kyo_kyo

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May 7th, 2025
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  1. local player = game.Players.LocalPlayer
  2.  
  3. local module = {
  4. ["test 2"] = {
  5. messages = {
  6. [1] = {
  7. [1] = {
  8. name = "Iris",
  9. msg = "Hey again, "..string.sub(player.Name, 1, 3).."—",
  10. emotion1 = "Relaxed",
  11. emotion2 = "Irritated",
  12. text = 1,
  13. talking = 1,
  14.  
  15. show1 = true,
  16. autoskip = true,
  17. },
  18. [2] = {
  19. name = "Bodygaurd",
  20. msg = "Watch out, Iris. They could mean harm.",
  21. emotion1 = "Relaxed",
  22. emotion2 = "Irritated",
  23. text = 1,
  24. talking = 2,
  25.  
  26. show2 = true,
  27. },
  28. [3] = {
  29. name = "",
  30. msg = "",
  31. emotion1 = "",
  32. emotion2 = "",
  33. text = 0,
  34. talking = 0,
  35.  
  36. narrate = "Iris's bodyguard unholsters a handgun with intricate engravings, pointing it directly at your head.",
  37. },
  38. [4] = {
  39. name = "Iris",
  40. msg = "Woah woah, Damian, chill! They're friendly...!",
  41. emotion1 = "Surprised",
  42. emotion2 = "Irritated",
  43. text = 1,
  44. talking = 1,
  45. },
  46. [5] = {
  47. name = "Damian",
  48. msg = "Oh. I apologize for the hostility, then.",
  49. emotion1 = "Surprised",
  50. emotion2 = "Calm",
  51. text = 1,
  52. talking = 2,
  53. },
  54. [6] = {
  55. name = "",
  56. msg = "",
  57. emotion1 = "",
  58. emotion2 = "",
  59. text = 0,
  60. talking = 0,
  61.  
  62. narrate = "Damian lowers his gun and efficiently slides it back into its holster, keeping his blindfolded yet unsettling gaze on you.",
  63. },
  64. [7] = {
  65. name = "Iris",
  66. msg = "Please excuse him... I don't think you two have met before.",
  67. emotion1 = "Relaxed",
  68. emotion2 = "Calm",
  69. text = 1,
  70. talking = 1,
  71. },
  72. [8] = {
  73. name = "Iris",
  74. msg = "And try not to scare them away, got it, Damian?",
  75. emotion1 = "Awkward",
  76. emotion2 = "Calm",
  77. text = 3,
  78. talking = 1,
  79. },
  80. [9] = {
  81. name = "Damian",
  82. msg = "...",
  83. emotion1 = "Awkward",
  84. emotion2 = "Irritated",
  85. text = 3,
  86. talking = 2,
  87. },
  88. [10] = {
  89. name = "Iris",
  90. msg = "*clears throat* S—So! What did you come here for, "..player.Name.."?",
  91. emotion1 = "Relaxed",
  92. emotion2 = "Irritated",
  93. text = 1,
  94. talking = 1,
  95.  
  96. respond = 1
  97. }
  98. }
  99. },
  100. responses = {
  101. [1] = {
  102. [1] = {
  103. btntxt = "...",
  104. msg = "......",
  105. text = 1,
  106. display = 2
  107. }
  108. }
  109. },
  110. configs = {
  111. characters = {"Iris", "Damian"},
  112. vocalranges = {1.5, 1}
  113. }
  114. }
  115. }
  116.  
  117. return module
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