Sevakot

Untitled

Mar 10th, 2018
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  1.  
  2.  
  3. local char = game.Players.LocalPlayer.Character
  4. for i,v in pairs(char:children()) do
  5. if v:IsA("Accessory") then
  6. v:Destroy()
  7. end
  8. end
  9. local aura = Instance.new("ParticleEmitter",game.Players.LocalPlayer.Character.Torso)
  10. aura.Size = NumberSequence.new(0)
  11. aura.Lifetime = NumberRange.new(0)
  12. aura.LightEmission = 0
  13. local jun = game.Players.LocalPlayer
  14. local Player=game.Players.LocalPlayer
  15. repeat wait()
  16. until Player
  17. local Char=Player.Character
  18. repeat wait()
  19. until Char
  20. local CurrentEffects={}
  21. local CurrentDamages={}
  22. local Human=Char.Humanoid
  23. local LArm=Char["Left Arm"]
  24. local RArm=Char["Right Arm"]
  25. local LLeg=Char["Left Leg"]
  26. local RLeg=Char["Right Leg"]
  27. local Torso=Char.Torso
  28. local RS=Torso["Right Shoulder"]
  29. local LS=Torso["Left Shoulder"]
  30. local RH=Torso["Right Hip"]
  31. local LH=Torso["Left Hip"]
  32. local Head=Char.Head
  33. local Neck=Torso.Neck
  34. local RootPart=Char.HumanoidRootPart
  35. local RootJoint=RootPart.RootJoint
  36. local equipped=false
  37. local Debounce=false
  38. local Anim="Idle"
  39. local chat = game:GetService("Chat")
  40. local Mouse=Player:GetMouse()
  41. local Lighting=game.Lighting
  42. local cf=CFrame.new
  43. local v3=Vector3.new
  44. local c3=Color3.new
  45. local it=Instance.new
  46. local angles=CFrame.Angles
  47. local rad=math.rad
  48. local ran=math.random
  49. local huge=math.huge
  50. local attacking=false
  51. local attacktype=1
  52. local Portalling=false
  53. local p = game.Players.LocalPlayer
  54. local char = p.Character
  55. local mouse = p:GetMouse()
  56. local larm = char["Left Arm"]
  57. local rarm = char["Right Arm"]
  58. local lleg = char["Left Leg"]
  59. local rleg = char["Right Leg"]
  60. local hed = char.Head
  61. local symbolimg = "rbxassetid://349165228"
  62. local torso = char.Torso
  63. local hum = char.Humanoid
  64. local cam = game.Workspace.CurrentCamera
  65. local root = char.HumanoidRootPart
  66. local deb = false
  67. local shot = 0
  68. local debris=game:service"Debris"
  69. local l = game:GetService("Lighting")
  70. local rs = game:GetService("RunService").RenderStepped
  71. local eColors = {"Royal purple", "Really black"}
  72. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  73. LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
  74. LSC0=cf(-1, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  75. RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
  76. RSC0=cf(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  77. ROOTC0 = cf(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  78. r=game:service'RunService'.RenderStepped
  79. --------------------------------------------------------------------
  80.  
  81.  
  82.  
  83. local Transforming = true
  84. Human.WalkSpeed = 0
  85.  
  86.  
  87. Player:ClearCharacterAppearance()
  88. wait(0.1)
  89. Player.Character.Head.BrickColor = BrickColor.new("Really black")
  90. Player.Character.Torso.BrickColor = BrickColor.new("Really black")
  91. Player.Character["Right Arm"].BrickColor = BrickColor.new("Really black")
  92. Player.Character["Right Leg"].BrickColor = BrickColor.new("Really black")
  93. Player.Character["Left Leg"].BrickColor = BrickColor.new("Really black")
  94. Player.Character["Left Arm"].BrickColor = BrickColor.new("Really black")
  95. Player.Character.Head.face:Destroy()
  96.  
  97.  
  98.  
  99.  
  100.  
  101.  
  102.  
  103. local selectionBoxOfTorso = Instance.new("SelectionBox",Torso)
  104. selectionBoxOfTorso.Adornee = Torso
  105. selectionBoxOfTorso.Color = BrickColor.new("Lime green")
  106. selectionBoxOfTorso.LineThickness = 0.01
  107. selectionBoxOfTorso.Transparency = 0
  108.  
  109. local selectionBoxOfRightArm = Instance.new("SelectionBox",Char["Right Arm"])
  110. selectionBoxOfRightArm.Adornee = Char["Right Arm"]
  111. selectionBoxOfRightArm.Color = BrickColor.new("Lime green")
  112. selectionBoxOfRightArm.LineThickness = 0.01
  113. selectionBoxOfRightArm.Transparency = 0
  114.  
  115. local selectionBoxOfRightLeg = Instance.new("SelectionBox",Char["Right Leg"])
  116. selectionBoxOfRightLeg.Adornee = Char["Right Leg"]
  117. selectionBoxOfRightLeg.Color = BrickColor.new("Lime green")
  118. selectionBoxOfRightLeg.LineThickness = 0.01
  119. selectionBoxOfRightLeg.Transparency = 0
  120.  
  121. local selectionBoxOfLeftArm = Instance.new("SelectionBox",Char["Left Arm"])
  122. selectionBoxOfLeftArm.Adornee = Char["Left Arm"]
  123. selectionBoxOfLeftArm.Color = BrickColor.new("Lime green")
  124. selectionBoxOfLeftArm.LineThickness = 0.01
  125. selectionBoxOfLeftArm.Transparency = 0
  126.  
  127. local selectionBoxOfLeftLeg = Instance.new("SelectionBox",Char["Left Leg"])
  128. selectionBoxOfLeftLeg.Adornee = Char["Left Leg"]
  129. selectionBoxOfLeftLeg.Color = BrickColor.new("Lime green")
  130. selectionBoxOfLeftLeg.LineThickness = 0.01
  131. selectionBoxOfLeftLeg.Transparency = 0
  132.  
  133.  
  134. LightOnBody = Instance.new("PointLight", Head)
  135. LightOnBody.Brightness = 3000
  136. LightOnBody.Range = 20
  137. LightOnBody.Color = Color3.new(0, 225, 0)
  138.  
  139.  
  140.  
  141. local p = game.Players.LocalPlayer
  142. local char = p.Character
  143. GodOfDestruction = Instance.new("Model",game.Players.LocalPlayer.Character.Torso)
  144. GodOfDestruction.Name = "GodOfDestruction"
  145. humanoid = Instance.new("Humanoid",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  146. shirt = Instance.new("Shirt",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  147. shirt.Name = "Shirt"
  148. pants = Instance.new("Pants",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  149. pants.Name = "Pants"
  150. torso = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  151. torso.Size = Vector3.new(2,2,1)
  152. torso.Rotation = Vector3.new(0,180,0)
  153. torso.Position = Vector3.new(0,4,0)
  154. torso.BrickColor = BrickColor.new("Really black")
  155. torso.Name = "Torso"
  156. head = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  157. head.Size = Vector3.new(1.25,1.25,1.25)
  158. head.BrickColor = BrickColor.new("Really black")
  159. head.Name = "Head"
  160. head.Position = Vector3.new(0,6,0)
  161. headmesh = Instance.new("SpecialMesh",head)
  162. headmesh.MeshType = "Head"
  163. larm = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  164. larm.Size = Vector3.new(1,2,1)
  165. larm.BrickColor = BrickColor.new("Really black")
  166. larm.Name = "Left Arm"
  167. larm.Position = Vector3.new(-2,4,0)
  168. rarm = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  169. rarm.Size = Vector3.new(1,2,1)
  170. rarm.BrickColor = BrickColor.new("Really black")
  171. rarm.Name = "Right Arm"
  172. rarm.Position = Vector3.new(2,4,0)
  173. lleg = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  174. lleg.Size = Vector3.new(1,2,1)
  175. lleg.Name = "Left Leg"
  176. lleg.Position = Vector3.new(1,2,0)
  177. lleg.BrickColor = BrickColor.new("Really black")
  178. rleg = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  179. rleg.Size = Vector3.new(1,2,1)
  180. rleg.Name = "Right Leg"
  181. rleg.Position = Vector3.new(-1,2,0)
  182. rleg.BrickColor = BrickColor.new("Really black")
  183. headweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Head)
  184. headweld.Part0 = game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Head
  185. headweld.Part1 = torso
  186. headweld.C0 = CFrame.new(0, -1.5, 0)
  187. larmweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso)
  188. larmweld.Part0 = game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso
  189. larmweld.Part1 = larm
  190. larmweld.C0 = CFrame.new(1.5, 0, 0)
  191. rarmweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso)
  192. rarmweld.Part0 = game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso
  193. rarmweld.Part1 = rarm
  194. rarmweld.C0 = CFrame.new(-1.5, 0, 0)
  195. rlegweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso)
  196. rlegweld.Part0 = game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso
  197. rlegweld.Part1 = rleg
  198. rlegweld.C0 = CFrame.new(-0.5, -2, 0)
  199. llegweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso)
  200. llegweld.Part0 = game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso
  201. llegweld.Part1 = lleg
  202. llegweld.C0 = CFrame.new(0.5, -2, 0)
  203. npctoplayer = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso)
  204. npctoplayer.Part0 = game.Players.LocalPlayer.Character.Torso
  205. npctoplayer.Part1 = torso
  206. npctoplayer.C0 = CFrame.new(0, 0, -10) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(0))
  207.  
  208.  
  209. local selectionBoxOfTorso = Instance.new("SelectionBox",torso)
  210. selectionBoxOfTorso.Adornee = torso
  211. selectionBoxOfTorso.Color = BrickColor.new("Really red")
  212. selectionBoxOfTorso.LineThickness = 0.01
  213. selectionBoxOfTorso.Transparency = 0
  214.  
  215. local selectionBoxOfRightArm = Instance.new("SelectionBox",rarm)
  216. selectionBoxOfRightArm.Adornee =rarm
  217. selectionBoxOfRightArm.Color = BrickColor.new("Really red")
  218. selectionBoxOfRightArm.LineThickness = 0.01
  219. selectionBoxOfRightArm.Transparency = 0
  220.  
  221. local selectionBoxOfRightLeg = Instance.new("SelectionBox",rleg)
  222. selectionBoxOfRightLeg.Adornee =rleg
  223. selectionBoxOfRightLeg.Color = BrickColor.new("Really red")
  224. selectionBoxOfRightLeg.LineThickness = 0.01
  225. selectionBoxOfRightLeg.Transparency = 0
  226.  
  227. local selectionBoxOfLeftArm = Instance.new("SelectionBox",larm)
  228. selectionBoxOfLeftArm.Adornee = larm
  229. selectionBoxOfLeftArm.Color = BrickColor.new("Really red")
  230. selectionBoxOfLeftArm.LineThickness = 0.01
  231. selectionBoxOfLeftArm.Transparency = 0
  232.  
  233. local selectionBoxOfLeftLeg = Instance.new("SelectionBox",lleg)
  234. selectionBoxOfLeftLeg.Adornee = lleg
  235. selectionBoxOfLeftLeg.Color = BrickColor.new("Really red")
  236. selectionBoxOfLeftLeg.LineThickness = 0.01
  237. selectionBoxOfLeftLeg.Transparency = 0
  238.  
  239.  
  240. LightOnBody = Instance.new("PointLight", head)
  241. LightOnBody.Brightness = 3000
  242. LightOnBody.Range = 20
  243. LightOnBody.Color = Color3.new(225, 0, 0)
  244.  
  245.  
  246.  
  247.  
  248.  
  249.  
  250.  
  251.  
  252. CV="Pastel blue"
  253.  
  254. local txt = Instance.new("BillboardGui", GodOfDestruction)
  255. txt.Adornee = head
  256. txt.Name = "_status"
  257. txt.Size = UDim2.new(2, 0, 1.2, 0)
  258. txt.StudsOffset = Vector3.new(-9, 8, 0)
  259. local text = Instance.new("TextLabel", txt)
  260. text.Size = UDim2.new(10, 0, 7, 0)
  261. text.FontSize = "Size24"
  262. text.TextScaled = true
  263. text.TextTransparency = 0
  264. text.BackgroundTransparency = 1
  265. text.TextTransparency = 0
  266. text.TextStrokeTransparency = 0
  267. text.Font = "Antique"
  268. text.TextStrokeColor3 = Color3.new(225,0,0)
  269.  
  270. v=Instance.new("Part")
  271. v.Name = "ColorBrick"
  272. v.Parent=Player.Character
  273. v.FormFactor="Symmetric"
  274. v.Anchored=true
  275. v.CanCollide=false
  276. v.BottomSurface="Smooth"
  277. v.TopSurface="Smooth"
  278. v.Size=Vector3.new(10,5,3)
  279. v.Transparency=1
  280. v.CFrame=Char.Torso.CFrame
  281. v.BrickColor=BrickColor.new(CV)
  282. v.Transparency=1
  283. text.TextColor3 = Color3.new(0,0,0)
  284. v.Shape="Block"
  285. text.Text = "God Of Destruction"
  286.  
  287.  
  288.  
  289.  
  290. local ChatService = game:GetService("Chat")
  291.  
  292. ChatService:Chat(Head, "If we fuse...we will become the omni god..", "Green")
  293. wait(4)
  294. ChatService:Chat(Head, "No one will be able to stop us...", "Green")
  295. wait(4)
  296. ChatService:Chat(Head, "Lets do this...", "Green")
  297.  
  298.  
  299. local close = -10
  300. for i=1,10 do
  301. wait(0.2)
  302. close = close + 1
  303. npctoplayer.C0 = CFrame.new(0, 0, close) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(0))
  304. end
  305. game.Players.LocalPlayer.Character.Torso.GodOfDestruction:Destroy()
  306. wait(0.1)
  307. local p = game.Players.LocalPlayer
  308. local char = p.Character
  309. local mouse = p:GetMouse()
  310. local larm = char["Left Arm"]
  311. local rarm = char["Right Arm"]
  312. local lleg = char["Left Leg"]
  313. local rleg = char["Right Leg"]
  314. local hed = char.Head
  315. local torso = char.Torso
  316. local hum = char.Humanoid
  317. local cam = game.Workspace.CurrentCamera
  318. local root = char.HumanoidRootPart
  319. local deb = false
  320. local shot = 0
  321. local debris=game:service"Debris"
  322. local l = game:GetService("Lighting")
  323. local rs = game:GetService("RunService").RenderStepped
  324.  
  325.  
  326. Debounces = {
  327. CanAttack = true;
  328. NoIdl = false;
  329. Slashing = false;
  330. Slashed = false;
  331. RPunch = false;
  332. Invisible = false;
  333. RPunched = false;
  334. LPunch = false;
  335. LPunched = false;
  336. }
  337. local Touche = {char.Name, }
  338.  
  339.  
  340. function genWeld(a,b)
  341. local w = Instance.new("Weld",a)
  342. w.Part0 = a
  343. w.Part1 = b
  344. return w
  345. end
  346. function weld(a, b)
  347. local weld = Instance.new("Weld")
  348. weld.Name = "W"
  349. weld.Part0 = a
  350. weld.Part1 = b
  351. weld.C0 = a.CFrame:inverse() * b.CFrame
  352. weld.Parent = a
  353. return weld;
  354. end
  355. ----------------------------------------------------
  356. function Lerp(c1,c2,al)
  357. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  358. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  359. for i,v in pairs(com1) do
  360. com1[i] = v+(com2[i]-v)*al
  361. end
  362. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  363. end
  364. ----------------------------------------------------
  365. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  366. local wld = Instance.new("Weld", wp1)
  367. wld.Part0 = wp0
  368. wld.Part1 = wp1
  369. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  370. end
  371. ----------------------------------------------------
  372. function weld5(part0, part1, c0, c1)
  373. weeld=Instance.new("Weld", part0)
  374. weeld.Part0=part0
  375. weeld.Part1=part1
  376. weeld.C0=c0
  377. weeld.C1=c1
  378. return weeld
  379. end
  380. ----------------------------------------------------
  381. function HasntTouched(plrname)
  382. local ret = true
  383. for _, v in pairs(Touche) do
  384. if v == plrname then
  385. ret = false
  386. end
  387. end
  388. return ret
  389. end
  390. ----------------------------------------------------
  391.  
  392. newWeld(torso, larm, -1.5, 0.5, 0)
  393. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  394. newWeld(torso, rarm, 1.5, 0.5, 0)
  395. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  396. newWeld(torso, hed, 0, 1.5, 0)
  397. newWeld(torso, lleg, -0.5, -1, 0)
  398. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  399. newWeld(torso, rleg, 0.5, -1, 0)
  400. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  401. newWeld(root, torso, 0, -1, 0)
  402. torso.Weld.C1 = CFrame.new(0, -1, 0)
  403.  
  404.  
  405. p = Instance.new("Part")
  406. p.BrickColor = BrickColor.new("Dark indigo")
  407. p.Transparency = 1
  408. TorsoColor = p.BrickColor
  409.  
  410.  
  411. local Transforming = true
  412. hum.WalkSpeed = 0
  413.  
  414.  
  415.  
  416.  
  417. local fx = Instance.new("Part",Torso)
  418. wit = p.BrickColor.Color
  419. wit2 = Color3.new(85,0,127)
  420. local glowz = Instance.new("ParticleEmitter",fx)
  421. glowz.LightEmission = 1
  422. glowz.Texture = "rbxassetid://284205403"
  423. glowz.Color = ColorSequence.new(wit)
  424. glowz.Size = NumberSequence.new(5)
  425. glowz.Speed = NumberRange.new(25,50)
  426. glowz.LockedToPart = false
  427. glowz.Transparency = NumberSequence.new(0.75)
  428. glowz.RotSpeed = NumberRange.new(-2000,2000)
  429. glowz.Lifetime = NumberRange.new(1)
  430. glowz.Rate = 50000
  431. glowz.VelocitySpread = 9001
  432. local glowz2 = Instance.new("ParticleEmitter",fx)
  433. glowz2.LightEmission = 0.5
  434. glowz.Texture = "rbxassetid://284205403"
  435. glowz2.Color = ColorSequence.new(wit2)
  436. glowz2.Size = NumberSequence.new(5)
  437. glowz2.Speed = NumberRange.new(25,50)
  438. glowz2.LockedToPart = false
  439. glowz2.Transparency = NumberSequence.new(0.75)
  440. glowz2.RotSpeed = NumberRange.new(-2000,2000)
  441. glowz2.Lifetime = NumberRange.new(1)
  442. glowz2.Rate = 50000
  443. glowz2.VelocitySpread = 9001
  444. fx.Anchored = true
  445. fx.Material = "Neon"
  446. fx.CanCollide = false
  447. fx.Locked = true
  448. fx.Transparency = 1
  449. fx.Material = "Neon"
  450. fx.Size = Vector3.new(1,1,1)
  451. fx.TopSurface = "SmoothNoOutlines"
  452. fx.BottomSurface = "SmoothNoOutlines"
  453. fx.BrickColor = BrickColor.new("Really black")
  454. fxm = Instance.new("SpecialMesh",fx)
  455. fxm.MeshType = "Sphere"
  456. local sa2 = Instance.new("Sound",Torso)
  457. sa2.SoundId = "rbxassetid://93724183"
  458. sa2.Pitch = 0.5
  459. sa2.Volume = 5
  460. sa2.Looped = false
  461. sa2:Play()
  462. local value = 1
  463. fxm.Scale = Vector3.new(1,1,1)
  464. for i = 1, 20 do rs:wait()
  465. value = value - 0.05
  466. fx.Transparency = fx.Transparency - (1/20)
  467. fx.CFrame = Torso.CFrame
  468. fxm.Scale = fxm.Scale + Vector3.new(value,value,value)
  469. rs:wait()
  470. end
  471.  
  472.  
  473. selectionBoxOfTorso:Destroy()
  474. selectionBoxOfRightArm:Destroy()
  475. selectionBoxOfRightLeg:Destroy()
  476. selectionBoxOfLeftArm:Destroy()
  477. selectionBoxOfLeftLeg:Destroy()
  478. LightOnBody:Destroy()
  479.  
  480.  
  481. local selectionBoxOfTorso = Instance.new("SelectionBox",Torso)
  482. selectionBoxOfTorso.Adornee = Torso
  483. selectionBoxOfTorso.Color = BrickColor.new("Royal purple")
  484. selectionBoxOfTorso.LineThickness = 0.01
  485. selectionBoxOfTorso.Transparency = 0
  486.  
  487. local selectionBoxOfRightArm = Instance.new("SelectionBox",Char["Right Arm"])
  488. selectionBoxOfRightArm.Adornee = Char["Right Arm"]
  489. selectionBoxOfRightArm.Color = BrickColor.new("Royal purple")
  490. selectionBoxOfRightArm.LineThickness = 0.01
  491. selectionBoxOfRightArm.Transparency = 0
  492.  
  493. local selectionBoxOfRightLeg = Instance.new("SelectionBox",Char["Right Leg"])
  494. selectionBoxOfRightLeg.Adornee = Char["Right Leg"]
  495. selectionBoxOfRightLeg.Color = BrickColor.new("Royal purple")
  496. selectionBoxOfRightLeg.LineThickness = 0.01
  497. selectionBoxOfRightLeg.Transparency = 0
  498.  
  499. local selectionBoxOfLeftArm = Instance.new("SelectionBox",Char["Left Arm"])
  500. selectionBoxOfLeftArm.Adornee = Char["Left Arm"]
  501. selectionBoxOfLeftArm.Color = BrickColor.new("Royal purple")
  502. selectionBoxOfLeftArm.LineThickness = 0.01
  503. selectionBoxOfLeftArm.Transparency = 0
  504.  
  505. local selectionBoxOfLeftLeg = Instance.new("SelectionBox",Char["Left Leg"])
  506. selectionBoxOfLeftLeg.Adornee = Char["Left Leg"]
  507. selectionBoxOfLeftLeg.Color = BrickColor.new("Royal purple")
  508. selectionBoxOfLeftLeg.LineThickness = 0.01
  509. selectionBoxOfLeftLeg.Transparency = 0
  510.  
  511.  
  512.  
  513.  
  514. local Orbd = Instance.new("Part", char)
  515. Orbd.Name = "Orbd"
  516. Orbd.Shape = Enum.PartType.Ball
  517. Orbd.CanCollide = false
  518.  
  519. Orbd.BrickColor = BrickColor.new("Royal purple")
  520.  
  521. Orbd.Transparency = 0
  522. Orbd.Material = "Neon"
  523. Orbd.Size = Vector3.new(0.1, 0.1, 0.1)
  524. Orbd.TopSurface = Enum.SurfaceType.Smooth
  525. Orbd.BottomSurface = Enum.SurfaceType.Smooth
  526.  
  527. local Weld = Instance.new("Weld", Orbd)
  528. Weld.Part0 = char.Head
  529. Weld.Part1 = Orbd
  530. Weld.C1 = CFrame.new(-0.2, -0.2, 0.5)
  531. local glov = Instance.new("PointLight", Orbd)
  532. glov.Brightness = 3000
  533. glov.Range = 20
  534. glov.Color = Color3.new(255, 0, 255)
  535.  
  536. --------------------------------------------------------
  537. local Orbvc = Instance.new("Part", char)
  538. Orbvc.Name = "Orbvc"
  539. Orbvc.Shape = Enum.PartType.Ball
  540. Orbvc.CanCollide = false
  541.  
  542. Orbvc.BrickColor = BrickColor.new("Royal purple")
  543.  
  544. Orbvc.Transparency = 0
  545. Orbvc.Material = "Neon"
  546. Orbvc.Size = Vector3.new(0.1, 0.1, 0.1)
  547. Orbvc.TopSurface = Enum.SurfaceType.Smooth
  548. Orbvc.BottomSurface = Enum.SurfaceType.Smooth
  549.  
  550. local Weld = Instance.new("Weld", Orbvc)
  551. Weld.Part0 = char.Head
  552. Weld.Part1 = Orbvc
  553. Weld.C1 = CFrame.new(0.2, -0.2, 0.5)
  554. local glo = Instance.new("PointLight", Orbvc)
  555. glo.Brightness = 3000
  556. glo.Range = 20
  557. glo.Color = Color3.new(255, 0, 255)
  558. ----------------------------------------------------
  559.  
  560.  
  561.  
  562.  
  563.  
  564.  
  565.  
  566.  
  567.  
  568.  
  569. function FindNearestTorso(Position,Distance,SinglePlayer)
  570. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  571. local List = {}
  572. for i,v in pairs(workspace:GetChildren())do
  573. if v:IsA("Model")then
  574. if v:findFirstChild("Torso")then
  575. if v ~= char then
  576. if(v.Torso.Position -Position).magnitude <= Distance then
  577. table.insert(List,v)
  578. end
  579. end
  580. end
  581. end
  582. end
  583. return List
  584. end
  585.  
  586.  
  587.  
  588.  
  589. GroundWave1 = function()
  590. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  591. local Colors = {"Royal purple", "Really black"}
  592. local wave = Instance.new("Part", Torso)
  593. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  594. wave.Anchored = true
  595. wave.CanCollide = false
  596. wave.Locked = true
  597. wave.Size = Vector3.new(1, 1, 1)
  598. wave.TopSurface = "Smooth"
  599. wave.BottomSurface = "Smooth"
  600. wave.Transparency = 0.35
  601. wave.CFrame = HandCF
  602. wm = Instance.new("SpecialMesh", wave)
  603. wm.MeshId = "rbxassetid://3270017"
  604. coroutine.wrap(function()
  605. for i = 1, 30, 1 do
  606. wm.Scale = Vector3.new(50, 50, 1 + i*50)
  607. wave.Size = wm.Scale
  608. wave.CFrame = HandCF
  609. wave.Transparency = i/30
  610. wait()
  611. end
  612. wait()
  613. wave:Destroy()
  614. end)()
  615. end
  616. ----------------------------------------------------
  617.  
  618.  
  619. GroundWave3 = function()
  620. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  621. local Colors = {"Royal purple", "Royal purple"}
  622. local wave = Instance.new("Part", torso)
  623. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  624. wave.Anchored = true
  625. wave.CanCollide = false
  626. wave.Locked = true
  627. wave.Size = Vector3.new(1, 1, 1)
  628. wave.TopSurface = "Smooth"
  629. wave.BottomSurface = "Smooth"
  630. wave.Transparency = 0.35
  631. wave.CFrame = HandCF
  632. wm = Instance.new("SpecialMesh", wave)
  633. wm.MeshId = "rbxassetid://3270017"
  634. coroutine.wrap(function()
  635. for i = 1, 14, 1 do
  636. wm.Scale = Vector3.new(1 + i*1.1, 1 + i*1.1, 1)
  637. wave.Size = wm.Scale
  638. wave.CFrame = HandCF
  639. wave.Transparency = i/14
  640. wait()
  641. end
  642. wait()
  643. wave:Destroy()
  644. end)()
  645. end
  646.  
  647.  
  648.  
  649.  
  650.  
  651. local acos = math.acos
  652. local sqrt = math.sqrt
  653. local Vec3 = Vector3.new
  654. local fromAxisAngle = CFrame.fromAxisAngle
  655.  
  656. local function toAxisAngle(CFr)
  657. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  658. local Angle = math.acos((R00+R11+R22-1)/2)
  659. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  660. A = A == 0 and 0.00001 or A
  661. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  662. B = B == 0 and 0.00001 or B
  663. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  664. C = C == 0 and 0.00001 or C
  665. local x = (R21-R12)/sqrt(A)
  666. local y = (R02-R20)/sqrt(B)
  667. local z = (R10-R01)/sqrt(C)
  668. return Vec3(x,y,z),Angle
  669. end
  670.  
  671. local acos = math.acos
  672. local sqrt = math.sqrt
  673. local Vec3 = Vector3.new
  674. local fromAxisAngle = CFrame.fromAxisAngle
  675.  
  676. local function toAxisAngle(CFr)
  677. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  678. local Angle = math.acos((R00+R11+R22-1)/2)
  679. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  680. A = A == 0 and 0.00001 or A
  681. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  682. B = B == 0 and 0.00001 or B
  683. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  684. C = C == 0 and 0.00001 or C
  685. local x = (R21-R12)/sqrt(A)
  686. local y = (R02-R20)/sqrt(B)
  687. local z = (R10-R01)/sqrt(C)
  688. return Vec3(x,y,z),Angle
  689. end
  690.  
  691. function ApplyTrig(Num,Func)
  692. local Min,Max = Func(0),Func(1)
  693. local i = Func(Num)
  694. return (i-Min)/(Max-Min)
  695. --[[if Func == "sin" then
  696. return (math.sin((1-Num)*math.pi)+1)/2
  697. elseif Func == "cos" then
  698. return (math.cos((1-Num)*math.pi)+1)/2
  699. end]]
  700. end
  701.  
  702. function LerpCFrame(CFrame1,CFrame2,Num)
  703. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  704. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  705. end
  706.  
  707.  
  708.  
  709. local togglecamshake = true
  710.  
  711. function camshake(partoz, magn, intens)
  712. if togglecamshake == true then
  713. return
  714. end
  715. for _, guy in pairs(workspace:GetChildren()) do
  716. if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("Torso") and guy.Name ~= "Noob" and magn > (guy:FindFirstChild("Torso").Position - partoz.Position).magnitude then
  717. coroutine.resume(coroutine.create(function()
  718. local humz = guy:FindFirstChild("Humanoid")
  719. local torse = guy:FindFirstChild("Torso")
  720. for _ = 1, 5 * intens do
  721. wait()
  722. humz.CameraOffset = Vector3.new(2 * math.random(-intens, intens), 0.5 * math.random(-intens, intens), 2 * math.random(-intens, intens))
  723. end
  724. humz.CameraOffset = Vector3.new(0, 0, 0)
  725. end))
  726. end
  727. end
  728. end
  729.  
  730.  
  731. function Crater(Torso,Radius)
  732. Spawn(function()
  733. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  734. local Ignore = {}
  735. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  736. if v.Character ~= nil then
  737. Ignore[#Ignore+1] = v.Character
  738. end
  739. end
  740. local Hit,Pos,SurfaceNorm = workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  741. if Hit == nil then return end
  742. local Parts = {}
  743. for i = 1,360,10 do
  744. local P = Instance.new("Part",Torso.Parent)
  745. P.Anchored = true
  746. P.FormFactor = "Custom"
  747. P.BrickColor = BrickColor.new("Royal purple")
  748. P.Material = "Granite"
  749. P.TopSurface = "Smooth"
  750. P.BottomSurface = "Smooth"
  751. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  752. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  753. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  754. if math.random(0,5) == 0 then -- rubble
  755. local P = Instance.new("Part",Torso.Parent)
  756. P.Anchored = true
  757. P.FormFactor = "Custom"
  758. P.BrickColor = BrickColor.new("Royal Purple")
  759. P.Material = Hit.Material
  760. P.TopSurface = "Smooth"
  761. P.BottomSurface = "Smooth"
  762. P.Size = Vector3.new(5,5,5)*(math.random(80,100)/100)
  763. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  764. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  765. end
  766. end
  767. for i = 0,1,0.05 do
  768. for i2,v in pairs(Parts) do
  769. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  770. end
  771. wait(0.02)
  772. end
  773. for i,v in pairs(Parts) do
  774. if v[1].Size.X > 2.1 then
  775. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  776. end
  777. v[1].Anchored = false
  778. end
  779. for i = 0,1,0.05 do
  780. for i2,v in pairs(Parts) do
  781. v[1].Transparency = i
  782. if i == 1 then
  783. v[1]:Destroy()
  784. elseif i >= 0.25 then
  785. v[1].CanCollide = false
  786. end
  787. end
  788. wait(0.02)
  789. end
  790. Parts = nil
  791. end)
  792. end
  793.  
  794.  
  795.  
  796. GroundWave = function()
  797. if Transforming == true then
  798. local value = 5
  799. local value2 = 10
  800. local value3 = 20
  801. local sa2 = Instance.new("Sound",Torso)
  802. sa2.SoundId = "rbxassetid://393621716"
  803. sa2.Pitch = 1
  804. sa2.Volume = 10
  805. sa2.Looped = false
  806. sa2:Play()
  807. local wave = Instance.new("Part", Torso)
  808. local glowz = Instance.new("ParticleEmitter",wave)
  809. glowz.LightEmission = 1
  810. glowz.Texture = "rbxassetid://284205403"
  811. glowz.Color = ColorSequence.new(wit)
  812. glowz.Size = NumberSequence.new(30)
  813. glowz.Speed = NumberRange.new(25,100)
  814. glowz.LockedToPart = false
  815. glowz.Transparency = NumberSequence.new(0.75)
  816. glowz.RotSpeed = NumberRange.new(-2000,2000)
  817. glowz.Lifetime = NumberRange.new(1)
  818. glowz.Rate = 50000
  819. glowz.VelocitySpread = 9001
  820. local glowz2 = Instance.new("ParticleEmitter",wave)
  821. glowz2.LightEmission = 1
  822. glowz.Texture = "rbxassetid://284205403"
  823. glowz2.Color = ColorSequence.new(wit)
  824. glowz2.Size = NumberSequence.new(30)
  825. glowz2.Speed = NumberRange.new(25,100)
  826. glowz2.LockedToPart = false
  827. glowz2.Transparency = NumberSequence.new(0.75)
  828. glowz2.RotSpeed = NumberRange.new(-2000,2000)
  829. glowz2.Lifetime = NumberRange.new(1)
  830. glowz2.Rate = 50000
  831. glowz2.VelocitySpread = 9001
  832. wave.BrickColor = BrickColor.new("Really black")
  833. wave.Anchored = true
  834. wave.CanCollide = false
  835. wave.Locked = true
  836. wave.Size = Vector3.new(1, 1, 1)
  837. wave.TopSurface = "Smooth"
  838. wave.BottomSurface = "Smooth"
  839. wave.Transparency = 0.35
  840. wave.CFrame = fx.CFrame
  841. wave.Material = "Neon"
  842. wm = Instance.new("SpecialMesh", wave)
  843. wm.MeshType = "Sphere"
  844. wm.Scale = Vector3.new(1,1,1)
  845. local wave2 = Instance.new("Part", Torso)
  846. wave2.BrickColor = TorsoColor
  847. wave2.Anchored = true
  848. wave2.CanCollide = false
  849. wave2.Locked = true
  850. wave2.Size = Vector3.new(1, 1, 1)
  851. wave2.TopSurface = "Smooth"
  852. wave2.BottomSurface = "Smooth"
  853. wave2.Transparency = 0.35
  854. wave2.CFrame = fx.CFrame
  855. wave2.Material = "Neon"
  856. wm2 = Instance.new("SpecialMesh", wave2)
  857. wm2.MeshType = "FileMesh"
  858. wm2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  859. wm2.Scale = Vector3.new(1,1,1)
  860. local wave3 = Instance.new("Part", Torso)
  861. wave3.BrickColor = BrickColor.new("Really black")
  862. wave3.Anchored = true
  863. wave3.CanCollide = false
  864. wave3.Locked = true
  865. wave3.Size = Vector3.new(1, 1, 1)
  866. wave3.TopSurface = "Smooth"
  867. wave3.BottomSurface = "Smooth"
  868. wave3.Transparency = 0.35
  869. wave3.CFrame = fx.CFrame
  870. wave3.Material = "Neon"
  871. wm3 = Instance.new("SpecialMesh", wave3)
  872. wm3.MeshType = "FileMesh"
  873. wm3.MeshId = "http://www.roblox.com/asset/?id=3270017"
  874. wm3.Scale = Vector3.new(1,1,1)
  875. coroutine.wrap(function()
  876. for i = 1, 18, 1 do
  877. value = value - 0.5
  878. value2 = value2 - 0.75*1.5
  879. value3 = value3 - 0.475*1.5
  880. wm.Scale = wm.Scale + Vector3.new(value*3.5,value*3.5,value*3.5)
  881. wm2.Scale = wm.Scale + Vector3.new(value2*3.5,value2*3.5,0.5)
  882. wm3.Scale = wm.Scale + Vector3.new(value3*3.5,value3*3.5,0.25)
  883. --wave.Size = wm.Scale
  884. wave.CFrame = fx.CFrame
  885. wave.Transparency = i/14
  886. --wave2.Size = wm2.Scale
  887. wave2.CFrame = fx.CFrame
  888. wave2.Rotation = Vector3.new(90, 0, 0)
  889. wave2.Transparency = i/14
  890. --wave3.Size = wm3.Scale
  891. wave3.CFrame = fx.CFrame
  892. wave3.Rotation = Vector3.new(90, 0, 0)
  893. wave3.Transparency = i/14
  894. wait()
  895. glowz.Rate = 0
  896. glowz2.Rate = 0
  897. end
  898. wait()
  899. wave:Destroy()
  900. wave2:Destroy()
  901. wave3:Destroy()
  902. end)()
  903. elseif Transforming == false then
  904. wait()
  905. end
  906. end
  907.  
  908. for i = 1, 100 do rs:wait()
  909. fx.CFrame = Torso.CFrame
  910. end
  911.  
  912. spawn(function()
  913. while wait(1) do
  914. GroundWave()
  915. end
  916. end)
  917.  
  918.  
  919.  
  920.  
  921.  
  922.  
  923. local RbxUtility = LoadLibrary("RbxUtility")
  924. local Create = RbxUtility.Create
  925.  
  926. function RemoveOutlines(part)
  927. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  928. end
  929. function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  930. local Part = Create("Part"){
  931. Parent = Parent,
  932. Reflectance = Reflectance,
  933. Transparency = Transparency,
  934. CanCollide = false,
  935. Locked = true,
  936. BrickColor = BrickColor.new(tostring(BColor)),
  937. Name = Name,
  938. Size = Size,
  939. Material = Material,
  940. }
  941. RemoveOutlines(Part)
  942. return Part
  943. end
  944. local Effects = {}
  945.  
  946.  
  947.  
  948. wait(2)
  949. local Muss = Instance.new("Sound",char)
  950. Muss.SoundId = "rbxassetid://186942568"
  951. Muss.Pitch = 1
  952. Muss.Volume = 0
  953. Muss.Looped = true
  954. Muss:Play()
  955. Transforming = false
  956.  
  957.  
  958. local value2 = 1
  959. for i = 1, 20 do rs:wait()
  960. value2 = value2 - 0.05
  961. glowz.Rate = 0
  962. glowz2.Rate = 0
  963. fx.Transparency = fx.Transparency + (1/20)
  964. fx.CFrame = torso.CFrame
  965. fxm.Scale = fxm.Scale + Vector3.new(value2,value2,value2)
  966. rs:wait()
  967. end
  968.  
  969.  
  970. local Mus = Instance.new("Sound",char)
  971. Mus.SoundId = "rbxassetid://752647397"
  972. Mus.Pitch = 1
  973. Mus.Volume = 40
  974. Mus.Looped = false
  975. wait(0.3)
  976. Mus:Play()
  977.  
  978. glowz:Destroy()
  979. glowz2:Destroy()
  980. for i = 1,20 do
  981.  
  982. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  983. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.2)
  984. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
  985. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4)
  986. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.4, -.7) * CFrame.Angles(math.rad(-20), 0, math.rad(0)), 0.4)
  987. end
  988. wait(1)
  989. for i = 1,20 do
  990. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  991. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.2)
  992. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
  993.  
  994. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-10)), 0.4)
  995. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(10)), 0.4)
  996.  
  997. end
  998.  
  999.  
  1000. wait(5)
  1001.  
  1002. wait(1.3)
  1003. for i = 1,20 do
  1004. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(30)), 0.2)
  1005.  
  1006.  
  1007. end
  1008. wait(0.4)
  1009. for i = 1,20 do
  1010.  
  1011. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(-30)), 0.2)
  1012. end
  1013. wait(0.6)
  1014. for i = 1,20 do
  1015. wait()
  1016. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.2)
  1017. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-35)), 0.2)
  1018. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(35)), 0.2)
  1019. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4)
  1020. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4)
  1021. end
  1022. wait(0.2)
  1023. for i = 1,20 do
  1024. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  1025. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(30)), 0.2)
  1026. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(-30)), 0.2)
  1027.  
  1028. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-10)), 0.4)
  1029. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(10)), 0.4)
  1030.  
  1031. end
  1032. wait()
  1033.  
  1034. camshake(torso, 48, 6)
  1035. for i,v in pairs(FindNearestTorso(Torso.CFrame.p,40))do
  1036. if v:FindFirstChild('Humanoid') then
  1037. v.Humanoid:TakeDamage(math.random(999999999999999999999999,99999999999999999999999999999999999999))
  1038. end
  1039. end
  1040.  
  1041.  
  1042.  
  1043.  
  1044. function RayCast(Position, Direction, MaxDistance, IgnoreList)
  1045. return game:GetService("Workspace"):FindPartOnRayWithIgnoreList(Ray.new(Position, Direction.unit * (MaxDistance or 999.999)), IgnoreList)
  1046. end
  1047.  
  1048. function rayCast(Position, Direction, MaxDistance, IgnoreList)
  1049. return game:GetService("Workspace"):FindPartOnRayWithIgnoreList(Ray.new(Position, Direction.unit * (MaxDistance or 999.999)), IgnoreList)
  1050. end
  1051. local TBlast, TBMesh = Instance.new("Part"), Instance.new("SpecialMesh")
  1052. TBlast.BrickColor = BrickColor.new("Pink")
  1053. TBlast.Transparency = 1
  1054. TBlast.Anchored = true
  1055. TBlast.CanCollide = false
  1056. TBlast.CFrame = root.CFrame
  1057. TBlast.Size = Vector3.new(2,2,2)
  1058. TBMesh.Parent = TBlast
  1059. TBMesh.MeshType = "Sphere"
  1060. game.Lighting.Brightness = 0
  1061. game.Lighting.OutdoorAmbient = TBlast.BrickColor.Color
  1062. game.Lighting.TimeOfDay = 0.1
  1063. game.Lighting.FogEnd = 1000
  1064. game.Lighting.FogColor = TBlast.BrickColor.Color
  1065. game.Lighting.TimeOfDay = "00:00:00"
  1066. game.Lighting.Ambient = Color3.new(0,0,0)
  1067. game.Lighting.FogColor = Color3.new(0,0,0)
  1068. game.Lighting.FogEnd = 500
  1069. game.Lighting.FogStart = 0
  1070. game.Lighting.GlobalShadows = true
  1071.  
  1072.  
  1073.  
  1074. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1075. local valuer = 5
  1076. local valuer2 = 10
  1077. local valuer3 = 15
  1078. local sa2 = Instance.new("Sound",torso)
  1079. sa2.SoundId = "rbxassetid://130972023"
  1080. sa2.Pitch = 1
  1081. sa2.Volume = 5
  1082. sa2.Looped = false
  1083. sa2:Play()
  1084. local sar2 = Instance.new("Sound",torso)
  1085. sar2.SoundId = "rbxassetid://153274423"
  1086. sar2.Pitch = 1
  1087. sar2.Volume = 5
  1088. sar2.Looped = false
  1089. sar2:Play()
  1090. Crater(torso,67)
  1091.  
  1092. GroundWave4 = function()
  1093.  
  1094. local wave = Instance.new("Part", torso)
  1095. wave.BrickColor = BrickColor.new("Royal purple")
  1096. wave.Anchored = true
  1097. wave.CanCollide = false
  1098. wave.Locked = true
  1099. wave.Size = Vector3.new(1, 1, 1)
  1100. wave.TopSurface = "Smooth"
  1101. wave.BottomSurface = "Smooth"
  1102. wave.Transparency = 0.35
  1103. wave.CFrame = fx.CFrame
  1104. wm = Instance.new("SpecialMesh", wave)
  1105. wm.MeshType = "Sphere"
  1106. wm.Scale = Vector3.new(1,1,1)
  1107. coroutine.wrap(function()
  1108. for i = 1, 18, 1 do
  1109. wm.Scale = Vector3.new(2 + i*2, 2 + i*2, 2 + i*2)
  1110. --wave.Size = wm.Scale
  1111. wave.CFrame = fx.CFrame
  1112. wave.Transparency = i/14
  1113. wait()
  1114. end
  1115. wait()
  1116. wave:Destroy()
  1117. end)()
  1118.  
  1119. end
  1120.  
  1121.  
  1122.  
  1123.  
  1124.  
  1125. GroundWave1()
  1126.  
  1127.  
  1128. CV="Pastel blue"
  1129.  
  1130. local txt = Instance.new("BillboardGui", Char)
  1131. txt.Adornee = Char .Head
  1132. txt.Name = "_status"
  1133. txt.Size = UDim2.new(2, 0, 1.2, 0)
  1134. txt.StudsOffset = Vector3.new(-9, 8, 0)
  1135. local text = Instance.new("TextLabel", txt)
  1136. text.Size = UDim2.new(10, 0, 7, 0)
  1137. text.FontSize = "Size24"
  1138. text.TextScaled = true
  1139. text.TextTransparency = 0
  1140. text.BackgroundTransparency = 1
  1141. text.TextTransparency = 0
  1142. text.TextStrokeTransparency = 0
  1143. text.Font = "Antique"
  1144. text.TextStrokeColor3 = Color3.new(170,0,255)
  1145.  
  1146. v=Instance.new("Part")
  1147. v.Name = "ColorBrick"
  1148. v.Parent=Player.Character
  1149. v.FormFactor="Symmetric"
  1150. v.Anchored=true
  1151. v.CanCollide=false
  1152. v.BottomSurface="Smooth"
  1153. v.TopSurface="Smooth"
  1154. v.Size=Vector3.new(10,5,3)
  1155. v.Transparency=1
  1156. v.CFrame=Char.Torso.CFrame
  1157. v.BrickColor=BrickColor.new(CV)
  1158. v.Transparency=1
  1159. text.TextColor3 = Color3.new(0,0,0)
  1160. v.Shape="Block"
  1161. text.Text = "The Omni-God of Erradication"
  1162.  
  1163.  
  1164.  
  1165.  
  1166. ROW = function(out, trans, s, wt, t, ang, plus)
  1167. for i = 1, 360, 360/t do
  1168. local c = Instance.new("Part", game.Workspace)
  1169. c.FormFactor = 3
  1170. c.TopSurface = 0
  1171. c.BottomSurface = 0
  1172. c.Size = s
  1173. c.Anchored = true
  1174. c.CanCollide = wt
  1175. c.Material=workspace.Base.Material
  1176. c.Transparency = trans
  1177. c.BrickColor = workspace.Base.BrickColor
  1178. c.CFrame = CFrame.new(Torso.CFrame.x,0,Torso.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  1179. c.Locked=true
  1180. game.Debris:AddItem(c,15)
  1181. end
  1182. end
  1183.  
  1184. ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  1185.  
  1186.  
  1187.  
  1188.  
  1189.  
  1190.  
  1191.  
  1192. local wave = Instance.new("Part", torso)
  1193. wave.BrickColor = TorsoColor
  1194. wave.Anchored = true
  1195. wave.CanCollide = false
  1196. wave.Locked = true
  1197. wave.Size = Vector3.new(1, 1, 1)
  1198. wave.TopSurface = "Smooth"
  1199. wave.BottomSurface = "Smooth"
  1200. wave.Transparency = 0.35
  1201. wave.CFrame = HandCF
  1202. wm = Instance.new("SpecialMesh", wave)
  1203. wm.MeshId = "rbxassetid://3270017"
  1204. local wave2 = Instance.new("Part", torso)
  1205. wave2.BrickColor = BrickColor.new("Really black")
  1206. wave2.Anchored = true
  1207. wave2.CanCollide = false
  1208. wave2.Locked = true
  1209. wave2.Size = Vector3.new(1, 1, 1)
  1210. wave2.TopSurface = "Smooth"
  1211. wave2.BottomSurface = "Smooth"
  1212. wave2.Transparency = 0.35
  1213. wave2.CFrame = HandCF
  1214. wm2 = Instance.new("SpecialMesh", wave2)
  1215. wm2.MeshId = "rbxassetid://3270017"
  1216. local wave3 = Instance.new("Part", torso)
  1217. wave3.BrickColor = TorsoColor
  1218. wave3.Anchored = true
  1219. wave3.CanCollide = false
  1220. wave3.Locked = true
  1221. wave3.Size = Vector3.new(1, 1, 1)
  1222. wave3.TopSurface = "Smooth"
  1223. wave3.BottomSurface = "Smooth"
  1224. wave3.Transparency = 0.35
  1225. wave3.CFrame = HandCF
  1226. wm3 = Instance.new("SpecialMesh", wave3)
  1227. wm3.MeshId = "rbxassetid://3270017"
  1228. coroutine.wrap(function()
  1229. for i = 1, 14, 1 do
  1230. valuer = valuer - 0.35
  1231. valuer2 = valuer - 0.45
  1232. valuer3 = valuer3 - 0.475
  1233. wm.Scale = wm.Scale + Vector3.new(valuer*2.5,valuer*2.5, 1 + i*200)
  1234. wave.Size = wm.Scale
  1235. wave.CFrame = HandCF
  1236. wave.Transparency = i/14
  1237. wm2.Scale = wm2.Scale + Vector3.new(valuer2*2.5,valuer2*2.5, 0 + i*10)
  1238. wave2.Size = wm2.Scale
  1239. wave2.CFrame = HandCF
  1240. wave2.Transparency = i/14
  1241. wm3.Scale = wm3.Scale + Vector3.new(valuer3*2.5,valuer3*2.5, 1)
  1242. wave3.Size = wm2.Scale
  1243. wave3.CFrame = HandCF
  1244. wave3.Transparency = i/14
  1245. wait()
  1246. end
  1247. wait()
  1248. wave:Destroy()
  1249. wave2:Destroy()
  1250. end)()
  1251.  
  1252. local torso = game.Players.LocalPlayer.Character.Torso
  1253. local block = Instance.new("Part",torso)
  1254. block.Size = Vector3.new(0.1,0.1,0.1)
  1255. block.Position = block.Position + Vector3.new(2,2,2)
  1256. block.Transparency = 1
  1257. local weld = Instance.new("Weld",torso)
  1258. weld.Part0 = torso
  1259. weld.Part1 = block
  1260. weld.C0 = CFrame.new(0,5,0)
  1261. local tables = {5,4,3,2,1}
  1262. local part = Instance.new("ParticleEmitter")
  1263. part.Parent = game.Players.LocalPlayer.Character.Torso
  1264. part.LockedToPart = true
  1265.  
  1266. part.Texture = "rbxassetid://300899196"
  1267. part.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,18),NumberSequenceKeypoint.new(1,1)})
  1268. part.Transparency = NumberSequence.new(0.7)
  1269. part.Lifetime = NumberRange.new(2)
  1270. part.Rate = 30
  1271. local part2 = Instance.new("ParticleEmitter",block)
  1272. part2.Lifetime = NumberRange.new(5)
  1273. part2.Speed = NumberRange.new(0)
  1274. part2.Size = NumberSequence.new(18)
  1275. part2.LockedToPart = true
  1276. part2.Transparency = NumberSequence.new(0.5)
  1277. part2.Rate = 3
  1278. part2.Color = ColorSequence.new(Color3.fromRGB(170,0,255))
  1279. part2.Texture = "http://www.roblox.com/asset/?id=358965396"
  1280. local model = Instance.new("Model",torso)
  1281.  
  1282. local ball0 = Instance.new("Part",model)
  1283. ball0.Position = ball0.Position + Vector3.new(2,2,2)
  1284. ball0.Transparency = 0.5
  1285. ball0.BrickColor = BrickColor.new("Royal purple")
  1286. ball0.Size = Vector3.new(1,1,1)
  1287. ball0mesh = Instance.new("SpecialMesh",ball0)
  1288. ball0mesh.MeshType = "Sphere"
  1289. ball0mesh.Scale = Vector3.new(1,1,1)
  1290. ballweld = Instance.new("Weld",model)
  1291. ballweld.Part0 = torso
  1292. ballweld.Part1 = ball0
  1293.  
  1294.  
  1295.  
  1296.  
  1297. for i = 1,15 do
  1298. wait(0.1)
  1299. part.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,30),NumberSequenceKeypoint.new(1,1)})
  1300. part2.Size = NumberSequence.new(15)
  1301. for i = 1 , 3 do
  1302. wait()
  1303. ball0mesh.Scale = ball0mesh.Scale + Vector3.new(13,13,13)
  1304.  
  1305. end
  1306.  
  1307. wait(0.1)
  1308. part2.Size = NumberSequence.new(8)
  1309. part.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,18),NumberSequenceKeypoint.new(1,1)})
  1310. ball0mesh.Scale = Vector3.new(1,1,1)
  1311.  
  1312. end
  1313.  
  1314. hum.WalkSpeed = 16
  1315. Muss.Volume = 8
  1316.  
  1317.  
  1318. Charging = true
  1319. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  1320. function FDebris()
  1321. repeat
  1322. local p = Instance.new('Part',Torso)
  1323. p.formFactor = 'Custom'
  1324. p.Size = Vector3.new(1,1,1)
  1325. p.BrickColor = BrickColor.new("Dark indigo")
  1326. p.CanCollide = false
  1327. p.Transparency = 0.2
  1328. p.Anchored = true
  1329. p.Locked=true
  1330. p.Material = "Neon"
  1331. s = math.random(1,40)/10
  1332. local m = Instance.new("BlockMesh",p)
  1333. m.Scale = Vector3.new(s,s,s)
  1334. p.CFrame = Torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
  1335. --[[coroutine.wrap(function()
  1336. wait(2)
  1337. while Charging == true do
  1338. wait(2)
  1339. GroundWave1()
  1340. wait(2)
  1341. end
  1342. end)()]]--
  1343.  
  1344. spawn(function()
  1345. while rs:wait() do
  1346. if p.Transparency >= 1 then p:Destroy() break end
  1347. p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
  1348. p.Transparency = p.Transparency+0.01
  1349. end
  1350. end)
  1351. wait(.3)
  1352. until Charging == false
  1353. end
  1354.  
  1355.  
  1356. spawn(function()
  1357. while wait(.01)
  1358. do
  1359. FDebris()
  1360. end
  1361. end)
  1362.  
  1363.  
  1364.  
  1365. FloatPart = function()
  1366. local Part = Instance.new('Part',Torso)
  1367. Part.CFrame = CFrame.new(Torso.CFrame.X,workspace.Base.CFrame.Y+1,Torso.CFrame.Z) * CFrame.fromEulerAnglesXYZ(86.4,0,87)
  1368. Part.Anchored = true
  1369. Part.Material = 'Neon'
  1370. Part.CanCollide = false
  1371. Part.BrickColor = BrickColor.new("Royal purple")
  1372. local Mesh = Instance.new('SpecialMesh',Part)
  1373. Mesh.Scale = Vector3.new(4,4,.2)
  1374. Mesh.MeshId = 'http://www.roblox.com/asset/?id=3270017'
  1375. Mesh.VertexColor = Vector3.new(0,170,255)
  1376. spawn(function()
  1377. for i = 1,30 do
  1378. Mesh.Scale = Mesh.Scale + Vector3.new(.04,.04,0)
  1379. Part.Transparency = Part.Transparency + .035
  1380. game["Run Service"].RenderStepped:wait()
  1381. end
  1382. Part:Destroy()
  1383. end)
  1384. end;
  1385.  
  1386. DubPart = function()
  1387. local Part = Instance.new('Part',Torso)
  1388. Part.CFrame = CFrame.new(Torso.CFrame.X,workspace.Base.CFrame.Y+1,Torso.CFrame.Z) * CFrame.fromEulerAnglesXYZ(86.4,0,87)
  1389. Part.Anchored = true
  1390. Part.CanCollide = false
  1391. Part.Material = 'Neon'
  1392. Part.BrickColor = BrickColor.new(SecondaryColor)
  1393. local Mesh = Instance.new('SpecialMesh',Part)
  1394. Mesh.Scale = Vector3.new(7,7,.2)
  1395. Mesh.MeshId = 'http://www.roblox.com/asset/?id=3270017'
  1396. Mesh.VertexColor = Vector3.new(0,170,255)
  1397. spawn(function()
  1398. for i = 1,30 do
  1399. Mesh.Scale = Mesh.Scale + Vector3.new(.04,.04,0)
  1400. Part.Transparency = Part.Transparency + .035
  1401. game["Run Service"].RenderStepped:wait()
  1402. end
  1403. Part:Destroy()
  1404. end)
  1405. end;
  1406.  
  1407. Fade = function(Item,t)
  1408. spawn(function()
  1409. for i = 1,20 do
  1410. Item.Transparency = Item.Transparency + .05
  1411. if t then
  1412. wait(t)
  1413. else
  1414. wait()
  1415. end
  1416. end
  1417. Item:Destroy()
  1418. end)
  1419. end
  1420.  
  1421. Particle = function(PrimaryColor)
  1422. local Part = Instance.new('Part',Torso)
  1423. Part.BrickColor = BrickColor.new(PrimaryColor)
  1424. Part.Anchored = true
  1425. Part.Transparency = .3
  1426. Part.CanCollide = false
  1427. Part.CFrame = Torso.CFrame * CFrame.new(math.random(-10,10),math.random(-15,15),math.random(-10,10)) * CFrame.fromEulerAnglesXYZ(math.random(),math.random(),math.random())
  1428. local Mesh = Instance.new('BlockMesh',Part)
  1429. Mesh.Scale = Vector3.new(.05,.1,.1)
  1430. spawn(function()
  1431. for i = 1,40 do
  1432. Part.Transparency = Part.Transparency + .0125
  1433. Part.CFrame = Part.CFrame * CFrame.new(0,-.07,0)
  1434. game["Run Service"].RenderStepped:wait()
  1435. end
  1436. Part:Destroy()
  1437. end)
  1438. end;
  1439.  
  1440. --[[spawn(function()
  1441. while wait() do
  1442. wait(.05)
  1443. FloatPart()
  1444. wait(.08)
  1445. FloatPart()
  1446. wait(.05)
  1447. DubPart()
  1448. wait(.08)
  1449. end
  1450. end)]]
  1451.  
  1452. game["Run Service"].RenderStepped:connect(function(_)
  1453. Particle("Royale purple")
  1454. Particle("Really black")
  1455. Particle("Royal purple")
  1456. --Character['HumanoidRootPart'].C1 = Character['HumanoidRootPart'].C1 * CFrame.new(0,Height+math.sin(tick())/150,0)
  1457. end)
  1458.  
  1459.  
  1460.  
  1461.  
  1462.  
  1463.  
  1464.  
  1465.  
  1466.  
  1467.  
  1468.  
  1469.  
  1470.  
  1471.  
  1472.  
  1473.  
  1474. function FindNearestTorso(Position,Distance,SinglePlayer)
  1475. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1476. local List = {}
  1477. for i,v in pairs(workspace:GetChildren())do
  1478. if v:IsA("Model")then
  1479. if v:findFirstChild("Torso")then
  1480. if v ~= char then
  1481. if(v.Torso.Position -Position).magnitude <= Distance then
  1482. table.insert(List,v)
  1483. end
  1484. end
  1485. end
  1486. end
  1487. end
  1488. return List
  1489. end
  1490.  
  1491.  
  1492.  
  1493.  
  1494. vt = Vector3.new
  1495.  
  1496.  
  1497.  
  1498. local player = game.Players.LocalPlayer
  1499. local pchar = player.Character
  1500. local mouse = player:GetMouse()
  1501. local cam = workspace.CurrentCamera
  1502.  
  1503. local rad = math.rad
  1504. bodyparts = {}
  1505. local keysDown = {}
  1506. local flySpeed = 0
  1507. local MAX_FLY_SPEED = 150
  1508.  
  1509. local canFly = false
  1510. local flyToggled = false
  1511.  
  1512. local forward, side = 0, 0
  1513. local lastForward, lastSide = 0, 0
  1514.  
  1515. local floatBP = Instance.new("BodyPosition")
  1516. floatBP.maxForce = Vector3.new(0, math.huge, 0)
  1517. local flyBV = Instance.new("BodyVelocity")
  1518. flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9)
  1519. local turnBG = Instance.new("BodyGyro")
  1520. turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  1521.  
  1522. mouse.KeyDown:connect(function(key)
  1523. keysDown[key] = true
  1524.  
  1525. if key == "f" then
  1526. flyToggled = not flyToggled
  1527.  
  1528. if not flyToggled then
  1529. stanceToggle = "Normal"
  1530. floatBP.Parent = nil
  1531. flyBV.Parent = nil
  1532. turnBG.Parent = nil
  1533. root.Velocity = Vector3.new()
  1534. pchar.Humanoid.PlatformStand = false
  1535. end
  1536. end
  1537.  
  1538. end)
  1539. mouse.KeyUp:connect(function(key)
  1540. keysDown[key] = nil
  1541. end)
  1542.  
  1543. local function updateFly()
  1544.  
  1545.  
  1546.  
  1547.  
  1548. if not flyToggled then return end
  1549.  
  1550. lastForward = forward
  1551. lastSide = side
  1552.  
  1553. forward = 0
  1554. side = 0
  1555.  
  1556. if keysDown.w then
  1557. forward = forward + 1
  1558. end
  1559. if keysDown.s then
  1560. forward = forward - 1
  1561. end
  1562. if keysDown.a then
  1563. side = side - 1
  1564. end
  1565. if keysDown.d then
  1566. side = side + 1
  1567. end
  1568.  
  1569. canFly = (forward ~= 0 or side ~= 0)
  1570.  
  1571. if canFly then
  1572. stanceToggle = "Floating"
  1573. turnBG.Parent = root
  1574. floatBP.Parent = nil
  1575. flyBV.Parent = root
  1576.  
  1577. flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED)
  1578. if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end
  1579. else
  1580. floatBP.position = root.Position
  1581. floatBP.Parent = root
  1582.  
  1583. flySpeed = flySpeed - 1
  1584. if flySpeed < 0 then flySpeed = 0 end
  1585. end
  1586.  
  1587. local camCF = cam.CoordinateFrame
  1588. local in_forward = canFly and forward or lastForward
  1589. local in_side = canFly and side or lastSide
  1590.  
  1591. flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side,in_forward * 0.2, 0).p) - camCF.p) * flySpeed
  1592.  
  1593. turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0,0)
  1594. end
  1595.  
  1596. game:service'RunService'.RenderStepped:connect(function()
  1597. if flyToggled then
  1598. pchar.Humanoid.PlatformStand = true
  1599. end
  1600. updateFly()
  1601. end)
  1602.  
  1603.  
  1604.  
  1605. mouse.KeyDown:connect(function(key)
  1606. if key == "b" then
  1607. hum.WalkSpeed = 0
  1608. if Debounces.CanAttack == true then
  1609. Debounces.CanAttack = false
  1610. Debounces.NoIdl = true
  1611. Debounces.on = true
  1612. v = Instance.new("Sound")
  1613. v.SoundId = "http://www.roblox.com/asset/?id=753551986"
  1614. v.Parent = char
  1615. v.Looped = false
  1616. v.Pitch = 1
  1617. v.Volume = 3000
  1618. wait(0.01)
  1619. v:Play()
  1620. wait()
  1621. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(75), 0, math.rad(30)), 0.1)
  1622. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(75), 0, math.rad(-30)), 0.1)
  1623. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-20), math.rad(0), 0), 0.1)
  1624. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.1)
  1625. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(30), 0, math.rad(-5)), 0.1)
  1626. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(30), 0, math.rad(5)), 0.1)
  1627. if Debounces.on == false then
  1628. end
  1629. wait()
  1630. end
  1631. wait()
  1632.  
  1633.  
  1634. local function Shockwave7()
  1635. local ENERGY = Instance.new("Part", Char)
  1636. ENERGY.Name = "ENERGY"
  1637. ENERGY.CanCollide = false
  1638. ENERGY.BrickColor = BrickColor.new("Really black")
  1639. ENERGY.Transparency = 0.2
  1640. ENERGY.TopSurface = 0
  1641. ENERGY.BottomSurface = 0
  1642. ENERGY.Anchored = true
  1643. local cm = Instance.new("CylinderMesh", ENERGY)
  1644. cm.Scale = Vector3.new(1, 20, 1)
  1645. ENERGY.Size = Vector3.new(5, 20, 5)
  1646. ENERGY.CFrame = char.Torso.CFrame
  1647. ENERGY.Touched:connect(function(hit)
  1648. if hit.Parent:findFirstChild("Humanoid") and hit.Parent:findFirstChild("Torso") then
  1649. local Occlude = true
  1650. local NotOccludes = {
  1651. char.Name;
  1652. "Wings";
  1653. "Scythe";
  1654. "Thingy";
  1655. "Thingy2"; -- put all of the names in a table pls
  1656. }
  1657. for i,v in pairs(NotOccludes) do
  1658. if hit.Parent.Name == v then
  1659. Occlude = false
  1660. end
  1661. end
  1662. --if hit.Parent.Name ~= char.Name and hit.Name ~= "Wings" and hit.Name ~= "Scythe" and hit.Name ~= "Thingy" and hit.Name ~= "Thingy2" and hit.Parent.Name ~= "Wings" and hit.Parent.Name ~= "Scythe" and hit.Parent.Name ~= "Thingy" and hit.Parent.Name ~= "Thingy2" then
  1663. if Occlude then
  1664. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 9999999999999999999999999999999999999999999999999999999999999999999999999999999999
  1665. hit.Parent:findFirstChild("Torso").Velocity = hit.Parent:findFirstChild("Torso").CFrame.lookVector * 220
  1666. end
  1667. end
  1668. end)
  1669. for i = 1, 50 do
  1670. ENERGY.CFrame = char.Torso.CFrame
  1671. ENERGY.Transparency = ENERGY.Transparency + 0.012
  1672. ENERGY.Size = ENERGY.Size + Vector3.new(0.2, 0, 0.2)
  1673. wait()
  1674. end
  1675. ENERGY:Destroy()
  1676. end
  1677. Shockwave7()
  1678.  
  1679.  
  1680. pt=Instance.new('Part',torso)
  1681. pt.Anchored=true
  1682. pt.CanCollide=false
  1683. pt.Locked = true
  1684. pt.FormFactor='Custom'
  1685. pt.Size=Vector3.new(1,1,1)
  1686. pt.CFrame=root.CFrame*CFrame.new(0,-1,0)
  1687. pt.Transparency=.6
  1688. pt.BrickColor=BrickColor.new('Royal purple')
  1689. msh=Instance.new('SpecialMesh',pt)
  1690. msh.MeshId='http://www.roblox.com/asset/?id=20329976'
  1691. msh.Scale=Vector3.new(8,4,8)
  1692. pt2=pt:clone()
  1693. pt2.Parent = torso
  1694. pt2.CFrame=root.CFrame*CFrame.new(0,-1,0)
  1695. pt2.BrickColor=BrickColor.new("Really black")
  1696. msh2=msh:clone()
  1697. msh2.Parent=pt2
  1698. msh2.Scale=Vector3.new(10,5,10)
  1699.  
  1700. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  1701. bl = Instance.new("Part", char)
  1702. bl.Locked = true
  1703. bl.Name = "Shell"
  1704. bl.BrickColor = BrickColor.new("Royal purple")
  1705. bl.Anchored = true
  1706. bl.CanCollide = false
  1707. bl.Transparency = 0
  1708. bl.Reflectance = 0
  1709. bl.BottomSurface = 0
  1710. bl.TopSurface = 0
  1711. bl.Shape = 0
  1712. blm = Instance.new("SpecialMesh",bl)
  1713. blm.MeshType = "Sphere"
  1714. blm.Scale = Vector3.new(1,1,1)
  1715. blm.MeshId = "rbxassetid://9982590"
  1716.  
  1717. coroutine.resume(coroutine.create(function()
  1718. for i=1, math.huge, 4 do
  1719. rs:wait()
  1720. bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  1721. blm.Scale = blm.Scale + Vector3.new(0.1, 0.1, 0.1)
  1722. bl.Transparency = bl.Transparency + 0.005
  1723. pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0)
  1724. pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0)
  1725. msh.Scale = msh.Scale + Vector3.new(0.05,0,0.05)
  1726. msh2.Scale = msh2.Scale + Vector3.new(0.05,0,0.05)
  1727. end
  1728. end))
  1729.  
  1730. for i = 1, 15 do
  1731. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  1732. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  1733. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  1734. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  1735. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  1736. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1737. if Debounces.on == false then
  1738. break
  1739. end
  1740. wait()
  1741. end
  1742. for i = 1, 15 do
  1743. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  1744. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  1745. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  1746. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  1747. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1748. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  1749. if Debounces.on == false then
  1750. break
  1751. end
  1752. wait()
  1753. end
  1754. for i = 1, 15 do
  1755. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  1756. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  1757. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  1758. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  1759. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  1760. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1761. if Debounces.on == false then
  1762. break
  1763. end
  1764. wait()
  1765. end
  1766. for i = 1, 15 do
  1767. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  1768. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  1769. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  1770. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  1771. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1772. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  1773. if Debounces.on == false then
  1774. break
  1775. end
  1776. wait()
  1777. end
  1778. for i = 1, 15 do
  1779. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  1780. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  1781. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  1782. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  1783. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  1784. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1785. if Debounces.on == false then
  1786. break
  1787. end
  1788. wait()
  1789. end
  1790. for i = 1, 10 do
  1791. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  1792. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  1793. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  1794. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  1795. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1796. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  1797. if Debounces.on == false then
  1798. break
  1799. end
  1800. wait()
  1801. end
  1802. wait(1.4)
  1803. Debounces.NoIdl = false
  1804. hum.WalkSpeed = 5
  1805. Debounces.on = false
  1806. wait()
  1807. if Debounces.CanAttack == false then
  1808. Debounces.CanAttack = true
  1809. v:Destroy()
  1810. bl:Destroy()
  1811. blm:Destroy()
  1812. pt:Destroy()
  1813. pt2:Destroy()
  1814. msh:Destroy()
  1815. msh2:Destroy()
  1816. end
  1817. end
  1818. end)
  1819.  
  1820.  
  1821.  
  1822.  
  1823.  
  1824. local grabbed = false
  1825. local cf = CFrame.new
  1826. local mr = math.rad
  1827. local angles = CFrame.Angles
  1828. local ud = UDim2.new
  1829. local c3 = Color3.new
  1830. local NeckCF = cf(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  1831. local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  1832. local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0)
  1833. local LHCF = (CFrame.fromEulerAnglesXYZ(0, -1.6, 0))
  1834.  
  1835. clerp = function(a, b, t)
  1836. return a:lerp(b, t)
  1837. end
  1838.  
  1839. local RbxUtility = LoadLibrary("RbxUtility")
  1840. local Create = RbxUtility.Create
  1841. RemoveOutlines = function(part)
  1842. part.TopSurface = 10
  1843. end
  1844.  
  1845. CreatePart = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  1846. local Part = Create("Part")({Parent = Parent, Reflectance = Reflectance, Transparency = Transparency, CanCollide = false, Locked = true, BrickColor = BrickColor.new(tostring(BColor)), Name = Name, Size = Size, Material = Material})
  1847. RemoveOutlines(Part)
  1848. return Part
  1849. end
  1850.  
  1851. CreateMesh = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  1852. local Msh = Create(Mesh)({Parent = Part, Offset = OffSet, Scale = Scale})
  1853. if Mesh == "SpecialMesh" then
  1854. Msh.MeshType = MeshType
  1855. Msh.MeshId = MeshId
  1856. end
  1857. return Msh
  1858. end
  1859.  
  1860.  
  1861.  
  1862.  
  1863.  
  1864.  
  1865.  
  1866. ArtificialHB = Instance.new("BindableEvent", script)
  1867. ArtificialHB.Name = "Heartbeat"
  1868. script:WaitForChild("Heartbeat")
  1869. frame = 0.033333333333333
  1870. tf = 0
  1871. allowframeloss = false
  1872. tossremainder = false
  1873. lastframe = tick()
  1874. script.Heartbeat:Fire()
  1875. game:GetService("RunService").Heartbeat:connect(function(s, p)
  1876. tf = tf + s
  1877. if frame <= tf then
  1878. if allowframeloss then
  1879. script.Heartbeat:Fire()
  1880. lastframe = tick()
  1881. else
  1882. for i = 1, math.floor(tf / frame) do
  1883. script.Heartbeat:Fire()
  1884. end
  1885. lastframe = tick()
  1886. end
  1887. if tossremainder then
  1888. tf = 0
  1889. else
  1890. tf = tf - frame * math.floor(tf / frame)
  1891. end
  1892. end
  1893. end
  1894. )
  1895. swait = function(num)
  1896. if num == 0 or num == nil then
  1897. ArtificialHB.Event:wait()
  1898. else
  1899. for i = 0, num do
  1900. ArtificialHB.Event:wait()
  1901. end
  1902. end
  1903. end
  1904.  
  1905.  
  1906.  
  1907.  
  1908.  
  1909.  
  1910.  
  1911.  
  1912.  
  1913. CreateWeld = function(Parent, Part0, Part1, C0, C1)
  1914. local Weld = Create("Weld")({Parent = Parent, Part0 = Part0, Part1 = Part1, C0 = C0, C1 = C1})
  1915. return Weld
  1916. end
  1917.  
  1918. rayCast = function(Position, Direction, Range, Ignore)
  1919. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  1920. end
  1921.  
  1922. CreateSound = function(id, par, vol, pit)
  1923. coroutine.resume(coroutine.create(function()
  1924. local sou = Instance.new("Sound", par or workspace)
  1925. sou.Volume = vol
  1926. sou.Pitch = pit or 1
  1927. sou.SoundId = id
  1928. swait()
  1929. sou:play()
  1930. game:GetService("Debris"):AddItem(sou, 6)
  1931. end
  1932. ))
  1933. end
  1934.  
  1935. local getclosest = function(obj, distance)
  1936. local last, lastx = distance + 1, nil
  1937. for i,v in pairs(workspace:GetChildren()) do
  1938. if v:IsA("Model") and v ~= char and v:findFirstChild("Humanoid") and v:findFirstChild("Torso") and v:findFirstChild("Humanoid").Health > 0 then
  1939. local t = v.Torso
  1940. local dist = t.Position - obj.Position.magnitude
  1941. if dist <= distance and dist < last then
  1942. last = dist
  1943. lastx = v
  1944. end
  1945. end
  1946. end
  1947. return lastx
  1948. end
  1949.  
  1950. Damagefunc = function(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  1951. if hit.Parent == nil then
  1952. return
  1953. end
  1954. local h = hit.Parent:FindFirstChild("Humanoid")
  1955. for _,v in pairs(hit.Parent:children()) do
  1956. if v:IsA("Humanoid") then
  1957. h = v
  1958. end
  1959. end
  1960. if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  1961. if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
  1962. return
  1963. end
  1964. local c = Create("ObjectValue")({Name = "creator", Value = game:service("Players").LocalPlayer, Parent = h})
  1965. game:GetService("Debris"):AddItem(c, 0.5)
  1966. if HitSound ~= nil and HitPitch ~= nil then
  1967. CreateSound(HitSound, hit, 1, HitPitch)
  1968. end
  1969. local Damage = math.random(minim, maxim)
  1970. local blocked = false
  1971. local block = hit.Parent:findFirstChild("Block")
  1972. if block ~= nil and block.className == "IntValue" and block.Value > 0 then
  1973. blocked = true
  1974. block.Value = block.Value - 1
  1975. print(block.Value)
  1976. end
  1977. if blocked == false then
  1978. h.Health = h.Health - Damage
  1979. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  1980. else
  1981. h.Health = h.Health - Damage / 2
  1982. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  1983. end
  1984. if Type == "Knockdown" then
  1985. local hum = hit.Parent.Humanoid
  1986. hum.PlatformStand = true
  1987. coroutine.resume(coroutine.create(function(HHumanoid)
  1988. swait(1)
  1989. HHumanoid.PlatformStand = false
  1990. end
  1991. ), hum)
  1992. local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit
  1993. local bodvol = Create("BodyVelocity")({velocity = angle * knockback, P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
  1994. local rl = Create("BodyAngularVelocity")({P = 3000, maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000, angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), Parent = hit})
  1995. game:GetService("Debris"):AddItem(bodvol, 0.5)
  1996. game:GetService("Debris"):AddItem(rl, 0.5)
  1997. else
  1998. do
  1999. if Type == "Debuff" then
  2000. print'hi'
  2001. else
  2002. if Type == "Up" then
  2003. local bodyVelocity = Create("BodyVelocity")({velocity = vt(0, 20, 0), P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
  2004. game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
  2005. else
  2006. do
  2007. if Type == "DarkUp" then
  2008. coroutine.resume(coroutine.create(function()
  2009. for i = 0, 1, 0.1 do
  2010. swait()
  2011. BlockEffect(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, 0.08, 1)
  2012. end
  2013. end
  2014. ))
  2015. local bodyVelocity = Create("BodyVelocity")({velocity = vt(0, 20, 0), P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
  2016. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  2017. else
  2018. do
  2019. if Type == "Snare" then
  2020. local bp = Create("BodyPosition")({P = 2000, D = 100, maxForce = Vector3.new(math.huge, math.huge, math.huge), position = hit.Parent.Torso.Position, Parent = hit.Parent.Torso})
  2021. game:GetService("Debris"):AddItem(bp, 1)
  2022. else
  2023. do
  2024. if Type == "Freeze" then
  2025. local BodPos = Create("BodyPosition")({P = 50000, D = 1000, maxForce = Vector3.new(math.huge, math.huge, math.huge), position = hit.Parent.Torso.Position, Parent = hit.Parent.Torso})
  2026. local BodGy = Create("BodyGyro")({maxTorque = Vector3.new(400000, 400000, 400000) * math.huge, P = 20000, Parent = hit.Parent.Torso, cframe = hit.Parent.Torso.CFrame})
  2027. hit.Parent.Torso.Anchored = true
  2028. coroutine.resume(coroutine.create(function(Part)
  2029. swait(1.5)
  2030. Part.Anchored = false
  2031. end), hit.Parent.Torso)
  2032. game:GetService("Debris"):AddItem(BodPos, 3)
  2033. game:GetService("Debris"):AddItem(BodGy, 3)
  2034. end
  2035. do
  2036. local debounce = Create("BoolValue")({Name = "DebounceHit", Parent = hit.Parent, Value = true})
  2037. game:GetService("Debris"):AddItem(debounce, Delay)
  2038. c = Instance.new("ObjectValue")
  2039. c.Name = "creator"
  2040. c.Value = Player
  2041. c.Parent = h
  2042. game:GetService("Debris"):AddItem(c, 0.5)
  2043. end
  2044. end
  2045. end
  2046. end
  2047. end
  2048. end
  2049. end
  2050. end
  2051. end
  2052. end
  2053. end
  2054. end
  2055.  
  2056. ShowDamage = function(Pos, Text, Time, Color)
  2057. local Rate = 0.033333333333333
  2058. if not Pos then
  2059. local Pos = Vector3.new(0, 0, 0)
  2060. end
  2061. local Text = Text or ""
  2062. local Time = Time or 2
  2063. if not Color then
  2064. local Color = Color3.new(1, 0, 1)
  2065. end
  2066. local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", vt(0, 0, 0))
  2067. EffectPart.Anchored = true
  2068. local BillboardGui = Create("BillboardGui")({Size = UDim2.new(3, 0, 3, 0), Adornee = EffectPart, Parent = EffectPart})
  2069. local TextLabel = Create("TextLabel")({BackgroundTransparency = 1, Size = UDim2.new(1, 0, 1, 0), Text = Text, TextColor3 = Color, TextScaled = true, Font = Enum.Font.ArialBold, Parent = BillboardGui})
  2070. game.Debris:AddItem(EffectPart, Time + 0.1)
  2071. EffectPart.Parent = game:GetService("Workspace")
  2072. delay(0, function()
  2073. local Frames = Time / Rate
  2074. for Frame = 1, Frames do
  2075. wait(Rate)
  2076. local Percent = Frame / Frames
  2077. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  2078. TextLabel.TextTransparency = Percent
  2079. end
  2080. if EffectPart and EffectPart.Parent then
  2081. EffectPart:Destroy()
  2082. end
  2083. end
  2084. )
  2085. end
  2086.  
  2087. MagniDamage = function(Part, magni, mindam, maxdam, knock, Type)
  2088. for _,c in pairs(workspace:children()) do
  2089. local hum = c:findFirstChild("Humanoid")
  2090. if hum ~= nil then
  2091. local head = c:findFirstChild("Torso")
  2092. if head ~= nil then
  2093. local targ = head.Position - Part.Position
  2094. local mag = targ.magnitude
  2095. if mag <= magni and c.Name ~= Player.Name then
  2096. Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "http://www.roblox.com/asset/?id=231917784", 1)
  2097. end
  2098. end
  2099. end
  2100. end
  2101. end
  2102.  
  2103.  
  2104.  
  2105.  
  2106.  
  2107. local effect = Instance.new("Model", Char)
  2108. effect.Name = "Effects"
  2109.  
  2110.  
  2111.  
  2112.  
  2113.  
  2114. BlockEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  2115. local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  2116. prt.Anchored = true
  2117. prt.CFrame = cframe
  2118. local msh = CreateMesh("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  2119. game:GetService("Debris"):AddItem(prt, 10)
  2120. if Type == 1 or Type == nil then
  2121. table.insert(Effects, {prt, "Block1", delay, x3, y3, z3, msh})
  2122. else
  2123. if Type == 2 then
  2124. table.insert(Effects, {prt, "Block2", delay, x3, y3, z3, msh})
  2125. end
  2126. end
  2127. end
  2128.  
  2129.  
  2130.  
  2131.  
  2132. WaveEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  2133. local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  2134. prt.Anchored = true
  2135. prt.CFrame = cframe
  2136. local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  2137. game:GetService("Debris"):AddItem(prt, 10)
  2138. table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh})
  2139. end
  2140.  
  2141.  
  2142.  
  2143. local grabbing = false
  2144. WindFloor = function()
  2145.  
  2146. end
  2147.  
  2148.  
  2149.  
  2150. bc = BrickColor.new
  2151. function WindFloor2()
  2152. local shur = Instance.new("Part",char)
  2153. local gahd = Instance.new("Sound",shur)
  2154. gahd.SoundId = "rbxassetid://402981977"
  2155. gahd.Volume = 5
  2156. gahd.Pitch = 0.75
  2157. gahd:Play()
  2158. shur.Transparency = 1
  2159. shur.Material = "Neon"
  2160. shur.BrickColor = bc("Royal purple")
  2161. shur.Anchored = true
  2162. shur.CFrame = mouse.Hit
  2163. shur.Rotation = vt(0,math.random(-500,500),0)
  2164. shur.Size = vt(1,0.2,1)
  2165. shur.CanCollide = false
  2166. local dec = Instance.new("Decal",shur)
  2167. dec.Texture = symbolimg
  2168. dec.Face = "Top"
  2169. local dec2 = dec:Clone()
  2170. dec2.Parent = shur
  2171. dec2.Face = "Bottom"
  2172. local Meshshur = Instance.new("CylinderMesh",shur)
  2173. Meshshur.Scale = vt(0,1,0)
  2174. local value1 = 1*2.25
  2175. for i = 0, 50 do
  2176. Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
  2177. value1 = value1 - 0.015*2.25
  2178. wait(0)
  2179. end
  2180. local spart = Instance.new("Part",char)
  2181. local tick = Instance.new("Sound",spart)
  2182. tick.SoundId = "rbxassetid://414516914"
  2183. tick.Volume = 2.5
  2184. tick.Pitch = 0.45
  2185. tick:Play()
  2186. spart.Size = vt(1,1,1)
  2187. spart.BrickColor = BrickColor.new("Royal purple")
  2188. spart.Transparency = 0.1
  2189. spart.Anchored = true
  2190. spart.CanCollide = false
  2191. spart.CFrame = shur.CFrame + vt(0,2.5,0)
  2192. local expld = Instance.new("Explosion", spart)
  2193. expld.BlastRadius = 27.5
  2194. expld.Position = spart.Position
  2195. local mesh = Instance.new("SpecialMesh",spart)
  2196. mesh.MeshType = "FileMesh"
  2197. mesh.Scale = vt(1,0.01,1)
  2198. mesh.MeshId = "http://www.roblox.com/asset/?id=102638417"
  2199. local parz = spart:Clone()
  2200. local mshe = parz.Mesh
  2201. mshe.MeshId = "http://www.roblox.com/asset/?id=1051557"
  2202. parz.CFrame = spart.CFrame
  2203. parz.Parent = char
  2204. local par2 = spart:Clone()
  2205. local msh = par2.Mesh
  2206. par2.Mesh.MeshType = "Sphere"
  2207. par2.Material = "Neon"
  2208. par2.CFrame = spart.CFrame
  2209. par2.BrickColor = BrickColor.new("Royal purple")
  2210. par2.Parent = char
  2211. local par3 = spart:Clone()
  2212. local msh3 = par2.Mesh
  2213. msh3.Scale = vt(15,0,15)
  2214. par3.Mesh.MeshType = "Sphere"
  2215. par3.Material = "Neon"
  2216. par3.CFrame = spart.CFrame
  2217. par3.BrickColor = BrickColor.new("Royal purple")
  2218. par3.Parent = char
  2219. for i = 0, 150 do
  2220. spart.Transparency = spart.Transparency + 0.01
  2221. mesh.Scale = mesh.Scale + vt(2.25,0.15,2.25)
  2222. spart.Position = spart.Position
  2223. spart.CFrame = spart.CFrame*CFrame.Angles(0,0.5,0)
  2224. par2.Transparency = par2.Transparency + 0.01
  2225. msh.Scale = msh.Scale + vt(1.5/1.25,1.5/1.25,1.5/1.25)
  2226. par2.Position = par2.Position
  2227. par2.CFrame = par2.CFrame*CFrame.Angles(0,-0.5,0)
  2228. par3.Transparency = par2.Transparency + 0.05
  2229. msh3.Scale = msh3.Scale + vt(-0.5,50/1.25,-0.5)
  2230. par3.Position = par2.Position
  2231. par3.CFrame = par2.CFrame*CFrame.Angles(0,-0.5,0)
  2232. parz.Transparency = par2.Transparency + 0.01
  2233. mshe.Scale = msh.Scale + vt(4,1,4)
  2234. parz.Position = parz.Position
  2235. parz.CFrame = parz.CFrame*CFrame.Angles(0,-0.5,0)
  2236. wait(0)
  2237. end
  2238. for i = 0, 100 do
  2239. dec.Transparency = dec.Transparency + 0.015
  2240. dec2.Transparency = dec.Transparency
  2241. Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
  2242. value1 = value1 - 0.015*2.25
  2243. wait(0)
  2244. end
  2245. shur:Destroy()
  2246. par2:Destroy()
  2247. spart:Destroy()
  2248. end
  2249.  
  2250.  
  2251.  
  2252.  
  2253.  
  2254.  
  2255.  
  2256. function BlastStorm()
  2257.  
  2258. local lag = Instance.new("Sound", workspace)
  2259. lag.SoundId = "rbxassetid://752783199"
  2260. lag.Volume = 20000
  2261. lag.Pitch = 1
  2262. lag:Play()
  2263. wait(0)
  2264. local ff = Instance.new("ForceField",char)
  2265. local shur = Instance.new("Part",char)
  2266. local gahd = Instance.new("Sound",char)
  2267. gahd.SoundId = "rbxassetid://402981977"
  2268. gahd.Volume = 2.5
  2269. gahd.Pitch = 0.6
  2270. gahd:Play()
  2271. shur.Transparency = 1
  2272. shur.Material = "Neon"
  2273. shur.BrickColor = bc("Royal purple")
  2274. shur.Anchored = true
  2275. shur.CFrame = mouse.Hit
  2276. shur.Size = vt(1,0.2,1)
  2277. shur.CanCollide = false
  2278. local dec = Instance.new("Decal",shur)
  2279. dec.Texture = symbolimg
  2280. dec.Face = "Top"
  2281. local dec2 = dec:Clone()
  2282. dec2.Parent = shur
  2283. dec2.Face = "Bottom"
  2284. local Meshshur = Instance.new("CylinderMesh",shur)
  2285. Meshshur.Scale = vt(0,1,0)
  2286. local value1 = 1*12.5
  2287. for i = 0, 50 do
  2288. shur.CFrame = torso.CFrame + vt(0,-2.5,0)
  2289. Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
  2290. value1 = value1 - 0.015*12.5
  2291. wait(0)
  2292. end
  2293.  
  2294. wait(0)
  2295. local spart = Instance.new("Part",char)
  2296. local tick = Instance.new("Sound",char)
  2297. tick.SoundId = "rbxassetid://414516914"
  2298. tick.Volume = 2.5
  2299. tick.Pitch = 0.4
  2300. tick:Play()
  2301. local tickz = Instance.new("Sound",char)
  2302. tickz.SoundId = "rbxassetid://435742675"
  2303. tickz.Volume = 1
  2304. tickz.Pitch = 1
  2305. tickz:Play()
  2306. local tickr = Instance.new("Sound",char)
  2307. tickr.SoundId = "rbxassetid://435742675"
  2308. tickr.Volume = 2.5
  2309. tickr.Pitch = 0.5
  2310. tickr:Play()
  2311. local tickel = Instance.new("Sound",char)
  2312. tickel.SoundId = "rbxassetid://2248511"
  2313. tickel.Volume = 3
  2314. tickel.Pitch = 0.2
  2315. tickel:Play()
  2316. spart.Size = vt(1,1,1)
  2317. spart.BrickColor = BrickColor.new("Royal purple")
  2318. spart.Transparency = 0.1
  2319. spart.Anchored = true
  2320. spart.CanCollide = false
  2321. spart.CFrame = mouse.Hit
  2322. local expld = Instance.new("Explosion", spart)
  2323. expld.BlastRadius = 500000
  2324. expld.Position = spart.Position
  2325. local mesh = Instance.new("SpecialMesh",spart)
  2326. mesh.MeshType = "FileMesh"
  2327. mesh.Scale = vt(1,0.01,1)
  2328. mesh.MeshId = "http://www.roblox.com/asset/?id=102638417"
  2329. local parz = spart:Clone()
  2330. local mshe = parz.Mesh
  2331. mshe.MeshId = "http://www.roblox.com/asset/?id=1051557"
  2332. parz.CFrame = spart.CFrame
  2333. parz.Parent = char
  2334. local par2 = spart:Clone()
  2335. local msh = par2.Mesh
  2336. par2.Mesh.MeshType = "Sphere"
  2337. par2.Material = "Neon"
  2338. par2.CFrame = spart.CFrame
  2339. par2.BrickColor = BrickColor.new("Royal purple")
  2340. par2.Parent = char
  2341. for i = 0, 200 do
  2342. spart.Transparency = spart.Transparency + 0.005
  2343. mesh.Scale = mesh.Scale + vt(10,1,10)
  2344. spart.Position = spart.Position
  2345. spart.CFrame = spart.CFrame*CFrame.Angles(0,0.5,0)
  2346. par2.Transparency = par2.Transparency + 0.005
  2347. msh.Scale = msh.Scale + vt(5/1.25,1000/1.25,5/1.25)
  2348. par2.Position = par2.Position
  2349. par2.CFrame = par2.CFrame*CFrame.Angles(0,-0.5,0)
  2350. parz.Transparency = par2.Transparency + 0.005
  2351. mshe.Scale = msh.Scale + vt(6,1,6)
  2352. parz.Position = parz.Position
  2353. parz.CFrame = parz.CFrame*CFrame.Angles(0,-0.5,0)
  2354. wait(0)
  2355. end
  2356. ff:Destroy()
  2357. for i = 0, 100 do
  2358. dec.Transparency = dec.Transparency + 0.015
  2359. dec2.Transparency = dec.Transparency
  2360. Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
  2361. value1 = value1 - 0.015*12.5
  2362. wait(0)
  2363. end
  2364. shur:Destroy()
  2365. par2:Destroy()
  2366. spart:Destroy()
  2367. tick:Destroy()
  2368. tickr:Destroy()
  2369. tickz:Destroy()
  2370. tickel:Destroy()
  2371. end
  2372.  
  2373.  
  2374.  
  2375.  
  2376.  
  2377.  
  2378.  
  2379.  
  2380. local maincolor = Color3.new(170/255,0/255,255/255)
  2381.  
  2382.  
  2383.  
  2384. function noobyisscripter()
  2385. local hitted = false
  2386. local valuesize = 5
  2387. local lb = Instance.new("Part")
  2388. lb.Parent = char
  2389. lb.Material = "Neon"
  2390. lb.BrickColor = BrickColor.new(maincolor)
  2391. lb.CanCollide = false
  2392. lb.Shape = "Ball"
  2393. lb.CFrame = char.Torso.CFrame + Vector3.new(0,0.7,0)
  2394. lb.Anchored = false
  2395. lb.Size = vt(1,1,1)
  2396. local thing = Instance.new("SpecialMesh",lb)
  2397. thing.MeshType = "Sphere"
  2398. local trail = Instance.new("ParticleEmitter",lb)
  2399. trail.Texture = "rbxassetid://296874871"
  2400. trail.LightEmission = 0.95
  2401. trail.Color = ColorSequence.new(maincolor)
  2402. trail.Rate = 10000
  2403. trail.Lifetime = NumberRange.new(1.5)
  2404. trail.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,1.5,0),NumberSequenceKeypoint.new(1,0,0)})
  2405. trail.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  2406. trail.Speed = NumberRange.new(0,0)
  2407. trail.RotSpeed = NumberRange.new(-500,500)
  2408. local bv = Instance.new("BodyVelocity")
  2409. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  2410. bv.velocity = mouse.Hit.lookVector *100
  2411. bv.Parent = lb
  2412. wait(0.1)
  2413. pewdiepie=lb.Touched:connect(function(hit)
  2414. if hitted == false then
  2415. local sd = Instance.new("Sound",lb)
  2416. sd.SoundId = "rbxassetid://138210320"
  2417. sd.Volume = 2.5
  2418. sd:Play()
  2419. hitted = true
  2420. trail.Rate = 0
  2421. lb.Anchored = true
  2422. local explosion = Instance.new("Explosion",lb)
  2423. explosion.BlastRadius = 10
  2424. explosion.Position = lb.Position
  2425. local ex = Instance.new("ParticleEmitter",lb)
  2426. ex.Texture = "rbxassetid://296874871"
  2427. ex.LightEmission = 0.95
  2428. ex.Color = ColorSequence.new(maincolor)
  2429. ex.Rate = 10000
  2430. ex.Lifetime = NumberRange.new(1.75)
  2431. ex.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,10,0),NumberSequenceKeypoint.new(1,25,0)})
  2432. ex.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  2433. ex.Speed = NumberRange.new(25,45)
  2434. ex.VelocitySpread = 90000
  2435. ex.RotSpeed = NumberRange.new(-500,500)
  2436. for i = 0, 19 do
  2437. wait()
  2438. valuesize = valuesize - 0.25
  2439. thing.Scale = thing.Scale + vt(valuesize,valuesize,valuesize)
  2440. end
  2441. ex.Rate = 0
  2442. for i = 0, 9 do
  2443. wait()
  2444. lb.Transparency = lb.Transparency + 0.1
  2445. end
  2446. wait(5)
  2447. lb:Destroy()
  2448. end
  2449. end)
  2450. end
  2451.  
  2452.  
  2453. mouse.KeyDown:connect(function(key)
  2454. if key == "g" then
  2455. if Debounces.CanAttack == true then
  2456. Debounces.CanAttack = false
  2457. Debounces.on = true
  2458. Debounces.NoIdl = true
  2459. pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5}
  2460. shot1 = Instance.new("Sound",Torso)
  2461. shot1.SoundId = "rbxassetid://200633492"
  2462. shot1.Looped = false
  2463. shot1.Pitch = 3
  2464. shot1.Volume = 400
  2465. shot1:Play()
  2466. Debounces.RPunch = true
  2467. Debounces.LPunch = true
  2468. Debounces.ks = true
  2469. Debounces.ks2 = true
  2470. for i = 1, 3 do
  2471. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2472. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2473. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2474. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2475. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2476. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2477. if Debounces.on == false then break end
  2478. wait()
  2479. end
  2480. shot1 = Instance.new("Sound",Torso)
  2481. shot1.SoundId = "rbxassetid://200633492"
  2482. shot1.Looped = false
  2483. shot1.Pitch = 3
  2484. shot1.Volume = 400
  2485. shot1:Play()
  2486. wait(0.5)
  2487. noobyisscripter()
  2488. for i = 1, 3 do
  2489. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2490. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2491. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2492. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2493. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2494. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2495. if Debounces.on == false then break end
  2496. wait()
  2497. end
  2498. shot1 = Instance.new("Sound",Torso)
  2499. shot1.SoundId = "rbxassetid://200633492"
  2500. shot1.Looped = false
  2501. shot1.Pitch = 3
  2502. shot1.Volume = 400
  2503. shot1:Play()
  2504. wait(0.5)
  2505. noobyisscripter()
  2506. for i = 1, 3 do
  2507. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2508. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2509. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2510. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2511. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2512. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2513. if Debounces.on == false then break end
  2514. wait()
  2515. end
  2516. shot1 = Instance.new("Sound",Torso)
  2517. shot1.SoundId = "rbxassetid://200633492"
  2518. shot1.Looped = false
  2519. shot1.Pitch = 3
  2520. shot1.Volume = 400
  2521. shot1:Play()
  2522. wait(0.5)
  2523. noobyisscripter()
  2524. for i = 1, 3 do
  2525. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2526. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2527. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2528. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2529. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2530. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2531. if Debounces.on == false then break end
  2532. wait()
  2533. end
  2534. shot1 = Instance.new("Sound",Torso)
  2535. shot1.SoundId = "rbxassetid://200633492"
  2536. shot1.Looped = false
  2537. shot1.Pitch = 3
  2538. shot1.Volume = 400
  2539. shot1:Play()
  2540. wait(0.5)
  2541. noobyisscripter()
  2542. for i = 1, 3 do
  2543. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2544. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2545. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2546. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2547. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2548. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2549. if Debounces.on == false then break end
  2550. wait()
  2551. end
  2552. shot1 = Instance.new("Sound",Torso)
  2553. shot1.SoundId = "rbxassetid://200633492"
  2554. shot1.Looped = false
  2555. shot1.Pitch = 3
  2556. shot1.Volume = 400
  2557. shot1:Play()
  2558. wait(0.5)
  2559. noobyisscripter()
  2560. for i = 1, 3 do
  2561. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2562. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2563. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2564. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2565. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2566. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2567. if Debounces.on == false then break end
  2568. wait()
  2569. end
  2570. shot1 = Instance.new("Sound",Torso)
  2571. shot1.SoundId = "rbxassetid://200633492"
  2572. shot1.Looped = false
  2573. shot1.Pitch = 3
  2574. shot1.Volume = 400
  2575. shot1:Play()
  2576. wait(0.5)
  2577. noobyisscripter()
  2578. for i = 1, 3 do
  2579. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2580. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2581. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2582. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2583. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2584. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2585. if Debounces.on == false then break end
  2586. wait()
  2587. end
  2588. shot1 = Instance.new("Sound",Torso)
  2589. shot1.SoundId = "rbxassetid://200633492"
  2590. shot1.Looped = false
  2591. shot1.Pitch = 3
  2592. shot1.Volume = 400
  2593. shot1:Play()
  2594. wait(0.5)
  2595. noobyisscripter()
  2596. for i = 1, 3 do
  2597. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2598. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2599. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2600. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2601. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2602. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2603. if Debounces.on == false then break end
  2604. wait()
  2605. end
  2606. shot1 = Instance.new("Sound",Torso)
  2607. shot1.SoundId = "rbxassetid://200633492"
  2608. shot1.Looped = false
  2609. shot1.Pitch = 3
  2610. shot1.Volume = 400
  2611. shot1:Play()
  2612. wait(0.5)
  2613. noobyisscripter()
  2614. for i = 1, 3 do
  2615. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2616. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2617. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2618. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2619. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2620. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2621. if Debounces.on == false then break end
  2622. wait()
  2623. end
  2624. shot1 = Instance.new("Sound",Torso)
  2625. shot1.SoundId = "rbxassetid://200633492"
  2626. shot1.Looped = false
  2627. shot1.Pitch = 3
  2628. shot1.Volume = 400
  2629. shot1:Play()
  2630. wait(0.5)
  2631. noobyisscripter()
  2632. for i = 1, 3 do
  2633. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2634. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2635. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2636. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2637. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2638. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2639. if Debounces.on == false then break end
  2640. wait()
  2641. end
  2642. shot1 = Instance.new("Sound",Torso)
  2643. shot1.SoundId = "rbxassetid://200633492"
  2644. shot1.Looped = false
  2645. shot1.Pitch = 3
  2646. shot1.Volume = 400
  2647. shot1:Play()
  2648. wait(0.5)
  2649. noobyisscripter()
  2650. for i = 1, 3 do
  2651. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2652. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2653. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2654. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2655. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2656. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2657. if Debounces.on == false then break end
  2658. wait()
  2659. end
  2660. shot1 = Instance.new("Sound",Torso)
  2661. shot1.SoundId = "rbxassetid://200633492"
  2662. shot1.Looped = false
  2663. shot1.Pitch = 3
  2664. shot1.Volume = 400
  2665. shot1:Play()
  2666. wait(0.5)
  2667. noobyisscripter()
  2668. for i = 1, 3 do
  2669. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2670. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2671. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2672. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2673. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2674. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2675. if Debounces.on == false then break end
  2676. wait()
  2677. end
  2678. shot1 = Instance.new("Sound",Torso)
  2679. shot1.SoundId = "rbxassetid://200633492"
  2680. shot1.Looped = false
  2681. shot1.Pitch = 3
  2682. shot1.Volume = 400
  2683. shot1:Play()
  2684. wait(0.5)
  2685. noobyisscripter()
  2686. for i = 1, 3 do
  2687. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2688. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2689. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2690. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2691. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2692. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2693. if Debounces.on == false then break end
  2694. wait()
  2695. end
  2696. shot1 = Instance.new("Sound",Torso)
  2697. shot1.SoundId = "rbxassetid://200633492"
  2698. shot1.Looped = false
  2699. shot1.Pitch = 3
  2700. shot1.Volume = 400
  2701. shot1:Play()
  2702. wait(0.5)
  2703. noobyisscripter()
  2704. for i = 1, 3 do
  2705. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2706. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2707. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2708. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2709. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2710. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2711. if Debounces.on == false then break end
  2712. wait()
  2713. end
  2714. shot1 = Instance.new("Sound",Torso)
  2715. shot1.SoundId = "rbxassetid://200633492"
  2716. shot1.Looped = false
  2717. shot1.Pitch = 3
  2718. shot1.Volume = 400
  2719. shot1:Play()
  2720. wait(0.5)
  2721. noobyisscripter()
  2722. for i = 1, 3 do
  2723. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2724. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2725. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2726. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2727. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2728. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2729. if Debounces.on == false then break end
  2730. wait()
  2731. end
  2732. shot1 = Instance.new("Sound",Torso)
  2733. shot1.SoundId = "rbxassetid://200633492"
  2734. shot1.Looped = false
  2735. shot1.Pitch = 3
  2736. shot1.Volume = 400
  2737. shot1:Play()
  2738. wait(0.5)
  2739. noobyisscripter()
  2740. for i = 1, 3 do
  2741. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2742. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2743. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2744. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2745. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2746. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2747. if Debounces.on == false then break end
  2748. wait()
  2749. end
  2750. shot1 = Instance.new("Sound",Torso)
  2751. shot1.SoundId = "rbxassetid://200633492"
  2752. shot1.Looped = false
  2753. shot1.Pitch = 3
  2754. shot1.Volume = 400
  2755. shot1:Play()
  2756. wait(0.5)
  2757. noobyisscripter()
  2758. for i = 1, 3 do
  2759. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2760. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2761. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2762. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2763. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2764. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2765. if Debounces.on == false then break end
  2766. wait()
  2767. end
  2768. shot1 = Instance.new("Sound",Torso)
  2769. shot1.SoundId = "rbxassetid://200633492"
  2770. shot1.Looped = false
  2771. shot1.Pitch = 3
  2772. shot1.Volume = 400
  2773. shot1:Play()
  2774. wait(0.5)
  2775. noobyisscripter()
  2776. for i = 1, 3 do
  2777. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2778. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2779. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2780. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2781. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2782. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2783. if Debounces.on == false then break end
  2784. wait()
  2785. end
  2786. shot1 = Instance.new("Sound",Torso)
  2787. shot1.SoundId = "rbxassetid://200633492"
  2788. shot1.Looped = false
  2789. shot1.Pitch = 3
  2790. shot1.Volume = 400
  2791. shot1:Play()
  2792. wait(0.5)
  2793. noobyisscripter()
  2794. for i = 1, 3 do
  2795. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2796. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2797. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2798. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2799. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2800. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2801. if Debounces.on == false then break end
  2802. wait()
  2803. end
  2804. shot1 = Instance.new("Sound",Torso)
  2805. shot1.SoundId = "rbxassetid://200633492"
  2806. shot1.Looped = false
  2807. shot1.Pitch = 3
  2808. shot1.Volume = 400
  2809. shot1:Play()
  2810. wait(0.5)
  2811. noobyisscripter()
  2812. for i = 1, 3 do
  2813. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2814. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2815. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2816. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2817. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2818. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2819. if Debounces.on == false then break end
  2820. wait()
  2821. end
  2822.  
  2823. Debounces.LPunch = false
  2824. Debounces.RPunch = false
  2825. Debounces.ks = false
  2826. Debounces.ks2 = false
  2827. if Debounces.CanAttack == false then
  2828. Debounces.CanAttack = true
  2829. Debounces.on = false
  2830. Debounces.NoIdl = false
  2831. end
  2832. end
  2833. end
  2834. end)
  2835.  
  2836.  
  2837.  
  2838.  
  2839. mouse.KeyDown:connect(function(key)
  2840. if key == "r" then
  2841.  
  2842. if Debounces.CanAttack == true then
  2843. Debounces.CanAttack = false
  2844. Debounces.NoIdl = true
  2845. Debounces.on = true
  2846. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"Here is all of my energy","Red")
  2847. function FindNearestTorso(Position,Distance,SinglePlayer)
  2848. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  2849. local List = {}
  2850. for i,v in pairs(workspace:GetChildren())do
  2851. if v:IsA("Model")then
  2852. if v:findFirstChild("Torso")then
  2853. if v ~= char then
  2854. if(v.Torso.Position -Position).magnitude <= Distance then
  2855. table.insert(List,v)
  2856. end
  2857. end
  2858. end
  2859. end
  2860. end
  2861. return List
  2862. end
  2863. z = Instance.new("Sound",hed)
  2864. z.SoundId = "rbxassetid://232213955"
  2865. z.Pitch = 1
  2866. z.Volume = 1
  2867. wait(0.2)
  2868. z:Play()
  2869. sp = Instance.new("Part",hed)
  2870. sp.Anchored = true
  2871. sp.CanCollide = false
  2872. sp.Locked = false
  2873. sp.Transparency = 0
  2874. sp.Material = "Neon"
  2875. sp.Size = Vector3.new(1,1,1)
  2876. sp.TopSurface = "SmoothNoOutlines"
  2877. sp.BottomSurface = "SmoothNoOutlines"
  2878. sp.BrickColor = BrickColor.new("Royal purple")
  2879. spm = Instance.new("SpecialMesh",sp)
  2880. spm.MeshType = "Sphere"
  2881. spm.Scale = Vector3.new(100,100,100)
  2882. sp2 = Instance.new("Part", rarm)
  2883. sp2.Name = "Energy"
  2884. sp2.BrickColor = BrickColor.new("Royal purple")
  2885. sp2.Size = Vector3.new(1,1,1)
  2886. sp2.Shape = "Ball"
  2887. sp2.CanCollide = false
  2888. sp2.Anchored = true
  2889. sp2.Locked = true
  2890. sp2.TopSurface = 0
  2891. sp2.BottomSurface = 0
  2892. sp2.Transparency = 1
  2893. spm2 = Instance.new("SpecialMesh",sp2)
  2894. spm2.MeshId = "rbxassetid://9982590"
  2895. spm2.Scale = Vector3.new(100,100,100)
  2896. for i = 1, 20 do
  2897. spm.Scale = spm.Scale - Vector3.new(1,1,1)
  2898. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  2899. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.4)
  2900. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  2901. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2902. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2903. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  2904. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  2905. if Debounces.on == false then break end
  2906. rs:wait()
  2907. end
  2908. for i = 1, 100, 20 do rs:wait()
  2909. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  2910. end
  2911. for i = 1, 20 do
  2912. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  2913. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  2914. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,.2)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.4)
  2915. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(0),0), 0.4)
  2916. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2917. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  2918. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  2919. if Debounces.on == false then break end
  2920. rs:wait()
  2921. end
  2922. sp.Transparency = 0
  2923. for i = 1, 20 do
  2924. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  2925. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.62,-.2)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.4)
  2926. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(0),0), 0.4)
  2927. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2928. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  2929. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  2930. if Debounces.on == false then break end
  2931. rs:wait()
  2932. end
  2933. wait(1)
  2934. sp.Transparency = 0
  2935. sp2.Transparency = 0.84
  2936. for i = 1, 20 do
  2937. --spm.Scale = spm.Scale - Vector3.new(15,15,15)
  2938. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  2939. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i))
  2940. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  2941. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.2)
  2942. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  2943. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2944. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-8)), 0.2)
  2945. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(8)), 0.2)
  2946. if Debounces.on == false then break end
  2947. rs:wait()
  2948. end
  2949. for i = 1, 2880, 50 do
  2950. rs:wait()
  2951. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  2952. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0)
  2953. rs:wait()
  2954. end
  2955. sp:Destroy()
  2956. sp2:Destroy()
  2957. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"TAKE THIS!","Red")
  2958. local X = Instance.new("Part",char)
  2959. local O = Instance.new("ObjectValue",X)
  2960. O.Name = "creator"
  2961. X.Locked = true
  2962. X.Name = "Shell"
  2963. X.Anchored = false
  2964. X.CanCollide = false
  2965. X.Transparency = 0
  2966. X.Reflectance = 0
  2967. X.BottomSurface = 0
  2968. X.TopSurface = 0
  2969. X.Shape = 0
  2970. local V = Instance.new("ObjectValue",X)
  2971. V.Value = char
  2972. V.Name = "creator"
  2973. X.BrickColor = BrickColor.new("Royal purple")
  2974. X.Size = Vector3.new(1,1,1)
  2975. X.Material = "Neon"
  2976. local Z = Instance.new("SpecialMesh",X)
  2977. Z.MeshType = "Sphere"
  2978. Z.Scale = Vector3.new(100,100,100)
  2979. X.CFrame = rarm.CFrame*CFrame.new(15,15,15)
  2980. local bv = Instance.new("BodyVelocity",X)
  2981. bv.maxForce = Vector3.new(99999,99999,99999)
  2982. X.CFrame = CFrame.new(X.Position,mouse.Hit.p)
  2983. bv.velocity = X.CFrame.lookVector*65
  2984.  
  2985. Explode = X.Touched:connect(function(hit)
  2986.  
  2987. local cf = X.CFrame
  2988. bv:Destroy()
  2989. X.Anchored = true
  2990. Z:Remove()
  2991. Explode:disconnect()
  2992.  
  2993. local ROW2 = function(out, trans, s, wt, t, ang, plus)
  2994. for i = 1, 360, 360/t do
  2995. local c = Instance.new("Part", game.Workspace)
  2996. c.FormFactor = 3
  2997. c.TopSurface = 0
  2998. c.BottomSurface = 0
  2999. c.Size = s
  3000. c.Anchored = true
  3001. c.CanCollide = wt
  3002. c.Material=workspace.Base.Material
  3003. c.Transparency = trans
  3004. c.BrickColor = workspace.Base.BrickColor
  3005. c.CFrame = CFrame.new(X.CFrame.x,0,X.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  3006. c.Locked=true
  3007. game.Debris:AddItem(c,25)
  3008. end
  3009. end
  3010.  
  3011. ROW2(18, 0, Vector3.new(34.5, 70, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  3012.  
  3013.  
  3014. local ra = Ray.new(X.Position, X.CFrame.upVector * 3)
  3015. local part, positi = workspace:FindPartOnRayWithIgnoreList(ra, {Char}, false, true)
  3016. if part then
  3017. local cfremz = CFrame.new(positi)
  3018. debris(cfremz, part, 30)
  3019. end
  3020.  
  3021. X.Size = Vector3.new(6,6,6)
  3022. X.Touched:connect(function(hit) end)
  3023. X.CanCollide = false
  3024. local part3 = Instance.new("Part", rarm)
  3025. part3.Anchored=true
  3026. part3.CanCollide=false
  3027. part3.Locked = true
  3028. part3.TopSurface = "SmoothNoOutlines"
  3029. part3.BottomSurface = "SmoothNoOutlines"
  3030. part3.FormFactor='Custom'
  3031. part3.Size=Vector3.new(2,2, 2)
  3032. part3.CFrame=X.CFrame
  3033. part3.Transparency=0
  3034. part3.BrickColor=TorsoColor
  3035. local mesh3 = Instance.new("SpecialMesh",part3)
  3036. mesh3.MeshType = "Sphere"
  3037. mesh3.Scale = Vector3.new(2,2,2)
  3038. --debris:AddItem(X,8)
  3039. local part4 = Instance.new("Part", rarm)
  3040. part4.Material = "Neon"
  3041. part4.Anchored=true
  3042. part4.CanCollide=false
  3043. part4.Locked = true
  3044. part4.TopSurface = "SmoothNoOutlines"
  3045. part4.BottomSurface = "SmoothNoOutlines"
  3046. part4.FormFactor='Custom'
  3047. part4.Size=Vector3.new(2,2, 2)
  3048. part4.CFrame=X.CFrame
  3049. part4.Transparency=0
  3050. part4.BrickColor=BrickColor.new("Black")
  3051. local mesh4 = Instance.new("SpecialMesh",part4)
  3052. mesh4.MeshType = "Sphere"
  3053. mesh4.Scale = Vector3.new(1,1,1)
  3054. local part7 = Instance.new("Part", rarm)
  3055. part7.Material = "Neon"
  3056. part7.Anchored=true
  3057. part7.CanCollide=false
  3058. part7.Locked = true
  3059. part7.TopSurface = "SmoothNoOutlines"
  3060. part7.BottomSurface = "SmoothNoOutlines"
  3061. part7.FormFactor='Custom'
  3062. part7.Size=Vector3.new(2,2, 2)
  3063. part7.CFrame=X.CFrame
  3064. part7.Transparency=0
  3065. part7.BrickColor=BrickColor.new("Really black")
  3066. local mesh7 = Instance.new("SpecialMesh",part7)
  3067. mesh7.MeshType = "Sphere"
  3068. mesh7.Scale = Vector3.new(0.2, 0.2, 0.2)
  3069. --[[X.Touched:connect(function(ht)
  3070. hit = ht.Parent
  3071. if ht and hit:IsA("Model") then
  3072. if hit:FindFirstChild("Humanoid") then
  3073. if hit.Name ~= p.Name then
  3074. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  3075. wait(.3)
  3076. end
  3077. end
  3078. elseif ht and hit:IsA("Hat") then
  3079. if hit.Parent.Name ~= p.Name then
  3080. if hit.Parent:FindFirstChild("Humanoid") then
  3081. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  3082. wait(.3)
  3083. end
  3084. end
  3085. end
  3086. end)
  3087. part3.Touched:connect(function(ht)
  3088. hit = ht.Parent
  3089. if ht and hit:IsA("Model") then
  3090. if hit:FindFirstChild("Humanoid") then
  3091. if hit.Name ~= p.Name then
  3092. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  3093. wait(.3)
  3094. end
  3095. end
  3096. elseif ht and hit:IsA("Hat") then
  3097. if hit.Parent.Name ~= p.Name then
  3098. if hit.Parent:FindFirstChild("Humanoid") then
  3099. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  3100. wait(.3)
  3101. end
  3102. end
  3103. end
  3104. end)]]--
  3105. for i,v in pairs(FindNearestTorso(X.CFrame.p,140))do
  3106. if v:FindFirstChild('Humanoid') then
  3107. v.Humanoid:TakeDamage(math.random(999999999999999999999999999999999999999999,999999999999999999999999999999999999999))
  3108. v.Humanoid.PlatformStand = true
  3109. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 999
  3110. end
  3111. end
  3112.  
  3113. local acos = math.acos
  3114. local sqrt = math.sqrt
  3115. local Vec3 = Vector3.new
  3116. local fromAxisAngle = CFrame.fromAxisAngle
  3117.  
  3118. local function toAxisAngle(CFr)
  3119. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  3120. local Angle = math.acos((R00+R11+R22-1)/2)
  3121. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  3122. A = A == 0 and 0.00001 or A
  3123. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  3124. B = B == 0 and 0.00001 or B
  3125. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  3126. C = C == 0 and 0.00001 or C
  3127. local x = (R21-R12)/sqrt(A)
  3128. local y = (R02-R20)/sqrt(B)
  3129. local z = (R10-R01)/sqrt(C)
  3130. return Vec3(x,y,z),Angle
  3131. end
  3132.  
  3133. function ApplyTrig(Num,Func)
  3134. local Min,Max = Func(0),Func(1)
  3135. local i = Func(Num)
  3136. return (i-Min)/(Max-Min)
  3137. end
  3138.  
  3139. function LerpCFrame(CFrame1,CFrame2,Num)
  3140. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  3141. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  3142. end
  3143.  
  3144. function Crater(Torso,Radius)
  3145. Spawn(function()
  3146. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  3147. local Ignore = {}
  3148. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  3149. if v.Character ~= nil then
  3150. Ignore[#Ignore+1] = v.Character
  3151. end
  3152. end
  3153. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  3154. if Hit == nil then return end
  3155. local Parts = {}
  3156. for i = 1,360,10 do
  3157. local P = Instance.new("Part",Torso.Parent)
  3158. P.Anchored = true
  3159. P.FormFactor = "Custom"
  3160. P.BrickColor = Hit.BrickColor
  3161. P.Material = Hit.Material
  3162. P.TopSurface = "Smooth"
  3163. P.BottomSurface = "Smooth"
  3164. P.Size = Vector3.new(10,20,20)*(math.random(80,100)/100)
  3165. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  3166. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  3167. if math.random(0,5) == 0 then -- rubble
  3168. local P = Instance.new("Part",Torso.Parent)
  3169. P.Anchored = true
  3170. P.FormFactor = "Custom"
  3171. P.BrickColor = Hit.BrickColor
  3172. P.Material = Hit.Material
  3173. P.TopSurface = "Smooth"
  3174. P.BottomSurface = "Smooth"
  3175. P.Size = Vector3.new(4,4,4)*(math.random(80,100)/100)
  3176. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  3177. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  3178. end
  3179. end
  3180. for i = 0,1,0.05 do
  3181. for i2,v in pairs(Parts) do
  3182. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  3183. end
  3184. wait(0.02)
  3185. end
  3186. for i,v in pairs(Parts) do
  3187. if v[1].Size.X > 2.1 then
  3188. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  3189. end
  3190. v[1].Anchored = false
  3191. end
  3192. for i = 0,1,0.05 do
  3193. for i2,v in pairs(Parts) do
  3194. v[1].Transparency = i
  3195. if i == 1 then
  3196. v[1]:Destroy()
  3197. elseif i >= 0.25 then
  3198. v[1].CanCollide = false
  3199. end
  3200. end
  3201. wait(0.02)
  3202. end
  3203. Parts = nil
  3204. end)
  3205. end
  3206.  
  3207.  
  3208. Part = function(x,y,z,color,tr,cc,an,parent)
  3209. local p = Instance.new('Part',parent or Weapon)
  3210. p.formFactor = 'Custom'
  3211. p.Size = Vector3.new(x,y,z)
  3212. p.BrickColor = BrickColor.new(color)
  3213. p.CanCollide = cc
  3214. p.Transparency = tr
  3215. p.Anchored = an
  3216. p.TopSurface,p.BottomSurface = 0,0
  3217. p.Locked=true
  3218. p:BreakJoints()
  3219. return p end
  3220.  
  3221. Mesh = function(par,num,x,y,z)
  3222. local msh = _
  3223. if num == 1 then msh = Instance.new("CylinderMesh",par)
  3224. elseif num == 2 then msh = Instance.new("SpecialMesh",par) msh.MeshType = 3
  3225. elseif num == 3 then msh = Instance.new("BlockMesh",par)
  3226. elseif num == 4 then msh = Instance.new("SpecialMesh",par) msh.MeshType = "Torso"
  3227. elseif type(num) == 'string' then msh = Instance.new("SpecialMesh",par) msh.MeshId = num
  3228. end msh.Scale = Vector3.new(x,y,z)
  3229. return msh end
  3230.  
  3231. function explosion(col1,col2,cfr,sz,rng,dmg)
  3232. local a= Part(1,1,1,col1,.5,false,true,workspace)
  3233. local a2= Part(1,1,1,col2,.5,false,true,workspace)
  3234. local a3= Part(1,1,1,col2,.5,false,true,workspace)
  3235. v1,v2,v3=sz.x,sz.y,sz.z
  3236. local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3)
  3237. local m2= Mesh(a2,3,v1/3,v2/3,v3/3)
  3238. local m3= Mesh(a3,3,v1/3,v2/3,v3/3)
  3239. a.CFrame=cfr
  3240. a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  3241. a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  3242.  
  3243. Spawn(function()
  3244. while wait() do
  3245. if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end
  3246. m.Scale=m.Scale+Vector3.new(.1,0.1,0.1)
  3247. m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1)
  3248. m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1)
  3249. a.Transparency=a.Transparency+0.05
  3250. a2.Transparency=a2.Transparency+0.05
  3251. a3.Transparency=a3.Transparency+0.05
  3252. end
  3253. end)
  3254. end
  3255.  
  3256. Crater(X,120)
  3257. Crater(X,220)
  3258. Crater(X,320)
  3259. z = Instance.new("Sound",workspace)
  3260. z.SoundId = "rbxassetid://231917744"
  3261. z.Pitch = .5
  3262. z.Volume = 5
  3263. z1 = Instance.new("Sound",workspace)
  3264. z1.SoundId = "rbxassetid://231917744"
  3265. z1.Pitch = .5
  3266. z1.Volume = 5
  3267. z2 = Instance.new("Sound",workspace)
  3268. z2.SoundId = "rbxassetid://231917744"
  3269. z2.Pitch = .5
  3270. z2.Volume = 5
  3271. z3 = Instance.new("Sound",workspace)
  3272. z3.SoundId = "rbxassetid://245537790"
  3273. z3.Pitch = .7
  3274. z3.Volume = 5
  3275. z4 = Instance.new("Sound",workspace)
  3276. z4.SoundId = "rbxassetid://245537790"
  3277. z4.Pitch = .7
  3278. z4.Volume = 5
  3279. z4a = Instance.new("Sound",workspace)
  3280. z4a.SoundId = "rbxassetid://419447292"
  3281. z4a.Pitch = 1
  3282. z4a.Volume = 5
  3283. z3a = Instance.new("Sound",workspace)
  3284. z3a.SoundId = "rbxassetid://421328847"
  3285. z3a.Pitch = 1
  3286. z3a.Volume = 5
  3287. wait(0.1)
  3288. z:Play()
  3289. z1:Play()
  3290. z2:Play()
  3291. z3:Play()
  3292. z4:Play()
  3293. z3a:Play()
  3294. z4a:Play()
  3295.  
  3296. local part=Instance.new('Part',rarm)
  3297. part.Anchored=true
  3298. part.CanCollide=false
  3299. part.Locked = true
  3300. part.FormFactor='Custom'
  3301. part.Size=Vector3.new(2,2,2)
  3302. part.CFrame=X.CFrame*CFrame.new(0,0,0)
  3303. part.Transparency=0
  3304. part.BrickColor=BrickColor.new('Really black')
  3305. local mesh=Instance.new('SpecialMesh',part)
  3306. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  3307. mesh.Scale=Vector3.new(4,4,4)
  3308. local part2=part:clone()
  3309. part2.Parent = rarm
  3310. part2.BrickColor=TorsoColor
  3311. local part5=part:clone()
  3312. part5.Parent = rarm
  3313. part5.BrickColor=TorsoColor
  3314. local part6=part:clone()
  3315. part6.Parent = rarm
  3316. part6.BrickColor=BrickColor.new("Black")
  3317. local mesh2=mesh:clone()
  3318. mesh2.Parent=part2
  3319. mesh2.Scale=Vector3.new(6, 6, 6)
  3320. local mesh5=mesh:clone()
  3321. mesh5.Parent=part5
  3322. mesh5.Scale=Vector3.new(6, 6, 6)
  3323. local mesh6=mesh:clone()
  3324. mesh6.Parent=part6
  3325. mesh6.Scale=Vector3.new(6, 6, 6)
  3326. local blast = Instance.new("Part", rarm)
  3327. blast.BrickColor = BrickColor.new("Really black")
  3328. blast.Anchored = true
  3329. blast.CanCollide = false
  3330. blast.Locked = true
  3331. blast.Size = Vector3.new(2, 2, 2)
  3332. blast.TopSurface = "Smooth"
  3333. blast.BottomSurface = "Smooth"
  3334. blast.Transparency = 0
  3335. blast.CFrame = HandCF
  3336. local bm = Instance.new("SpecialMesh", blast)
  3337. bm.Scale = Vector3.new(10,2,10)
  3338. bm.MeshId = "rbxassetid://3270017"
  3339. local blast2 = Instance.new("Part", rarm)
  3340. blast2.BrickColor = BrickColor.new("Really black")
  3341. blast2.Anchored = true
  3342. blast2.CanCollide = false
  3343. blast2.Locked = true
  3344. blast2.Size = Vector3.new(2, 2, 2)
  3345. blast2.TopSurface = "Smooth"
  3346. blast2.BottomSurface = "Smooth"
  3347. blast2.Transparency = 0
  3348. blast2.CFrame = HandCF
  3349. local bm2 = Instance.new("SpecialMesh", blast2)
  3350. bm2.Scale = Vector3.new(6,2,6)
  3351. bm2.MeshId = "rbxassetid://3270017"
  3352. local blast3 = Instance.new("Part", rarm)
  3353. blast3.BrickColor = BrickColor.new("Really black")
  3354. blast3.Anchored = true
  3355. blast3.CanCollide = false
  3356. blast3.Locked = true
  3357. blast3.Size = Vector3.new(1, 1, 1)
  3358. blast3.TopSurface = "Smooth"
  3359. blast3.BottomSurface = "Smooth"
  3360. blast3.Transparency = 0
  3361. blast3.CFrame = HandCF
  3362. local bm3 = Instance.new("SpecialMesh", blast3)
  3363. bm3.Scale = Vector3.new(6,2,6)
  3364. bm3.MeshId = "rbxassetid://3270017"
  3365. for i = 1,120 do rs:wait()
  3366. X.Transparency = X.Transparency + (1/120)
  3367. part.Transparency = part.Transparency + (1/120)
  3368. part2.Transparency = part2.Transparency + (1/120)
  3369. part3.Transparency = part3.Transparency + (1/120)
  3370. part4.Transparency = part4.Transparency + (1/120)
  3371. part5.Transparency = part5.Transparency + (1/120)
  3372. part6.Transparency = part6.Transparency + (1/120)
  3373. part7.Transparency = part7.Transparency + (1/120)
  3374. blast.Transparency = blast.Transparency + (1/120)
  3375. blast2.Transparency = blast2.Transparency + (1/120)
  3376. blast3.Transparency = blast3.Transparency + (1/120)
  3377. X.Size = X.Size + Vector3.new(1.6,1.6,1.6)
  3378. --part3.Size = part3.Size + Vector3.new(6,6,6)
  3379. mesh.Scale = mesh.Scale + Vector3.new(2,.4,2)
  3380. mesh2.Scale = mesh2.Scale + Vector3.new(2.2,.4,2.2)
  3381. mesh3.Scale = mesh3.Scale + Vector3.new(6,6,6)
  3382. mesh4.Scale = mesh4.Scale + Vector3.new(3.4,3.4,3.4)
  3383. mesh5.Scale = mesh5.Scale + Vector3.new(3.2,.4,3.2)
  3384. mesh6.Scale = mesh6.Scale + Vector3.new(4,.4,4)
  3385. mesh7.Scale = mesh7.Scale + Vector3.new(8,8,8)
  3386. bm.Scale = bm.Scale + Vector3.new(12,12,.4)
  3387. bm2.Scale = bm2.Scale + Vector3.new(8,8,.4)
  3388. bm3.Scale = bm3.Scale + Vector3.new(8,8,.4)
  3389. X.CFrame = cf
  3390. part.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2),0)
  3391. part2.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2),0)
  3392. part3.CFrame=X.CFrame
  3393. part4.CFrame=X.CFrame
  3394. part7.CFrame=X.CFrame
  3395. part5.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2.6),0)
  3396. part6.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2.4),0)
  3397. blast.CFrame=X.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  3398. blast2.CFrame=X.CFrame * CFrame.Angles(math.rad(-i*4), math.rad(i*4), math.rad(0))
  3399. blast3.CFrame=X.CFrame * CFrame.Angles(math.rad(180+i*4), math.rad(90-i*4), math.rad(0))
  3400. rs:wait()
  3401. end
  3402. X:Destroy()
  3403. part:Destroy()
  3404. part2:Destroy()
  3405. part3:Destroy()
  3406. part4:Destroy()
  3407. part5:Destroy()
  3408. part6:Destroy()
  3409. blast:Destroy()
  3410. blast2:Destroy()
  3411. blast3:Destroy()
  3412. z:Destroy()
  3413. z1:Destroy()
  3414. z2:Destroy()
  3415. z3:Destroy()
  3416. z4:Destroy()
  3417. for i = 1, 20 do
  3418. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
  3419. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
  3420. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  3421. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
  3422. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
  3423. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
  3424. if Debounces.on == false then break end
  3425. rs:wait()
  3426. end
  3427. if Debounces.CanAttack == false then
  3428. Debounces.CanAttack = true
  3429. Debounces.NoIdl = false
  3430. Debounces.on = false
  3431. end
  3432. end)
  3433. end
  3434. end
  3435. end)
  3436.  
  3437.  
  3438.  
  3439.  
  3440.  
  3441.  
  3442.  
  3443. WindFloor = function()
  3444. local useRageVer = false
  3445. local locor = 0
  3446. if TrackFunction ~= nil then
  3447. TrackFunction:disconnect()
  3448. TrackFunction = nil
  3449. end
  3450. Ult = true
  3451. Ragemode = false
  3452. CanInterrupt(false)
  3453. PlayerIsAttacking = true
  3454. local cl = 0
  3455. local clastframe = lastframe
  3456. BodyVel.velocity = Vector3.new()
  3457. local CPlane = MousePlane()
  3458. BodyVel.maxForce = Vector3.new(1000000, 1000000, 1000000)
  3459. vPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(vPlayer.Character.HumanoidRootPart.Position, vPlayer.Character.HumanoidRootPart.Position + CPlane * 50)
  3460. BodyGyro.cframe = CFrame.new(vPlayer.Character.HumanoidRootPart.CFrame.p, vPlayer.Character.HumanoidRootPart.CFrame.p + CPlane * 50)
  3461. local cl = 0
  3462. DesiredWalkspeed = 0
  3463. p = Instance.new("Sound", vPlayer.Character.Torso)
  3464. p.Volume = 0.8
  3465. p.Pitch = 1
  3466. p.SoundId = "http://www.roblox.com/asset/?id=240517975"
  3467. p:Play()
  3468. game:GetService("Debris"):AddItem(p, 3)
  3469. local pb = Instance.new("Sound", vPlayer.Character.Torso)
  3470. pb.Volume = 1
  3471. pb.Pitch = 0.85
  3472. pb.SoundId = "http://www.roblox.com/asset/?id=240517987"
  3473. pb:Play()
  3474. game:GetService("Debris"):AddItem(pb, 10)
  3475. do
  3476. for i = 1, 8 do
  3477. swait()
  3478. cl = cl + i * 0.02
  3479. LerpWelds(clastframe, cl, Animations.LHB.Animation(0))
  3480. if i == 4 then
  3481. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position - Vector3.new(0, 2.5, 0)) * CFrame.Angles(0, math.random(-10, 10), 0), "Really black", "SpecialMesh", Vector3.new(11, 1, 11))
  3482. pc.Mesh.MeshType = "FileMesh"
  3483. pc.Anchored = true
  3484. pc.CanCollide = false
  3485. pc.Parent = workspace
  3486. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3487. pc.Name = "Shockwave"
  3488. game:GetService("Debris"):AddItem(pc, 5)
  3489. coroutine.resume(coroutine.create(function(p)
  3490. for ii = 1, 10 do
  3491. p.Transparency = ii / 10
  3492. p.CFrame = p.CFrame * CFrame.Angles(0, math.rad(10 + ii), 0) - Vector3.new(0, 0, 0)
  3493. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(0.5, 0, 0.5)
  3494. swait()
  3495. end
  3496. p:Remove()
  3497. end), pc)
  3498. end
  3499. end
  3500. end
  3501. BodyVel.Parent = vPlayer.Character.HumanoidRootPart
  3502. BodyGyro.Parent = vPlayer.Character.HumanoidRootPart
  3503. cl = 0
  3504. clastframe = lastframe
  3505. for i = 1, 6 do
  3506. swait()
  3507. cl = cl + i * 0.05
  3508. LerpWelds(clastframe, cl, Animations.LHB.Animation(1))
  3509. local eff = NewPart(Vector3.new(1, 1, 1), vPlayer.Character.Torso.CFrame * CFrame.new(math.random(-20, 20) / 30, math.random(-20, 20) / 30, math.random(-20, 20) / 30) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(12, 12, 12))
  3510. eff.Parent = workspace
  3511. eff.Name = "BloodEffect"
  3512. eff.Anchored = true
  3513. eff.CanCollide = false
  3514. game:GetService("Debris"):AddItem(eff, 5)
  3515. coroutine.resume(coroutine.create(function(p, V, x)
  3516. A = vPlayer.Character.Torso.Velocity / 60
  3517. for i = 1, 12 do
  3518. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(11, 1, 11) / 12
  3519. p.Transparency = 0.75 + i / 48
  3520. p.CFrame = p.CFrame * V + A
  3521. swait()
  3522. end
  3523. p:Remove()
  3524. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  3525. if i ~= 1 and (i ~= 4 or i == 6) then
  3526. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position - Vector3.new(0, 1.5, 0)) * CFrame.Angles(0, math.rad(i * 20), 0), "White", "SpecialMesh", Vector3.new(8, 1, 8))
  3527. pc.Mesh.MeshType = "FileMesh"
  3528. pc.Anchored = true
  3529. pc.CanCollide = false
  3530. pc.Parent = workspace
  3531. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3532. pc.Name = "Shockwave"
  3533. game:GetService("Debris"):AddItem(pc, 5)
  3534. coroutine.resume(coroutine.create(function(p)
  3535. for ii = 1, 7 do
  3536. p.Transparency = ii / 7
  3537. p.CFrame = p.CFrame * CFrame.Angles(0, -math.rad(3), 0) - Vector3.new(0, 0, 0)
  3538. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1.4, 0, 1.4)
  3539. swait()
  3540. end
  3541. p:Remove()
  3542. end), pc)
  3543. end
  3544. end
  3545. swait()
  3546. for i = 1, 20 do
  3547. do
  3548. CPlane = MousePlane()
  3549. BodyGyro.Parent = vPlayer.Character.HumanoidRootPart
  3550. BodyGyro.cframe = CFrame.new(BodyGyro.Parent.Position, BodyGyro.Parent.Position + CPlane * 50)
  3551. if i == 5 or i == 10 then
  3552. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position - Vector3.new(0, 1.5, 0)) * CFrame.Angles(0, math.random(-10, 10), 0), "Really black", "SpecialMesh", Vector3.new(8, 2, 8))
  3553. pc.Mesh.MeshType = "FileMesh"
  3554. pc.Anchored = true
  3555. pc.CanCollide = false
  3556. pc.Parent = workspace
  3557. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3558. pc.Name = "Shockwave"
  3559. game:GetService("Debris"):AddItem(pc, 5)
  3560. coroutine.resume(coroutine.create(function(p)
  3561. for ii = 1, 13 do
  3562. p.Transparency = ii / 13
  3563. p.CFrame = p.CFrame * CFrame.Angles(0, -math.rad(10 + ii), 0) - Vector3.new(0, 0, 0)
  3564. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(3, 0, 3)
  3565. swait()
  3566. end
  3567. p:Remove()
  3568. end), pc)
  3569. else
  3570. do
  3571. do
  3572. if i == 2 or i == 10 then
  3573. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.HumanoidRootPart.Position - Vector3.new(0, 1, 0)) * CFrame.Angles(math.rad(90), 0, 0), "Really black", "SpecialMesh", Vector3.new(56, 56, 1))
  3574. pc.Mesh.MeshType = "FileMesh"
  3575. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  3576. pc.Parent = workspace
  3577. pc.Anchored = true
  3578. pc.CanCollide = false
  3579. pc.Transparency = 0.5
  3580. game:GetService("Debris"):AddItem(pc, 5)
  3581. coroutine.resume(coroutine.create(function(p)
  3582. for ii = 1, 20 do
  3583. p.Transparency = ii / 20
  3584. p.CFrame = p.CFrame * CFrame.Angles(0, 0, 0) * CFrame.new(0, 0, 0)
  3585. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(1.4, 1.4, 0) * 2
  3586. swait()
  3587. end
  3588. p:Remove()
  3589. end), pc)
  3590. end
  3591. if i % 4 == 0 then
  3592. for _,v in pairs(GetNubsInRadius(vPlayer.Character.HumanoidRootPart.Position + Vector3.new(0, 1, 0), 35)) do
  3593. applyCameraShake(v, 80 + i * 10, 4)
  3594. end
  3595. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position - Vector3.new(0, 1.5, 0)) * CFrame.Angles(0, math.rad(i * 20), 0), "Really black", "SpecialMesh", Vector3.new(18, 2, 18))
  3596. pc.Mesh.MeshType = "FileMesh"
  3597. pc.Anchored = true
  3598. pc.CanCollide = false
  3599. pc.Parent = workspace
  3600. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3601. pc.Name = "Shockwave"
  3602. game:GetService("Debris"):AddItem(pc, 5)
  3603. coroutine.resume(coroutine.create(function(p)
  3604. for ii = 1, 10 do
  3605. p.Transparency = ii / 10
  3606. p.CFrame = p.CFrame * CFrame.Angles(0, math.rad(7 + ii), 0) - Vector3.new(0, 0, 0)
  3607. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(1.4, 0, 1.4)
  3608. swait()
  3609. end
  3610. p:Remove()
  3611. end), pc)
  3612. else
  3613. do
  3614. do
  3615. if i % 1 == 0 then
  3616. local eff = NewPart(Vector3.new(1, 1, 1), vPlayer.Character.Torso.CFrame * CFrame.new(math.random(-20, 20) / 10, math.random(-20, 20) / 10, math.random(-20, 20) / 10) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(0.7, 0.7, 0.7))
  3617. eff.Parent = workspace
  3618. eff.Name = "BloodEffect"
  3619. eff.Anchored = true
  3620. eff.CanCollide = false
  3621. game:GetService("Debris"):AddItem(eff, 5)
  3622. coroutine.resume(coroutine.create(function(p, V, x)
  3623. A = vPlayer.Character.Torso.Velocity / 60
  3624. for i = 1, 8 do
  3625. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(6, 6, 6) / 8
  3626. p.Transparency = 0.2
  3627. p.CFrame = p.CFrame * V + A
  3628. swait()
  3629. end
  3630. p:Remove()
  3631. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  3632. local eff = NewPart(Vector3.new(1, 1, 1), vPlayer.Character.Torso.CFrame * CFrame.new(math.random(-20, 20) / 30, math.random(-20, 20) / 30, math.random(-20, 20) / 30) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(12, 12, 12))
  3633. eff.Parent = workspace
  3634. eff.Name = "BloodEffect"
  3635. eff.Anchored = true
  3636. eff.CanCollide = false
  3637. game:GetService("Debris"):AddItem(eff, 5)
  3638. coroutine.resume(coroutine.create(function(p, V, x)
  3639. A = vPlayer.Character.Torso.Velocity / 60
  3640. for i = 1, 12 do
  3641. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(11, 1, 11) / 12
  3642. p.Transparency = 0.75 + i / 48
  3643. p.CFrame = p.CFrame * V + A
  3644. swait()
  3645. end
  3646. p:Remove()
  3647. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  3648. end
  3649. do
  3650. fwait()
  3651. end
  3652. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out DO_STMT
  3653.  
  3654. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out IF_ELSE_STMT
  3655.  
  3656. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out IF_STMT
  3657.  
  3658. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out DO_STMT
  3659.  
  3660. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out DO_STMT
  3661.  
  3662. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out IF_ELSE_STMT
  3663.  
  3664. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out IF_STMT
  3665.  
  3666. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out DO_STMT
  3667.  
  3668. end
  3669. end
  3670. end
  3671. end
  3672. end
  3673. end
  3674. end
  3675. end
  3676. cl = 0
  3677. clastframe = lastframe
  3678. for i = 1, 6 do
  3679. swait()
  3680. cl = cl + i * 0.05
  3681. LerpWelds(clastframe, cl, Animations.LHB.Animation(2))
  3682. local pc = NewPart(Vector3.new(1, 1, 1), vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -1.5, 0) * CFrame.Angles(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), "Really black", "BlockMesh", Vector3.new(2.3, 2.3, 2.3))
  3683. pc.CanCollide = false
  3684. pc.Anchored = true
  3685. pc.Parent = workspace
  3686. game:GetService("Debris"):AddItem(pc, 5)
  3687. coroutine.resume(coroutine.create(function(p)
  3688. local R = CFrame.Angles(math.random(-3, 3), math.random(-4, 4), math.random(-5, 5))
  3689. local C = Vector3.new(math.random(-5, 5) / 40, math.random(-5, 5) / 40, math.random(-5, 5) / 40) + vPlayer.Character.Torso.Velocity / 120
  3690. for i = 1, 30 do
  3691. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(2, 2, 2) / 30
  3692. p.Transparency = i / 30
  3693. p.CFrame = p.CFrame * R - Vector3.new(0, 0.0054555555555556 * i, 0) + C
  3694. swait()
  3695. end
  3696. p:Remove()
  3697. end), pc)
  3698. end
  3699. cl = 0
  3700. clastframe = lastframe
  3701. local Grabbee = nil
  3702. for i = 1, 15 do
  3703. fwait()
  3704. do
  3705. if i == 3 then
  3706. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position, vPlayer.Character.Torso.Position + CPlane * 5) * CFrame.Angles(math.rad(90), math.rad(0), 0), "Really black", "SpecialMesh", Vector3.new(8, 2, 8))
  3707. pc.Mesh.MeshType = "FileMesh"
  3708. pc.Anchored = true
  3709. pc.CanCollide = false
  3710. pc.Parent = workspace
  3711. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3712. pc.Name = "Shockwave"
  3713. game:GetService("Debris"):AddItem(pc, 5)
  3714. coroutine.resume(coroutine.create(function(p)
  3715. for ii = 1, 10 do
  3716. p.Transparency = ii / 10
  3717. p.CFrame = p.CFrame * CFrame.Angles(0, math.rad(7 + ii), 0) - Vector3.new(0, 0, 0)
  3718. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1, 0, 1)
  3719. swait()
  3720. end
  3721. p:Remove()
  3722. end), pc)
  3723. end
  3724. BodyVel.velocity = CPlane * (i * 7.5 + 65)
  3725. for _,v in pairs(GetNubsInRadius(vPlayer.Character.HumanoidRootPart.Position + CPlane * 2, 4.75)) do
  3726. Grabbee = v
  3727. do break end
  3728. end
  3729. do
  3730. local pc = NewPart(Vector3.new(1, 1, 1), vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -1.5, 0) * CFrame.Angles(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), "Really black", "BlockMesh", Vector3.new(2.3, 2.3, 2.3))
  3731. pc.CanCollide = false
  3732. pc.Anchored = true
  3733. pc.Parent = workspace
  3734. game:GetService("Debris"):AddItem(pc, 5)
  3735. coroutine.resume(coroutine.create(function(p)
  3736. local R = CFrame.Angles(math.random(-3, 3), math.random(-4, 4), math.random(-5, 5))
  3737. local C = Vector3.new(math.random(-5, 5) / 40, math.random(-5, 5) / 40, math.random(-5, 5) / 40) + vPlayer.Character.Torso.Velocity / 120
  3738. for i = 1, 20 do
  3739. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(2, 2, 2) / 20
  3740. p.Transparency = i / 20
  3741. p.CFrame = p.CFrame * R - Vector3.new(0, 0.0054555555555556 * i, 0) + C
  3742. swait()
  3743. end
  3744. p:Remove()
  3745. end), pc)
  3746. do
  3747. local pc = NewPart(Vector3.new(1, 1, 1), vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -3.5, 0) * CFrame.Angles(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), "Really black", "BlockMesh", Vector3.new(5, 5, 5))
  3748. pc.CanCollide = false
  3749. pc.Anchored = true
  3750. pc.Parent = workspace
  3751. game:GetService("Debris"):AddItem(pc, 5)
  3752. coroutine.resume(coroutine.create(function(p)
  3753. local R = CFrame.Angles(math.random(-3, 3), math.random(-4, 4), math.random(-5, 5))
  3754. for i = 1, 20 do
  3755. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(5, 5, 5) / 20
  3756. p.Transparency = 0.5 + i / 40
  3757. p.CFrame = p.CFrame * R
  3758. swait()
  3759. end
  3760. p:Remove()
  3761. end), pc)
  3762. if i <= 6 then
  3763. cl = cl + i * 0.05
  3764. LerpWelds(clastframe, cl, Animations.LHB.Animation(3))
  3765. end
  3766. -- DECOMPILER ERROR at PC1273: LeaveBlock: unexpected jumping out DO_STMT
  3767.  
  3768. -- DECOMPILER ERROR at PC1273: LeaveBlock: unexpected jumping out DO_STMT
  3769.  
  3770. end
  3771. end
  3772. end
  3773. end
  3774. if Grabbee ~= nil then
  3775. if Grabbee:FindFirstChild("Stats") and Grabbee.Stats.Stunned.Value == false then
  3776. Grabbee.Stats.Stun.Value = 999
  3777. end
  3778. cbuff = Instance.new("NumberValue", playerstats.Decrease)
  3779. cbuff.Name = "DecreaseDef"
  3780. cbuff.Value = -2
  3781. Mana.Value = Mana.Value - 10
  3782. if useRageVer == true then
  3783. borb = math.floor(40 + Mana.Value / 3 + (locor) / 3) * 0.4
  3784. else
  3785. borb = math.floor(40 + Mana.Value / 3) * 0.4
  3786. end
  3787. local Grabdone = false
  3788. gpos = Instance.new("BodyPosition")
  3789. gpos.Name = ":<"
  3790. gpos.Parent = vPlayer.Character.HumanoidRootPart
  3791. gpos.P = 5000
  3792. gpos.D = 600
  3793. gpos.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  3794. gpos.position = vPlayer.Character.HumanoidRootPart.Position
  3795. coroutine.resume(coroutine.create(function(NNoob)
  3796. nubgyro = nil
  3797. while Grabdone == false and vPlayer.Character.Humanoid.Health > 0 do
  3798. if NNoob.Parent == nil then
  3799. break
  3800. else
  3801. if NNoob.Humanoid.Health < 0 then
  3802. break
  3803. end
  3804. end
  3805. NNoob.Humanoid.PlatformStand = true
  3806. if nubgyro == nil or nubpos == nil then
  3807. if NNoob.Torso:FindFirstChild(":>") then
  3808. NNoob.Torso[":>"]:Remove()
  3809. end
  3810. if NNoob.Torso:FindFirstChild(":<") then
  3811. NNoob.Torso[":<"]:Remove()
  3812. end
  3813. nubgyro = Instance.new("BodyGyro")
  3814. nubgyro.Name = ":>"
  3815. nubgyro.Parent = NNoob.Torso
  3816. nubgyro.P = 5000
  3817. nubgyro.D = 200
  3818. nubgyro.maxTorque = Vector3.new(50000, 50000, 50000) * 5000
  3819. nubgyro.cframe = vPlayer.Character["Left Arm"].CFrame
  3820. nubpos = Instance.new("BodyPosition")
  3821. nubpos.Name = ":<"
  3822. nubpos.Parent = NNoob.Torso
  3823. nubpos.P = 8000
  3824. nubpos.D = 200
  3825. nubpos.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  3826. nubpos.position = vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -1.6, 0).p
  3827. else
  3828. if nubgyro.Parent == nil then
  3829. nubgyro = nil
  3830. nubpos = nil
  3831. else
  3832. nubgyro.cframe = vPlayer.Character.HumanoidRootPart.CFrame * CFrame.fromEulerAnglesXYZ(math.pi / 18, math.pi, 0)
  3833. nubpos.position = vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -1.4, 0).p - Vector3.new(0, 0.3, 0)
  3834. end
  3835. end
  3836. swait()
  3837. end
  3838. if nubpos and nubgyro then
  3839. nubpos:Remove()
  3840. nubgyro:Remove()
  3841. if NNoob:FindFirstChild("Humanoid") then
  3842. NNoob.Humanoid.PlatformStand = false
  3843. end
  3844. end
  3845. end), Grabbee)
  3846. p = Instance.new("Sound", vPlayer.Character.Torso)
  3847. p.Volume = 1
  3848. p.Pitch = 0.9
  3849. p.SoundId = "http://www.roblox.com/asset/?id=240429615"
  3850. p:Play()
  3851. game:GetService("Debris"):AddItem(p, 3)
  3852. BodyVel.velocity = Vector3.new()
  3853. cl = 0
  3854. clastframe = lastframe
  3855. for i = 1, 7 do
  3856. swait()
  3857. cl = cl + i * 0.036
  3858. LerpWelds(clastframe, cl, Animations.LHB.Animation(4))
  3859. end
  3860. cl = 0
  3861. clastframe = lastframe
  3862. for i = 1, 8 do
  3863. swait()
  3864. cl = cl + i * 0.028
  3865. LerpWelds(clastframe, cl, Animations.LHB.Animation(5))
  3866. end
  3867. p = Instance.new("Sound", vPlayer.Character.Torso)
  3868. p.Volume = 1
  3869. p.Pitch = 0.55
  3870. p.SoundId = "http://www.roblox.com/asset/?id=233856115"
  3871. p:Play()
  3872. game:GetService("Debris"):AddItem(p, 3)
  3873. p = Instance.new("Sound", vPlayer.Character.Torso)
  3874. p.Volume = 1
  3875. p.Pitch = 1
  3876. p.SoundId = "http://www.roblox.com/asset/?id=192410070"
  3877. p:Play()
  3878. game:GetService("Debris"):AddItem(p, 3)
  3879. p = Instance.new("Sound", vPlayer.Character.Torso)
  3880. p.Volume = 1
  3881. p.Pitch = 0.4
  3882. p.SoundId = "http://www.roblox.com/asset/?id=231917822"
  3883. p:Play()
  3884. game:GetService("Debris"):AddItem(p, 3)
  3885. p = Instance.new("Sound", Grabbee.Torso)
  3886. p.Volume = 1
  3887. p.Pitch = 1
  3888. p.SoundId = "http://www.roblox.com/asset/?id=243711335"
  3889. p:Play()
  3890. game:GetService("Debris"):AddItem(p, 3)
  3891. local sees = math.ceil(Mana.Value / borb)
  3892. local sees2 = (math.ceil(Corruption / borb))
  3893. local partic1, partic2 = nil, nil
  3894. partic1 = Instance.new("ParticleEmitter")
  3895. partic1.Name = "AttackParticleEmitter3"
  3896. partic1.Texture = "http://www.roblox.com/asset/?id=233069772"
  3897. partic1.LightEmission = 0
  3898. partic1.ZOffset = 2
  3899. partic1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2), NumberSequenceKeypoint.new(1, 1)})
  3900. partic1.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 5), NumberSequenceKeypoint.new(1, 1)})
  3901. partic1.Color = ColorSequence.new(Color3.new(0, 0, 0), Color3.new(0.1, 0.1, 0.1))
  3902. partic1.Rate = 80
  3903. partic1.VelocitySpread = 180
  3904. partic1.Speed = NumberRange.new(6, 10)
  3905. partic1.Lifetime = NumberRange.new(1, 1.2)
  3906. partic1.Rotation = NumberRange.new(-180, 180)
  3907. partic1.RotSpeed = NumberRange.new(-100, 100)
  3908. partic1.Parent = Grabbee.Torso
  3909. if useRageVer then
  3910. partic2 = Instance.new("ParticleEmitter", p)
  3911. partic2.Name = "AttackParticleEmitter3"
  3912. partic2.Texture = "http://www.roblox.com/asset/?id=241409051"
  3913. partic2.LightEmission = 0
  3914. partic2.ZOffset = 1
  3915. partic2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.5), NumberSequenceKeypoint.new(1, 1)})
  3916. partic2.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 3), NumberSequenceKeypoint.new(1, 0)})
  3917. partic2.Color = ColorSequence.new(Color3.new(0.3, 0.3, 0.3), Color3.new(0.2, 0.2, 0.2))
  3918. partic2.Rate = 60
  3919. partic2.VelocitySpread = 180
  3920. partic2.Speed = NumberRange.new(1, 2)
  3921. partic2.Lifetime = NumberRange.new(1, 1.2)
  3922. partic2.Rotation = NumberRange.new(-180, 180)
  3923. partic2.RotSpeed = NumberRange.new(-100, 100)
  3924. partic2.Acceleration = Vector3.new(0, 10, 0)
  3925. partic2.Parent = Grabbee.Torso
  3926. end
  3927. for i = 1, borb + borb % 2 do
  3928. swait()
  3929. if i % 2 == 0 then
  3930. applyDamage(Grabbee, 3, Vector3.new(), false, false, nil, 0, 0, "", 0, false, false, 0, true, "Pure", true, false)
  3931. local st = Grabbee:FindFirstChild("Stats")
  3932. if st and st:FindFirstChild("Mana") then
  3933. if st.Mana.Value >= 3 then
  3934. --script.Parent.DMG.RemoteEventM:FireServer(st.Mana, 3)
  3935. st.Mana.Value = st.Mana.Value - 3
  3936. else
  3937. st.Mana.Value = 0
  3938. end
  3939. end
  3940. end
  3941. do
  3942. if sees <= Mana.Value then
  3943. Mana.Value = Mana.Value - sees
  3944. else
  3945. Mana.Value = 0
  3946. end
  3947. if useRageVer then
  3948. if sees2 <= Corruption then
  3949. Corruption = Corruption - sees2
  3950. else
  3951. Corruption = 0
  3952. end
  3953. end
  3954. if useRageVer == true and i % 2 == 0 then
  3955. if vPlayer.Character.Humanoid.Health >= 6.5 then
  3956. vPlayer.Character.Humanoid:TakeDamage(1.5)
  3957. end
  3958. local eb = BillboardGui("http://www.roblox.com/asset/?id=233069772", Grabbee.Torso.CFrame * CFrame.new(math.random(-20, 20) / 10, math.random(-20, 20) / 10, math.random(-20, 20) / 20).p, 0)
  3959. eb.Parent = workspace
  3960. eb.BillboardGui.ImageLabel.Rotation = math.random(-180, 180)
  3961. eb.BillboardGui.Size = UDim2.new(2, 0, 2, 0)
  3962. game:GetService("Debris"):AddItem(eb, 3)
  3963. coroutine.resume(coroutine.create(function(p)
  3964. local r = math.random(-3, 3) * 9
  3965. if r > -12 and r < 1 then
  3966. r = -12
  3967. else
  3968. if r < 12 and r > -1 then
  3969. r = 12
  3970. end
  3971. end
  3972. for i = 1, 12 do
  3973. p.BillboardGui.ImageLabel.ImageTransparency = 0.5 + i / 24
  3974. p.BillboardGui.Size = UDim2.new(3 + i, 0, 3 + i, 0)
  3975. p.BillboardGui.ImageLabel.Rotation = p.BillboardGui.ImageLabel.Rotation + r
  3976. swait()
  3977. end
  3978. p:Remove()
  3979. end), eb)
  3980. end
  3981. do
  3982. local eff = NewPart(Vector3.new(1, 1, 1), vPlayer.Character.Torso.CFrame * CFrame.new(math.random(-20, 20) / 30, math.random(-20, 20) / 30, math.random(-20, 20) / 30) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(12, 12, 12))
  3983. eff.Parent = workspace
  3984. eff.Name = "BloodEffect"
  3985. eff.Anchored = true
  3986. eff.CanCollide = false
  3987. game:GetService("Debris"):AddItem(eff, 5)
  3988. coroutine.resume(coroutine.create(function(p, V, x)
  3989. A = vPlayer.Character.Torso.Velocity / 60
  3990. for i = 1, 8 do
  3991. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(11, 1, 11) / 8
  3992. p.Transparency = 0.75 + i / 32
  3993. p.CFrame = p.CFrame * V + A
  3994. swait()
  3995. end
  3996. p:Remove()
  3997. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  3998. if i % 5 == 0 then
  3999. for _,v in pairs(GetNubsInRadius(vPlayer.Character.HumanoidRootPart.Position + Vector3.new(0, 1, 0), 35)) do
  4000. applyCameraShake(v, 120, 5)
  4001. end
  4002. applyCameraShake(vPlayer.Character, 120, 5)
  4003. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position + Vector3.new(0, 2.5, 0)) * CFrame.Angles(0, math.rad(i * 20), 0), "Really black", "SpecialMesh", Vector3.new(6, 13, 6))
  4004. pc.Mesh.MeshType = "FileMesh"
  4005. pc.Anchored = true
  4006. pc.CanCollide = false
  4007. pc.Parent = workspace
  4008. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  4009. pc.Name = "Shockwave"
  4010. game:GetService("Debris"):AddItem(pc, 5)
  4011. coroutine.resume(coroutine.create(function(p)
  4012. for ii = 1, 13 do
  4013. p.Transparency = ii / 13
  4014. p.CFrame = p.CFrame * CFrame.Angles(0, math.rad(5 + ii), 0) - Vector3.new(0, 0.38461538461538, 0)
  4015. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1, -1, 1)
  4016. swait()
  4017. end
  4018. p:Remove()
  4019. end), pc)
  4020. end
  4021. do
  4022. if Grabbee.Parent == nil then
  4023. break
  4024. else
  4025. if Grabbee:FindFirstChild("Humanoid") == nil then
  4026. break
  4027. end
  4028. end
  4029. local eff = NewPart(Vector3.new(1, 1, 1), Grabbee.Torso.CFrame * CFrame.new(math.random(-20, 20) / 10, math.random(-25, 25) / 10, math.random(-20, 20) / 20) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(1.1, 1.1, 1.1))
  4030. eff.Parent = workspace
  4031. eff.Name = "BloodEffect"
  4032. eff.Anchored = true
  4033. eff.CanCollide = false
  4034. game:GetService("Debris"):AddItem(eff, 5)
  4035. coroutine.resume(coroutine.create(function(p, V, x)
  4036. A = vPlayer.Character.Torso.Velocity / 60
  4037. for i = 1, 12 do
  4038. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(5, 5, 5) / 12
  4039. p.Transparency = 0.25 + i / 48
  4040. p.CFrame = p.CFrame * V + A
  4041. swait()
  4042. end
  4043. p:Remove()
  4044. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  4045. do
  4046. if i % 3 == 0 then
  4047. local pc = NewPart(Vector3.new(1, 1, 1), Grabbee.Torso.CFrame * CFrame.new(math.random(-10, 10) / 10, math.random(-10, 10) / 10, math.random(-10, 10) / 10) * CFrame.Angles(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), "Bright blue", "BlockMesh", Vector3.new(2, 2, 2))
  4048. pc.CanCollide = false
  4049. pc.Anchored = true
  4050. pc.Parent = workspace
  4051. game:GetService("Debris"):AddItem(pc, 5)
  4052. coroutine.resume(coroutine.create(function(p)
  4053. local R = CFrame.Angles(math.random(-3, 3), math.random(-4, 4), math.random(-5, 5))
  4054. local C = Vector3.new(math.random(-5, 5) / 40, math.random(-5, 5) / 40, math.random(-5, 5) / 40)
  4055. for i = 1, 20 do
  4056. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(2, 2, 2) / 20
  4057. p.Transparency = i / 20
  4058. p.CFrame = p.CFrame * R - Vector3.new(0, 0.029757575757576 * i, 0)
  4059. swait()
  4060. end
  4061. p:Remove()
  4062. end), pc)
  4063. end
  4064. end
  4065. end
  4066. end
  4067. end
  4068. end
  4069. cl = 0
  4070. clastframe = lastframe
  4071. for i = 1, 5 do
  4072. wait()
  4073. cl = cl + i * 0.07
  4074. if i == 3 then
  4075. Grabdone = true
  4076. partic1.Enabled = false
  4077. game:GetService("Debris"):AddItem(partic1, 5)
  4078. if partic2 then
  4079. partic2.Enabled = false
  4080. game:GetService("Debris"):AddItem(partic2, 5)
  4081. end
  4082. p = Instance.new("Sound", vPlayer.Character.Torso)
  4083. p.Volume = 1
  4084. p.Pitch = 0.95
  4085. p.SoundId = "http://www.roblox.com/asset/?id=241816029"
  4086. p:Play()
  4087. game:GetService("Debris"):AddItem(p, 3)
  4088. if Grabbee:FindFirstChild("Stats") then
  4089. if Grabbee.Stats.Mana.Value >= 10 then
  4090. Grabbee.Stats.Mana.Value = Grabbee.Stats.Mana.Value - 10
  4091. else
  4092. Grabbee.Stats.Mana.Value = 0
  4093. end
  4094. if Grabbee.Stats.Stunned.Value == false then
  4095. Grabbee.Stats.Stun.Value = 999
  4096. end
  4097. end
  4098. applyDamage(Grabbee, 15, Vector3.new(0, 30, 0) + CPlane * 40, true, false, addonCullMovers, 0, 0, "", 0, false, false, 0, true, "IgnoreDefense", true, false)
  4099. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(Grabbee.Torso.Position, Grabbee.Torso.Position + CPlane * 9.5 + Vector3.new(0, 5, 0)) * CFrame.Angles(math.random(-30, 30) / 50, math.random(-30, 30) / 50, math.random(-30, 30) / 50), "Really black", "SpecialMesh", Vector3.new(6, 6, 2))
  4100. pc.Mesh.MeshType = "FileMesh"
  4101. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  4102. pc.Parent = workspace
  4103. pc.Anchored = true
  4104. pc.CanCollide = false
  4105. pc.Transparency = 0.5
  4106. game:GetService("Debris"):AddItem(pc, 5)
  4107. coroutine.resume(coroutine.create(function(p)
  4108. for ii = 1, 28 do
  4109. p.Transparency = ii / 28
  4110. p.CFrame = p.CFrame * CFrame.Angles(0, 0, 0) * CFrame.new(0, 0, 0.1)
  4111. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1.8 - ii * 0.05, 1.8 - ii * 0.05, 0)
  4112. swait()
  4113. end
  4114. p:Remove()
  4115. end), pc)
  4116. for loel = 1, 8 do
  4117. local eff = NewPart(Vector3.new(1, 1, 1), Grabbee.Torso.CFrame * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(4, 4, 4))
  4118. eff.Parent = workspace
  4119. eff.Name = "BloodEffect"
  4120. eff.Anchored = true
  4121. eff.CanCollide = false
  4122. game:GetService("Debris"):AddItem(eff, 5)
  4123. coroutine.resume(coroutine.create(function(p, V, x)
  4124. for i = 1, 25 do
  4125. p.Transparency = 0.5 + i / 50
  4126. p.CFrame = p.CFrame + x / 2
  4127. swait()
  4128. end
  4129. p:Remove()
  4130. end), eff, CFrame.Angles(math.rad(math.random(-8, 8)), math.rad(math.random(-8, 8)), math.rad(math.random(-8, 8))), Vector3.new(math.random(-10, 10) / 10, math.random(-10, 10) / 10, math.random(-10, 10) / 10))
  4131. end
  4132. for loel = 1, 3 do
  4133. local eff = NewPart(Vector3.new(1, 1, 1), Grabbee.Torso.CFrame * CFrame.new(math.random(-20, 20) / 10, math.random(-25, 25) / 10, math.random(-20, 20) / 20) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(4, 4, 4))
  4134. eff.Parent = workspace
  4135. eff.Name = "BloodEffect"
  4136. eff.Anchored = true
  4137. eff.CanCollide = false
  4138. game:GetService("Debris"):AddItem(eff, 5)
  4139. coroutine.resume(coroutine.create(function(p, V, x)
  4140. for i = 1, 25 do
  4141. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(14 + loel * 8, 14 + loel * 8, 14 + loel * 8) / 25
  4142. p.Transparency = 0.25 + i / 18.75
  4143. p.CFrame = p.CFrame * V
  4144. swait()
  4145. end
  4146. p:Remove()
  4147. end), eff, CFrame.Angles(math.rad(math.random(-8, 8)), math.rad(math.random(-8, 8)), math.rad(math.random(-8, 8))))
  4148. end
  4149. end
  4150. do
  4151. do
  4152. LerpWelds(clastframe, cl, Animations.LHB.Animation(6))
  4153. -- DECOMPILER ERROR at PC2735: LeaveBlock: unexpected jumping out DO_STMT
  4154.  
  4155. end
  4156. end
  4157. end
  4158. cbuff:Remove()
  4159. gpos:Remove()
  4160. else
  4161. do
  4162. for i = 1, 4 do
  4163. fwait()
  4164. BodyVel.velocity = BodyVel.velocity / 1.25
  4165. end
  4166. do
  4167. cl = 0
  4168. coroutine.resume(coroutine.create(function(p)
  4169. for i = 1, 30 do
  4170. p.Volume = 1 - i / 30
  4171. swait()
  4172. end
  4173. p:Stop()
  4174. end), pb)
  4175. clastframe = lastframe
  4176. BodyVel.maxForce = Vector3.new(1000000, 0, 1000000)
  4177. for i = 1, 15 do
  4178. fwait()
  4179. BodyVel.velocity = BodyVel.velocity / 1.2
  4180. LerpWelds(clastframe, i / 15, Animations.Stand.Animation(0))
  4181. end
  4182. if Grabbee == nil then
  4183. Cooldowns["4"] = CooldownsB["4"] / 3
  4184. else
  4185. Cooldowns["4"] = CooldownsB["4"]
  4186. end
  4187. end
  4188. end
  4189. end
  4190. CanInterrupt(true)
  4191. PlayerIsAttacking = false
  4192. BodyVel.Parent = nil
  4193. BodyGyro.Parent = nil
  4194. Ult = false
  4195. end
  4196.  
  4197.  
  4198.  
  4199. mouse.KeyDown:connect(function(k)
  4200.  
  4201. k = k:lower()
  4202. if k == "q" then
  4203. BlastStorm()
  4204. end
  4205. if k == "e" then
  4206. WindFloor2()
  4207. end
  4208. if k == "t" then
  4209. WindFloor()
  4210. end
  4211. end)
  4212.  
  4213.  
  4214.  
  4215.  
  4216.  
  4217.  
  4218.  
  4219.  
  4220. local BC = BrickColor.new
  4221. local Col3 = Color3.new
  4222. local Inst = Instance.new
  4223. local Ud2 = UDim2.new
  4224. local FONT = "SourceSansLight"
  4225.  
  4226.  
  4227.  
  4228.  
  4229.  
  4230.  
  4231.  
  4232. Colour1 = BC("Pastel Blue")
  4233. Colour2 = BC("Black")
  4234. Colour3 = BC("Ghost grey")
  4235. Chaos_UI = Inst("ScreenGui", Player.PlayerGui)
  4236. Chaos_UI.Name = "Chaos UI"
  4237. ColMain, KP, Moves, OM = Inst("Frame", Chaos_UI), Inst("Frame", Chaos_UI), Inst("ScrollingFrame", Chaos_UI), Inst("TextButton", Chaos_UI)
  4238.  
  4239.  
  4240. Moves.BackgroundColor3 = Col3(72/255,72/255,72/255)
  4241. Moves.BackgroundTransparency = .8
  4242. Moves.BorderSizePixel = 0
  4243. Moves.Name = "Moves"
  4244. Moves.Position = Ud2(-.2, 0, .4, 0)
  4245. Moves.Size = Ud2(.2, 0, .5, 0)
  4246. Moves.ScrollBarThickness = 8
  4247. OM.Name = "VML"
  4248. OM.Position = Ud2(.002, 0, .83, 0)
  4249. OM.Size = Ud2(.05, 0, .08, 0)
  4250. OM.Visible = false
  4251. OM.Style = "RobloxRoundButton"
  4252. OM.Font = FONT
  4253. OM.Text = "View Move List"
  4254. OM.TextColor3 = Col3(1,1,1)
  4255. OM.TextScaled = true
  4256. local Title = Inst("TextLabel", Moves)
  4257. Title.BackgroundTransparency = 1
  4258. Title.Name = "Title"
  4259. Title.Size = Ud2(1, 0, .014, 0)
  4260. Title.Font = FONT
  4261. Title.Text = "Move List"
  4262. Title.TextColor3 = Col3(1,1,1)
  4263. Title.TextScaled = true
  4264. Title.TextStrokeTransparency = 0
  4265.  
  4266. OM.Visible = true
  4267.  
  4268. function Create_Moves_In_List()
  4269. local ah = .012
  4270. local am = .012
  4271. local move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "*Whatever you do, DO NOT use 2 different moves tat the same time!!*" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4272. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "Q - Ultimate Shadow Blast, must be flying when in use, *be carefull using this*" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4273. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "E - Shadow Blast" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4274. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "R - Purple Nova, I recommend being in a high distance when you use this" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4275. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "T - Unfinished, dont press it" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4276. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "F - Fly mode/ Fly mode Deactivate" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4277. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "B - Roar, you know how that is" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4278. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "G - Destructive Fire Blasts, I recommend being in fly mode" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4279. end
  4280. Create_Moves_In_List()
  4281.  
  4282.  
  4283. local mopen = false
  4284. OM.MouseButton1Click:connect(function()
  4285. if not Debounces.UIAction and not mopen then
  4286. Debounces.UIAction = true
  4287. OM.Text = "Hide Move List"
  4288. mopen = true
  4289. Moves:TweenPosition(Ud2(.002, 0, .4, 0),_, "Bounce", .6, true)
  4290. OM:TweenPosition(Ud2(.202, 0, .83, 0),_, "Bounce", .6, true)
  4291. wait(.3)
  4292. Debounces.UIAction = false
  4293. elseif not Debounces.UIAction and mopen then
  4294. Debounces.UIAction = true
  4295. OM.Text = "View Move List"
  4296. mopen = false
  4297. Moves:TweenPosition(Ud2(-.2, 0, .4, 0),_, "Bounce", .6, true)
  4298. OM:TweenPosition(Ud2(.002, 0, .83, 0),_, "Bounce", .6, true)
  4299. wait(.3)
  4300. Debounces.UIAction = false
  4301. end
  4302. end)
  4303.  
  4304.  
  4305.  
  4306.  
  4307.  
  4308. local animpose = "Idle"
  4309. local lastanimpose = "Idle"
  4310. local sine = 0
  4311. local change = 1
  4312. local val = 0
  4313. local ffing = false
  4314. -------------------------------
  4315. game:GetService("RunService").RenderStepped:connect(function()
  4316. --[[if char.Humanoid.Jump == true then
  4317. jump = true
  4318. else
  4319. jump = false
  4320. end]]
  4321. char.Humanoid.FreeFalling:connect(function(f)
  4322. if f then
  4323. ffing = true
  4324. else
  4325. ffing = false
  4326. end
  4327. end)
  4328. sine = sine + change
  4329. if jumpn == true then
  4330. animpose = "Jumping"
  4331. elseif ffing == true then
  4332. animpose = "Freefalling"
  4333. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  4334. animpose = "Idle"
  4335. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  4336. animpose = "Walking"
  4337. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  4338. animpose = "Running"
  4339. end
  4340. if animpose ~= lastanimpose then
  4341. sine = 0
  4342. if Debounces.NoIdl == false then
  4343. if animpose == "Idle" then
  4344. for i = 1, 2 do
  4345. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  4346. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  4347. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  4348. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  4349. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  4350. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  4351. end
  4352. elseif animpose == "Walking" then
  4353. for i = 1, 2 do
  4354. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  4355. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  4356. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  4357. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  4358. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  4359. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  4360. end
  4361. elseif animpose == "Running" then
  4362. for i = 1, 2 do
  4363. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(-14),math.rad(8+2*math.cos(sine/14))), 0.2)
  4364. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(14),math.rad(-8-2*math.cos(sine/14))), 0.2)
  4365. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10),0,0), 0.4)
  4366. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20),0, math.rad(0)), 0.4)
  4367. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-7)), 0.4)
  4368. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(7)), 0.4)
  4369. wait()
  4370. end
  4371. end
  4372. else
  4373. end
  4374. end
  4375. lastanimpose = animpose
  4376. if Debounces.NoIdl == false then
  4377. if animpose == "Idle" then
  4378. change = 0.5
  4379. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/10),0)*CFrame.Angles(math.rad(-10),math.rad(-10),math.rad(14+2*math.cos(sine/10))), 0.4)
  4380. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/10),0)*CFrame.Angles(math.rad(-20),math.rad(6),math.rad(-10-2*math.cos(sine/10))), 0.4)
  4381. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/10)),math.rad(20),0), 0.2)
  4382. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  4383. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 1-0.16*math.cos(sine/10), 0) * CFrame.Angles(0, math.rad(-20), math.rad(0)), 0.05)
  4384. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0-0.1*math.cos(sine/10), -0.55) * CFrame.Angles(math.rad(-10+1*math.cos(sine/10)), math.rad(10), math.rad(-0-2*math.cos(sine/10))), 0.4)
  4385. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1-0.1*math.cos(sine/10), 0) * CFrame.Angles(0, math.rad(-10), math.rad(0+2*math.cos(sine/10))), 0.4)
  4386. elseif animpose == "Walking" then
  4387. change = 1
  4388. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  4389. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  4390. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  4391. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  4392. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  4393. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  4394. elseif animpose == "Running" then
  4395. change = 1
  4396. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.35,.4)*CFrame.Angles(math.rad(-30),math.rad(14),math.rad(-30+2*math.cos(sine/14))), 0.2)
  4397. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.55,-.4)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(40-2*math.cos(sine/14))), 0.2)
  4398. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, .2) * CFrame.Angles(math.rad(20),math.rad(10),0), 0.4)
  4399. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-40),math.rad(-10), math.rad(0)), 0.2)
  4400. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -1.2) * CFrame.Angles(math.rad(-20), math.rad(10), math.rad(0)), 0.4)
  4401. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), math.rad(10), math.rad(0)), 0.4)
  4402. end
  4403. end
  4404. end)
  4405.  
  4406. hum.MaxHealth = math.huge
  4407. wait(3)
  4408. hum.Health = math.huge
  4409.  
  4410.  
  4411. spawn(function()
  4412. while wait(2)
  4413. do
  4414. GroundWave3()
  4415. end
  4416. end)
  4417.  
  4418.  
  4419. while true do --Loop
  4420. wait(0.04)
  4421. part2.Texture = "http://www.roblox.com/asset/?id=358965396" --Insert decal's first texture
  4422. part2.Texture = "http://www.roblox.com/asset/?id=358965513" --second texture
  4423. wait(0.04) --wait 1 second, you can change this and make it different for every one
  4424. part2.Texture = "http://www.roblox.com/asset/?id=358965632"
  4425. wait(0.04)
  4426. part2.Texture = "http://www.roblox.com/asset/?id=358965664"
  4427. wait(0.04)
  4428. end
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