Guest User

Yu-Gi-Oh! AviSynth Script

a guest
Sep 5th, 2018
324
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 0.99 KB | None | 0 0
  1. #Import, process the source and correct the colors as necessary.
  2. DGDecode_MPEG2Source("C:\Users\smirk\Desktop\japan ep 1.d2v")
  3. ColorMatrix(hints=false, interlaced=true, threads=8)
  4. #IVTC and decimation with parameters ensuring no residual combing is left.
  5. TFM(pp=2,clip2=last.qtgmc(preset="placebo",fpsdivisor=2),mi=30)
  6. TDecimate()
  7. #Correct the levels.
  8. ColorYUV(Levels="TV->PC")
  9. #Resize the source to 4:3 without losing any width
  10. #Spline36Resize(720,540)
  11. #Heavy motion-compensated denoising with additional sharpening and deringing to combat artifacts introduced in certain scenes.
  12. MCTemporalDenoise(Settings="Medium",Enhance=True)
  13. LimitedSharpenFaster(Strength=10)
  14. HQDeRing()
  15. #Line thinning and darkening with additional anti-aliasing
  16. AWarpSharp(depth=20.0, blurlevel=1)
  17. FastLineDarkenMod(thinning=0)
  18. FastLineDarkenMod()
  19. Santiag()
  20. #Chroma bleed removal
  21. #MergeChroma(AWarpSharp2(Depth=25))
  22. #Deringing and Debanding for final output
  23. HQDeRing()
  24. GradFun2DBMod()
  25. Crop(12, 0, -6, -0)
Advertisement
Add Comment
Please, Sign In to add comment