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  1.  
  2. ** Executing...
  3. ** Command: "F:\SteamLibrary\steamapps\common\GarrysMod\bin\vbsp.exe"
  4. ** Parameters: -notjunc -game "F:\SteamLibrary\steamapps\common\GarrysMod\garrysmod" "f:\steamlibrary\steamapps\common\garrysmod\garrysmod\maps\rp_downtown_ss"
  5.  
  6. Valve Software - vbsp.exe (Dec 12 2017)
  7. notjunc = true
  8. 4 threads
  9. materialPath: F:\SteamLibrary\steamapps\common\GarrysMod\garrysmod\materials
  10. Loading f:\steamlibrary\steamapps\common\garrysmod\garrysmod\maps\rp_downtown_ss.vmf
  11. Can't find surfaceprop sheetrock for material PLASTER/OFFWLLB, using default
  12. Can't find surfaceprop sheetrock for material WALLPAPER/BLUE08, using default
  13. ConVarRef mat_reduceparticles doesn't point to an existing ConVar
  14. material "de_dust/residbwall04" not found.
  15. Material not found!: DE_DUST/RESIDBWALL04
  16. Can't find surfaceprop sheetrock for material MAPS/RP_DOWNTOWN_V4C_TITS_BETA4/WALLPAPER/BLUE08_-1353_-6275_-136, using default
  17. material "old/de_piranesi/woodfloor03" not found.
  18. Material not found!: OLD/DE_PIRANESI/WOODFLOOR03
  19. material "brick/offwlld" not found.
  20. Material not found!: BRICK/OFFWLLD
  21. material "de_nuke/nuke_metalfloor_01" not found.
  22. Material not found!: DE_NUKE/NUKE_METALFLOOR_01
  23. Brush 267851: nummapbrushes == MAX_MAP_BRUSHES
  24. Side 5
  25. Texture: TOOLS/TOOLSNODRAW
  26.  
  27.  
  28. ** Executing...
  29. ** Command: "F:\SteamLibrary\steamapps\common\GarrysMod\bin\vvis.exe"
  30. ** Parameters: -fast -game "F:\SteamLibrary\steamapps\common\GarrysMod\garrysmod" "f:\steamlibrary\steamapps\common\garrysmod\garrysmod\maps\rp_downtown_ss"
  31.  
  32. Valve Software - vvis.exe (Dec 12 2017)
  33. fastvis = true
  34. 4 threads
  35. reading f:\steamlibrary\steamapps\common\garrysmod\garrysmod\maps\rp_downtown_ss.bsp
  36. reading f:\steamlibrary\steamapps\common\garrysmod\garrysmod\maps\rp_downtown_ss.prt
  37. LoadPortals: couldn't read f:\steamlibrary\steamapps\common\garrysmod\garrysmod\maps\rp_downtown_ss.prt
  38.  
  39.  
  40. ** Executing...
  41. ** Command: "F:\SteamLibrary\steamapps\common\GarrysMod\bin\vrad.exe"
  42. ** Parameters: -bounce 3 -noextra -game "F:\SteamLibrary\steamapps\common\GarrysMod\garrysmod" "f:\steamlibrary\steamapps\common\garrysmod\garrysmod\maps\rp_downtown_ss"
  43.  
  44. Valve Software - vrad.exe SSE (Dec 12 2017)
  45.  
  46. Valve Radiosity Simulator
  47. 4 threads
  48. [Reading texlights from 'lights.rad']
  49. [45 texlights parsed from 'lights.rad']
  50.  
  51. Loading f:\steamlibrary\steamapps\common\garrysmod\garrysmod\maps\rp_downtown_ss.bsp
  52. Setting up ray-trace acceleration structure... Done (5.08 seconds)
  53. 29810 faces
  54. 6 degenerate faces
  55. 4568277 square feet [657831936.00 square inches]
  56. 166 Displacements
  57. 229626 Square Feet [33066198.00 Square Inches]
  58. 29804 patches before subdivision
  59. 279978 patches after subdivision
  60. sun extent from map=0.087156
  61. 955 direct lights
  62. BuildFacelights: 0
  63. WARNING: Too many light styles on a face at (-982.000000, 958.000000, -115.750000)
  64.  
  65. WARNING: Too many light styles on a face at (943.000000, 749.830750, 34.316742)
  66.  
  67. WARNING: Too many light styles on a face at (943.000000, 805.000000, 28.000000)
  68.  
  69. WARNING: Too many light styles on a face at (-1040.000000, 175.954910, -80.974899)
  70.  
  71. WARNING: Too many light styles on a face at (-1040.000000, 230.066498, -80.973145)
  72.  
  73. WARNING: Too many light styles on a face at (-1040.000000, 179.983994, -77.963379)
  74.  
  75. WARNING: Too many light styles on a face at (-1040.000000, 179.985306, -35.042301)
  76.  
  77. WARNING: Too many light styles on a face at (-1040.000000, 137.555450, -77.887291)
  78.  
  79. WARNING: Too many light styles on a face at (-1040.000000, 137.555557, -35.111115)
  80.  
  81. WARNING: Too many light styles on a face at (-1040.000000, 137.555557, 50.111111)
  82. ...
  83. WARNING: Too many light styles on a face at (-1050.995117, 962.998901, -177.000000)
  84. 1
  85. WARNING: Too many light styles on a face at (-1034.753662, 288.916656, 103.000000)
  86.  
  87. WARNING: Too many light styles on a face at (-990.977295, 960.000000, -108.488480)
  88.  
  89. WARNING: Too many light styles on a face at (-994.476318, 960.000000, -100.954300)
  90.  
  91. WARNING: Too many light styles on a face at (-1051.526855, 960.000000, -179.047440)
  92.  
  93. WARNING: Too many light styles on a face at (-968.518494, 960.000000, -100.962967)
  94.  
  95. WARNING: Too many light styles on a face at (-993.000000, 963.000000, -109.000000)
  96.  
  97. WARNING: Too many light styles on a face at (-1036.999268, 178.022995, -81.503044)
  98. ...2
  99. WARNING: Too many light styles on a face at (1136.000000, 803.976196, -3.928659)
  100.  
  101. WARNING: Too many light styles on a face at (1940.000000, 849.472656, -50.718193)
  102.  
  103. WARNING: Too many light styles on a face at (1444.000000, 818.998230, -15.053659)
  104.  
  105. WARNING: Too many light styles on a face at (1328.000000, 841.590942, -35.842857)
  106.  
  107. WARNING: Too many light styles on a face at (1444.000000, 841.590881, -35.842812)
  108.  
  109. WARNING: Too many light styles on a face at (1135.999878, 798.873352, -0.591322)
  110. ...3...
  111. WARNING: Too many light styles on a face at (2768.250000, 902.750000, -203.000000)
  112.  
  113. WARNING: Too many light styles on a face at (2055.375000, 863.750000, -203.000000)
  114.  
  115. WARNING: Too many light styles on a face at (2728.000000, 920.000000, -203.000000)
  116.  
  117. WARNING: Too many light styles on a face at (2518.500000, 900.250000, -203.000000)
  118.  
  119. WARNING: Too many light styles on a face at (2456.000000, 888.000000, -203.000000)
  120.  
  121. WARNING: Too many light styles on a face at (2827.500000, 920.000000, -195.000000)
  122.  
  123. WARNING: Too many light styles on a face at (2072.000000, 872.000000, -199.201019)
  124.  
  125. WARNING: Too many light styles on a face at (2822.000000, 992.000000, -198.100510)
  126.  
  127. WARNING: Too many light styles on a face at (2822.000000, 992.000000, -202.100510)
  128.  
  129. WARNING: Too many light styles on a face at (2080.250000, 863.000000, -202.100510)
  130.  
  131. WARNING: Too many light styles on a face at (2348.000000, 888.000000, -199.201019)
  132.  
  133. WARNING: Too many light styles on a face at (1048.125000, 735.125000, -203.000000)
  134.  
  135. WARNING: Too many light styles on a face at (1544.000000, 802.500000, -203.000000)
  136.  
  137. WARNING: Too many light styles on a face at (1048.000000, 802.500000, -203.000000)
  138.  
  139. WARNING: Too many light styles on a face at (1272.250000, 625.250000, -203.000000)
  140.  
  141. WARNING: Too many light styles on a face at (1688.000000, 776.000000, -203.000000)
  142.  
  143. WARNING: Too many light styles on a face at (1527.375000, 863.750000, -203.000000)
  144.  
  145. WARNING: Too many light styles on a face at (2023.375000, 863.750000, -203.000000)
  146.  
  147. WARNING: Too many light styles on a face at (1478.750000, 863.750000, -203.000000)
  148.  
  149. WARNING: Too many light styles on a face at (2044.125000, 863.000000, -202.100510)
  150.  
  151. WARNING: Too many light styles on a face at (1944.000000, 863.000000, -68.000000)
  152.  
  153. WARNING: Too many light styles on a face at (1464.000000, 863.000000, -84.000000)
  154. 4
  155. WARNING: Too many light styles on a face at (-824.000000, 1204.000000, -195.000000)
  156.  
  157. WARNING: Too many light styles on a face at (-824.000000, 1224.000000, -195.000000)
  158.  
  159. WARNING: Too many light styles on a face at (-777.000000, 1156.000000, -172.500000)
  160.  
  161. WARNING: Too many light styles on a face at (-848.000000, 1211.000000, -186.000977)
  162.  
  163. WARNING: Too many light styles on a face at (-824.000000, 1215.241943, -182.081284)
  164.  
  165. WARNING: Too many light styles on a face at (-878.000000, 1208.500000, -191.000000)
  166.  
  167. WARNING: Too many light styles on a face at (-878.000000, 1209.500000, -191.000000)
  168.  
  169. WARNING: Too many light styles on a face at (-878.000000, 1211.000000, -191.000000)
  170.  
  171. WARNING: Too many light styles on a face at (-843.993591, 1208.000000, -164.010651)
  172.  
  173. WARNING: Too many light styles on a face at (-848.000000, 1207.000000, -194.000000)
  174.  
  175. WARNING: Too many light styles on a face at (943.000000, 757.000000, 60.000000)
  176.  
  177. WARNING: Too many light styles on a face at (950.750061, 863.750000, -203.000000)
  178.  
  179. WARNING: Too many light styles on a face at (7.375000, 546.375000, -203.000000)
  180.  
  181. WARNING: Too many light styles on a face at (520.000000, 554.000000, -203.000000)
  182.  
  183. WARNING: Too many light styles on a face at (24.000000, 611.000000, -203.000000)
  184.  
  185. WARNING: Too many light styles on a face at (1016.125000, 735.125000, -203.000000)
  186.  
  187. WARNING: Too many light styles on a face at (520.125000, 673.250000, -203.000000)
  188.  
  189. WARNING: Too many light styles on a face at (424.000000, 776.000000, -203.000000)
  190.  
  191. WARNING: Too many light styles on a face at (1016.000000, 802.500000, -203.000000)
  192.  
  193. WARNING: Too many light styles on a face at (56.125000, 673.250000, -203.000000)
  194.  
  195. WARNING: Too many light styles on a face at (408.000000, 680.000000, -203.000000)
  196.  
  197. WARNING: Too many light styles on a face at (-903.000000, 339.000000, -195.000000)
  198.  
  199. WARNING: Too many light styles on a face at (-824.000000, 1000.000000, -195.000000)
  200.  
  201. WARNING: Too many light styles on a face at (-712.000000, 482.500000, -195.000000)
  202.  
  203. WARNING: Too many light styles on a face at (-903.000000, 201.000000, -195.000000)
  204. .
  205. WARNING: Too many light styles on a face at (-721.000000, 331.000000, -188.000000)
  206.  
  207. WARNING: Too many light styles on a face at (-721.000000, 250.000000, 20.000000)
  208.  
  209. WARNING: Too many light styles on a face at (-721.000000, 250.000000, -156.000000)
  210.  
  211. WARNING: Too many light styles on a face at (-1008.000000, 958.000000, -85.750000)
  212.  
  213. WARNING: Too many light styles on a face at (-784.000000, 958.000000, 108.500000)
  214.  
  215. WARNING: Too many light styles on a face at (-962.969910, 360.447144, 116.000313)
  216.  
  217. WARNING: Too many light styles on a face at (-739.000000, 360.250000, -163.699982)
  218.  
  219. WARNING: Too many light styles on a face at (-962.969666, 360.447418, 84.000000)
  220.  
  221. WARNING: Too many light styles on a face at (-948.605347, 374.811127, -92.000313)
  222.  
  223. WARNING: Too many light styles on a face at (-866.000000, 355.500000, -163.000000)
  224.  
  225. WARNING: Too many light styles on a face at (-983.813354, 342.002625, -53.995667)
  226.  
  227. WARNING: Too many light styles on a face at (-846.000000, 339.000000, -177.000000)
  228.  
  229. WARNING: Too many light styles on a face at (-1021.251831, 302.163025, -49.000000)
  230.  
  231. WARNING: Too many light styles on a face at (-977.726379, 345.690155, -49.000046)
  232.  
  233. WARNING: Too many light styles on a face at (-1005.749207, 317.240906, -50.000668)
  234.  
  235. WARNING: Too many light styles on a face at (-1021.251831, 302.163025, 100.000000)
  236.  
  237. WARNING: Too many light styles on a face at (-973.751526, 341.235809, -93.734406)
  238.  
  239. WARNING: Too many light styles on a face at (-1021.251831, 302.163025, -81.000000)
  240.  
  241. WARNING: Too many light styles on a face at (-1015.544495, 307.870605, -92.000000)
  242.  
  243. WARNING: Too many light styles on a face at (-981.173828, 341.592682, -85.857468)
  244.  
  245. WARNING: Too many light styles on a face at (-1011.751038, 311.027618, -85.240036)
  246.  
  247. WARNING: Too many light styles on a face at (-1012.550354, 310.224426, -86.535370)
  248.  
  249. WARNING: Too many light styles on a face at (-1012.131897, 310.643463, -93.734406)
  250.  
  251. WARNING: Too many light styles on a face at (-975.400208, 348.016388, -81.000275)
  252.  
  253. WARNING: Too many light styles on a face at (-967.918396, 355.496399, -85.859367)
  254.  
  255. WARNING: Too many light styles on a face at (-975.236084, 347.536133, -86.515488)
  256.  
  257. WARNING: Too many light styles on a face at (-976.056824, 346.705597, -85.238632)
  258.  
  259. WARNING: Too many light styles on a face at (-974.547058, 347.132843, -85.858231)
  260.  
  261. WARNING: Too many light styles on a face at (-967.918518, 355.496613, -93.859413)
  262.  
  263. WARNING: Too many light styles on a face at (-975.660706, 347.111115, -93.734421)
  264.  
  265. WARNING: Too many light styles on a face at (-974.547302, 347.133118, -91.859741)
  266.  
  267. WARNING: Too many light styles on a face at (-1024.207397, 299.207367, -92.000000)
  268.  
  269. WARNING: Too many light styles on a face at (-1024.207397, 299.207336, 115.999992)
  270.  
  271. WARNING: Too many light styles on a face at (-1023.500000, 176.000000, -78.500000)
  272.  
  273. WARNING: Too many light styles on a face at (-721.000000, 45.500000, -188.000000)
  274.  
  275. WARNING: Too many light styles on a face at (-457.125031, 546.375000, -203.000000)
  276.  
  277. WARNING: Too many light styles on a face at (-8.000000, 611.000000, -203.000000)
  278.  
  279. WARNING: Too many light styles on a face at (-569.250000, 520.750000, -203.000000)
  280.  
  281. WARNING: Too many light styles on a face at (-7.875000, 673.250000, -203.000000)
  282.  
  283. WARNING: Too many light styles on a face at (-520.000000, 482.500000, -203.000000)
  284.  
  285. WARNING: Too many light styles on a face at (-312.242493, 482.499969, -201.029861)
  286.  
  287. WARNING: Too many light styles on a face at (-615.757446, 482.499969, -197.029861)
  288. ..
  289. WARNING: Too many light styles on a face at (-1048.000000, 951.500000, -195.000000)
  290.  
  291. WARNING: Too many light styles on a face at (-1096.000000, 88.000000, -195.000000)
  292. 5
  293. WARNING: Too many light styles on a face at (-1040.000000, 958.000000, -91.750000)
  294.  
  295. WARNING: Too many light styles on a face at (-1064.000000, 958.000000, -91.750000)
  296.  
  297. WARNING: Too many light styles on a face at (-1129.000000, 958.000000, -85.750000)
  298.  
  299. WARNING: Too many light styles on a face at (-1064.000000, 958.000000, -78.000000)
  300.  
  301. WARNING: Too many light styles on a face at (-1040.000000, 958.000000, 76.500000)
  302.  
  303. WARNING: Too many light styles on a face at (-1040.000000, 238.500000, 84.000000)
  304.  
  305. WARNING: Too many light styles on a face at (-1034.908447, 288.505890, 116.000000)
  306.  
  307. WARNING: Too many light styles on a face at (-1026.701050, 296.713684, -92.000000)
  308.  
  309. WARNING: Too many light styles on a face at (-1040.000000, 238.500000, -92.000000)
  310.  
  311. WARNING: Too many light styles on a face at (-1040.000000, 274.000000, 99.999992)
  312.  
  313. WARNING: Too many light styles on a face at (-1040.000000, 180.500000, -44.000000)
  314.  
  315. WARNING: Too many light styles on a face at (-1040.000000, 139.000000, -44.000000)
  316.  
  317. WARNING: Too many light styles on a face at (-1040.000000, 172.500000, -44.000031)
  318.  
  319. WARNING: Too many light styles on a face at (-1040.000000, 37.000000, 55.500000)
  320.  
  321. WARNING: Too many light styles on a face at (-1158.750000, 40.000000, -203.000000)
  322.  
  323. WARNING: Too many light styles on a face at (-1124.000000, 191.250000, -200.000000)
  324.  
  325. WARNING: Too many light styles on a face at (-1056.250000, 893.000000, -200.000000)
  326. ...6...
  327. WARNING: Too many light styles on a face at (-1040.000000, -488.000000, -44.000000)
  328.  
  329. WARNING: Too many light styles on a face at (-1040.000000, -400.000000, 55.937500)
  330.  
  331. WARNING: Too many light styles on a face at (-1040.000000, -448.000000, 84.000000)
  332.  
  333. WARNING: Too many light styles on a face at (-1040.000000, -400.000000, 96.124992)
  334.  
  335. WARNING: Too many light styles on a face at (-1040.000000, -480.000000, 39.999969)
  336.  
  337. WARNING: Too many light styles on a face at (-1047.500000, -392.000031, -195.000000)
  338.  
  339. WARNING: Too many light styles on a face at (-1124.000000, -400.750000, -196.500000)
  340.  
  341. WARNING: Too many light styles on a face at (-1121.500000, -328.000000, -195.000000)
  342.  
  343. WARNING: Too many light styles on a face at (-1124.000000, -400.749969, -200.500000)
  344.  
  345. WARNING: Too many light styles on a face at (-1220.875000, -200.000015, -203.000000)
  346.  
  347. WARNING: Too many light styles on a face at (-1158.750000, -888.000000, -203.000000)
  348.  
  349. WARNING: Too many light styles on a face at (-1142.750000, -968.000000, -203.000000)
  350.  
  351. WARNING: Too many light styles on a face at (-1240.000000, -872.000000, -203.000000)
  352.  
  353. WARNING: Too many light styles on a face at (-1256.000000, -952.000000, -203.000000)
  354. 7
  355. WARNING: Too many light styles on a face at (-1320.000000, -888.000000, -203.000000)
  356. .
  357. WARNING: Too many light styles on a face at (-1293.000000, -1068.375000, -203.000000)
  358.  
  359. WARNING: Too many light styles on a face at (-1236.000000, -1911.750000, -203.000000)
  360.  
  361. WARNING: Too many light styles on a face at (-1220.875000, -1068.500000, -203.000000)
  362.  
  363. WARNING: Too many light styles on a face at (-1400.445068, -1434.750000, -203.000000)
  364.  
  365. WARNING: Too many light styles on a face at (-1400.445068, -1914.750000, -203.000000)
  366.  
  367. WARNING: Too many light styles on a face at (-1183.375000, -1032.000000, -203.000000)
  368.  
  369. WARNING: Too many light styles on a face at (-1335.998291, -1068.511230, -203.000000)
  370.  
  371. WARNING: Too many light styles on a face at (-1336.000000, -1032.000000, -203.000000)
  372.  
  373. WARNING: Too many light styles on a face at (-1128.875000, -1976.000000, -203.000000)
  374. .
  375. WARNING: Too many light styles on a face at (-1336.000000, -2075.000000, -203.000000)
  376.  
  377. WARNING: Too many light styles on a face at (-1220.875000, -2056.000000, -203.000000)
  378.  
  379. WARNING: Too many light styles on a face at (-1293.000000, -2055.875000, -203.000000)
  380.  
  381. WARNING: Too many light styles on a face at (-1336.000000, -2067.000000, -203.000000)
  382. .8...9..
  383. WARNING: Too many light styles on a face at (-1038.000000, 132.008408, -86.971352)
  384.  
  385. WARNING: Too many light styles on a face at (-1038.000000, 132.008392, 40.977097)
  386.  
  387. WARNING: Too many light styles on a face at (-964.009216, 960.000000, -103.985001)
  388.  
  389. WARNING: Too many light styles on a face at (-1047.000000, 960.000000, -103.985001)
  390.  
  391. WARNING: Too many light styles on a face at (-1038.000000, 221.027100, -86.971352)
  392. .10 (50)
  393. BuildVisLeafs: 0...1...2...3...4...5...6...7...8...9...10 (94)
  394. transfers 39120964, max 1462
  395. transfer lists: 298.5 megs
  396. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (1)
  397. Bounce #1 added RGB(2156993, 1702573, 1037894)
  398. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
  399. Bounce #2 added RGB(511133, 366317, 191070)
  400. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
  401. Bounce #3 added RGB(138702, 91964, 42152)
  402. Build Patch/Sample Hash Table(s).....Done<0.0847 sec>
  403. FinalLightFace: 0...1...2...3...4...5...6...7...8...9...10 (24)
  404. FinalLightFace Done
  405. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  406. ThreadComputeLeafAmbient: 0...1...2...3...4...5...6...7...8...9...10 (13)
  407. Writing leaf ambient...done
  408. Ready to Finish
  409.  
  410. Object names Objects/Maxobjs Memory / Maxmem Fullness
  411. ------------ --------------- --------------- --------
  412. models 280/1024 13440/49152 (27.3%)
  413. brushes 7965/8192 95580/98304 (97.2%) VERY FULL!
  414. brushsides 56962/65536 455696/524288 (86.9%) VERY FULL!
  415. planes 30734/65536 614680/1310720 (46.9%)
  416. vertexes 50842/65536 610104/786432 (77.6%)
  417. nodes 15625/65536 500000/2097152 (23.8%)
  418. texinfos 7070/12288 509040/884736 (57.5%)
  419. texdata 919/2048 29408/65536 (44.9%)
  420. dispinfos 166/0 29216/0 ( 0.0%)
  421. disp_verts 29462/0 589240/0 ( 0.0%)
  422. disp_tris 50816/0 101632/0 ( 0.0%)
  423. disp_lmsamples 274681/0 274681/0 ( 0.0%)
  424. faces 29810/65536 1669360/3670016 (45.5%)
  425. hdr faces 0/65536 0/3670016 ( 0.0%)
  426. origfaces 18419/65536 1031464/3670016 (28.1%)
  427. leaves 15906/65536 508992/2097152 (24.3%)
  428. leaffaces 36198/65536 72396/131072 (55.2%)
  429. leafbrushes 17859/65536 35718/131072 (27.3%)
  430. areas 10/256 80/2048 ( 3.9%)
  431. surfedges 192980/512000 771920/2048000 (37.7%)
  432. edges 139377/256000 557508/1024000 (54.4%)
  433. LDR worldlights 955/8192 84040/720896 (11.7%)
  434. HDR worldlights 0/8192 0/720896 ( 0.0%)
  435. leafwaterdata 4/32768 48/393216 ( 0.0%)
  436. waterstrips 0/32768 0/327680 ( 0.0%)
  437. waterverts 0/65536 0/786432 ( 0.0%)
  438. waterindices 0/65536 0/131072 ( 0.0%)
  439. cubemapsamples 79/1024 1264/16384 ( 7.7%)
  440. overlays 5/512 1760/180224 ( 1.0%)
  441. LDR lightdata [variable] 18057992/0 ( 0.0%)
  442. HDR lightdata [variable] 0/0 ( 0.0%)
  443. visdata [variable] 7147059/16777216 (42.6%)
  444. entdata [variable] 658938/393216 (167.6%) VERY FULL!
  445. LDR ambient table 15906/65536 63624/262144 (24.3%)
  446. HDR ambient table 15906/65536 63624/262144 (24.3%)
  447. LDR leaf ambient 55198/65536 1545544/1835008 (84.2%) VERY FULL!
  448. HDR leaf ambient 15906/65536 445368/1835008 (24.3%)
  449. occluders 0/0 0/0 ( 0.0%)
  450. occluder polygons 0/0 0/0 ( 0.0%)
  451. occluder vert ind 0/0 0/0 ( 0.0%)
  452. detail props [variable] 1/12 ( 8.3%)
  453. static props [variable] 1/66528 ( 0.0%)
  454. pakfile [variable] 129525410/0 ( 0.0%)
  455. physics [variable] 8507821/4194304 (202.8%) VERY FULL!
  456. physics terrain [variable] 0/1048576 ( 0.0%)
  457.  
  458. Level flags = 0
  459.  
  460. Total triangle count: 59568
  461. Writing f:\steamlibrary\steamapps\common\garrysmod\garrysmod\maps\rp_downtown_ss.bsp
  462. 3 minutes, 13 seconds elapsed
  463.  
  464. ** Executing...
  465. ** Command: Copy File
  466. ** Parameters: "f:\steamlibrary\steamapps\common\garrysmod\garrysmod\maps\rp_downtown_ss.bsp" "F:\SteamLibrary\steamapps\common\GarrysMod\garrysmod\maps\rp_downtown_ss.bsp"
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