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- https://archive.ph/eTmtu
- >First day on the new job, and I’m absolutely THRILLED to announce I’ve joined the @Naughty_Dog team as Editorial Content Manager.
- >This studio has meant so much to me my entire life, I couldn’t be happier to join such a talented team.
- The Last of Us Part 2 Review
- https://archive.ph/LdcvU
- Here's the other IGN articles I found of him covering Naughty Dog, not including incidental mentions or the Crash Bandicoot sequels/remasters not made by Naughty Dog themselves:
- The Last of Us, Uncharted 4 Co-Director Bruce Straley Leaves Naughty Dog
- https://archive.ph/kdnRu
- Is the Last of Us Part 2 Partially Set in Seattle?
- https://archive.ph/chxaP
- Uncharted: The Lost Legacy First Story, Gameplay Details Revealed
- https://archive.ph/5IP2j
- Naughty Dog Changes The Last of Us' Outbreak Day Name, Will Have Announcements This Weekend
- https://archive.ph/W4OSp
- The Last of Us Part 2: You Likely Won't See Everything in One Playthrough
- https://archive.ph/zwOur
- The Last of Us Part 2 Leakers Not Affiliated With Sony, Naughty Dog [Updated]
- https://archive.ph/Nn8HO
- The Last of Us Part 2 Delayed Indefinitely, No New Release Date Set
- https://archive.ph/YHl1w
- The Last of Us Part 2 Release Date Delayed to May
- https://archive.ph/sX7lV
- The Last of Us Part 2 Creative Director on Joel's Role, Ellie's New Relationship
- https://archive.ph/TD6LY
- The Last of Us, Uncharted 4 Co-Director Bruce Straley Leaves Naughty Dog
- https://archive.ph/kdnRu
- The Last of Us HBO Show: Season 1 Adapts the First Game, But Will 'Deviate Greatly' in Some Episodes
- https://archive.ph/EdLzS
- The Last of Us Part 2 Permadeath Mode, Grounded Difficulty Available This Week
- https://archive.ph/JlYsF
- The Last of Us Part 2: Neil Druckmann, Halley Gross Interview - Podcast Beyond! Special Episode
- https://archive.ph/qpK35
- The Last of Us Part 2's Accessibility Features, Bugsnax Interview - Beyond Episode 653
- https://archive.ph/XMZlE
- The Last of Us Part 2 Was Once More Open World, Spent More Time in Jackson
- https://archive.ph/PXaN3
- The Last of Us Part 2: Neil Druckmann on the Sequel's Ambitious Story
- https://archive.ph/5qmsL
- The Last of Us Part 2 Director on New Factions, Bringing Seattle to Life
- https://archive.ph/uIWPR
- The Last of Us Part 2 Director on How the Infected Have Evolved
- https://archive.ph/IAg3e
- The Last of Us Part 2 State of Play Impressions - Beyond Episode 647
- https://archive.ph/wOgRf
- The Last of Us Part 2 Has Gone Gold
- https://archive.ph/qfzIJ
- The Last of Us Part 2 New Screenshots Revealed
- https://archive.ph/T3yaR
- How The Last of Us Part 2's Delay Could Affect Ghost of Tsushima
- https://archive.ph/Gqnr5
- Why The Last of Us Part 2 Delay Doesn't Worry Us - Beyond Episode 613
- https://archive.ph/iluva
- 36 The Last of Us Part 2 Details You Should Know
- https://archive.ph/RKsYq
- A Standalone The Last of Us Part 2 Multiplayer Game Is Actually A Great Idea
- https://archive.ph/Z0NaF
- The Last of Us Part 2: How Dogs Change Combat...and Make for Tough, Moral Choices
- https://archive.ph/6gLeP
- Why The Last of Us Part 2 Isn't Open World, But Is Naughty Dog's Biggest Game Yet
- https://archive.ph/JLpRy
- The Last of Us Part 2: What We Think After 2 Hours of Play
- https://archive.ph/ITtt6
- E3 2018: The Last of Us: Part 2 Ellie Gameplay Showcased
- https://archive.ph/wD1Aw
- The Last of Us Part 2 Second Trailer: 4 Theories and Questions
- https://archive.ph/dgFfk
- The Last of Us Part 2: Neil Druckmann Co-Wrote Script With Westworld Writer
- https://archive.ph/8Nh8c
- PSX 2016: The Last of Us Part 2 Announced
- https://archive.ph/oCHrk
- Uncharted 4: Devs Reveal Secrets Behind the Series' Best Chase Sequence - Art of the Level
- https://archive.ph/AW9qV
- Crash: How PlayStation's Answer to Mario Became His Own Bandicoot
- https://archive.ph/uosip
- Nathan Drake Won't Appear in Uncharted: The Lost Legacy 'At All'
- https://archive.ph/jE667
- Uncharted: The Lost Legacy First Story, Gameplay Details Revealed
- https://archive.ph/5IP2j
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