Mountebank

experimental randomizer changes

Jun 14th, 2015
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  1. Download link v1.4.1: https://www.dropbox.com/s/nn802r72e56xazu/RaceRandomizer.jar?dl=0
  2. Source: https://github.com/samfin/better-race-randomizer
  3.  
  4. Summary:
  5. - Early encounters are fully evolved and more likely to be runnable
  6. - Learned moves and tms are more likely to be strong damaging moves
  7. - Enemy pokemon above level 37 will be fully evolved (and will likely have good moves too, see above)
  8. - HMs are 100% compatible, except for gen 1 surf
  9. - Minimum catch rate significantly increased to 75% at low health, 50% at half
  10. - (experimental) Some pokemon cannot appear as early encounters in gens 1/2 due to having no downsides and being too strong
  11.  
  12.  
  13. version 1.4.1:
  14. - Added Dynamicpunch to gen 2 banned moves
  15.  
  16. version 1.4:
  17. - Added gen 1/2 early encounter banlist
  18. - gen 1 banlist: alakazam, gengar, jolteon, tentacruel, mewtwo, mew, starmie, zapdos, tauros
  19. - gen 2 banlist: kangaskhan, tauros
  20. - Gen 1 surf no longer 100%
  21.  
  22. version 1.3.1:
  23. - Fully evolved level increased to 37 from 30
  24.  
  25. version 1.3:
  26. - Trainers now evolve their pokemon as follows:
  27. - Three stage pokemon must evolve at least once by level 16
  28. - All pokemon must be fully evolved by level 30
  29. - Fixed bug where high power low accuracy moves like blizzard were not considered good
  30. - Fixed bug where randomizer would crash in gen 1 because not enough good TMs
  31. - Swords dance and spore banned in gen 2
  32. - Banned pokemon with BST strictly greater than 600 from appearing in low level areas
  33. - Removed slow curve from legendaries with no attacking stat strictly greater than 100
  34. - Truant banned from random abilities
  35.  
  36. version 1.2:
  37. - Minimum catch rate increased to 200 from 110 (75% at full health)
  38. - Early wild pokemon will have at least 55 base speed and 85 in at least one attacking stat
  39. - "Good" levelup minimum move power increased to 40 from 25
  40.  
  41. version 1.1:
  42. - Fully evolved encounters now compatible with catch-em-all and 1-to-1 mode (in 1-to-1, need max level in area < 10)
  43. - Normal-type moves are slightly less favored than other physical moves
  44. - Exp share is banned
  45.  
  46. version 1.0:
  47. - Minimum catch rate increased by 50%
  48. - Lucky egg and balls other than great/ultra/master are banned
  49. - Wild pokemon below level 10 are fully evolved
  50. - TMs are significantly more likely to be damaging moves
  51. - Levelup moves are significantly more likely to be 25+ power damaging moves
  52. - these moves are more likely to be physical if pokemon has more atk than spatk, and vice versa
  53. - HM compatibility changed to 100% regardless of setting
  54. - Base TM compatibility changed to 60% from 50%
  55. - Randomization option for first ice path puzzle added (not used in race)
  56.  
  57. previous changes from rom:
  58. - surf and water gun are swapped
  59. - vicegrip and strength are swapped
  60. - apricorns and mail are banned
  61.  
  62. todo:
  63. - Change start text if mounte
  64. - Bad starter option
  65. - Nerf roxanne
  66. - Gen 3 item bannings
  67. - Early revives
  68. - Stone evos should learn moves
  69. - Ban OHKOs gen3+
  70. - X special early
  71. - Rare slots
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