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May 11th, 2019
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  1. Prefix: '&7[&cZombies&7] '
  2. MySQL:
  3. Enabled: true
  4. LocalFile: false
  5. Hostname: localhost
  6. Port: 3306
  7. Database: database
  8. Username: username
  9. Password: password
  10. MultiArena:
  11. Enabled: false
  12. SignLayout:
  13. Line1: '&b[&8Zombies&b]'
  14. Line2: '%name%'
  15. Line3: '&f%players%&8/&f%maxPlayers%'
  16. Line4: '%state%'
  17. LobbyTimer: 20
  18. RestartTimer: 20
  19. RandomMap: true
  20. StartMap: EnterMapName
  21. QuitRejoinEnabled: false
  22. FillEmptySlots: false
  23. PremiumKickEnabled: false
  24. ChatFormatEnabled: true
  25. HidePlayers: true
  26. HideChat: true
  27. Commands:
  28. Start:
  29. Enabled: true
  30. Permission: zombies.start
  31. Stats:
  32. Enabled: true
  33. Permission: zombies.stats
  34. Leave:
  35. Enabled: true
  36. Permission: zombies.leave
  37. MotdDisplay:
  38. Enabled: false
  39. Custom: true
  40. Lobby: '&a&lLobby &7- &f%players% &7| &f%time%s'
  41. InGame: '&c&lInGame &7- &f%map% &7| &f%time%'
  42. Restarting: '&c&lRestarting'
  43. ChatFormat:
  44. Enabled: true
  45. State:
  46. Lobby: '&aLobby'
  47. InGame: '&cInGame'
  48. Restarting: '&4Restarting'
  49. Sound:
  50. Countdown: NOTE_STICKS
  51. BreakWindow: WITHER_SHOOT
  52. RepairWindow: ZOMBIE_WOOD
  53. RepairedWindow: ANVIL_LAND
  54. KnockedDown: ENDERDRAGON_GROWL
  55. NotEnoughGold: ENDERMAN_TELEPORT
  56. WeaponReload: HORSE_GALLOP
  57. ShopItemBought: ORB_PICKUP
  58. PowerSwitchActivated: BLAZE_DEATH
  59. UltimateMachineUpgrade: ORB_PICKUP
  60. PowerupPickup: ORB_PICKUP
  61. WeaponsChestRolling: ORB_PICKUP
  62. TeamMachinePurchase: ORB_PICKUP
  63. WeaponsChestOpen: CHEST_OPEN
  64. WeaponsChestClose: CHEST_CLOSE
  65. Window:
  66. BarrierWall: false
  67. Revive:
  68. Time: 25.0
  69. SneakTime: 1.5
  70. Hologram:
  71. - '&e■■■■■■■■■■■■■■■'
  72. - '&e&lHOLD SNEAK TO REVIVE!'
  73. - '&e■■■■■■■■■■■■■■■'
  74. - '&c%time%s'
  75. MapMenuEnabled: true
  76. BlockCommands:
  77. Enabled: false
  78. ByPassAllowed: false
  79. BlockMessageAllowed: false
  80. ByPassPermission: zombies.bypass
  81. BlockMessage: '&cYou are not allowed to perform Commands while playing Zombies.'
  82. AllowedCommands:
  83. - /zombies
  84. Entities:
  85. DelayedTeleportTicks: 20
  86. LocalStats:
  87. DelayedUpdateTicks: 1000
  88. GoldStart:
  89. Default: 0
  90. Permissions:
  91. '1':
  92. PermissionName: zombies.permissionsGold
  93. GoldValue: 0
  94. '2':
  95. PermissionName: zombies.morePermissionGold
  96. GoldValue: 0
  97. Rewards:
  98. Enabled: false
  99. GameLoose:
  100. - insert commands here that should be executed on loosing the game
  101. GameWin:
  102. - insert commands here that should be executed on winning the game
  103. Rounds:
  104. '1':
  105. - insert commands here that should be executed on surviving round 1
  106. '2':
  107. - insert commands here that should be executed on surviving round 2
  108. SoundPitch:
  109. NotEnoughGold: 1.0
  110. PowerupPickup: 1.0
  111. WeaponShootSound: 4.0
  112. WeaponHitSound: 2.0
  113. WeaponReloadSound: 0.5
  114. ShopItemBought: 2.0
  115. PowerSwitchActivated: 2.0
  116. TeamMachinePurchase: 2.0
  117. UltimateMachineUpgrade: 2.0
  118. ReviveKnockedDown: 1.0
  119. WeaponsChestOpen: 1.0
  120. WeaponsChestClose: 1.0
  121. RepairWindow: 1.5
  122. RepairedWindow: 4.0
  123. BreakWindow: 1.0
  124. WeaponBuilder:
  125. Damage: ' &8▪ &7Damage: &a%damageValue% HP'
  126. Ammo: ' &8▪ &7Ammo: &a%ammoValue%'
  127. ClipAmmo: ' &8▪ &7Clip Ammo: &a%clipAmmoValue%'
  128. FireRate: ' &8▪ &7Fire Rate: &a%fireRateValue%s'
  129. Reload: ' &8▪ &7Reload: &a%reloadValue%s'
  130. Lores:
  131. - '&eLEFT-CLICK &7to reload.'
  132. - '&eRIGHT-CLICK &7to shoot.'
  133. UltimateWeaponBuilder:
  134. Damage: ' &8▪ &7Damage: &8%oldDamageValue% HP ➔ &a%damageValue% HP'
  135. Ammo: ' &8▪ &7Ammo: &8%oldAmmoValue% ➔ &a%ammoValue%'
  136. ClipAmmo: ' &8▪ &7Clip Ammo: &8%oldClipAmmoValue% ➔ &a%clipAmmoValue%'
  137. FireRate: ' &8▪ &7Fire Rate: &8%oldFireRateValue%s ➔ &a%fireRateValue%s'
  138. Reload: ' &8▪ &7Reload: &8%oldReloadValue%s ➔ &a%reloadValue%s'
  139. Lores:
  140. - '&eLEFT-CLICK &7to reload.'
  141. - '&eRIGHT-CLICK &7to shoot.'
  142. Weapon:
  143. Knife:
  144. DisplayName: '&aKnife'
  145. Material: IRON_SWORD
  146. Lores: []
  147. PracticeGun:
  148. DisplayName: '&6PracticeGun'
  149. UltimateDisplayName: ''
  150. Material: WOOD_HOE
  151. Lores:
  152. - '&7Practice with this gun!'
  153. HitSound: ORB_PICKUP
  154. ShootSound: IRONGOLEM_HIT
  155. Particle: CRIT
  156. Damage: 0.0
  157. Ammo: 0
  158. ClipAmmo: 0
  159. FireRate: 0
  160. Reload: 0
  161. UltimateDamage: 0
  162. UltimateAmmo: 0
  163. UltimateClipAmmo: 0
  164. UltimateFireRate: 0
  165. UltimateReload: 0
  166. WeaponsChest: false
  167. Pistol:
  168. DisplayName: '&6Pistol'
  169. UltimateDisplayName: '&6&lUltimate Pistol'
  170. Material: WOOD_HOE
  171. Lores:
  172. - '&7This is your starter gun. You''re'
  173. - '&7gonna want to upgrade this at'
  174. - '&7some point, or may Notch save'
  175. - '&7your soul.'
  176. HitSound: ORB_PICKUP
  177. ShootSound: IRONGOLEM_HIT
  178. Particle: CRIT
  179. Damage: 6.0
  180. Ammo: 300
  181. ClipAmmo: 10
  182. FireRate: 0.5
  183. Reload: 1.5
  184. UltimateDamage: 6.0
  185. UltimateAmmo: 360
  186. UltimateClipAmmo: 12
  187. UltimateFireRate: 0.4
  188. UltimateReload: 1.0
  189. WeaponsChest: false
  190. Rifle:
  191. DisplayName: '&6Rifle'
  192. UltimateDisplayName: '&6&lUltimate Rifle'
  193. Material: STONE_HOE
  194. Lores:
  195. - '&7Shoots at a faster rate than the'
  196. - '&7Pistol.'
  197. HitSound: ORB_PICKUP
  198. ShootSound: FIREWORK_BLAST
  199. Particle: FIREWORKS_SPARK
  200. Damage: 4.0
  201. Ammo: 256
  202. ClipAmmo: 32
  203. FireRate: 0.2
  204. Reload: 1.5
  205. UltimateDamage: 5.0
  206. UltimateAmmo: 280
  207. UltimateClipAmmo: 35
  208. UltimateFireRate: 0.2
  209. UltimateReload: 1.0
  210. WeaponsChest: false
  211. Shotgun:
  212. DisplayName: '&6Shotgun'
  213. UltimateDisplayName: '&6&lUltimate Shotgun'
  214. Material: IRON_HOE
  215. Lores:
  216. - '&7Shoots at barrage of bullets.'
  217. - '&7Good for close range combat.'
  218. HitSound: ORB_PICKUP
  219. ShootSound: EXPLODE
  220. Particle: SMOKE_NORMAL
  221. Damage: 6.5
  222. Bullets: 8
  223. Ammo: 65
  224. ClipAmmo: 5
  225. FireRate: 1.4
  226. Reload: 1.5
  227. UltimateDamage: 6.5
  228. UltimateAmmo: 80
  229. UltimateClipAmmo: 5
  230. UltimateFireRate: 1.0
  231. UltimateReload: 1.0
  232. WeaponsChest: false
  233. Flamethrower:
  234. DisplayName: '&6Flamethrower'
  235. UltimateDisplayName: '&6&lUltimate Flamethrower'
  236. Material: GOLD_HOE
  237. Lores:
  238. - '&7Sprays fire on enemies. Less'
  239. - '&7effective on fire zombies.'
  240. HitSound: ORB_PICKUP
  241. ShootSound: FIRE
  242. Particle: FLAME
  243. Damage: 2.0
  244. Ammo: 350
  245. ClipAmmo: 50
  246. FireRate: 0.1
  247. Reload: 3.0
  248. UltimateDamage: 2.0
  249. UltimateAmmo: 500
  250. UltimateClipAmmo: 50
  251. UltimateFireRate: 0.1
  252. UltimateReload: 1.8
  253. WeaponsChest: true
  254. ZombieSoaker:
  255. DisplayName: '&6Zombie Soaker'
  256. UltimateDisplayName: '&6&lUltimate Zombie Soaker'
  257. Material: DIAMOND_HOE
  258. Lores:
  259. - '&7Deals bonus damage to fire'
  260. - '&7zombies!'
  261. HitSound: ORB_PICKUP
  262. ShootSound: SLIME_ATTACK
  263. Particle: WATER_DROP
  264. Damage: 4.0
  265. Ammo: 256
  266. ClipAmmo: 32
  267. FireRate: 0.3
  268. Reload: 1.5
  269. UltimateDamage: 4.0
  270. UltimateAmmo: 280
  271. UltimateClipAmmo: 50
  272. UltimateFireRate: 0.1
  273. UltimateReload: 1.0
  274. WeaponsChest: true
  275. RocketLauncher:
  276. DisplayName: '&6Rocket Launcher'
  277. UltimateDisplayName: '&6&lUltimate Rocket Launcher'
  278. Material: STONE_SPADE
  279. Lores:
  280. - '&7Launches fire rockets that'
  281. - '&7explode on impact.'
  282. HitSound: ORB_PICKUP
  283. ShootSound: SHOOT_ARROW
  284. Particle: ''
  285. Damage: 15.0
  286. Ammo: 20
  287. ClipAmmo: 4
  288. FireRate: 2.0
  289. Reload: 3.0
  290. UltimateDamage: 20
  291. UltimateAmmo: 32
  292. UltimateClipAmmo: 4
  293. UltimateFireRate: 1.5
  294. UltimateReload: 2.0
  295. WeaponsChest: false
  296. ElderGun:
  297. DisplayName: '&6Elder Gun'
  298. UltimateDisplayName: '&6&lUltimate Elder Gun'
  299. Material: SHEARS
  300. Lores:
  301. - '&7Shoots a long beam that can'
  302. - '&7penetrate multiple enemies,'
  303. - '&7stunning them.'
  304. HitSound: ORB_PICKUP
  305. ShootSound: AMBIENCE_THUNDER
  306. Particle: ''
  307. Damage: 10.0
  308. Ammo: 60
  309. ClipAmmo: 4
  310. FireRate: 1.0
  311. Reload: 2.0
  312. UltimateDamage: 15.0
  313. UltimateAmmo: 100
  314. UltimateClipAmmo: 4
  315. UltimateFireRate: 1.0
  316. UltimateReload: 2.0
  317. WeaponsChest: true
  318. BlowDart:
  319. DisplayName: '&6Blow Dart'
  320. UltimateDisplayName: '&6&lUltimate Blow Dart'
  321. Material: STONE_SPADE
  322. Lores:
  323. - '&7Shoots poisonous darts, briefly'
  324. - '&7poisoning and slowing any hit'
  325. - '&7enemies!'
  326. HitSound: ORB_PICKUP
  327. ShootSound: SHOOT_ARROW
  328. Particle: SLIME
  329. Damage: 10.0
  330. Ammo: 100
  331. ClipAmmo: 10
  332. FireRate: 0.5
  333. Reload: 3.0
  334. UltimateDamage: 15.0
  335. UltimateAmmo: 150
  336. UltimateClipAmmo: 5
  337. UltimateFireRate: 0.4
  338. UltimateReload: 1.5
  339. WeaponsChest: true
  340. Sniper:
  341. DisplayName: '&6Sniper'
  342. UltimateDisplayName: '&6&lUltimate Sniper'
  343. Material: WOOD_SPADE
  344. Lores:
  345. - '&7Deals high damage from long'
  346. - '&7distances. Bullets can penetrate'
  347. - '&7multiple enemies.'
  348. HitSound: ORB_PICKUP
  349. ShootSound: FIREWORK_BLAST
  350. Particle: FIREWORKS_SPARK
  351. Damage: 20.0
  352. Ammo: 40
  353. ClipAmmo: 4
  354. FireRate: 1.0
  355. Reload: 2.0
  356. UltimateDamage: 30.0
  357. UltimateAmmo: 60
  358. UltimateClipAmmo: 5
  359. UltimateFireRate: 1.0
  360. UltimateReload: 1.5
  361. WeaponsChest: false
  362. PerksRemoveCooldownEnabled: false
  363. PerksRemoveCooldown: 30000
  364. Perks:
  365. Speed:
  366. DisplayName: '&9&lSpeed'
  367. Material: SUGAR
  368. Lores:
  369. - '&7Gain Speed I.'
  370. - ''
  371. - '&8&oActive until death.'
  372. ExtraHealth:
  373. DisplayName: '&9&lExtra Health'
  374. Material: GOLD_NUGGET
  375. Lores:
  376. - '&7Gain an extra &a10 HP of'
  377. - '&7maximum health.'
  378. - ''
  379. - '&8&oActive until death.'
  380. FastRevive:
  381. DisplayName: '&9&lFast Revive'
  382. Material: COOKIE
  383. Lores:
  384. - '&7Revive fallen teammates twice as'
  385. - '&7fast.'
  386. - ''
  387. - '&8&oActive until death.'
  388. FlameBullets:
  389. DisplayName: '&9&lFlame Bullets'
  390. Material: BLAZE_POWDER
  391. Lores:
  392. - '&7All your bullets set enemies on fire,'
  393. - '&7including enemies immune to fire.'
  394. - ''
  395. - '&8&oActive until death.'
  396. FrozenBullets:
  397. DisplayName: '&9&lFrozen Bullets'
  398. Material: GHAST_TEAR
  399. Lores:
  400. - '&7All your bullets are ice cold,'
  401. - '&7slowing enemies down briefly'
  402. - ''
  403. - '&8&oActive until death.'
  404. ExtraWeapon:
  405. DisplayName: '&9&lExtra Weapon'
  406. Material: IRON_INGOT
  407. Lores:
  408. - '&7Adds one weapon slot'
  409. - '&7to your inventory.'
  410. - ''
  411. - '&8&oActive until death.'
  412. QuickFire:
  413. DisplayName: '&9&lQuick Fire'
  414. Material: BLAZE_ROD
  415. Lores:
  416. - '&7Increase the fire rate'
  417. - '&7of all Weapons by 25%.'
  418. - ''
  419. - '&8&oActive until death.'
  420. Powerups:
  421. DOUBLE_GOLD:
  422. Duration: 30
  423. INSTA_KILL:
  424. Duration: 10
  425. WeaponsChest:
  426. ClaimDuration: 10.0
  427. GoldPrice: 1000
  428. TeamMachine:
  429. Price:
  430. AmmoSupply: 1000
  431. FullRevive: 2000
  432. DragonsWrath: 3000
  433. Messages:
  434. PremiumKick: '%prefix%&cYou got kicked from the Game because a higher ranked player
  435. joined the server.'
  436. Leaderboard:
  437. PlaceRegistered: '&aPlace &7%placeId%&a. &e%player% &7(&c%formattedTime%&7)'
  438. PlaceUnregistered: '&aPlace &7%placeId%&a. &e<?> &7(&c%formattedTime%&7)'
  439. LeaveArena: '%prefix%&cYou left the arena.'
  440. LeaveArenaFailed: '%prefix%&cYou are not in a arena.'
  441. MultiArenaJoinFailed: '%prefix%&cThe arena is full.'
  442. MultiArenaJoinEndFailed: '%prefix%&cThe arena has already ended.'
  443. MultiArenaRejoinFailed: '%prefix%&cThere aren''t Maps you could rejoin.'
  444. MultiArenaMapsFailed: '%prefix%&cThere aren''t Maps available!'
  445. BungeeKickFullArena: '%prefix%&cThe arena is full.'
  446. ChatFormat:
  447. Normal: '%prefix%&a%player%: &f%message%'
  448. Spectator: '%prefix%&7(&cSPEC&7) &a%player%: &f%message%'
  449. GameStartChatPrefixHigh: '&6'
  450. GameStartChatPrefixMedium: '&c'
  451. GameStartChatPrefixLow: '&c'
  452. GameStartTitlePrefixHigh: '&a'
  453. GameStartTitlePrefixMedium: '&e'
  454. GameStartTitlePrefixLow: '&c'
  455. GameStopChatPrefixHigh: '&c'
  456. GameStopChatPrefixLow: '&c'
  457. GameStartCountdown: '%prefix%&eThe game starts in %time% &eseconds!'
  458. GameStopCountdown: '%prefix%&cThe game restarts in %time% &cseconds!'
  459. DoorHologram:
  460. - '&a&l%doorName%'
  461. - '&6%gold% Gold'
  462. NotEnoughGold: '%prefix%&cYou don''t have enough Gold to purchase that!'
  463. EarnGold: '%prefix%&6+ %gold% Gold'
  464. WindowRepairInformation: '&eHold SNEAK to repair.'
  465. WindowRepair: '%prefix%&aRepairing windows. Keep holding SNEAK to continue repairing.'
  466. WindowRepairStopped: '%prefix%&cStopped repairing. Hold SNEAK to continue repairing!'
  467. WindowRepaired: '%prefix%&aYou have fully repaired this window!'
  468. WindowRepairFailed: '%prefix%&cYou can''t repair windows while enemies are nearby!'
  469. WeaponReloadInformation: '&c&lRELOADING'
  470. Round: '&c&lRound %round%'
  471. GameOver: '&c&lGame Over'
  472. OpenDoor: '%prefix%%displayName% &7opened &a&l%doorName%'
  473. EmptyPlayer: '&7Empty'
  474. QuitState: '&cQUIT'
  475. DeadState: '&cDEAD'
  476. ReviveState: '&eREVIVE'
  477. TitleWin: '&aYou Win!'
  478. SubTitleWin: '&7You made it to Round %round%!'
  479. TitleLoose: '&cGame Over!'
  480. SubTitleLoose: '&7You made it to Round %round%!'
  481. BossSpawn: '%prefix%%name% &7has spawned!'
  482. BossKill: '%prefix%%displayName% &7killed %name%&7!'
  483. BombieName: '&6&lBombie'
  484. InfernoName: '&c&lInferno'
  485. TheBroodmotherName: '&5&lThe Broodmother'
  486. KingSlimeName: '&a&lKing Slime'
  487. KingWitherName: '&8&lKing Wither'
  488. HerobrineName: '&4&lHerobrine'
  489. SantaClausName: '&c&lSanta Claus'
  490. KnockedDownTitle: '&f%displayName% &7was knocked down!'
  491. ReviveTitle: '&aYou are beeing revived...'
  492. ReviveActionBar: '&aYou will die in &c%time%s'
  493. Revive: '%prefix%&f%displayName% &ewas knocked down by &7%name%&e! You have &c%time%s
  494. &eto revive them!'
  495. Revived: '%prefix%&f%displayName% &erevived &f%revivedDisplayName%&e!'
  496. ReviveDead: '%prefix%&f%displayName% &7was killed by %name%&7!'
  497. ReviveDeadUnknown: '%prefix%&f%displayName% &7died.'
  498. DeathTitle: '&cYou died!'
  499. DeathSubTitle: '&7You will respawn next round.'
  500. OutOfAmmo: '%prefix%&c&lThis weapon is out of ammo! You can refill ammo at the place
  501. that you purchased the weapon or through collecting the &9&lMax Ammo Power up&c&l.'
  502. Spectator:
  503. Teleporter:
  504. InventoryName: '&7Teleporter'
  505. ItemName: '&7Teleporter'
  506. Shop:
  507. Armor:
  508. LEATHER:
  509. UP: '&aLeather Helmet & Chestplate'
  510. DOWN: '&aLeather Leggings & Boots'
  511. GOLD:
  512. UP: '&aGold Helmet & Chestplate'
  513. DOWN: '&aGold Leggings & Boots'
  514. IRON:
  515. UP: '&aIron Helmet & Chestplate'
  516. DOWN: '&aIron Leggings & Boots'
  517. DIAMOND:
  518. UP: '&aDiamond Helmet & Chestplate'
  519. DOWN: '&aDiamond Leggings & Boots'
  520. Unlocked: '&6UNLOCKED'
  521. NotUnlocked: '&6%goldValue% Gold'
  522. Purchase: '%prefix%&aYou purchased &9%armorName%&a!'
  523. AlreadyWearing: '%prefix%&cYou are already wearing that armor!'
  524. Downgrade: '%prefix%&cThis armor is a downgrade from your current armor.'
  525. Weapon:
  526. Name: '&a%weaponName%'
  527. NotUnlocked: '&6%goldValue% Gold'
  528. AmmoName: '&a%weaponName% Ammo'
  529. Purchase: '%prefix%&aYou purchased &9%weaponName%&a!'
  530. AlreadyMaxAmmo: '%prefix%&cYou already have max ammo for this weapon!'
  531. WrongClick: '%prefix%&cClick with one of your gun slots to purchase a gun!'
  532. SwapWeapon: '%prefix%&cYou already have this weapon! Swap to that weapon and
  533. click to refill your ammo.'
  534. Perks:
  535. Purchase: '%prefix%&eYou activated the &9%perkName% Perk&e!'
  536. AlreadyPurchased: '%prefix%&cYou already have %perkName% activated!'
  537. RequiresPower: '%prefix%&cPerk Machines requires Power to use! Find and activate
  538. the &6Power Switch &cin the &a&lPower Station &cfirst!'
  539. MaxPerks: '%prefix%&cYou can only have 3 Perks active at a time. Switch to an
  540. active Perk in your hotbar and click the Perk Machine again to replace that
  541. Perk!'
  542. Unlocked: '&6UNLOCKED'
  543. HologramHeader: '&b%perkName%'
  544. InactiveHologramFooter: '&7&oRequires power!'
  545. ActiveHologramFooter: '&6%goldValue% Gold'
  546. PowerSwitch:
  547. Title: '%displayName% &7activated the Power!'
  548. SubTitle: '&7You can now use machines!'
  549. HologramHeader: '&6&lPower Switch'
  550. InactiveHologramFooter: '&6%goldValue% Gold'
  551. ActiveHologramFooter: '&7&oActivated!'
  552. AlreadyActivated: '%prefix%&cThe Power has already been activated!'
  553. Powerups:
  554. DOUBLE_GOLD:
  555. Message: '%prefix%%displayName% &eactivated &6&lDouble Gold &efor &c%duration%s&e!'
  556. Title: '&6Double Gold'
  557. Hologram: '&6&lDOUBLE GOLD'
  558. BarTag: '&6&lDouble Gold &7- &a&l%doubleGoldDuration%s'
  559. MAX_AMMO:
  560. Message: '%prefix%%displayName% &eactivated &9&lMax Ammo&e!'
  561. Title: '&9Max Ammo'
  562. Hologram: '&9&lMAX AMMO'
  563. INSTA_KILL:
  564. Message: '%prefix%%displayName% &eactivated &c&lInsta Kill &efor &c%duration%s&e!'
  565. Title: '&cInsta Kill'
  566. Hologram: '&c&lINSTA KILL'
  567. BarTag: '&c&lInsta Kill &7- &a&l%instaKillDuration%s'
  568. WeaponsChest:
  569. Inactive:
  570. Hologram:
  571. - '&5Weapons Chest'
  572. - '&e&l%goldValue% Gold'
  573. Active:
  574. Hologram:
  575. - '&5Weapons Chest'
  576. - '&e&l%displayName% is rolling...'
  577. - '%weaponName%'
  578. ActiveFinished:
  579. Hologram:
  580. - '&c%time%s'
  581. - ' '
  582. - '&5Weapons Chest'
  583. - '&eRIGHT-CLICK TO CLAIM'
  584. - '%weaponName%'
  585. NotActive: '%prefix%&cThis Weapons Chest is not active right now!'
  586. InUse: '%prefix%&cSomeone else is using the Weapons Chest right now. Try again
  587. when they are finished!'
  588. Moved: '%prefix%&7The &5Weapons Chest &7has moved to a new location!'
  589. FoundWeapon: '%prefix%%displayName% &7found %weaponName% &7in the &5Weapons Chest&7!'
  590. PersonalFoundWeapon: '%prefix%&7You found %weaponName% &7in the &5Weapons Chest&7!
  591. &7You have &c%claimDuration%s &7to claim it before it disappears!'
  592. Claimed: '%prefix%&7You claimed %weaponName% &7in the &5Weapons Chest&7!'
  593. WrongClick: '%prefix%&cClick with one of your gun slots to claim the gun!'
  594. AlreadyAvailable: '%prefix%&cYou already have the Weapon!'
  595. UltimateMachine:
  596. HologramHeader: '&a&lUltimate Machine'
  597. InactiveHologramFooter: '&7&oRequires power!'
  598. ActiveHologramFooter: '&6%goldValue% Gold'
  599. Upgraded: '%prefix%&eYou have upgraded your &9%weaponName% &eto &9Ultimate&e!'
  600. AlreadyUpgraded: '%prefix%&eYou already upgraded your weapon to &9Ultimate&e!'
  601. HoldingInvalidWeapon: '%prefix%&cYou are not holding a weapon!'
  602. RequiresPower: '%prefix%&cUltimate Machines requires Power to use! Find and activate
  603. the &6Power Switch &cin the &a&lPower Station &cfirst!'
  604. TeamMachine:
  605. HologramHeader: '&a&lTeam Machine'
  606. InactiveHologramFooter: '&7&oRequires power!'
  607. ActiveHologramFooter: '&eRIGHT-CLICK TO OPEN!'
  608. RequiresPower: '%prefix%&cTeam Machines requires Power to use! Find and activate
  609. the &6Power Switch &cin the &a&lPower Station &cfirst!'
  610. InventoryName: Team Machine
  611. AmmoSupply:
  612. Purchaseable:
  613. DisplayName: '&aAmmo Supply'
  614. Lores:
  615. - '&7Gain max ammo for all of yours'
  616. - '&7and your teammates'' weapons.'
  617. - ' '
  618. - '&7Cost: &6%ammoSupplyGoldValue% Gold'
  619. - ' '
  620. - '&eClick to purchase!'
  621. NotPurchaseable:
  622. DisplayName: '&cAmmo Supply'
  623. MotPurchaseable:
  624. Lores:
  625. - '&7Gain max ammo for all of yours'
  626. - '&7and your teammates'' weapons.'
  627. - ' '
  628. - '&7Cost: &6%ammoSupplyGoldValue% Gold'
  629. - ' '
  630. - '&cYou don''t have enough Gold!'
  631. FullRevive:
  632. Purchaseable:
  633. DisplayName: '&aFull Revive'
  634. Lores:
  635. - '&7Revives all downed and dead'
  636. - '&7teammates.'
  637. - ' '
  638. - '&7Cost: &6%fullReviveGoldValue% Gold'
  639. - ' '
  640. - '&eClick to purchase!'
  641. NotPurchaseable:
  642. DisplayName: '&cFull Revive'
  643. Lores:
  644. - '&7Revives all downed and dead'
  645. - '&7teammates.'
  646. - ' '
  647. - 'Cost: &6%fullReviveGoldValue% Gold'
  648. - ' '
  649. - '&cYou don''t have enough Gold!'
  650. DragonsWrath:
  651. Purchaseable:
  652. DisplayName: '&aDragon''s Wrath'
  653. Lores:
  654. - '&7Kills all enemies within a &a15'
  655. - '&7block radius after a short'
  656. - '&7delay.'
  657. - ' '
  658. - '&7Cost: &6%dragonsWrathGoldValue% Gold'
  659. - ' '
  660. - '&eClick to purchase!'
  661. NotPurchaseable:
  662. DisplayName: '&cDragon''s Wrath'
  663. MotPurchaseable:
  664. Lores:
  665. - '&7Kills all enemies within a &a15'
  666. - '&7block radius after a short'
  667. - '&7delay.'
  668. - ' '
  669. - '&7Cost: &6%dragonsWrathGoldValue% Gold'
  670. - ' '
  671. - '&cYou don''t have enough Gold!'
  672. KillMessage: '%prefix%&aKilled %killedEnemies% enemies!'
  673. CloseItem:
  674. DisplayName: '&cClose'
  675. Lores: []
  676. Activate: '%prefix%%displayName% &7activated &a&l%purchasedType% &7from the &aTeam
  677. Machine&7!'
  678. StatsHologram:
  679. Header:
  680. - '&b&l%mapName%'
  681. - '&7Fastest Win'
  682. - ' '
  683. Players: '&e%placeId%. &7%name% &7- &e%time%'
  684. Mode:
  685. Endless: '&cEndless'
  686. Normal: '&aNormal'
  687. Difficulty:
  688. Normal: '&aNormal'
  689. Hard: '&cHard'
  690. RIP: '&4RIP'
  691. MenuInventory:
  692. MainInventory:
  693. Title: Play Zombies
  694. CloseItemTitle: '&cClose'
  695. CloseItemLores:
  696. - '&7Click here to close the Menu'
  697. BackItemTitle: '&aBack'
  698. BackItemLores:
  699. - '&7Click here to go back'
  700. RejoinItemTitle: '&cRejoin'
  701. RejoinItemLores:
  702. - '&7Rejoin your last arena'
  703. RandomJoinItemTitle: '&cRandom Join'
  704. RandomJoinItemLores:
  705. - '&7Click here to join a random arena'
  706. NormalModeItemTitle: '&aNormal Mode'
  707. NormalModeItemLores:
  708. - '&7Click here to choose Maps'
  709. - '&7There are currently %maps% Maps available.'
  710. EndlessModeItemTitle: '&cEndless Mode'
  711. EndlessModeItemLores:
  712. - '&7Click here to choose Maps'
  713. - '&7There are currently %maps% Maps available.'
  714. NormalDifficultyItemTitle: '&aNormal Difficulty'
  715. NormalDifficultyItemLores:
  716. - '&7Click here to select &aNormal &7Difficulty'
  717. - '&7There are currently %maps% Maps available.'
  718. HardDifficultyItemTitle: '&cHard Difficulty'
  719. HardDifficultyItemLores:
  720. - '&7Click here to select &cHard &7Difficulty'
  721. - '&7There are currently %maps% Maps available.'
  722. RIPDifficultyItemTitle: '&4RIP Difficulty'
  723. RIPDifficultyItemLores:
  724. - '&7Click here to select &4RIP &7Difficulty'
  725. - '&7There are currently %maps% Maps available.'
  726. MapInventory:
  727. Title: Choose Map..
  728. MapInformation:
  729. - ''
  730. - '&7Players: &e%players%&7/&e%maxPlayers%'
  731. - '&7State: %state%'
  732. - '&7Time: &e%time%'
  733. - '&7Round: &f%round%'
  734. ItemType: STAINED_CLAY
  735. DataId:
  736. EmptyArena: 5
  737. FilledArena: 13
  738. FullArena: 1
  739. StartedArena: 9
  740. StoppedArena: 14
  741. Color:
  742. EmptyArena: '&a&l'
  743. FilledArena: '&2&l'
  744. FullArena: '&6&l'
  745. StartedArena: '&7&l'
  746. StoppedArena: '&c&l'
  747. PracticeDummy:
  748. Name: '&cPractice Dummy'
  749. HologramName: '&e&lRIGHT-CLICK &7to shoot!'
  750. EnemyDetectorActionBar: '&7Nearest Enemy is beeing tracked &a%xCoordinateDifference%&7X
  751. &8/ &a%yCoordinateDifference%&7Y blocks away.'
  752. Effects:
  753. SLOW_DIGGING:
  754. Amplifier: 0
  755. REGENERATION:
  756. Amplifier: 2
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