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- [INFO] RetroArch 1.7.2 (Git 1fb7d14b36)
- [INFO] === Build =======================================
- [INFO] Version: 1.7.2
- [INFO] Git: 1fb7d14b36
- [INFO] =================================================
- [INFO] Environ SET_PIXEL_FORMAT: RGB565.
- [INFO] Redirecting save file to "D:\Jeux\RetroArch\saves\.srm".
- [INFO] Redirecting savestate to "D:\Jeux\RetroArch\states\.state".
- [INFO] Version of libretro API: 1
- [INFO] Compiled against API: 1
- [INFO] [Audio]: Set audio input rate to: 30000.00 Hz.
- [INFO] [Video]: Timings deviate too much. Will not adjust. (Display = 74.97 Hz, Game = 60.00 Hz)
- [INFO] [Video]: Video @ fullscreen
- [INFO] [GL]: Found GL context: wgl
- [INFO] [GL]: Detecting screen resolution 1920x1080.
- [INFO] Setting fullscreen to 1920x1080 @ 75Hz on device \\.\DISPLAY1.
- [INFO] [WGL]: wglSwapInterval(1)
- [INFO] [GL]: Vendor: ATI Technologies Inc., Renderer: Radeon (TM) RX 480 Graphics.
- [INFO] [GL]: Version: 4.5.13506 Compatibility Profile Context 23.20.15017.3010.
- [INFO] [GL]: Using ARB_sync to reduce latency.
- [INFO] [GL]: Using resolution 1920x1080
- [INFO] [GL]: Default shader backend found: glsl.
- [INFO] [Shader driver]: Using GLSL shader backend.
- [INFO] [GLSL]: Checking GLSL shader support ...
- [WARN] [GL]: Stock GLSL shaders will be used.
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] [GL]: Using 4 textures.
- [INFO] [GL]: Loaded 1 program(s).
- [INFO] [XInput]: Found XInput v1.4.
- [INFO] [XInput]: Found controller, user #0
- [INFO] [XInput]: Pads connected: 1
- [INFO] [DINPUT]: Enumerating joypads ...
- [INFO] [DINPUT]: Device #0 PID: {028E} VID:{045E}
- [INFO] [DINPUT]: Done enumerating joypads ...
- [INFO] [XInput]: Attempting autoconf for "XInput Controller (User 1)", user #0
- [INFO] [DINPUT]: Found XInput pad at index 0 (DINPUT index 0)
- [INFO] [XInput]: Found VID/PID (045E/028E) from DINPUT index 0 for "XInput Controller (User 1)", user #0
- [INFO] [XInput]: Attempting autoconf for user #1
- [INFO] [XInput]: Attempting autoconf for user #2
- [INFO] [XInput]: Attempting autoconf for user #3
- [INFO] [XInput]: Attempting autoconf for user #4
- [INFO] [XInput]: Attempting autoconf for user #5
- [INFO] [XInput]: Attempting autoconf for user #6
- [INFO] [XInput]: Attempting autoconf for user #7
- [INFO] [XInput]: Attempting autoconf for user #8
- [INFO] [XInput]: Attempting autoconf for user #9
- [INFO] [XInput]: Attempting autoconf for user #10
- [INFO] [XInput]: Attempting autoconf for user #11
- [INFO] [XInput]: Attempting autoconf for user #12
- [INFO] [XInput]: Attempting autoconf for user #13
- [INFO] [XInput]: Attempting autoconf for user #14
- [INFO] [XInput]: Attempting autoconf for user #15
- [INFO] [Joypad]: Found joypad driver: "xinput".
- [INFO] [Autoconf]: 65 profiles found.
- [INFO] [Font]: Using font rendering backend: freetype.
- [INFO] [Video]: Found display server: win32
- [INFO] Found shader "D:\Jeux\RetroArch\shaders\retroarch.cgp"
- [INFO] Found shader "D:\Jeux\RetroArch\shaders\stock.glsl"
- [INFO] XAudio2: Requesting 64 ms latency, using 64 ms latency.
- [INFO] [autoconf]: selected configuration: D:\Jeux\RetroArch\autoconfig\xinput\XInput_Controller_User_1.cfg
- [INFO] [Menu]: Found menu display driver: "menu_display_gl".
- [INFO] [Font]: Using font rendering backend: freetype.
- [INFO] [Font]: Using font rendering backend: freetype.
- [INFO] [LED]: LED driver = 'null' 0000000000895BE0
- [INFO] SRAM will not be saved.
- [INFO] Loading history file: [D:\Jeux\RetroArch\content_history.lpl].
- [INFO] Loading history file: [D:\Jeux\RetroArch\content_favorites.lpl].
- [INFO] Loading history file: [D:\Jeux\RetroArch\content_music_history.lpl].
- [INFO] Loading history file: [D:\Jeux\RetroArch\content_video_history.lpl].
- [INFO] Loading history file: [D:\Jeux\RetroArch\content_image_history.lpl].
- [INFO] [GL]: VSync => on
- [INFO] [WGL]: wglSwapInterval(1)
- [INFO] [GL]: VSync => on
- [INFO] [WGL]: wglSwapInterval(1)
- [INFO] Updating firmware status for: D:\Jeux\RetroArch\cores\citra_canary_libretro.dll on D:\Jeux\RetroArch\system
- [INFO] Using content: D:\Jeux\ROMS\3DS\Monster Hunter 3 Ultimate (Europe) Decrypted.3ds.
- [INFO] arg #0: retroarch
- [INFO] arg #1: D:\Jeux\ROMS\3DS\Monster Hunter 3 Ultimate (Europe) Decrypted.3ds
- [INFO] arg #2: -s
- [INFO] arg #3: D:\Jeux\RetroArch\saves
- [INFO] arg #4: -S
- [INFO] arg #5: D:\Jeux\RetroArch\states
- [INFO] arg #6: -c
- [INFO] arg #7: D:\Jeux\RetroArch\retroarch.cfg
- [INFO] arg #8: -L
- [INFO] arg #9: D:\Jeux\RetroArch\cores\citra_canary_libretro.dll
- [INFO] [Video]: Does not have enough samples for monitor refresh rate estimation. Requires to run for at least 4096 frames.
- [INFO] Set config file to : D:\Jeux\RetroArch\retroarch.cfg
- [INFO] RetroArch 1.7.2 (Git 1fb7d14b36)
- [INFO] Redirecting save file to "D:\Jeux\RetroArch\saves\Monster Hunter 3 Ultimate (Europe) Decrypted.srm".
- [INFO] Redirecting savestate to "D:\Jeux\RetroArch\states\Monster Hunter 3 Ultimate (Europe) Decrypted.state".
- [INFO] === Build =======================================
- [INFO] Version: 1.7.2
- [INFO] Git: 1fb7d14b36
- [INFO] =================================================
- [INFO] Loading dynamic libretro core from: "D:\Jeux\RetroArch\cores\citra_canary_libretro.dll"
- [INFO] [overrides] core-specific overrides found at D:\Jeux\RetroArch\config\Citra\Citra.cfg.
- [INFO] [overrides] no game-specific overrides found at D:\Jeux\RetroArch\config\Citra\Monster Hunter 3 Ultimate (Europe) Decrypted.cfg.
- [INFO] Config: appending config "D:\Jeux\RetroArch\config\Citra\Citra.cfg"
- [INFO] Shaders: preset directory: D:\Jeux\RetroArch\shaders\presets
- [INFO] Shaders: no game-specific preset found at D:\Jeux\RetroArch\shaders\presets\Citra\Monster Hunter 3 Ultimate (Europe) Decrypted.cgp.
- [INFO] Shaders: no game-specific preset found at D:\Jeux\RetroArch\shaders\presets\Citra\Monster Hunter 3 Ultimate (Europe) Decrypted.glslp.
- [INFO] Shaders: no parent-dir-specific preset found at D:\Jeux\RetroArch\shaders\presets\Citra\3DS.cgp.
- [INFO] Shaders: no parent-dir-specific preset found at D:\Jeux\RetroArch\shaders\presets\Citra\3DS.glslp.
- [INFO] Shaders: no core-specific preset found at D:\Jeux\RetroArch\shaders\presets\Citra\Citra.cgp.
- [INFO] Shaders: no core-specific preset found at D:\Jeux\RetroArch\shaders\presets\Citra\Citra.glslp.
- [INFO] Environ SET_VARIABLES.
- [INFO] Environ SET_CONTROLLER_INFO.
- [INFO] Controller port: 1
- [INFO] Nintendo 3DS (ID: 257)
- [INFO] Remaps: remap directory: D:\Jeux\RetroArch\config\remaps
- [INFO] Remaps: no game-specific remap found at D:\Jeux\RetroArch\config\remaps\Citra\Monster Hunter 3 Ultimate (Europe) Decrypted.rmp.
- [INFO] Remaps: no core-specific remap found at D:\Jeux\RetroArch\config\remaps\Citra\Citra.rmp.
- [INFO] Redirecting save file to "D:\Jeux\RetroArch\saves\Monster Hunter 3 Ultimate (Europe) Decrypted.srm".
- [INFO] Redirecting savestate to "D:\Jeux\RetroArch\states\Monster Hunter 3 Ultimate (Europe) Decrypted.state".
- [INFO] Content loading skipped. Implementation will load it on its own.
- [INFO] Environ SET_PIXEL_FORMAT: XRGB8888.
- [INFO] Environ SET_HW_RENDER.
- [INFO] Requesting core OpenGL context (3.3).
- [INFO] Environ SET_AUDIO_CALLBACK.
- [INFO] Environ SET_INPUT_DESCRIPTORS:
- [INFO] RetroPad, User 1, Button "B (bottom)" => "B"
- [INFO] RetroPad, User 1, Button "Y (left)" => "Y"
- [INFO] RetroPad, User 1, Button "Select" => "Select"
- [INFO] RetroPad, User 1, Button "Start" => "Start"
- [INFO] RetroPad, User 1, Button "D-Pad Up" => "Up"
- [INFO] RetroPad, User 1, Button "D-Pad Down" => "Down"
- [INFO] RetroPad, User 1, Button "D-Pad Left" => "Left"
- [INFO] RetroPad, User 1, Button "D-Pad Right" => "Right"
- [INFO] RetroPad, User 1, Button "A (right)" => "A"
- [INFO] RetroPad, User 1, Button "X (up)" => "X"
- [INFO] RetroPad, User 1, Button "L" => "L"
- [INFO] RetroPad, User 1, Button "R" => "R"
- [INFO] RetroPad, User 1, Button "L2" => "ZL"
- [INFO] RetroPad, User 1, Button "R2" => "ZR"
- [INFO] RetroPad, User 1, Button "L3" => "Home"
- [INFO] Environ GET_VARIABLE citra_use_cpu_jit:
- [INFO] enabled
- [INFO] Environ GET_VARIABLE citra_use_hw_renderer:
- [INFO] enabled
- [INFO] Environ GET_VARIABLE citra_use_shader_jit:
- [INFO] enabled
- [INFO] Environ GET_VARIABLE citra_audio_stretching:
- [INFO] enabled
- [INFO] Environ GET_VARIABLE citra_limit_framerate:
- [INFO] enabled
- [INFO] Environ GET_VARIABLE citra_limit_framerate_target:
- [INFO] 100
- [INFO] Environ GET_VARIABLE citra_use_virtual_sd:
- [INFO] enabled
- [INFO] Environ GET_VARIABLE citra_is_new_3ds:
- [INFO] Old 3DS
- [INFO] Environ GET_VARIABLE citra_swap_screen:
- [INFO] Top
- [INFO] Environ GET_VARIABLE citra_use_gdbstub:
- [INFO] disabled
- [INFO] Environ GET_VARIABLE citra_resolution_factor:
- [INFO] 1x (Native)
- [INFO] Environ GET_VARIABLE citra_layout_option:
- [INFO] Default Top-Bottom Screen
- [INFO] Environ GET_VARIABLE citra_deadzone:
- [INFO] 15
- [INFO] Environ GET_VARIABLE citra_analog_function:
- [INFO] C-Stick and Touchscreen Pointer
- [INFO] Environ GET_VARIABLE citra_region_value:
- [INFO] Auto
- [INFO] Environ GET_VARIABLE citra_use_libretro_save_path:
- [INFO] Citra Default
- [INFO] Environ SET_GEOMETRY.
- [INFO] SET_GEOMETRY: 400x480, aspect: 0.833.
- [INFO] Skipping SRAM load..
- [INFO] Version of libretro API: 1
- [INFO] Compiled against API: 1
- [INFO] [Audio]: Set audio input rate to: 32728.00 Hz.
- [INFO] [Video]: Timings deviate too much. Will not adjust. (Display = 74.97 Hz, Game = 60.00 Hz)
- [INFO] [CHEEVOS]: system RAM: 0000000000000000 0
- [INFO] [CHEEVOS]: save RAM: 0000000000000000 0
- [INFO] [CHEEVOS]: video RAM: 0000000000000000 0
- [INFO] [CHEEVOS]: RTC: 0000000000000000 0
- [INFO] [Video]: Video @ fullscreen
- [INFO] [Video]: Using HW render, OpenGL driver forced.
- [INFO] [GL]: Found GL context: wgl
- [INFO] [GL]: Detecting screen resolution 1920x1080.
- [INFO] Setting fullscreen to 1920x1080 @ 75Hz on device \\.\DISPLAY1.
- [INFO] [CHEEVOS]: testing NES (discards VROM).
- [INFO] [CHEEVOS]: testing Generic (plain content).
- [INFO] [CHEEVOS]: getting game id for hash 0c0af7ef55e82025c222ec4e6401d4ac
- [INFO] [WGL]: wglSwapInterval(1)
- [INFO] [GL]: Vendor: ATI Technologies Inc., Renderer: Radeon (TM) RX 480 Graphics.
- [INFO] [GL]: Version: 3.3.13506 Core Profile Context 23.20.15017.3010.
- [INFO] [GL]: Using Core GL context, setting up VAO...
- [INFO] [GL]: Using ARB_sync to reduce latency.
- [INFO] [GL]: Using resolution 1920x1080
- [INFO] [GL]: Default shader backend found: glsl.
- [INFO] [Shader driver]: Using GLSL shader backend.
- [INFO] [GLSL]: Checking GLSL shader support ...
- [WARN] [GL]: Stock GLSL shaders will be used.
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] [GLSL]: Using GLSL version 330.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] [GLSL]: Using GLSL version 330.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] [GLSL]: Using GLSL version 330.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] [GLSL]: Using GLSL version 330.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] [GLSL]: Using GLSL version 330.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] [GLSL]: Using GLSL version 330.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] [GLSL]: Using GLSL version 330.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] [GLSL]: Using GLSL version 330.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] [GLSL]: Using GLSL version 330.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] [GLSL]: Using GLSL version 330.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] [GLSL]: Using GLSL version 330.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] [GLSL]: Using GLSL version 330.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] [GLSL]: Using GLSL version 330.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] [GLSL]: Using GLSL version 330.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] [GLSL]: Using GLSL version 330.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] [GLSL]: Using GLSL version 330.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] [GLSL]: Using GLSL version 330.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] [GLSL]: Using GLSL version 330.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] [GL]: Using 1 textures.
- [INFO] [GL]: Loaded 1 program(s).
- [INFO] [CHEEVOS]: got game id 0.
- [INFO] [CHEEVOS]: testing Generic (filename).
- [INFO] [CHEEVOS]: getting game id for hash 81734bb92552ac2bda5c6c9e2f12d7a2
- [INFO] [CHEEVOS]: got game id 0.
- [INFO] [CHEEVOS]: this game doesn't feature achievements.
- [INFO] [GL]: Initializing HW render (8192 x 8192).
- [INFO] [GL]: Max texture size: 16384 px, renderbuffer size: 16384 px.
- [INFO] [GL]: Supports FBO (render-to-texture).
- [INFO] [XInput]: Found XInput v1.4.
- [INFO] [XInput]: Found controller, user #0
- [INFO] [XInput]: Pads connected: 1
- [INFO] [DINPUT]: Enumerating joypads ...
- [INFO] [DINPUT]: Device #0 PID: {028E} VID:{045E}
- [INFO] [DINPUT]: Done enumerating joypads ...
- [INFO] [XInput]: Attempting autoconf for "XInput Controller (User 1)", user #0
- [INFO] [DINPUT]: Found XInput pad at index 0 (DINPUT index 0)
- [INFO] [XInput]: Found VID/PID (045E/028E) from DINPUT index 0 for "XInput Controller (User 1)", user #0
- [INFO] [XInput]: Attempting autoconf for user #1
- [INFO] [XInput]: Attempting autoconf for user #2
- [INFO] [XInput]: Attempting autoconf for user #3
- [INFO] [XInput]: Attempting autoconf for user #4
- [INFO] [XInput]: Attempting autoconf for user #5
- [INFO] [XInput]: Attempting autoconf for user #6
- [INFO] [XInput]: Attempting autoconf for user #7
- [INFO] [XInput]: Attempting autoconf for user #8
- [INFO] [XInput]: Attempting autoconf for user #9
- [INFO] [XInput]: Attempting autoconf for user #10
- [INFO] [XInput]: Attempting autoconf for user #11
- [INFO] [XInput]: Attempting autoconf for user #12
- [INFO] [XInput]: Attempting autoconf for user #13
- [INFO] [XInput]: Attempting autoconf for user #14
- [INFO] [XInput]: Attempting autoconf for user #15
- [INFO] [Joypad]: Found joypad driver: "xinput".
- [INFO] [Autoconf]: 65 profiles found.
- [INFO] [Font]: Using font rendering backend: freetype.
- [INFO] [Video]: Found display server: win32
- [INFO] Found shader "D:\Jeux\RetroArch\shaders\stock.glsl"
- [INFO] Environ SET_GEOMETRY.
- [INFO] SET_GEOMETRY: 400x480, aspect: 0.833.
- [INFO] [Audio]: Starting threaded audio driver ...
- [INFO] [Audio Thread]: Initializing audio driver.
- [INFO] XAudio2: Requesting 64 ms latency, using 64 ms latency.
- [INFO] [autoconf]: selected configuration: D:\Jeux\RetroArch\autoconfig\xinput\XInput_Controller_User_1.cfg
- [INFO] [Audio Thread]: Starting audio.
- [INFO] [Font]: Using font rendering backend: freetype.
- [INFO] [Font]: Using font rendering backend: freetype.
- [INFO] [LED]: LED driver = 'null' 0000000000895BE0
- [INFO] Loading history file: [D:\Jeux\RetroArch\content_history.lpl].
- [INFO] Loading history file: [D:\Jeux\RetroArch\content_favorites.lpl].
- [INFO] Loading history file: [D:\Jeux\RetroArch\content_music_history.lpl].
- [INFO] Loading history file: [D:\Jeux\RetroArch\content_video_history.lpl].
- [INFO] Loading history file: [D:\Jeux\RetroArch\content_image_history.lpl].
- [INFO] [GL]: VSync => on
- [INFO] [WGL]: wglSwapInterval(1)
- [INFO] Written to playlist file: D:\Jeux\RetroArch\content_history.lpl
- [INFO] [GL]: VSync => on
- [INFO] [WGL]: wglSwapInterval(1)
- [INFO] [GL]: VSync => on
- [INFO] [WGL]: wglSwapInterval(1)
- [INFO] [GL]: VSync => on
- [INFO] [WGL]: wglSwapInterval(1)
- [INFO] [GL]: VSync => on
- [INFO] [WGL]: wglSwapInterval(1)
- [INFO] [GL]: VSync => on
- [INFO] [WGL]: wglSwapInterval(1)
- [INFO] [overrides] configuration overrides unloaded, original configuration restored.
- [INFO] No content, starting dummy core.
- [INFO] arg #0: retroarch
- [INFO] arg #1: --menu
- [INFO] arg #2: -s
- [INFO] arg #3: D:\Jeux\RetroArch\saves
- [INFO] arg #4: -S
- [INFO] arg #5: D:\Jeux\RetroArch\states
- [INFO] arg #6: -c
- [INFO] arg #7: D:\Jeux\RetroArch\retroarch.cfg
- [INFO] arg #8: -v
- [INFO] Saved core options file to "D:\Jeux\RetroArch\retroarch-core-options.cfg"
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