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- ** Executing...
- ** Command: "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\bin\vbsp.exe"
- ** Parameters: -game "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf" "C:\Users\Patrick\Desktop\Map\Raw Maps\surf_overcast_v1_d.vmf"
- Valve Software - vbsp.exe (Jan 19 2016)
- 6 threads
- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\materials
- Loading C:\Users\Patrick\Desktop\Map\Raw Maps\surf_overcast_v1_d.vmf
- ***need to set $abovewater for material maps/surf_clouds_2_main/water/water_caribbean01_-5440_3296_-2848
- ***need to set $abovewater for material maps/surf_clouds_2_main/water/water_caribbean01_-5440_3296_-2848
- ***need to set $abovewater for material maps/surf_clouds_2_main/water/water_caribbean01_10561_-224_-3264
- ***need to set $abovewater for material maps/surf_clouds_2_main/water/water_caribbean01_10561_-224_-3264
- material "neon/red" not found.
- Material not found!: neon/red
- ConVarRef mat_reduceparticles doesn't point to an existing ConVar
- Patching WVT material: maps/surf_overcast_v1_d/nature/blendgroundtomud001_wvt_patch
- fixing up env_cubemap materials on brush sides...
- ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (1)
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (5816.0 -1650.5 -613.0)
- Leaf 0 contents: CONTENTS_WINDOW CONTENTS_TRANSLUCENT
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_WINDOW
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_WINDOW
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_WINDOW
- Candidate brush IDs: Brush 19834:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (5833.2 -1665.9 -542.8)
- Leaf 0 contents:
- Leaf 1 contents: CONTENTS_WINDOW CONTENTS_TRANSLUCENT
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_WINDOW
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_WINDOW
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_WINDOW
- Candidate brush IDs: Brush 19834:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (5773.3 -1750.1 -533.6)
- Leaf 0 contents:
- Leaf 1 contents: CONTENTS_WINDOW CONTENTS_TRANSLUCENT
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_WINDOW
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_WINDOW
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_WINDOW
- Candidate brush IDs: Brush 19834:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (5632.7 -1560.2 -450.6)
- Leaf 0 contents:
- Leaf 1 contents: CONTENTS_WINDOW CONTENTS_TRANSLUCENT
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_WINDOW
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_WINDOW
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_WINDOW
- Candidate brush IDs: Brush 19834:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (5818.0 -1586.9 -577.1)
- Leaf 0 contents:
- Leaf 1 contents: CONTENTS_WINDOW CONTENTS_TRANSLUCENT
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_WINDOW
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_WINDOW
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_WINDOW
- Candidate brush IDs: Brush 19834:
- ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (2)
- Processing areas...done (0)
- Building Faces...error: material tools/toolsplayerclip doesn't have a $bottommaterial
- error: material tools/toolsplayerclip doesn't have a $bottommaterial
- done (0)
- Chop Details...done (0)
- Find Visible Detail Sides...Bad detail brush side
- ** Executing...
- ** Command: "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\bin\vvis.exe"
- ** Parameters: -game "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf" "C:\Users\Patrick\Desktop\Map\Raw Maps\surf_overcast_v1_d"
- Valve Software - vvis.exe (Jan 19 2016)
- 6 threads
- reading c:\users\patrick\desktop\map\raw maps\surf_overcast_v1_d.bsp
- Error opening c:\users\patrick\desktop\map\raw maps\surf_overcast_v1_d.bsp
- ** Executing...
- ** Command: "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\bin\vrad.exe"
- ** Parameters: -both -game "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf" "C:\Users\Patrick\Desktop\Map\Raw Maps\surf_overcast_v1_d"
- Valve Software - vrad.exe SSE (Jan 19 2016)
- Valve Radiosity Simulator
- 6 threads
- [Reading texlights from 'lights.rad']
- unknown light specifier type - lights
- [56 texlights parsed from 'lights.rad']
- Loading c:\users\patrick\desktop\map\raw maps\surf_overcast_v1_d.bsp
- Error opening c:\users\patrick\desktop\map\raw maps\surf_overcast_v1_d.bsp
- ** Executing...
- ** Command: Copy File
- ** Parameters: "C:\Users\Patrick\Desktop\Map\Raw Maps\surf_overcast_v1_d.bsp" "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\maps\surf_overcast_v1_d.bsp"
- The command failed. Windows reported the error:
- "The system cannot find the file specified."
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