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Jul 22nd, 2018
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  1. TEAM_DFBI = DarkRP.createJob("Dyrektor FBI", {
  2. color = Color(0, 161, 255, 255),
  3. model = {"models/player/fbi/fbi_03.mdl"},
  4. description = [[Jestes dowodca FBI.]],
  5. weapons = {"fas2_deagle", "door_ram", "stunstick", "weaponchecker", "wep_jack_job_drpradio", "salute", "realrbn_tazer", "cross_arms_swep", "fine_list", "weapon_policeshield"},
  6. command = "dfbi",
  7. max = 1,
  8. salary = 5000,
  9. admin = 0,
  10. vote = false,
  11. hasLicense = false,
  12. candemote = false,
  13. sortOrder = 1,
  14. category = "FBI",
  15. PlayerSpawn = function(ply)
  16. ply:SetArmor( 500 )
  17. ply:SetHealth( 100 )
  18. ply:SetMaxHealth( 100 )
  19. end,
  20. })
  21.  
  22. TEAM_FBIZ = DarkRP.createJob("Zolnierz FBI", {
  23. color = Color(0, 161, 255, 255),
  24. model = {"models/codmw2/t_codmw2h.mdl"},
  25. description = [[Jestes zmilitaryzowanym funkcjonariuszem FBI.]],
  26. weapons = {"door_ram", "stunstick", "weaponchecker", "wep_jack_job_drpradio", "salute", "realrbn_tazer", "cross_arms_swep", "fine_list", "weapon_policeshield", "weapon_empty_hands", "surrender", "fas2_glock20", "fas2_g36c"},
  27. command = "fbiz",
  28. max = 0,
  29. salary = 500,
  30. admin = 0,
  31. vote = false,
  32. hasLicense = false,
  33. candemote = false,
  34. sortOrder = 2,
  35. category = "FBI",
  36. PlayerSpawn = function(ply)
  37. ply:SetArmor( 300 )
  38. ply:SetHealth( 100 )
  39. ply:SetMaxHealth( 100 )
  40. end,
  41. })
  42.  
  43. TEAM_SFBI = DarkRP.createJob("Snajper FBI", {
  44. color = Color(0, 161, 255, 255),
  45. model = {"models/codmw2/codmw2hexe.mdl"},
  46. description = [[Jestes Snajperem FBI.]],
  47. weapons = {"door_ram", "stunstick", "weaponchecker", "wep_jack_job_drpradio", "salute", "realrbn_tazer", "cross_arms_swep", "fine_list", "weapon_policeshield", "weapon_empty_hands", "surrender", "fas2_glock20", "fas2_g36c", "fas2_m82"},
  48. command = "sfbi",
  49. max = 0,
  50. salary = 500,
  51. admin = 0,
  52. vote = false,
  53. hasLicense = false,
  54. candemote = false,
  55. sortOrder = 3,
  56. category = "FBI",
  57. PlayerSpawn = function(ply)
  58. ply:SetArmor( 300 )
  59. ply:SetHealth( 100 )
  60. ply:SetMaxHealth( 100 )
  61. end,
  62. })
  63.  
  64. TEAM_HFBI = DarkRP.createJob("Ciezkozbrojny FBI", {
  65. color = Color(0, 161, 255, 255),
  66. model = {"models/codmw2/t_codm.mdl"},
  67. description = [[Jestes Ciezkozbrojnym FBI.]],
  68. weapons = {"door_ram", "stunstick", "weaponchecker", "wep_jack_job_drpradio", "salute", "realrbn_tazer", "cross_arms_swep", "fine_list", "weapon_policeshield", "weapon_empty_hands", "surrender", "fas2_glock20", "fas2_g36c", "fas2_ks23"},
  69. command = "hfbi",
  70. max = 0,
  71. salary = 500,
  72. admin = 0,
  73. vote = false,
  74. hasLicense = false,
  75. candemote = false,
  76. sortOrder = 4,
  77. category = "FBI",
  78. PlayerSpawn = function(ply)
  79. ply:SetArmor( 400 )
  80. ply:SetHealth( 100 )
  81. ply:SetMaxHealth( 100 )
  82. end,
  83. })
  84.  
  85. TEAM_SZFBI = DarkRP.createJob("Szpieg FBI", {
  86. color = Color(0, 161, 255, 255),
  87. model = {"models/fbi_pack/fbi_04.mdl"},
  88. description = [[Jestes szpiegiem FBI, szpiegujesz rozne cele i zdobywasz o nich informacje.]],
  89. weapons = {"door_ram", "stunstick", "weaponchecker", "wep_jack_job_drpradio", "salute", "realrbn_tazer", "cross_arms_swep", "fine_list", "weapon_policeshield", "weapon_empty_hands", "surrender", "fas2_ots33"},
  90. command = "szfbi",
  91. max = 0,
  92. salary = 500,
  93. admin = 0,
  94. vote = false,
  95. hasLicense = false,
  96. candemote = false,
  97. sortOrder = 5,
  98. category = "FBI",
  99. PlayerSpawn = function(ply)
  100. ply:SetArmor( 200 )
  101. ply:SetHealth( 100 )
  102. ply:SetMaxHealth( 100 )
  103. end,
  104. })
  105.  
  106. TEAM_AGFBI = DarkRP.createJob("Agent Terenowy", {
  107. color = Color(0, 161, 255, 255),
  108. model = {"models/fbi_pack/fbi_09.mdl"},
  109. description = [[Jestes zwyklym agentem FBI.]],
  110. weapons = {"door_ram", "stunstick", "weaponchecker", "wep_jack_job_drpradio", "salute", "realrbn_tazer", "cross_arms_swep", "fine_list", "weapon_policeshield", "weapon_empty_hands", "surrender", "fas2_ots33"},
  111. command = "agfbi",
  112. max = 0,
  113. salary = 500,
  114. admin = 0,
  115. vote = false,
  116. hasLicense = false,
  117. candemote = false,
  118. sortOrder = 6,
  119. category = "FBI",
  120. PlayerSpawn = function(ply)
  121. ply:SetArmor( 200 )
  122. ply:SetHealth( 100 )
  123. ply:SetMaxHealth( 100 )
  124. end,
  125. })
  126.  
  127. TEAM_AGSFBI = DarkRP.createJob("Agent Specjalny FBI", {
  128. color = Color(0, 161, 255, 255),
  129. model = {"models/fbi_pack/fbi_02.mdl"},
  130. description = [[Jestes najlepiej wyszkolonym Agentem ze wszystkich.]],
  131. weapons = {"door_ram", "stunstick", "weaponchecker", "wep_jack_job_drpradio", "salute", "realrbn_tazer", "cross_arms_swep", "fine_list", "weapon_policeshield", "weapon_empty_hands", "surrender", "fas2_ots33"},
  132. command = "agsfbi",
  133. max = 1,
  134. salary = 750,
  135. admin = 0,
  136. vote = false,
  137. hasLicense = false,
  138. candemote = false,
  139. sortOrder = 7,
  140. category = "FBI",
  141. PlayerSpawn = function(ply)
  142. ply:SetArmor( 200 )
  143. ply:SetHealth( 100 )
  144. ply:SetMaxHealth( 100 )
  145. end,
  146. })
  147.  
  148. TEAM_RFBI = DarkRP.createJob("Rekrut FBI", {
  149. color = Color(0, 161, 255, 255),
  150. model = {"models/fbi_pack/fbi_03.mdl"},
  151. description = [[Jestes początkującym agentem FBI.]],
  152. weapons = {"door_ram", "stunstick", "weaponchecker", "wep_jack_job_drpradio", "salute", "realrbn_tazer", "cross_arms_swep", "fine_list", "weapon_policeshield", "weapon_empty_hands", "surrender", "fas2_ots33"},
  153. command = "rfbi",
  154. max = 0,
  155. salary = 0,
  156. admin = 0,
  157. vote = false,
  158. hasLicense = false,
  159. candemote = false,
  160. sortOrder = 8,
  161. category = "FBI",
  162. PlayerSpawn = function(ply)
  163. ply:SetArmor( 200 )
  164. ply:SetHealth( 100 )
  165. ply:SetMaxHealth( 100 )
  166. end,
  167. })
  168.  
  169. TEAM_ZDFBI = DarkRP.createJob("Zastepca Dyrektora FBI", {
  170. color = Color(0, 161, 255, 255),
  171. model = {"models/player/fbi/fbi_04.mdl"},
  172. description = [[Zastepujesz Glownego Dyrektora FBI.]],
  173. weapons = {"door_ram", "stunstick", "weaponchecker", "wep_jack_job_drpradio", "salute", "realrbn_tazer", "cross_arms_swep", "fine_list", "weapon_policeshield", "weapon_empty_hands", "surrender", "fas2_deagle"},
  174. command = "zdfbi",
  175. max = 1,
  176. salary = 750,
  177. admin = 0,
  178. vote = false,
  179. hasLicense = false,
  180. candemote = false,
  181. sortOrder = 9,
  182. category = "FBI",
  183. PlayerSpawn = function(ply)
  184. ply:SetArmor( 200 )
  185. ply:SetHealth( 100 )
  186. ply:SetMaxHealth( 100 )
  187. end,
  188. })
  189.  
  190. TEAM_SWAT1 = DarkRP.createJob("SWAT Dowodca", {
  191. color = Color(0, 161, 255, 255),
  192. model = {"models/omgwtfbbq/quantum_break/characters/operators/monarchoperator01playermodel.mdl"},
  193. description = [[Dowodzisz SWAT.]],
  194. weapons = {"fas2_m4a1", "fas2_glock20", "fas2_m3s90", "wep_jack_job_drpradio", "door_ram", "stunstick", "weaponchecker", "salute", "realrbn_tazer", "cross_arms_swep", "fine_list", "weapon_policeshield", "weapon_empty_hands", "surrender"},
  195. command = "swat1",
  196. max = 1,
  197. salary = 1000,
  198. admin = 0,
  199. vote = false,
  200. hasLicense = false,
  201. candemote = false,
  202. sortOrder = 1,
  203. category = "SWAT",
  204. PlayerSpawn = function(ply)
  205. ply:SetArmor( 500 )
  206. ply:SetHealth( 100 )
  207. ply:SetMaxHealth( 100 )
  208. end,
  209. })
  210.  
  211. TEAM_SWAT2 = DarkRP.createJob("SWAT Oficer", {
  212. color = Color(0, 161, 255, 255),
  213. model = {"models/omgwtfbbq/quantum_break/characters/operators/monarchoperator01playermodel.mdl"},
  214. description = [[Jestes pod dowodca.Zajmujesz sie jednostka pod jego nieobecnosc.]],
  215. weapons = {"fas2_mp5a5", "fas2_m3s90", "fas2_glock20", "wep_jack_job_drpradio", "door_ram", "stunstick", "weaponchecker", "salute", "realrbn_tazer", "cross_arms_swep", "fine_list", "weapon_policeshield", "weapon_empty_hands", "surrender"},
  216. command = "swat2",
  217. max = 2,
  218. salary = 500,
  219. admin = 0,
  220. vote = false,
  221. hasLicense = false,
  222. candemote = false,
  223. sortOrder = 2,
  224. category = "SWAT",
  225. PlayerSpawn = function(ply)
  226. ply:SetArmor( 500 )
  227. ply:SetHealth( 100 )
  228. ply:SetMaxHealth( 100 )
  229. end,
  230. })
  231.  
  232. TEAM_SWAT3 = DarkRP.createJob("SWAT Sierzant", {
  233. color = Color(0, 161, 255, 255),
  234. model = {"models/omgwtfbbq/quantum_break/characters/operators/monarchoperator01playermodel.mdl"},
  235. description = [[Jestes Sierzantem. Pniesz sie w gore az do rang oficerskich.]],
  236. weapons = {"fas2_mp5a5", "fas2_m3s90", "fas2_glock20", "wep_jack_job_drpradio", "door_ram", "stunstick", "weaponchecker", "salute", "realrbn_tazer", "cross_arms_swep", "fine_list", "weapon_policeshield", "weapon_empty_hands", "surrender"},
  237. command = "swat3",
  238. max = 0,
  239. salary = 500,
  240. admin = 0,
  241. vote = false,
  242. hasLicense = false,
  243. candemote = false,
  244. sortOrder = 3,
  245. category = "SWAT",
  246. PlayerSpawn = function(ply)
  247. ply:SetArmor( 500 )
  248. ply:SetHealth( 100 )
  249. ply:SetMaxHealth( 100 )
  250. end,
  251. })
  252.  
  253. TEAM_SWAT4 = DarkRP.createJob("SWAT Kapral", {
  254. color = Color(0, 161, 255, 255),
  255. model = {"models/omgwtfbbq/quantum_break/characters/operators/monarchoperator01playermodel.mdl"},
  256. description = [[Jestes zalezny od dowodctwa. Starasz sie zeby osiagac coraz wyzsze stopnie.]],
  257. weapons = {"fas2_mp5a5", "fas2_m3s90", "fas2_glock20", "wep_jack_job_drpradio", "door_ram", "stunstick", "weaponchecker", "salute", "realrbn_tazer", "cross_arms_swep", "fine_list", "weapon_policeshield", "weapon_empty_hands", "surrender"},
  258. command = "swat4",
  259. max = 0,
  260. salary = 500,
  261. admin = 0,
  262. vote = false,
  263. hasLicense = false,
  264. candemote = false,
  265. sortOrder = 4,
  266. category = "SWAT",
  267. PlayerSpawn = function(ply)
  268. ply:SetArmor( 500 )
  269. ply:SetHealth( 100 )
  270. ply:SetMaxHealth( 100 )
  271. end,
  272. })
  273.  
  274. TEAM_SWAT5 = DarkRP.createJob("SWAT Szeregowy", {
  275. color = Color(0, 161, 255, 255),
  276. model = {"models/omgwtfbbq/quantum_break/characters/operators/monarchoperator01playermodel.mdl"},
  277. description = [[Niedawno awansowales. Teraz starasz się zaimponowac dowodztwu.]],
  278. weapons = {"fas2_mp5a5", "fas2_m3s90", "fas2_glock20", "wep_jack_job_drpradio", "door_ram", "stunstick", "weaponchecker", "salute", "realrbn_tazer", "cross_arms_swep", "fine_list", "weapon_policeshield", "weapon_empty_hands", "surrender"},
  279. command = "swat5",
  280. max = 0,
  281. salary = 500,
  282. admin = 0,
  283. vote = false,
  284. hasLicense = false,
  285. candemote = false,
  286. sortOrder = 5,
  287. category = "SWAT",
  288. PlayerSpawn = function(ply)
  289. ply:SetArmor( 500 )
  290. ply:SetHealth( 100 )
  291. ply:SetMaxHealth( 100 )
  292. end,
  293. })
  294.  
  295. TEAM_SWAT6 = DarkRP.createJob("SWAT Rekrut", {
  296. color = Color(0, 161, 255, 255),
  297. model = {"models/omgwtfbbq/quantum_break/characters/operators/monarchoperator01playermodel.mdl"},
  298. description = [[Dolaczyles do SWAT. Teraz pniesz sie po szczeblach.]],
  299. weapons = {"fas2_mp5a5", "fas2_m3s90", "fas2_glock20", "door_ram", "stunstick", "weaponchecker", "wep_jack_job_drpradio", "salute", "realrbn_tazer", "cross_arms_swep", "fine_list", "weapon_policeshield", "weapon_empty_hands", "surrender"},
  300. command = "swat6",
  301. max = 0,
  302. salary = 500,
  303. admin = 0,
  304. vote = false,
  305. hasLicense = false,
  306. candemote = false,
  307. sortOrder = 6,
  308. category = "SWAT",
  309. PlayerSpawn = function(ply)
  310. ply:SetArmor( 500 )
  311. ply:SetHealth( 100 )
  312. ply:SetMaxHealth( 100 )
  313. end,
  314. })
  315.  
  316. TEAM_SWAT7 = DarkRP.createJob("SWAT Snajper", {
  317. color = Color(0, 161, 255, 255),
  318. model = {"models/omgwtfbbq/quantum_break/characters/operators/monarchoperator01playermodel.mdl"},
  319. description = [[Jestes znakomitym zwiadowca. Dysponujesz jedna z najlepszych broni w SWAT.]],
  320. weapons = {"fas2_m82", "fas2_pp19", "fas2_glock20", "door_ram", "stunstick", "weaponchecker", "wep_jack_job_drpradio", "salute", "realrbn_tazer", "cross_arms_swep", "fine_list", "weapon_policeshield", "weapon_empty_hands", "surrender"},
  321. command = "swat7",
  322. max = 2,
  323. salary = 500,
  324. admin = 0,
  325. vote = false,
  326. hasLicense = false,
  327. candemote = false,
  328. sortOrder = 7,
  329. category = "SWAT",
  330. PlayerSpawn = function(ply)
  331. ply:SetArmor( 500 )
  332. ply:SetHealth( 100 )
  333. ply:SetMaxHealth( 100 )
  334. end,
  335. })
  336.  
  337. TEAM_SWAT8 = DarkRP.createJob("SWAT Ciezkozbrojny", {
  338. color = Color(0, 161, 255, 255),
  339. model = {"models/omgwtfbbq/quantum_break/characters/operators/monarchoperator01playermodel.mdl"},
  340. description = [[Opancerzenie oraz Ciezka bron to twoj chleb powszedni.]],
  341. weapons = {"fas2_galil", "fas2_m3s90", "fas2_glock20", "door_ram", "stunstick", "weaponchecker", "wep_jack_job_drpradio", "salute", "realrbn_tazer", "cross_arms_swep", "fine_list", "weapon_policeshield", "weapon_empty_hands", "surrender"},
  342. command = "swat8",
  343. max = 2,
  344. salary = 500,
  345. admin = 0,
  346. vote = false,
  347. hasLicense = false,
  348. candemote = false,
  349. sortOrder = 8,
  350. category = "SWAT",
  351. PlayerSpawn = function(ply)
  352. ply:SetArmor( 500 )
  353. ply:SetHealth( 100 )
  354. ply:SetMaxHealth( 100 )
  355. end,
  356. })
  357.  
  358. TEAM_DCIA = DarkRP.createJob("Dyrektor CIA", {
  359. color = Color(0, 161, 255, 255),
  360. model = {"models/player/police_agent/male_09_agent.mdl"},
  361. description = [[Dowodzisz CIA.]],
  362. weapons = {"door_ram", "stunstick", "weaponchecker", "wep_jack_job_drpradio", "salute", "realrbn_tazer", "cross_arms_swep", "fine_list", "weapon_policeshield", "weapon_empty_hands", "surrender", "fas2_p226"},
  363. command = "dcia",
  364. max = 1,
  365. salary = 1000,
  366. admin = 0,
  367. vote = false,
  368. hasLicense = false,
  369. candemote = false,
  370. sortOrder = 1,
  371. category = "CIA",
  372. PlayerSpawn = function(ply)
  373. ply:SetArmor( 200 )
  374. ply:SetHealth( 100 )
  375. ply:SetMaxHealth( 100 )
  376. end,
  377. })
  378.  
  379. TEAM_ZDCIA = DarkRP.createJob("Zastepca Dyrektora CIA", {
  380. color = Color(0, 161, 255, 255),
  381. model = {"models/player/police_agent/male_07_agent.mdl"},
  382. description = [[Zastepujesz Dyrektora CIA]],
  383. weapons = {"door_ram", "stunstick", "weaponchecker", "wep_jack_job_drpradio", "salute", "realrbn_tazer", "cross_arms_swep", "fine_list", "weapon_policeshield", "weapon_empty_hands", "surrender", "fas2_p226"},
  384. command = "zdcia",
  385. max = 1,
  386. salary = 750,
  387. admin = 0,
  388. vote = false,
  389. hasLicense = false,
  390. candemote = false,
  391. sortOrder = 2,
  392. category = "CIA",
  393. PlayerSpawn = function(ply)
  394. ply:SetArmor( 200 )
  395. ply:SetHealth( 100 )
  396. ply:SetMaxHealth( 100 )
  397. end,
  398. })
  399.  
  400. TEAM_CIART = DarkRP.createJob("Agent ds. Rozeznania", {
  401. color = Color(0, 161, 255, 255),
  402. model = {"models/player/police_agent/male_08_agent.mdl"},
  403. description = [[Jestes agentem CIA do spraw Rozeznania w Terenie.]],
  404. weapons = {"door_ram", "stunstick", "weaponchecker", "wep_jack_job_drpradio", "salute", "realrbn_tazer", "cross_arms_swep", "fine_list", "weapon_policeshield", "weapon_empty_hands", "surrender", "fas2_p226"},
  405. command = "ciart",
  406. max = 0,
  407. salary = 500,
  408. admin = 0,
  409. vote = false,
  410. hasLicense = false,
  411. candemote = false,
  412. sortOrder = 3,
  413. category = "CIA",
  414. PlayerSpawn = function(ply)
  415. ply:SetArmor( 200 )
  416. ply:SetHealth( 100 )
  417. ply:SetMaxHealth( 100 )
  418. end,
  419. })
  420.  
  421. TEAM_CIALOG = DarkRP.createJob("Agent ds. Logistyki", {
  422. color = Color(0, 161, 255, 255),
  423. model = {"models/player/police_agent/male_01_agent.mdl"},
  424. description = [[Jestes agentem CIA do spraw Logistyki.]],
  425. weapons = {"door_ram", "stunstick", "weaponchecker", "wep_jack_job_drpradio", "salute", "realrbn_tazer", "cross_arms_swep", "fine_list", "weapon_policeshield", "weapon_empty_hands", "surrender", "fas2_p226"},
  426. command = "cialog",
  427. max = 0,
  428. salary = 500,
  429. admin = 0,
  430. vote = false,
  431. hasLicense = false,
  432. candemote = false,
  433. sortOrder = 4,
  434. category = "CIA",
  435. PlayerSpawn = function(ply)
  436. ply:SetArmor( 200 )
  437. ply:SetHealth( 100 )
  438. ply:SetMaxHealth( 100 )
  439. end,
  440. })
  441.  
  442. TEAM_CIAK = DarkRP.createJob("Agent ds. Elektryki", {
  443. color = Color(0, 161, 255, 255),
  444. model = {"models/player/police_agent/male_02_agent.mdl"},
  445. description = [[Jestes agentem do spraw Elektryki.]],
  446. weapons = {"door_ram", "stunstick", "weaponchecker", "wep_jack_job_drpradio", "salute", "realrbn_tazer", "cross_arms_swep", "fine_list", "weapon_policeshield", "weapon_empty_hands", "surrender", "fas2_p226"},
  447. command = "ciak",
  448. max = 0,
  449. salary = 500,
  450. admin = 0,
  451. vote = false,
  452. hasLicense = false,
  453. candemote = false,
  454. sortOrder = 5,
  455. category = "CIA",
  456. PlayerSpawn = function(ply)
  457. ply:SetArmor( 200 )
  458. ply:SetHealth( 100 )
  459. ply:SetMaxHealth( 100 )
  460. end,
  461. })
  462.  
  463. TEAM_ADSP = DarkRP.createJob("Agent ds. Przesłuchań", {
  464. color = Color(0, 161, 255, 255),
  465. model = {"models/player/police_agent/male_03_agent.mdl"},
  466. description = [[Jestes agentem CIA do spraw przesluchan.]],
  467. weapons = {"door_ram", "stunstick", "weaponchecker", "wep_jack_job_drpradio", "salute", "realrbn_tazer", "cross_arms_swep", "fine_list", "weapon_policeshield", "weapon_empty_hands", "surrender", "fas2_p226"},
  468. command = "adsp",
  469. max = 0,
  470. salary = 500,
  471. admin = 0,
  472. vote = false,
  473. hasLicense = false,
  474. candemote = false,
  475. sortOrder = 6,
  476. category = "CIA",
  477. PlayerSpawn = function(ply)
  478. ply:SetArmor( 200 )
  479. ply:SetHealth( 100 )
  480. ply:SetMaxHealth( 100 )
  481. end,
  482. })
  483.  
  484. TEAM_ADSF = DarkRP.createJob("Agent ds. Finansów", {
  485. color = Color(0, 161, 255, 255),
  486. model = {"models/player/police_agent/male_04_agent.mdl"},
  487. description = [[Jestes agentem CIA do spraw finansow.]],
  488. weapons = {"door_ram", "stunstick", "weaponchecker", "wep_jack_job_drpradio", "salute", "realrbn_tazer", "cross_arms_swep", "fine_list", "weapon_policeshield", "weapon_empty_hands", "surrender", "fas2_p226"},
  489. command = "adsf",
  490. max = 0,
  491. salary = 500,
  492. admin = 0,
  493. vote = false,
  494. hasLicense = false,
  495. candemote = false,
  496. sortOrder = 7,
  497. category = "CIA",
  498. PlayerSpawn = function(ply)
  499. ply:SetArmor( 200 )
  500. ply:SetHealth( 100 )
  501. ply:SetMaxHealth( 100 )
  502. end,
  503. })
  504.  
  505. TEAM_CIAREKR = DarkRP.createJob("Rekrut CIA", {
  506. color = Color(0, 161, 255, 255),
  507. model = {"models/player/police_agent/male_05_agent.mdl"},
  508. description = [[Jestes poczatkujacym agentem CIA.]],
  509. weapons = {"door_ram", "stunstick", "weaponchecker", "wep_jack_job_drpradio", "salute", "realrbn_tazer", "cross_arms_swep", "fine_list", "weapon_policeshield", "weapon_empty_hands", "surrender", "fas2_p226"},
  510. command = "ciarekr",
  511. max = 0,
  512. salary = 500,
  513. admin = 0,
  514. vote = false,
  515. hasLicense = false,
  516. candemote = false,
  517. sortOrder = 8,
  518. category = "CIA",
  519. PlayerSpawn = function(ply)
  520. ply:SetArmor( 200 )
  521. ply:SetHealth( 100 )
  522. ply:SetMaxHealth( 100 )
  523. end,
  524. })
  525.  
  526. TEAM_FPD1 = DarkRP.createJob("Komendant FPD", {
  527. color = Color(0, 161, 255, 255),
  528. model = {"models/gta5/player/deputypm.mdl"},
  529. description = [[Jestes dowodca calego FPD.]],
  530. weapons = {"fas2_m4a1", "fas2_m1911", "door_ram", "stunstick", "weaponchecker", "wep_jack_job_drpradio", "salute", "realrbn_tazer", "cross_arms_swep", "fine_list", "weapon_policeshield", "weapon_empty_hands", "surrender"},
  531. command = "fpd1",
  532. max = 1,
  533. salary = 1000,
  534. admin = 0,
  535. vote = false,
  536. hasLicense = false,
  537. candemote = false,
  538. sortOrder = 1,
  539. category = "FPD",
  540. PlayerSpawn = function(ply)
  541. ply:SetArmor( 200 )
  542. ply:SetHealth( 100 )
  543. ply:SetMaxHealth( 100 )
  544. end,
  545. })
  546.  
  547. TEAM_FPD2 = DarkRP.createJob("Major FPD", {
  548. color = Color(0, 161, 255, 255),
  549. model = {"models/gta5/armoredcitycoppol.mdl"},
  550. description = [[Jestes pod komendantem. Kiedy go nie ma ty tutaj rzadzisz.]],
  551. weapons = {"fas2_m4a1", "fas2_m1911", "door_ram", "stunstick", "weaponchecker", "wep_jack_job_drpradio", "salute", "realrbn_tazer", "cross_arms_swep", "fine_list", "weapon_policeshield", "weapon_empty_hands", "surrender"},
  552. command = "fpd2",
  553. max = 1,
  554. salary = 500,
  555. admin = 0,
  556. vote = false,
  557. hasLicense = false,
  558. candemote = false,
  559. sortOrder = 2,
  560. category = "FPD",
  561. PlayerSpawn = function(ply)
  562. ply:SetArmor( 300 )
  563. ply:SetHealth( 100 )
  564. ply:SetMaxHealth( 100 )
  565. end,
  566. })
  567.  
  568. TEAM_FPD3 = DarkRP.createJob("Kapitan FPD", {
  569. color = Color(0, 161, 255, 255),
  570. model = {"models/gta5/player/armoredcitycoppm.mdl"},
  571. description = [[Jestes Kapitanem pokazujesz innym funkcjonariusza jak maja pelnic sluzbe.]],
  572. weapons = {"fas2_m4a1", "fas2_m1911", "door_ram", "stunstick", "weaponchecker", "wep_jack_job_drpradio", "salute", "realrbn_tazer", "cross_arms_swep", "fine_list", "weapon_policeshield", "weapon_empty_hands", "surrender"},
  573. command = "fpd3",
  574. max = 2,
  575. salary = 500,
  576. admin = 0,
  577. vote = false,
  578. hasLicense = false,
  579. candemote = false,
  580. sortOrder = 3,
  581. category = "FPD",
  582. PlayerSpawn = function(ply)
  583. ply:SetArmor( 300 )
  584. ply:SetHealth( 100 )
  585. ply:SetMaxHealth( 100 )
  586. end,
  587. })
  588.  
  589. TEAM_FPD4 = DarkRP.createJob("Porucznik FPD", {
  590. color = Color(0, 161, 255, 255),
  591. model = {"models/gta5/npc/citycop.mdl"},
  592. description = [[Jestes Porucznikiem.Pniesz sie po szczeblach ale jua pokazujesz ze jestes gotowy do awansow przez przelozonych.]],
  593. weapons = {"fas2_m4a1", "fas2_m1911", "door_ram", "stunstick", "weaponchecker", "wep_jack_job_drpradio", "salute", "realrbn_tazer", "cross_arms_swep", "fine_list", "weapon_policeshield", "weapon_empty_hands", "surrender"},
  594. command = "fpd4",
  595. max = 4,
  596. salary = 500,
  597. admin = 0,
  598. vote = false,
  599. hasLicense = false,
  600. candemote = false,
  601. sortOrder = 4,
  602. category = "FPD",
  603. PlayerSpawn = function(ply)
  604. ply:SetArmor( 200 )
  605. ply:SetHealth( 100 )
  606. ply:SetMaxHealth( 100 )
  607. end,
  608. })
  609.  
  610. TEAM_FPD5 = DarkRP.createJob("Sierzant FPD", {
  611. color = Color(0, 161, 255, 255),
  612. model = {"models/player/santosrp/male_02_santosrp.mdl"},
  613. description = [[Dopiero co awansowales na Sierzanta ale widac w tobie potencjal.]],
  614. weapons = {"fas2_m4a1", "fas2_m1911", "door_ram", "stunstick", "weaponchecker", "wep_jack_job_drpradio", "salute", "realrbn_tazer", "cross_arms_swep", "fine_list", "weapon_policeshield", "weapon_empty_hands", "surrender"},
  615. command = "fpd5",
  616. max = 0,
  617. salary = 500,
  618. admin = 0,
  619. vote = false,
  620. hasLicense = false,
  621. candemote = false,
  622. sortOrder = 5,
  623. category = "FPD",
  624. PlayerSpawn = function(ply)
  625. ply:SetArmor( 200 )
  626. ply:SetHealth( 100 )
  627. ply:SetMaxHealth( 100 )
  628. end,
  629. })
  630.  
  631. TEAM_FPD6 = DarkRP.createJob("Oficer FPD", {
  632. color = Color(0, 161, 255, 255),
  633. model = {"models/player/santosrp/male_09_santosrp.mdl"},
  634. description = [[Zaczynasz sluzbe teraz musisz pokazac przelozonym że jesteś najlepszy.]],
  635. weapons = {"fas2_m4a1", "fas2_m1911", "door_ram", "stunstick", "weaponchecker", "wep_jack_job_drpradio", "salute", "realrbn_tazer", "cross_arms_swep", "fine_list", "weapon_policeshield", "weapon_empty_hands", "surrender"},
  636. command = "fpd6",
  637. max = 0,
  638. salary = 500,
  639. admin = 0,
  640. vote = false,
  641. hasLicense = false,
  642. candemote = false,
  643. sortOrder = 6,
  644. category = "FPD",
  645. PlayerSpawn = function(ply)
  646. ply:SetArmor( 200 )
  647. ply:SetHealth( 100 )
  648. ply:SetMaxHealth( 100 )
  649. end,
  650. })
  651.  
  652. TEAM_FPD7 = DarkRP.createJob("Trener FPD", {
  653. color = Color(0, 161, 255, 255),
  654. model = {"models/player/santosrp/male_07_santosrp.mdl"},
  655. description = [[Odpowiadasz za Trenowanie oraz Rekrutowanie nowych osob do FPD.]],
  656. weapons = {"fas2_m4a1", "fas2_m1911", "door_ram", "stunstick", "weaponchecker", "wep_jack_job_drpradio", "salute", "realrbn_tazer", "cross_arms_swep", "fine_list", "weapon_policeshield", "weapon_empty_hands", "surrender"},
  657. command = "fpd7",
  658. max = 4,
  659. salary = 500,
  660. admin = 0,
  661. vote = false,
  662. hasLicense = false,
  663. candemote = false,
  664. sortOrder = 7,
  665. category = "FPD",
  666. PlayerSpawn = function(ply)
  667. ply:SetArmor( 200 )
  668. ply:SetHealth( 100 )
  669. ply:SetMaxHealth( 100 )
  670. end,
  671. })
  672.  
  673. TEAM_FPD8 = DarkRP.createJob("Negocjator FPD", {
  674. color = Color(0, 161, 255, 255),
  675. model = {"models/player/santosrp/male_04_santosrp.mdl"},
  676. description = [[Jestes odpowiedzialny za negocjacje z napastnikami.]],
  677. weapons = {"fas2_m4a1", "fas2_m1911", "door_ram", "stunstick", "weaponchecker", "wep_jack_job_drpradio", "salute", "realrbn_tazer", "cross_arms_swep", "fine_list", "weapon_policeshield", "weapon_empty_hands", "surrender"},
  678. command = "fpd8",
  679. max = 4,
  680. salary = 500,
  681. admin = 0,
  682. vote = false,
  683. hasLicense = false,
  684. candemote = false,
  685. sortOrder = 8,
  686. category = "FPD",
  687. PlayerSpawn = function(ply)
  688. ply:SetArmor( 200 )
  689. ply:SetHealth( 100 )
  690. ply:SetMaxHealth( 100 )
  691. end,
  692. })
  693.  
  694. TEAM_FPD9 = DarkRP.createJob("Kadet FPD", {
  695. color = Color(0, 0, 0, 255),
  696. model = {"models/player/summerpoliceextra/male_02.mdl"},
  697. description = [[Jestes Kadetem,ktory rozpoczyna dlugo sluzbe w barwach FPD.]],
  698. weapons = {"weapon_empty_hands", "salute", "surrender"},
  699. command = "fpd9",
  700. max = 0,
  701. salary = 500,
  702. admin = 0,
  703. vote = false,
  704. hasLicense = false,
  705. candemote = false,
  706. sortOrder = 9,
  707. category = "FPD",
  708. PlayerSpawn = function(ply)
  709. ply:SetArmor( 100 )
  710. ply:SetHealth( 100 )
  711. ply:SetMaxHealth( 100 )
  712. end,
  713. })
  714.  
  715. TEAM_DEA1 = DarkRP.createJob("Dyrektor DEA", {
  716. color = Color(0, 161, 255, 255),
  717. model = {"models/dea_pack/dea_08.mdl"},
  718. description = [[Jestes dowodca calego DEA.]],
  719. weapons = {"door_ram", "stunstick", "weaponchecker", "wep_jack_job_drpradio", "salute", "realrbn_tazer", "cross_arms_swep", "fine_list", "weapon_policeshield", "weapon_empty_hands", "surrender", "weapon_ciga_pachka", "fas2_deagle" },
  720. command = "dea1",
  721. max = 1,
  722. salary = 1000,
  723. admin = 0,
  724. vote = false,
  725. hasLicense = false,
  726. candemote = false,
  727. sortOrder = 1,
  728. category = "DEA",
  729. PlayerSpawn = function(ply)
  730. ply:SetArmor( 200 )
  731. ply:SetHealth( 100 )
  732. ply:SetMaxHealth( 100 )
  733. end,
  734. })
  735.  
  736. TEAM_DEA2 = DarkRP.createJob("Zastępca dyrektora DEA", {
  737. color = Color(0, 161, 255, 255),
  738. model = {"models/dea_pack/dea_06.mdl"},
  739. description = [[Jestes pod dyrektorem. Kiedy nie ma dyrektora ty dowodzisz.]],
  740. weapons = {"door_ram", "stunstick", "weaponchecker", "wep_jack_job_drpradio", "salute", "realrbn_tazer", "cross_arms_swep", "fine_list", "weapon_policeshield", "weapon_empty_hands", "surrender", "fas2_p226", "weapon_ciga_pachka"},
  741. command = "dea2",
  742. max = 1,
  743. salary = 750,
  744. admin = 0,
  745. vote = false,
  746. hasLicense = false,
  747. candemote = false,
  748. sortOrder = 2,
  749. category = "DEA",
  750. PlayerSpawn = function(ply)
  751. ply:SetArmor( 200 )
  752. ply:SetHealth( 100 )
  753. ply:SetMaxHealth( 100 )
  754. end,
  755. })
  756.  
  757. TEAM_DEA3 = DarkRP.createJob("Rekrut DEA", {
  758. color = Color(0, 161, 255, 255),
  759. model = {"models/dea_pack/dea_04.mdl"},
  760. description = [[Jestes rekrutem DEA.]],
  761. weapons = {"door_ram", "stunstick", "weaponchecker", "wep_jack_job_drpradio", "salute", "realrbn_tazer", "cross_arms_swep", "fine_list", "weapon_policeshield", "weapon_empty_hands", "surrender", "fas2_glock20"},
  762. command = "dea3",
  763. max = 0,
  764. salary = 500,
  765. admin = 0,
  766. vote = false,
  767. hasLicense = false,
  768. candemote = false,
  769. sortOrder = 3,
  770. category = "DEA",
  771. PlayerSpawn = function(ply)
  772. ply:SetArmor( 200 )
  773. ply:SetHealth( 100 )
  774. ply:SetMaxHealth( 100 )
  775. end,
  776. })
  777.  
  778. TEAM_DEA4 = DarkRP.createJob("Snajper DEA", {
  779. color = Color(0, 161, 255, 255),
  780. model = {"models/jwk987/cod/ghost/keegan.mdl"},
  781. description = [[Jestes snajperem DEA.]],
  782. weapons = {"door_ram", "stunstick", "weaponchecker", "wep_jack_job_drpradio", "salute", "realrbn_tazer", "cross_arms_swep", "fine_list", "weapon_policeshield", "weapon_empty_hands", "surrender", "fas2_m24", "fas2_p226"},
  783. command = "dea4",
  784. max = 0,
  785. salary = 500,
  786. admin = 0,
  787. vote = false,
  788. hasLicense = false,
  789. candemote = false,
  790. sortOrder = 5,
  791. category = "DEA",
  792. PlayerSpawn = function(ply)
  793. ply:SetArmor( 300 )
  794. ply:SetHealth( 100 )
  795. ply:SetMaxHealth( 100 )
  796. end,
  797. })
  798.  
  799. TEAM_DEA5 = DarkRP.createJob("Ciezkozbrojny DEA", {
  800. color = Color(0, 161, 255, 255),
  801. model = {"models/jwk987/cod/ghost/logan.mdl"},
  802. description = [[Jestes Ciezkozbrojnym DEA.]],
  803. weapons = {"door_ram", "stunstick", "weaponchecker", "wep_jack_job_drpradio", "salute", "realrbn_tazer", "cross_arms_swep", "fine_list", "weapon_policeshield", "weapon_empty_hands", "surrender", "fas2_p226", "fas2_ak12", "fas2_m3s90"},
  804. command = "dea5",
  805. max = 0,
  806. salary = 500,
  807. admin = 0,
  808. vote = false,
  809. hasLicense = false,
  810. candemote = false,
  811. sortOrder = 6,
  812. category = "DEA",
  813. PlayerSpawn = function(ply)
  814. ply:SetArmor( 300 )
  815. ply:SetHealth( 100 )
  816. ply:SetMaxHealth( 100 )
  817. end,
  818. })
  819.  
  820. TEAM_DEA7 = DarkRP.createJob("Zolnierz DEA", {
  821. color = Color(0, 161, 255, 255),
  822. model = {"models/jwk987/cod/ghost/merrick"},
  823. description = [[Jestes zwyklym zolnierzem DEA.]],
  824. weapons = {"door_ram", "stunstick", "weaponchecker", "wep_jack_job_drpradio", "salute", "realrbn_tazer", "cross_arms_swep", "fine_list", "weapon_policeshield", "weapon_empty_hands", "surrender", "fas2_p226", "fas2_ak12"},
  825. command = "deaz",
  826. max = 0,
  827. salary = 500,
  828. admin = 0,
  829. vote = false,
  830. hasLicense = false,
  831. candemote = false,
  832. sortOrder = 4,
  833. category = "DEA",
  834. PlayerSpawn = function(ply)
  835. ply:SetArmor( 300 )
  836. ply:SetHealth( 100 )
  837. ply:SetMaxHealth( 100 )
  838. end,
  839. })
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