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- Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Managed'
- Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
- Initialize engine version: 2020.3.14f1 (d0d1bb862f9d)
- [Subsystems] Discovering subsystems at path C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/UnitySubsystems
- Forcing GfxDevice: Direct3D 11
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: NVIDIA GeForce GTX 1050 (ID=0x1c81)
- Vendor:
- VRAM: 1977 MB
- Driver: 27.21.14.5751
- Begin MonoManager ReloadAssembly
- - Completed reload, in 4.279 seconds
- D3D11 device created for Microsoft Media Foundation video decoding.
- <RI> Initializing input.
- <RI> Input initialized.
- <RI> Initialized touch support.
- UnloadTime: 0.742500 ms
- 2021-12-28T10:22:04 0.021 INF [Platform] Init
- 2021-12-28T10:22:04 0.094 INF [Platform] Using native platform: Steam
- 2021-12-28T10:22:04 0.096 INF [Platform] Using cross platform: EOS
- 2021-12-28T10:22:04 0.096 INF [Platform] Using server platform: Steam
- 2021-12-28T10:22:04 0.096 INF [Platform] Initializing Steam
- 2021-12-28T10:22:04 0.100 INF Starting PlayerInputManager...
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
- 2021-12-28T10:22:04 0.449 INF InControl (version 1.8.2 build 9357, native module = False, XInput = True)
- 2021-12-28T10:22:05 1.815 INF [Steamworks.NET] SteamAPI_Init() ok
- 2021-12-28T10:22:05 1.825 INF Not running in Big Picture Mode, no on-screen keyboard available
- 2021-12-28T10:22:05 1.825 INF [Platform] Initializing EOS
- 2021-12-28T10:22:06 2.388 INF [EOS] Initialize: Success
- 2021-12-28T10:22:06 2.759 INF Localization language: english
- 2021-12-28T10:22:06 2.791 INF Texture quality is set to 2
- 2021-12-28T10:22:06 2.792 INF Precaching...
- 2021-12-28T10:22:06 2.793 INF Precaching file: 7DaysToDie_Data/resources.assets
- 2021-12-28T10:22:07 2.881 INF [EAC] Initializing ...
- 2021-12-28T10:22:07 2.883 INF [EAC] Initialized :: Easy Anti-Cheat successfully initialized
- 2021-12-28T10:22:17 13.278 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
- 2021-12-28T10:22:17 13.515 INF Precaching file: Data/Bundles/blocktextureatlases
- 2021-12-28T10:22:23 19.853 INF Precaching file: Data/Bundles/terraintextures
- 2021-12-28T10:22:36 32.229 INF Precaching done
- 2021-12-28T10:22:36 32.230 INF Loading main scene
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 0.797200 ms
- 2021-12-28T10:22:37 32.989 INF [GSM] Singleton Initialized...
- 2021-12-28T10:22:37 32.997 INF Awake IsFocused: True
- 2021-12-28T10:22:37 32.997 INF Awake
- 2021-12-28T10:22:37 33.054 INF Version: Alpha 20 (b238) Compatibility Version: Alpha 20, Build: Windows 64 Bit
- 2021-12-28T10:22:37 33.054 INF System information:
- 2021-12-28T10:22:37 33.054 INF OS: Windows 10 (10.0.19042) 64bit
- 2021-12-28T10:22:37 33.054 INF CPU: Intel(R) Core(TM) i5-8400 CPU @ 2.80GHz (cores: 6)
- 2021-12-28T10:22:37 33.055 INF RAM: 8121 MB
- 2021-12-28T10:22:37 33.055 INF GPU: NVIDIA GeForce GTX 1050 (1977 MB)
- 2021-12-28T10:22:37 33.055 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
- 2021-12-28T10:22:37 33.055 INF Last played version: Alpha 20
- 2021-12-28T10:22:37 33.056 INF Local UTC offset: -8 hours
- 2021-12-28T10:22:37 33.059 INF Command line arguments: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie.exe -force-d3d11 -logfile C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\output_log__2021-12-28__10-21-38.txt -eac_executablename 7daystodie.exe
- 2021-12-28T10:22:37 33.127 INF Occlusion: Awake
- 2021-12-28T10:22:37 33.135 INF ApplyAllOptions streaming budget 1779.3 MB
- 2021-12-28T10:22:37 33.135 INF ApplyAllOptions current screen 1768 x 992, 120hz, window 1768 x 992, mode FullScreenWindow
- 2021-12-28T10:22:37 33.136 INF Texture quality is set to 2
- 2021-12-28T10:22:37 33.136 INF ApplyTextureFilter 0, AF Disable
- 2021-12-28T10:22:37 33.137 INF ApplyTerrainOptions 2
- 2021-12-28T10:22:38 34.044 INF [MODS] Start loading
- 2021-12-28T10:22:38 34.106 INF [MODS] Trying to load from folder: ZZZZ-NSFW-1011-1-0-1597446995
- 2021-12-28T10:22:38 34.340 INF [MODS] Loaded Mod: NSFW (Alpha 19)
- 2021-12-28T10:22:38 34.340 INF [MODS] Initializing mod code
- 2021-12-28T10:22:38 34.340 INF [MODS] Loading done
- 2021-12-28T10:22:38 34.369 INF Loading permissions file at 'C:\Users\RAC\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2021-12-28T10:22:38 34.414 INF Loading permissions file done.
- 2021-12-28T10:22:39 34.947 INF GameSense server not found (no props file), disabling
- 2021-12-28T10:22:39 34.947 INF Awake done in 1949 ms
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
- Unloading 16 unused Assets to reduce memory usage. Loaded Objects now: 5369.
- Total: 9.483100 ms (FindLiveObjects: 0.195400 ms CreateObjectMapping: 0.155600 ms MarkObjects: 9.093500 ms DeleteObjects: 0.038400 ms)
- 2021-12-28T10:22:39 35.298 INF Reloading serveradmin.xml
- 2021-12-28T10:22:39 35.298 INF Loading permissions file at 'C:\Users\RAC\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2021-12-28T10:22:39 35.298 INF Loading permissions file done.
- 2021-12-28T10:22:40 36.251 INF Updated culture for display texts
- 2021-12-28T10:22:41 36.896 INF [XUi] Parsing all window groups completed in 565 ms total.
- 2021-12-28T10:22:42 38.681 INF [GSM] GameSparks Connected
- 2021-12-28T10:22:42 38.831 WRN [EOS] [LogEOSAnalytics - Warning] EOS SDK Analytics disabled for route [1].
- 2021-12-28T10:22:47 43.524 INF [GSM] Skipping me
- 2021-12-28T10:22:47 43.613 INF [XUi] Initialized all window groups completed in 1465 ms total.
- 2021-12-28T10:22:48 44.016 INF LoadTextureArraysForQuality quality -1 to 2, reload False
- 2021-12-28T10:22:48 44.294 INF Loaded (local): rwgmixer
- 2021-12-28T10:22:48 44.591 INF Loaded (local): archetypes
- 2021-12-28T10:22:48 44.643 INF Loaded (local): color_mappings
- 2021-12-28T10:22:48 44.710 INF Loaded (local): loadingscreen
- 2021-12-28T10:22:48 44.719 INF WorldStaticData.Init() needed 5.000s
- 2021-12-28T10:22:48 44.766 INF [Steamworks.NET] Login ok.
- 2021-12-28T10:22:48 44.766 INF [EOS] Login
- 2021-12-28T10:22:50 45.892 INF [EOS] Login succeeded, PUID: 0002fc3c3abd42eb905e45268040fd18
- 2021-12-28T10:23:05 61.208 INF NET: Starting server protocols
- 2021-12-28T10:23:05 61.412 INF NET: LiteNetLib server started
- 2021-12-28T10:23:05 61.414 INF [Steamworks.NET] NET: Server started
- 2021-12-28T10:23:05 61.414 INF Started thread SteamNetworkingServer
- 2021-12-28T10:23:05 61.415 INF StartGame
- 2021-12-28T10:23:05 61.416 INF NetPackageManager Init
- 2021-12-28T10:23:05 61.545 INF Persistent GamePrefs saved
- GamePref.AdminFileName = serveradmin.xml
- GamePref.AirDropFrequency = 72
- GamePref.AirDropMarker = True
- GamePref.AutopilotMode = 0
- GamePref.BedrollDeadZoneSize = 15
- GamePref.BedrollExpiryTime = 45
- GamePref.BlockDamageAI = 100
- GamePref.BlockDamageAIBM = 100
- GamePref.BlockDamagePlayer = 175
- GamePref.BloodMoonEnemyCount = 24
- GamePref.BloodMoonFrequency = 7
- GamePref.BloodMoonRange = 0
- GamePref.BloodMoonWarning = 8
- GamePref.BuildCreate = False
- GamePref.ConnectToServerIP = 127.0.0.1
- GamePref.ConnectToServerPort = 26900
- GamePref.ControlPanelEnabled = False
- GamePref.ControlPanelPort = 8080
- GamePref.CraftTimer =
- GamePref.CreateLevelDim = 8
- GamePref.CreateLevelName = My Level
- GamePref.CreativeMenuEnabled = False
- GamePref.DayCount = 3
- GamePref.DayLightLength = 18
- GamePref.DayNightLength = 60
- GamePref.DebugMenuEnabled = False
- GamePref.DebugMenuShowTasks = False
- GamePref.DebugStopEnemiesMoving = False
- GamePref.DropOnDeath = 3
- GamePref.DropOnQuit = 0
- GamePref.DynamicMeshDistance = 1000
- GamePref.DynamicMeshEnabled = True
- GamePref.DynamicMeshLandClaimBuffer = 3
- GamePref.DynamicMeshLandClaimOnly = True
- GamePref.DynamicMeshMaxItemCache = 3
- GamePref.DynamicMeshMaxRegionCache = 1
- GamePref.DynamicMeshUseImposters = False
- GamePref.DynamicSpawner =
- GamePref.EACEnabled = False
- GamePref.EnemyDifficulty = 0
- GamePref.EnemySpawnMode = True
- GamePref.FavoriteServersList =
- GamePref.FragLimit = 20
- GamePref.GameDifficulty = 2
- GamePref.GameGuidClient =
- GamePref.GameMode = GameModeSurvival
- GamePref.GameName = A20
- GamePref.GameNameClient = My Game
- GamePref.GameVersion = Alpha 20
- GamePref.GameWorld = Juvupe Valley
- GamePref.HideCommandExecutionLog = 0
- GamePref.JoiningOptions = True
- GamePref.LandClaimCount = 1
- GamePref.LandClaimDeadZone = 30
- GamePref.LandClaimDecayMode = 0
- GamePref.LandClaimExpiryTime = 7
- GamePref.LandClaimOfflineDelay = 0
- GamePref.LandClaimOfflineDurabilityModifier = 4
- GamePref.LandClaimOnlineDurabilityModifier = 4
- GamePref.LandClaimSize = 41
- GamePref.LastGameResetRevision = 13
- GamePref.LastLoadedPrefab =
- GamePref.LastLoadingTipRead = 8
- GamePref.LootAbundance = 100
- GamePref.LootRespawnDays = -1
- GamePref.LootTimer =
- GamePref.MatchLength = 10
- GamePref.MaxSpawnedAnimals = 50
- GamePref.MaxSpawnedZombies = 64
- GamePref.MaxUncoveredMapChunksPerPlayer = 524288
- GamePref.NoGraphicsMode = False
- GamePref.OptionsAllowController = True
- GamePref.OptionsAmbientVolumeLevel = 1
- GamePref.OptionsAudioOcclusion = False
- GamePref.OptionsBackgroundGlobalOpacity = 0.75
- GamePref.OptionsControllerVibration = True
- GamePref.OptionsControlsResetRevision = 6
- GamePref.OptionsDisableChunkLODs = False
- GamePref.OptionsDynamicMusicDailyTime = 0.45
- GamePref.OptionsDynamicMusicEnabled = True
- GamePref.OptionsForegroundGlobalOpacity = 1
- GamePref.OptionsGfxAA = 1
- GamePref.OptionsGfxAASharpness = 0
- GamePref.OptionsGfxBloom = False
- GamePref.OptionsGfxBrightness = 0.75
- GamePref.OptionsGfxDOF = False
- GamePref.OptionsGfxDynamicMinFPS = 30
- GamePref.OptionsGfxDynamicMode = 0
- GamePref.OptionsGfxDynamicScale = 1
- GamePref.OptionsGfxFOV = 61
- GamePref.OptionsGfxGrassDistance = 1
- GamePref.OptionsGfxLODDistance = 0.25
- GamePref.OptionsGfxMotionBlur = 0
- GamePref.OptionsGfxObjQuality = 2
- GamePref.OptionsGfxOcclusion = True
- GamePref.OptionsGfxQualityPreset = 5
- GamePref.OptionsGfxReflectQuality = 0
- GamePref.OptionsGfxReflectShadows = False
- GamePref.OptionsGfxResetRevision = 3
- GamePref.OptionsGfxResolution = 0
- GamePref.OptionsGfxShadowDistance = 0
- GamePref.OptionsGfxSSAO = False
- GamePref.OptionsGfxSSReflections = 1
- GamePref.OptionsGfxStreamMipmaps = True
- GamePref.OptionsGfxSunShafts = False
- GamePref.OptionsGfxTerrainQuality = 2
- GamePref.OptionsGfxTexFilter = 0
- GamePref.OptionsGfxTexQuality = 2
- GamePref.OptionsGfxTreeDistance = 4
- GamePref.OptionsGfxUMATexQuality = 2
- GamePref.OptionsGfxViewDistance = 5
- GamePref.OptionsGfxVsync = 1
- GamePref.OptionsGfxWaterPtlLimiter = 0.2
- GamePref.OptionsGfxWaterQuality = 0
- GamePref.OptionsHudOpacity = 1
- GamePref.OptionsHudSize = 1
- GamePref.OptionsInterfaceSensitivity = 0.75
- GamePref.OptionsInvertMouse = False
- GamePref.OptionsJournalPopup = True
- GamePref.OptionsMenuMusicVolumeLevel = 0.7
- GamePref.OptionsMicVolumeLevel = 1
- GamePref.OptionsMouseSensitivity = 0.5
- GamePref.OptionsMusicVolumeLevel = 0.1034483
- GamePref.OptionsOverallAudioVolumeLevel = 1
- GamePref.OptionsPlayChanceFrequency = 3
- GamePref.OptionsPlayChanceProbability = 0.983
- GamePref.OptionsPlayerModel = playerFemale
- GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
- GamePref.OptionsPOICulling = 1
- GamePref.OptionsScreenBoundsValue = 1
- GamePref.OptionsSelectionBoxAlphaMultiplier = 0.4
- GamePref.OptionsShowCompass = True
- GamePref.OptionsShowCrosshair = True
- GamePref.OptionsStabSpawnBlocksOnGround = True
- GamePref.OptionsTempCelsius = False
- GamePref.OptionsUiFpsScaling = 1
- GamePref.OptionsVehicleMouseSensitivity = 0.5
- GamePref.OptionsVoiceChatEnabled = True
- GamePref.OptionsVoiceVolumeLevel = 1
- GamePref.OptionsWeaponAiming = False
- GamePref.OptionsZoomMouseSensitivity = 0.5
- GamePref.PartySharedKillRange = 100
- GamePref.PersistentPlayerProfiles = False
- GamePref.PlayerAutologin = False
- GamePref.PlayerKillingMode = 2
- GamePref.PlayerName = artemissnow911
- GamePref.PlayerSafeZoneHours = 7
- GamePref.PlayerSafeZoneLevel = 5
- GamePref.PlayerToken =
- GamePref.PlaytestBiome = 3
- GamePref.RebuildMap = False
- GamePref.SaveGameFolder = C:\Users\RAC\AppData\Roaming/7DaysToDie/Saves
- GamePref.SelectionContextMode = 0
- GamePref.SelectionOperationMode = 0
- GamePref.ServerAdminSlots = 0
- GamePref.ServerAdminSlotsPermission = 0
- GamePref.ServerDescription =
- GamePref.ServerDisabledNetworkProtocols =
- GamePref.ServerIP =
- GamePref.ServerIsPublic = True
- GamePref.ServerLoginConfirmationText =
- GamePref.ServerMaxAllowedViewDistance = 12
- GamePref.ServerMaxPlayerCount = 1
- GamePref.ServerMaxWorldTransferSpeedKiBs = 512
- GamePref.ServerName = Default Server
- GamePref.ServerPort = 26900
- GamePref.ServerReservedSlots = 0
- GamePref.ServerReservedSlotsPermission = 100
- GamePref.ServerVisibility = 0
- GamePref.ServerWebsiteURL =
- GamePref.ShowFriendPlayerOnMap = True
- GamePref.TelnetEnabled = False
- GamePref.TelnetFailedLoginLimit = 10
- GamePref.TelnetFailedLoginsBlocktime = 10
- GamePref.TelnetPort = 25003
- GamePref.TerminalWindowEnabled = True
- GamePref.TwitchBloodMoonAllowed = True
- GamePref.TwitchServerPermission = 90
- GamePref.UNUSED_LastLoadedPrefabSize =
- GamePref.UNUSED_OptionsBloom =
- GamePref.UNUSED_OptionsDOF =
- GamePref.UNUSED_OptionsFieldOfViewNew =
- GamePref.UNUSED_OptionsGamma =
- GamePref.UNUSED_OptionsMotionBlur =
- GamePref.UNUSED_OptionsObjectBlur =
- GamePref.UNUSED_OptionsReflectionBounces =
- GamePref.UNUSED_OptionsReflectionCullList =
- GamePref.UNUSED_OptionsReflectionFarClip =
- GamePref.UNUSED_OptionsReflectionRefreshMode =
- GamePref.UNUSED_OptionsReflectionShadowDistance =
- GamePref.UNUSED_OptionsReflectionTimeSlicingMode =
- GamePref.UNUSED_OptionsSSAO =
- GamePref.UNUSED_OptionsStreamingMipmapsBudget =
- GamePref.UNUSED_OptionsSunShafts =
- GamePref.UNUSED_PlayerId =
- GamePref.UserDataFolder = C:\Users\RAC\AppData\Roaming/7DaysToDie
- GamePref.WorldGenSeed =
- GamePref.WorldGenSize = 8192
- GamePref.XPMultiplier = 150
- GamePref.ZombieBMMove = 3
- GamePref.ZombieFeralMove = 3
- GamePref.ZombieFeralSense = 2
- GamePref.ZombieMove = 1
- GamePref.ZombieMoveNight = 3
- GamePref.ZombiePlayers = True
- GameStat.AirDropFrequency = 0
- GameStat.AirDropMarker = False
- GameStat.AllowedViewDistance = 12
- GameStat.AnimalCount = 0
- GameStat.AutoParty = False
- GameStat.BedrollExpiryTime = 45
- GameStat.BlockDamagePlayer = 100
- GameStat.BloodMoonDay = 0
- GameStat.BloodMoonEnemyCount = 8
- GameStat.BloodMoonWarning = 8
- GameStat.ChunkStabilityEnabled = True
- GameStat.CraftTimer =
- GameStat.CurrentRoundIx = 0
- GameStat.DayLightLength = 18
- GameStat.DayLimitActive = False
- GameStat.DayLimitThisRound = 0
- GameStat.DropOnDeath = 1
- GameStat.DropOnQuit = 0
- GameStat.EnemyCount = 0
- GameStat.EnemyDifficulty = Normal
- GameStat.EnemySpawnMode = True
- GameStat.FragLimitActive = False
- GameStat.FragLimitThisRound = 0
- GameStat.GameDifficulty = 2
- GameStat.GameDifficultyBonus = 1
- GameStat.GameModeId = 0
- GameStat.GameState = 0
- GameStat.GlobalMessageToShow =
- GameStat.IsCreativeMenuEnabled = False
- GameStat.IsFlyingEnabled = False
- GameStat.IsPlayerCollisionEnabled = True
- GameStat.IsPlayerDamageEnabled = True
- GameStat.IsResetMapOnRestart = False
- GameStat.IsSaveSupplyCrates = True
- GameStat.IsSpawnEnemies = True
- GameStat.IsSpawnNearOtherPlayer = False
- GameStat.IsTeleportEnabled = False
- GameStat.IsVersionCheckDone = False
- GameStat.LandClaimCount = 1
- GameStat.LandClaimDeadZone = 30
- GameStat.LandClaimDecayMode = 0
- GameStat.LandClaimExpiryTime = 3
- GameStat.LandClaimOfflineDelay = 0
- GameStat.LandClaimOfflineDurabilityModifier = 32
- GameStat.LandClaimOnlineDurabilityModifier = 32
- GameStat.LandClaimSize = 41
- GameStat.LoadScene =
- GameStat.LootTimer =
- GameStat.OptionsPOICulling = 0
- GameStat.PartySharedKillRange = 100
- GameStat.PlayerKillingMode = KillStrangersOnly
- GameStat.ScoreDiedMultiplier = -5
- GameStat.ScorePlayerKillMultiplier = 1
- GameStat.ScoreZombieKillMultiplier = 1
- GameStat.ShowAllPlayersOnMap = False
- GameStat.ShowFriendPlayerOnMap = True
- GameStat.ShowSpawnWindow = False
- GameStat.ShowWindow =
- GameStat.TimeLimitActive = False
- GameStat.TimeLimitThisRound = 0
- GameStat.TimeOfDayIncPerSec = 20
- GameStat.TwitchBloodMoonAllowed = True
- GameStat.UNUSED_ShowZombieCounter =
- GameStat.XPMultiplier = 100
- GameStat.ZombieHordeMeter = False
- 2021-12-28T10:23:05 61.575 INF StartAsServer
- 2021-12-28T10:23:10 66.470 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray_2 (UnityEngine.Texture2DArray)
- 2021-12-28T10:23:10 66.470 INF Set Microsplat normals: MicroSplatConfig_normal_tarray_2 (UnityEngine.Texture2DArray)
- 2021-12-28T10:23:10 66.470 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray_2 (UnityEngine.Texture2DArray)
- 2021-12-28T10:23:10 66.503 INF Loaded (local): materials
- 2021-12-28T10:23:10 66.620 INF Loaded (local): physicsbodies
- 2021-12-28T10:23:10 66.761 INF Loaded (local): painting
- 2021-12-28T10:23:11 67.017 INF Loaded (local): shapes
- 2021-12-28T10:23:59 115.307 INF Block IDs with mapping
- Unloading 3 Unused Serialized files (Serialized files now loaded: 9)
- 2021-12-28T10:23:59 115.314 INF Block IDs total 13639, terr 44, last 13847
- 2021-12-28T10:23:59 115.324 INF Loaded (local): blocks
- Unloading 53962 unused Assets to reduce memory usage. Loaded Objects now: 90069.
- Total: 507.259800 ms (FindLiveObjects: 8.612200 ms CreateObjectMapping: 12.470500 ms MarkObjects: 400.534900 ms DeleteObjects: 85.641500 ms)
- 2021-12-28T10:24:00 116.101 INF Loaded (local): progression
- 2021-12-28T10:24:00 116.442 INF Loaded (local): buffs
- 2021-12-28T10:24:01 116.930 INF Loaded (local): misc
- 2021-12-28T10:24:05 121.049 INF Loaded (local): items
- 2021-12-28T10:24:05 121.807 INF Item IDs with mapping
- 2021-12-28T10:24:05 121.808 INF ItemIDs from Mapping
- 2021-12-28T10:24:05 121.856 INF Loaded (local): item_modifiers
- 2021-12-28T10:24:06 122.103 INF Loaded (local): entityclasses
- 2021-12-28T10:24:06 122.204 INF Loaded (local): qualityinfo
- 2021-12-28T10:24:06 122.381 INF Loaded (local): sounds
- 2021-12-28T10:24:06 122.752 INF Loaded (local): recipes
- 2021-12-28T10:24:07 122.863 INF Loaded (local): blockplaceholders
- 2021-12-28T10:24:07 123.062 INF Loaded (local): loot
- 2021-12-28T10:24:07 123.291 INF Loaded (local): entitygroups
- 2021-12-28T10:24:07 123.429 INF Loaded (local): utilityai
- 2021-12-28T10:24:07 123.671 INF Loaded (local): vehicles
- 2021-12-28T10:24:07 123.755 INF Loaded (local): rwgmixer
- 2021-12-28T10:24:07 123.855 INF Loaded (local): weathersurvival
- 2021-12-28T10:24:08 123.992 INF Loaded (local): archetypes
- 2021-12-28T10:24:08 124.159 INF Loaded (local): quests
- 2021-12-28T10:24:08 124.538 INF Loaded (local): traders
- 2021-12-28T10:24:08 124.673 INF Loaded (local): npc
- 2021-12-28T10:24:08 124.788 INF Loaded (local): dialogs
- 2021-12-28T10:24:09 124.907 INF Loaded (local): ui_display
- 2021-12-28T10:24:09 125.040 INF Loaded (local): nav_objects
- 2021-12-28T10:24:09 125.156 INF Loaded (local): gamestages
- 2021-12-28T10:24:09 125.439 INF Loaded (local): gameevents
- 2021-12-28T10:24:09 125.778 INF Loaded (local): twitch
- 2021-12-28T10:24:10 125.880 INF Loaded (local): twitch_events
- 2021-12-28T10:24:10 125.985 INF Loaded (local): dmscontent
- 2021-12-28T10:24:10 126.146 INF Loaded (local): color_mappings
- 2021-12-28T10:24:10 126.230 INF Loaded (local): XUi_Common/styles
- 2021-12-28T10:24:10 126.313 INF Loaded (local): XUi_Common/controls
- 2021-12-28T10:24:10 126.396 INF Loaded (local): XUi/styles
- 2021-12-28T10:24:10 126.505 INF Loaded (local): XUi/controls
- 2021-12-28T10:24:10 126.638 INF Loaded (local): XUi/windows
- 2021-12-28T10:24:10 126.768 INF Loaded (local): XUi/xui
- 2021-12-28T10:24:13 129.261 INF Loaded (local): biomes
- 2021-12-28T10:24:13 129.538 INF [XUi] Parsing all window groups completed in 645 ms total.
- 2021-12-28T10:24:13 129.571 INF Loaded (local): worldglobal
- 2021-12-28T10:24:14 130.041 INF Loaded (local): spawning
- 2021-12-28T10:24:14 130.432 INF ShapeControllers: 96
- 2021-12-28T10:24:14 130.434 INF Loaded (local): loadingscreen
- 2021-12-28T10:24:14 130.555 INF createWorld: Juvupe Valley, A20, GameModeSurvival
- 2021-12-28T10:24:14 130.573 INF Occlusion: Enabled
- 2021-12-28T10:24:14 130.622 INF Started thread ChunkRegeneration
- 2021-12-28T10:24:14 130.623 INF Started thread ChunkCalc
- 2021-12-28T10:24:14 130.624 INF Started thread ChunkMeshBake
- 2021-12-28T10:24:15 130.928 INF World.Load: Juvupe Valley
- 2021-12-28T10:24:15 130.964 INF BloodMoon SetDay: day 21, last day 14, freq 7, range 0
- 2021-12-28T10:24:15 131.122 INF [XUi] Initialized all window groups completed in 1086 ms total.
- 2021-12-28T10:25:30 205.919 INF Started thread GenerateChunks
- 2021-12-28T10:25:31 207.638 INF Calculating world hashes took 1704 ms (world size 149 MiB)
- 2021-12-28T10:25:32 207.894 INF Loading dtm raw file took 1972ms
- 2021-12-28T10:25:32 208.290 INF Biomes image size w= 6144, h = 6144
- 2021-12-28T10:25:33 209.320 INF Loading and creating biomes took 1425ms
- 2021-12-28T10:25:34 210.633 INF Loading and creating shader control textures took 1313ms
- 2021-12-28T10:25:35 211.416 INF Loading and parsing of generator took 782ms
- 2021-12-28T10:25:43 219.333 INF Started thread SaveChunks C:\Users\RAC\AppData\Roaming/7DaysToDie/Saves/Juvupe Valley/A20\Region
- 2021-12-28T10:25:45 221.422 INF [DECO] read 92203/
- 2021-12-28T10:25:45 221.471 INF Dynamic Music Initialized on Server
- 2021-12-28T10:25:51 227.079 INF Dynamic Music Initialized on Client
- 2021-12-28T10:25:51 227.422 INF AstarManager Init
- 2021-12-28T10:25:52 228.693 INF WeatherManager: Init 8 weather packages
- 2021-12-28T10:26:03 239.649 INF WeatherManager: ApplySavedPackages
- 2021-12-28T10:26:03 239.653 INF createWorld() done
- 2021-12-28T10:26:03 239.655 INF Loading players.xml
- 2021-12-28T10:26:10 246.183 INF Created player with id=171
- 2021-12-28T10:26:14 250.343 INF Loaded player
- 2021-12-28T10:26:16 252.093 INF 6351 VehicleManager read #0, id 2931, vehicleBicycle, (1616.0, 38.0, -667.5), chunk 101, -42
- 2021-12-28T10:26:16 252.093 INF VehicleManager C:\Users\RAC\AppData\Roaming/7DaysToDie/Saves/Juvupe Valley/A20/vehicles.dat, loaded 1
- 2021-12-28T10:26:16 252.095 INF DroneManager C:\Users\RAC\AppData\Roaming/7DaysToDie/Saves/Juvupe Valley/A20/drones.dat, loaded 0
- 2021-12-28T10:26:16 252.276 INF Setting for 'DropOnDeath' does not match the default (server will go to the modded category): current = 3, default = 1
- 2021-12-28T10:26:16 252.276 INF Setting for 'BloodMoonEnemyCount' does not match the default (server will go to the modded category): current = 24, default = 8
- 2021-12-28T10:26:16 252.276 INF Setting for 'BlockDamagePlayer' does not match the default (server will go to the modded category): current = 175, default = 100
- 2021-12-28T10:26:16 252.276 INF Setting for 'LootRespawnDays' does not match the default (server will go to the modded category): current = -1, default = 7
- 2021-12-28T10:26:16 252.276 INF Setting for 'XPMultiplier' does not match the default (server will go to the modded category): current = 150, default = 100
- 2021-12-28T10:26:17 253.213 INF 6355 Origin Reposition (0.0, 0.0, 0.0) to (1616.0, 32.0, -640.0)
- 2021-12-28T10:26:17 253.315 INF [DECO] written 92203, in 20ms
- 2021-12-28T10:26:17 253.459 INF [DECO] write thread 143ms
- 2021-12-28T10:26:18 254.120 WRN No chunk for position 1616, 37, -723, can not add childs to pos 1615, 37, -724! Block semiFlatbedFront
- 2021-12-28T10:26:18 254.120 WRN No chunk for position 1616, 37, -721, can not add childs to pos 1615, 37, -721! Block semiFlatbedMiddleWheels
- 2021-12-28T10:26:18 254.171 WRN No chunk for position 1632, 38, -729, can not add childs to pos 1631, 37, -729! Block cntDumpster
- 2021-12-28T10:26:18 254.495 INF OpenSpawnWindow
- 2021-12-28T10:26:25 261.534 INF Loading dymesh settings
- 2021-12-28T10:26:25 261.534 INF Dynamic Mesh Settings
- 2021-12-28T10:26:25 261.534 INF Use Imposter Values: False
- 2021-12-28T10:26:25 261.534 INF Only Player Areas: True
- 2021-12-28T10:26:25 261.534 INF Player Area Buffer: 3
- 2021-12-28T10:26:25 261.534 INF Max View Distance: 1000
- 2021-12-28T10:26:25 261.534 INF Regen all on new world: False
- 2021-12-28T10:26:25 261.534 INF Dymesh Enabled: True
- 2021-12-28T10:26:25 261.534 INF Dymesh Distance: 1000
- 2021-12-28T10:26:25 261.534 INF Dymesh LCB Only: True
- 2021-12-28T10:26:25 261.535 INF Dymesh LCB Buff: 3
- 2021-12-28T10:26:25 261.535 INF Dymesh Imposters: False
- 2021-12-28T10:26:25 261.535 INF Dymesh MaxRegion: 1
- 2021-12-28T10:26:25 261.535 INF Dymesh MaxItem: 3
- 2021-12-28T10:26:25 261.536 INF Prepping dynamic mesh. Resend Default: True
- 2021-12-28T10:26:25 261.536 INF Mesh location: C:\Users\RAC\AppData\Roaming/7DaysToDie/Saves/Juvupe Valley/A20/DynamicMeshes/
- 2021-12-28T10:26:25 261.537 INF StartGame done
- 2021-12-28T10:26:26 262.196 INF 6357 EntityVehicle PostInit [type=EntityBicycle, name=vehicleBicycle, id=2931], (1616.0, 38.0, -667.5) (chunk 101, -42), rbPos (1616.0, 32.0, -640.0)
- 2021-12-28T10:26:26 262.200 INF 6357 VehicleManager loaded #0, id 2931, [type=EntityBicycle, name=vehicleBicycle, id=2931], (1616.0, 38.0, -667.5), chunk 101, -42 (101, -42)
- 2021-12-28T10:26:26 262.200 INF 6357 VehicleManager Update loaded 1
- 2021-12-28T10:26:29 265.410 INF [Steamworks.NET] GameServer.Init successful
- Calling Animator.GotoState on Synchronize layer
- 2021-12-28T10:26:30 266.568 INF Warming dynamic mesh
- 2021-12-28T10:26:30 266.568 INF Creating dynamic mesh manager
- 2021-12-28T10:26:30 266.637 INF Dynamic mesh manager awake
- 2021-12-28T10:26:30 266.638 INF Mesh location: C:\Users\RAC\AppData\Roaming/7DaysToDie/Saves/Juvupe Valley/A20/DynamicMeshes/
- 2021-12-28T10:26:30 266.639 INF Loading Items: C:\Users\RAC\AppData\Roaming/7DaysToDie/Saves/Juvupe Valley/A20/DynamicMeshes/
- 2021-12-28T10:26:35 271.232 INF Loaded Items: 115
- 2021-12-28T10:26:35 271.232 WRN Loading all items took: 4.5939511 seconds.
- 2021-12-28T10:26:36 272.680 INF Meshlist count is now 1
- 2021-12-28T10:26:36 272.680 INF Meshlist count is now 2
- 2021-12-28T10:26:36 272.682 INF Force load took 1 seconds
- 2021-12-28T10:26:36 272.683 INF Clearing queues.
- 2021-12-28T10:26:36 272.683 INF Cleared queues.
- 2021-12-28T10:26:36 272.685 INF Dynamic thread starting
- 2021-12-28T10:26:36 272.688 INF Dymesh door replacement: imposterBlock
- 2021-12-28T10:26:37 272.933 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90154513280783367, public IP=16*.13*.17*.20*
- 2021-12-28T10:26:38 274.172 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypePrivate)
- 2021-12-28T10:26:38 274.852 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775240993433540, server SteamID=90154513280783367, server public IP=16*.13*.17*.20*, server port=26900
- 2021-12-28T10:26:38 274.857 INF [Steamworks.NET] Lobby entered: 109775240993433540
- 2021-12-28T10:26:42 278.154 INF Entity zombieUtilityWorker 3022 killed
- 2021-12-28T10:26:43 279.304 INF Respawn almost done
- 2021-12-28T10:26:43 279.310 INF PlayerSpawnedInWorld (reason: LoadedGame, position: 1617, 45, -639): localplayer
- 2021-12-28T10:26:50 286.380 INF 202.2856 SleeperVolume 1614, 46, -657: Restoring 1617, 46, -655 (101, -41) 'animalZombieBear', count 0
- 2021-12-28T10:26:53 289.418 INF 202.9523 SleeperVolume 1614, 46, -657: Restoring 1630, 46, -655 (101, -41) 'animalZombieBear', count 0
- 2021-12-28T10:26:54 290.519 INF Entity zombieSkateboarder 3014 killed
- 2021-12-28T10:27:19 315.021 INF Time: 3.32m FPS: 89.00 Heap: 3156.6MB Max: 3156.6MB Chunks: 191 CGO: 128 Ply: 1 Zom: 5 Ent: 11 (15) Items: 1 CO: 1 RSS: 4998.2MB
- 2021-12-28T10:27:49 345.046 INF Time: 3.82m FPS: 105.56 Heap: 3203.1MB Max: 3203.1MB Chunks: 191 CGO: 128 Ply: 1 Zom: 5 Ent: 10 (15) Items: 1 CO: 1 RSS: 5056.0MB
- 2021-12-28T10:27:49 345.425 INF [DECO] written 92203, in 20ms
- 2021-12-28T10:27:49 345.463 INF [DECO] write thread 38ms
- 2021-12-28T10:28:19 375.051 INF Time: 4.32m FPS: 116.20 Heap: 3033.6MB Max: 3203.1MB Chunks: 191 CGO: 134 Ply: 1 Zom: 5 Ent: 10 (15) Items: 1 CO: 1 RSS: 5106.8MB
- 2021-12-28T10:28:49 405.048 INF Time: 4.82m FPS: 119.80 Heap: 3076.5MB Max: 3203.1MB Chunks: 191 CGO: 134 Ply: 1 Zom: 4 Ent: 8 (15) Items: 1 CO: 1 RSS: 5104.6MB
- 2021-12-28T10:28:49 405.075 INF VehicleManager saving 1 (1 + 0)
- 2021-12-28T10:28:49 405.075 INF 18470 VehicleManager write #0, id 2931, vehicleBicycle, (1616.0, 38.0, -667.5), chunk 101, -42
- 2021-12-28T10:28:49 405.075 INF DroneManager saving 0 (0 + 0)
- 2021-12-28T10:28:49 405.095 INF VehicleManager saved 418 bytes
- 2021-12-28T10:28:49 405.095 INF DroneManager saved 9 bytes
- 2021-12-28T10:29:03 419.702 INF SectionType change from None to Suspense
- 2021-12-28T10:29:03 419.711 INF Notified SectionSelector that music played
- Crash!!!
- SymInit: Symbol-SearchPath: '.;C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die;C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die;C:\WINDOWS;C:\WINDOWS\system32;SRV*C:\websymbols*http://msdl.microsoft.com/download/symbols;', symOptions: 534, UserName: 'RAC'
- OS-Version: 10.0.0
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- 2021-12-28T10:29:09 425.386 INF Entity animalZombieBear 3031 killed by artemissnow911 171
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- ========== OUTPUTTING STACK TRACE ==================
- 0x00007FFA2CFD7B82 (UnityPlayer) Mesh::GetTriangles
- 0x00007FFA2C94EAE0 (UnityPlayer) ExtractDataFromMesh
- 0x00007FFA2C9429FB (UnityPlayer) CookAnyPhysicsMeshInAnyMode
- 0x00007FFA2C94376B (UnityPlayer) CreatePxMeshFromUnityMesh
- 0x00007FFA2C93F265 (UnityPlayer) CollisionMeshData::BakeSharedPhysicsMesh
- 0x00007FFA2C95AE7C (UnityPlayer) PhysicsManager::BakeMesh
- 0x000001B5894C34C0 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.Physics:BakeMesh (int,bool)
- 0x000001B55DB85CAB (Mono JIT Code) ChunkManager:BakeThread (ThreadManager/ThreadInfo)
- 0x000001B2FAED4009 (Mono JIT Code) ThreadManager:myThreadInvoke (object)
- 0x000001B2ED516602 (Mono JIT Code) System.Threading.ThreadHelper:ThreadStart_Context (object)
- 0x000001B2ED515D06 (Mono JIT Code) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- 0x000001B2ED5150AB (Mono JIT Code) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- 0x000001B2ED514FCB (Mono JIT Code) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- 0x000001B2FAED1843 (Mono JIT Code) System.Threading.ThreadHelper:ThreadStart (object)
- 0x000001B2A0400D11 (Mono JIT Code) (wrapper runtime-invoke) <Module>:runtime_invoke_void__this___object (object,intptr,intptr,intptr)
- 0x00007FFA370EE650 (mono-2.0-bdwgc) mono_get_runtime_build_info
- 0x00007FFA37072AE2 (mono-2.0-bdwgc) mono_perfcounters_init
- 0x00007FFA3707BD12 (mono-2.0-bdwgc) mono_runtime_invoke_array
- 0x00007FFA37096C1F (mono-2.0-bdwgc) mono_unity_managed_callstack
- 0x00007FFA37096966 (mono-2.0-bdwgc) mono_unity_managed_callstack
- 0x00007FFA8E977034 (KERNEL32) BaseThreadInitThunk
- 0x00007FFA8FF22651 (ntdll) RtlUserThreadStart
- ========== END OF STACKTRACE ===========
- A crash has been intercepted by the crash handler. For call stack and other details, see the latest crash report generated in:
- * C:/Users/RAC/AppData/Local/Temp/The Fun Pimps/7 Days To Die/Crashes
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