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C&C Yuri's Revenge - E-Sports Mode 1.73b

Feb 5th, 2021
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  1. ; ================================================================
  2. ; NAME:         C&C Yuri's Revenge E-Sports Balance
  3. ; VERSION:     v1.73b
  4. ; UPDATED:    05/02/2021
  5. ; AUTHOR:     Martin (RaVaGe)
  6. ; PASTEBIN:    
  7. ;================================================================
  8.  
  9. [General]
  10. ; Reduced Boomer Submarine missile damage from 200 to 100.
  11. ; Reduced Elite Boomer Submarine missile damage from 250 to 125.
  12. CMislDamage=100 ;200      
  13. CMislEliteDamage=125 ;250
  14.  
  15. ; Reduced force shield duration from 9 seconds to 6 seconds.
  16. ForceShieldDuration=330 ;500
  17.  
  18. ; Increased the cost of repairing from 15% to 25% of full cost to incentivise harassment tactics.
  19. RepairPercent=25% ;15%
  20.  
  21. ; Adjusted Boomer Submarine missile splash damage to not affect structures.
  22. [CMISLWH]
  23. CellSpread=1.1 ;1.5
  24. Verses=150%,140%,130%,150%,130%,130%,75%,55%,18%,80%,0%
  25.             ;100%,90%,80%,100%,80%,80%,85%,65%,28%,80%,0%
  26.  
  27.  
  28. ;===  ALLIED  =======================================================
  29.  
  30. ; Reduced the cost of the Allied power plant from 800 to 600.
  31. [GAPOWR]
  32. Cost=600 ;800
  33. Soylent=300 ;400
  34.  
  35. ; Reduced Harrier Jet cost from 1200 to 1000.
  36. [ORCA]
  37. Cost=1000 ;1200
  38.  
  39. ; Harrier missiles are more accurate, but can still be dodged, 15% of the time.
  40. [HarrierJetProjectile]
  41. Arm=35 ;45 ;55 ;10 ;200 ;2
  42. Shadow=no
  43. Proximity=no
  44. Ranged=yes
  45. AA=no
  46. AG=yes
  47. Image=DRAGON
  48. ROT=100
  49. SubjectToCliffs=no
  50. SubjectToElevation=no
  51. SubjectToWalls=no
  52.  
  53. [Maverick]
  54. Projectile=HarrierJetProjectile
  55.  
  56. [MaverickE]
  57. Projectile=HarrierJetProjectile
  58.  
  59. ; Black Eagle missiles can no longer be dodged.
  60. [BlackEagleJetProjectile]
  61. Arm=200 ;2
  62. Shadow=no
  63. Proximity=no
  64. Ranged=yes
  65. AA=no
  66. AG=yes
  67. Image=DRAGON
  68. ROT=100
  69. SubjectToCliffs=no
  70. SubjectToElevation=no
  71. SubjectToWalls=no
  72.  
  73. [Maverick2]
  74. Projectile=BlackEagleJetProjectile
  75.  
  76. [Maverick2E]
  77. Projectile=BlackEagleJetProjectile
  78.  
  79. ; Guardian GI and GGI-IFV missiles will no longer miss their targets.
  80. [GGIMissileProjectile]
  81. Arm=200 ;2
  82. Shadow=no
  83. Proximity=no
  84. Ranged=yes
  85. AA=yes
  86. AG=yes
  87. Image=DRAGON
  88. ROT=60
  89. SubjectToCliffs=no
  90. SubjectToElevation=no
  91. SubjectToWalls=no
  92.  
  93. [MissileLauncher]
  94. Projectile=GGIMissileProjectile
  95.  
  96. [MissileLauncherE]
  97. Projectile=GGIMissileProjectile
  98.  
  99. [CRMissileLauncher]
  100. Projectile=GGIMissileProjectile
  101.  
  102. ; Reduced GGI IFV damage from 30 to 25.
  103. [CRMissileLauncher]
  104. Damage=25; 30
  105.  
  106. ; Reduced deployed GI damage from 25 to 20.
  107. [Para]
  108. Damage=20 ;25
  109.  
  110. ; Reduced Seal health from 125 to 100.
  111. [GHOST]
  112. Strength=100
  113.  
  114. ; Increased Seal's firing delay from 10 to 35.
  115. [MP5]
  116. Damage=125
  117. ROF=35 ;10
  118. Range=6
  119. Burst=1
  120.  
  121. ; Increased Elite Seal's firing delay from 10 to 30.
  122. [MP5E]
  123. Damage=125
  124. ROF=30 ;10
  125. Range=6
  126. Burst=1
  127.  
  128. ; Increased Chrono Commando's firing delay from 10 to 35.
  129. [ChronoMP5]
  130. ROF=35 ;10
  131.  
  132. ; Increased Elite Chrono Commando's firing delay from 10 to 35.
  133. [ChronoMP5E]
  134. ROF=30 ;10
  135.  
  136. ; Increased Seal & Chrono Commando IFV combinations weapon firing delay from 10 to 30.
  137. [CRMP5]
  138. ROF=30
  139.  
  140. ; Tanya IFV combination still has the same rate of fire as original compared to the nerfed seal and chrono commando versions.
  141. [TANY]
  142. IFVMode=12
  143.  
  144. ; Increased Tanya IFV weapon damage from 125 to 200.
  145. [CRPistols]
  146. Damage=200 ;125
  147. ROF=10
  148. Range=7
  149. Projectile=InvisibleLow
  150. Speed=100
  151. Warhead=HollowPoint3
  152. Report=SealAttack
  153. AssaultAnim=UCBLOOD
  154.  
  155. ; Increased IFV build time by 20%.
  156. ; Reduced IFV sell price by 50%.
  157. ; Added a clone of the original Tanya IFV anti infantry weapon to maintin the original rate of fire as Tanya IFV should be better than Seal IFV.
  158. ; BUGFIX added the correct sniper IFV weapon, CRAWP instead of AWPE.
  159. [FV]
  160. Soylent=300 ;600
  161. BuildTimeMultiplier=1.2 ;not set
  162. Weapon6=CRAWP ;AWPE
  163. EliteWeapon6=CRAWP ;AWPE
  164. Weapon13=CRPistols
  165. EliteWeapon13=CRPistols
  166. CowTurretIndex=1
  167. CowTurretWeapon=12
  168.  
  169. ; Seal, Tanya and Chrono Commando IFV now prioritize infantry targets over vehicles and structures.
  170. [HollowPoint3]
  171. Verses=100%,100%,75%,1%,1%,1%,1%,1%,1%,100%,0%
  172.             ;100%,100%,100%,2%,2%,2%,2%,2%,2%,100%,100%
  173.  
  174. ; Sniper IFV will now be able to 1 shot Terror Drones and Chaos Drones.
  175. [CRAWP]
  176. Warhead=HollowPoint3
  177.  
  178. ; Reduced the number of missiles fired by the Elite IFV from 4 to 2.
  179. [HoverMissileE]
  180. Burst=2 ;4
  181.  
  182. ; Reduced health of all Engineers from 75 to 50.
  183. [ENGINEER]
  184. Strength=50 ;75
  185.  
  186. ; Reduced health of the Allied Attack dog from 100 to 45.
  187. ; All dogs can now be mind controlled.
  188. [ADOG]
  189. Strength=45 ;100
  190. ImmuneToPsionics=no ;yes
  191.  
  192. ; Health bugfix for Allied Attack dog health when playing as Yuri.
  193. ; All dogs can now be mind controlled.
  194. [YADOG]
  195. Strength=45 ;100
  196. ImmuneToPsionics=no ;yes
  197.  
  198. ; Increased Chrono Legionnaire weapon range from 5 to 7.
  199. ; Increased Chrono Legionnaire weapon's erase delay slightly.
  200. [NeutronRifle]
  201. Damage=5 ;8
  202. Range=7 ;5
  203.  
  204. ; Increased Chrono Legionnaire weapon range from 5 to 7.
  205. [NeutronRifleE]
  206. Range=7 ;5
  207.  
  208. ; Increased Chrono Legionnaire IFV weapon range from 5 to 7.
  209. ; Increased Chrono Legionnaire IFV weapon's erase delay slightly.
  210. ; Reduced Chrono Legionnaire IFV weapon's rate of fire from 120 to 200 delay between shots.
  211. [CRNeutronRifle]
  212. Damage=5 ;10
  213. ROF=200 ;120
  214. Range=10 ;6
  215.  
  216. ; Gap Generator no longer extends the base' build radius.
  217. [GAGAP]
  218. BaseNormal=no ;yes
  219.  
  220. ; Reduced Mirage Tank damage vs Harvesters (Medium Armor) by 10%.
  221. [MirageWH]
  222. Verses=100%,100%,80%,100%,90%,100%,30%,20%,20%,100%,0%
  223.             ;100%,100%,80%,100%,100%,100%,30%,20%,20%,100%,100%
  224.  
  225. ; Increased movement speed of the Allied Tank Destroyer from 5 to 6.
  226. ; Increased health of the Allied Tank Destroyer from 400 to 500.
  227. [TNKD]
  228. Speed=6 ;5
  229. Strength=500 ;400
  230.  
  231. ; Increased attack range of the Allied Tank Destroyer from 5 to 5.75.
  232. [SABOT]
  233. Range=5.75 ;5
  234.  
  235. ; The tank destroyer warhead now deals damage to other armor types more similar to the Rhino Tank.
  236. ; Increased Tank Destroyer damage vs infantry light armor by 13%.
  237. ; Increased Tank Destroyer damage vs infantry medium armor by 13%.
  238. ; Increased Tank Destroyer damage vs infantry heavy armor by 7%.
  239. ; Increased Tank Destroyer damage vs vehicle medium armor by 34%. ;(60%, v1.57)
  240. ; Reduced Tank Destroyer Damage vs vehicle heavy armor by 33%. ;(26%, v1.57)
  241. ; Increased Tank Destroyer damage vs structure light armor by 36%.
  242. ; Increased Tank Destroyer damage vs structure medium armor by 25%.
  243. ; Increased Tank Destroyer damage vs structure heavy armor by 25%.
  244. [UltraAP]
  245. Verses=15%,15%,9%,100%,74%,66%,38%,27%,27%,100%,0%
  246.             ;2%,2%,2%,100%,40%,100%,2%,2%,2%,2%,100%
  247.  
  248. ; Reduced the health of the Grand Cannon to be the same as a Prism Tower.
  249. [GTGCAN]
  250. Strength=600 ;900
  251.  
  252. ; Reduced Grand Cannon range from 15 to 12.
  253. ; Increased minimum firing range restriction from 3 to 4.
  254. [GrandCannonWeapon]
  255. Range=12 ;15
  256. MinimumRange=4 ;3
  257.  
  258.  
  259.  
  260. ;===  SOVIET  =======================================================
  261.  
  262. ; Reduced Flak Cannon damage from 40 to 35.
  263. [FlakWeapon]
  264. Damage=35 ;40
  265.  
  266. ; Reduced Iron Curtain invulnerability effect from 13.6 seconds to 9 seconds.
  267. [CombatDamage]
  268. IronCurtainDuration=495 ;750
  269.  
  270. ; Increased the cost of the Terror Drone from 500 to 600.
  271. [DRON]
  272. Cost=600 ;500
  273. Soylent=0 ;Set sell value to 0 to not provide a bonus to Yuri grinding of IC droned units.
  274.  
  275. ; REMOVED v1.13b ; Increased the cost of the Flak Track  from 500 to 700.
  276. ;[HTK]
  277. ;Cost=600 ;700 ;500
  278. ;Soylent=300 ;350 ;500
  279.  
  280. ; Apcalypse tank is now able to shoot while moving.
  281. ; Increased Apocalypse tank's movement speed from 4 to 5.
  282. [APOC]
  283. OpportunityFire=yes ;no
  284. Speed=5 ;4
  285.  
  286. ; Reduced health of all Engineers from 75 to 50.
  287. [SENGINEER]
  288. Strength=50 ;75
  289.  
  290. ; Reduced health of the Soviet Attack dog from 100 to 45.
  291. ; All dogs can now be mind controlled.
  292. [DOG]
  293. Strength=45 ;100
  294. ImmuneToPsionics=no ;yes
  295.  
  296. ; Bugfix for Soviet Attack dog health when playing as Yuri.
  297. ; All dogs can now be mind controlled.
  298. [YDOG]
  299. Strength=45 ;100
  300. ImmuneToPsionics=no ;yes
  301.  
  302. ; Increased Flak Trooper's anti-ground weapon's range from 5 to 6.
  303. [FlakGuyGun]
  304. Range=6 ;5
  305.  
  306. ; Increased Tesla Trooper's weapon range from 3 to 5.
  307. [ElectricBolt]
  308. Range=5 ;3
  309.  
  310. ; Increased Tesla Trooper's tesla coil charging range from 1.83 to 2.
  311. [AssaultBolt]
  312. Range=2 ;1.83
  313.  
  314. ; Crazy Ivan can now gain promotion levels with kills.
  315. [IVAN]
  316. Trainable=yes ;no
  317.  
  318. ; Increased Crazy Ivan Bomb damage vs medium vehicle armor by 50%.
  319. ; Increased Crazy Ivan Bomb damage vs concrete structure armor by 30%.
  320. [IvanWH]
  321. Verses=100%,100%,100%,100%,150%,100%,100%,250%,50%,100%,0%
  322.             ;100%,100%,100%,100%,100%,100%,100%,250%,20%,100%,100%
  323.  
  324. ; Increased Cuban Terrorist health from 75 to 125.
  325. ; The Cuban Terrorist automatically defaults to guard mode and attacks enemy units.
  326. [TERROR]
  327. Strength=125 ;75
  328. CanPassiveAquire=yes ;no
  329. DefaultToGuardArea=yes ;not set
  330.  
  331. ; Increased Terrorist's explosion damage vs light vehicle armor by 40%.
  332. ; Increased Terrorist's explosion damage vs medium vehicle armor by 50%.
  333. ; Increased Terrorist's explosion damage vs heavy vehicle armor by 20%.
  334. [TerrorBombWH]
  335. Verses=150%,100%,100%,130%,100%,70%,100%,150%,30%,100%,0%
  336.             ;150%,100%,100%,90%,50%,50%,100%,150%,30%,100%,100%
  337.  
  338. ; Increased charged Tesla Coil's range from 8 to 10.
  339. ; Charged Tesla Coil now deals splash damage to two additional targets.
  340. [OPCoilBolt]
  341. Range=10 ;8
  342. Projectile=Electricbounce ;InvisibleHigh
  343.  
  344. ; Tesla Tank is now able to shoot while moving.
  345. [TTNK]
  346. OpportunityFire=yes ;no
  347.  
  348. ; Increased Tesla Tank's firing range from 4 to 7.
  349. ; Tesla Tank's weapon now deals splash damage to two other targets.
  350. ; Reduced Tesla Tank weapon damage from 135 to 50.
  351. ; Reduced Tesla Tank rate of fire by 15 frames, 75f to 90f delay.
  352. [TankBolt]
  353. Damage=50 ;135
  354. Range=7 ;8 ;4
  355. ROF=90 ;75
  356. Projectile=Electricbounce ;InvisibleHigh
  357.  
  358. ; Increased Elite Tesla Tank's firing range from 6 to 8.
  359. ; Reduced Elite Tesla Tank weapon damage from 150 to 70.
  360. ; Reduced Elite Tesla Tank rate of fire by 30 frames, 60f to 90f delay.
  361. [TankBoltE]
  362. Damage=70 ;150
  363. Range=7 ;6
  364. ROF=90 ;60
  365.  
  366. ; Reduced Tesla Tank and Tesla Coil's damage to all infantry by 20%.
  367. ; Fixed a possible cause for Tesla Coils and V3s causing reconnection errors.
  368. [Electric]
  369. Verses=80%,80%,80%,85%,100%,100%,50%,50%,50%,200%,0%
  370.             ;100%,100%,100%,85%,100%,100%,50%,50%,50%,200%,100%
  371.  
  372. ; Increased Demolition Truck damge vs medium vehicle armor by 50%.
  373. ; Increased Demolition Truck damge vs heavy vehicle armor by 15%.
  374. ; Decreased Demolition Truck damge vs light structure armor by 50%.
  375. ; Fixed a potential cause for reconnection errors with Demoltion Trucks.
  376. [DemobombWH]
  377. Verses=100%,100%,100%,100%,100%,65%,30%,150%,10%,100%,0%
  378.             ;100%,100%,100%,100%,50%,50%,80%,150%,10%,100%,100%
  379.  
  380. ; Increased the radiation released by the Demolition Truck from 100 to 500.
  381. [Demobomb]
  382. RadLevel=500 ;100
  383.  
  384.  ; Reduced radiation damage to all infantry and light vehicles.
  385. [RadSite]
  386. Verses=22%,22%,20%,20%,10%,10%,0%,0%,0%,0%,0%
  387.             ;100%,100%,100%,50%,10%,10%,0%,0%,0%,100%,100%
  388.  
  389.  
  390.  
  391. ;===  YURI  ========================================================
  392.  
  393. ; Increased Initiate damge to light infantry by 25%.
  394. [SAFlame]
  395. Verses=125%,80%,80%,50%,25%,25%,75%,50%,25%,100%,100%
  396.             ;100%,80%,80%,50%,25%,25%,75%,50%,25%,100%,100%
  397.  
  398. ; Reduced garrisoned Initiate damage from 63 to 30 (same as the Allied GI).
  399. [UCPsychicJab]
  400. Damage=30
  401.  
  402. ; Reduced garrisoned Elite Initiate damage from 73 to 40 (same as the Elite Allied GI).
  403. [UCElitePsychicJab]
  404. Damage=40
  405.  
  406. ; Reduced health of all Engineers from 75 to 50.
  407. [YENGINEER]
  408. Strength=50 ;75
  409.  
  410. ; Reduced Brute's sell value from 250 to 100 to fix the Genetic Mutator grinder economy exploit.
  411. [BRUTE]
  412. ; Armor=none ;plate ;removed v1.04 as needed as a counter vs Robot Tanks.
  413. Cost=400 ;500
  414. Soylent=100 ;250
  415.  
  416. ; Reduced Virus' firing delay from every 100 frames to 150 frames.
  417. [Virusgun]
  418. ;Range=11 ;10 ;REMOVED v 1.03 as Desolator damage has been nerfed and can be countered with Gattling Tanks instead.
  419. ROF=150 ;100
  420.  
  421. ; Yuri Prime can now be attacked by dogs.
  422. ; Yuri Prime can no longer be put into Flak Tracks & IFVs.
  423. [YURIPR]
  424. Unnatural=no ;yes
  425. Size=3 ;not set
  426.  
  427. ; Reduced Gattling Tank's Anti-Air damage from 25 to 16 at stage one, from 30 to 20 at stage two, from 40 to 30 at stage three.
  428. [AAGattling]
  429. Damage=16 ;25
  430. [AAGattling2]
  431. Damage=20 ;30
  432. [AAGattling3]
  433. Damage=30 ;40
  434.  
  435. ; Reduced Gattling Cannons's Anti-Air damage from 30 to 16 at stage one, from 30 to 20 at stage two, stage three remains unchanged at 30.
  436. [AAGattCann]
  437. Damage=16 ;30
  438. [AAGattCann2]
  439. Damage=20 ;30
  440. [AAGattCann3]
  441. Damage=30
  442.  
  443. ; Reduced the damage a unit dropped by a Magnetron deals to the structure or unit below it by 80%.
  444. [CombatDamage]
  445. FallingDamageMultiplier=0.2 ;1.0
  446.  
  447. ; Increased Mastermind's overload damage for level 1 overload from 50 to 70.
  448. OverloadDamage=0,70,100,500 ;0,50,100,500
  449.  
  450. ; Mastermind no longer self heals.
  451. [MIND]
  452. SelfHealing=no
  453.  
  454. ; Increased Chaos Drone's movement speed by 2.
  455. ; Reduced Chaos Drone's Berserk effect duration on infantry by 80%.
  456. ; Reduced Chaos Drone's Berserk effect duration on vehicles by 30%.
  457. [CAOS]
  458. Cost=1000 ;800 ;Reverted to default after testing v1.10b
  459. Speed=10 ;8
  460. [PsychGasCreate]
  461. Verses=20%,20%,20%,20%,20%,20%,0%,0%,0%,0%,0%
  462.             ;100%,100%,100%,50%,50%,50%,0%,0%,0%,100%,100%
  463.  
  464. ; Increased Magnetron's firing delay from every 20 frames to 40 frames.
  465. ; Magnetron can no longer pick up units from on top of cliffs.
  466. ; Magnetron can no longer attack structures that are on top of cliffs.
  467. ; Increased Magnetron's damage vs structures from 80 to 100;
  468. [MagneticBeam]
  469. ROF=40 ;20
  470. Projectile=InvisibleMedium ;InvisibleHigh
  471.  
  472. [MagneticBeamE]
  473. ROF=40 ;20
  474. Projectile=InvisibleMedium ;InvisibleHigh
  475.  
  476. [MagneShake]
  477. Damage=100 ;80
  478. Projectile=InvisibleMedium ;InvisibleHigh
  479.  
  480.  
  481. ; Reduced Boomer Submarine price from $2000 to $1750.
  482. [BSUB]
  483. Cost=1750 ;2000
  484. Soylent=875 ;2000
  485.  
  486. ; Reduced Tank Bunker health from 1000 to 600.
  487. [NATBNK]
  488. Strength=600
  489.  
  490. ; Psychic Tower no longer extends the base' build radius.
  491. [YAPSYT]
  492. BaseNormal=no ;yes
  493.  
  494. ; Reduced Bio-Reactor power upgrade output from 100 to 50.
  495. [YAPOWR]
  496. ExtraPower=50 ;100
  497.  
  498. ; Increased Grinder cost from 600 to 1000.
  499. [YAGRND]
  500. Cost=1000 ;600 ;Price increased to delay rebuild rate in enemy base and to nerf mind control abuse overall.
  501.  
  502. ;Grinding values of vehicles reduced by 50%.
  503. [CMIN] ;Allied Vehicles
  504. Soylent=700 ;1400
  505. [MTNK]
  506. Soylent=350 ;700
  507. ; Increased IFV build time by 20%.
  508. [MGTK]
  509. Soylent=500 ;1000
  510. [SREF]
  511. Soylent=600 ;1200
  512. [BFRT]
  513. Soylent=1000 ;2000
  514. [AMCV]
  515. Soylent=1500 ;3000
  516. [LCRF]
  517. Soylent=450 ;900
  518. [TNKD]
  519. Soylent=450 ;900
  520. [HARV] ;Soviet Vehicles
  521. Soylent=700 ;1400
  522. [HTNK]
  523. Soylent=450 ;900
  524. [V3]
  525. Soylent=400 ;800
  526. [APOC]
  527. Soylent=875 ;1750
  528. [SMCV]
  529. Soylent=1500 ;3000
  530. [SAPC]
  531. Soylent=450 ;900
  532. [TTNK]
  533. Soylent=600 ;1200
  534. [DTRUCK]
  535. Soylent=750 ;1500
  536. [SMIN]  ;Yuri Vehicles
  537. Soylent=750 ;1500
  538. [LTNK]
  539. Soylent=350 ;700
  540. [YTNK]
  541. Soylent=300 ;600
  542. [TELE]
  543. Soylent=500 ;1000
  544. [MIND]
  545. Soylent=875 ;1750
  546. [CAOS]
  547. Soylent=400 ;800
  548. [PCV]
  549. Soylent=1500 ;3000
  550. [YHVR]
  551. Soylent=450 ;900
  552.  
  553. ;===============================================================
  554. ;======================   END OF MODIFICATIONS    ======================
  555. ;===============================================================
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