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- I 2023.03.20 14:28:00.759647 [Crash] User defined symbols path: C:\Program Files (x86)\Diablo IV - Beta
- I 2023.03.20 14:28:00.760209 [Sigma] Fenris Release (No Assertions) running under Windows 11-64 (Version 10.0.22621.0)
- I 2023.03.20 14:28:00.760366 [Sigma] <BUILD>0.8.0.39517 (200970-14440536)</BUILD>
- I 2023.03.20 14:28:00.760514 [Sigma] Cheats: DISABLED
- I 2023.03.20 14:28:00.760657 [Sigma] Hardware...
- I 2023.03.20 14:28:00.760830 [Sigma] ...ExtendedProcessorFeatures
- I 2023.03.20 14:28:00.760969 [Sigma] ...GetProcessorVendorString
- I 2023.03.20 14:28:00.761117 [Sigma] ...GetProcessorBrandString
- I 2023.03.20 14:28:00.761541 [Sigma] CPU Vendor: AuthenticAMD
- I 2023.03.20 14:28:00.761700 [Sigma] CPU Details: AMD Ryzen 9 5900X 12-Core Processor
- I 2023.03.20 14:28:00.761851 [Sigma] CPU Processors: 1
- I 2023.03.20 14:28:00.761993 [Sigma] CPU Cores: 12
- I 2023.03.20 14:28:00.762130 [Sigma] CPU Threads: 24
- I 2023.03.20 14:28:00.762270 [Sigma] 32690.64 MB of total physical memory
- I 2023.03.20 14:28:00.762409 [Sigma] OS Language: German
- I 2023.03.20 14:28:00.762548 [Sigma] Application Path: C:\Program Files (x86)\Diablo IV - Beta\
- I 2023.03.20 14:28:00.762692 [Sigma] --- OS memory stats -----
- I 2023.03.20 14:28:00.762835 [Sigma] Virtual Mem Total: 39446.56 Mb
- I 2023.03.20 14:28:00.762972 [Sigma] Virtual Mem Used: 7880.65 Mb
- I 2023.03.20 14:28:00.763116 [Sigma] Virtual Mem Used by Process: 81.38 Mb
- I 2023.03.20 14:28:00.763255 [Sigma] Phys Mem Total: 32690.64 Mb
- I 2023.03.20 14:28:00.763393 [Sigma] Phys Mem Used: 4629.93 Mb
- I 2023.03.20 14:28:00.763551 [Sigma] Phys Mem Used by Process: 82.11 Mb
- I 2023.03.20 14:28:00.763689 [Sigma] --- OS memory stats end-----
- I 2023.03.20 14:28:00.763831 [Sigma] ----------------------------------------------
- I 2023.03.20 14:28:00.763999 [Game] Supported period 1..1000000
- I 2023.03.20 14:28:00.764140 [Game] Command Line: -aftermath -sso -launch -uid fenris_beta
- I 2023.03.20 14:28:00.764493 [Game] Current local time is 2023.03.20 15:28:00.764146
- I 2023.03.20 14:28:00.870466 [Game] CPU LRU Cache Size: 4096 MB
- I 2023.03.20 14:28:00.870474 [Game] GPU Payload LRU Cache Size: 16384 MB
- I 2023.03.20 14:28:00.872274 [Game] **== Resetting Sound Prefs to Default... ==**
- I 2023.03.20 14:28:00.872283 [Game] Pref Fields Default: Speech Locale enUS, Text Locale enUS
- I 2023.03.20 14:28:00.872286 [Game] **== Sound Prefs Reset to Default ==**
- I 2023.03.20 14:28:00.877804 [Game] ParseFileDataToKeyValues - uFileSize: 3318
- I 2023.03.20 14:28:00.878551 [Game] TACT dynamic container detected.
- I 2023.03.20 14:28:00.878567 [Game] TACT static build config file does not exist
- I 2023.03.20 14:28:00.878581 [Game] Creating TACTv3 instance using dynamic container.
- I 2023.03.20 14:28:00.891973 [Sigma] [tact] [C:\projects\fenris\shared\Contrib\tact\3.6.15\src\download\cdn_key_resolver.cpp:827]: Adding server node 0. Server 'level3.blizzard.com' | Address '8.253.204.120'
- I 2023.03.20 14:28:00.891980 [Sigma] [tact] [C:\projects\fenris\shared\Contrib\tact\3.6.15\src\download\cdn_key_resolver.cpp:827]: Adding server node 1. Server 'level3.blizzard.com' | Address '67.27.158.254'
- I 2023.03.20 14:28:00.891984 [Sigma] [tact] [C:\projects\fenris\shared\Contrib\tact\3.6.15\src\download\cdn_key_resolver.cpp:827]: Adding server node 2. Server 'level3.blizzard.com' | Address '67.27.159.126'
- I 2023.03.20 14:28:00.891986 [Sigma] [tact] [C:\projects\fenris\shared\Contrib\tact\3.6.15\src\download\cdn_key_resolver.cpp:827]: Adding server node 3. Server 'level3.blizzard.com' | Address '67.27.159.254'
- I 2023.03.20 14:28:00.892000 [Sigma] [tact] [C:\projects\fenris\shared\Contrib\tact\3.6.15\src\download\cdn_key_resolver.cpp:827]: Adding server node 4. Server 'eu.cdn.blizzard.com' | Address '137.221.64.3'
- I 2023.03.20 14:28:00.892008 [Sigma] [tact] [C:\projects\fenris\shared\Contrib\tact\3.6.15\src\download\cdn_key_resolver.cpp:827]: Adding server node 5. Server 'eu.cdn.blizzard.com' | Address '137.221.64.5'
- I 2023.03.20 14:28:00.892012 [Sigma] [tact] [C:\projects\fenris\shared\Contrib\tact\3.6.15\src\download\cdn_key_resolver.cpp:827]: Adding server node 6. Server 'eu.cdn.blizzard.com' | Address '137.221.64.6'
- I 2023.03.20 14:28:00.892015 [Sigma] [tact] [C:\projects\fenris\shared\Contrib\tact\3.6.15\src\download\cdn_key_resolver.cpp:827]: Adding server node 7. Server 'eu.cdn.blizzard.com' | Address '137.221.64.8'
- I 2023.03.20 14:28:00.892026 [Sigma] [tact] [C:\projects\fenris\shared\Contrib\tact\3.6.15\src\download\cdn_key_resolver.cpp:827]: Adding server node 8. Server 'eu.cdn.blizzard.com' | Address '137.221.64.3'
- I 2023.03.20 14:28:00.892030 [Sigma] [tact] [C:\projects\fenris\shared\Contrib\tact\3.6.15\src\download\cdn_key_resolver.cpp:827]: Adding server node 9. Server 'eu.cdn.blizzard.com' | Address '137.221.64.5'
- I 2023.03.20 14:28:00.892033 [Sigma] [tact] [C:\projects\fenris\shared\Contrib\tact\3.6.15\src\download\cdn_key_resolver.cpp:827]: Adding server node 10. Server 'eu.cdn.blizzard.com' | Address '137.221.64.6'
- I 2023.03.20 14:28:00.892035 [Sigma] [tact] [C:\projects\fenris\shared\Contrib\tact\3.6.15\src\download\cdn_key_resolver.cpp:827]: Adding server node 11. Server 'eu.cdn.blizzard.com' | Address '137.221.64.8'
- I 2023.03.20 14:28:00.892925 [Sigma] [tact] [C:\projects\fenris\shared\Contrib\tact\3.6.15\src\download\cdn_key_resolver.cpp:827]: Adding server node 12. Server 'level3.ssl.blizzard.com' | Address '8.238.190.1'
- I 2023.03.20 14:28:00.892932 [Sigma] [tact] [C:\projects\fenris\shared\Contrib\tact\3.6.15\src\download\cdn_key_resolver.cpp:827]: Adding server node 13. Server 'level3.ssl.blizzard.com' | Address '8.248.144.20'
- I 2023.03.20 14:28:00.892935 [Sigma] [tact] [C:\projects\fenris\shared\Contrib\tact\3.6.15\src\download\cdn_key_resolver.cpp:827]: Adding server node 14. Server 'level3.ssl.blizzard.com' | Address '67.27.233.129'
- I 2023.03.20 14:28:00.901607 [Sigma] [tact] [C:\projects\fenris\shared\Contrib\tact\3.6.15\src\download\cdn_key_resolver.cpp:827]: Adding server node 15. Server 'blzddist1-a.akamaihd.net' | Address '85.232.30.64'
- I 2023.03.20 14:28:00.901616 [Sigma] [tact] [C:\projects\fenris\shared\Contrib\tact\3.6.15\src\download\cdn_key_resolver.cpp:827]: Adding server node 16. Server 'blzddist1-a.akamaihd.net' | Address '85.232.30.35'
- I 2023.03.20 14:28:00.901633 [Sigma] [tact] [C:\projects\fenris\shared\Contrib\tact\3.6.15\src\download\cdn_key_resolver.cpp:827]: Adding server node 17. Server 'blzddist1-a.akamaihd.net' | Address '85.232.30.64'
- I 2023.03.20 14:28:00.901641 [Sigma] [tact] [C:\projects\fenris\shared\Contrib\tact\3.6.15\src\download\cdn_key_resolver.cpp:827]: Adding server node 18. Server 'blzddist1-a.akamaihd.net' | Address '85.232.30.35'
- I 2023.03.20 14:28:00.908820 [Sigma] [casc] [C:\projects\fenris\shared\Contrib\casc\1.4.39\src\dynamic\index_tables.cpp:227]: Scanning for KMT sequence numbers.
- I 2023.03.20 14:28:01.599169 [Sigma] [tact] [C:\projects\fenris\shared\Contrib\tact\3.6.15\src\download\cdn_index_set.cpp:596]: Constructing the data group CDN index.
- I 2023.03.20 14:28:01.602551 [Sigma] [tact] [C:\projects\fenris\shared\Contrib\tact\3.6.15\src\download\cdn_index_set.cpp:596]: Constructing the patch group CDN index.
- I 2023.03.20 14:28:01.728746 [Game] Adjusted initial working directory: C:\Program Files (x86)\Diablo IV - Beta
- I 2023.03.20 14:28:01.728757 [Game] Detecting installed Base locales:
- I 2023.03.20 14:28:01.728767 [Game] Found: enUS
- I 2023.03.20 14:28:01.728780 [Game] Found: deDE
- I 2023.03.20 14:28:01.728831 [Game] FileSystemGetLocale, AgentSettings: 0
- I 2023.03.20 14:28:01.728852 [Game] FileSystemGetLocale, using registry locale: enUS
- I 2023.03.20 14:28:01.728854 [Game] FileSystemGetLocale, returned locale: enUS
- I 2023.03.20 14:28:01.728855 [Game] Detecting installed Speech locales:
- I 2023.03.20 14:28:01.728858 [Game] Found: enUS
- I 2023.03.20 14:28:01.728870 [Game] FileSystemGetLocale, AgentSettings: 1
- I 2023.03.20 14:28:01.728871 [Game] FileSystemGetLocale, Agent wants us deDE, but it is not installed. Falling back to registry and then the first installed locale.
- I 2023.03.20 14:28:01.728881 [Game] FileSystemGetLocale, using registry locale: enUS
- I 2023.03.20 14:28:01.728882 [Game] FileSystemGetLocale, returned locale: enUS
- I 2023.03.20 14:28:01.728884 [Game] Detecting installed Text locales:
- I 2023.03.20 14:28:01.728887 [Game] Found: enUS
- I 2023.03.20 14:28:01.728890 [Game] Found: esES
- I 2023.03.20 14:28:01.728893 [Game] Found: esMX
- I 2023.03.20 14:28:01.728896 [Game] Found: frFR
- I 2023.03.20 14:28:01.728898 [Game] Found: itIT
- I 2023.03.20 14:28:01.728901 [Game] Found: deDE
- I 2023.03.20 14:28:01.728904 [Game] Found: koKR
- I 2023.03.20 14:28:01.728907 [Game] Found: ptBR
- I 2023.03.20 14:28:01.728910 [Game] Found: ruRU
- I 2023.03.20 14:28:01.728913 [Game] Found: zhCN
- I 2023.03.20 14:28:01.728916 [Game] Found: zhTW
- I 2023.03.20 14:28:01.728918 [Game] Found: plPL
- I 2023.03.20 14:28:01.728920 [Game] Found: jaJP
- I 2023.03.20 14:28:01.728930 [Game] FileSystemGetLocale, AgentSettings: 1
- I 2023.03.20 14:28:01.728931 [Game] FileSystemGetLocale, using agent locale: deDE
- I 2023.03.20 14:28:01.728933 [Game] FileSystemGetLocale, returned locale: deDE
- I 2023.03.20 14:28:01.729936 [Game] SNOFilesInitialize('Data', PC, enUS, enUS (Speech), deDE (Text)
- I 2023.03.20 14:28:01.741333 [Game] SNOFileLoadTextFile: 'Data\Locale\deDE\declension.txt'
- I 2023.03.20 14:28:01.741342 [Game] No TACT path found for 'Data\Locale\deDE\declension.txt'
- I 2023.03.20 14:28:01.741344 [Game] SNOFilesAsyncInitialize()
- I 2023.03.20 14:28:01.741424 [Sigma] --- OS memory stats -----
- I 2023.03.20 14:28:01.741429 [Sigma] Virtual Mem Total: 39446.56 Mb
- I 2023.03.20 14:28:01.741432 [Sigma] Virtual Mem Used: 7944.34 Mb
- I 2023.03.20 14:28:01.741434 [Sigma] Virtual Mem Used by Process: 153.27 Mb
- I 2023.03.20 14:28:01.741436 [Sigma] Phys Mem Total: 32690.64 Mb
- I 2023.03.20 14:28:01.741437 [Sigma] Phys Mem Used: 4763.71 Mb
- I 2023.03.20 14:28:01.741439 [Sigma] Phys Mem Used by Process: 208.36 Mb
- I 2023.03.20 14:28:01.741440 [Sigma] --- OS memory stats end-----
- I 2023.03.20 14:28:01.741443 [Game] Free CPU cache 4096MB / 4096MB (0Mb used) (0MB can be purged)
- I 2023.03.20 14:28:01.741444 [Game] Free GPU payload cache 16384MB / 16384MB (0Mb used) (0MB can be purged)
- I 2023.03.20 14:28:01.741977 [Game] Found 6815 duplicated asset payloads in the TOC!
- I 2023.03.20 14:28:01.742102 [Game] Found 897 replaced assets in the TOC!
- I 2023.03.20 14:28:01.773895 [Game] Found 368139 assets in the TOC!
- I 2023.03.20 14:28:02.044523 [Game] SNOPreload::InitializeForApp submit required SNOs in 7507us
- I 2023.03.20 14:28:02.123997 [Game] SNOPreload::InitializeForApp in 86982us
- I 2023.03.20 14:28:02.124086 [Game] GamelessGameGlobalsInit()
- I 2023.03.20 14:28:02.124091 [Game] CGameGlobalsInit()
- I 2023.03.20 14:28:02.124096 [Game] CGameGlobals::Init()
- I 2023.03.20 14:28:02.127914 [Game] Protocol Hash = 0x1D1D7116
- I 2023.03.20 14:28:02.127918 [Game] Game Protocol Hash = 0xE4A4723C
- I 2023.03.20 14:28:02.127920 [Game] User Proxy Protocol Hash = 0x99C9F7DE
- I 2023.03.20 14:28:02.147022 [Game] [wWisePlatform] Start polling audio devices.
- I 2023.03.20 14:28:02.152234 [Game] [wWisePlatform] Polling audio devices complete. Found: 14 Default: 'Default'
- I 2023.03.20 14:28:02.187298 [Game] RefreshAudioDevices
- I 2023.03.20 14:28:02.187306 [Game] [wWisePlatform] Start polling audio devices.
- I 2023.03.20 14:28:02.191714 [Game] [wWisePlatform] Polling audio devices complete. Found: 14 Default: 'Default'
- I 2023.03.20 14:28:02.191719 [Game] [wWisePlatform RefreshAudioDevices] Changing current audio device
- I 2023.03.20 14:28:02.195123 [Game] [wWisePlatform RefreshAudioDevices] Raising OnAudioDevicesChanged notification
- I 2023.03.20 14:28:02.195128 [Game] [wWisePlatform RefreshAudioDevices] OnAudioDevicesChanged Complete
- I 2023.03.20 14:28:02.195132 [Game] Build VersionEx: 0.8.0.39517 (200970-14440536)
- I 2023.03.20 14:28:02.197472 [Game] Initializing graphics subsystem...
- I 2023.03.20 14:28:02.197509 [Game] dpi = 96 96
- I 2023.03.20 14:28:02.226924 [Game] [Prism] Gpus detected (index 0 will be used):
- I 2023.03.20 14:28:02.226929 [Game] - NVIDIA GeForce RTX 4070 Ti
- I 2023.03.20 14:28:02.226931 [Game] [Prism] Displays detected for current gpu:
- I 2023.03.20 14:28:02.226933 [Game] - Generic PnP Monitor (1920x1080)
- I 2023.03.20 14:28:02.226935 [Game] [Prism] RemoteDesktopSession is false
- I 2023.03.20 14:28:02.384181 [Game] [Prism] Created Dx12 device
- I 2023.03.20 14:28:02.964494 [Game] [Prism] Raytracing is not supported by this gpu
- I 2023.03.20 14:28:02.977229 [Game] *************
- I 2023.03.20 14:28:02.977239 [Game] Prism Device supports the following modes for display 0:
- I 2023.03.20 14:28:02.977245 [Game] [Rejected Mode] 640x480, 60 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2023.03.20 14:28:02.977248 [Game] [Rejected Mode] 640x480, 60 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2023.03.20 14:28:02.977250 [Game] [Rejected Mode] 720x480, 60 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2023.03.20 14:28:02.977252 [Game] [Rejected Mode] 720x480, 60 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2023.03.20 14:28:02.977254 [Game] [Rejected Mode] 720x576, 50 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2023.03.20 14:28:02.977257 [Game] 800x600, 60 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2023.03.20 14:28:02.977259 [Game] 1024x768, 60 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2023.03.20 14:28:02.977261 [Game] 1152x864, 60 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2023.03.20 14:28:02.977263 [Game] 1176x664, 50 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2023.03.20 14:28:02.977264 [Game] 1176x664, 60 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2023.03.20 14:28:02.977266 [Game] 1176x664, 60 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2023.03.20 14:28:02.977268 [Game] 1280x720, 50 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2023.03.20 14:28:02.977270 [Game] 1280x720, 60 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2023.03.20 14:28:02.977272 [Game] 1280x720, 60 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2023.03.20 14:28:02.977274 [Game] 1280x768, 60 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2023.03.20 14:28:02.977276 [Game] 1280x800, 60 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2023.03.20 14:28:02.977278 [Game] 1280x960, 60 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2023.03.20 14:28:02.977280 [Game] 1280x1024, 60 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2023.03.20 14:28:02.977282 [Game] 1360x768, 60 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2023.03.20 14:28:02.977284 [Game] 1366x768, 60 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2023.03.20 14:28:02.977286 [Game] 1440x900, 60 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2023.03.20 14:28:02.977287 [Game] 1600x900, 60 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2023.03.20 14:28:02.977289 [Game] 1600x1024, 60 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2023.03.20 14:28:02.977291 [Game] 1680x1050, 60 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2023.03.20 14:28:02.977293 [Game] 1920x1080, 50 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2023.03.20 14:28:02.977295 [Game] 1920x1080, 60 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2023.03.20 14:28:02.977297 [Game] 1920x1080, 60 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2023.03.20 14:28:02.977298 [Game] 1920x1080, 75 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2023.03.20 14:28:02.977300 [Game] End GetValidDisplayModes *************
- I 2023.03.20 14:28:02.977304 [Game] Rejecting mode 1176x664, 60 Hz, LDR Colorspace
- I 2023.03.20 14:28:02.977305 [Game] Rejecting mode 1280x720, 60 Hz, LDR Colorspace
- I 2023.03.20 14:28:02.977307 [Game] Rejecting mode 1920x1080, 60 Hz, LDR Colorspace
- I 2023.03.20 14:28:02.977383 [Sigma] --- OS memory stats -----
- I 2023.03.20 14:28:02.977389 [Sigma] Virtual Mem Total: 39446.56 Mb
- I 2023.03.20 14:28:02.977391 [Sigma] Virtual Mem Used: 8598.25 Mb
- I 2023.03.20 14:28:02.977393 [Sigma] Virtual Mem Used by Process: 655.69 Mb
- I 2023.03.20 14:28:02.977395 [Sigma] Phys Mem Total: 32690.64 Mb
- I 2023.03.20 14:28:02.977397 [Sigma] Phys Mem Used: 5326.45 Mb
- I 2023.03.20 14:28:02.977399 [Sigma] Phys Mem Used by Process: 634.48 Mb
- I 2023.03.20 14:28:02.977400 [Sigma] --- OS memory stats end-----
- I 2023.03.20 14:28:02.981173 [Game] Application Activated.
- I 2023.03.20 14:28:02.991289 [Game] [Prism] Opening Prism in 1920x1080 fullscreen window on monitor 0 (3D viewport in 1920x1080). Monitor refresh rate is 60.000 Hz
- I 2023.03.20 14:28:02.991301 [Game] [Prism] HDR Output is Off
- I 2023.03.20 14:28:02.991374 [Game] [Prism] Sync interval is 1
- I 2023.03.20 14:28:02.995550 [Game] Video_Card NVIDIA GeForce RTX 4070 Ti (0x10de|0x2782)
- I 2023.03.20 14:28:02.995557 [Game] Video_Driver 531.29
- I 2023.03.20 14:28:02.995559 [Game] Video_Memory 12010 MB
- I 2023.03.20 14:28:02.995564 [Game] HW Class = 4
- I 2023.03.20 14:28:03.000084 [Game] [Prism] FSR2 is disabled
- I 2023.03.20 14:28:03.000096 [Game] [Prism] DLSS is disabled
- I 2023.03.20 14:28:03.000099 [Game] RTAliasInit
- I 2023.03.20 14:28:03.000106 [Game] RWindow GfxInit (Main)
- I 2023.03.20 14:28:03.031994 [Game] Setting depth texture, fmt = 30
- I 2023.03.20 14:28:03.111157 [Game] RWindow GfxInit (Shared Offscreen UI)
- I 2023.03.20 14:28:03.133605 [Game] Setting depth texture, fmt = 30
- I 2023.03.20 14:28:03.138928 [Game] RWindow GfxInit (Shared Offscreen UI)
- I 2023.03.20 14:28:03.159243 [Game] Setting depth texture, fmt = 30
- I 2023.03.20 14:28:03.166861 [Game] PostFXGfxInit() success
- I 2023.03.20 14:28:03.168492 [Game] SubObjectGfxInit() 1
- I 2023.03.20 14:28:03.172243 [Game] LightsGfxInit
- I 2023.03.20 14:28:03.174930 [Game] ReflectionProbesGfxInit
- I 2023.03.20 14:28:03.186932 [Game] ReflectionProbesGfxInit() 1
- I 2023.03.20 14:28:03.187098 [Game] HeightFieldsGfxInit
- I 2023.03.20 14:28:03.206047 [Game] CScenesGfxInit
- I 2023.03.20 14:28:03.206414 [Game] RActorsGfxInit
- I 2023.03.20 14:28:03.206420 [Game] LightGridsGfxInit
- I 2023.03.20 14:28:03.207086 [Game] InstanceGroupsGfxInit
- I 2023.03.20 14:28:03.207093 [Game] VirtualTextureGfxInit
- I 2023.03.20 14:28:03.207099 [Game] PortraitCaptureGfxInit
- I 2023.03.20 14:28:03.207381 [Game] CutscenesGfxInit
- I 2023.03.20 14:28:03.207386 [Game] VolumetricCloudsGfxInit
- I 2023.03.20 14:28:03.207921 [Game] Initializing input subsystem...
- I 2023.03.20 14:28:03.208900 [Game] Sony Controller init succeeded
- I 2023.03.20 14:28:03.208905 [Game] Using XInput controller interface
- I 2023.03.20 14:28:03.208950 [Game] Initializing sound subsystem...
- I 2023.03.20 14:28:03.213298 [Sigma] Start Reason: 0
- I 2023.03.20 14:28:03.213307 [Game] GameDisposeGames()
- I 2023.03.20 14:28:03.213442 [Game] GameDisposeGames() Complete
- I 2023.03.20 14:28:03.213446 [Game] STARTING Menu
- I 2023.03.20 14:28:03.213599 [BgsClient] >>> initializing 6.1.0-pre-release1 win32-x86_64-vc141-release
- I 2023.03.20 14:28:03.213997 [BgsClient] >>> initializing 6.1.0-pre-release1 win32-x86_64-vc141-release
- I 2023.03.20 14:28:03.214317 [Game] ClientSystemsHub Initialize: Calling initialize for Telemetry
- I 2023.03.20 14:28:03.216321 [Game] ClientSystemsHub SetState: Setting state for Telemetry to 1
- I 2023.03.20 14:28:03.216351 [Game] ClientSystemsHub Initialize: Calling initialize for CPresence
- I 2023.03.20 14:28:03.216360 [Game] ClientSystemsHub SetState: Setting state for CPresence to 1
- I 2023.03.20 14:28:03.216362 [Game] ClientSystemsHub Initialize: Calling initialize for CUserProxy
- I 2023.03.20 14:28:03.216390 [Game] ClientSystemsHub SetState: Setting state for CUserProxy to 1
- I 2023.03.20 14:28:03.216392 [Game] ClientSystemsHub Initialize: Calling initialize for CUsers
- I 2023.03.20 14:28:03.216396 [Game] ClientSystemsHub SetState: Setting state for CUsers to 1
- I 2023.03.20 14:28:03.216398 [Game] ClientSystemsHub Initialize: Calling initialize for CAuthSession
- I 2023.03.20 14:28:03.216404 [Game] ClientSystemsHub SetState: Setting state for CAuthSession to 1
- I 2023.03.20 14:28:03.216406 [Game] ClientSystemsHub Initialize: Calling initialize for CGames
- I 2023.03.20 14:28:03.216417 [Game] ClientSystemsHub SetState: Setting state for CGames to 1
- I 2023.03.20 14:28:03.216419 [Game] ClientSystemsHub Initialize: Calling initialize for CHeroes
- I 2023.03.20 14:28:03.216423 [Game] ClientSystemsHub SetState: Setting state for CHeroes to 1
- I 2023.03.20 14:28:03.216425 [Game] ClientSystemsHub Initialize: Calling initialize for CFriends
- I 2023.03.20 14:28:03.216436 [Game] ClientSystemsHub SetState: Setting state for CFriends to 1
- I 2023.03.20 14:28:03.216438 [Game] ClientSystemsHub Initialize: Calling initialize for CRecentPlayers
- I 2023.03.20 14:28:03.216442 [Game] ClientSystemsHub SetState: Setting state for CRecentPlayers to 1
- I 2023.03.20 14:28:03.216444 [Game] ClientSystemsHub Initialize: Calling initialize for CPlatformServices
- I 2023.03.20 14:28:03.216447 [Game] ClientSystemsHub SetState: Setting state for CPlatformServices to 1
- I 2023.03.20 14:28:03.216449 [Game] ClientSystemsHub Initialize: Calling initialize for CParty
- I 2023.03.20 14:28:03.216464 [Game] ClientSystemsHub SetState: Setting state for CParty to 1
- I 2023.03.20 14:28:03.216465 [Game] ClientSystemsHub Initialize: Calling initialize for CAchievements
- I 2023.03.20 14:28:03.216467 [Game] ClientSystemsHub SetState: Setting state for CAchievements to 1
- I 2023.03.20 14:28:03.216469 [Game] ClientSystemsHub Initialize: Calling initialize for CChat
- I 2023.03.20 14:28:03.216479 [Game] ClientSystemsHub SetState: Setting state for CChat to 1
- I 2023.03.20 14:28:03.216481 [Game] ClientSystemsHub Initialize: Calling initialize for CReports
- I 2023.03.20 14:28:03.216483 [Game] ClientSystemsHub SetState: Setting state for CReports to 1
- I 2023.03.20 14:28:03.216484 [Game] ClientSystemsHub Initialize: Calling initialize for CWhisper
- I 2023.03.20 14:28:03.216493 [Game] ClientSystemsHub SetState: Setting state for CWhisper to 1
- I 2023.03.20 14:28:03.216495 [Game] ClientSystemsHub Initialize: Calling initialize for CLocalNetworkPlayers
- I 2023.03.20 14:28:03.216497 [Game] ClientSystemsHub SetState: Setting state for CLocalNetworkPlayers to 1
- I 2023.03.20 14:28:03.216499 [Game] ClientSystemsHub Initialize: Calling initialize for CBlockedPlayers
- I 2023.03.20 14:28:03.216503 [Game] ClientSystemsHub SetState: Setting state for CBlockedPlayers to 1
- I 2023.03.20 14:28:03.216505 [Game] ClientSystemsHub Initialize: Calling initialize for CGroups
- I 2023.03.20 14:28:03.216508 [Game] ClientSystemsHub SetState: Setting state for CGroups to 1
- I 2023.03.20 14:28:03.216510 [Game] ClientSystemsHub Initialize: Calling initialize for CVoice
- I 2023.03.20 14:28:03.216512 [Game] ClientSystemsHub SetState: Setting state for CVoice to 1
- I 2023.03.20 14:28:03.216514 [Game] ClientSystemsHub Initialize: Calling initialize for CClans
- I 2023.03.20 14:28:03.216525 [Game] ClientSystemsHub SetState: Setting state for CClans to 1
- I 2023.03.20 14:28:03.216527 [Game] ClientSystemsHub Initialize: Calling initialize for CStore
- I 2023.03.20 14:28:03.216531 [Game] ClientSystemsHub SetState: Setting state for CStore to 1
- I 2023.03.20 14:28:03.216533 [Game] ClientSystemsHub Initialize: Calling initialize for CSettings
- I 2023.03.20 14:28:03.216535 [Game] ClientSystemsHub SetState: Setting state for CSettings to 1
- I 2023.03.20 14:28:03.216537 [Game] ClientSystemsHub Initialize: Calling initialize for CPlayerNotifications
- I 2023.03.20 14:28:03.216539 [Game] ClientSystemsHub SetState: Setting state for CPlayerNotifications to 1
- I 2023.03.20 14:28:03.216541 [Game] ClientSystemsHub Initialize: Calling initialize for CPlayerNameCache
- I 2023.03.20 14:28:03.216543 [Game] ClientSystemsHub SetState: Setting state for CPlayerNameCache to 1
- I 2023.03.20 14:28:03.216545 [Game] ClientSystemsHub Initialize: Calling initialize for CTelemetry
- I 2023.03.20 14:28:03.216546 [Game] ClientSystemsHub SetState: Setting state for CTelemetry to 1
- I 2023.03.20 14:28:03.216548 [Game] ClientSystemsHub Initialize: Calling initialize for CProfile
- I 2023.03.20 14:28:03.216550 [Game] ClientSystemsHub SetState: Setting state for CProfile to 1
- I 2023.03.20 14:28:03.216551 [Game] ClientSystemsHub Initialize: Calling initialize for CNewsFeed
- I 2023.03.20 14:28:03.216554 [Game] ClientSystemsHub SetState: Setting state for CNewsFeed to 1
- I 2023.03.20 14:28:03.216555 [Game] ClientSystemsHub Initialize: Calling initialize for CVoiceTextToSpeech
- I 2023.03.20 14:28:03.216558 [Game] ClientSystemsHub SetState: Setting state for CVoiceTextToSpeech to 1
- I 2023.03.20 14:28:03.216560 [Game] ClientSystemsHub Initialize: Calling initialize for CPing
- I 2023.03.20 14:28:03.216562 [Game] ClientSystemsHub SetState: Setting state for CPing to 1
- I 2023.03.20 14:28:03.216563 [Game] ClientSystemsHub Initialize: Calling initialize for CABTestSystem
- I 2023.03.20 14:28:03.216566 [Game] ClientSystemsHub SetState: Setting state for CABTestSystem to 1
- I 2023.03.20 14:28:03.216568 [Game] CGameGlobalsInit()
- I 2023.03.20 14:28:03.216571 [Game] CGameGlobals::Init()
- I 2023.03.20 14:28:03.222725 [Game] SNOPreload::InitializeForGame submit required SNOs in 5784us
- I 2023.03.20 14:28:03.239792 [Game] [wWisePlatform] OnAudioDevicesChanged from Process DeviceEvents
- I 2023.03.20 14:28:03.239800 [Game] OnAudioDevicesChanged
- I 2023.03.20 14:28:03.239803 [Game] RefreshAudioDevices
- I 2023.03.20 14:28:03.239805 [Game] [wWisePlatform] Start polling audio devices.
- I 2023.03.20 14:28:03.244087 [Game] [wWisePlatform] Polling audio devices complete. Found: 14 Default: 'Default'
- I 2023.03.20 14:28:03.244094 [Game] [wWisePlatform RefreshAudioDevices] Raising OnAudioDevicesChanged notification
- I 2023.03.20 14:28:03.244097 [Game] [wWisePlatform RefreshAudioDevices] OnAudioDevicesChanged Complete
- I 2023.03.20 14:28:03.275322 [Game] [wWisePlatform] OnAudioDevicesChanged from Process DeviceEvents
- I 2023.03.20 14:28:03.275335 [Game] OnAudioDevicesChanged
- I 2023.03.20 14:28:03.275338 [Game] RefreshAudioDevices
- I 2023.03.20 14:28:03.275340 [Game] [wWisePlatform] Start polling audio devices.
- I 2023.03.20 14:28:03.279921 [Game] [wWisePlatform] Polling audio devices complete. Found: 14 Default: 'Default'
- I 2023.03.20 14:28:03.279928 [Game] [wWisePlatform RefreshAudioDevices] Raising OnAudioDevicesChanged notification
- I 2023.03.20 14:28:03.279931 [Game] [wWisePlatform RefreshAudioDevices] OnAudioDevicesChanged Complete
- I 2023.03.20 14:28:03.361398 [Game] [wWisePlatform] OnAudioDevicesChanged from Process DeviceEvents
- I 2023.03.20 14:28:03.361424 [Game] OnAudioDevicesChanged
- I 2023.03.20 14:28:03.361427 [Game] RefreshAudioDevices
- I 2023.03.20 14:28:03.361432 [Game] [wWisePlatform] Start polling audio devices.
- I 2023.03.20 14:28:03.369225 [Game] [wWisePlatform] Polling audio devices complete. Found: 14 Default: 'Default'
- I 2023.03.20 14:28:03.369235 [Game] [wWisePlatform RefreshAudioDevices] Raising OnAudioDevicesChanged notification
- I 2023.03.20 14:28:03.369240 [Game] [wWisePlatform RefreshAudioDevices] OnAudioDevicesChanged Complete
- I 2023.03.20 14:28:03.430445 [Game] [wWisePlatform] OnAudioDevicesChanged from Process DeviceEvents
- I 2023.03.20 14:28:03.430474 [Game] OnAudioDevicesChanged
- I 2023.03.20 14:28:03.430478 [Game] RefreshAudioDevices
- I 2023.03.20 14:28:03.430481 [Game] [wWisePlatform] Start polling audio devices.
- I 2023.03.20 14:28:03.435481 [Game] [wWisePlatform] Polling audio devices complete. Found: 14 Default: 'Default'
- I 2023.03.20 14:28:03.435490 [Game] [wWisePlatform RefreshAudioDevices] Raising OnAudioDevicesChanged notification
- I 2023.03.20 14:28:03.435493 [Game] [wWisePlatform RefreshAudioDevices] OnAudioDevicesChanged Complete
- I 2023.03.20 14:28:03.483311 [Game] [wWisePlatform] OnAudioDevicesChanged from Process DeviceEvents
- I 2023.03.20 14:28:03.483322 [Game] OnAudioDevicesChanged
- I 2023.03.20 14:28:03.483325 [Game] RefreshAudioDevices
- I 2023.03.20 14:28:03.483327 [Game] [wWisePlatform] Start polling audio devices.
- I 2023.03.20 14:28:03.487680 [Game] [wWisePlatform] Polling audio devices complete. Found: 14 Default: 'Default'
- I 2023.03.20 14:28:03.487686 [Game] [wWisePlatform RefreshAudioDevices] Raising OnAudioDevicesChanged notification
- I 2023.03.20 14:28:03.487689 [Game] [wWisePlatform RefreshAudioDevices] OnAudioDevicesChanged Complete
- I 2023.03.20 14:28:03.880587 [Game] [Prism] Retaining texture CPU data for , size : 1920512 bytes
- I 2023.03.20 14:28:04.104473 [Game] [Prism] Retaining texture CPU data for , size : 64512 bytes
- I 2023.03.20 14:28:04.126472 [Game] [Prism] Retaining texture CPU data for , size : 6144000 bytes
- I 2023.03.20 14:28:04.351100 [Game] [Prism] Retaining texture CPU data for , size : 834560 bytes
- I 2023.03.20 14:28:04.351647 [Game] [Prism] Retaining texture CPU data for , size : 254976 bytes
- I 2023.03.20 14:28:04.353345 [Game] [Prism] Retaining texture CPU data for , size : 301056 bytes
- I 2023.03.20 14:28:04.353841 [Game] [Prism] Retaining texture CPU data for , size : 102400 bytes
- I 2023.03.20 14:28:04.354310 [Game] [Prism] Retaining texture CPU data for , size : 26624 bytes
- I 2023.03.20 14:28:04.354949 [Game] [Prism] Retaining texture CPU data for , size : 88064 bytes
- I 2023.03.20 14:28:04.499899 [Game] SNOPreload::InitializeForGame in 1282956us
- I 2023.03.20 14:28:04.530828 [Game] SNOPreload::InitializeAfterLogin submit required SNOs in 30915us
- I 2023.03.20 14:28:05.297398 [Game] SNOPreload::InitializeAfterLogin in 797483us
- I 2023.03.20 14:28:05.381687 [Game] SpritesGfxInit - Creating sprite globals
- I 2023.03.20 14:28:05.382198 [Game] VolumetricFogGfxInit
- I 2023.03.20 14:28:05.384407 [Game] OcclusionShapesGfxInit
- I 2023.03.20 14:28:05.385147 [Game] DeformationShapesGfxInit
- I 2023.03.20 14:28:05.387279 [Game] InstanceGroupsStaticGfxInit
- I 2023.03.20 14:28:05.388514 [Game] InstanceGroupsStaticGfxInit() 1
- I 2023.03.20 14:28:05.388518 [Game] VirtualTextureStaticGfxInit
- I 2023.03.20 14:28:05.389669 [Game] ForceSimGfxInit
- I 2023.03.20 14:28:05.394925 [Game] Initializing client world FrontendStartup...
- I 2023.03.20 14:28:05.421341 [Game] Client entered world | world: FrontendStartup | CWorldID: 524288
- I 2023.03.20 14:28:05.421352 [Game] Client world initialized FrontendStartup (524288)...
- I 2023.03.20 14:28:05.436716 [CTelemetry] Application initialization completed in 4.67s
- I 2023.03.20 14:28:05.438311 [Game] ChromaEffects failed to initialize
- I 2023.03.20 14:28:10.413214 [Online.Systems.CAuthSession] Logout_Internal - Clearing session | client_user_id: 0
- I 2023.03.20 14:28:10.413257 [Online.Systems.CAuthSession] Login | client_user_id: 0 | ip: prod.actual.battle.net | port: 1119 | credentials: SSO
- I 2023.03.20 14:28:10.413918 [Game] bgs Connecting to prod.actual.battle.net:1119
- I 2023.03.20 14:28:10.840533 [Interface.BgsLow] I 14:28:10.840515 [BGS] |event=Connection metering enabled.|connection_id=1 (C:\projects\fenris\shared\Contrib\bgs-sdk\6.1.0-pre-release1\src\low\core\connection_handler.cpp:263)
- I 2023.03.20 14:28:10.840550 [Interface.BgsLow] I 14:28:10.840545 [BGS] |event=Connection to Battle.net ready.|connection_id=1|address=prod.actual.battle.net|port=1119 (C:\projects\fenris\shared\Contrib\bgs-sdk\6.1.0-pre-release1\src\low\core\connection_handler.cpp:283)
- I 2023.03.20 14:28:10.840556 [BgsClient] BgsConnection: connected. | connection_index: 0 | connection_id: 1
- I 2023.03.20 14:28:10.840564 [Online.Systems.CAuthSession] OnConnectComplete | client_user_id: 0 | error_code: ERROR_GLOBAL_SUCCESS (0) | bgs_connection_id: 1
- I 2023.03.20 14:28:11.223951 [Online.Systems.CAuthSession] OnLogonCompleted | client_user_id: 0 | result: bgs.protocol.authentication.v2.client.LogonCompleteNotification { error_code: 0 record { account_id: 142618472 game_account { id: 1041502115 title_id: 4613486 region: 100 } battle_tag: "Imbei#2411" geoip_country: "DE" session_key: "\025\201,.\220\242\216+\225SH\301\363$\253\301\215j\306\031T\225\234\347\340\323\361\300d\202m\324&&>\213\010\263\224\303\355\270%\335\343\310\262H\201#` H\267oT\235\224w\257d\206qK" employee_only_mode: false } }
- I 2023.03.20 14:28:11.407294 [Online.Systems.CAuthSession] GetAccountState | client_user_id: 0 | bgs_error_code: 0 | bnet_account_id: bgs.protocol.account.v1.AccountId { id: 142618472 } | country: DEU
- I 2023.03.20 14:28:11.757679 [Online.Systems.CAuthSession] OnCreateSession | client_user_id: 0 | id: bgs.protocol.session.v2.client.SessionId { account_id: 142618472 game_account { id: 1041502115 title_id: 4613486 region: 100 } instance_id: "808A7CB663F80CD6-0000000000065A04" } | bgs_error: 0
- I 2023.03.20 14:28:12.074102 [Online.Systems.CUserProxy] Attempting to find and connect to user proxy | client_user_id: 0
- I 2023.03.20 14:28:13.073378 [CPing] Performing ping operation | serverpool: us-central | address: 34.121.193.104 | port: 54545
- I 2023.03.20 14:28:13.073661 [CPing] Performing ping operation | serverpool: us-west | address: 34.127.115.50 | port: 54546
- I 2023.03.20 14:28:13.073818 [CPing] Performing ping operation | serverpool: eu-west | address: 34.77.124.165 | port: 54545
- I 2023.03.20 14:28:13.073946 [CPing] Performing ping operation | serverpool: southamerica-east | address: 35.247.236.175 | port: 54550
- I 2023.03.20 14:28:13.074075 [CPing] Performing ping operation | serverpool: asia-northeast | address: 34.22.83.47 | port: 54546
- I 2023.03.20 14:28:13.074213 [CPing] Performing ping operation | serverpool: australia-southeast | address: 34.116.123.223 | port: 54548
- I 2023.03.20 14:28:13.133984 [Game] Computed solution to server puzzle | bits: 7 | solution: 32 | time_elapsed_us: 2
- I 2023.03.20 14:28:13.335841 [Game] Computed solution to server puzzle | bits: 7 | solution: 334 | time_elapsed_us: 20
- I 2023.03.20 14:28:13.400985 [Game] Computed solution to server puzzle | bits: 7 | solution: 21 | time_elapsed_us: 3
- I 2023.03.20 14:28:13.473398 [Game] ConnectionBase::Disconnect | connection_id: 3 | reason: 0 | connectiontype: 6
- I 2023.03.20 14:28:13.526934 [Game] Computed solution to server puzzle | bits: 7 | solution: 2 | time_elapsed_us: 1
- I 2023.03.20 14:28:13.634058 [Game] Computed solution to server puzzle | bits: 7 | solution: 141 | time_elapsed_us: 9
- I 2023.03.20 14:28:13.672281 [Game] Computed solution to server puzzle | bits: 7 | solution: 42 | time_elapsed_us: 4
- I 2023.03.20 14:28:13.806801 [Online.Systems.CUserProxy] _OnQueueEntryAdded | client_user_id: 0 | queue_id: id:Fenris_SRouter_Queue_0.8.0.39319_eu-west_35, type:0 | entry_id: 71f5f8e0-c72b-11ed-bb14-630c341fd4bf
- I 2023.03.20 14:28:14.339987 [Game] ConnectionBase::Disconnect | connection_id: 2 | reason: 0 | connectiontype: 6
- I 2023.03.20 14:28:14.673351 [Game] ConnectionBase::Disconnect | connection_id: 1 | reason: 0 | connectiontype: 6
- I 2023.03.20 14:28:14.739981 [Game] ConnectionBase::Disconnect | connection_id: 4 | reason: 0 | connectiontype: 6
- I 2023.03.20 14:28:14.773309 [Game] ConnectionBase::Disconnect | connection_id: 5 | reason: 0 | connectiontype: 6
- I 2023.03.20 14:28:14.873322 [Game] ConnectionBase::Disconnect | connection_id: 6 | reason: 0 | connectiontype: 6
- I 2023.03.20 14:28:20.147092 [Game] [Prism] Changing sync interval to 1
- I 2023.03.20 14:28:20.540065 [Game] [Game] Prefs or display have changed - delaying rendering
- I 2023.03.20 14:28:20.540141 [Game] Processing Display Change message
- I 2023.03.20 14:28:20.759799 [Game] [Prism] Gpus detected (index 0 will be used):
- I 2023.03.20 14:28:20.759809 [Game] - NVIDIA GeForce RTX 4070 Ti
- I 2023.03.20 14:28:20.759811 [Game] [Prism] Displays detected for current gpu:
- I 2023.03.20 14:28:20.759815 [Game] - Generic PnP Monitor (1920x1080)
- I 2023.03.20 14:28:20.759817 [Game] - Generic PnP Monitor (1920x1080)
- I 2023.03.20 14:28:20.759820 [Game] [Prism] RemoteDesktopSession is false
- I 2023.03.20 14:28:20.759831 [Game] *************
- I 2023.03.20 14:28:20.759833 [Game] Prism Device supports the following modes for display 0:
- I 2023.03.20 14:28:20.759839 [Game] [Rejected Mode] 640x480, 60 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2023.03.20 14:28:20.759843 [Game] [Rejected Mode] 640x480, 60 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2023.03.20 14:28:20.759845 [Game] [Rejected Mode] 720x480, 60 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2023.03.20 14:28:20.759849 [Game] [Rejected Mode] 720x480, 60 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2023.03.20 14:28:20.759853 [Game] [Rejected Mode] 720x576, 50 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2023.03.20 14:28:20.759855 [Game] 800x600, 60 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2023.03.20 14:28:20.759858 [Game] 1024x768, 60 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2023.03.20 14:28:20.759860 [Game] 1152x864, 60 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2023.03.20 14:28:20.759864 [Game] 1176x664, 50 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2023.03.20 14:28:20.759867 [Game] 1176x664, 60 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2023.03.20 14:28:20.759869 [Game] 1176x664, 60 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2023.03.20 14:28:20.759873 [Game] 1280x720, 50 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2023.03.20 14:28:20.759876 [Game] 1280x720, 60 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2023.03.20 14:28:20.759878 [Game] 1280x720, 60 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2023.03.20 14:28:20.759881 [Game] 1280x768, 60 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2023.03.20 14:28:20.759884 [Game] 1280x800, 60 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2023.03.20 14:28:20.759887 [Game] 1280x960, 60 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2023.03.20 14:28:20.759890 [Game] 1280x1024, 60 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2023.03.20 14:28:20.759893 [Game] 1360x768, 60 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2023.03.20 14:28:20.759896 [Game] 1366x768, 60 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2023.03.20 14:28:20.759899 [Game] 1440x900, 60 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2023.03.20 14:28:20.759902 [Game] 1600x900, 60 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2023.03.20 14:28:20.759906 [Game] 1600x1024, 60 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2023.03.20 14:28:20.759908 [Game] 1680x1050, 60 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2023.03.20 14:28:20.759910 [Game] 1920x1080, 50 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2023.03.20 14:28:20.759915 [Game] 1920x1080, 60 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2023.03.20 14:28:20.759918 [Game] 1920x1080, 60 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2023.03.20 14:28:20.759919 [Game] 1920x1080, 75 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2023.03.20 14:28:20.759924 [Game] End GetValidDisplayModes *************
- I 2023.03.20 14:28:20.759927 [Game] Rejecting mode 1176x664, 60 Hz, LDR Colorspace
- I 2023.03.20 14:28:20.759929 [Game] Rejecting mode 1280x720, 60 Hz, LDR Colorspace
- I 2023.03.20 14:28:20.759933 [Game] Rejecting mode 1920x1080, 60 Hz, LDR Colorspace
- I 2023.03.20 14:28:20.759936 [Game] *************
- I 2023.03.20 14:28:20.759938 [Game] Prism Device supports the following modes for display 1:
- I 2023.03.20 14:28:20.759940 [Game] [Rejected Mode] 640x480, 60 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2023.03.20 14:28:20.759945 [Game] [Rejected Mode] 640x480, 60 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2023.03.20 14:28:20.759947 [Game] [Rejected Mode] 720x480, 60 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2023.03.20 14:28:20.759949 [Game] [Rejected Mode] 720x480, 60 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2023.03.20 14:28:20.759953 [Game] [Rejected Mode] 720x576, 50 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2023.03.20 14:28:20.759957 [Game] 800x600, 56 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2023.03.20 14:28:20.759961 [Game] 800x600, 60 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2023.03.20 14:28:20.759964 [Game] 1024x768, 60 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2023.03.20 14:28:20.759967 [Game] 1024x768, 70 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2023.03.20 14:28:20.759971 [Game] 1152x864, 75 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2023.03.20 14:28:20.759975 [Game] 1176x664, 50 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2023.03.20 14:28:20.759978 [Game] 1176x664, 60 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2023.03.20 14:28:20.759982 [Game] 1176x664, 60 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2023.03.20 14:28:20.759985 [Game] 1280x720, 50 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2023.03.20 14:28:20.759988 [Game] 1280x720, 60 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2023.03.20 14:28:20.759990 [Game] 1280x720, 60 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2023.03.20 14:28:20.759994 [Game] 1280x768, 60 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2023.03.20 14:28:20.759997 [Game] 1280x800, 60 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2023.03.20 14:28:20.759999 [Game] 1280x960, 60 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2023.03.20 14:28:20.760001 [Game] 1280x1024, 60 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2023.03.20 14:28:20.760005 [Game] 1360x768, 60 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2023.03.20 14:28:20.760008 [Game] 1366x768, 60 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2023.03.20 14:28:20.760010 [Game] 1440x900, 60 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2023.03.20 14:28:20.760012 [Game] 1600x900, 60 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2023.03.20 14:28:20.760014 [Game] 1600x1024, 60 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2023.03.20 14:28:20.760016 [Game] 1680x1050, 60 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2023.03.20 14:28:20.760018 [Game] 1920x1080, 50 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2023.03.20 14:28:20.760020 [Game] 1920x1080, 60 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2023.03.20 14:28:20.760022 [Game] 1920x1080, 60 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2023.03.20 14:28:20.760024 [Game] End GetValidDisplayModes *************
- I 2023.03.20 14:28:20.760029 [Game] Rejecting mode 1176x664, 60 Hz, LDR Colorspace
- I 2023.03.20 14:28:20.760031 [Game] Rejecting mode 1280x720, 60 Hz, LDR Colorspace
- I 2023.03.20 14:28:20.760033 [Game] Rejecting mode 1920x1080, 60 Hz, LDR Colorspace
- I 2023.03.20 14:28:20.760270 [Game] [Prism] Opening Prism in 1920x1080 fullscreen window on monitor 0 (3D viewport in 1920x1080). Monitor refresh rate is 60.000 Hz
- I 2023.03.20 14:28:20.760276 [Game] [Prism] HDR Output is Off
- I 2023.03.20 14:28:20.760383 [Game] [wWisePlatform] OnAudioDevicesChanged from Process DeviceEvents
- I 2023.03.20 14:28:20.760386 [Game] OnAudioDevicesChanged
- I 2023.03.20 14:28:20.760387 [Game] RefreshAudioDevices
- I 2023.03.20 14:28:20.760391 [Game] [wWisePlatform] Start polling audio devices.
- I 2023.03.20 14:28:20.766960 [Game] [wWisePlatform] Polling audio devices complete. Found: 14 Default: 'Default'
- I 2023.03.20 14:28:20.766969 [Game] [wWisePlatform RefreshAudioDevices] Raising OnAudioDevicesChanged notification
- I 2023.03.20 14:28:20.766978 [Game] [wWisePlatform RefreshAudioDevices] OnAudioDevicesChanged Complete
- I 2023.03.20 14:28:20.987215 [Online.Systems.CUserProxy] _OnQueueEntryRemoved | client_user_id: 0 | queue_id: id:Fenris_SRouter_Queue_0.8.0.39319_eu-west_35, type:0 | entry_id: 71f5f8e0-c72b-11ed-bb14-630c341fd4bf
- I 2023.03.20 14:28:20.987240 [Online.Systems.CUserProxy] Found user proxy | connect_info: Fenris.Online.ConnectionInfo { address: "35.195.201.46:28894" port: 28894 player { bnet_account_id: 142618472 game_account_id: 1041502115 auth_token: 6826425605576947981 encryption_info { preshared_key { modulus: "\253\254]\303_\363$\235Mzf\333[\244\371]\343\272P\353\327Dpb\311\\7\350R\350`\273\220\221\031\261\312\214\235\356y6\263\023\326{_F\325\002\217R=\031n\001\016\036h\006![%.V-8\274]{ \230\0269\350:m\200:\310\205\321\213\325\317#\323\005D\246g\016~\260d\373E1\027\004\371\264\325k\023\001\366Tb\205\224\200&y\335\r\234\252$]x\251\372\315\343P\007\265~_\337\314)dA\276j\036C\003G\\\273\350f\000\010\334}\202?\314\203\177\254\254s\357j\321X\010\034$\225\213\317\273\226\362HU\341\247N\363\277s;\264\223@\3456\351\323\306\364\222\331\025\362R\362\254\376\351,\013\371\313\024.\263\031ES\207\031\206jj\005\254\021\215M\253\277\027\234\337z\224T\3110\214\236\031\033z C\205z\374\242\037\335u\354#NC\004\003\322\255\303\321F\220\347\375\331" exponent: "\001\000\001\000\000\000\000\000" } token: 3948617627907426803 } } }
- I 2023.03.20 14:28:20.989835 [Online.Systems.CUserProxy] ClientUserProxyConnect | ip address: 35.195.201.46:28894
- I 2023.03.20 14:28:21.047110 [Game] Computed solution to server puzzle | bits: 8 | solution: 71 | time_elapsed_us: 6
- I 2023.03.20 14:28:21.087222 [Game] -----------------------------------------------------------------
- I 2023.03.20 14:28:21.087242 [Game] Server Version Information:
- I 2023.03.20 14:28:21.087245 [Game] -----------------------------------------------------------------
- I 2023.03.20 14:28:21.087248 [Game] Server BuildVersion: 0.8.0.39611
- I 2023.03.20 14:28:21.087253 [Game] Server ProtocolHash: 0x1D1D7116 (client hash = 0x1D1D7116)
- I 2023.03.20 14:28:21.087256 [Game] Server ServiceNameHash: 713175927450587721
- I 2023.03.20 14:28:21.087258 [Game] -----------------------------------------------------------------
- I 2023.03.20 14:28:21.220384 [Online.Systems.CUserProxy] connected
- I 2023.03.20 14:28:22.003855 [Game] No TACT path found for 'EncryptedNameDict-0x75a9830463e77edf.dat'
- I 2023.03.20 14:28:22.003871 [Game] No TACT path found for 'EncryptedNameDict-0x78c2cb5e3741db6d.dat'
- I 2023.03.20 14:28:22.003878 [Game] No TACT path found for 'EncryptedNameDict-0xcdab24a3dd410e99.dat'
- I 2023.03.20 14:28:22.003883 [Game] No TACT path found for 'EncryptedNameDict-0x33e2f708afae545c.dat'
- I 2023.03.20 14:28:22.003890 [Game] No TACT path found for 'EncryptedNameDict-0x37cf30925c042961.dat'
- I 2023.03.20 14:28:22.003895 [Game] No TACT path found for 'EncryptedNameDict-0xcacd51f48ab9c475.dat'
- I 2023.03.20 14:28:22.003917 [Online.Systems.CPlayerNotifications] OnInitialDataNotifications | client_user_id: 0 | notifications: []
- I 2023.03.20 14:28:22.136983 [Online.Systems.CParty] OnPartyJoined | client_user_id: 0 | bnet_account_id: 142618472 | game_account_id: 1041502115 | party_id: 76b3f620-c72b-11ed-b6a3-a3eeb25c79e8/eu-west | current_party_id: 00000000-0000-0000-0000-000000000000/
- I 2023.03.20 14:28:22.170350 [Preferences] OnGetAccountSettings | error_code: ERROR_GLOBAL_SUCCESS (0)
- I 2023.03.20 14:28:22.190255 [Game] Disposing UI for World
- I 2023.03.20 14:28:22.192415 [Game] UIAchievements::DisposeForGame
- I 2023.03.20 14:28:22.192434 [Game] Disposing UI root!
- I 2023.03.20 14:28:22.585266 [Game] RWindow GfxInit (Portrait Capture)
- I 2023.03.20 14:28:22.626328 [Game] Setting depth texture, fmt = 30
- I 2023.03.20 14:28:22.635637 [WarpManager] After Login
- I 2023.03.20 14:28:22.638597 [Achievements] Loading static data
- I 2023.03.20 14:28:22.643299 [WarpManager] Waiting for limbo warp...
- I 2023.03.20 14:28:22.643309 [WarpManager] Warped into limbo
- I 2023.03.20 14:28:22.712697 [WarpManager] Creating looping world
- I 2023.03.20 14:28:22.715323 [WarpManager] Starting loop effect DCE_HellgateCamera_NoFade (1026142)
- I 2023.03.20 14:28:22.724528 [Game] [Prism] Changing sync interval to 2
- I 2023.03.20 14:28:22.820506 [Online.CCommerceSDK] Starting ConnectToCommerceAPI - token empty, requesting new token
- I 2023.03.20 14:28:22.820539 [Online.CCommerceSDK] HTTP Request | http_url: https://oauth.battle.net/sso
- I 2023.03.20 14:28:23.506238 [Online.CCommerceSDK] BaseHttpHandler Success | token: 2
- I 2023.03.20 14:28:23.506285 [Online.CCommerceSDK] Auth credentials parse: | token: EU94d4vlJA5cvCx7bspseiIVDmBwhzSeck | token_type: bearer | expire_time: 86399
- I 2023.03.20 14:28:23.506313 [Online.CCommerceSDK] HTTP Request | http_url: https://eu.api.blizzard.com/PurchaseService/v1/GetAccountDefaultCurrency
- I 2023.03.20 14:28:24.424020 [Online.CCommerceSDK] BaseHttpHandler Success | token: 4
- I 2023.03.20 14:28:24.639453 [WarpManager] Waiting for destination warp...
- I 2023.03.20 14:28:24.674952 [WarpManager] Portal completed
- I 2023.03.20 14:28:24.675187 [Game] Can't find player to snap camera
- I 2023.03.20 14:28:24.676078 [Game] [Prism] Changing sync interval to 1
- I 2023.03.20 14:28:24.868189 [Game.UI] UICharacterSelect::LoadHeroListOrder - heroes: | hero_name: Scantahs
- I 2023.03.20 14:28:24.868211 [Game.UI] UICharacterSelect::LoadHeroListOrder - heroes: | hero_name: Scantas
- I 2023.03.20 14:28:24.868220 [Game.UI] UICharacterSelect::LoadHeroListOrder - heroes: | hero_name: Scanta
- I 2023.03.20 14:28:25.756670 [Game] [Prism] Retaining texture CPU data for , size : 704256 bytes
- I 2023.03.20 14:28:27.720464 [Game] Application Deactivated. Active: 0 Minimized: 0
- I 2023.03.20 14:28:29.348376 [Online.CCommerceSDK] HTTP Request | http_url: https://eu.api.blizzard.com/StorefrontService/v1/GetCurrentPages
- I 2023.03.20 14:28:29.723617 [Online.CCommerceSDK] BaseHttpHandler Success | token: 5
- I 2023.03.20 14:28:29.723675 [Online.CCommerceSDK] InitializeSdk - GetCurrentPages -- complete.
- I 2023.03.20 14:28:29.723753 [Online.CCommerceSDK] HTTP Request | http_url: https://eu.api.blizzard.com/ProductCatalogService/v1/GetProductsByStoreId
- I 2023.03.20 14:28:29.973456 [Online.CCommerceSDK] BaseHttpHandler Success | token: 6
- I 2023.03.20 14:28:29.973635 [Online.CCommerceSDK] Process - GetProducts -- complete.
- E 2023.03.20 14:28:29.973811 [Online.CCommerceSDK] ProcessCatalog item does not have a local price | store_product_id: 1214518 | sno_handle: -1
- E 2023.03.20 14:28:29.973822 [Online.CCommerceSDK] ProcessCatalog item does not have a local price | store_product_id: 1214518 | sno_handle: -1
- E 2023.03.20 14:28:29.973835 [Online.CCommerceSDK] ProcessCatalog item does not have a local price | store_product_id: 1214518 | sno_handle: -1
- I 2023.03.20 14:28:31.851458 [Game] Application Activated.
- I 2023.03.20 14:28:31.880392 [Online.Systems.CHeroes] SelectHero | client_user_id: 0 | hero_id: 787cba40-c5a1-11ed-84ba-7b296b7c9135
- I 2023.03.20 14:28:31.884279 [Game] [wWisePlatform] OnAudioDevicesChanged from Process DeviceEvents
- I 2023.03.20 14:28:31.884286 [Game] OnAudioDevicesChanged
- I 2023.03.20 14:28:31.884288 [Game] RefreshAudioDevices
- I 2023.03.20 14:28:31.884291 [Game] [wWisePlatform] Start polling audio devices.
- I 2023.03.20 14:28:31.888970 [Game] [wWisePlatform] Polling audio devices complete. Found: 14 Default: 'Default'
- I 2023.03.20 14:28:31.888977 [Game] [wWisePlatform RefreshAudioDevices] Raising OnAudioDevicesChanged notification
- I 2023.03.20 14:28:31.888982 [Game] [wWisePlatform RefreshAudioDevices] OnAudioDevicesChanged Complete
- I 2023.03.20 14:28:32.503499 [Online.Systems.CHeroes] OnSelectHero | error_code: ERROR_GLOBAL_SUCCESS (0) | client_user_id: 0 | hero_id: 787cba40-c5a1-11ed-84ba-7b296b7c9135
- I 2023.03.20 14:28:32.670297 [Online.Systems.CUserProxy] _OnQueueEntryAdded | client_user_id: 0 | queue_id: id:Fenris_FindGame_Queue_0.8.0.39319_eu-west_54, type:1 | entry_id: 7d39e220-c72b-11ed-b9e9-a10702f61885
- I 2023.03.20 14:28:34.736735 [Online.Systems.CUserProxy] _OnQueueEntryRemoved | client_user_id: 0 | queue_id: id:Fenris_FindGame_Queue_0.8.0.39319_eu-west_54, type:1 | entry_id: 7d39e220-c72b-11ed-b9e9-a10702f61885
- I 2023.03.20 14:28:34.736818 [WarpManager] Intro enter game
- I 2023.03.20 14:28:34.754791 [WarpManager] Starting intro effect default_warp_effect_intro (239914)
- I 2023.03.20 14:28:35.736838 [WarpManager] Waiting for limbo warp...
- I 2023.03.20 14:28:35.737932 [Game] [Prism] Changing sync interval to 2
- I 2023.03.20 14:28:35.769974 [Sigma] Start Reason: 0
- I 2023.03.20 14:28:35.769983 [Game] GameDisposeGames()
- I 2023.03.20 14:28:35.769987 [Game] ENDING GAME
- I 2023.03.20 14:28:35.787604 [Game] [Prism] 18836: Purged 88 entries from the render and compute pipeline caches in 0.436ms
- I 2023.03.20 14:28:35.787627 [Game] Disposing UI for World
- I 2023.03.20 14:28:35.888839 [Game] Client Disposed world 524288.
- I 2023.03.20 14:28:35.904883 [Game] RWindow GfxDispose (Portrait Capture)
- I 2023.03.20 14:28:35.921085 [Game] ForceSimGfxDispose
- I 2023.03.20 14:28:35.921605 [Game] VirtualTextureStaticGfxDispose
- I 2023.03.20 14:28:35.922210 [Game] InstanceGroupsStaticGfxDispose
- I 2023.03.20 14:28:35.923923 [Game] DeformationShapesGfxDispose
- I 2023.03.20 14:28:35.924880 [Game] OcclusionShapesGfxDispose
- I 2023.03.20 14:28:35.925359 [Game] VolumetricFogGfxDispose
- I 2023.03.20 14:28:35.926454 [Game] SpritesGfxDispose - Deleting sprite globals
- I 2023.03.20 14:28:35.930681 [Online.Systems.CSettings] SaveHeroListOrder - Hero list order did not change
- I 2023.03.20 14:28:35.932128 [Game] UIAchievements::DisposeForGame
- I 2023.03.20 14:28:35.935496 [Game] Disposing UI root!
- I 2023.03.20 14:28:36.036056 [Game] GameDisposeGames() Complete
- I 2023.03.20 14:28:36.036065 [Game] STARTING NETWORK CLIENT GAME
- I 2023.03.20 14:28:36.036068 [Game] CGameGlobalsInit()
- I 2023.03.20 14:28:36.036076 [Game] CGameGlobals::Init()
- I 2023.03.20 14:28:36.038695 [Game] SNOPreload::InitializeForGame submit required SNOs in 1651us
- I 2023.03.20 14:28:36.038758 [Game] SNOPreload::InitializeForGame in 1714us
- I 2023.03.20 14:28:36.053150 [Game] SNOPreload::InitializeAfterLogin submit required SNOs in 14388us
- I 2023.03.20 14:28:36.054860 [Game] SNOPreload::InitializeAfterLogin in 16099us
- I 2023.03.20 14:28:36.369793 [Online.Systems.CChat] JoinPublicChannel | client_user_id: 0 | channel_type: public_test | channel_name: GeneralTest
- I 2023.03.20 14:28:36.420492 [Game] Precaching floating numbers fonts...
- I 2023.03.20 14:28:36.458393 [Game] UIAchievements::InitializeForGame
- I 2023.03.20 14:28:36.466645 [Game] SpritesGfxInit - Creating sprite globals
- I 2023.03.20 14:28:36.467060 [Game] VolumetricFogGfxInit
- I 2023.03.20 14:28:36.469162 [Game] OcclusionShapesGfxInit
- I 2023.03.20 14:28:36.469701 [Game] DeformationShapesGfxInit
- I 2023.03.20 14:28:36.471628 [Game] InstanceGroupsStaticGfxInit
- I 2023.03.20 14:28:36.472519 [Game] InstanceGroupsStaticGfxInit() 1
- I 2023.03.20 14:28:36.472524 [Game] VirtualTextureStaticGfxInit
- I 2023.03.20 14:28:36.473536 [Game] ForceSimGfxInit
- I 2023.03.20 14:28:36.486604 [Game] RWindow GfxInit (Portrait Capture)
- I 2023.03.20 14:28:36.507345 [Game] Setting depth texture, fmt = 30
- I 2023.03.20 14:28:36.512872 [Game] ClientConnect | ip_address: 34.76.58.23:6114 | connection_id: 8
- I 2023.03.20 14:28:36.512994 [WarpManager] Outro enter game
- I 2023.03.20 14:28:36.573806 [Game] Computed solution to server puzzle | bits: 7 | solution: 148 | time_elapsed_us: 11
- I 2023.03.20 14:28:36.664399 [Game] -----------------------------------------------------------------
- I 2023.03.20 14:28:36.664407 [Game] Server Version Information:
- I 2023.03.20 14:28:36.664410 [Game] -----------------------------------------------------------------
- I 2023.03.20 14:28:36.664413 [Game] Server BuildVersion: 0.8.0.39611
- I 2023.03.20 14:28:36.664416 [Game] Server ProtocolHash: 0x1D1D7116 (client hash = 0x1D1D7116)
- I 2023.03.20 14:28:36.664418 [Game] Server ServiceNameHash: 6768172374654796687
- I 2023.03.20 14:28:36.664420 [Game] -----------------------------------------------------------------
- I 2023.03.20 14:28:36.666042 [WarpManager] Transfer prefetch begin (loop)
- I 2023.03.20 14:28:36.666834 [Game] Initializing client world Limbo...
- I 2023.03.20 14:28:36.666900 [Game] Client world initialized Limbo (524288)...
- I 2023.03.20 14:28:36.694739 [Game] Client entered world | world: Limbo | CWorldID: 524288
- I 2023.03.20 14:28:36.701727 [WarpManager] Warped into limbo
- I 2023.03.20 14:28:36.809899 [WarpManager] Starting loop for loading screen
- I 2023.03.20 14:28:39.804794 [WarpManager] Starting loop outro effect initial_loading_effect_loop_outro (343131)
- I 2023.03.20 14:28:41.309506 [WarpManager] Waiting for destination warp...
- I 2023.03.20 14:28:41.362028 [WarpManager] Prefetch complete
- I 2023.03.20 14:28:41.440078 [Game] Initializing client world Frac_Underworld...
- I 2023.03.20 14:28:41.440171 [Game] Client world initialized Frac_Underworld (524289)...
- I 2023.03.20 14:28:41.440455 [Game] Initializing client world CSD_Frac_Underworld_AncientMausoleum...
- I 2023.03.20 14:28:41.440514 [Game] Client world initialized CSD_Frac_Underworld_AncientMausoleum (524290)...
- I 2023.03.20 14:28:41.473549 [Game] [Prism] 18836: Purged 30 entries from the render and compute pipeline caches in 0.526ms
- I 2023.03.20 14:28:41.473568 [Game] Disposing UI for World
- I 2023.03.20 14:28:41.661649 [Game] Client entered world | world: Frac_Underworld | CWorldID: 524289
- E 2023.03.20 14:28:41.671770 [Game] sGetAttachmentCreationParams - Couldn't find locator 0xa790eb07
- E 2023.03.20 14:28:41.671793 [Game] sGetAttachmentCreationParams - Couldn't find locator 0xa790eb07
- E 2023.03.20 14:28:41.671805 [Game] sGetAttachmentCreationParams - Couldn't find locator 0xa790eb07
- E 2023.03.20 14:28:41.671823 [Game] sGetAttachmentCreationParams - Couldn't find locator 0xa790eb07
- I 2023.03.20 14:28:41.677468 [WarpManager] Warped into destination
- I 2023.03.20 14:28:41.734547 [WarpManager] Starting outro effect default_warp_effect_outro (239915)
- I 2023.03.20 14:28:41.782981 [Game] [Prism] Changing sync interval to 1
- I 2023.03.20 14:28:42.772643 [WarpManager] Portal completed
- I 2023.03.20 14:29:40.218857 [Game] Application Deactivated. Active: 0 Minimized: 0
- I 2023.03.20 14:30:30.179698 [Game] Application Activated.
- I 2023.03.20 14:30:30.200660 [Game] [wWisePlatform] OnAudioDevicesChanged from Process DeviceEvents
- I 2023.03.20 14:30:30.200670 [Game] OnAudioDevicesChanged
- I 2023.03.20 14:30:30.200673 [Game] RefreshAudioDevices
- I 2023.03.20 14:30:30.200677 [Game] [wWisePlatform] Start polling audio devices.
- I 2023.03.20 14:30:30.206427 [Game] [wWisePlatform] Polling audio devices complete. Found: 14 Default: 'Default'
- I 2023.03.20 14:30:30.206433 [Game] [wWisePlatform RefreshAudioDevices] Raising OnAudioDevicesChanged notification
- I 2023.03.20 14:30:30.206440 [Game] [wWisePlatform RefreshAudioDevices] OnAudioDevicesChanged Complete
- I 2023.03.20 14:30:35.017586 [Game] Application Deactivated. Active: 0 Minimized: 0
- I 2023.03.20 14:30:36.272511 [Game] Application Activated.
- I 2023.03.20 14:30:36.300582 [Game] [wWisePlatform] OnAudioDevicesChanged from Process DeviceEvents
- I 2023.03.20 14:30:36.300594 [Game] OnAudioDevicesChanged
- I 2023.03.20 14:30:36.300597 [Game] RefreshAudioDevices
- I 2023.03.20 14:30:36.300600 [Game] [wWisePlatform] Start polling audio devices.
- I 2023.03.20 14:30:36.305347 [Game] [wWisePlatform] Polling audio devices complete. Found: 14 Default: 'Default'
- I 2023.03.20 14:30:36.305356 [Game] [wWisePlatform RefreshAudioDevices] Raising OnAudioDevicesChanged notification
- I 2023.03.20 14:30:36.305362 [Game] [wWisePlatform RefreshAudioDevices] OnAudioDevicesChanged Complete
- I 2023.03.20 14:32:09.332089 [WarpManager] Intro portal to exterior Subzone 'Frac_Underworld'
- I 2023.03.20 14:32:09.350240 [WarpManager] Starting intro effect default_warp_effect_intro (239914)
- I 2023.03.20 14:32:10.315520 [WarpManager] Setup complete
- I 2023.03.20 14:32:10.315529 [WarpManager] Waiting for limbo warp...
- I 2023.03.20 14:32:10.317076 [Game] [Prism] Changing sync interval to 2
- I 2023.03.20 14:32:10.399033 [Game] [Prism] 18836: Purged 104 entries from the render and compute pipeline caches in 0.677ms
- I 2023.03.20 14:32:10.400766 [Game] Disposing UI for World
- I 2023.03.20 14:32:10.539740 [Game] Client entered world | world: Limbo | CWorldID: 524288
- I 2023.03.20 14:32:10.540048 [WarpManager] Transfer prefetch begin (loop)
- I 2023.03.20 14:32:10.540781 [WarpManager] Warped into limbo
- I 2023.03.20 14:32:10.595019 [WarpManager] Waiting for fast loading time (1.00s)...
- I 2023.03.20 14:32:10.715560 [WarpManager] Completed loading within the fast loading time
- I 2023.03.20 14:32:10.715571 [WarpManager] Waiting for destination warp...
- E 2023.03.20 14:32:10.748816 [WarpManager] CWarpManagerHideUI: The UI LoadingScreen_Default (394611) wasn't active
- I 2023.03.20 14:32:10.748830 [WarpManager] Prefetch complete
- I 2023.03.20 14:32:10.849094 [Game] Local player long distance snap (0.00, 0.00, 0.00 vs 208.51, -17.45, 20.02)
- I 2023.03.20 14:32:10.882452 [Game] [Prism] 18836: Purged 32 entries from the render and compute pipeline caches in 0.521ms
- I 2023.03.20 14:32:10.882472 [Game] Disposing UI for World
- I 2023.03.20 14:32:11.024680 [Game] Client entered world | world: CSD_Frac_Underworld_AncientMausoleum | CWorldID: 524290
- E 2023.03.20 14:32:11.033711 [Game] sGetAttachmentCreationParams - Couldn't find locator 0xa790eb07
- E 2023.03.20 14:32:11.033729 [Game] sGetAttachmentCreationParams - Couldn't find locator 0xa790eb07
- E 2023.03.20 14:32:11.033737 [Game] sGetAttachmentCreationParams - Couldn't find locator 0xa790eb07
- E 2023.03.20 14:32:11.033747 [Game] sGetAttachmentCreationParams - Couldn't find locator 0xa790eb07
- I 2023.03.20 14:32:11.217928 [WarpManager] Warped into destination
- I 2023.03.20 14:32:11.220307 [WarpManager] Starting outro effect default_warp_effect_outro (239915)
- I 2023.03.20 14:32:11.230503 [Game] [Prism] Changing sync interval to 1
- E 2023.03.20 14:32:11.544952 [Game] sGetAttachmentCreationParams - Couldn't find locator 0xa790eb07
- E 2023.03.20 14:32:11.544976 [Game] sGetAttachmentCreationParams - Couldn't find locator 0xa790eb07
- I 2023.03.20 14:32:12.215766 [WarpManager] Portal completed
- I 2023.03.20 14:32:24.614958 [Game] Application Deactivated. Active: 0 Minimized: 0
- I 2023.03.20 14:32:27.997360 [Game] Application Activated.
- I 2023.03.20 14:32:28.014615 [Game] [wWisePlatform] OnAudioDevicesChanged from Process DeviceEvents
- I 2023.03.20 14:32:28.014627 [Game] OnAudioDevicesChanged
- I 2023.03.20 14:32:28.014630 [Game] RefreshAudioDevices
- I 2023.03.20 14:32:28.014633 [Game] [wWisePlatform] Start polling audio devices.
- I 2023.03.20 14:32:28.019399 [Game] [wWisePlatform] Polling audio devices complete. Found: 14 Default: 'Default'
- I 2023.03.20 14:32:28.019405 [Game] [wWisePlatform RefreshAudioDevices] Raising OnAudioDevicesChanged notification
- I 2023.03.20 14:32:28.019411 [Game] [wWisePlatform RefreshAudioDevices] OnAudioDevicesChanged Complete
- E 2023.03.20 14:32:54.431856 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 14:32:58.282123 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 14:32:59.282111 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 14:33:00.415076 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 14:33:12.147805 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 14:33:14.247888 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 14:33:16.964348 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 14:33:17.547932 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 14:33:18.181059 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 14:33:18.698003 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 14:33:19.364456 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 14:35:49.028112 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 14:35:50.260994 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 14:35:52.361544 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 14:36:06.044516 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 14:36:07.177442 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 14:36:09.294700 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 14:36:27.743901 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 14:36:29.060015 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 14:36:30.077460 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 14:36:39.726362 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 14:36:41.827146 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 14:36:45.059686 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 14:36:49.075938 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- I 2023.03.20 14:36:49.908795 [Game] Prevented Error conversation line VO (CONVERSATION_SNO:HRO_SorcF_NotEnoughResource) because a conversation is currently playing
- E 2023.03.20 14:36:53.543422 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- I 2023.03.20 14:37:15.824953 [Game] Application Deactivated. Active: 0 Minimized: 0
- I 2023.03.20 14:37:17.076566 [Game] Application Activated.
- I 2023.03.20 14:37:17.107951 [Game] [wWisePlatform] OnAudioDevicesChanged from Process DeviceEvents
- I 2023.03.20 14:37:17.107960 [Game] OnAudioDevicesChanged
- I 2023.03.20 14:37:17.107963 [Game] RefreshAudioDevices
- I 2023.03.20 14:37:17.107965 [Game] [wWisePlatform] Start polling audio devices.
- I 2023.03.20 14:37:17.112585 [Game] [wWisePlatform] Polling audio devices complete. Found: 14 Default: 'Default'
- I 2023.03.20 14:37:17.112592 [Game] [wWisePlatform RefreshAudioDevices] Raising OnAudioDevicesChanged notification
- I 2023.03.20 14:37:17.112600 [Game] [wWisePlatform RefreshAudioDevices] OnAudioDevicesChanged Complete
- E 2023.03.20 14:37:24.675797 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 14:37:27.608872 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 14:37:28.542429 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 14:37:29.225239 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 14:37:29.841953 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 14:37:30.475167 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 14:37:35.159126 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 14:37:38.675201 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 14:37:41.691598 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 14:37:47.741639 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 14:37:50.958180 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 14:38:03.674627 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 14:38:04.941254 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 14:38:10.874675 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 14:38:12.674537 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 14:38:17.241667 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 14:39:12.074096 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 14:39:12.756611 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 14:39:18.589457 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 14:39:34.372690 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 14:40:05.305637 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 14:40:10.255019 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 14:40:10.988153 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 14:40:11.738305 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 14:40:12.437988 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 14:40:13.138145 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 14:40:13.838162 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 14:40:33.821247 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- I 2023.03.20 14:42:35.800819 [Game] Application Deactivated. Active: 0 Minimized: 0
- I 2023.03.20 14:42:36.803210 [Game] Application Activated.
- I 2023.03.20 14:42:36.814356 [Game] [wWisePlatform] OnAudioDevicesChanged from Process DeviceEvents
- I 2023.03.20 14:42:36.814366 [Game] OnAudioDevicesChanged
- I 2023.03.20 14:42:36.814368 [Game] RefreshAudioDevices
- I 2023.03.20 14:42:36.814370 [Game] [wWisePlatform] Start polling audio devices.
- I 2023.03.20 14:42:36.818834 [Game] [wWisePlatform] Polling audio devices complete. Found: 14 Default: 'Default'
- I 2023.03.20 14:42:36.818840 [Game] [wWisePlatform RefreshAudioDevices] Raising OnAudioDevicesChanged notification
- I 2023.03.20 14:42:36.818846 [Game] [wWisePlatform RefreshAudioDevices] OnAudioDevicesChanged Complete
- I 2023.03.20 14:43:03.517211 [Game] Application Deactivated. Active: 0 Minimized: 0
- I 2023.03.20 14:43:07.655135 [Game] Application Activated.
- I 2023.03.20 14:43:07.665431 [Game] [wWisePlatform] OnAudioDevicesChanged from Process DeviceEvents
- I 2023.03.20 14:43:07.665440 [Game] OnAudioDevicesChanged
- I 2023.03.20 14:43:07.665442 [Game] RefreshAudioDevices
- I 2023.03.20 14:43:07.665444 [Game] [wWisePlatform] Start polling audio devices.
- I 2023.03.20 14:43:07.671031 [Game] [wWisePlatform] Polling audio devices complete. Found: 14 Default: 'Default'
- I 2023.03.20 14:43:07.671038 [Game] [wWisePlatform RefreshAudioDevices] Raising OnAudioDevicesChanged notification
- I 2023.03.20 14:43:07.671043 [Game] [wWisePlatform RefreshAudioDevices] OnAudioDevicesChanged Complete
- I 2023.03.20 14:43:58.702142 [Game] [Prism] Changing sync interval to 2
- I 2023.03.20 14:44:07.985192 [Game] [Prism] Changing sync interval to 1
- E 2023.03.20 14:44:37.365400 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 14:44:37.948597 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 14:44:38.515742 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 14:44:40.415245 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 14:44:40.998721 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 14:44:42.281862 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 14:44:49.464994 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 14:44:57.264934 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 14:44:58.831276 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 14:45:11.931127 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 14:45:12.847720 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 14:45:13.747878 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 14:45:20.447413 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 14:45:21.047578 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 14:45:21.614135 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 14:45:22.197390 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 14:45:22.764334 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 14:45:28.963933 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 14:45:43.764001 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 14:45:44.580515 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 14:45:55.264116 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 14:45:55.880185 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 14:46:07.480023 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 14:46:08.346565 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 14:46:23.746095 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 14:46:26.913081 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 14:46:28.579303 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 14:46:29.162527 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 14:46:32.646140 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 14:46:37.979019 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 14:46:43.578798 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 14:46:44.162298 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- I 2023.03.20 14:47:26.927405 [Game] Application Deactivated. Active: 0 Minimized: 0
- I 2023.03.20 14:47:27.930258 [Game] Application Activated.
- I 2023.03.20 14:47:27.942734 [Game] [wWisePlatform] OnAudioDevicesChanged from Process DeviceEvents
- I 2023.03.20 14:47:27.942742 [Game] OnAudioDevicesChanged
- I 2023.03.20 14:47:27.942744 [Game] RefreshAudioDevices
- I 2023.03.20 14:47:27.942746 [Game] [wWisePlatform] Start polling audio devices.
- I 2023.03.20 14:47:27.947417 [Game] [wWisePlatform] Polling audio devices complete. Found: 14 Default: 'Default'
- I 2023.03.20 14:47:27.947423 [Game] [wWisePlatform RefreshAudioDevices] Raising OnAudioDevicesChanged notification
- I 2023.03.20 14:47:27.947429 [Game] [wWisePlatform RefreshAudioDevices] OnAudioDevicesChanged Complete
- I 2023.03.20 14:49:03.224990 [Game] Application Deactivated. Active: 0 Minimized: 0
- I 2023.03.20 14:49:04.226386 [Game] Application Activated.
- I 2023.03.20 14:49:04.234974 [Game] [wWisePlatform] OnAudioDevicesChanged from Process DeviceEvents
- I 2023.03.20 14:49:04.234983 [Game] OnAudioDevicesChanged
- I 2023.03.20 14:49:04.234985 [Game] RefreshAudioDevices
- I 2023.03.20 14:49:04.234987 [Game] [wWisePlatform] Start polling audio devices.
- I 2023.03.20 14:49:04.239645 [Game] [wWisePlatform] Polling audio devices complete. Found: 14 Default: 'Default'
- I 2023.03.20 14:49:04.239651 [Game] [wWisePlatform RefreshAudioDevices] Raising OnAudioDevicesChanged notification
- I 2023.03.20 14:49:04.239657 [Game] [wWisePlatform RefreshAudioDevices] OnAudioDevicesChanged Complete
- W 2023.03.20 14:50:22.565647 [Game] StringList Definitions: SNO Actor_NPC_QST_Vigo_PenitentArmor_NonCombat doesn't exist.
- W 2023.03.20 14:50:22.575386 [Game] StringList Definitions: SNO Actor_NPC_QST_Vigo_PenitentArmor_NonCombat doesn't exist.
- W 2023.03.20 14:50:22.593953 [Game] StringList Definitions: SNO Actor_NPC_QST_Vigo_PenitentArmor_NonCombat doesn't exist.
- W 2023.03.20 14:50:22.607572 [Game] StringList Definitions: SNO Actor_NPC_QST_Vigo_PenitentArmor_NonCombat doesn't exist.
- W 2023.03.20 14:50:22.624292 [Game] StringList Definitions: SNO Actor_NPC_QST_Vigo_PenitentArmor_NonCombat doesn't exist.
- E 2023.03.20 14:51:19.622046 [Game] Trying to play animation on an Actor (Ancients_Prop_Lilith_BloodPetal) that does not support animations.
- E 2023.03.20 14:51:25.188393 [Game] Trying to play animation on an Actor (Ancients_Prop_Lilith_BloodPetal) that does not support animations.
- E 2023.03.20 14:51:25.338431 [Game] Trying to play animation on an Actor (Ancients_Prop_Lilith_BloodPetal) that does not support animations.
- I 2023.03.20 14:51:30.422299 [Game] Application Deactivated. Active: 0 Minimized: 0
- I 2023.03.20 14:51:31.300959 [Game] Application Activated.
- I 2023.03.20 14:51:31.313065 [Game] [wWisePlatform] OnAudioDevicesChanged from Process DeviceEvents
- I 2023.03.20 14:51:31.313072 [Game] OnAudioDevicesChanged
- I 2023.03.20 14:51:31.313075 [Game] RefreshAudioDevices
- I 2023.03.20 14:51:31.313077 [Game] [wWisePlatform] Start polling audio devices.
- I 2023.03.20 14:51:31.317809 [Game] [wWisePlatform] Polling audio devices complete. Found: 14 Default: 'Default'
- I 2023.03.20 14:51:31.317816 [Game] [wWisePlatform RefreshAudioDevices] Raising OnAudioDevicesChanged notification
- I 2023.03.20 14:51:31.317822 [Game] [wWisePlatform RefreshAudioDevices] OnAudioDevicesChanged Complete
- E 2023.03.20 14:53:21.635603 [Game] Trying to play animation on an Actor (Ancients_Prop_Lilith_BloodPetal) that does not support animations.
- I 2023.03.20 14:53:22.536947 [Game] Application Deactivated. Active: 0 Minimized: 0
- I 2023.03.20 14:53:23.662097 [Game] Application Activated.
- I 2023.03.20 14:53:23.672232 [Game] [wWisePlatform] OnAudioDevicesChanged from Process DeviceEvents
- I 2023.03.20 14:53:23.672240 [Game] OnAudioDevicesChanged
- I 2023.03.20 14:53:23.672243 [Game] RefreshAudioDevices
- I 2023.03.20 14:53:23.672245 [Game] [wWisePlatform] Start polling audio devices.
- I 2023.03.20 14:53:23.676989 [Game] [wWisePlatform] Polling audio devices complete. Found: 14 Default: 'Default'
- I 2023.03.20 14:53:23.676996 [Game] [wWisePlatform RefreshAudioDevices] Raising OnAudioDevicesChanged notification
- I 2023.03.20 14:53:23.677002 [Game] [wWisePlatform RefreshAudioDevices] OnAudioDevicesChanged Complete
- W 2023.03.20 14:53:53.909953 [Game] StringList Definitions: SNO Actor_NPC_QST_Vigo_PenitentArmor_NonCombat doesn't exist.
- W 2023.03.20 14:53:53.922335 [Game] StringList Definitions: SNO Actor_NPC_QST_Vigo_PenitentArmor_NonCombat doesn't exist.
- W 2023.03.20 14:53:53.936690 [Game] StringList Definitions: SNO Actor_NPC_QST_Vigo_PenitentArmor_NonCombat doesn't exist.
- W 2023.03.20 14:53:53.953307 [Game] StringList Definitions: SNO Actor_NPC_QST_Vigo_PenitentArmor_NonCombat doesn't exist.
- W 2023.03.20 14:53:53.969647 [Game] StringList Definitions: SNO Actor_NPC_QST_Vigo_PenitentArmor_NonCombat doesn't exist.
- W 2023.03.20 14:53:55.919263 [Game] StringList Definitions: SNO Actor_NPC_QST_Vigo_PenitentArmor_NonCombat doesn't exist.
- W 2023.03.20 14:53:57.919778 [Game] StringList Definitions: SNO Actor_NPC_QST_Vigo_PenitentArmor_NonCombat doesn't exist.
- W 2023.03.20 14:53:59.935791 [Game] StringList Definitions: SNO Actor_NPC_QST_Vigo_PenitentArmor_NonCombat doesn't exist.
- W 2023.03.20 14:54:01.935807 [Game] StringList Definitions: SNO Actor_NPC_QST_Vigo_PenitentArmor_NonCombat doesn't exist.
- W 2023.03.20 14:54:03.952222 [Game] StringList Definitions: SNO Actor_NPC_QST_Vigo_PenitentArmor_NonCombat doesn't exist.
- W 2023.03.20 14:54:05.952614 [Game] StringList Definitions: SNO Actor_NPC_QST_Vigo_PenitentArmor_NonCombat doesn't exist.
- W 2023.03.20 14:54:07.970654 [Game] StringList Definitions: SNO Actor_NPC_QST_Vigo_PenitentArmor_NonCombat doesn't exist.
- W 2023.03.20 14:54:09.985636 [Game] StringList Definitions: SNO Actor_NPC_QST_Vigo_PenitentArmor_NonCombat doesn't exist.
- W 2023.03.20 14:54:12.002119 [Game] StringList Definitions: SNO Actor_NPC_QST_Vigo_PenitentArmor_NonCombat doesn't exist.
- I 2023.03.20 14:54:17.934225 [Game] ---------------- UIModalNotificationManager::ShowModal 2: Nach Kyovashad reisen?
- I 2023.03.20 14:54:21.684414 [WarpManager] Intro portal to exterior Subzone 'Frac_Kyovashad'
- I 2023.03.20 14:54:21.702007 [WarpManager] Starting intro effect default_warp_effect_intro (239914)
- I 2023.03.20 14:54:22.668009 [WarpManager] Setup complete
- I 2023.03.20 14:54:22.668020 [WarpManager] Waiting for limbo warp...
- I 2023.03.20 14:54:22.669332 [Game] [Prism] Changing sync interval to 2
- I 2023.03.20 14:54:22.717760 [Game] Local player long distance snap (-196.66, -62.06, -31.17 vs 0.00, 0.00, 0.00)
- I 2023.03.20 14:54:22.751888 [Game] [Prism] 18836: Purged 247 entries from the render and compute pipeline caches in 0.750ms
- I 2023.03.20 14:54:22.760882 [Game] Disposing UI for World
- I 2023.03.20 14:54:23.067345 [Game] Client entered world | world: Limbo | CWorldID: 524288
- I 2023.03.20 14:54:23.068153 [WarpManager] Warped into limbo
- I 2023.03.20 14:54:23.094784 [WarpManager] Waiting for fast loading time (1.00s)...
- I 2023.03.20 14:54:23.600850 [Game] ClientConnect | ip_address: 34.76.251.242:6112 | connection_id: 9
- I 2023.03.20 14:54:23.659929 [Game] Computed solution to server puzzle | bits: 7 | solution: 347 | time_elapsed_us: 24
- I 2023.03.20 14:54:23.769316 [Game] Initializing client world Limbo...
- I 2023.03.20 14:54:23.769329 [Game] Initializing client world Sanctuary_Eastern_Continent...
- I 2023.03.20 14:54:23.769483 [Game] Client world initialized Sanctuary_Eastern_Continent (524291)...
- I 2023.03.20 14:54:24.162450 [WarpManager] Transfer prefetch begin (loop)
- I 2023.03.20 14:54:24.549144 [WarpManager] Starting loop for loading screen
- I 2023.03.20 14:54:25.701819 [Game] Application Deactivated. Active: 0 Minimized: 0
- I 2023.03.20 14:54:27.453564 [WarpManager] Starting loop outro effect default_warp_effect_intro (239914)
- I 2023.03.20 14:54:27.500573 [Game] [Prism] Changing sync interval to 1
- I 2023.03.20 14:54:28.453858 [WarpManager] Waiting for destination warp...
- I 2023.03.20 14:54:28.455738 [Game] [Prism] Changing sync interval to 2
- I 2023.03.20 14:54:28.578823 [WarpManager] Prefetch complete
- I 2023.03.20 14:54:28.828654 [Game] Application Activated.
- I 2023.03.20 14:54:28.845945 [Game] [wWisePlatform] OnAudioDevicesChanged from Process DeviceEvents
- I 2023.03.20 14:54:28.845955 [Game] OnAudioDevicesChanged
- I 2023.03.20 14:54:28.845957 [Game] RefreshAudioDevices
- I 2023.03.20 14:54:28.845960 [Game] [wWisePlatform] Start polling audio devices.
- I 2023.03.20 14:54:28.850452 [Game] [wWisePlatform] Polling audio devices complete. Found: 14 Default: 'Default'
- I 2023.03.20 14:54:28.850460 [Game] [wWisePlatform RefreshAudioDevices] Raising OnAudioDevicesChanged notification
- I 2023.03.20 14:54:28.850467 [Game] [wWisePlatform RefreshAudioDevices] OnAudioDevicesChanged Complete
- W 2023.03.20 14:54:29.284642 [Game] 'ClientReceiveHeartbeat' received out-of-order tick | cur_tick: 1042935 | msg_tick: 1042928
- I 2023.03.20 14:54:29.285705 [Game] Local player long distance snap (0.00, 0.00, 0.00 vs -1402.30, 154.29, 100.92)
- I 2023.03.20 14:54:29.436957 [Game] [Prism] 18836: Purged 32 entries from the render and compute pipeline caches in 0.589ms
- I 2023.03.20 14:54:29.436981 [Game] Disposing UI for World
- I 2023.03.20 14:54:29.548087 [Game] Adjusting world Sanctuary_Eastern_Continent (69068) subzone from Frac_Underworld (445431) to Frac_Kyovashad (445430)
- I 2023.03.20 14:54:29.669475 [Game] Client entered world | world: Sanctuary_Eastern_Continent | CWorldID: 524291
- I 2023.03.20 14:54:29.861276 [Game] Cannot create cloth on non-cloth sub-object 0x36c3b0f0 (Ractor name = #[0xcb0fd15c]).
- I 2023.03.20 14:54:29.861526 [Game] Cannot create cloth on non-cloth sub-object 0x36c3b0f0 (Ractor name = #[0xcb0fd15c]).
- I 2023.03.20 14:54:29.861928 [Game] Cannot create cloth on non-cloth sub-object 0x36c3b0f0 (Ractor name = #[0xcb0fd15c]).
- I 2023.03.20 14:54:29.862710 [Game] Cannot create cloth on non-cloth sub-object 0x36c3b0f0 (Ractor name = #[0xcb0fd15c]).
- I 2023.03.20 14:54:29.875214 [Game] Cannot create cloth on non-cloth sub-object 0x36c3b0f0 (Ractor name = #[0xcb0fd19a]).
- I 2023.03.20 14:54:29.875355 [Game] Cannot create cloth on non-cloth sub-object 0x36c3b0f0 (Ractor name = #[0xcb0fd19a]).
- I 2023.03.20 14:54:30.058589 [WarpManager] Warped into destination
- I 2023.03.20 14:54:30.409002 [WarpManager] Starting outro effect default_warp_effect_outro (239915)
- I 2023.03.20 14:54:30.507870 [Game] Application Deactivated. Active: 0 Minimized: 0
- I 2023.03.20 14:54:30.511226 [Game] Client: sHandleDisconnect | connection_id: 8
- I 2023.03.20 14:54:30.511277 [Game] ClientDisconnect | connection_id: 8 | reason: 8 | connections_remaining: 1
- I 2023.03.20 14:54:30.511282 [Game] ConnectionBase::Disconnect | connection_id: 8 | reason: 8 | connectiontype: 4
- I 2023.03.20 14:54:30.511437 [Game] Client Disposed world 524289.
- I 2023.03.20 14:54:30.511523 [Game] Client Disposed world 524290.
- E 2023.03.20 14:54:30.511747 [Game] HandleDisconnect: SpawnMarker preload data is not empty on disconnect!
- I 2023.03.20 14:54:30.548729 [Game] [Prism] Changing sync interval to 1
- I 2023.03.20 14:54:31.534345 [Game] Application Activated.
- I 2023.03.20 14:54:31.883999 [Game] [wWisePlatform] OnAudioDevicesChanged from Process DeviceEvents
- I 2023.03.20 14:54:31.884017 [Game] OnAudioDevicesChanged
- I 2023.03.20 14:54:31.884020 [Game] RefreshAudioDevices
- I 2023.03.20 14:54:31.884024 [Game] [wWisePlatform] Start polling audio devices.
- I 2023.03.20 14:54:31.890163 [Game] [wWisePlatform] Polling audio devices complete. Found: 14 Default: 'Default'
- I 2023.03.20 14:54:31.890173 [Game] [wWisePlatform RefreshAudioDevices] Raising OnAudioDevicesChanged notification
- I 2023.03.20 14:54:31.890182 [Game] [wWisePlatform RefreshAudioDevices] OnAudioDevicesChanged Complete
- I 2023.03.20 14:54:32.525155 [WarpManager] Portal completed
- I 2023.03.20 14:54:38.236447 [Game] Cannot create cloth on non-cloth sub-object 0x36c3b0f0 (Ractor name = #[0xcb0fd9f7]).
- I 2023.03.20 14:54:38.236622 [Game] Cannot create cloth on non-cloth sub-object 0x36c3b0f0 (Ractor name = #[0xcb0fd9f7]).
- I 2023.03.20 14:54:38.236783 [Game] Cannot create cloth on non-cloth sub-object 0x36c3b0f0 (Ractor name = #[0xcb0fd9f7]).
- I 2023.03.20 14:54:38.237421 [Game] Cannot create cloth on non-cloth sub-object 0x36c3b0f0 (Ractor name = #[0xcb0fd9f7]).
- I 2023.03.20 14:54:38.459135 [Game] Cannot create cloth on non-cloth sub-object 0x36c3b0f0 (Ractor name = #[0xcb0fd9ff]).
- I 2023.03.20 14:54:38.459273 [Game] Cannot create cloth on non-cloth sub-object 0x36c3b0f0 (Ractor name = #[0xcb0fd9ff]).
- W 2023.03.20 14:54:41.717619 [Game] StringList Definitions: SNO Actor_TownPortal doesn't exist.
- W 2023.03.20 14:54:41.736024 [Game] StringList Definitions: SNO Actor_TownPortal doesn't exist.
- W 2023.03.20 14:54:41.755899 [Game] StringList Definitions: SNO Actor_TownPortal doesn't exist.
- W 2023.03.20 14:54:41.775202 [Game] StringList Definitions: SNO Actor_TownPortal doesn't exist.
- W 2023.03.20 14:54:41.788854 [Game] StringList Definitions: SNO Actor_TownPortal doesn't exist.
- W 2023.03.20 14:54:43.722421 [Game] StringList Definitions: SNO Actor_TownPortal doesn't exist.
- W 2023.03.20 14:54:45.737588 [Game] StringList Definitions: SNO Actor_TownPortal doesn't exist.
- W 2023.03.20 14:54:47.753507 [Game] StringList Definitions: SNO Actor_TownPortal doesn't exist.
- W 2023.03.20 14:54:49.772938 [Game] StringList Definitions: SNO Actor_TownPortal doesn't exist.
- W 2023.03.20 14:54:51.786597 [Game] StringList Definitions: SNO Actor_TownPortal doesn't exist.
- I 2023.03.20 14:54:51.967368 [Game] Cannot create cloth on non-cloth sub-object 0x36c3b0f0 (Ractor name = #[0xcb0fd9f7]).
- I 2023.03.20 14:54:51.967665 [Game] Cannot create cloth on non-cloth sub-object 0x36c3b0f0 (Ractor name = #[0xcb0fd9f7]).
- W 2023.03.20 14:54:53.786645 [Game] StringList Definitions: SNO Actor_TownPortal doesn't exist.
- W 2023.03.20 14:54:55.803221 [Game] StringList Definitions: SNO Actor_TownPortal doesn't exist.
- W 2023.03.20 14:54:57.819532 [Game] StringList Definitions: SNO Actor_TownPortal doesn't exist.
- W 2023.03.20 14:54:59.836392 [Game] StringList Definitions: SNO Actor_TownPortal doesn't exist.
- I 2023.03.20 14:55:01.750532 [Game] Cannot create cloth on non-cloth sub-object 0x36c3b0f0 (Ractor name = #[0xcb0fd9f7]).
- I 2023.03.20 14:55:01.750793 [Game] Cannot create cloth on non-cloth sub-object 0x36c3b0f0 (Ractor name = #[0xcb0fd9f7]).
- W 2023.03.20 14:55:01.852790 [Game] StringList Definitions: SNO Actor_TownPortal doesn't exist.
- W 2023.03.20 14:55:03.853411 [Game] StringList Definitions: SNO Actor_TownPortal doesn't exist.
- W 2023.03.20 14:55:05.869418 [Game] StringList Definitions: SNO Actor_TownPortal doesn't exist.
- W 2023.03.20 14:55:07.885950 [Game] StringList Definitions: SNO Actor_TownPortal doesn't exist.
- W 2023.03.20 14:55:09.902447 [Game] StringList Definitions: SNO Actor_TownPortal doesn't exist.
- W 2023.03.20 14:55:11.902861 [Game] StringList Definitions: SNO Actor_TownPortal doesn't exist.
- W 2023.03.20 14:55:13.902953 [Game] StringList Definitions: SNO Actor_TownPortal doesn't exist.
- W 2023.03.20 14:55:15.919142 [Game] StringList Definitions: SNO Actor_TownPortal doesn't exist.
- W 2023.03.20 14:55:17.919217 [Game] StringList Definitions: SNO Actor_TownPortal doesn't exist.
- W 2023.03.20 14:55:19.935914 [Game] StringList Definitions: SNO Actor_TownPortal doesn't exist.
- W 2023.03.20 14:55:21.936111 [Game] StringList Definitions: SNO Actor_TownPortal doesn't exist.
- W 2023.03.20 14:55:23.952784 [Game] StringList Definitions: SNO Actor_TownPortal doesn't exist.
- I 2023.03.20 14:55:24.083549 [Game] Cannot create cloth on non-cloth sub-object 0x36c3b0f0 (Ractor name = #[0xcb0fd9f7]).
- I 2023.03.20 14:55:24.084031 [Game] Cannot create cloth on non-cloth sub-object 0x36c3b0f0 (Ractor name = #[0xcb0fd9f7]).
- W 2023.03.20 14:55:25.969166 [Game] StringList Definitions: SNO Actor_TownPortal doesn't exist.
- W 2023.03.20 14:55:27.985521 [Game] StringList Definitions: SNO Actor_TownPortal doesn't exist.
- I 2023.03.20 14:55:28.049878 [Game] Cannot create cloth on non-cloth sub-object 0x36c3b0f0 (Ractor name = #[0xcb0fd9f7]).
- I 2023.03.20 14:55:28.050112 [Game] Cannot create cloth on non-cloth sub-object 0x36c3b0f0 (Ractor name = #[0xcb0fd9f7]).
- I 2023.03.20 14:55:28.666540 [Game] Cannot create cloth on non-cloth sub-object 0x36c3b0f0 (Ractor name = #[0xcb0fd9f7]).
- I 2023.03.20 14:55:28.666792 [Game] Cannot create cloth on non-cloth sub-object 0x36c3b0f0 (Ractor name = #[0xcb0fd9f7]).
- W 2023.03.20 14:55:29.985779 [Game] StringList Definitions: SNO Actor_TownPortal doesn't exist.
- W 2023.03.20 14:55:31.985942 [Game] StringList Definitions: SNO Actor_TownPortal doesn't exist.
- W 2023.03.20 14:55:34.002153 [Game] StringList Definitions: SNO Actor_TownPortal doesn't exist.
- W 2023.03.20 14:55:36.018467 [Game] StringList Definitions: SNO Actor_TownPortal doesn't exist.
- W 2023.03.20 14:55:38.018684 [Game] StringList Definitions: SNO Actor_TownPortal doesn't exist.
- W 2023.03.20 14:55:40.035291 [Game] StringList Definitions: SNO Actor_TownPortal doesn't exist.
- W 2023.03.20 14:55:42.035443 [Game] StringList Definitions: SNO Actor_TownPortal doesn't exist.
- W 2023.03.20 14:55:44.042166 [Game] StringList Definitions: SNO Actor_TownPortal doesn't exist.
- I 2023.03.20 14:55:44.699413 [Game] Cannot create cloth on non-cloth sub-object 0x36c3b0f0 (Ractor name = #[0xcb0fd9f7]).
- I 2023.03.20 14:55:44.699647 [Game] Cannot create cloth on non-cloth sub-object 0x36c3b0f0 (Ractor name = #[0xcb0fd9f7]).
- I 2023.03.20 14:55:45.232780 [Game] Cannot create cloth on non-cloth sub-object 0x36c3b0f0 (Ractor name = #[0xcb0fd9f7]).
- I 2023.03.20 14:55:45.233006 [Game] Cannot create cloth on non-cloth sub-object 0x36c3b0f0 (Ractor name = #[0xcb0fd9f7]).
- W 2023.03.20 14:55:46.052121 [Game] StringList Definitions: SNO Actor_TownPortal doesn't exist.
- W 2023.03.20 14:55:48.068391 [Game] StringList Definitions: SNO Actor_TownPortal doesn't exist.
- W 2023.03.20 14:55:50.068490 [Game] StringList Definitions: SNO Actor_TownPortal doesn't exist.
- W 2023.03.20 14:55:52.085056 [Game] StringList Definitions: SNO Actor_TownPortal doesn't exist.
- W 2023.03.20 14:55:54.085239 [Game] StringList Definitions: SNO Actor_TownPortal doesn't exist.
- W 2023.03.20 14:55:56.101557 [Game] StringList Definitions: SNO Actor_TownPortal doesn't exist.
- W 2023.03.20 14:55:58.117864 [Game] StringList Definitions: SNO Actor_TownPortal doesn't exist.
- W 2023.03.20 14:56:00.119000 [Game] StringList Definitions: SNO Actor_TownPortal doesn't exist.
- W 2023.03.20 14:56:02.134657 [Game] StringList Definitions: SNO Actor_TownPortal doesn't exist.
- I 2023.03.20 14:56:04.098995 [Game] Cannot create cloth on non-cloth sub-object 0x36c3b0f0 (Ractor name = #[0xcb0fd9f7]).
- I 2023.03.20 14:56:04.099237 [Game] Cannot create cloth on non-cloth sub-object 0x36c3b0f0 (Ractor name = #[0xcb0fd9f7]).
- W 2023.03.20 14:56:04.134720 [Game] StringList Definitions: SNO Actor_TownPortal doesn't exist.
- W 2023.03.20 14:56:06.134765 [Game] StringList Definitions: SNO Actor_TownPortal doesn't exist.
- I 2023.03.20 14:56:07.065625 [Game] Cannot create cloth on non-cloth sub-object 0x36c3b0f0 (Ractor name = #[0xcb0fd9f7]).
- I 2023.03.20 14:56:07.065865 [Game] Cannot create cloth on non-cloth sub-object 0x36c3b0f0 (Ractor name = #[0xcb0fd9f7]).
- W 2023.03.20 14:56:08.134821 [Game] StringList Definitions: SNO Actor_TownPortal doesn't exist.
- I 2023.03.20 14:56:08.315535 [Game] Cannot create cloth on non-cloth sub-object 0x36c3b0f0 (Ractor name = #[0xcb0fd9f7]).
- I 2023.03.20 14:56:08.315747 [Game] Cannot create cloth on non-cloth sub-object 0x36c3b0f0 (Ractor name = #[0xcb0fd9f7]).
- I 2023.03.20 14:56:09.232192 [Game] Cannot create cloth on non-cloth sub-object 0x36c3b0f0 (Ractor name = #[0xcb0fd9f7]).
- I 2023.03.20 14:56:09.232405 [Game] Cannot create cloth on non-cloth sub-object 0x36c3b0f0 (Ractor name = #[0xcb0fd9f7]).
- W 2023.03.20 14:56:10.134914 [Game] StringList Definitions: SNO Actor_TownPortal doesn't exist.
- W 2023.03.20 14:56:12.151103 [Game] StringList Definitions: SNO Actor_TownPortal doesn't exist.
- W 2023.03.20 14:56:14.151763 [Game] StringList Definitions: SNO Actor_TownPortal doesn't exist.
- I 2023.03.20 14:56:15.065372 [Game] Cannot create cloth on non-cloth sub-object 0x36c3b0f0 (Ractor name = #[0xcb0fd9f7]).
- I 2023.03.20 14:56:15.065637 [Game] Cannot create cloth on non-cloth sub-object 0x36c3b0f0 (Ractor name = #[0xcb0fd9f7]).
- W 2023.03.20 14:56:16.167569 [Game] StringList Definitions: SNO Actor_TownPortal doesn't exist.
- I 2023.03.20 14:56:17.449461 [Game] Cannot create cloth on non-cloth sub-object 0x36c3b0f0 (Ractor name = #[0xcb1054b2]).
- I 2023.03.20 14:56:17.449613 [Game] Cannot create cloth on non-cloth sub-object 0x36c3b0f0 (Ractor name = #[0xcb1054b2]).
- I 2023.03.20 14:56:17.449749 [Game] Cannot create cloth on non-cloth sub-object 0x36c3b0f0 (Ractor name = #[0xcb1054b2]).
- I 2023.03.20 14:56:17.450293 [Game] Cannot create cloth on non-cloth sub-object 0x36c3b0f0 (Ractor name = #[0xcb1054b2]).
- W 2023.03.20 14:56:18.167913 [Game] StringList Definitions: SNO Actor_TownPortal doesn't exist.
- W 2023.03.20 14:56:20.168160 [Game] StringList Definitions: SNO Actor_TownPortal doesn't exist.
- W 2023.03.20 14:56:22.184478 [Game] StringList Definitions: SNO Actor_TownPortal doesn't exist.
- W 2023.03.20 14:56:24.184659 [Game] StringList Definitions: SNO Actor_TownPortal doesn't exist.
- I 2023.03.20 14:56:24.565347 [Game] Cannot create cloth on non-cloth sub-object 0x36c3b0f0 (Ractor name = #[0xcb1054b2]).
- I 2023.03.20 14:56:24.565581 [Game] Cannot create cloth on non-cloth sub-object 0x36c3b0f0 (Ractor name = #[0xcb1054b2]).
- W 2023.03.20 14:56:26.184661 [Game] StringList Definitions: SNO Actor_TownPortal doesn't exist.
- W 2023.03.20 14:56:28.201163 [Game] StringList Definitions: SNO Actor_TownPortal doesn't exist.
- I 2023.03.20 14:56:30.098875 [Game] Cannot create cloth on non-cloth sub-object 0x36c3b0f0 (Ractor name = #[0xcb0fd9f7]).
- I 2023.03.20 14:56:30.099152 [Game] Cannot create cloth on non-cloth sub-object 0x36c3b0f0 (Ractor name = #[0xcb0fd9f7]).
- W 2023.03.20 14:56:30.202039 [Game] StringList Definitions: SNO Actor_TownPortal doesn't exist.
- I 2023.03.20 14:56:30.265247 [Game] Cannot create cloth on non-cloth sub-object 0x36c3b0f0 (Ractor name = #[0xcb0fd9f7]).
- I 2023.03.20 14:56:30.265528 [Game] Cannot create cloth on non-cloth sub-object 0x36c3b0f0 (Ractor name = #[0xcb0fd9f7]).
- I 2023.03.20 14:56:30.382005 [Game] Cannot create cloth on non-cloth sub-object 0x36c3b0f0 (Ractor name = #[0xcb0fd9f7]).
- W 2023.03.20 14:56:32.217858 [Game] StringList Definitions: SNO Actor_TownPortal doesn't exist.
- I 2023.03.20 14:56:32.755430 [Game] Cannot create cloth on non-cloth sub-object 0x36c3b0f0 (Ractor name = #[0xcb0fd9f7]).
- I 2023.03.20 14:56:32.755691 [Game] Cannot create cloth on non-cloth sub-object 0x36c3b0f0 (Ractor name = #[0xcb0fd9f7]).
- I 2023.03.20 14:56:33.057786 [Game] Cannot create cloth on non-cloth sub-object 0x36c3b0f0 (Ractor name = #[0xcb0fd9f7]).
- I 2023.03.20 14:56:33.057990 [Game] Cannot create cloth on non-cloth sub-object 0x36c3b0f0 (Ractor name = #[0xcb0fd9f7]).
- I 2023.03.20 14:56:33.351582 [Game] Cannot create cloth on non-cloth sub-object 0x36c3b0f0 (Ractor name = #[0xcb0fd9f7]).
- W 2023.03.20 14:56:34.233641 [Game] StringList Definitions: SNO Actor_TownPortal doesn't exist.
- W 2023.03.20 14:56:36.233757 [Game] StringList Definitions: SNO Actor_TownPortal doesn't exist.
- W 2023.03.20 14:56:38.250375 [Game] StringList Definitions: SNO Actor_TownPortal doesn't exist.
- W 2023.03.20 14:56:40.250514 [Game] StringList Definitions: SNO Actor_TownPortal doesn't exist.
- I 2023.03.20 14:56:40.798071 [Game] Cannot create cloth on non-cloth sub-object 0x36c3b0f0 (Ractor name = #[0xcb0fd9f7]).
- I 2023.03.20 14:56:40.798385 [Game] Cannot create cloth on non-cloth sub-object 0x36c3b0f0 (Ractor name = #[0xcb0fd9f7]).
- W 2023.03.20 14:56:42.250837 [Game] StringList Definitions: SNO Actor_TownPortal doesn't exist.
- W 2023.03.20 14:56:44.266616 [Game] StringList Definitions: SNO Actor_TownPortal doesn't exist.
- I 2023.03.20 14:56:45.231485 [Game] Cannot create cloth on non-cloth sub-object 0x36c3b0f0 (Ractor name = #[0xcb0fd9f7]).
- I 2023.03.20 14:56:45.231688 [Game] Cannot create cloth on non-cloth sub-object 0x36c3b0f0 (Ractor name = #[0xcb0fd9f7]).
- W 2023.03.20 14:56:46.283384 [Game] StringList Definitions: SNO Actor_TownPortal doesn't exist.
- W 2023.03.20 14:56:48.299978 [Game] StringList Definitions: SNO Actor_TownPortal doesn't exist.
- I 2023.03.20 14:56:49.897911 [Game] Cannot create cloth on non-cloth sub-object 0x36c3b0f0 (Ractor name = #[0xcb0fd9f7]).
- I 2023.03.20 14:56:49.898219 [Game] Cannot create cloth on non-cloth sub-object 0x36c3b0f0 (Ractor name = #[0xcb0fd9f7]).
- W 2023.03.20 14:56:50.300219 [Game] StringList Definitions: SNO Actor_TownPortal doesn't exist.
- W 2023.03.20 14:56:52.316643 [Game] StringList Definitions: SNO Actor_TownPortal doesn't exist.
- I 2023.03.20 14:56:52.964874 [Game] Cannot create cloth on non-cloth sub-object 0x36c3b0f0 (Ractor name = #[0xcb0fd9f7]).
- I 2023.03.20 14:56:52.965055 [Game] Cannot create cloth on non-cloth sub-object 0x36c3b0f0 (Ractor name = #[0xcb0fd9f7]).
- W 2023.03.20 14:56:54.316726 [Game] StringList Definitions: SNO Actor_TownPortal doesn't exist.
- I 2023.03.20 14:56:54.431572 [Game] Cannot create cloth on non-cloth sub-object 0x36c3b0f0 (Ractor name = #[0xcb0fd9f7]).
- I 2023.03.20 14:56:54.431774 [Game] Cannot create cloth on non-cloth sub-object 0x36c3b0f0 (Ractor name = #[0xcb0fd9f7]).
- I 2023.03.20 14:56:55.231179 [Game] Cannot create cloth on non-cloth sub-object 0x36c3b0f0 (Ractor name = #[0xcb0fd9f7]).
- I 2023.03.20 14:56:55.231437 [Game] Cannot create cloth on non-cloth sub-object 0x36c3b0f0 (Ractor name = #[0xcb0fd9f7]).
- I 2023.03.20 14:56:55.931332 [Game] Cannot create cloth on non-cloth sub-object 0x36c3b0f0 (Ractor name = #[0xcb0fd9f7]).
- I 2023.03.20 14:56:55.931583 [Game] Cannot create cloth on non-cloth sub-object 0x36c3b0f0 (Ractor name = #[0xcb0fd9f7]).
- W 2023.03.20 14:56:56.316986 [Game] StringList Definitions: SNO Actor_TownPortal doesn't exist.
- I 2023.03.20 14:56:56.981264 [Game] Cannot create cloth on non-cloth sub-object 0x36c3b0f0 (Ractor name = #[0xcb0fd9f7]).
- I 2023.03.20 14:56:56.981472 [Game] Cannot create cloth on non-cloth sub-object 0x36c3b0f0 (Ractor name = #[0xcb0fd9f7]).
- I 2023.03.20 14:56:57.448492 [Game] Cannot create cloth on non-cloth sub-object 0x36c3b0f0 (Ractor name = #[0xcb0fd9f7]).
- I 2023.03.20 14:56:57.448678 [Game] Cannot create cloth on non-cloth sub-object 0x36c3b0f0 (Ractor name = #[0xcb0fd9f7]).
- I 2023.03.20 14:56:57.897657 [Game] Cannot create cloth on non-cloth sub-object 0x36c3b0f0 (Ractor name = #[0xcb0fd9f7]).
- W 2023.03.20 14:56:58.332975 [Game] StringList Definitions: SNO Actor_TownPortal doesn't exist.
- I 2023.03.20 14:56:59.414288 [Game] Cannot create cloth on non-cloth sub-object 0x36c3b0f0 (Ractor name = #[0xcb0fd9f7]).
- I 2023.03.20 14:56:59.414495 [Game] Cannot create cloth on non-cloth sub-object 0x36c3b0f0 (Ractor name = #[0xcb0fd9f7]).
- I 2023.03.20 14:57:00.031469 [Game] Cannot create cloth on non-cloth sub-object 0x36c3b0f0 (Ractor name = #[0xcb0fd9f7]).
- I 2023.03.20 14:57:00.031651 [Game] Cannot create cloth on non-cloth sub-object 0x36c3b0f0 (Ractor name = #[0xcb0fd9f7]).
- W 2023.03.20 14:57:00.333094 [Game] StringList Definitions: SNO Actor_TownPortal doesn't exist.
- W 2023.03.20 14:57:02.349984 [Game] StringList Definitions: SNO Actor_TownPortal doesn't exist.
- W 2023.03.20 14:57:04.366216 [Game] StringList Definitions: SNO Actor_TownPortal doesn't exist.
- W 2023.03.20 14:57:06.366292 [Game] StringList Definitions: SNO Actor_TownPortal doesn't exist.
- W 2023.03.20 14:57:08.368985 [Game] StringList Definitions: SNO Actor_TownPortal doesn't exist.
- I 2023.03.20 14:57:09.147339 [Game] Cannot create cloth on non-cloth sub-object 0x36c3b0f0 (Ractor name = #[0xcb1054b2]).
- I 2023.03.20 14:57:09.147550 [Game] Cannot create cloth on non-cloth sub-object 0x36c3b0f0 (Ractor name = #[0xcb1054b2]).
- W 2023.03.20 14:57:10.383434 [Game] StringList Definitions: SNO Actor_TownPortal doesn't exist.
- I 2023.03.20 14:57:11.197327 [Game] Cannot create cloth on non-cloth sub-object 0x36c3b0f0 (Ractor name = #[0xcb1054b2]).
- I 2023.03.20 14:57:11.197547 [Game] Cannot create cloth on non-cloth sub-object 0x36c3b0f0 (Ractor name = #[0xcb1054b2]).
- W 2023.03.20 14:57:12.399709 [Game] StringList Definitions: SNO Actor_TownPortal doesn't exist.
- W 2023.03.20 14:57:14.416219 [Game] StringList Definitions: SNO Actor_TownPortal doesn't exist.
- W 2023.03.20 14:57:16.416701 [Game] StringList Definitions: SNO Actor_TownPortal doesn't exist.
- I 2023.03.20 14:57:17.697125 [Game] Cannot create cloth on non-cloth sub-object 0x36c3b0f0 (Ractor name = #[0xcb0fd9f7]).
- I 2023.03.20 14:57:17.697359 [Game] Cannot create cloth on non-cloth sub-object 0x36c3b0f0 (Ractor name = #[0xcb0fd9f7]).
- W 2023.03.20 14:57:18.432700 [Game] StringList Definitions: SNO Actor_TownPortal doesn't exist.
- W 2023.03.20 14:57:20.432965 [Game] StringList Definitions: SNO Actor_TownPortal doesn't exist.
- W 2023.03.20 14:57:22.449061 [Game] StringList Definitions: SNO Actor_TownPortal doesn't exist.
- W 2023.03.20 14:57:24.449525 [Game] StringList Definitions: SNO Actor_TownPortal doesn't exist.
- W 2023.03.20 14:57:26.449778 [Game] StringList Definitions: SNO Actor_TownPortal doesn't exist.
- W 2023.03.20 14:57:28.465843 [Game] StringList Definitions: SNO Actor_TownPortal doesn't exist.
- W 2023.03.20 14:57:30.465857 [Game] StringList Definitions: SNO Actor_TownPortal doesn't exist.
- W 2023.03.20 14:57:32.482175 [Game] StringList Definitions: SNO Actor_TownPortal doesn't exist.
- W 2023.03.20 14:57:34.482523 [Game] StringList Definitions: SNO Actor_TownPortal doesn't exist.
- W 2023.03.20 14:57:36.482588 [Game] StringList Definitions: SNO Actor_TownPortal doesn't exist.
- W 2023.03.20 14:57:38.482696 [Game] StringList Definitions: SNO Actor_TownPortal doesn't exist.
- W 2023.03.20 14:57:40.498672 [Game] StringList Definitions: SNO Actor_TownPortal doesn't exist.
- W 2023.03.20 14:57:42.515056 [Game] StringList Definitions: SNO Actor_TownPortal doesn't exist.
- W 2023.03.20 14:57:44.516001 [Game] StringList Definitions: SNO Actor_TownPortal doesn't exist.
- I 2023.03.20 14:57:46.246871 [Game] Cannot create cloth on non-cloth sub-object 0x36c3b0f0 (Ractor name = #[0xcb105d54]).
- I 2023.03.20 14:57:46.247010 [Game] Cannot create cloth on non-cloth sub-object 0x36c3b0f0 (Ractor name = #[0xcb105d54]).
- I 2023.03.20 14:57:46.247116 [Game] Cannot create cloth on non-cloth sub-object 0x36c3b0f0 (Ractor name = #[0xcb105d54]).
- I 2023.03.20 14:57:46.247549 [Game] Cannot create cloth on non-cloth sub-object 0x36c3b0f0 (Ractor name = #[0xcb105d54]).
- W 2023.03.20 14:57:46.531619 [Game] StringList Definitions: SNO Actor_TownPortal doesn't exist.
- W 2023.03.20 14:57:48.531946 [Game] StringList Definitions: SNO Actor_TownPortal doesn't exist.
- W 2023.03.20 14:57:50.532231 [Game] StringList Definitions: SNO Actor_TownPortal doesn't exist.
- W 2023.03.20 14:57:52.532674 [Game] StringList Definitions: SNO Actor_TownPortal doesn't exist.
- I 2023.03.20 14:57:52.679775 [Game] Cannot create cloth on non-cloth sub-object 0x36c3b0f0 (Ractor name = #[0xcb105d54]).
- I 2023.03.20 14:57:52.679997 [Game] Cannot create cloth on non-cloth sub-object 0x36c3b0f0 (Ractor name = #[0xcb105d54]).
- W 2023.03.20 14:57:54.548873 [Game] StringList Definitions: SNO Actor_TownPortal doesn't exist.
- I 2023.03.20 14:57:54.829824 [Game] Cannot create cloth on non-cloth sub-object 0x36c3b0f0 (Ractor name = #[0xcb105d54]).
- I 2023.03.20 14:57:54.830034 [Game] Cannot create cloth on non-cloth sub-object 0x36c3b0f0 (Ractor name = #[0xcb105d54]).
- W 2023.03.20 14:57:56.549087 [Game] StringList Definitions: SNO Actor_TownPortal doesn't exist.
- W 2023.03.20 14:57:58.565587 [Game] StringList Definitions: SNO Actor_TownPortal doesn't exist.
- W 2023.03.20 14:58:00.581913 [Game] StringList Definitions: SNO Actor_TownPortal doesn't exist.
- W 2023.03.20 14:58:02.598428 [Game] StringList Definitions: SNO Actor_TownPortal doesn't exist.
- W 2023.03.20 14:58:04.615028 [Game] StringList Definitions: SNO Actor_TownPortal doesn't exist.
- W 2023.03.20 14:58:06.615567 [Game] StringList Definitions: SNO Actor_TownPortal doesn't exist.
- W 2023.03.20 14:58:08.631677 [Game] StringList Definitions: SNO Actor_TownPortal doesn't exist.
- W 2023.03.20 14:58:10.648134 [Game] StringList Definitions: SNO Actor_TownPortal doesn't exist.
- W 2023.03.20 14:58:12.648441 [Game] StringList Definitions: SNO Actor_TownPortal doesn't exist.
- W 2023.03.20 14:58:14.664787 [Game] StringList Definitions: SNO Actor_TownPortal doesn't exist.
- W 2023.03.20 14:58:16.665048 [Game] StringList Definitions: SNO Actor_TownPortal doesn't exist.
- W 2023.03.20 14:58:18.681222 [Game] StringList Definitions: SNO Actor_TownPortal doesn't exist.
- I 2023.03.20 14:58:19.729813 [Game] Cannot create cloth on non-cloth sub-object 0x36c3b0f0 (Ractor name = #[0xcb105e39]).
- I 2023.03.20 14:58:19.729973 [Game] Cannot create cloth on non-cloth sub-object 0x36c3b0f0 (Ractor name = #[0xcb105e39]).
- I 2023.03.20 14:58:19.730093 [Game] Cannot create cloth on non-cloth sub-object 0x36c3b0f0 (Ractor name = #[0xcb105e39]).
- I 2023.03.20 14:58:19.730465 [Game] Cannot create cloth on non-cloth sub-object 0x36c3b0f0 (Ractor name = #[0xcb105e39]).
- W 2023.03.20 14:58:20.681551 [Game] StringList Definitions: SNO Actor_TownPortal doesn't exist.
- W 2023.03.20 14:58:22.693213 [Game] StringList Definitions: SNO Actor_TownPortal doesn't exist.
- W 2023.03.20 14:58:24.698480 [Game] StringList Definitions: SNO Actor_TownPortal doesn't exist.
- W 2023.03.20 14:58:26.698956 [Game] StringList Definitions: SNO Actor_TownPortal doesn't exist.
- I 2023.03.20 14:58:27.099350 [Online.Systems.CSettings] SaveSeenRecentPurchaseIds - product id list already up-to-date
- W 2023.03.20 14:58:28.714705 [Game] StringList Definitions: SNO Actor_TownPortal doesn't exist.
- W 2023.03.20 14:58:30.731485 [Game] StringList Definitions: SNO Actor_TownPortal doesn't exist.
- I 2023.03.20 14:58:49.845076 [Game] ---------------- UIModalNotificationManager::ShowModal 2: Dadurch werden alle magischen Gegenstände in Eurem Inventar unwiderruflich zerstört. Seid Ihr sicher, dass Ihr das tun wollt?
- I 2023.03.20 14:58:51.844464 [Game] ---------------- UIModalNotificationManager::ShowModal 2: Dadurch werden alle seltenen Gegenstände in Eurem Inventar unwiderruflich zerstört. Seid Ihr sicher, dass Ihr das tun wollt?
- I 2023.03.20 14:59:26.210379 [Game.UI] Closing Crafter UI | client_user_id: 0 | crafter_type: Blacksmith
- I 2023.03.20 14:59:26.211083 [Game.UI] Closing crafter tab | client_user_id: 0 | crafter_type: Blacksmith | tab_name: Gegenstand aufwerten
- I 2023.03.20 14:59:27.677979 [Game] Cannot create cloth on non-cloth sub-object 0x36c3b0f0 (Ractor name = #[0xcb1072dc]).
- I 2023.03.20 14:59:27.678138 [Game] Cannot create cloth on non-cloth sub-object 0x36c3b0f0 (Ractor name = #[0xcb1072dc]).
- I 2023.03.20 14:59:27.678268 [Game] Cannot create cloth on non-cloth sub-object 0x36c3b0f0 (Ractor name = #[0xcb1072dc]).
- I 2023.03.20 14:59:27.678667 [Game] Cannot create cloth on non-cloth sub-object 0x36c3b0f0 (Ractor name = #[0xcb1072dc]).
- I 2023.03.20 14:59:37.293540 [Game.UI] Closing Crafter UI | client_user_id: 0 | crafter_type: Blacksmith
- I 2023.03.20 14:59:37.294330 [Game.UI] Closing crafter tab | client_user_id: 0 | crafter_type: Blacksmith | tab_name: Wiederverwerten
- I 2023.03.20 14:59:42.043302 [Game] ---------------- UIModalNotificationManager::ShowModal 2: Dieser Spezialgegenstand kann nicht ersetzt werden. Seid Ihr sicher, dass Ihr ihn verkaufen möchtet?
- I 2023.03.20 15:00:52.574947 [Game] ---------------- UIModalNotificationManager::ShowModal 2: Nach Yelesna reisen?
- I 2023.03.20 15:00:56.375207 [WarpManager] Intro portal to exterior Subzone 'Frac_GaleValley'
- I 2023.03.20 15:00:56.393113 [WarpManager] Starting intro effect default_warp_effect_intro (239914)
- I 2023.03.20 15:00:57.276192 [Game] Cannot create cloth on non-cloth sub-object 0x36c3b0f0 (Ractor name = #[0xcb10ddfe]).
- I 2023.03.20 15:00:57.276365 [Game] Cannot create cloth on non-cloth sub-object 0x36c3b0f0 (Ractor name = #[0xcb10ddfe]).
- I 2023.03.20 15:00:57.276511 [Game] Cannot create cloth on non-cloth sub-object 0x36c3b0f0 (Ractor name = #[0xcb10ddfe]).
- I 2023.03.20 15:00:57.276998 [Game] Cannot create cloth on non-cloth sub-object 0x36c3b0f0 (Ractor name = #[0xcb10ddfe]).
- I 2023.03.20 15:00:57.359900 [WarpManager] Setup complete
- I 2023.03.20 15:00:57.359910 [WarpManager] Waiting for limbo warp...
- I 2023.03.20 15:00:57.365840 [Game] [Prism] Changing sync interval to 2
- I 2023.03.20 15:00:57.444887 [Game] Local player long distance snap (-1395.63, 166.12, 100.99 vs 0.00, 0.00, 0.00)
- I 2023.03.20 15:00:57.484122 [Game] [Prism] 18836: Purged 219 entries from the render and compute pipeline caches in 0.726ms
- I 2023.03.20 15:00:57.494319 [Game] Disposing UI for World
- I 2023.03.20 15:00:57.640764 [Game] Client entered world | world: Limbo | CWorldID: 524288
- I 2023.03.20 15:00:57.641879 [WarpManager] Warped into limbo
- I 2023.03.20 15:00:57.776211 [WarpManager] Waiting for fast loading time (1.00s)...
- I 2023.03.20 15:00:58.825104 [WarpManager] Starting loop for loading screen
- I 2023.03.20 15:00:58.891451 [Game] ClientConnect | ip_address: 35.195.201.89:6113 | connection_id: 10
- I 2023.03.20 15:00:58.952250 [Game] Computed solution to server puzzle | bits: 7 | solution: 140 | time_elapsed_us: 10
- I 2023.03.20 15:00:59.025754 [Game] Initializing client world Limbo...
- I 2023.03.20 15:00:59.025767 [Game] Initializing client world Sanctuary_Eastern_Continent...
- I 2023.03.20 15:00:59.763122 [WarpManager] Transfer prefetch begin (loop)
- I 2023.03.20 15:01:04.461840 [WarpManager] Starting loop outro effect default_warp_effect_intro (239914)
- I 2023.03.20 15:01:04.462636 [Game] [Prism] Changing sync interval to 1
- I 2023.03.20 15:01:05.474830 [WarpManager] Waiting for destination warp...
- I 2023.03.20 15:01:05.475679 [Game] [Prism] Changing sync interval to 2
- I 2023.03.20 15:01:05.491625 [WarpManager] Prefetch complete
- W 2023.03.20 15:01:05.962699 [Game] 'ClientReceiveHeartbeat' received out-of-order tick | cur_tick: 436 | msg_tick: 433
- I 2023.03.20 15:01:05.963513 [Game] Local player long distance snap (0.00, 0.00, 0.00 vs -1380.61, 552.74, 58.77)
- I 2023.03.20 15:01:06.054296 [Game] [Prism] 18836: Purged 31 entries from the render and compute pipeline caches in 0.569ms
- I 2023.03.20 15:01:06.054323 [Game] Disposing UI for World
- I 2023.03.20 15:01:06.173409 [Game] Adjusting world Sanctuary_Eastern_Continent (69068) subzone from Frac_Kyovashad (445430) to Frac_GaleValley (445423)
- I 2023.03.20 15:01:06.225563 [Game] Client entered world | world: Sanctuary_Eastern_Continent | CWorldID: 524291
- I 2023.03.20 15:01:06.415690 [WarpManager] Warped into destination
- I 2023.03.20 15:01:06.674169 [WarpManager] Starting outro effect default_warp_effect_outro (239915)
- I 2023.03.20 15:01:06.769263 [Game] Client: sHandleDisconnect | connection_id: 9
- I 2023.03.20 15:01:06.769370 [Game] ClientDisconnect | connection_id: 9 | reason: 8 | connections_remaining: 1
- I 2023.03.20 15:01:06.769376 [Game] ConnectionBase::Disconnect | connection_id: 9 | reason: 8 | connectiontype: 4
- I 2023.03.20 15:01:06.789618 [Game] [Prism] Changing sync interval to 1
- I 2023.03.20 15:01:07.760706 [WarpManager] Portal completed
- W 2023.03.20 15:01:17.361545 [Game] StringList Definitions: SNO Actor_TownPortal doesn't exist.
- W 2023.03.20 15:01:17.377416 [Game] StringList Definitions: SNO Actor_TownPortal doesn't exist.
- W 2023.03.20 15:01:17.393732 [Game] StringList Definitions: SNO Actor_TownPortal doesn't exist.
- W 2023.03.20 15:01:17.411379 [Game] StringList Definitions: SNO Actor_TownPortal doesn't exist.
- W 2023.03.20 15:01:17.427880 [Game] StringList Definitions: SNO Actor_TownPortal doesn't exist.
- W 2023.03.20 15:01:19.377074 [Game] StringList Definitions: SNO Actor_TownPortal doesn't exist.
- E 2023.03.20 15:01:21.109328 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:01:21.209946 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:01:21.225254 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:01:21.225326 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:01:21.275056 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:01:26.208991 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:01:26.342206 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:01:26.342692 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:01:26.342859 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:01:26.392142 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:01:29.025063 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:01:29.208249 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:01:29.324692 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:01:33.058437 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:01:33.191317 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:01:33.375080 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:01:33.474975 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:01:33.508672 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:01:35.557721 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- I 2023.03.20 15:01:41.025017 [Game] Initializing client world CSD_Frac_GaleValley_HoradricVault...
- I 2023.03.20 15:01:41.025813 [Game] Client world initialized CSD_Frac_GaleValley_HoradricVault (1048578)...
- E 2023.03.20 15:01:41.559071 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:01:41.659496 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:01:41.674883 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:01:41.674977 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:01:41.675001 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:01:45.724558 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:01:45.857703 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:01:45.908152 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:01:46.024621 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:01:46.041027 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- I 2023.03.20 15:01:47.024312 [Game] Initializing client world CSD_Frac_Conv_HoradricVault...
- I 2023.03.20 15:01:47.024492 [Game] Client world initialized CSD_Frac_Conv_HoradricVault (1048577)...
- E 2023.03.20 15:02:00.676381 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:02:00.757519 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:02:00.774473 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:02:00.774572 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:02:00.774594 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:02:12.441190 [Game] When specifying a Copy/Replace Sno From Marker ID Filter, a Copy/Replace Sno From Marker Set Filter must also be filled in!
- E 2023.03.20 15:02:12.441203 [Game] Couldn't find an actor to copy/replace using the markerset [sno none] (-1) and marker ID 4 matching actor NPC_QST_Neyrelle_NonCombat (462294)
- E 2023.03.20 15:02:12.442511 [Game] sObjectMoveToLocator - Couldn't find locator 0x00000000
- E 2023.03.20 15:02:48.656964 [Game] When specifying a Copy/Replace Sno From Marker ID Filter, a Copy/Replace Sno From Marker Set Filter must also be filled in!
- E 2023.03.20 15:02:48.656978 [Game] Couldn't find an actor to copy/replace using the markerset [sno none] (-1) and marker ID 4 matching actor NPC_QST_Neyrelle_NonCombat (462294)
- I 2023.03.20 15:03:01.938711 [Game] Application Deactivated. Active: 0 Minimized: 0
- I 2023.03.20 15:03:02.565987 [Game] Application Activated.
- I 2023.03.20 15:03:02.580675 [Game] [wWisePlatform] OnAudioDevicesChanged from Process DeviceEvents
- I 2023.03.20 15:03:02.580684 [Game] OnAudioDevicesChanged
- I 2023.03.20 15:03:02.580687 [Game] RefreshAudioDevices
- I 2023.03.20 15:03:02.580689 [Game] [wWisePlatform] Start polling audio devices.
- I 2023.03.20 15:03:02.585685 [Game] [wWisePlatform] Polling audio devices complete. Found: 14 Default: 'Default'
- I 2023.03.20 15:03:02.585692 [Game] [wWisePlatform RefreshAudioDevices] Raising OnAudioDevicesChanged notification
- I 2023.03.20 15:03:02.585698 [Game] [wWisePlatform RefreshAudioDevices] OnAudioDevicesChanged Complete
- I 2023.03.20 15:03:35.655165 [Game] Application Deactivated. Active: 0 Minimized: 0
- I 2023.03.20 15:03:38.283868 [Game] Application Activated.
- I 2023.03.20 15:03:38.294236 [Game] [wWisePlatform] OnAudioDevicesChanged from Process DeviceEvents
- I 2023.03.20 15:03:38.294245 [Game] OnAudioDevicesChanged
- I 2023.03.20 15:03:38.294248 [Game] RefreshAudioDevices
- I 2023.03.20 15:03:38.294250 [Game] [wWisePlatform] Start polling audio devices.
- I 2023.03.20 15:03:38.298741 [Game] [wWisePlatform] Polling audio devices complete. Found: 14 Default: 'Default'
- I 2023.03.20 15:03:38.298748 [Game] [wWisePlatform RefreshAudioDevices] Raising OnAudioDevicesChanged notification
- I 2023.03.20 15:03:38.298753 [Game] [wWisePlatform RefreshAudioDevices] OnAudioDevicesChanged Complete
- E 2023.03.20 15:04:40.637886 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:04:40.754934 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:04:40.770387 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:04:40.803842 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:04:40.853757 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:04:42.703624 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:04:43.970771 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:04:44.070733 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:04:44.137063 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:04:44.253270 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:04:44.320339 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:04:54.054616 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:04:54.186670 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:04:54.253145 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:04:55.170992 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:04:55.271001 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:04:55.303610 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:04:55.386434 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:04:55.437262 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:04:57.837221 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:04:57.986371 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:04:58.036328 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:05:05.654056 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:05:05.771123 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:05:05.786354 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:05:05.919788 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:05:05.919850 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:05:07.619920 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:05:09.202785 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:05:09.936046 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:05:14.755875 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:05:14.852812 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:05:14.886650 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:05:14.904014 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:05:14.904145 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:05:16.454249 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:05:16.587135 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:05:16.652747 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:05:16.652804 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:05:16.736759 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:05:18.854109 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:05:18.953401 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:05:18.985864 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:05:19.019550 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:05:19.035867 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:05:22.569258 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:05:24.085565 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:05:25.602597 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:05:26.635859 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:05:29.235740 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:05:30.102442 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:05:30.335522 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:05:31.219188 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:05:31.385680 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- I 2023.03.20 15:05:46.385264 [Game] ClientConnect | ip_address: 35.205.173.243:6113 | connection_id: 11
- I 2023.03.20 15:05:46.462168 [Game] Computed solution to server puzzle | bits: 7 | solution: 265 | time_elapsed_us: 14
- I 2023.03.20 15:05:46.545412 [Game] Initializing client world Limbo...
- I 2023.03.20 15:05:46.545433 [Game] Initializing client world Sanctuary_Eastern_Continent...
- I 2023.03.20 15:06:17.050977 [Game] ClientConnect | ip_address: 34.140.200.157:6112 | connection_id: 12
- I 2023.03.20 15:06:17.113706 [Game] Computed solution to server puzzle | bits: 7 | solution: 136 | time_elapsed_us: 9
- I 2023.03.20 15:06:17.184670 [Game] Initializing client world Sanctuary_Eastern_Continent...
- I 2023.03.20 15:06:22.668104 [Game] Client: sHandleDisconnect | connection_id: 11
- I 2023.03.20 15:06:22.668832 [Game] ClientDisconnect | connection_id: 11 | reason: 7 | connections_remaining: 1
- I 2023.03.20 15:06:22.668839 [Game] ConnectionBase::Disconnect | connection_id: 11 | reason: 7 | connectiontype: 4
- E 2023.03.20 15:06:22.670013 [Game] HandleDisconnect: SpawnMarker preload data is not empty on disconnect!
- W 2023.03.20 15:06:23.384796 [Game] 'ClientReceiveHeartbeat' received out-of-order tick | cur_tick: 221303 | msg_tick: 221300
- I 2023.03.20 15:06:23.590012 [Game] Client: sHandleDisconnect | connection_id: 10
- I 2023.03.20 15:06:23.590059 [Game] ClientDisconnect | connection_id: 10 | reason: 8 | connections_remaining: 1
- I 2023.03.20 15:06:23.590063 [Game] ConnectionBase::Disconnect | connection_id: 10 | reason: 8 | connectiontype: 4
- I 2023.03.20 15:06:23.590215 [Game] Client Disposed world 524288.
- I 2023.03.20 15:06:23.590250 [Game] Client Disposed world 1048578.
- I 2023.03.20 15:06:23.590278 [Game] Client Disposed world 1048577.
- I 2023.03.20 15:06:25.153867 [Game] ClientConnect | ip_address: 35.205.17.193:6114 | connection_id: 13
- I 2023.03.20 15:06:25.216095 [Game] Computed solution to server puzzle | bits: 7 | solution: 104 | time_elapsed_us: 8
- I 2023.03.20 15:06:25.287274 [Game] Initializing client world Sanctuary_Eastern_Continent...
- E 2023.03.20 15:06:31.386319 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:06:31.485284 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:06:31.485339 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:06:31.584552 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:06:32.951904 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:06:33.118339 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:06:33.252238 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:06:33.401674 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:06:33.419309 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:06:36.317966 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:06:36.517945 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:06:37.500852 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:06:44.368254 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:06:44.501251 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:06:44.534512 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:06:44.550565 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:06:44.685859 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:06:47.483706 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:06:47.517704 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- I 2023.03.20 15:06:48.350287 [Game] Initializing client world Limbo...
- I 2023.03.20 15:06:48.350501 [Game] Client world initialized Limbo (1572865)...
- E 2023.03.20 15:06:48.583893 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:06:57.135321 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:06:57.217702 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:06:57.266980 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:06:57.317198 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:06:57.333472 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:06:59.384536 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:06:59.550380 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:07:00.483473 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:07:00.817255 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:07:01.000501 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:07:01.183345 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:07:01.350233 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:07:02.183473 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:07:02.183513 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:07:03.733623 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:07:04.683779 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:07:05.267187 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:07:05.866596 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:07:07.433214 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:07:09.649905 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:07:12.683163 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- I 2023.03.20 15:07:18.199370 [Game] Client: sHandleDisconnect | connection_id: 13
- I 2023.03.20 15:07:18.199593 [Game] ClientDisconnect | connection_id: 13 | reason: 7 | connections_remaining: 1
- I 2023.03.20 15:07:18.199600 [Game] ConnectionBase::Disconnect | connection_id: 13 | reason: 7 | connectiontype: 4
- E 2023.03.20 15:07:18.834072 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:07:18.916780 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:07:18.950702 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:07:18.983253 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:07:19.016561 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:07:20.300246 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:07:20.400266 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:07:20.499930 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:07:20.500021 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:07:20.683121 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:07:21.367263 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:07:25.233552 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:07:25.383646 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:07:25.500034 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:07:25.683288 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:07:25.816249 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:07:30.649437 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:07:33.566413 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:07:33.682781 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:07:36.899359 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:07:37.033561 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:07:37.150964 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:07:37.183273 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:07:37.249326 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:07:45.232894 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:07:45.382169 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:07:45.432305 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:07:54.549926 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:07:54.683187 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:07:54.749046 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:07:54.815390 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:07:54.832543 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:07:58.032491 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:07:58.665292 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:08:01.281823 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:08:14.916600 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:08:15.034450 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:08:15.034726 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:08:15.099464 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:08:15.149495 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:08:16.465197 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:08:16.815189 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:08:16.981697 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:08:17.598274 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:08:35.714711 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:08:35.914718 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:08:36.348131 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:08:36.481257 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:08:37.131479 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:08:37.281174 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:08:38.348383 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:08:38.514400 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:08:38.797731 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:08:39.781764 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:08:48.932274 [Game] sGetAttachmentCreationParams - Couldn't find locator 0x5357bfae
- I 2023.03.20 15:08:48.934286 [Game] [Prism] Changing sync interval to 2
- I 2023.03.20 15:08:57.383275 [Game] [Prism] Changing sync interval to 1
- I 2023.03.20 15:09:26.196421 [WarpManager] Intro portal to dungeon Subzone 'DGN_Frac_SanguineChapel'
- I 2023.03.20 15:09:26.251980 [WarpManager] Starting intro effect default_warp_effect_intro (239914)
- I 2023.03.20 15:09:27.180460 [WarpManager] Setup complete
- I 2023.03.20 15:09:27.180474 [WarpManager] Waiting for limbo warp...
- I 2023.03.20 15:09:27.182935 [Game] [Prism] Changing sync interval to 2
- I 2023.03.20 15:09:27.234324 [Game] Local player long distance snap (-1938.54, 604.58, 123.69 vs 0.00, 0.00, 0.00)
- I 2023.03.20 15:09:27.300804 [Game] [Prism] 18836: Purged 259 entries from the render and compute pipeline caches in 0.734ms
- I 2023.03.20 15:09:27.315960 [Game] Disposing UI for World
- I 2023.03.20 15:09:27.547067 [Game] Client entered world | world: Limbo | CWorldID: 1572865
- I 2023.03.20 15:09:27.548181 [WarpManager] Warped into limbo
- I 2023.03.20 15:09:27.618877 [WarpManager] Waiting for fast loading time (1.00s)...
- I 2023.03.20 15:09:28.630427 [WarpManager] Creating looping world
- I 2023.03.20 15:09:28.633687 [WarpManager] Starting loop effect DCE_HellgateCamera (400431)
- I 2023.03.20 15:09:29.396536 [Game] ClientConnect | ip_address: 35.195.80.48:6114 | connection_id: 14
- I 2023.03.20 15:09:29.457249 [Game] Computed solution to server puzzle | bits: 7 | solution: 82 | time_elapsed_us: 15
- I 2023.03.20 15:09:29.533956 [Game] Initializing client world Limbo...
- I 2023.03.20 15:09:30.029456 [Game] Application Deactivated. Active: 0 Minimized: 0
- I 2023.03.20 15:09:31.530636 [Game] Application Activated.
- I 2023.03.20 15:09:31.542672 [Game] [wWisePlatform] OnAudioDevicesChanged from Process DeviceEvents
- I 2023.03.20 15:09:31.542680 [Game] OnAudioDevicesChanged
- I 2023.03.20 15:09:31.542683 [Game] RefreshAudioDevices
- I 2023.03.20 15:09:31.542685 [Game] [wWisePlatform] Start polling audio devices.
- I 2023.03.20 15:09:31.547427 [Game] [wWisePlatform] Polling audio devices complete. Found: 14 Default: 'Default'
- I 2023.03.20 15:09:31.547435 [Game] [wWisePlatform RefreshAudioDevices] Raising OnAudioDevicesChanged notification
- I 2023.03.20 15:09:31.547442 [Game] [wWisePlatform RefreshAudioDevices] OnAudioDevicesChanged Complete
- I 2023.03.20 15:09:36.184257 [WarpManager] Transfer prefetch begin (loop)
- I 2023.03.20 15:09:37.246577 [WarpManager] Starting loop outro effect default_warp_effect_intro (239914)
- I 2023.03.20 15:09:37.248043 [Game] [Prism] Changing sync interval to 1
- I 2023.03.20 15:09:38.246066 [WarpManager] Waiting for destination warp...
- I 2023.03.20 15:09:38.247066 [Game] [Prism] Changing sync interval to 2
- I 2023.03.20 15:09:38.262854 [WarpManager] Prefetch complete
- W 2023.03.20 15:09:39.198422 [Game] 'ClientReceiveHeartbeat' received out-of-order tick | cur_tick: 618 | msg_tick: 615
- I 2023.03.20 15:09:39.198720 [Game] Initializing client world DGN_Frac_SanguineChapel...
- I 2023.03.20 15:09:39.198813 [Game] Client world initialized DGN_Frac_SanguineChapel (1572866)...
- I 2023.03.20 15:09:39.198930 [Game] Local player long distance snap (0.00, 0.00, 0.00 vs 39.53, 208.00, 12.00)
- I 2023.03.20 15:09:39.236738 [Game] [Prism] 18836: Purged 49 entries from the render and compute pipeline caches in 0.520ms
- I 2023.03.20 15:09:39.236763 [Game] Disposing UI for World
- I 2023.03.20 15:09:39.343907 [Game] Adjusting world DGN_Frac_SanguineChapel (480068) subzone from Frac_Glacier (445415) to DGN_Frac_SanguineChapel (480069)
- I 2023.03.20 15:09:39.470685 [Game] Client entered world | world: DGN_Frac_SanguineChapel | CWorldID: 1572866
- I 2023.03.20 15:09:39.839394 [WarpManager] Warped into destination
- I 2023.03.20 15:09:39.842005 [WarpManager] Starting outro effect default_warp_effect_outro (239915)
- I 2023.03.20 15:09:39.853170 [Game] Client: sHandleDisconnect | connection_id: 12
- I 2023.03.20 15:09:39.853220 [Game] ClientDisconnect | connection_id: 12 | reason: 8 | connections_remaining: 1
- I 2023.03.20 15:09:39.853224 [Game] ConnectionBase::Disconnect | connection_id: 12 | reason: 8 | connectiontype: 4
- I 2023.03.20 15:09:39.853484 [Game] Client Disposed world 524291.
- I 2023.03.20 15:09:39.869398 [Game] [Prism] Changing sync interval to 1
- I 2023.03.20 15:09:40.846739 [WarpManager] Portal completed
- E 2023.03.20 15:09:55.312740 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:09:57.012945 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:09:58.546022 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:09:59.029614 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:10:01.896282 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:10:02.062788 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:10:05.529165 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:10:05.579100 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:10:10.096218 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:10:14.878769 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:10:16.862141 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:10:27.695820 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:10:27.945349 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:10:29.078953 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:10:29.613162 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:10:29.795755 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:10:29.930135 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:10:30.128847 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:10:30.279508 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:10:31.112233 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:10:31.578564 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:10:32.178974 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:10:33.461743 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:10:34.230917 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:10:34.362425 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:10:34.995836 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:10:35.596249 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:10:44.012299 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:10:44.161651 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:10:44.946168 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:10:45.111717 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:10:46.162170 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:10:46.361646 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:10:46.479154 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:10:46.611493 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:10:46.628414 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:10:48.545269 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:10:48.895010 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:10:52.678110 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:11:03.228280 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:11:04.527884 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:11:06.411011 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:11:06.927700 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:11:14.910993 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:11:16.378808 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:11:16.477358 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:11:16.494072 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:11:16.527357 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:11:20.694970 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:11:20.994318 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:11:22.010745 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:11:22.727691 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:11:26.994208 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:11:28.627192 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:11:29.461612 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:11:29.761505 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:11:29.810638 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:11:29.860826 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:11:29.944023 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:11:31.193830 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:11:35.211137 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:11:35.327985 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:11:35.460496 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:11:35.760538 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:11:36.310366 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:11:37.094518 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:11:37.294100 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:11:37.294200 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:11:37.493708 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:11:38.227877 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:11:41.610323 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:11:43.193785 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:11:46.077042 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:11:47.010202 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:11:49.743547 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:11:50.710534 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:11:50.777146 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:11:51.594479 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:11:51.760443 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:11:51.760524 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:11:58.826504 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:11:59.710028 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:12:16.476337 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:12:17.543634 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:12:17.659866 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:12:17.676027 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:12:17.793116 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:12:17.943181 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:12:21.059399 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:12:28.409309 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:12:28.576315 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:12:28.592434 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:12:28.676203 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:12:28.693032 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:12:29.542929 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:12:30.309306 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:12:33.426065 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:12:35.125988 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:12:35.876159 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:12:36.042437 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:12:41.309131 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:12:42.575975 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:12:46.358436 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:12:46.925585 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:12:47.291952 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:12:50.675144 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:12:59.541459 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:13:06.508409 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:13:06.624727 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:13:17.858303 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:13:22.091183 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:13:23.458844 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:13:25.374990 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:13:25.475351 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:13:25.608121 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:13:25.641174 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:13:25.774554 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:13:28.941543 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:13:29.108149 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:13:29.291162 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:13:30.024735 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:13:30.157821 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:13:34.991392 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:13:34.991492 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:13:35.174264 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:13:39.425021 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:13:49.740377 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:13:50.990850 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:13:53.090607 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:13:54.456984 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:13:55.507939 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:13:55.623772 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:13:55.640276 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:13:55.690380 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:13:56.474489 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:13:56.640209 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:13:56.656803 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:14:05.423569 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:14:06.207441 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:14:06.323352 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:14:06.389935 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:14:06.956594 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:14:10.206475 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:14:11.556963 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:14:13.506397 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:14:14.339853 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:14:25.940415 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:14:26.123590 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:14:27.957591 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:14:28.056322 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:14:28.072955 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:14:28.106372 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:14:28.106422 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:14:28.856794 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:14:29.556459 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:14:31.839576 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:14:32.489905 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:14:33.039493 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:15:36.787988 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:15:39.004660 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:15:40.305062 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:15:40.471249 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:15:44.138257 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:15:44.654592 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:15:45.788349 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:15:45.887870 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:15:46.054331 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:15:46.287689 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:15:47.104275 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:15:48.787576 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:15:55.070776 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:15:56.504979 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:15:57.537556 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:16:00.787330 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:16:08.537067 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:16:19.204218 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:16:19.353779 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:16:19.838529 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:16:19.970202 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:16:19.987114 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:16:20.970323 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:16:21.286644 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:16:23.570469 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:16:24.771952 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:16:24.871172 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:16:24.871270 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:16:25.020347 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:16:26.438133 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:16:26.570522 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:16:26.570570 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:16:27.270317 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:16:29.953974 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:16:30.053387 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:16:33.586706 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:16:34.403738 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:16:34.586706 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:16:38.137770 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:16:38.287340 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:16:38.303158 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:16:38.303199 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:16:38.336536 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:16:40.987387 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:16:41.136436 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:16:42.870802 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:16:43.003136 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:16:44.036910 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:16:44.636564 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:16:48.286927 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:16:48.353887 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:16:48.453408 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:16:48.503295 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:16:48.519473 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:16:49.553562 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:16:49.671038 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:16:49.686224 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:16:49.719833 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:16:49.804135 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:16:53.921171 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:16:54.136810 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:16:54.302998 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:16:54.836372 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:16:57.487637 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:16:57.569850 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:16:57.586662 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:16:57.586699 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:16:57.602682 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:16:59.069963 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:17:00.269264 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:17:00.504884 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:17:00.586539 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:17:00.586638 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:17:00.602654 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:17:05.069925 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:17:05.269600 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:17:05.620058 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:17:05.769262 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:17:06.119226 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:17:08.886669 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:17:09.536772 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:17:09.752487 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:17:11.318881 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:17:13.704732 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:17:13.704958 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:17:13.819632 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:17:13.819747 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:17:13.886707 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:17:15.286735 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:17:15.436431 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:17:15.452497 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:17:15.485616 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:17:15.485661 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:17:17.485638 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:17:21.086638 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:17:21.218961 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:17:21.785886 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:17:21.903133 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:17:22.485942 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:17:24.254673 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:17:24.353150 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:17:24.368978 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:17:24.369022 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:17:24.419158 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:17:25.868814 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:17:27.335664 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:18:10.284988 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:18:10.418294 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:18:10.617631 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:18:10.984372 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:18:11.050932 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:18:12.867853 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:18:13.984255 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:18:14.034095 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:18:15.384758 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:18:16.117603 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:18:16.984265 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:18:17.034299 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:18:17.050908 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:18:17.084297 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:18:18.751057 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:18:19.734141 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:18:20.034011 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:18:24.318049 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:18:24.450818 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:18:31.167245 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:18:32.400263 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:18:45.885225 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:18:45.934498 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:18:45.934642 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:18:45.934736 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:18:46.050414 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:18:47.933341 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:18:52.884395 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:18:53.051176 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:18:53.200171 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:18:53.234471 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:18:53.383615 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:18:55.883324 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:18:55.917138 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:18:55.917279 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:18:55.933286 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:18:55.933343 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- I 2023.03.20 15:18:58.483001 [Game] Prevented Error conversation line VO (CONVERSATION_SNO:HRO_SorcF_InCooldown) because a conversation is currently playing
- E 2023.03.20 15:18:58.933647 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:18:59.083208 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:19:00.016867 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:19:00.916409 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:19:01.249713 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:19:01.266736 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:19:01.266789 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:19:01.917323 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:19:02.766408 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:19:03.899937 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:19:03.949952 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:19:03.950020 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:19:05.366716 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:19:05.466735 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:19:08.399873 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:19:08.516337 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:19:09.483784 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:19:09.600332 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:19:09.683385 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:19:09.734415 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:19:09.767173 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:19:10.949576 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:19:11.383321 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:19:11.582968 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:19:11.766601 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:19:11.916697 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:19:13.533095 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:19:13.833654 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:19:13.849559 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:19:13.949405 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:19:13.966228 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:19:14.932931 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:19:16.299406 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:19:17.265963 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:19:17.266073 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:19:36.949201 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:19:41.749002 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:19:42.949658 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:19:43.149096 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:19:43.265947 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:19:43.282000 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:19:43.398615 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:19:46.432512 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:19:46.581962 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:19:46.598638 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:19:46.598706 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:19:49.782200 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:19:57.248642 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:19:57.948501 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:19:58.648744 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:19:59.348442 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:20:00.049422 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:20:00.214799 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:20:01.948543 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:21:12.880100 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:21:16.013283 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:21:17.946552 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:21:21.463639 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:21:21.613121 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:21:22.730970 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:21:22.929624 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:21:23.597462 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:21:23.746232 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:21:24.180177 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:21:24.863448 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:21:25.579712 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:21:28.046124 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:22:19.728881 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:22:19.845572 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:22:19.979368 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:22:20.095447 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:22:20.145618 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:22:22.428394 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:22:23.411540 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:22:24.928560 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:22:25.061617 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:22:26.177990 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:22:27.794903 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:22:38.111162 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:22:41.411448 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:22:43.727630 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:22:47.561801 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:22:47.761040 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:22:49.211023 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:22:51.760944 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:22:52.844163 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:22:53.428439 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:22:53.543999 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:22:53.560702 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:22:56.627704 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:22:56.861642 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:22:56.961397 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:22:57.160837 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:22:58.210879 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:23:00.227807 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:23:00.377705 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:23:00.546078 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:23:00.677459 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:23:01.427252 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:23:03.511263 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:23:03.643900 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:23:04.094116 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:23:04.977820 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:23:05.111434 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:23:05.211030 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:23:05.261004 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:23:05.377184 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:23:07.060972 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:23:07.744243 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:23:07.844078 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:23:07.977122 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:23:09.210462 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:23:09.844109 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:23:09.943734 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:23:10.660964 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:23:11.060682 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:23:11.227691 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:23:11.326941 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:23:13.627229 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:23:14.026968 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:23:14.994085 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:23:14.994144 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:23:16.210645 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:23:17.276874 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:23:19.094139 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:23:19.261179 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:23:19.410166 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:23:19.460509 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:23:19.976942 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:23:20.110375 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:23:20.893704 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:23:21.826834 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:23:22.728437 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:23:22.844105 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:23:22.910948 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:23:22.911047 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:23:22.911083 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:23:24.277261 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:23:24.410513 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:23:24.460463 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:23:25.294226 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:23:25.461310 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:23:25.461402 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:23:25.576953 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:23:26.344499 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:23:26.477219 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:23:26.544180 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:23:27.010327 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:23:27.493595 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:23:28.393431 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:23:29.094023 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:23:29.260829 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:23:29.361064 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:23:29.411111 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:23:29.510386 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:23:32.827315 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:23:32.943908 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:23:33.093445 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:23:33.926765 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:23:34.311788 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:23:34.394673 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:23:34.409898 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:23:34.427500 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:23:35.593374 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:23:36.477094 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:23:36.643604 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:23:40.177227 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:23:40.377097 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:23:40.577941 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:23:40.578101 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:23:40.709816 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:23:42.977334 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:23:43.126218 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:23:43.143199 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:23:43.310559 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:23:43.409601 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:23:49.776153 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:23:50.010668 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:23:50.126525 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:23:50.143018 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:23:50.159521 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:23:53.227975 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:23:53.276227 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:23:53.294320 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:23:53.376873 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:23:53.376969 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:23:55.026066 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:24:01.243640 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:24:02.209480 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:24:02.326265 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:24:02.426225 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:24:02.559301 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:24:04.293099 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:24:04.475937 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:24:04.592380 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:25:09.274160 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:25:10.375159 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:25:10.474509 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:25:10.491050 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:25:10.507797 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:25:10.507859 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:25:11.474027 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:25:11.524923 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:25:11.640674 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:25:11.723966 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:25:13.008735 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:25:13.058200 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:25:13.124492 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:25:13.140753 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:25:14.124690 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:25:14.257570 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:25:14.574102 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:25:16.291726 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:25:16.441269 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:25:16.491443 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:25:16.624919 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:25:16.625072 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:25:18.557623 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:25:21.624193 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:25:25.090605 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:25:27.590403 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:25:32.974129 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:26:01.706601 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:26:03.039578 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:26:03.723182 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:26:11.723056 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:26:12.974225 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:26:12.989616 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:26:13.122790 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:26:13.156234 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:26:13.306374 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:26:17.672996 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:26:17.939320 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:26:18.239440 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:26:19.006076 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:26:19.206357 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:26:20.172657 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:26:20.539578 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:26:21.356046 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:26:21.822857 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:26:23.789838 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:26:24.489991 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:26:24.622786 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:26:25.472544 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:26:25.639502 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:26:25.789290 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:26:26.106298 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:26:27.439450 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:26:28.622411 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:26:29.572643 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:26:31.872958 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:27:01.721767 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:27:01.855780 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:27:01.871908 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:27:01.956198 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:27:01.956428 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:27:05.105687 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:27:05.221834 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:27:05.239429 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:27:05.371845 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:27:05.372258 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:27:06.421186 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:27:06.588019 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:27:23.538837 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:27:25.505464 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:27:25.638101 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:27:25.654431 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:27:26.637697 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:27:32.656192 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:27:32.737617 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:27:32.737663 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:27:32.770839 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:27:32.770877 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:27:33.337935 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:27:34.187331 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:27:40.870419 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:27:42.170502 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:27:43.553824 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- E 2023.03.20 15:27:44.804003 [Game] The appearance must have an instance input layout on its shaders to be supported by instancing
- I 2023.03.20 15:27:57.602977 [Game] Application Deactivated. Active: 0 Minimized: 0
- I 2023.03.20 15:28:00.689692 [Sigma] [bsSocket] [D:\Jenkins\ProductionAgent\static-workspace\cibuild-0\branches\0_8_0\code\Contrib\Contrib\bs\bsNetwork\src\bsSocket.cpp:1216]: Closing socket due to error 10054 in read.
- I 2023.03.20 15:28:00.733514 [Game] ConnectionBase::Disconnect | connection_id: 7 | reason: 0 | connectiontype: 2
- I 2023.03.20 15:28:00.733523 [Online.Systems.CUserProxy] Deleting connection due to disconnect
- I 2023.03.20 15:28:00.733712 [Online.Systems.CUserProxy] Attempting to find and connect to user proxy | client_user_id: 0
- I 2023.03.20 15:28:01.736612 [Game] Application Activated.
- I 2023.03.20 15:28:01.786088 [Game] [wWisePlatform] OnAudioDevicesChanged from Process DeviceEvents
- I 2023.03.20 15:28:01.786100 [Game] OnAudioDevicesChanged
- I 2023.03.20 15:28:01.786104 [Game] RefreshAudioDevices
- I 2023.03.20 15:28:01.786107 [Game] [wWisePlatform] Start polling audio devices.
- I 2023.03.20 15:28:01.793029 [Game] [wWisePlatform] Polling audio devices complete. Found: 14 Default: 'Default'
- I 2023.03.20 15:28:01.793036 [Game] [wWisePlatform RefreshAudioDevices] Raising OnAudioDevicesChanged notification
- I 2023.03.20 15:28:01.793044 [Game] [wWisePlatform RefreshAudioDevices] OnAudioDevicesChanged Complete
- I 2023.03.20 15:28:02.639190 [Sigma] [bsSocket] [D:\Jenkins\ProductionAgent\static-workspace\cibuild-0\branches\0_8_0\code\Contrib\Contrib\bs\bsNetwork\src\bsSocket.cpp:1216]: Closing socket due to error 10054 in read.
- I 2023.03.20 15:28:02.703001 [Interface.BgsLow] I 15:28:02.702988 [BGS] |event=Disconnected|method=OnDisconnectComplete|address=prod.actual.battle.net|port=1119|status=1016 (C:\projects\fenris\shared\Contrib\bgs-sdk\6.1.0-pre-release1\src\low\core\connection_handler.cpp:245)
- I 2023.03.20 15:28:02.703016 [BgsClient] BgsConnection: disconnected. | connection_index: 0 | connection_id: 1 | bgs_error_code: 1016
- I 2023.03.20 15:28:02.703142 [Online.Systems.CAuthSession] OnDisconnectComplete | client_user_id: 0 | error_code: [symbol not found] (1016) | bgs_connection_id: 1 | silent_login: true
- I 2023.03.20 15:28:02.703154 [Online.Systems.CAuthSession] OnDisconnectComplete - Silent Reconnect | client_user_id: 0 | error_code: [symbol not found] (1016) | bgs_connection_id: 1 | silent_login: true
- I 2023.03.20 15:28:02.703457 [Online.Systems.CParty] OnFullyDisconnected | party_id: 76b3f620-c72b-11ed-b6a3-a3eeb25c79e8/eu-west | client_user_id: 0
- I 2023.03.20 15:28:02.703958 [Online.Systems.CAuthSession] StartSilentReconnect | client_user_id: 0 | ip: prod.actual.battle.net | port: 1119
- I 2023.03.20 15:28:02.705071 [Game] bgs Connecting to prod.actual.battle.net:1119
- W 2023.03.20 15:28:02.719568 [Interface.BgsLow] W 15:28:02.719553 [RPC] |event=rpc_connection_status_queue_not_empty|class=rpc::ConnectionManager|method=DestroyConnection|numPendingEvents=2 (C:\projects\fenris\shared\Contrib\bgs-sdk\6.1.0-pre-release1\src\low\rpc\rpc_connection_manager.cpp:149)
- I 2023.03.20 15:28:06.525526 [Game] sBlitHWCursorToBuffer : writing cursor begin
- I 2023.03.20 15:28:06.525540 [Game] sBlitHWCursorToBuffer : writing cursor end
- I 2023.03.20 15:28:06.526338 [Game] Saving screenshot to C:\Users\Admin\Documents\Diablo IV\Screenshots\Screenshot000.jpg (frame 208849)
- I 2023.03.20 15:28:23.768873 [Interface.BgsLow] I 15:28:23.768859 [BGS] |event=Disconnected|method=OnDisconnectComplete|address=prod.actual.battle.net|port=1119|status=1016 (C:\projects\fenris\shared\Contrib\bgs-sdk\6.1.0-pre-release1\src\low\core\connection_handler.cpp:245)
- I 2023.03.20 15:28:23.768889 [BgsClient] BgsConnection: connection failed. | connection_index: 0 | connection_id: 2 | bgs_error_code: 1016
- I 2023.03.20 15:28:23.768894 [Online.Systems.CAuthSession] StartSilentReconnect: Connect callback | client_user_id: 0 | bgs_error_code: 1016 | bgs_connection_id: 2
- I 2023.03.20 15:28:23.768901 [BgsClient] BgsConnection: disconnected. | connection_index: 0 | connection_id: 2 | bgs_error_code: 1016
- I 2023.03.20 15:28:23.768940 [Online.Systems.CAuthSession] OnDisconnectComplete | client_user_id: 0 | error_code: [symbol not found] (1016) | bgs_connection_id: 2 | silent_login: true
- I 2023.03.20 15:28:23.768963 [Online.Systems.CParty] OnFullyDisconnected | party_id: 76b3f620-c72b-11ed-b6a3-a3eeb25c79e8/eu-west | client_user_id: 0
- W 2023.03.20 15:28:23.785496 [Interface.BgsLow] W 15:28:23.785479 [RPC] |event=rpc_connection_status_queue_not_empty|class=rpc::ConnectionManager|method=DestroyConnection|numPendingEvents=1 (C:\projects\fenris\shared\Contrib\bgs-sdk\6.1.0-pre-release1\src\low\rpc\rpc_connection_manager.cpp:149)
- E 2023.03.20 15:28:24.067630 [Sigma] [Telemetry] [C:\projects\fenris\shared\Contrib\telemetry-sdk-cpp\4.2.0\src\flowcontrol\flow_controller.cpp:240]: FlowControl ProcessFetchedRule: Rule fetch failure, HTTP status code 0
- I 2023.03.20 15:28:59.984749 [Game] Application Deactivated. Active: 0 Minimized: 0
- I 2023.03.20 15:29:00.241891 [Game] GameDisposeGames()
- I 2023.03.20 15:29:00.241899 [Game] ENDING GAME
- I 2023.03.20 15:29:00.243708 [Game] [Prism] 18836: Purged 280 entries from the render and compute pipeline caches in 0.820ms
- I 2023.03.20 15:29:00.264404 [Game] Disposing UI for World
- I 2023.03.20 15:29:00.393856 [Game] Client Disposed world 1572866.
- I 2023.03.20 15:29:00.457332 [Game] RWindow GfxDispose (Portrait Capture)
- I 2023.03.20 15:29:00.483980 [Game] ForceSimGfxDispose
- I 2023.03.20 15:29:00.484684 [Game] VirtualTextureStaticGfxDispose
- I 2023.03.20 15:29:00.485539 [Game] InstanceGroupsStaticGfxDispose
- I 2023.03.20 15:29:00.494069 [Game] DeformationShapesGfxDispose
- I 2023.03.20 15:29:00.495058 [Game] OcclusionShapesGfxDispose
- I 2023.03.20 15:29:00.495638 [Game] VolumetricFogGfxDispose
- I 2023.03.20 15:29:00.497120 [Game] SpritesGfxDispose - Deleting sprite globals
- I 2023.03.20 15:29:00.502226 [Game] Cleaning up player in CPlayerDisposeForGame | player_index: 0 | game_account_id: 1041502115 | bnet_account_id: 142618472
- I 2023.03.20 15:29:00.508706 [UIChat] Disposing UIChat
- I 2023.03.20 15:29:00.509162 [Game] UIAchievements::DisposeForGame
- I 2023.03.20 15:29:00.563890 [Game] Disposing UI root!
- I 2023.03.20 15:29:00.607474 [Game] ConnectionBase::Disconnect | connection_id: 14 | reason: 0 | connectiontype: 4
- I 2023.03.20 15:29:00.608421 [Game] Client Disposed world 1572865.
- I 2023.03.20 15:29:00.711555 [Game] ClientSystemsHub Shutdown: Calling shutdown for CGames
- I 2023.03.20 15:29:00.711573 [Game] ClientSystemsHub SetState: Setting state for CGames to 3
- I 2023.03.20 15:29:00.711575 [Game] ClientSystemsHub Shutdown: Calling shutdown for CHeroes
- I 2023.03.20 15:29:00.711579 [Game] ClientSystemsHub SetState: Setting state for CHeroes to 3
- I 2023.03.20 15:29:00.711582 [Game] ClientSystemsHub Shutdown: Calling shutdown for CParty
- I 2023.03.20 15:29:00.711599 [Game] ClientSystemsHub SetState: Setting state for CParty to 3
- I 2023.03.20 15:29:00.711601 [Game] ClientSystemsHub Shutdown: Calling shutdown for CAchievements
- I 2023.03.20 15:29:00.711612 [Game] ClientSystemsHub SetState: Setting state for CAchievements to 3
- I 2023.03.20 15:29:00.711614 [Game] ClientSystemsHub Shutdown: Calling shutdown for CChat
- I 2023.03.20 15:29:00.711619 [Game] ClientSystemsHub SetState: Setting state for CChat to 3
- I 2023.03.20 15:29:00.711620 [Game] ClientSystemsHub Shutdown: Calling shutdown for CReports
- I 2023.03.20 15:29:00.711622 [Game] ClientSystemsHub SetState: Setting state for CReports to 3
- I 2023.03.20 15:29:00.711624 [Game] ClientSystemsHub Shutdown: Calling shutdown for CWhisper
- I 2023.03.20 15:29:00.711627 [Game] ClientSystemsHub SetState: Setting state for CWhisper to 3
- I 2023.03.20 15:29:00.711629 [Game] ClientSystemsHub Shutdown: Calling shutdown for CLocalNetworkPlayers
- I 2023.03.20 15:29:00.711631 [Game] ClientSystemsHub SetState: Setting state for CLocalNetworkPlayers to 3
- I 2023.03.20 15:29:00.711632 [Game] ClientSystemsHub Shutdown: Calling shutdown for CBlockedPlayers
- I 2023.03.20 15:29:00.711636 [Game] ClientSystemsHub SetState: Setting state for CBlockedPlayers to 3
- I 2023.03.20 15:29:00.711637 [Game] ClientSystemsHub Shutdown: Calling shutdown for CGroups
- I 2023.03.20 15:29:00.711640 [Game] ClientSystemsHub SetState: Setting state for CGroups to 3
- I 2023.03.20 15:29:00.711641 [Game] ClientSystemsHub Shutdown: Calling shutdown for CClans
- I 2023.03.20 15:29:00.711647 [Game] ClientSystemsHub SetState: Setting state for CClans to 3
- I 2023.03.20 15:29:00.711648 [Game] ClientSystemsHub Shutdown: Calling shutdown for CStore
- I 2023.03.20 15:29:00.711662 [Game] ClientSystemsHub SetState: Setting state for CStore to 3
- I 2023.03.20 15:29:00.711664 [Game] ClientSystemsHub Shutdown: Calling shutdown for CSettings
- I 2023.03.20 15:29:00.711666 [Game] ClientSystemsHub SetState: Setting state for CSettings to 3
- I 2023.03.20 15:29:00.711667 [Game] ClientSystemsHub Shutdown: Calling shutdown for CPlayerNotifications
- I 2023.03.20 15:29:00.711669 [Game] ClientSystemsHub SetState: Setting state for CPlayerNotifications to 3
- I 2023.03.20 15:29:00.711670 [Game] ClientSystemsHub Shutdown: Calling shutdown for CPlayerNameCache
- I 2023.03.20 15:29:00.711709 [Game] ClientSystemsHub SetState: Setting state for CPlayerNameCache to 3
- I 2023.03.20 15:29:00.711711 [Game] ClientSystemsHub Shutdown: Calling shutdown for CTelemetry
- I 2023.03.20 15:29:00.711713 [Game] ClientSystemsHub SetState: Setting state for CTelemetry to 3
- I 2023.03.20 15:29:00.711714 [Game] ClientSystemsHub Shutdown: Calling shutdown for CProfile
- I 2023.03.20 15:29:00.711716 [Game] ClientSystemsHub SetState: Setting state for CProfile to 3
- I 2023.03.20 15:29:00.711717 [Game] ClientSystemsHub Shutdown: Calling shutdown for CNewsFeed
- I 2023.03.20 15:29:00.711719 [Game] ClientSystemsHub SetState: Setting state for CNewsFeed to 3
- I 2023.03.20 15:29:00.711721 [Game] ClientSystemsHub Shutdown: Calling shutdown for CVoiceTextToSpeech
- I 2023.03.20 15:29:00.713360 [Game] ClientSystemsHub SetState: Setting state for CVoiceTextToSpeech to 3
- I 2023.03.20 15:29:00.713366 [Game] ClientSystemsHub Shutdown: Calling shutdown for CPing
- I 2023.03.20 15:29:00.713368 [Game] ClientSystemsHub SetState: Setting state for CPing to 3
- I 2023.03.20 15:29:00.713370 [Game] ClientSystemsHub Shutdown: Calling shutdown for CABTestSystem
- I 2023.03.20 15:29:00.713374 [Game] ClientSystemsHub SetState: Setting state for CABTestSystem to 3
- I 2023.03.20 15:29:00.713378 [Game] ClientSystemsHub Shutdown: Calling shutdown for Telemetry
- I 2023.03.20 15:29:00.784710 [Game] ClientSystemsHub SetState: Setting state for Telemetry to 3
- I 2023.03.20 15:29:00.784724 [Game] ClientSystemsHub Shutdown: Calling shutdown for CFriends
- I 2023.03.20 15:29:00.784737 [Game] ClientSystemsHub SetState: Setting state for CFriends to 3
- I 2023.03.20 15:29:00.784739 [Game] ClientSystemsHub Shutdown: Calling shutdown for CRecentPlayers
- I 2023.03.20 15:29:00.784742 [Game] ClientSystemsHub SetState: Setting state for CRecentPlayers to 3
- I 2023.03.20 15:29:00.784745 [Game] ClientSystemsHub Shutdown: Calling shutdown for CPlatformServices
- I 2023.03.20 15:29:00.784746 [Game] ClientSystemsHub SetState: Setting state for CPlatformServices to 3
- I 2023.03.20 15:29:00.784749 [Game] ClientSystemsHub Shutdown: Calling shutdown for CVoice
- I 2023.03.20 15:29:00.784753 [Game] ClientSystemsHub SetState: Setting state for CVoice to 3
- I 2023.03.20 15:29:00.789967 [Game] ClientSystemsHub Shutdown: Calling shutdown for CPresence
- I 2023.03.20 15:29:00.789980 [Game] ClientSystemsHub SetState: Setting state for CPresence to 3
- I 2023.03.20 15:29:00.789985 [Game] ClientSystemsHub Shutdown: Calling shutdown for CAuthSession
- I 2023.03.20 15:29:00.789993 [Game] ClientSystemsHub SetState: Setting state for CAuthSession to 3
- I 2023.03.20 15:29:00.795967 [Game] ClientSystemsHub Shutdown: Calling shutdown for CUserProxy
- I 2023.03.20 15:29:01.290012 [Game] ClientSystemsHub SetState: Setting state for CUserProxy to 3
- I 2023.03.20 15:29:01.290024 [Game] ClientSystemsHub Shutdown: Calling shutdown for CUsers
- I 2023.03.20 15:29:01.290028 [Game] ClientSystemsHub SetState: Setting state for CUsers to 3
- I 2023.03.20 15:29:01.299537 [Online.Systems] Clearing systems
- I 2023.03.20 15:29:01.323191 [Game] GameDisposeGames() Complete
- I 2023.03.20 15:29:01.323198 [Game] Disposing input subsystem...
- I 2023.03.20 15:29:01.323259 [Game] Unloading required definitions
- I 2023.03.20 15:29:05.312191 [Game] ShellGfxDispose Start
- I 2023.03.20 15:29:05.312203 [Game] SceneRemeshDisposeForShellGame Start
- I 2023.03.20 15:29:05.312208 [Game] SceneRemeshDisposeForShellGame End
- I 2023.03.20 15:29:10.378396 [Game] CutscenesGfxDispose
- I 2023.03.20 15:29:10.378409 [Game] PortraitCaptureGfxDispose
- I 2023.03.20 15:29:10.378416 [Game] VirtualTextureGfxDispose
- I 2023.03.20 15:29:10.378420 [Game] LightGridsGfxDispose
- I 2023.03.20 15:29:10.378743 [Game] DebugTextMarkerGfxDispose
- I 2023.03.20 15:29:10.378746 [Game] RActorsGfxDispose
- I 2023.03.20 15:29:10.378750 [Game] HeightFieldsGfxDispose
- I 2023.03.20 15:29:10.379760 [Game] CScenesGfxDispose
- I 2023.03.20 15:29:10.379767 [Game] ReflectionProbesGfxDispose
- I 2023.03.20 15:29:10.380454 [Game] LightsGfxDispose
- I 2023.03.20 15:29:10.386107 [Game] VolumetricCloudsGfxDispose
- I 2023.03.20 15:29:10.386429 [Game] RWindow GfxDispose (Main)
- I 2023.03.20 15:29:10.386790 [Game] RWindow GfxDispose (Shared Offscreen UI)
- I 2023.03.20 15:29:10.386939 [Game] RWindow GfxDispose (Shared Offscreen UI)
- I 2023.03.20 15:29:10.388752 [Game] ShellGfxDispose End
- I 2023.03.20 15:29:10.409231 [Game] Disposing sound subsystem...
- I 2023.03.20 15:29:10.412873 [Sigma] --- OS memory stats -----
- I 2023.03.20 15:29:10.412887 [Sigma] Virtual Mem Total: 45649.69 Mb
- I 2023.03.20 15:29:10.412891 [Sigma] Virtual Mem Used: 17555.73 Mb
- I 2023.03.20 15:29:10.412894 [Sigma] Virtual Mem Used by Process: 7697.27 Mb
- I 2023.03.20 15:29:10.412897 [Sigma] Phys Mem Total: 32690.64 Mb
- I 2023.03.20 15:29:10.412899 [Sigma] Phys Mem Used: 15430.88 Mb
- I 2023.03.20 15:29:10.412901 [Sigma] Phys Mem Used by Process: 5473.83 Mb
- I 2023.03.20 15:29:10.412903 [Sigma] --- OS memory stats end-----
- I 2023.03.20 15:29:10.412986 [Game] Disposing graphics subsystem...
- I 2023.03.20 15:29:10.412988 [Game] GfxTopAccelerationStructureDispose...
- I 2023.03.20 15:29:10.412991 [Game] GfxBottomAccelerationStructureDispose...
- I 2023.03.20 15:29:10.412993 [Game] GfxStructuredBufferDispose...
- I 2023.03.20 15:29:10.412997 [Game] GfxIBDispose...
- I 2023.03.20 15:29:10.413003 [Game] GfxVBDispose...
- I 2023.03.20 15:29:10.413006 [Game] sStandardVBFormatDispose...
- I 2023.03.20 15:29:10.413054 [Game] GfxVBFormatDispose...
- I 2023.03.20 15:29:10.419106 [Game] [Prism] Queues done.
- I 2023.03.20 15:29:10.442638 [Game] [Prism] Upload stream done.
- I 2023.03.20 15:29:10.444048 [Game] [Prism] Dispose dynamic buffers done.
- I 2023.03.20 15:29:10.446627 [Game] [Prism] Dispose RT context done.
- I 2023.03.20 15:29:10.498868 [Game] [Prism] gpuResourceAlloator done.
- I 2023.03.20 15:29:10.519732 [Game] [Prism] DestroyQueue cleaned up.
- I 2023.03.20 15:29:10.695899 [Game] [Prism] Device destroyed.
- I 2023.03.20 15:29:10.696215 [Game] Graphics subsystem disposed.
- I 2023.03.20 15:29:11.294821 [Game] SNOFilesDispose()
- I 2023.03.20 15:29:11.294831 [Game] SNOFilesAsyncDispose()
- I 2023.03.20 15:29:11.303701 [Game] SNOChunksDispose()
- I 2023.03.20 15:29:11.303708 [Game] SNOElementsDispose()
- I 2023.03.20 15:29:11.365402 [Game] Disposing ToolChannel for App
- I 2023.03.20 15:29:11.370538 [Sigma] [bsSocket] [D:\Jenkins\ProductionAgent\static-workspace\cibuild-0\branches\0_8_0\code\Contrib\Contrib\bs\bsNetwork\src\bsConnectionNet.cpp:274]: 1 of 1 Network threads done
- I 2023.03.20 15:29:11.371842 [Sigma] --- OS memory stats -----
- I 2023.03.20 15:29:11.371852 [Sigma] Virtual Mem Total: 45649.69 Mb
- I 2023.03.20 15:29:11.371855 [Sigma] Virtual Mem Used: 16826.82 Mb
- I 2023.03.20 15:29:11.371857 [Sigma] Virtual Mem Used by Process: 6997.05 Mb
- I 2023.03.20 15:29:11.371858 [Sigma] Phys Mem Total: 32690.64 Mb
- I 2023.03.20 15:29:11.371860 [Sigma] Phys Mem Used: 15173.80 Mb
- I 2023.03.20 15:29:11.371862 [Sigma] Phys Mem Used by Process: 5271.96 Mb
- I 2023.03.20 15:29:11.371863 [Sigma] --- OS memory stats end-----
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