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leafbarrett

pathfinder energy sprite

May 2nd, 2018
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  1. Cost breakdown:
  2. Types: +5 RP
  3. (+2 RP) Fey - Low Light Vision
  4. A fey is a creature with supernatural abilities and connections to nature or to some other force or place.
  5. (+3 RP) Outsider (native) - Darkvision 60, Electric Plane
  6. A native outsider is at least partially composed of the essence (but not necessarily the matter) of some plane other than the Material Plane.
  7. Size: +6 RP
  8. (+6 RP) Diminutive - +2 Dex, -2 Str; +4 AC, +4 Attack Rolls, -4 Combat Maneuvers, +12 Stealth, Reach 0
  9. Creature is 1'0", weighs 1 lb, and occupies 1 foot of space. Creature has no natural reach; they must move into the same square as an enemy to use a melee attack, and cannot perform attacks of opportunity.
  10. Movement: +1 RP
  11. (-4 RP) Very Slow - 10 feet
  12. Creature is very slow on the ground.
  13. (+6 RP) Advanced Flight (30 feet, average)
  14. Members of this race have a fly speed of 30 feet with average maneuverability.
  15. (-1 RP) Lightweight
  16. Due to an exceedingly low weight, this creature struggles to deal with strong winds. When grounded, the creature must make Acrobatics checks for movement and being blown away (see Wind table). While flying, all wind-based Fly penalties are doubled.
  17. Score Mod: -1 RP
  18. (-1 RP) Weakness - +2 Dex, +2 Wis, -4 Con
  19. Creature gets +2 to one physical stat, +2 to one mental stat, and -4 to any other stat.
  20. Language: +0 RP
  21. (+0 RP) Standard, Auran
  22. Creature has normal languages.
  23. Defense Traits: -4 RP
  24. (+1 RP) Energy Resistance (Electric)
  25. Creature has electric resistance 5.
  26. (-2 RP) Elemental Vulnerability (Fire)
  27. Creature automatically takes 50% damage from Fire energy attacks. This damage is applied independent of any saving throw modifiers.
  28. (-3 RP) Negative Energy Vulnerability, Greater
  29. The creature has a -4 penalty to Will or Fortitude saves to resist negative energy. When the creature would take damage from a negative energy source, they are staggered for 1 round; they must also make a DC10 Will save or they take an additional 1d3 damage and are staggered for 1d3 rounds instead.
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