cooldude78_cool

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Jan 10th, 2018
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  1. local T = ( .5 )
  2.  
  3. local player = game.Players.LocalPlayer
  4.  
  5. local char = player.Character or player.CharacterAdded:Wait()
  6.  
  7. if char then
  8.  
  9. local humanoid = char:FindFirstChild('Humanoid')
  10.  
  11. local Torso = char:FindFirstChild('Torso')
  12.  
  13. if humanoid and Torso then
  14.  
  15. local AZ = Instance.new('Sound', Torso)
  16. AZ.SoundId = 'rbxassetid://264396581'
  17. AZ.Looped = true
  18. AZ.Volume = 1
  19. wait(T)
  20. AZ:Play()
  21.  
  22. --[[ INFINITE HEALTH B ]]--
  23.  
  24. while wait() do
  25. humanoid.MaxHealth = math.huge
  26. humanoid.Health = math.huge
  27. end
  28.  
  29. humanoid.Died:connect(function()
  30. print('NANI?')
  31. end)
  32.  
  33. end
  34.  
  35. end
  36. --[[
  37. THE MURDERER
  38. Created by Quil_Cyndaquil (ROBLOX)
  39. MintyLatios (V3rmillion)
  40. Minty Latios#1938
  41.  
  42. Credit to CKbackup for the knife
  43. Credit to Rufus14 for the ragdolls
  44.  
  45.  
  46. --]]
  47. wait(1 / 60)
  48. Effects = { }
  49. local Player = game.Players.localPlayer
  50. local Character = Player.Character
  51. local Humanoid = Character.Humanoid
  52. local Mouse = Player:GetMouse()
  53. local LeftArm = Character["Left Arm"]
  54. local RightArm = Character["Right Arm"]
  55. local LeftLeg = Character["Left Leg"]
  56. local RightLeg = Character["Right Leg"]
  57. local Head = Character.Head
  58. local Torso = Character.Torso
  59. local Camera = game.Workspace.CurrentCamera
  60. local RootPart = Character.HumanoidRootPart
  61. local RootJoint = RootPart.RootJoint
  62. local attack = false
  63. local Anim = 'Idle'
  64. local Lighty = game:GetService"Lighting"
  65. local attacktype = 1
  66. local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  67. local velocity = RootPart.Velocity.y
  68. local sine = 0
  69. local change = 1
  70. local Create = LoadLibrary("RbxUtility").Create
  71.  
  72.  
  73. local chara = Character
  74. local m = Create("Model"){
  75. Parent = Character,
  76. Name = "WeaponModel",
  77. }
  78.  
  79. Humanoid.Animator.Parent = nil
  80. Character.Animate.Parent = nil
  81.  
  82. Humanoid.WalkSpeed = 8
  83.  
  84.  
  85. local newMotor = function(part0, part1, c0, c1)
  86. local w = Create('Motor'){
  87. Parent = part0,
  88. Part0 = part0,
  89. Part1 = part1,
  90. C0 = c0,
  91. C1 = c1,
  92. }
  93. return w
  94. end
  95.  
  96. function clerp(a, b, t)
  97. return a:lerp(b, t)
  98. end
  99.  
  100. RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  101. NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  102.  
  103. local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0))
  104. local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
  105. local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0))
  106. local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0))
  107. RootJoint.C1 = CFrame.new(0, 0, 0)
  108. RootJoint.C0 = CFrame.new(0, 0, 0)
  109. Torso.Neck.C1 = CFrame.new(0, 0, 0)
  110. Torso.Neck.C0 = CFrame.new(0, 1.5, 0)
  111.  
  112. local rarmc1 = RW.C1
  113. local larmc1 = LW.C1
  114. local rlegc1 = RH.C1
  115. local llegc1 = LH.C1
  116.  
  117. local resetc1 = false
  118.  
  119. function PlayAnimationFromTable(table, speed, bool)
  120. RootJoint.C0 = clerp(RootJoint.C0, table[1], speed)
  121. Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed)
  122. RW.C0 = clerp(RW.C0, table[3], speed)
  123. LW.C0 = clerp(LW.C0, table[4], speed)
  124. RH.C0 = clerp(RH.C0, table[5], speed)
  125. LH.C0 = clerp(LH.C0, table[6], speed)
  126. if bool == true then
  127. if resetc1 == false then
  128. resetc1 = true
  129. RootJoint.C1 = RootJoint.C1
  130. Torso.Neck.C1 = Torso.Neck.C1
  131. RW.C1 = rarmc1
  132. LW.C1 = larmc1
  133. RH.C1 = rlegc1
  134. LH.C1 = llegc1
  135. end
  136. end
  137. end
  138.  
  139. ArtificialHB = Create("BindableEvent", script){
  140. Parent = script,
  141. Name = "Heartbeat",
  142. }
  143.  
  144. script:WaitForChild("Heartbeat")
  145.  
  146. frame = 1 / 30
  147. tf = 0
  148. allowframeloss = false
  149. tossremainder = false
  150. lastframe = tick()
  151. script.Heartbeat:Fire()
  152.  
  153.  
  154. New = function(Object, Parent, Name, Data)
  155. local Object = Instance.new(Object)
  156. for Index, Value in pairs(Data or {}) do
  157. Object[Index] = Value
  158. end
  159. Object.Parent = Parent
  160. Object.Name = Name
  161. return Object
  162. end
  163.  
  164. if chara.Head:FindFirstChild"face" then
  165. chara.Head.face.Texture = "rbxassetid://180660043"
  166. end
  167. --Credit to Psychopath for this shit
  168.  
  169. Knifu = New("Model",chara,"Knifu",{})
  170. Handle = New("Part",Knifu,"Handle",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.600000024, 0.400000006),CFrame = CFrame.new(54.1000023, 0.6000067, 26.4000034, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  171. Mesh = New("CylinderMesh",Handle,"Mesh",{})
  172. KWeld = New("Weld",Handle,"Weld",{Part0 = Handle,Part1 = chara["Right Arm"],C0=CFrame.new(0,-.25,1)*CFrame.Angles(math.rad(-90),0,math.rad(180))})
  173. Hitbox = New("Part",Knifu,"Hitbox",{Transparency = 1,Transparency = 1,Size = Vector3.new(0.200000003, 1.4000001, 0.400000006),CFrame = CFrame.new(54.1000023, 0.6000067, 27.6000042, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  174. Weld = New("ManualWeld",Hitbox,"Weld",{Part0 = Hitbox,Part1 = Handle,C1 = CFrame.new(0, 1.20000052, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  175. Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(54.1000023, 0.6000067, 26.2000046, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  176. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005),})
  177. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0, -0.199999809, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  178. Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(54.1000023, 0.6000067, 26.8000031, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  179. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.5, 1.20000005, 1.5),})
  180. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0, 0.400000334, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  181. Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(54.1000023, 0.800005555, 26.8000031, -1, 0, 0, 0, 0, -1, 0, -1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  182. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 1, 1.20000005),MeshType = Enum.MeshType.Wedge,})
  183. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.400000095, 0.199998856, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  184. Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000036),CFrame = CFrame.new(54.1000023, 0.400004029, 26.8000031, 1, 0, 0, 0, 0, 1, 0, -1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  185. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 1, 1.20000005),MeshType = Enum.MeshType.Wedge,})
  186. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 0.400000095, -0.20000267, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  187. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),CFrame = CFrame.new(54.1000023, 0.500006318, 27.2000046, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  188. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.400000006, 1, 1),})
  189. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0, 0.800000429, -0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  190. BloodPart = New("Part",Knifu,"BloodPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.399999946, 0.400000036),CFrame = CFrame.new(54.1000023, 0.600008607, 28.1000042, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  191. Mesh = New("SpecialMesh",BloodPart,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
  192. Weld = New("ManualWeld",BloodPart,"Weld",{Part0 = BloodPart,Part1 = Handle,C1 = CFrame.new(0, 1.70000005, 1.90734863e-06, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  193. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700007081, 27.8000031, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  194. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.400000006, 1, 1),})
  195. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0, 1.40000057, 0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  196. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.0000038, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  197. Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  198. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.599999905, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  199. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.0000038, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  200. Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  201. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.599999905, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  202. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.2000027, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  203. Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  204. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.799999952, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  205. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.2000027, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  206. Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  207. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.799999952, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  208. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.4000034, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  209. Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  210. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  211. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.4000034, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  212. Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  213. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  214. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.6000042, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  215. Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  216. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1.20000005, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  217. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.6000042, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  218. Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  219. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1.20000005, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  220. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 1, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700007081, 27.4000034, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  221. Mesh = New("BlockMesh",Part,"Mesh",{Offset = Vector3.new(0, 0, -0.0500000007),Scale = Vector3.new(0.400000006, 1, 0.5),})
  222. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0, 1.00000048, 0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  223. Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(54.1000023, 0.6000067, 26.4000034, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  224. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005),})
  225. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0, 2.38418579e-07, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  226. Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(54.1000023, 0.6000067, 26.6000042, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  227. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005),})
  228. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0, 0.200000286, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  229. Blood2Part = New("Part",Knifu,"Blood2Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.400000036, 0.200000003),CFrame = CFrame.new(54.1000023, 0.500006318, 27.7000046, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  230. Mesh = New("BlockMesh",Blood2Part,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),})
  231. Weld = New("ManualWeld",Blood2Part,"Weld",{Part0 = Blood2Part,Part1 = Handle,C1 = CFrame.new(0, 1.30000043, -0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  232. Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000033),CFrame = CFrame.new(54.1000023, 0.700008988, 27.8000031, -1, 0, 0, 0, 0, -1, 0, -1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  233. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
  234. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, 1.4000001, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  235. Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000033),CFrame = CFrame.new(54.1000023, 0.500008225, 27.4000034, -1, 0, 0, 0, 0, -1, 0, -1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  236. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
  237. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, 1, -0.0999984741, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  238.  
  239. local p1mit = Instance.new("ParticleEmitter",Hitbox)
  240. p1mit.Texture = "rbxasset://textures/particles/fire_main.dds"
  241. p1mit.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,Color3.new(.6,0,0)),ColorSequenceKeypoint.new(1,Color3.new(.6,0,0))})
  242. p1mit.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,1),NumberSequenceKeypoint.new(1,0)})
  243. p1mit.Lifetime = NumberRange.new(2)
  244. p1mit.Rate = 100
  245. p1mit.Enabled = false
  246. p1mit.Acceleration = Vector3.new(0,-5,0)
  247. p1mit.Rotation = NumberRange.new(0,359)
  248. p1mit.Speed = NumberRange.new(0)
  249. local p2mit = Instance.new("ParticleEmitter",BloodPart)
  250. p2mit.Texture = "http://www.roblox.com/asset/?id=243132757"
  251. p2mit.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,Color3.new(.6,0,0)),ColorSequenceKeypoint.new(1,Color3.new(.6,0,0))})
  252. p2mit.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,.1),NumberSequenceKeypoint.new(1,.1)})
  253. p2mit.Lifetime = NumberRange.new(1)
  254. p2mit.Rate = 10
  255. p2mit.Acceleration = Vector3.new(0,-10,0)
  256. p2mit.Speed = NumberRange.new(0)
  257. local p3mit = p2mit:Clone()
  258. p3mit.Parent = Blood2Part
  259.  
  260. game:GetService("RunService").Heartbeat:connect(function(s, p)
  261. tf = tf + s
  262. if tf >= frame then
  263. if allowframeloss then
  264. script.Heartbeat:Fire()
  265. lastframe = tick()
  266. else
  267. for i = 1, math.floor(tf / frame) do
  268. script.Heartbeat:Fire()
  269. end
  270. lastframe = tick()
  271. end
  272. if tossremainder then
  273. tf = 0
  274. else
  275. tf = tf - frame * math.floor(tf / frame)
  276. end
  277. end
  278. end)
  279.  
  280. function swait(num)
  281. if num == 0 or num == nil then
  282. ArtificialHB.Event:wait()
  283. else
  284. for i = 0, num do
  285. ArtificialHB.Event:wait()
  286. end
  287. end
  288. end
  289.  
  290. function RemoveOutlines(part)
  291. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  292. end
  293.  
  294.  
  295. local txt = Instance.new("BillboardGui", chara)
  296. txt.Adornee = chara.Head
  297. txt.Name = "Nametag"
  298. txt.Size = UDim2.new(2, 0, 1.2, 0)
  299. txt.StudsOffset = Vector3.new(-9, 6, 0)
  300. local text = Instance.new("TextLabel", txt)
  301. text.Size = UDim2.new(10, 0, 7, 0)
  302. text.TextSize = 24
  303. text.Font = Enum.Font.Cartoon
  304. text.TextScaled = false
  305. text.BackgroundTransparency = 1
  306. text.TextColor3 = Color3.new(1,1,1)
  307. text.TextStrokeTransparency = 0
  308. text.TextStrokeColor3 = Color3.new(1,0,0)
  309. text.Text = "The Murderer"
  310.  
  311. function chat(...)
  312. local txxt = {...}
  313. local ch = coroutine.wrap(function()
  314. if chara:FindFirstChild("Chatt")~= nil then
  315. Character:FindFirstChild("Chatt"):destroy()
  316. end
  317. local txt = Instance.new("BillboardGui", chara)
  318. txt.Adornee = chara.Head
  319. txt.Name = "Chatt"
  320. txt.Size = UDim2.new(2, 0, 1.2, 0)
  321. txt.StudsOffset = Vector3.new(-9, 7, 0)
  322. local text = Instance.new("TextLabel", txt)
  323. text.Size = UDim2.new(10, 0, 7, 0)
  324. text.TextSize = 24
  325. text.Font = Enum.Font.Cartoon
  326. text.TextScaled = false
  327. text.BackgroundTransparency = 1
  328. text.TextColor3 = Color3.new(0,0,0)
  329. text.TextStrokeTransparency = 0
  330. text.TextStrokeColor3 = Color3.new(1,0,0)
  331. text.Text = ""
  332. txxt = table.concat(txxt,"\t")
  333. for i = 1, #txxt do
  334. text.Text = txxt:sub(1,i)
  335. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=565939471", Character, .6, .8)
  336. wait()
  337. end
  338. wait(2)
  339. for trans = 0,1,.1 do
  340. text.TextTransparency = trans
  341. text.TextStrokeTransparency = trans
  342. wait()
  343. end
  344. wait()
  345. txt:destroy()
  346. end)
  347.  
  348. ch(...)
  349. end
  350. Player.Chatted:connect(chat)
  351. CFuncs = {
  352. ["Part"] = {
  353. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  354. local Part = Create("Part"){
  355. Parent = Parent,
  356. Reflectance = Reflectance,
  357. Transparency = Transparency,
  358. CanCollide = false,
  359. Locked = true,
  360. BrickColor = BrickColor.new(tostring(BColor)),
  361. Name = Name,
  362. Size = Size,
  363. Material = Material,
  364. }
  365. RemoveOutlines(Part)
  366. return Part
  367. end;
  368. };
  369.  
  370. ["Mesh"] = {
  371. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  372. local Msh = Create(Mesh){
  373. Parent = Part,
  374. Offset = OffSet,
  375. Scale = Scale,
  376. }
  377. if Mesh == "SpecialMesh" then
  378. Msh.MeshType = MeshType
  379. Msh.MeshId = MeshId
  380. end
  381. return Msh
  382. end;
  383. };
  384.  
  385. ["Mesh"] = {
  386. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  387. local Msh = Create(Mesh){
  388. Parent = Part,
  389. Offset = OffSet,
  390. Scale = Scale,
  391. }
  392. if Mesh == "SpecialMesh" then
  393. Msh.MeshType = MeshType
  394. Msh.MeshId = MeshId
  395. end
  396. return Msh
  397. end;
  398. };
  399.  
  400. ["Weld"] = {
  401. Create = function(Parent, Part0, Part1, C0, C1)
  402. local Weld = Create("Weld"){
  403. Parent = Parent,
  404. Part0 = Part0,
  405. Part1 = Part1,
  406. C0 = C0,
  407. C1 = C1,
  408. }
  409. return Weld
  410. end;
  411. };
  412.  
  413. ["Sound"] = {
  414. Create = function(id, par, vol, pit)
  415. coroutine.resume(coroutine.create(function()
  416. local S = Create("Sound"){
  417. Volume = vol,
  418. Pitch = pit or 1,
  419. SoundId = id,
  420. Parent = par or workspace,
  421. }
  422. wait()
  423. S:play()
  424. game:GetService("Debris"):AddItem(S, 6)
  425. end))
  426. end;
  427. };
  428.  
  429. ["ParticleEmitter"] = {
  430. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  431. local fp = Create("ParticleEmitter"){
  432. Parent = Parent,
  433. Color = ColorSequence.new(Color1, Color2),
  434. LightEmission = LightEmission,
  435. Size = Size,
  436. Texture = Texture,
  437. Transparency = Transparency,
  438. ZOffset = ZOffset,
  439. Acceleration = Accel,
  440. Drag = Drag,
  441. LockedToPart = LockedToPart,
  442. VelocityInheritance = VelocityInheritance,
  443. EmissionDirection = EmissionDirection,
  444. Enabled = Enabled,
  445. Lifetime = LifeTime,
  446. Rate = Rate,
  447. Rotation = Rotation,
  448. RotSpeed = RotSpeed,
  449. Speed = Speed,
  450. VelocitySpread = VelocitySpread,
  451. }
  452. return fp
  453. end;
  454. };
  455.  
  456. CreateTemplate = {
  457.  
  458. };
  459. }
  460.  
  461. function rayCast(Position, Direction, Range, Ignore)
  462. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  463. end
  464.  
  465.  
  466. FindNearestTorso = function(pos)
  467. local list = (game.Workspace:children())
  468. local torso = nil
  469. local dist = 1000
  470. local temp, human, temp2 = nil, nil, nil
  471. for x = 1, #list do
  472. temp2 = list[x]
  473. if temp2.className == "Model" and temp2.Name ~= Character.Name then
  474. temp = temp2:findFirstChild("Torso")
  475. human = temp2:findFirstChild("Humanoid")
  476. if temp ~= nil and human ~= nil and human.Health > 0 and (temp.Position - pos).magnitude < dist then
  477. local dohit = true
  478. if dohit == true then
  479. torso = temp
  480. dist = (temp.Position - pos).magnitude
  481. end
  482. end
  483. end
  484. end
  485. return torso, dist
  486. end
  487.  
  488. function FindNearestTorsos(Position, Distance, SinglePlayer)
  489. if SinglePlayer then
  490. return (SinglePlayer.Torso.CFrame.p - Position).magnitude < Distance
  491. end
  492. local List = {}
  493. for i, v in pairs(workspace:GetChildren()) do
  494. if v:IsA("Model") then
  495. if v:findFirstChild("Torso") then
  496. if v:FindFirstChildOfClass("Humanoid") and v:FindFirstChildOfClass("Humanoid").Health > 0 then
  497. if v ~= Character then
  498. if (v.Torso.Position - Position).magnitude <= Distance then
  499. table.insert(List, {v,(v.Torso.Position - Position).magnitude})
  500. end
  501. end
  502. end
  503. end
  504. end
  505. end
  506. return List
  507. end
  508.  
  509.  
  510. function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  511. if hit.Parent == nil then
  512. return
  513. end
  514. local h = hit.Parent:FindFirstChild("Humanoid")
  515. for _, v in pairs(hit.Parent:children()) do
  516. if v:IsA("Humanoid") then
  517. h = v
  518. end
  519. end
  520. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  521. if hit.Parent:findFirstChild("DebounceHit") ~= nil then
  522. if hit.Parent.DebounceHit.Value == true then
  523. return
  524. end
  525. end
  526. local c = Create("ObjectValue"){
  527. Name = "creator",
  528. Value = game:service("Players").LocalPlayer,
  529. Parent = h,
  530. }
  531. game:GetService("Debris"):AddItem(c, .5)
  532. if HitSound ~= nil and HitPitch ~= nil then
  533. CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  534. end
  535. local Damage = math.random(minim, maxim)
  536. local blocked = false
  537. local block = hit.Parent:findFirstChild("Block")
  538. if block ~= nil then
  539. if block.className == "IntValue" then
  540. if block.Value > 0 then
  541. blocked = true
  542. block.Value = block.Value - 1
  543. print(block.Value)
  544. end
  545. end
  546. end
  547. if blocked == false then
  548. h.Health = h.Health - Damage
  549. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color)
  550. else
  551. h.Health = h.Health - (Damage / 2)
  552. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color)
  553. end
  554. if Type == "Knockdown" then
  555. local hum = hit.Parent.Humanoid
  556. hum.PlatformStand = true
  557. coroutine.resume(coroutine.create(function(HHumanoid)
  558. swait(1)
  559. HHumanoid.PlatformStand = false
  560. end), hum)
  561. local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
  562. local bodvol = Create("BodyVelocity"){
  563. velocity = angle * knockback,
  564. P = 5000,
  565. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  566. Parent = hit,
  567. }
  568. local rl = Create("BodyAngularVelocity"){
  569. P = 3000,
  570. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  571. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  572. Parent = hit,
  573. }
  574. game:GetService("Debris"):AddItem(bodvol, .5)
  575. game:GetService("Debris"):AddItem(rl, .5)
  576. elseif Type == "Normal" then
  577. local vp = Create("BodyVelocity"){
  578. P = 500,
  579. maxForce = Vector3.new(math.huge, 0, math.huge),
  580. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05,
  581. }
  582. if knockback > 0 then
  583. vp.Parent = hit.Parent.Torso
  584. end
  585. game:GetService("Debris"):AddItem(vp, .5)
  586. elseif Type == "Up" then
  587. local bodyVelocity = Create("BodyVelocity"){
  588. velocity = Vector3.new(0, 20, 0),
  589. P = 5000,
  590. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  591. Parent = hit,
  592. }
  593. game:GetService("Debris"):AddItem(bodyVelocity, .5)
  594. elseif Type == "DarkUp" then
  595. coroutine.resume(coroutine.create(function()
  596. for i = 0, 1, 0.1 do
  597. swait()
  598. Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
  599. end
  600. end))
  601. local bodyVelocity = Create("BodyVelocity"){
  602. velocity = Vector3.new(0, 20, 0),
  603. P = 5000,
  604. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  605. Parent = hit,
  606. }
  607. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  608. elseif Type == "Snare" then
  609. local bp = Create("BodyPosition"){
  610. P = 2000,
  611. D = 100,
  612. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  613. position = hit.Parent.Torso.Position,
  614. Parent = hit.Parent.Torso,
  615. }
  616. game:GetService("Debris"):AddItem(bp, 1)
  617. elseif Type == "Freeze" then
  618. local BodPos = Create("BodyPosition"){
  619. P = 50000,
  620. D = 1000,
  621. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  622. position = hit.Parent.Torso.Position,
  623. Parent = hit.Parent.Torso,
  624. }
  625. local BodGy = Create("BodyGyro") {
  626. maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge ,
  627. P = 20e+003,
  628. Parent = hit.Parent.Torso,
  629. cframe = hit.Parent.Torso.CFrame,
  630. }
  631. hit.Parent.Torso.Anchored = true
  632. coroutine.resume(coroutine.create(function(Part)
  633. swait(1.5)
  634. Part.Anchored = false
  635. end), hit.Parent.Torso)
  636. game:GetService("Debris"):AddItem(BodPos, 3)
  637. game:GetService("Debris"):AddItem(BodGy, 3)
  638. end
  639. local debounce = Create("BoolValue"){
  640. Name = "DebounceHit",
  641. Parent = hit.Parent,
  642. Value = true,
  643. }
  644. game:GetService("Debris"):AddItem(debounce, Delay)
  645. c = Create("ObjectValue"){
  646. Name = "creator",
  647. Value = Player,
  648. Parent = h,
  649. }
  650. game:GetService("Debris"):AddItem(c, .5)
  651. end
  652. end
  653.  
  654. function ShowDamage(Pos, Text, Time, Color)
  655. local Rate = (1 / 30)
  656. local Pos = (Pos or Vector3.new(0, 0, 0))
  657. local Text = (Text or "")
  658. local Time = (Time or 2)
  659. local Color = (Color or Color3.new(1, 0, 1))
  660. local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  661. EffectPart.Anchored = true
  662. local BillboardGui = Create("BillboardGui"){
  663. Size = UDim2.new(3, 0, 3, 0),
  664. Adornee = EffectPart,
  665. Parent = EffectPart,
  666. }
  667. local TextLabel = Create("TextLabel"){
  668. BackgroundTransparency = 1,
  669. Size = UDim2.new(1, 0, 1, 0),
  670. Text = Text,
  671. Font = "SciFi",
  672. TextColor3 = Color,
  673. TextScaled = true,
  674. Parent = BillboardGui,
  675. }
  676. game.Debris:AddItem(EffectPart, (Time))
  677. EffectPart.Parent = game:GetService("Workspace")
  678. delay(0, function()
  679. local Frames = (Time / Rate)
  680. for Frame = 1, Frames do
  681. wait(Rate)
  682. local Percent = (Frame / Frames)
  683. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  684. TextLabel.TextTransparency = Percent
  685. end
  686. if EffectPart and EffectPart.Parent then
  687. EffectPart:Destroy()
  688. end
  689. end)
  690. end
  691.  
  692. function MagnitudeDamage(Part, Magnitude, MinimumDamage, MaximumDamage, KnockBack, Type, HitSound, HitPitch)
  693. for _, c in pairs(workspace:children()) do
  694. local hum = c:findFirstChild("Humanoid")
  695. if hum ~= nil then
  696. local head = c:findFirstChild("Torso")
  697. if head ~= nil then
  698. local targ = head.Position - Part.Position
  699. local mag = targ.magnitude
  700. if mag <= Magnitude and c.Name ~= Player.Name then
  701. Damage(head, head, MinimumDamage, MaximumDamage, KnockBack, Type, RootPart, .1, "rbxassetid://" .. HitSound, HitPitch)
  702. end
  703. end
  704. end
  705. end
  706. end
  707.  
  708. EffectModel = Create("Model"){
  709. Parent = Character,
  710. Name = "Effects",
  711. }
  712.  
  713. Effects = {
  714. Block = {
  715. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  716. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  717. prt.Anchored = true
  718. prt.CFrame = cframe
  719. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  720. game:GetService("Debris"):AddItem(prt, 10)
  721. if Type == 1 or Type == nil then
  722. table.insert(Effects, {
  723. prt,
  724. "Block1",
  725. delay,
  726. x3,
  727. y3,
  728. z3,
  729. msh
  730. })
  731. elseif Type == 2 then
  732. table.insert(Effects, {
  733. prt,
  734. "Block2",
  735. delay,
  736. x3,
  737. y3,
  738. z3,
  739. msh
  740. })
  741. end
  742. end;
  743. };
  744.  
  745. Cylinder = {
  746. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  747. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  748. prt.Anchored = true
  749. prt.CFrame = cframe
  750. local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  751. game:GetService("Debris"):AddItem(prt, 10)
  752. table.insert(Effects, {
  753. prt,
  754. "Cylinder",
  755. delay,
  756. x3,
  757. y3,
  758. z3,
  759. msh
  760. })
  761. end;
  762. };
  763. Head = {
  764. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  765. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  766. prt.Anchored = true
  767. prt.CFrame = cframe
  768. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Head", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  769. game:GetService("Debris"):AddItem(prt, 10)
  770. table.insert(Effects, {
  771. prt,
  772. "Cylinder",
  773. delay,
  774. x3,
  775. y3,
  776. z3,
  777. msh
  778. })
  779. end;
  780. };
  781.  
  782. Sphere = {
  783. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  784. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  785. prt.Anchored = true
  786. prt.CFrame = cframe
  787. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  788. game:GetService("Debris"):AddItem(prt, 10)
  789. table.insert(Effects, {
  790. prt,
  791. "Cylinder",
  792. delay,
  793. x3,
  794. y3,
  795. z3,
  796. msh
  797. })
  798. end;
  799. };
  800.  
  801. Elect = {
  802. Create = function(cff, x, y, z)
  803. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, BrickColor.new("Lime green"), "Part", Vector3.new(1, 1, 1))
  804. prt.Anchored = true
  805. prt.CFrame = cff * CFrame.new(math.random(-x, x), math.random(-y, y), math.random(-z, z))
  806. prt.CFrame = CFrame.new(prt.Position)
  807. game:GetService("Debris"):AddItem(prt, 2)
  808. local xval = math.random() / 2
  809. local yval = math.random() / 2
  810. local zval = math.random() / 2
  811. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(xval, yval, zval))
  812. table.insert(Effects, {
  813. prt,
  814. "Elec",
  815. 0.1,
  816. x,
  817. y,
  818. z,
  819. xval,
  820. yval,
  821. zval
  822. })
  823. end;
  824.  
  825. };
  826.  
  827. Ring = {
  828. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  829. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  830. prt.Anchored = true
  831. prt.CFrame = cframe
  832. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  833. game:GetService("Debris"):AddItem(prt, 10)
  834. table.insert(Effects, {
  835. prt,
  836. "Cylinder",
  837. delay,
  838. x3,
  839. y3,
  840. z3,
  841. msh
  842. })
  843. end;
  844. };
  845.  
  846.  
  847. Wave = {
  848. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  849. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  850. prt.Anchored = true
  851. prt.CFrame = cframe
  852. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  853. game:GetService("Debris"):AddItem(prt, 10)
  854. table.insert(Effects, {
  855. prt,
  856. "Cylinder",
  857. delay,
  858. x3,
  859. y3,
  860. z3,
  861. msh
  862. })
  863. end;
  864. };
  865.  
  866. Break = {
  867. Create = function(brickcolor, cframe, x1, y1, z1)
  868. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  869. prt.Anchored = true
  870. prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  871. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  872. local num = math.random(10, 50) / 1000
  873. game:GetService("Debris"):AddItem(prt, 10)
  874. table.insert(Effects, {
  875. prt,
  876. "Shatter",
  877. num,
  878. prt.CFrame,
  879. math.random() - math.random(),
  880. 0,
  881. math.random(50, 100) / 100
  882. })
  883. end;
  884. };
  885.  
  886. Fire = {
  887. Create = function(brickcolor, cframe, x1, y1, z1, delay)
  888. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  889. prt.Anchored = true
  890. prt.CFrame = cframe
  891. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  892. game:GetService("Debris"):AddItem(prt, 10)
  893. table.insert(Effects, {
  894. prt,
  895. "Fire",
  896. delay,
  897. 1,
  898. 1,
  899. 1,
  900. msh
  901. })
  902. end;
  903. };
  904.  
  905. FireWave = {
  906. Create = function(brickcolor, cframe, x1, y1, z1)
  907. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 1, brickcolor, "Effect", Vector3.new())
  908. prt.Anchored = true
  909. prt.CFrame = cframe
  910. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  911. local d = Create("Decal"){
  912. Parent = prt,
  913. Texture = "rbxassetid://26356434",
  914. Face = "Top",
  915. }
  916. local d = Create("Decal"){
  917. Parent = prt,
  918. Texture = "rbxassetid://26356434",
  919. Face = "Bottom",
  920. }
  921. game:GetService("Debris"):AddItem(prt, 10)
  922. table.insert(Effects, {
  923. prt,
  924. "FireWave",
  925. 1,
  926. 30,
  927. math.random(400, 600) / 100,
  928. msh
  929. })
  930. end;
  931. };
  932.  
  933. Lightning = {
  934. Create = function(p0, p1, tym, ofs, col, th, tra, last)
  935. local magz = (p0 - p1).magnitude
  936. local curpos = p0
  937. local trz = {
  938. -ofs,
  939. ofs
  940. }
  941. for i = 1, tym do
  942. local li = CFuncs.Part.Create(EffectModel, "Neon", 0, tra or 0.4, col, "Ref", Vector3.new(th, th, magz / tym))
  943. local ofz = Vector3.new(trz[math.random(1, 2)], trz[math.random(1, 2)], trz[math.random(1, 2)])
  944. local trolpos = CFrame.new(curpos, p1) * CFrame.new(0, 0, magz / tym).p + ofz
  945. li.Material = "Neon"
  946. if tym == i then
  947. local magz2 = (curpos - p1).magnitude
  948. li.Size = Vector3.new(th, th, magz2)
  949. li.CFrame = CFrame.new(curpos, p1) * CFrame.new(0, 0, -magz2 / 2)
  950. table.insert(Effects, {
  951. li,
  952. "Disappear",
  953. last
  954. })
  955. else
  956. do
  957. do
  958. li.CFrame = CFrame.new(curpos, trolpos) * CFrame.new(0, 0, magz / tym / 2)
  959. curpos = li.CFrame * CFrame.new(0, 0, magz / tym / 2).p
  960. game.Debris:AddItem(li, 10)
  961. table.insert(Effects, {
  962. li,
  963. "Disappear",
  964. last
  965. })
  966. end
  967. end
  968. end
  969. end
  970. end
  971. };
  972.  
  973. EffectTemplate = {
  974.  
  975. };
  976. }
  977.  
  978. function attackone()
  979. attack = true
  980. for i = 0, 1, 0.1 do
  981. swait()
  982. PlayAnimationFromTable({
  983. CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  984. CFrame.new(0, 1.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  985. CFrame.new(1.5, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  986. CFrame.new(-1.5, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  987. CFrame.new(0.5, -2, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  988. CFrame.new(-0.5, -2, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  989. }, .3, false)
  990. end
  991. attack = false
  992. end
  993.  
  994. Mouse.KeyDown:connect(function(k)
  995. k = k:lower()
  996. if attack == false and k == '' then
  997.  
  998. end
  999. end)
  1000.  
  1001. abss = Instance.new("BillboardGui",Character)
  1002. abss.Size = UDim2.new(10,0,10,0)
  1003. abss.Enabled = false
  1004. imgl = Instance.new("ImageLabel",abss)
  1005. imgl.Position = UDim2.new(0,0,0,0)
  1006. imgl.Size = UDim2.new(1,0,1,0)
  1007. imgl.Image = "rbxassetid://711463989"
  1008. imgl.BackgroundTransparency = 1
  1009. imgl.ImageColor3 = Color3.new(.9,0,0)
  1010. img2 = Instance.new("ImageLabel",abss)
  1011. img2.Position = UDim2.new(0,0,0,0)
  1012. img2.Size = UDim2.new(1,0,1,0)
  1013. img2.Image = "rbxassetid://711463989"
  1014. img2.BackgroundTransparency = 1
  1015. img2.ImageColor3 = Color3.new(.9,0,0)
  1016.  
  1017. local targetted = nil;
  1018.  
  1019. function ohshityougothit(dude)
  1020. coroutine.wrap(function()
  1021. repeat wait() until dude:FindFirstChild"Head"
  1022. KnifuHit = New("Model",workspace,"KnifuHit",{})
  1023. game:GetService("Debris"):AddItem(KnifuHit,3)
  1024. HWeldPart = New("Part",KnifuHit,"HWeldPart",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.600000024, 0.400000006),CFrame = CFrame.new(68.6099854, 1.50001717, 8.10717869, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1025. Mesh = New("CylinderMesh",HWeldPart,"Mesh",{})
  1026. Weld = New("ManualWeld",HWeldPart,"Weld",{Part0 = HWeldPart,Part1 = dude.Head,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),C1 = CFrame.new(0.00998687744, 1.00000417, -1.79282093, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1027. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000033),CFrame = CFrame.new(68.6099854, 0.913415372, 8.92320538, -1, 0, 0, 0, 0.500000536, -0.866025746, 0, -0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  1028. Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
  1029. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, 1, -0.0999984741, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1030. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(68.6099854, 1.60001719, 7.93397379, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1031. Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005),})
  1032. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, -0.199999809, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1033. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(68.6099854, 1.30001676, 8.45358944, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1034. Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(1.5, 1.20000005, 1.5),})
  1035. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 0.400000334, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1036. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(68.6099854, 1.47322106, 8.55358887, -1, 0, 0, 0, 0.500000536, -0.866025746, 0, -0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1037. Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(1, 1, 1.20000005),MeshType = Enum.MeshType.Wedge,})
  1038. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.400000095, 0.199998856, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1039. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000036),CFrame = CFrame.new(68.6099854, 1.12680948, 8.3535881, 1, 0, 0, 0, 0.500000536, 0.866025746, 0, -0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1040. Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(1, 1, 1.20000005),MeshType = Enum.MeshType.Wedge,})
  1041. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 0.400000095, -0.20000267, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1042. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),CFrame = CFrame.new(68.6099854, 1.01341367, 8.74999905, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1043. Mesh = New("BlockMesh",HPart,"Mesh",{Scale = Vector3.new(0.400000006, 1, 1),})
  1044. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 0.800000429, -0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1045. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.399999946, 0.400000036),CFrame = CFrame.new(68.6099854, 0.650017917, 9.5794239, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  1046. Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
  1047. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 1.70000005, 1.90734863e-06, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1048. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 0.886619031, 9.36961555, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1049. Mesh = New("BlockMesh",HPart,"Mesh",{Scale = Vector3.new(0.400000006, 1, 1),})
  1050. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 1.40000057, 0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1051. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 1.28662145, 8.67679501, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1052. Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  1053. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.599999905, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1054. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 1.28662145, 8.67679501, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1055. Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  1056. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.599999905, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1057. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 1.18662131, 8.85000038, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1058. Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  1059. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.799999952, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1060. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 1.18662131, 8.85000038, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1061. Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  1062. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.799999952, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1063. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 1.08662117, 9.02320576, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1064. Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  1065. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1066. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 1.08662117, 9.02320576, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1067. Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  1068. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1069. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 0.986621022, 9.19641113, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1070. Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  1071. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1.20000005, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1072. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 0.986621022, 9.19641113, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1073. Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  1074. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1.20000005, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1075. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 1, 0.200000003),CFrame = CFrame.new(68.6099854, 1.08661926, 9.0232048, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1076. Mesh = New("BlockMesh",HPart,"Mesh",{Offset = Vector3.new(0, 0, -0.0500000007),Scale = Vector3.new(0.400000006, 1, 0.5),})
  1077. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 1.00000048, 0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1078. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(68.6099854, 1.50001705, 8.10717869, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1079. Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005),})
  1080. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 2.38418579e-07, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1081. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(68.6099854, 1.4000169, 8.28038406, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1082. Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005),})
  1083. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 0.200000286, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1084. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.400000036, 0.200000003),CFrame = CFrame.new(68.6099854, 0.76341331, 9.18301201, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  1085. Mesh = New("BlockMesh",HPart,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),})
  1086. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 1.30000043, -0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1087. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000033),CFrame = CFrame.new(68.6099854, 0.886620879, 9.36961555, -1, 0, 0, 0, 0.500000536, -0.866025746, 0, -0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  1088. Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
  1089. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, 1.4000001, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1090. end)()
  1091. end
  1092.  
  1093. function fuckingdie(dude)
  1094. if dude.Name ~= "CKbackup" and dude.Name ~= "Quil_Cyndaquil" then
  1095. dude.Humanoid.PlatformStand = true
  1096. local bgf = Instance.new("BodyGyro",dude.Head)
  1097. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
  1098. local val = Instance.new("BoolValue",dude)
  1099. val.Name = "IsHit"
  1100. for i = 1, 6 do
  1101. local blo = Instance.new("Part",game.Workspace)
  1102. blo.Size = Vector3.new(.6,.2,.6)
  1103. blo.Material = "SmoothPlastic"
  1104. blo.BrickColor = BrickColor.new("Crimson")
  1105. blo.Position = dude.Head.Position
  1106. blo.CFrame = dude.Head.CFrame
  1107. game:GetService("Debris"):AddItem(blo,15)
  1108. end
  1109. local ds = coroutine.wrap(function()
  1110. wait(1)
  1111. if dude == targetted then
  1112. targetted = nil
  1113. end
  1114. dude:FindFirstChildOfClass"Humanoid".Health = 0
  1115. (dude:FindFirstChild"Torso" or dude:FindFirstChild"HumanoidRootPart" or dude:FindFirstChild"UpperTorso").Anchored = false
  1116. ragdoll(dude)
  1117. end)
  1118. ds()
  1119. end
  1120. end
  1121.  
  1122. local Sitting = false
  1123. function fuckingdiethro(dude)
  1124. if dude.Name ~= "CKbackup" and dude.Name ~= "Quil_Cyndaquil" then
  1125. dude.Humanoid.PlatformStand = true
  1126. if dude:FindFirstChild"Head" then local bgf = Instance.new("BodyGyro",dude.Head)
  1127. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0) end
  1128. local val = Instance.new("BoolValue",dude)
  1129. val.Name = "IsHit"
  1130. if dude:FindFirstChild"Head" then
  1131. for i = 1, 6 do
  1132. local blo = Instance.new("Part",game.Workspace)
  1133. blo.Size = Vector3.new(.6,.2,.6)
  1134. blo.Material = "SmoothPlastic"
  1135. blo.BrickColor = BrickColor.new("Crimson")
  1136. blo.Position = dude.Head.Position
  1137. blo.CFrame = dude.Head.CFrame
  1138. game:GetService("Debris"):AddItem(blo,15)
  1139. end
  1140. end
  1141. local ds = coroutine.wrap(function()
  1142. if(dude:FindFirstChild"Torso" or dude:FindFirstChild"HumanoidRootPart" or dude:FindFirstChild"UpperTorso") then
  1143. (dude:FindFirstChild"Torso" or dude:FindFirstChild"HumanoidRootPart" or dude:FindFirstChild"UpperTorso").Velocity = (dude:FindFirstChild"Torso" or dude:FindFirstChild"HumanoidRootPart" or dude:FindFirstChild"UpperTorso").CFrame.lookVector * -15
  1144. end
  1145. wait(0.3)
  1146. if dude == targetted then
  1147. targetted = nil
  1148. end
  1149. dude:FindFirstChildOfClass"Humanoid".Health = 0
  1150. ragdoll(dude)
  1151. end)
  1152. ds()
  1153. end
  1154. end
  1155.  
  1156. function ragdoll(guy)
  1157. guy.Archivable = true
  1158. clone = guy:Clone()
  1159. clone.Parent = workspace
  1160. game:service'Debris':AddItem(clone,10)
  1161. for i,v in pairs(clone:GetChildren()) do
  1162. if v.ClassName == "Script" or v.ClassName == "LocalScript" then
  1163. v:destroy()
  1164. end
  1165. for i,p in pairs(v:GetChildren()) do
  1166. if p.ClassName == "Weld" or p.ClassName == "Motor6D" or p.ClassName == "BodyVelocity" then
  1167. p:destroy()
  1168. end
  1169. end
  1170. end
  1171. for i,t in pairs(guy:GetChildren()) do
  1172. if t.ClassName == "Accessory" or t.ClassName == "ForceField" then
  1173. t:destroy()
  1174. end
  1175. end
  1176. for i,v in next, clone:children() do
  1177. if v:IsA"LocalScript" or v:IsA"Script" or v:IsA"ModuleScript" then
  1178. v.Disabled = true
  1179. wait()
  1180. v:destroy()
  1181. end
  1182. end
  1183. local vel
  1184. if clone:FindFirstChild"Torso" then
  1185. vel = Instance.new("BodyVelocity", clone.Torso)
  1186. vel.Velocity = clone.Torso.CFrame.lookVector * -5
  1187. vel.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  1188. end
  1189. if clone:FindFirstChild"Head" and clone.Head:FindFirstChild"face" then
  1190. clone.Head.face.Texture = "http://www.roblox.com/asset/?id=161061608"
  1191. end
  1192. using = false
  1193. local leftarm = clone:findFirstChild("Left Arm")
  1194. local rightrm = clone:findFirstChild("Right Arm")
  1195. local leftleg = clone:findFirstChild("Left Leg")
  1196. local rightleg = clone:findFirstChild("Right Leg")
  1197. local head = clone:findFirstChild("Head")
  1198. for i, g in pairs(guy:GetChildren()) do
  1199. if g.ClassName == "Part" then
  1200. g:destroy()
  1201. end
  1202. end
  1203. for i, h in pairs(guy:GetChildren()) do
  1204. if h.ClassName == "Accesory" then
  1205. h:destroy()
  1206. end
  1207. end
  1208.  
  1209. if head ~= nil then
  1210. local glue13 = Instance.new("Glue", clone.Torso)
  1211. glue13.Part0 = clone.Torso
  1212. glue13.Part1 = head
  1213. glue13.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  1214. glue13.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  1215. local collider13 = Instance.new("Part", head)
  1216. collider13.Position = Vector3.new(0,999,0)
  1217. collider13.Size = Vector3.new(0.5, 0.9, 0.9)
  1218. collider13.Shape = "Cylinder"
  1219. collider13.Transparency = 1
  1220. local weld = Instance.new("Weld", collider13)
  1221. weld.Part0 = head
  1222. weld.Part1 = collider13
  1223. weld.C0 = weld.C0 * CFrame.new(0,0.2,0) * CFrame.Angles(0, 0, 80)
  1224. collider13.TopSurface = "Smooth"
  1225. collider13.BottomSurface = "Smooth"
  1226. collider13.formFactor = "Symmetric"
  1227. end
  1228. if leftleg ~= nil then
  1229. local glue = Instance.new("Glue", clone.Torso)
  1230. glue.Part0 = clone.Torso
  1231. glue.Part1 = leftleg
  1232. glue.Name = "Left leg"
  1233. local collider = Instance.new("Part", leftleg)
  1234. collider.Position = Vector3.new(0,999,0)
  1235. collider.Size = Vector3.new(1.7, 1, 1)
  1236. collider.Shape = "Cylinder"
  1237. local weld = Instance.new("Weld", collider)
  1238. weld.Part0 = leftleg
  1239. weld.Part1 = collider
  1240. weld.C0 = CFrame.Angles(0, 0, 80)
  1241. collider.TopSurface = "Smooth"
  1242. collider.BottomSurface = "Smooth"
  1243. collider.formFactor = "Symmetric"
  1244. glue.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  1245. glue.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  1246. collider.Transparency = 1
  1247. end
  1248. ------------
  1249. if rightleg ~= nil then
  1250. local glue1 = Instance.new("Glue", clone.Torso)
  1251. glue1.Part0 = clone.Torso
  1252. glue1.Part1 = rightleg
  1253. glue1.Name = "Right leg"
  1254. local collider1 = Instance.new("Part", rightleg)
  1255. collider1.Position = Vector3.new(0,999,0)
  1256. collider1.Size = Vector3.new(1.7, 1, 1)
  1257. collider1.Shape = "Cylinder"
  1258. local weld1 = Instance.new("Weld", collider1)
  1259. weld1.Part0 = rightleg
  1260. weld1.Part1 = collider1
  1261. weld1.C0 = CFrame.Angles(0, 0, 80)
  1262. collider1.TopSurface = "Smooth"
  1263. collider1.BottomSurface = "Smooth"
  1264. collider1.formFactor = "Symmetric"
  1265. glue1.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  1266. glue1.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  1267. collider1.Transparency = 1
  1268. end
  1269. ------------
  1270. if rightrm ~= nil then
  1271. local glue11 = Instance.new("Glue", clone.Torso)
  1272. glue11.Part0 = clone.Torso
  1273. glue11.Part1 = rightrm
  1274. glue11.Name = "Right shoulder"
  1275. local collider11 = Instance.new("Part", rightrm)
  1276. collider11.Position = Vector3.new(0,9999,0)
  1277. collider11.Size = Vector3.new(1.8,1,1)
  1278. collider11.Shape = "Cylinder"
  1279. local weld11 = Instance.new("Weld", collider11)
  1280. weld11.Part0 = rightrm
  1281. weld11.Part1 = collider11
  1282. weld11.C0 = CFrame.Angles(0, 0, 80)
  1283. collider11.TopSurface = "Smooth"
  1284. collider11.BottomSurface = "Smooth"
  1285. collider11.formFactor = "Symmetric"
  1286. glue11.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  1287. glue11.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  1288. collider11.Transparency = 1
  1289. end
  1290. ------------
  1291. if leftarm ~= nil then
  1292. local glue111 = Instance.new("Glue", clone.Torso)
  1293. glue111.Part0 = clone.Torso
  1294. glue111.Part1 = leftarm
  1295. glue111.Name = "Left shoulder"
  1296. local collider111 = Instance.new("Part", leftarm)
  1297. collider111.Position = Vector3.new(0,9999,0)
  1298. collider111.Size = Vector3.new(1.8,1,1)
  1299. collider111.Shape = "Cylinder"
  1300. local weld111 = Instance.new("Weld", collider111)
  1301. weld111.Part0 = leftarm
  1302. weld111.Part1 = collider111
  1303. weld111.C0 = CFrame.Angles(0, 0, 80)
  1304. collider111.TopSurface = "Smooth"
  1305. collider111.BottomSurface = "Smooth"
  1306. collider111.formFactor = "Symmetric"
  1307. glue111.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1308. glue111.C1 = CFrame.new(0, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1309. collider111.Transparency = 1
  1310. ----------------
  1311. sensoring = Instance.new("Part", clone.Torso)
  1312. sensoring.Size = Vector3.new(1.2,1.1,0.8)
  1313. sensoring.CanCollide = false
  1314. sensoring.Position = clone.Torso.Position
  1315. local welder = Instance.new("Weld", sensoring)
  1316. welder.Part0 = clone.Torso
  1317. welder.Part1 = sensoring
  1318. welder.C0 = welder.C0 * CFrame.new(0,0,1.05)
  1319. sensoring.Transparency = 1
  1320. -----------------
  1321. sensoring1 = Instance.new("Part", clone.Torso)
  1322. sensoring1.Size = Vector3.new(1.2,1.1,0.8)
  1323. sensoring1.CanCollide = false
  1324. sensoring1.Position = clone.Torso.Position
  1325. local welder1 = Instance.new("Weld", sensoring)
  1326. welder1.Part0 = clone.Torso
  1327. welder1.Part1 = sensoring1
  1328. welder1.C0 = welder1.C0 * CFrame.new(0,0,-1.05)
  1329. sensoring1.Transparency = 1
  1330. end
  1331. clone.Name = guy.Name.." (Murdered)"
  1332. if vel then vel:destroy() end
  1333.  
  1334. end
  1335.  
  1336. local slashes = {}
  1337. table.insert(slashes,220833967)
  1338. table.insert(slashes,220833976)
  1339. table.insert(slashes,220834000)
  1340. table.insert(slashes,220834019)
  1341. function fucktheworld()
  1342. local a = Instance.new("ColorCorrectionEffect",Lighty)
  1343. a.TintColor = Color3.new(1,1,1)
  1344. local b = Instance.new("BlurEffect",Lighty)
  1345. b.Size = 0
  1346. for i = 1,0, -.1 do
  1347. a.TintColor = Color3.new(i,i,i)
  1348. b.Size = b.Size + 1
  1349. end
  1350.  
  1351. wait(1)
  1352.  
  1353.  
  1354. coroutine.wrap(function()
  1355. for i,v in next, workspace:children() do
  1356. if v:IsA"Model" or v:IsA"Part" then
  1357. if v:FindFirstChildOfClass"Humanoid" and v ~= Character then
  1358. v:BreakJoints()
  1359. if v:FindFirstChild"Torso" then ragdoll(v) end
  1360. wait(.15)
  1361. end
  1362. end
  1363. end
  1364. end)()
  1365.  
  1366.  
  1367. for i = 1, 7 do
  1368. for i = 0,1,.3 do
  1369. a.TintColor = Color3.new(i,i,i)
  1370. wait()
  1371. end
  1372. local slash = math.random(1,4)
  1373. local sou = Instance.new("Sound",workspace)
  1374. sou.Pitch = math.random(0.75,1)
  1375. sou.Volume = 10
  1376. sou.SoundId = "rbxassetid://"..slashes[slash]
  1377. sou:Play()
  1378. a.TintColor = Color3.new(0,0,0)
  1379. wait()
  1380. end
  1381.  
  1382. --165487479
  1383.  
  1384. local sou = Instance.new("Sound",workspace)
  1385. sou.Pitch = 1
  1386. sou.Volume = 10
  1387. sou.SoundId = "rbxassetid://137473066"
  1388. sou:Play()
  1389. wait(3)
  1390.  
  1391. for i = 0,1,.1 do
  1392. a.TintColor = Color3.new(i,i,i)
  1393. b.Size = b.Size - 1
  1394. wait()
  1395. end
  1396. a:destroy()
  1397. game:service'Debris':AddItem(b,3)
  1398. end
  1399. function endit()
  1400. attack = true
  1401. Humanoid.WalkSpeed = 0
  1402. Humanoid.JumpPower = 0
  1403. for i = 0, 1, 0.1 do
  1404. swait()
  1405. PlayAnimationFromTable({
  1406. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1407. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1408. CFrame.new(1.55124712, 1.10979831, 0.0157209933, 0.994141698, -0.090331316, 0.0593510792, -0.0904476494, -0.995900929, -0.000725974329, 0.0591732934, -0.00464646891, -0.998236537) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1409. CFrame.new(-1.52652156, 0.0404321998, -7.48408866e-06, 0.997243881, 0.0741921589, -3.1106174e-07, -0.0741918012, 0.997244, -1.04247592e-05, -5.96046448e-07, 1.0473188e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1410. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1411. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1412. }, .3, false)
  1413. KWeld.C0 = clerp(KWeld.C0, CFrame.new(-0.0327453725, -1.02458775, -0.0236971658, -1.00000048, 2.08819984e-09, -3.7252903e-09, -5.65341907e-09, -1.00000012, -2.57510692e-07, 3.7252903e-09, -2.57277861e-07, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1414. end
  1415. chat("This world is getting boring...")
  1416. wait(1.5)
  1417. chat("Well...")
  1418. wait(1)
  1419. chat("LETS MOVE ON TO THE NEXT!")
  1420. wait(2)
  1421. for i = 1, 3 do
  1422. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=341336274", Character, 1, 1)
  1423. local part = Instance.new("Part",EffectModel)
  1424. part.Shape = "Ball"
  1425. part.Anchored = true
  1426. part.CanCollide = false
  1427. part.BrickColor = BrickColor.new"Really red"
  1428. part.Material = Enum.Material.Neon
  1429. part.Size = Vector3.new(1,1,1)
  1430. part.CFrame = BloodPart.CFrame
  1431. part.TopSurface,part.BottomSurface = 10,10
  1432. for i = 0,1,.1 do
  1433. part.Size = part.Size+ Vector3.new(4,4,4)
  1434. part.Transparency = i
  1435. wait()
  1436. end
  1437. part:destroy()
  1438. wait(.05)
  1439. end
  1440. wait(.5)
  1441. attack = false
  1442. fucktheworld()
  1443. wait(2)
  1444. Humanoid.WalkSpeed = 8
  1445. Humanoid.JumpPower = 50
  1446.  
  1447. end
  1448. function sleepchild()
  1449. attack = true
  1450. Humanoid.WalkSpeed = 0
  1451. Humanoid.JumpPower = 0
  1452. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=743521656", Character, 1, .8)
  1453. local a = targetted:FindFirstChild("Torso") or targetted:FindFirstChild("HumanoidRootPart") targetted:FindFirstChild("UpperTorso")
  1454. a.Anchored = true
  1455. RootPart.CFrame = a.CFrame * CFrame.new(0,0,1)
  1456. wait(.01)
  1457. Character.Torso.Anchored = true
  1458. for i = 0, 1, 0.1 do
  1459. swait()
  1460. PlayAnimationFromTable({
  1461. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1462. CFrame.new(0.647793114, 1.49790704, -0.08620812, 0.919307768, 0.392846406, 0.0233431272, -0.391966701, 0.919319689, -0.0348359533, -0.0351450294, 0.0228752308, 0.999119997) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1463. CFrame.new(1.27472198, 0.948095679, -0.665119231, 0.15143548, 0.0339903161, -0.987882555, -0.986717343, -0.0542402044, -0.153123304, -0.0587876812, 0.997948885, 0.0253249966) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1464. CFrame.new(-0.563300252, 0.95589447, -1.39769626, 0.695959151, -0.718027294, -0.00878927112, -0.264074028, -0.244537428, -0.93298763, 0.667761326, 0.651642263, -0.359800428) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1465. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1466. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1467. }, .3, false)
  1468. --KWeld.C0 = clerp(KWeld.C0, CFrame.new(7.63306252e-06, -0.99992466, 0.249988556, -1.00000012, 1.46683306e-08, 0, 0, -3.8407743e-06, 1, 1.62981451e-09, 1.00000012, 3.85195017e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1469. end
  1470. if targetted.Name == "Lime_Pidgey" or targetted.Name == "Quil_Cyndaquil" or targetted.Name == "CKbackup" or targetted.Name == "Salvo_Starly" then
  1471. wait(2)
  1472. a.Anchored = false
  1473. local sel = math.random(1,3)
  1474. if sel == 1 then
  1475. chat("What was I thinking...")
  1476. elseif sel == 2 then
  1477. if targetted.Name == "Quil_Cyndaquil" then
  1478. chat("Sorry, Nebula.")
  1479. elseif targetted.Name == "CKbackup" then
  1480. chat("Didn't know it was you, Sugarie")
  1481. elseif targetted.Name == "Salvo_Starly" then
  1482. chat("Didn't realize, Genocider. I'm so sorry.")
  1483. elseif targetted.Name == "Lime_Pidgey" then
  1484. chat("Ah, Jerry, So sorry, thought you were an enemy.")
  1485. end
  1486. elseif sel == 3 then
  1487. chat("Why.. did I try that..?")
  1488. end
  1489. for i = 0, 5, 0.1 do
  1490. swait()
  1491. PlayAnimationFromTable({
  1492. CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1493. CFrame.new(-0.0399715528, 1.42130852, -0.217550665, 0.985933542, -0.136098281, -0.097015582, 0.166522697, 0.849608123, 0.500436008, 0.0143167432, -0.509551942, 0.860320628) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1494. CFrame.new(1.57258642, 0.0433240086, 3.83948304e-08, 0.990993857, -0.133906633, -2.60571618e-08, 0.133906662, 0.990993977, 5.96046341e-08, 1.78410318e-08, -6.25570422e-08, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1495. CFrame.new(-0.693957031, 0.999676406, -0.811627388, 0.817211449, -0.569911301, -0.0858340934, -0.499626935, -0.626295447, -0.598442137, 0.287295371, 0.531934083, -0.796558976) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1496. CFrame.new(0.540301144, -1.99792778, 1.70425119e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1497. CFrame.new(-0.539563119, -1.99793291, 1.9016752e-06, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1498. }, .3, false)
  1499. end
  1500. attack = false
  1501. Character.Torso.Anchored = false
  1502. Humanoid.WalkSpeed = 8
  1503. Humanoid.JumpPower = 50
  1504. else
  1505. chat("Go to sleep...")
  1506. wait(2)
  1507. for i = 0, 1, 0.1 do
  1508. swait()
  1509. PlayAnimationFromTable({
  1510. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1511. CFrame.new(0.647793114, 1.49790704, -0.08620812, 0.919307768, 0.392846406, 0.0233431272, -0.391966701, 0.919319689, -0.0348359533, -0.0351450294, 0.0228752308, 0.999119997) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1512. CFrame.new(1.28332329, 0.947640657, -0.594629169, 0.130690023, 0.303638369, -0.943781614, -0.986253858, -0.0572666377, -0.15499571, -0.101109855, 0.951064467, 0.291980326) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1513. CFrame.new(-0.563300252, 0.95589447, -1.39769626, 0.695959151, -0.718027294, -0.00878927112, -0.264074028, -0.244537428, -0.93298763, 0.667761326, 0.651642263, -0.359800428) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1514. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1515. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1516. }, .3, false)
  1517. --KWeld.C0 = clerp(KWeld.C0, CFrame.new(1.6214326e-05, -0.999932289, 0.249966294, -1, 7.4505806e-09, 0, 0, -3.24845314e-06, 1.00000012, -1.86264515e-08, 1.00000012, 3.21865082e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1518. end
  1519. fuckingdie(targetted)
  1520. wait(1)
  1521. attack = false
  1522. Character.Torso.Anchored = false
  1523. Humanoid.WalkSpeed = 8
  1524. Humanoid.JumpPower = 50
  1525. end
  1526. end
  1527.  
  1528. local combo = false
  1529. local input = ""
  1530. local didCombo = false
  1531.  
  1532. function chainreaction()
  1533. attack = true
  1534. Humanoid.WalkSpeed = 0
  1535. Humanoid.JumpPower = 0
  1536. local func
  1537. for i = 0, 0.05, 0.1 do
  1538. swait()
  1539. PlayAnimationFromTable({
  1540. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1541. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1542. CFrame.new(1.52798259, 0.437558174, 0.521697879, 0.997940063, -0.0485750884, 0.0419071428, -0.0418144763, 0.00291904411, 0.999121189, -0.0486547761, -0.99881494, 0.00088191824) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1543. CFrame.new(-1.52652156, 0.0404321998, -7.48408866e-06, 0.997243881, 0.0741921589, -3.1106174e-07, -0.0741918012, 0.997244, -1.04247592e-05, -5.96046448e-07, 1.0473188e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1544. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1545. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1546. }, .4, false)
  1547. --KWeld.C0 = clerp(KWeld.C0, CFrame.new(-7.71878695e-06, -0.99999249, 0.25000006, -1.00000012, 5.82076609e-11, 8.94069672e-08, 8.94069672e-08, 4.42378223e-08, 1.00000012, 8.73114914e-11, 1.00000012, -4.3772161e-08) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1548. end
  1549. swait()
  1550. for i = 0, 0.45, 0.1 do
  1551. swait()
  1552. PlayAnimationFromTable({
  1553. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1554. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1555. CFrame.new(1.55079103, 1.21950901, 0.0761990994, 0.994141698, -0.090331316, 0.0593510792, -0.0904476494, -0.995900929, -0.000725974329, 0.0591732934, -0.00464646891, -0.998236537) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1556. CFrame.new(-1.52652156, 0.0404321998, -7.48408866e-06, 0.997243881, 0.0741921589, -3.1106174e-07, -0.0741918012, 0.997244, -1.04247592e-05, -5.96046448e-07, 1.0473188e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1557. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1558. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1559. }, .6, false)
  1560. end
  1561. for i,v in next, Knifu:children() do
  1562. if v:IsA"BasePart" and v.Name ~= "Hitbox" then
  1563. v.Transparency = 1
  1564. end
  1565. end
  1566. p2mit.Enabled = false
  1567. p3mit.Enabled = false
  1568. local stopIt = false
  1569. local asd
  1570. local count = 0
  1571. asd = function(dude)
  1572. local torso = dude:FindFirstChild"Torso" or dude:FindFirstChild"HumanoidRootPart" or dude:FindFirstChild"UpperTorso"
  1573. local cTorso,mag = nil, 0
  1574. if torso then
  1575. for i,v in next, FindNearestTorsos(torso.CFrame.p,15) do
  1576. if v[2] > mag then
  1577. cTorso = v[1]
  1578. mag = v[2]
  1579. end
  1580. wait()
  1581. end
  1582. count = count + 1
  1583. fuckingdiethro(dude)
  1584. if not cTorso or mag < 1 or count > 7 then
  1585. stopIt = true
  1586. else
  1587. asd(cTorso)
  1588. end
  1589. else
  1590. stopIt = true
  1591. end
  1592.  
  1593.  
  1594. end
  1595. func = coroutine.wrap(function()
  1596. asd(targetted)
  1597. end)()
  1598. repeat wait() until stopIt == true
  1599. wait(3)
  1600. for i,v in next, Knifu:children() do
  1601. if v:IsA"BasePart" and v.Name ~= "Hitbox" then
  1602. v.Transparency = 0
  1603. end
  1604. end
  1605. p2mit.Enabled = true
  1606. p3mit.Enabled = true
  1607. attack = false
  1608. Humanoid.WalkSpeed = 8
  1609. Humanoid.JumpPower = 50
  1610. end
  1611. function throwit()
  1612. attack = true
  1613. Humanoid.WalkSpeed = 0
  1614. for i = 0, 0.05, 0.1 do
  1615. swait()
  1616. PlayAnimationFromTable({
  1617. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1618. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1619. CFrame.new(1.52798259, 0.437558174, 0.521697879, 0.997940063, -0.0485750884, 0.0419071428, -0.0418144763, 0.00291904411, 0.999121189, -0.0486547761, -0.99881494, 0.00088191824) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1620. CFrame.new(-1.52652156, 0.0404321998, -7.48408866e-06, 0.997243881, 0.0741921589, -3.1106174e-07, -0.0741918012, 0.997244, -1.04247592e-05, -5.96046448e-07, 1.0473188e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1621. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1622. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1623. }, .4, false)
  1624. --KWeld.C0 = clerp(KWeld.C0, CFrame.new(-7.71878695e-06, -0.99999249, 0.25000006, -1.00000012, 5.82076609e-11, 8.94069672e-08, 8.94069672e-08, 4.42378223e-08, 1.00000012, 8.73114914e-11, 1.00000012, -4.3772161e-08) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1625. end
  1626. swait()
  1627. for i = 0, 0.45, 0.1 do
  1628. swait()
  1629. PlayAnimationFromTable({
  1630. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1631. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1632. CFrame.new(1.55079103, 1.21950901, 0.0761990994, 0.994141698, -0.090331316, 0.0593510792, -0.0904476494, -0.995900929, -0.000725974329, 0.0591732934, -0.00464646891, -0.998236537) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1633. CFrame.new(-1.52652156, 0.0404321998, -7.48408866e-06, 0.997243881, 0.0741921589, -3.1106174e-07, -0.0741918012, 0.997244, -1.04247592e-05, -5.96046448e-07, 1.0473188e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1634. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1635. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1636. }, .6, false)
  1637. end
  1638. if targetted.Name ~= "Quil_Cyndaquil" and targetted.Name ~= "Salvo_Starly" and targetted.Name ~= "CKbackup" and targetted.Name ~= "Lime_Pidgey" then
  1639. for i,v in next, Knifu:children() do
  1640. if v:IsA"BasePart" and v.Name ~= "Hitbox" then
  1641. v.Transparency = 1
  1642. end
  1643. end
  1644. p2mit.Enabled = false
  1645. p3mit.Enabled = false
  1646. ohshityougothit(targetted)
  1647. fuckingdiethro(targetted)
  1648. wait(3)
  1649. for i,v in next, Knifu:children() do
  1650. if v:IsA"BasePart" and v.Name ~= "Hitbox" then
  1651. v.Transparency = 0
  1652. end
  1653. end
  1654. p2mit.Enabled = true
  1655. p3mit.Enabled = true
  1656. attack = false
  1657. Character.Torso.Anchored = false
  1658. Humanoid.WalkSpeed = 8
  1659. Humanoid.JumpPower = 50
  1660. elseif targetted.Name == "CKbackup" then
  1661. wait(2)
  1662. for i = 0, 1, 0.1 do
  1663. swait()
  1664. PlayAnimationFromTable({
  1665. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1666. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1667. CFrame.new(1.56826949, 1.34040046, -0.462332547, 0.993520677, -0.100954898, 0.0522000715, -0.0726195872, -0.917213261, -0.391722202, 0.0874247849, 0.385393262, -0.918601215) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1668. CFrame.new(-1.52652156, 0.0404321998, -7.48408866e-06, 0.997243881, 0.0741921589, -3.1106174e-07, -0.0741918012, 0.997244, -1.04247592e-05, -5.96046448e-07, 1.0473188e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1669. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1670. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1671. }, .3, false)
  1672. end
  1673. local sel = math.random(1,3)
  1674. if sel == 1 then
  1675. chat("Sorry, thought you were on the other side.")
  1676. elseif sel == 2 then
  1677. chat("I forgot, we are one and the same. Psychopaths.")
  1678. elseif sel == 3 then
  1679. chat("Oh, Psycho! How's the Genocider been?")
  1680. end
  1681. wait(2)
  1682. attack = false
  1683. Character.Torso.Anchored = false
  1684. Humanoid.WalkSpeed = 8
  1685. Humanoid.JumpPower = 50
  1686. elseif targetted.Name == "Lime_Pidgey" then
  1687. wait(2)
  1688. local sel = math.random(1,3)
  1689. if sel == 1 then
  1690. chat("Sorry, thought you were on the other side.")
  1691. elseif sel == 2 then
  1692. chat("Heyy... Jerry? I think it was?")
  1693. elseif sel == 3 then
  1694. chat("Uhh... Sorry.")
  1695. end
  1696. for i = 0, 5, 0.1 do
  1697. swait()
  1698. PlayAnimationFromTable({
  1699. CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1700. CFrame.new(-0.0399715528, 1.42130852, -0.217550665, 0.985933542, -0.136098281, -0.097015582, 0.166522697, 0.849608123, 0.500436008, 0.0143167432, -0.509551942, 0.860320628) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1701. CFrame.new(1.57258642, 0.0433240086, 3.83948304e-08, 0.990993857, -0.133906633, -2.60571618e-08, 0.133906662, 0.990993977, 5.96046341e-08, 1.78410318e-08, -6.25570422e-08, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1702. CFrame.new(-0.693957031, 0.999676406, -0.811627388, 0.817211449, -0.569911301, -0.0858340934, -0.499626935, -0.626295447, -0.598442137, 0.287295371, 0.531934083, -0.796558976) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1703. CFrame.new(0.540301144, -1.99792778, 1.70425119e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1704. CFrame.new(-0.539563119, -1.99793291, 1.9016752e-06, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1705. }, .3, false)
  1706. end
  1707. wait(2)
  1708. attack = false
  1709. Character.Torso.Anchored = false
  1710. Humanoid.WalkSpeed = 8
  1711. Humanoid.JumpPower = 50
  1712. elseif targetted.Name == "Salvo_Starly" then
  1713. wait(2)
  1714. for i = 0, 1, 0.1 do
  1715. swait()
  1716. PlayAnimationFromTable({
  1717. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1718. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1719. CFrame.new(1.56826949, 1.34040046, -0.462332547, 0.993520677, -0.100954898, 0.0522000715, -0.0726195872, -0.917213261, -0.391722202, 0.0874247849, 0.385393262, -0.918601215) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1720. CFrame.new(-1.52652156, 0.0404321998, -7.48408866e-06, 0.997243881, 0.0741921589, -3.1106174e-07, -0.0741918012, 0.997244, -1.04247592e-05, -5.96046448e-07, 1.0473188e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1721. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1722. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1723. }, .3, false)
  1724. end
  1725. local sel = math.random(1,3)
  1726. if sel == 1 then
  1727. chat("Sorry, thought you were on the other side.")
  1728. elseif sel == 2 then
  1729. chat("Ah, Genocider. We've got to talk more!")
  1730. elseif sel == 3 then
  1731. chat("Oh, it's you.. How's Sugarie?")
  1732. end
  1733. wait(2)
  1734. attack = false
  1735. Character.Torso.Anchored = false
  1736. Humanoid.WalkSpeed = 8
  1737. Humanoid.JumpPower = 50
  1738. else
  1739. wait(2)
  1740. for i = 0, 1, 0.1 do
  1741. swait()
  1742. PlayAnimationFromTable({
  1743. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1744. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1745. CFrame.new(1.56826949, 1.34040046, -0.462332547, 0.993520677, -0.100954898, 0.0522000715, -0.0726195872, -0.917213261, -0.391722202, 0.0874247849, 0.385393262, -0.918601215) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1746. CFrame.new(-1.52652156, 0.0404321998, -7.48408866e-06, 0.997243881, 0.0741921589, -3.1106174e-07, -0.0741918012, 0.997244, -1.04247592e-05, -5.96046448e-07, 1.0473188e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1747. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1748. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1749. }, .3, false)
  1750. end
  1751. local sel = math.random(1,3)
  1752. if sel == 1 then
  1753. chat("Why.. Did I even try?")
  1754. elseif sel == 2 then
  1755. chat("Sorry, Nebula. I thought you were against me")
  1756. elseif sel == 3 then
  1757. chat("I can't")
  1758. end
  1759. wait(2)
  1760. attack = false
  1761. Character.Torso.Anchored = false
  1762. Humanoid.WalkSpeed = 8
  1763. Humanoid.JumpPower = 50
  1764. end
  1765. end
  1766. function LockOn()
  1767. if Mouse.Target and Mouse.Target.Parent then
  1768. local a = Mouse.Target.Parent:FindFirstChildOfClass("Humanoid")
  1769. if a and a.Parent ~= Character then
  1770. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=743521450", Character, 1, .8)
  1771. coroutine.wrap(function()
  1772. if targetted ~= Mouse.Target.Parent then
  1773. targetted = Mouse.Target.Parent
  1774. img2.Size = UDim2.new(1,0,1,0)
  1775. img2.ImageTransparency = 0
  1776. img2.Position = UDim2.new(0,0,0,0)
  1777. for i = 0, 2, 0.1 do
  1778. swait()
  1779. img2.Size = img2.Size + UDim2.new(.05,0,.05,0)
  1780. img2.Position = img2.Position + UDim2.new(-.025,0,-.025,0)
  1781. img2.ImageTransparency = img2.ImageTransparency + 0.05
  1782. end
  1783. end
  1784. end)()
  1785. end
  1786. end
  1787. end
  1788. Mouse.KeyDown:connect(function(k)
  1789. if k == 'q' and attack == false and combo == false then
  1790. LockOn()
  1791. end
  1792. end)
  1793. Mouse.KeyDown:connect(function(k)
  1794. if k == 'z' and attack == false and targetted ~= nil and combo == false then
  1795. sleepchild()
  1796. end
  1797. end)
  1798.  
  1799.  
  1800.  
  1801. Mouse.KeyDown:connect(function(k)
  1802. if targetted ~= nil and k == 't' and attack == false and combo == false then
  1803. throwit()
  1804. end
  1805. end)
  1806.  
  1807. Mouse.KeyDown:connect(function(k)
  1808. if k == 'c' and attack == false and combo == false then
  1809. coroutine.wrap(function()
  1810. combo = true
  1811. Humanoid.WalkSpeed = 0
  1812. Humanoid.JumpPower = 0
  1813. local asd = false
  1814. for i = 0, 1.5, .1 do
  1815. wait(.1)
  1816. if combo == false then
  1817. asd = true
  1818. break;
  1819. end
  1820. end
  1821. if asd == false then
  1822. if combo == true or input ~= '' then
  1823. Humanoid.WalkSpeed = 8
  1824. Humanoid.JumpPower = 50
  1825. combo = false
  1826. input = ''
  1827. end
  1828. end
  1829. end)()
  1830. end
  1831. end)
  1832.  
  1833. local Keys = {
  1834. [48] = "LShift",
  1835. [13] = "Enter",
  1836. [32] = "Space",
  1837. [47] = "RShift",
  1838. [92] = "Backslash",
  1839. [50] = "LCtrl",
  1840. [52] = "LAlt",
  1841. [49] = "RCtrl",
  1842. [51] = "RAlt",
  1843. [8] = "Backspace",
  1844. [45] = "CapsLock"
  1845.  
  1846. }
  1847.  
  1848. local alreadyEnded = false
  1849. Mouse.KeyDown:connect(function(k)
  1850. if k == 'n' and not attack and not combo then
  1851. Sitting = not Sitting
  1852. end
  1853. end)
  1854.  
  1855. Mouse.KeyDown:connect(function(k)
  1856. if attack == false and combo == true then
  1857. k = string.lower(k)
  1858. if k == 'c' or k == 'q' or k == 'e' or k == 'h' or k == 'r' or k == 't' or k == 'n' or k == 'z' or k == 'x' or k == 'm' or k == 'w' or k == 'a' or k == 's' or k == 'd' then
  1859. if #input < 8 then
  1860. input = input..k
  1861. print(input)
  1862. end
  1863. elseif Keys[string.byte(k)] == "Enter" then
  1864. combo = false
  1865. warn("Trying to execute combo: "..input)
  1866. if string.lower(input) == "aawdq" then
  1867. if targetted and attack == false then
  1868. chainreaction()
  1869. elseif not targetted then
  1870. Humanoid.WalkSpeed = 8
  1871. Humanoid.JumpPower = 50
  1872. chat("I need a target!")
  1873. end
  1874. elseif string.lower(input) == "etwzx" then
  1875. if attack == false then
  1876. if not alreadyEnded then
  1877. alreadyEnded = true
  1878. endit()
  1879. else
  1880. Humanoid.WalkSpeed = 8
  1881. Humanoid.JumpPower = 50
  1882. chat("I can't end it again..!")
  1883. end
  1884. end
  1885. else
  1886. Humanoid.WalkSpeed = 8
  1887. Humanoid.JumpPower = 50
  1888. end
  1889. input = ''
  1890. end
  1891. end
  1892. end)
  1893.  
  1894. local idleC = 0
  1895. while true do
  1896. swait()
  1897. imgl.Rotation = imgl.Rotation + 3
  1898. img2.Rotation = img2.Rotation + 3
  1899. if targetted ~= nil then
  1900. abss.Adornee = targetted:FindFirstChild("Torso") or targetted:FindFirstChild("UpperTorso")
  1901. abss.Enabled = true
  1902. elseif targetted == nil then
  1903. abss.Adornee = nil
  1904. abss.Enabled = false
  1905. end
  1906. for i, v in pairs(Character:GetChildren()) do
  1907. if v:IsA("Part") then
  1908. v.Material = "SmoothPlastic"
  1909. elseif v:IsA("Accessory") then
  1910. v:WaitForChild("Handle").Material = "SmoothPlastic"
  1911. end
  1912. end
  1913. Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  1914. velocity = RootPart.Velocity.y
  1915. sine = sine + change
  1916. local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character)
  1917. if RootPart.Velocity.y > 1 and hit == nil then
  1918. Anim = "Jump"
  1919. idleC = 0
  1920. if attack == false then
  1921. PlayAnimationFromTable({
  1922. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1923. CFrame.new(-0.0579944476, 1.48445117, -0.000906195492, 0.999631822, -0.0259140469, -0.00804444961, 0.0262291897, 0.998776913, 0.0419151038, 0.0069484422, -0.0421099029, 0.999089062) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1924. CFrame.new(1.68067598, 0.167780995, 5.50026158e-08, 0.965881884, -0.258982956, -3.41060513e-13, 0.258982956, 0.965881884, 4.47034836e-07, 8.49010675e-08, 3.16640808e-07, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1925. CFrame.new(-1.67620921, 0.188169807, -3.04922651e-07, 0.95698452, 0.290146649, -2.61441073e-07, -0.290146649, 0.95698452, -1.0069979e-05, -2.89639524e-06, 1.04542296e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1926. CFrame.new(0.537238836, -1.93797374, 0.176598221, 0.998698533, -0.0506777391, -0.00574572897, 0.0510024093, 0.992341697, 0.112511501, -6.35704041e-08, -0.112657718, 0.993634105) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1927. CFrame.new(-0.536944568, -1.94808352, 0.126473114, 0.998626292, 0.0520468242, 0.00521374354, -0.0523067154, 0.993665218, 0.0995327011, -3.84102691e-07, -0.099668026, 0.995023906) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1928. }, .3, false)
  1929. KWeld.C0= CFrame.new(0,-.25,1)*CFrame.Angles(math.rad(-90),0,math.rad(180))
  1930. end
  1931. elseif RootPart.Velocity.y < -1 and hit == nil then
  1932. Anim = "Fall"
  1933. idleC = 0
  1934. if attack == false then
  1935. PlayAnimationFromTable({
  1936. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1937. CFrame.new(-0.0576509275, 1.50532985, -0.129091382, 0.999631822, -0.0231846143, -0.0140984114, 0.0262298863, 0.958684564, 0.283279002, 0.00694822101, -0.283544153, 0.958935201) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1938. CFrame.new(1.68622994, 0.21415168, 7.02040666e-08, 0.881990671, -0.471266806, -3.41060513e-13, 0.471266806, 0.881990671, 4.47034836e-07, 1.54493137e-07, 2.89139166e-07, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1939. CFrame.new(-1.72513735, 0.240890861, 2.54038241e-07, 0.814108491, 0.58071363, -2.61430017e-07, -0.580713034, 0.814108849, -1.00698489e-05, -6.08482924e-06, 8.98058715e-06, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1940. CFrame.new(0.536720514, -1.92783141, 0.223740995, 0.998698533, -0.0498600565, -0.0107376017, 0.0510031059, 0.976314366, 0.210260883, -3.04512355e-07, -0.210534185, 0.977587521) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1941. CFrame.new(-0.535922825, -1.92850935, 0.222419083, 0.99863112, 0.0512506701, 0.0104565797, -0.0523065142, 0.978474379, 0.199629858, -3.7062793e-07, -0.199902818, 0.97981596) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1942. }, .3, false)
  1943. KWeld.C0= CFrame.new(0,-.25,1)*CFrame.Angles(math.rad(-90),0,math.rad(180))
  1944. end
  1945. elseif Torsovelocity < 1 and hit ~= nil then
  1946. if Sitting then
  1947. Anim = "Sitting"
  1948. if attack == false then
  1949. idleC = idleC+1
  1950. PlayAnimationFromTable({
  1951. CFrame.new(0.000827711076, -1.65770507, 0.458721817, 0.999484241, -0.0122322068, 0.0296938289, 0.0252500642, 0.870653987, -0.491247624, -0.0198440049, 0.491744012, 0.870513737) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1952. CFrame.new(-0.0562419407, 1.51485705, -0.185010612, 0.985933542, -0.147043079, -0.0794572532, 0.166523844, 0.904925764, 0.391636789, 0.014315445, -0.399359286, 0.916682839) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1953. CFrame.new(1.49053812, -0.00525209308, 0.341132015, 0.968288898, -0.249781534, 0.0050949771, 0.230188534, 0.899891436, 0.370417148, -0.0971082747, -0.35749796, 0.928851664) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1954. CFrame.new(-1.53550422, 0.00908520445, 0.289719999, 0.964274764, 0.237935737, 0.11645104, -0.264904231, 0.866110563, 0.423885047, -2.08616257e-06, -0.439589977, 0.898198724) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1955. CFrame.new(0.877631247, -1.43620968, -0.684172571, 0.881371081, -0.470902473, 0.0379017182, 0.26241079, 0.421269089, -0.868151844, 0.392844826, 0.775101304, 0.494869024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1956. CFrame.new(-0.741793275, -1.41195464, -0.697883487, 0.966170251, 0.249477178, -0.0653936565, -0.179010332, 0.466165125, -0.866398215, -0.18566227, 0.848794281, 0.495053828) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1957. }, .3, false)
  1958. KWeld.C0= CFrame.new(0,-.25,1)*CFrame.Angles(math.rad(-90),0,math.rad(180))
  1959. end
  1960. else
  1961. Anim = "Idle"
  1962. if attack == false then
  1963. idleC = idleC+1
  1964. change = 1
  1965. if idleC < 175 then
  1966. PlayAnimationFromTable({
  1967. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1968. CFrame.new(-0.0575585738, 1.52553558, -0.218724757, 0.985934377, -0.143356442, -0.0859283879, 0.166522771, 0.886584163, 0.431554198, 0.0143168001, -0.439792335, 0.897985697) * CFrame.new(0, -.05- .05 * math.cos((sine) / 55), 0- .05 * math.cos((sine) / 55)) * CFrame.Angles(math.rad(0 - 5 * math.cos((sine) / 55)), 0, 0),
  1969. CFrame.new(1.54809988, 0.041232653, 1.35168499e-08, 0.996376455, -0.0850530341, -3.41060513e-13, 0.0850530341, 0.996376455, 4.47034836e-07, 2.78823862e-08, 3.26637689e-07, 1.00000024) * CFrame.new(0- 0.025 * math.cos((sine) / 45), 0, 0) * CFrame.Angles(0, 0, 0- 0.05 * math.cos((sine) / 45)),
  1970. CFrame.new(-1.53598976, 0.0413191095, -1.86092848e-06, 0.995650649, 0.0931596532, -2.61508148e-07, -0.0931649953, 0.995651186, -1.00695124e-05, -7.49969331e-07, 1.08217946e-05, 1.00000024) * CFrame.new(0+ 0.025 * math.cos((sine) / 45), 0, 0) * CFrame.Angles(0, 0, 0+ 0.05 * math.cos((sine) / 45)),
  1971. CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1972. CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1973. }, .3, false)
  1974. KWeld.C0= CFrame.new(0,-.25,1)*CFrame.Angles(math.rad(-90),0,math.rad(180))
  1975. elseif idleC >= 175 and idleC < 200 then
  1976. PlayAnimationFromTable({
  1977. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1978. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1979. CFrame.new(1.29851341, 0.443963498, -0.396169066, 0.0157513712, 0.186539456, -0.982321262, -0.998143196, 0.0607455187, -0.00446989527, 0.0588377416, 0.980567396, 0.187149927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1980. CFrame.new(-1.0340364, 0.367607117, -0.614107132, 0.883662701, -0.353060901, 0.307383537, 0.318954408, -0.0265178736, -0.94740808, 0.342643917, 0.935224652, 0.0891784057) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1981. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1982. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1983. }, .1, false)
  1984. KWeld.C0= CFrame.new(0,-.25,1)*CFrame.Angles(math.rad(-90),0,math.rad(180))
  1985. elseif idleC >= 200 and idleC < 325 then
  1986. PlayAnimationFromTable({
  1987. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1988. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1989. CFrame.new(1.29851341, 0.443963498, -0.396169066, 0.0157513712, 0.186539456, -0.982321262, -0.998143196, 0.0607455187, -0.00446989527, 0.0588377416, 0.980567396, 0.187149927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1990. CFrame.new(-0.454344451, 0.36049974, -0.596875072, 0.572839379, -0.80925262, 0.130250588, 0.259049803, 0.0279791299, -0.965458691, 0.777655363, 0.586793959, 0.225664154) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1991. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1992. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1993. }, .01, false)
  1994. else
  1995. idleC = 0
  1996. end
  1997. end
  1998. end
  1999. elseif Torsovelocity > 2 and hit ~= nil then
  2000. Anim = "Walk"
  2001. idleC = 0
  2002. if attack == false then
  2003. PlayAnimationFromTable({
  2004. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0- .08 * math.cos((sine) / 5), 0) * CFrame.Angles(0, 0, 0),
  2005. CFrame.new(-0.0595112406, 1.55331731, -0.0425721854, 0.999631822, -0.0248252042, -0.010953242, 0.0262294486, 0.987443328, 0.155781403, 0.00694842171, -0.156010598, 0.987731278) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2006. CFrame.new(1.54809988, 0.041232653, 1.35168499e-08, 0.996376455, -0.0850530341, -3.41060513e-13, 0.0850530341, 0.996376455, 4.47034836e-07, 2.78823862e-08, 3.26637689e-07, 1.00000024) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 10)), 0, 0),
  2007. CFrame.new(-1.53598976, 0.0413191095, -1.86092848e-06, 0.995650649, 0.0931596532, -2.61508148e-07, -0.0931649953, 0.995651186, -1.00695124e-05, -7.49969331e-07, 1.08217946e-05, 1.00000024) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 10)), 0, 0),
  2008. CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 10)), 0, 0),
  2009. CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 10)), 0, 0),
  2010. }, .3, false)
  2011. KWeld.C0= CFrame.new(0,-.25,1)*CFrame.Angles(math.rad(-90),0,math.rad(180))
  2012. end
  2013. end
  2014. if 0 < #Effects then
  2015. for e = 1, #Effects do
  2016. if Effects[e] ~= nil then
  2017. local Thing = Effects[e]
  2018. if Thing ~= nil then
  2019. local Part = Thing[1]
  2020. local Mode = Thing[2]
  2021. local Delay = Thing[3]
  2022. local IncX = Thing[4]
  2023. local IncY = Thing[5]
  2024. local IncZ = Thing[6]
  2025. if Thing[2] == "Shoot" then
  2026. local Look = Thing[1]
  2027. local move = 30
  2028. if Thing[8] == 3 then
  2029. move = 10
  2030. end
  2031. local hit, pos = rayCast(Thing[4], Thing[1], move, m)
  2032. if Thing[10] ~= nil then
  2033. da = pos
  2034. cf2 = CFrame.new(Thing[4], Thing[10].Position)
  2035. cfa = CFrame.new(Thing[4], pos)
  2036. tehCF = cfa:lerp(cf2, 0.2)
  2037. Thing[1] = tehCF.lookVector
  2038. end
  2039. local mag = (Thing[4] - pos).magnitude
  2040. Effects["Head"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0), 1, mag * 5, 1, 0.5, 0, 0.5, 0.2)
  2041. if Thing[8] == 2 then
  2042. Effects["Ring"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0) * CFrame.fromEulerAnglesXYZ(1.57, 0, 0), 1, 1, 0.1, 0.5, 0.5, 0.1, 0.1, 1)
  2043. end
  2044. Thing[4] = Thing[4] + Look * move
  2045. Thing[3] = Thing[3] - 1
  2046. if 2 < Thing[5] then
  2047. Thing[5] = Thing[5] - 0.3
  2048. Thing[6] = Thing[6] - 0.3
  2049. end
  2050. if hit ~= nil then
  2051. Thing[3] = 0
  2052. if Thing[8] == 1 or Thing[8] == 3 then
  2053. Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  2054. else
  2055. if Thing[8] == 2 then
  2056. Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  2057. if (hit.Parent:findFirstChild("Humanoid")) ~= nil or (hit.Parent.Parent:findFirstChild("Humanoid")) ~= nil then
  2058. ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
  2059. ref.Anchored = true
  2060. ref.CFrame = CFrame.new(pos)
  2061. CFuncs["Sound"].Create("161006093", ref, 1, 1.2)
  2062. game:GetService("Debris"):AddItem(ref, 0.2)
  2063. Effects["Block"].Create(Torso.BrickColor, CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 1, 10, 10, 10, 0.1, 2)
  2064. Effects["Ring"].Create(BrickColor.new("Bright yellow"), CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 0.1, 4, 4, 0.1, 0.1)
  2065. MagnitudeDamage(ref, 15, Thing[5] / 1.5, Thing[6] / 1.5, 0, "Normal", "", 1)
  2066. end
  2067. end
  2068. end
  2069. ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
  2070. ref.Anchored = true
  2071. ref.CFrame = CFrame.new(pos)
  2072. Effects["Sphere"].Create(Torso.BrickColor, CFrame.new(pos), 5, 5, 5, 1, 1, 1, 0.07)
  2073. game:GetService("Debris"):AddItem(ref, 1)
  2074. end
  2075. if Thing[3] <= 0 then
  2076. table.remove(Effects, e)
  2077. end
  2078. end
  2079. do
  2080. do
  2081. if Thing[2] == "FireWave" then
  2082. if Thing[3] <= Thing[4] then
  2083. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(0, 1, 0)
  2084. Thing[3] = Thing[3] + 1
  2085. Thing[6].Scale = Thing[6].Scale + Vector3.new(Thing[5], 0, Thing[5])
  2086. else
  2087. Part.Parent = nil
  2088. table.remove(Effects, e)
  2089. end
  2090. end
  2091. if Thing[2] ~= "Shoot" and Thing[2] ~= "Wave" and Thing[2] ~= "FireWave" then
  2092. if Thing[1].Transparency <= 1 then
  2093. if Thing[2] == "Block1" then
  2094. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  2095. Mesh = Thing[7]
  2096. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2097. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2098. else
  2099. if Thing[2] == "Block2" then
  2100. Thing[1].CFrame = Thing[1].CFrame
  2101. Mesh = Thing[7]
  2102. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2103. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2104. else
  2105. if Thing[2] == "Fire" then
  2106. Thing[1].CFrame = CFrame.new(Thing[1].Position) + Vector3.new(0, 0.2, 0)
  2107. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  2108. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2109. else
  2110. if Thing[2] == "Cylinder" then
  2111. Mesh = Thing[7]
  2112. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2113. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2114. else
  2115. if Thing[2] == "Blood" then
  2116. Mesh = Thing[7]
  2117. Thing[1].CFrame = Thing[1].CFrame * CFrame.new(0, 0.5, 0)
  2118. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2119. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2120. else
  2121. if Thing[2] == "Elec" then
  2122. Mesh = Thing[10]
  2123. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  2124. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2125. else
  2126. if Thing[2] == "Disappear" then
  2127. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2128. else
  2129. if Thing[2] == "Shatter" then
  2130. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2131. Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
  2132. Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
  2133. Thing[6] = Thing[6] + Thing[5]
  2134. end
  2135. end
  2136. end
  2137. end
  2138. end
  2139. end
  2140. end
  2141. end
  2142. else
  2143. Part.Parent = nil
  2144. table.remove(Effects, e)
  2145. end
  2146. end
  2147. end
  2148. end
  2149. end
  2150. end
  2151. end
  2152. end
  2153. end
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