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Mar 6th, 2019
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  1. //Player TextDraws:
  2.  
  3.  
  4. new PlayerText:TDEditor_PTD[MAX_PLAYERS][31];
  5.  
  6. TDEditor_PTD[playerid][0] = CreatePlayerTextDraw(playerid, 21.233411, 432.966857, "NAME");
  7. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][0], 0.149332, 0.869924);
  8. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][0], 2);
  9. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][0], -1);
  10. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][0], 0);
  11. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][0], 0);
  12. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][0], 255);
  13. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][0], 2);
  14. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][0], 1);
  15. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][0], 0);
  16.  
  17. TDEditor_PTD[playerid][1] = CreatePlayerTextDraw(playerid, 4.666687, 431.837371, "box");
  18. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][1], 0.000000, 1.200001);
  19. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][1], 130.000000, 0.000000);
  20. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][1], 1);
  21. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][1], -1);
  22. PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][1], 1);
  23. PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][1], 100);
  24. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][1], 0);
  25. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][1], 0);
  26. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][1], 255);
  27. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][1], 1);
  28. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][1], 1);
  29. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][1], 0);
  30.  
  31. TDEditor_PTD[playerid][2] = CreatePlayerTextDraw(playerid, 6.333343, 433.910980, "box");
  32. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][2], 0.000000, 0.766664);
  33. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][2], 38.000000, 0.000000);
  34. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][2], 1);
  35. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][2], -1);
  36. PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][2], 1);
  37. PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][2], -1005750197);
  38. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][2], 0);
  39. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][2], 0);
  40. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][2], -1005750197);
  41. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][2], 1);
  42. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][2], 1);
  43. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][2], 0);
  44.  
  45. TDEditor_PTD[playerid][3] = CreatePlayerTextDraw(playerid, 82.566764, 433.066955, "Player_Name");
  46. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][3], 0.149332, 0.869924);
  47. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][3], 2);
  48. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][3], -1);
  49. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][3], 0);
  50. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][3], 0);
  51. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][3], 255);
  52. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][3], 2);
  53. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][3], 1);
  54. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][3], 0);
  55.  
  56. TDEditor_PTD[playerid][4] = CreatePlayerTextDraw(playerid, 162.999954, 431.137268, "box");
  57. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][4], 0.000000, 1.266667);
  58. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][4], 419.000000, 0.000000);
  59. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][4], 1);
  60. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][4], -1);
  61. PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][4], 1);
  62. PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][4], 100);
  63. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][4], 0);
  64. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][4], 0);
  65. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][4], 255);
  66. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][4], 1);
  67. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][4], 1);
  68. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][4], 0);
  69.  
  70. TDEditor_PTD[playerid][5] = CreatePlayerTextDraw(playerid, 164.767608, 433.496154, "box");
  71. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][5], 0.000000, 0.766664);
  72. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][5], 198.100006, 0.000000);
  73. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][5], 1);
  74. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][5], -1);
  75. PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][5], 1);
  76. PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][5], -1005750197);
  77. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][5], 0);
  78. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][5], 0);
  79. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][5], -1005750197);
  80. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][5], 1);
  81. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][5], 1);
  82. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][5], 0);
  83.  
  84. TDEditor_PTD[playerid][6] = CreatePlayerTextDraw(playerid, 181.066711, 432.322418, "Server");
  85. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][6], 0.149332, 0.869924);
  86. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][6], 2);
  87. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][6], -1);
  88. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][6], 0);
  89. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][6], 0);
  90. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][6], 255);
  91. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][6], 2);
  92. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][6], 1);
  93. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][6], 0);
  94.  
  95. TDEditor_PTD[playerid][7] = CreatePlayerTextDraw(playerid, 264.432525, 432.967041, "If_you_need_any_help,_type_/help.");
  96. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][7], 0.145665, 0.791109);
  97. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][7], 2);
  98. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][7], -1);
  99. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][7], 0);
  100. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][7], 0);
  101. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][7], 255);
  102. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][7], 2);
  103. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][7], 1);
  104. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][7], 0);
  105.  
  106. TDEditor_PTD[playerid][8] = CreatePlayerTextDraw(playerid, 639.332763, 446.600402, "box");
  107. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][8], 0.000000, -7.300004);
  108. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][8], 529.000000, 0.000000);
  109. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][8], 1);
  110. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][8], -1);
  111. PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][8], 1);
  112. PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][8], 75);
  113. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][8], 0);
  114. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][8], 0);
  115. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][8], 255);
  116. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][8], 1);
  117. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][8], 1);
  118. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][8], 0);
  119.  
  120. TDEditor_PTD[playerid][9] = CreatePlayerTextDraw(playerid, 21.233411, 432.966857, "NAME");
  121. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][9], 0.149332, 0.869924);
  122. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][9], 2);
  123. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][9], -1);
  124. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][9], 0);
  125. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][9], 0);
  126. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][9], 255);
  127. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][9], 2);
  128. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][9], 1);
  129. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][9], 0);
  130.  
  131. TDEditor_PTD[playerid][10] = CreatePlayerTextDraw(playerid, 533.267272, 385.707092, "box");
  132. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][10], 0.000000, 0.633331);
  133. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][10], 635.000000, 0.000000);
  134. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][10], 1);
  135. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][10], -1);
  136. PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][10], 1);
  137. PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][10], -1005750197);
  138. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][10], 0);
  139. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][10], 0);
  140. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][10], -1005750197);
  141. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][10], 1);
  142. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][10], 1);
  143. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][10], 0);
  144.  
  145. TDEditor_PTD[playerid][11] = CreatePlayerTextDraw(playerid, 605.366821, 384.304046, "INFO PANEL");
  146. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][11], 0.161660, 0.853331);
  147. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][11], 3);
  148. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][11], -1);
  149. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][11], 0);
  150. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][11], 0);
  151. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][11], 255);
  152. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][11], 2);
  153. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][11], 1);
  154. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][11], 0);
  155.  
  156. TDEditor_PTD[playerid][12] = CreatePlayerTextDraw(playerid, 580.799682, 408.077941, "BANK BALANCE:");
  157. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][12], 0.149332, 0.869924);
  158. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][12], 3);
  159. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][12], -1);
  160. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][12], 0);
  161. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][12], 0);
  162. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][12], 255);
  163. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][12], 2);
  164. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][12], 1);
  165. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][12], 0);
  166.  
  167. TDEditor_PTD[playerid][13] = CreatePlayerTextDraw(playerid, 581.366333, 409.107452, "BANK BALANCE:");
  168. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][13], 0.149332, 0.869924);
  169. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][13], 3);
  170. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][13], 50);
  171. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][13], 0);
  172. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][13], 0);
  173. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][13], 255);
  174. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][13], 2);
  175. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][13], 1);
  176. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][13], 0);
  177.  
  178. TDEditor_PTD[playerid][14] = CreatePlayerTextDraw(playerid, 21.233411, 434.066925, "NAME");
  179. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][14], 0.149332, 0.869924);
  180. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][14], 2);
  181. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][14], 50);
  182. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][14], 0);
  183. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][14], 0);
  184. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][14], 255);
  185. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][14], 2);
  186. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][14], 1);
  187. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][14], 0);
  188.  
  189. TDEditor_PTD[playerid][15] = CreatePlayerTextDraw(playerid, 181.033462, 433.637298, "Server");
  190. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][15], 0.149332, 0.869924);
  191. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][15], 2);
  192. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][15], 50);
  193. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][15], 0);
  194. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][15], 0);
  195. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][15], 255);
  196. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][15], 2);
  197. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][15], 1);
  198. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][15], 0);
  199.  
  200. TDEditor_PTD[playerid][16] = CreatePlayerTextDraw(playerid, 606.033325, 385.689361, "INFO PANEL");
  201. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][16], 0.161660, 0.853331);
  202. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][16], 3);
  203. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][16], 50);
  204. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][16], 0);
  205. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][16], 0);
  206. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][16], 255);
  207. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][16], 2);
  208. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][16], 1);
  209. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][16], 0);
  210.  
  211. TDEditor_PTD[playerid][17] = CreatePlayerTextDraw(playerid, 543.899536, 398.951873, "LEVEL:");
  212. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][17], 0.149332, 0.869924);
  213. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][17], 2);
  214. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][17], -1);
  215. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][17], 0);
  216. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][17], 0);
  217. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][17], 255);
  218. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][17], 2);
  219. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][17], 1);
  220. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][17], 0);
  221.  
  222. TDEditor_PTD[playerid][18] = CreatePlayerTextDraw(playerid, 544.299621, 400.022308, "LEVEL:");
  223. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][18], 0.149332, 0.869924);
  224. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][18], 2);
  225. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][18], 50);
  226. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][18], 0);
  227. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][18], 0);
  228. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][18], 255);
  229. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][18], 2);
  230. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][18], 1);
  231. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][18], 0);
  232.  
  233. TDEditor_PTD[playerid][19] = CreatePlayerTextDraw(playerid, 600.232971, 408.308502, "$5416352");
  234. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][19], 0.154998, 0.874072);
  235. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][19], 2);
  236. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][19], -1378294017);
  237. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][19], 0);
  238. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][19], 0);
  239. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][19], 255);
  240. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][19], 2);
  241. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][19], 1);
  242. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][19], 0);
  243.  
  244. TDEditor_PTD[playerid][20] = CreatePlayerTextDraw(playerid, 561.466430, 398.838226, "34");
  245. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][20], 0.142994, 0.903109);
  246. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][20], 2);
  247. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][20], -1378294017);
  248. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][20], 0);
  249. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][20], 0);
  250. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][20], 255);
  251. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][20], 2);
  252. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][20], 1);
  253. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][20], 0);
  254.  
  255. TDEditor_PTD[playerid][21] = CreatePlayerTextDraw(playerid, 610.666564, 416.333557, "");
  256. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][21], 0.000000, 0.000000);
  257. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][21], 35.000000, 31.000000);
  258. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][21], 1);
  259. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][21], -156);
  260. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][21], 0);
  261. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][21], 0);
  262. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][21], 0);
  263. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][21], 5);
  264. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][21], 0);
  265. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][21], 0);
  266. PlayerTextDrawSetPreviewModel(playerid, TDEditor_PTD[playerid][21], 1239);
  267. PlayerTextDrawSetPreviewRot(playerid, TDEditor_PTD[playerid][21], 0.000000, 0.000000, 180.000000, 1.000000);
  268.  
  269. TDEditor_PTD[playerid][22] = CreatePlayerTextDraw(playerid, 544.699340, 417.433319, "DRUGS:");
  270. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][22], 0.141332, 0.836737);
  271. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][22], 2);
  272. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][22], -1);
  273. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][22], 0);
  274. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][22], 0);
  275. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][22], 255);
  276. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][22], 2);
  277. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][22], 0);
  278. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][22], 0);
  279.  
  280. TDEditor_PTD[playerid][23] = CreatePlayerTextDraw(playerid, 543.699584, 418.333374, "DRUGS:");
  281. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][23], 0.149332, 0.869924);
  282. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][23], 2);
  283. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][23], 50);
  284. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][23], 0);
  285. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][23], 0);
  286. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][23], 255);
  287. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][23], 2);
  288. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][23], 1);
  289. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][23], 0);
  290.  
  291. TDEditor_PTD[playerid][24] = CreatePlayerTextDraw(playerid, 571.363830, 417.090118, "210_grams");
  292. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][24], 0.142994, 0.903109);
  293. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][24], 2);
  294. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][24], -1378294017);
  295. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][24], 0);
  296. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][24], 0);
  297. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][24], 255);
  298. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][24], 2);
  299. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][24], 1);
  300. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][24], 0);
  301.  
  302. TDEditor_PTD[playerid][25] = CreatePlayerTextDraw(playerid, 495.666717, 431.422576, "box");
  303. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][25], 0.000000, 1.200000);
  304. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][25], 456.000000, 0.000000);
  305. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][25], 1);
  306. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][25], -1);
  307. PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][25], 1);
  308. PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][25], 100);
  309. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][25], 0);
  310. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][25], 0);
  311. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][25], 255);
  312. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][25], 1);
  313. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][25], 1);
  314. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][25], 0);
  315.  
  316. TDEditor_PTD[playerid][26] = CreatePlayerTextDraw(playerid, 462.333312, 434.325836, "box");
  317. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][26], 0.000000, 0.599996);
  318. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][26], 489.000000, 0.000000);
  319. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][26], 1);
  320. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][26], -1);
  321. PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][26], 1);
  322. PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][26], -1005750197);
  323. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][26], 0);
  324. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][26], 0);
  325. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][26], -1005750197);
  326. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][26], 1);
  327. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][26], 1);
  328. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][26], 0);
  329.  
  330. TDEditor_PTD[playerid][27] = CreatePlayerTextDraw(playerid, 475.566772, 432.552062, "23:59:59");
  331. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][27], 0.128331, 0.849183);
  332. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][27], 2);
  333. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][27], -1);
  334. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][27], 0);
  335. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][27], 0);
  336. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][27], 255);
  337. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][27], 2);
  338. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][27], 1);
  339. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][27], 0);
  340.  
  341. TDEditor_PTD[playerid][28] = CreatePlayerTextDraw(playerid, 558.132324, 426.544525, "wanted_level:");
  342. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][28], 0.141332, 0.836737);
  343. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][28], 2);
  344. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][28], -5963521);
  345. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][28], 0);
  346. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][28], 0);
  347. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][28], 255);
  348. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][28], 2);
  349. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][28], 0);
  350. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][28], 0);
  351.  
  352. TDEditor_PTD[playerid][29] = CreatePlayerTextDraw(playerid, 556.032836, 427.244567, "wanted_level");
  353. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][29], 0.141332, 0.836737);
  354. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][29], 2);
  355. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][29], 50);
  356. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][29], 0);
  357. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][29], 0);
  358. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][29], 255);
  359. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][29], 2);
  360. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][29], 0);
  361. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][29], 0);
  362.  
  363. TDEditor_PTD[playerid][30] = CreatePlayerTextDraw(playerid, 585.133178, 426.216033, "5");
  364. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][30], 0.142994, 0.903109);
  365. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][30], 2);
  366. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][30], -5963521);
  367. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][30], 0);
  368. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][30], 0);
  369. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][30], 255);
  370. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][30], 2);
  371. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][30], 1);
  372. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][30], 0);
  373.  
  374.  
  375.  
  376.  
  377. //Total textdraws exported: 31 (0 global textdraws / 31 player textdraws) ~ 6/3/2019 ~ 15:56:18
  378. TDEditor V1.17 BY ADRI1
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