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JeffersonHardy

SF Proyecto.

Jun 19th, 2017
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  1. Proyecto SF.
  2.  
  3. 1) Casa Interior.
  4.  
  5. new CasaInterior01;
  6.  
  7. CasaInterior01 = CreateDynamicCasaInterior01ectEx(19378,207.059,1752.065,3333.157,0.000,90.000,0.000,300.000, 300.000);
  8. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 0, 14771, "int_brothelint3", "GB_nastybar12", 0xFF6E6E6E);
  9. CasaInterior01 = CreateDynamicCasaInterior01ectEx(19377,209.429,1758.048,3337.354,0.000,0.000,0.000,300.000, 300.000);
  10. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 0, 18031, "cj_exp", "mp_cloth_wall", 0x00000000);
  11. CasaInterior01 = CreateDynamicCasaInterior01ectEx(19377,211.827,1753.258,3337.354,0.000,0.000,90.000,300.000, 300.000);
  12. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 0, 18031, "cj_exp", "mp_cloth_wall", 0x00000000);
  13. CasaInterior01 = CreateDynamicCasaInterior01ectEx(19378,213.570,1757.918,3332.625,0.000,90.000,0.000,300.000, 300.000);
  14. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 0, 14771, "int_brothelint3", "GB_nastybar12", 0xFF6E6E6E);
  15. CasaInterior01 = CreateDynamicCasaInterior01ectEx(19378,207.750,1752.543,3332.884,0.000,90.000,0.000,300.000, 300.000);
  16. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 0, 14771, "int_brothelint3", "GB_nastybar12", 0xFF6E6E6E);
  17. CasaInterior01 = CreateDynamicCasaInterior01ectEx(19377,208.188,1757.297,3327.702,0.000,0.000,90.000,300.000, 300.000);
  18. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 0, 18031, "cj_exp", "mp_cloth_wall", 0x00000000);
  19. CasaInterior01 = CreateDynamicCasaInterior01ectEx(19377,207.498,1756.808,3327.988,0.000,0.000,90.000,300.000, 300.000);
  20. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 0, 18031, "cj_exp", "mp_cloth_wall", 0x00000000);
  21. CasaInterior01 = CreateDynamicCasaInterior01ectEx(19377,223.881,1758.077,3330.876,0.000,0.000,0.000,300.000, 300.000);
  22. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 0, 18031, "cj_exp", "mp_cloth_wall", 0x00000000);
  23. CasaInterior01 = CreateDynamicCasaInterior01ectEx(19377,214.051,1762.531,3337.354,0.000,0.000,90.000,300.000, 300.000);
  24. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 0, 18031, "cj_exp", "mp_cloth_wall", 0x00000000);
  25. CasaInterior01 = CreateDynamicCasaInterior01ectEx(2678,212.358,1762.228,3332.981,90.000,0.000,0.000,300.000, 300.000);
  26. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 0, 1717, "cj_tv", "green_glass_64", 0x00000000);
  27. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 1, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFF808080);
  28. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 2, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFF808080);
  29. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 3, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFF808080);
  30. CasaInterior01 = CreateDynamicCasaInterior01ectEx(19089,217.411,1760.851,3337.091,0.000,47.000,0.000,300.000, 300.000);
  31. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 0, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFF808080);
  32. CasaInterior01 = CreateDynamicCasaInterior01ectEx(19378,222.712,1757.847,3337.024,0.000,90.000,0.000,300.000, 300.000);
  33. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 0, 14771, "int_brothelint3", "GB_nastybar12", 0xFF6E6E6E);
  34. CasaInterior01 = CreateDynamicCasaInterior01ectEx(18762,217.903,1760.109,3336.607,90.000,0.000,0.000,300.000, 300.000);
  35. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 0, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFF808080);
  36. CasaInterior01 = CreateDynamicCasaInterior01ectEx(18762,217.902,1755.506,3336.607,90.000,0.000,0.000,300.000, 300.000);
  37. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 0, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFF808080);
  38. CasaInterior01 = CreateDynamicCasaInterior01ectEx(19377,225.109,1757.813,3344.866,0.000,0.000,0.000,300.000, 300.000);
  39. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 0, 18031, "cj_exp", "mp_cloth_wall", 0x00000000);
  40. CasaInterior01 = CreateDynamicCasaInterior01ectEx(19379,222.697,1758.115,3336.187,0.000,90.000,0.000,300.000, 300.000);
  41. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 0, 11301, "carshow_sfse", "ws_officy_ceiling", 0x00000000);
  42. CasaInterior01 = CreateDynamicCasaInterior01ectEx(19378,224.058,1757.917,3332.625,0.000,90.000,0.000,300.000, 300.000);
  43. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 0, 14771, "int_brothelint3", "GB_nastybar12", 0xFF6E6E6E);
  44. CasaInterior01 = CreateDynamicCasaInterior01ectEx(1569,211.367,1753.298,3333.207,0.000,0.000,180.000,300.000, 300.000);
  45. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 0, 4829, "airport_las", "liftdoorsac256", 0xFFFFFFFF);
  46. CasaInterior01 = CreateDynamicCasaInterior01ectEx(19377,223.638,1762.516,3331.071,0.000,0.000,90.000,300.000, 300.000);
  47. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 0, 18031, "cj_exp", "mp_cloth_wall", 0x00000000);
  48. CasaInterior01 = CreateDynamicCasaInterior01ectEx(19377,221.168,1753.253,3331.199,0.000,0.000,90.000,300.000, 300.000);
  49. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 0, 18031, "cj_exp", "mp_cloth_wall", 0x00000000);
  50. CasaInterior01 = CreateDynamicCasaInterior01ectEx(19377,212.932,1752.545,3327.702,0.000,0.000,180.000,300.000, 300.000);
  51. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 0, 18031, "cj_exp", "mp_cloth_wall", 0x00000000);
  52. CasaInterior01 = CreateDynamicCasaInterior01ectEx(19377,212.237,1752.067,3327.988,0.000,0.000,180.000,300.000, 300.000);
  53. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 0, 18031, "cj_exp", "mp_cloth_wall", 0x00000000);
  54. CasaInterior01 = CreateDynamicCasaInterior01ectEx(18762,217.919,1752.876,3334.329,0.000,0.000,0.000,300.000, 300.000);
  55. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 0, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFF808080);
  56. CasaInterior01 = CreateDynamicCasaInterior01ectEx(18762,217.916,1753.764,3332.218,90.000,0.000,0.000,300.000, 300.000);
  57. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 0, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFF808080);
  58. CasaInterior01 = CreateDynamicCasaInterior01ectEx(18762,217.912,1756.104,3334.329,0.000,0.000,0.000,300.000, 300.000);
  59. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 0, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFF808080);
  60. CasaInterior01 = CreateDynamicCasaInterior01ectEx(18762,217.917,1753.588,3336.425,90.000,0.000,0.000,300.000, 300.000);
  61. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 0, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFF808080);
  62. CasaInterior01 = CreateDynamicCasaInterior01ectEx(19089,217.481,1762.416,3337.091,0.000,47.000,0.000,300.000, 300.000);
  63. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 0, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFF808080);
  64. CasaInterior01 = CreateDynamicCasaInterior01ectEx(2678,212.591,1762.203,3333.207,90.000,0.000,0.000,300.000, 300.000);
  65. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 0, 1717, "cj_tv", "green_glass_64", 0x00000000);
  66. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 1, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFF808080);
  67. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 2, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFF808080);
  68. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 3, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFF808080);
  69. CasaInterior01 = CreateDynamicCasaInterior01ectEx(2678,212.834,1762.205,3333.409,90.000,0.000,0.000,300.000, 300.000);
  70. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 0, 1717, "cj_tv", "green_glass_64", 0x00000000);
  71. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 1, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFF808080);
  72. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 2, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFF808080);
  73. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 3, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFF808080);
  74. CasaInterior01 = CreateDynamicCasaInterior01ectEx(2678,213.140,1762.140,3333.634,90.000,0.000,0.000,300.000, 300.000);
  75. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 0, 1717, "cj_tv", "green_glass_64", 0x00000000);
  76. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 1, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFF808080);
  77. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 2, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFF808080);
  78. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 3, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFF808080);
  79. CasaInterior01 = CreateDynamicCasaInterior01ectEx(2678,213.343,1762.159,3333.905,90.000,0.000,0.000,300.000, 300.000);
  80. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 0, 1717, "cj_tv", "green_glass_64", 0x00000000);
  81. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 1, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFF808080);
  82. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 2, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFF808080);
  83. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 3, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFF808080);
  84. CasaInterior01 = CreateDynamicCasaInterior01ectEx(2678,213.619,1762.161,3334.156,90.000,0.000,0.000,300.000, 300.000);
  85. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 0, 1717, "cj_tv", "green_glass_64", 0x00000000);
  86. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 1, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFF808080);
  87. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 2, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFF808080);
  88. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 3, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFF808080);
  89. CasaInterior01 = CreateDynamicCasaInterior01ectEx(2678,213.859,1762.162,3334.350,90.000,0.000,0.000,300.000, 300.000);
  90. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 0, 1717, "cj_tv", "green_glass_64", 0x00000000);
  91. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 1, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFF808080);
  92. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 2, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFF808080);
  93. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 3, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFF808080);
  94. CasaInterior01 = CreateDynamicCasaInterior01ectEx(2678,214.099,1762.142,3334.570,90.000,0.000,0.000,300.000, 300.000);
  95. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 0, 1717, "cj_tv", "green_glass_64", 0x00000000);
  96. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 1, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFF808080);
  97. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 2, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFF808080);
  98. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 3, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFF808080);
  99. CasaInterior01 = CreateDynamicCasaInterior01ectEx(2678,214.360,1762.126,3334.837,90.000,0.000,0.000,300.000, 300.000);
  100. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 0, 1717, "cj_tv", "green_glass_64", 0x00000000);
  101. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 1, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFF808080);
  102. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 2, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFF808080);
  103. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 3, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFF808080);
  104. CasaInterior01 = CreateDynamicCasaInterior01ectEx(2678,214.659,1762.150,3335.091,90.000,0.000,0.000,300.000, 300.000);
  105. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 0, 1717, "cj_tv", "green_glass_64", 0x00000000);
  106. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 1, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFF808080);
  107. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 2, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFF808080);
  108. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 3, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFF808080);
  109. CasaInterior01 = CreateDynamicCasaInterior01ectEx(2678,214.979,1762.166,3335.393,90.000,0.000,0.000,300.000, 300.000);
  110. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 0, 1717, "cj_tv", "green_glass_64", 0x00000000);
  111. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 1, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFF808080);
  112. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 2, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFF808080);
  113. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 3, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFF808080);
  114. CasaInterior01 = CreateDynamicCasaInterior01ectEx(2678,215.299,1762.147,3335.696,90.000,0.000,0.000,300.000, 300.000);
  115. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 0, 1717, "cj_tv", "green_glass_64", 0x00000000);
  116. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 1, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFF808080);
  117. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 2, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFF808080);
  118. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 3, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFF808080);
  119. CasaInterior01 = CreateDynamicCasaInterior01ectEx(2678,215.619,1762.141,3335.975,90.000,0.000,0.000,300.000, 300.000);
  120. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 0, 1717, "cj_tv", "green_glass_64", 0x00000000);
  121. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 1, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFF808080);
  122. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 2, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFF808080);
  123. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 3, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFF808080);
  124. CasaInterior01 = CreateDynamicCasaInterior01ectEx(2678,215.859,1762.137,3336.222,90.000,0.000,0.000,300.000, 300.000);
  125. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 0, 1717, "cj_tv", "green_glass_64", 0x00000000);
  126. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 1, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFF808080);
  127. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 2, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFF808080);
  128. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 3, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFF808080);
  129. CasaInterior01 = CreateDynamicCasaInterior01ectEx(2678,216.138,1762.171,3336.460,90.000,0.000,0.000,300.000, 300.000);
  130. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 0, 1717, "cj_tv", "green_glass_64", 0x00000000);
  131. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 1, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFF808080);
  132. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 2, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFF808080);
  133. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 3, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFF808080);
  134. CasaInterior01 = CreateDynamicCasaInterior01ectEx(2678,216.360,1762.138,3336.683,90.000,0.000,0.000,300.000, 300.000);
  135. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 0, 1717, "cj_tv", "green_glass_64", 0x00000000);
  136. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 1, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFF808080);
  137. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 2, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFF808080);
  138. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 3, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFF808080);
  139. CasaInterior01 = CreateDynamicCasaInterior01ectEx(19834,218.024,1754.446,3332.896,0.000,0.000,90.000,300.000, 300.000);
  140. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 0, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFF808080);
  141. CasaInterior01 = CreateDynamicCasaInterior01ectEx(19834,218.024,1754.446,3333.198,0.000,0.000,90.000,300.000, 300.000);
  142. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 0, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFF808080);
  143. CasaInterior01 = CreateDynamicCasaInterior01ectEx(19834,218.024,1754.446,3333.519,0.000,0.000,90.000,300.000, 300.000);
  144. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 0, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFF808080);
  145. CasaInterior01 = CreateDynamicCasaInterior01ectEx(19834,218.024,1754.446,3333.821,0.000,0.000,90.000,300.000, 300.000);
  146. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 0, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFF808080);
  147. CasaInterior01 = CreateDynamicCasaInterior01ectEx(19834,218.024,1754.446,3334.122,0.000,0.000,90.000,300.000, 300.000);
  148. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 0, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFF808080);
  149. CasaInterior01 = CreateDynamicCasaInterior01ectEx(19834,218.024,1754.446,3334.443,0.000,0.000,90.000,300.000, 300.000);
  150. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 0, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFF808080);
  151. CasaInterior01 = CreateDynamicCasaInterior01ectEx(19834,218.024,1754.446,3334.765,0.000,0.000,90.000,300.000, 300.000);
  152. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 0, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFF808080);
  153. CasaInterior01 = CreateDynamicCasaInterior01ectEx(19834,218.024,1754.446,3335.086,0.000,0.000,90.000,300.000, 300.000);
  154. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 0, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFF808080);
  155. CasaInterior01 = CreateDynamicCasaInterior01ectEx(19377,218.204,1753.252,3337.354,0.000,0.000,90.000,300.000, 300.000);
  156. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 0, 18031, "cj_exp", "mp_cloth_wall", 0x00000000);
  157. CasaInterior01 = CreateDynamicCasaInterior01ectEx(19377,218.499,1762.547,3337.354,0.000,0.000,90.000,300.000, 300.000);
  158. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 0, 18031, "cj_exp", "mp_cloth_wall", 0x00000000);
  159. CasaInterior01 = CreateDynamicCasaInterior01ectEx(2678,216.560,1762.154,3336.893,90.000,0.000,0.000,300.000, 300.000);
  160. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 0, 1717, "cj_tv", "green_glass_64", 0x00000000);
  161. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 1, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFF808080);
  162. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 2, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFF808080);
  163. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 3, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFF808080);
  164. CasaInterior01 = CreateDynamicCasaInterior01ectEx(19357,219.061,1759.366,3338.752,0.000,0.000,0.000,300.000, 300.000);
  165. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 0, 18031, "cj_exp", "mp_cloth_wall", 0x00000000);
  166. CasaInterior01 = CreateDynamicCasaInterior01ectEx(19357,219.062,1756.505,3338.752,0.000,0.000,0.000,300.000, 300.000);
  167. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 0, 18031, "cj_exp", "mp_cloth_wall", 0x00000000);
  168. CasaInterior01 = CreateDynamicCasaInterior01ectEx(18762,218.960,1760.571,3339.473,0.000,0.000,0.000,300.000, 300.000);
  169. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 0, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFF808080);
  170. CasaInterior01 = CreateDynamicCasaInterior01ectEx(18762,218.984,1755.348,3339.473,0.000,0.000,0.000,300.000, 300.000);
  171. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 0, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFF808080);
  172. CasaInterior01 = CreateDynamicCasaInterior01ectEx(2292,220.228,1757.069,3332.713,0.000,0.000,0.000,300.000, 300.000);
  173. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 0, 9582, "fort_sfw", "mallfloor2", 0x00000000);
  174. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 1, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFF808080);
  175. CasaInterior01 = CreateDynamicCasaInterior01ectEx(2291,220.672,1757.072,3332.713,0.000,0.000,0.000,300.000, 300.000);
  176. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 0, 9582, "fort_sfw", "mallfloor2", 0x00000000);
  177. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 1, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFF808080);
  178. CasaInterior01 = CreateDynamicCasaInterior01ectEx(2292,222.108,1757.090,3332.713,0.000,0.000,-90.000,300.000, 300.000);
  179. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 0, 9582, "fort_sfw", "mallfloor2", 0x00000000);
  180. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 1, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFF808080);
  181. CasaInterior01 = CreateDynamicCasaInterior01ectEx(18762,217.912,1757.081,3334.329,0.000,0.000,0.000,300.000, 300.000);
  182. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 0, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFF808080);
  183. CasaInterior01 = CreateDynamicCasaInterior01ectEx(2291,220.231,1755.631,3332.713,0.000,0.000,90.000,300.000, 300.000);
  184. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 0, 9582, "fort_sfw", "mallfloor2", 0x00000000);
  185. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 1, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFF808080);
  186. CasaInterior01 = CreateDynamicCasaInterior01ectEx(2291,220.227,1754.665,3332.713,0.000,0.000,90.000,300.000, 300.000);
  187. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 0, 9582, "fort_sfw", "mallfloor2", 0x00000000);
  188. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 1, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFF808080);
  189. CasaInterior01 = CreateDynamicCasaInterior01ectEx(18980,221.671,1755.692,3320.518,0.000,0.000,0.000,300.000, 300.000);
  190. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 0, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFF808080);
  191. CasaInterior01 = CreateDynamicCasaInterior01ectEx(2256,221.908,1753.391,3334.259,0.000,0.000,-180.000,300.000, 300.000);
  192. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 0, 10765, "airportgnd_sfse", "white", 0xFF000000);
  193. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 1, -1, "none", "none", 0xFF000000);
  194. CasaInterior01 = CreateDynamicCasaInterior01ectEx(19356,221.448,1753.286,3333.503,0.000,0.000,90.000,300.000, 300.000);
  195. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 0, 10765, "airportgnd_sfse", "white", 0xFF808080);
  196. CasaInterior01 = CreateDynamicCasaInterior01ectEx(19358,223.084,1751.801,3333.589,0.000,0.000,0.000,300.000, 300.000);
  197. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 0, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFF808080);
  198. CasaInterior01 = CreateDynamicCasaInterior01ectEx(19358,219.883,1751.812,3333.589,0.000,0.000,0.000,300.000, 300.000);
  199. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 0, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFF808080);
  200. CasaInterior01 = CreateDynamicCasaInterior01ectEx(19358,221.488,1751.662,3335.251,0.000,90.000,90.000,300.000, 300.000);
  201. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 0, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFF808080);
  202. CasaInterior01 = CreateDynamicCasaInterior01ectEx(19358,221.488,1751.662,3332.728,0.000,90.000,90.000,300.000, 300.000);
  203. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 0, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFF808080);
  204. CasaInterior01 = CreateDynamicCasaInterior01ectEx(2256,221.056,1753.382,3334.259,0.000,0.000,-180.000,300.000, 300.000);
  205. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 0, 10765, "airportgnd_sfse", "white", 0xFF000000);
  206. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 1, -1, "none", "none", 0xFF000000);
  207. CasaInterior01 = CreateDynamicCasaInterior01ectEx(19089,217.445,1760.878,3337.380,0.000,90.000,90.000,300.000, 300.000);
  208. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 0, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFF808080);
  209. CasaInterior01 = CreateDynamicCasaInterior01ectEx(19087,217.446,1760.880,3338.587,0.000,0.000,90.000,300.000, 300.000);
  210. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 0, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFF808080);
  211. CasaInterior01 = CreateDynamicCasaInterior01ectEx(19089,217.445,1760.878,3337.718,0.000,90.000,90.000,300.000, 300.000);
  212. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 0, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFF808080);
  213. CasaInterior01 = CreateDynamicCasaInterior01ectEx(19089,217.445,1760.878,3338.034,0.000,90.000,90.000,300.000, 300.000);
  214. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 0, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFF808080);
  215. CasaInterior01 = CreateDynamicCasaInterior01ectEx(2678,216.830,1762.175,3337.076,90.000,0.000,0.000,300.000, 300.000);
  216. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 0, 1717, "cj_tv", "green_glass_64", 0x00000000);
  217. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 1, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFF808080);
  218. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 2, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFF808080);
  219. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 3, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFF808080);
  220. CasaInterior01 = CreateDynamicCasaInterior01ectEx(2299,222.655,1757.463,3337.072,0.000,0.000,90.000,300.000, 300.000);
  221. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 0, 10765, "airportgnd_sfse", "white", 0xFF808080);
  222. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 2, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFF808080);
  223. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 3, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFF808080);
  224. CasaInterior01 = CreateDynamicCasaInterior01ectEx(2082,219.214,1755.948,3337.051,0.000,0.000,0.000,300.000, 300.000);
  225. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 0, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFF808080);
  226. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 3, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0x00000000);
  227. CasaInterior01 = CreateDynamicCasaInterior01ectEx(2082,219.194,1758.948,3337.051,0.000,0.000,0.000,300.000, 300.000);
  228. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 0, -1, "none", "none", 0xFF808080);
  229. CasaInterior01 = CreateDynamicCasaInterior01ectEx(19391,224.114,1762.537,3338.741,0.000,0.000,90.000,300.000, 300.000);
  230. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 0, 18031, "cj_exp", "mp_cloth_wall", 0x00000000);
  231. CasaInterior01 = CreateDynamicCasaInterior01ectEx(19391,223.979,1753.254,3338.741,0.000,0.000,90.000,300.000, 300.000);
  232. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 0, 18031, "cj_exp", "mp_cloth_wall", 0x00000000);
  233. CasaInterior01 = CreateDynamicCasaInterior01ectEx(1502,223.319,1762.464,3337.111,0.000,0.000,0.000,300.000, 300.000);
  234. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 0, 10765, "airportgnd_sfse", "white", 0xFF000000);
  235. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 1, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFF808080);
  236. CasaInterior01 = CreateDynamicCasaInterior01ectEx(1502,223.187,1753.288,3337.111,0.000,0.000,0.000,300.000, 300.000);
  237. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 0, 10765, "airportgnd_sfse", "white", 0xFF000000);
  238. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 1, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFF808080);
  239. CasaInterior01 = CreateDynamicCasaInterior01ectEx(19377,225.113,1765.038,3335.110,0.000,0.000,0.000,300.000, 300.000);
  240. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 0, 18031, "cj_exp", "mp_cloth_wall", 0x00000000);
  241. CasaInterior01 = CreateDynamicCasaInterior01ectEx(19377,225.107,1750.726,3335.110,0.000,0.000,0.000,300.000, 300.000);
  242. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 0, 18031, "cj_exp", "mp_cloth_wall", 0x00000000);
  243. CasaInterior01 = CreateDynamicCasaInterior01ectEx(19381,229.847,1760.298,3335.110,0.000,0.000,90.000,300.000, 300.000);
  244. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 0, 8550, "laconcha", "vegaspawnwall_128", 0x00000000);
  245. CasaInterior01 = CreateDynamicCasaInterior01ectEx(19381,229.859,1755.462,3335.110,0.000,0.000,90.000,300.000, 300.000);
  246. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 0, 8550, "laconcha", "vegaspawnwall_128", 0x00000000);
  247. CasaInterior01 = CreateDynamicCasaInterior01ectEx(19381,227.001,1758.670,3335.110,0.000,0.000,0.000,300.000, 300.000);
  248. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 0, 8550, "laconcha", "vegaspawnwall_128", 0x00000000);
  249. CasaInterior01 = CreateDynamicCasaInterior01ectEx(19381,230.288,1757.754,3339.689,0.000,90.000,0.000,300.000, 300.000);
  250. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 0, 8550, "laconcha", "vegaspawnwall_128", 0x00000000);
  251. CasaInterior01 = CreateDynamicCasaInterior01ectEx(19376,219.869,1748.409,3337.043,0.000,90.000,0.000,300.000, 300.000);
  252. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 0, 4604, "buildblk555", "gm_labuld5_b", 0x00000000);
  253. CasaInterior01 = CreateDynamicCasaInterior01ectEx(19380,225.067,1748.335,3342.356,0.000,0.000,0.000,300.000, 300.000);
  254. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 0, 14674, "civic02cj", "ab_hosWallUpr", 0x00000000);
  255. CasaInterior01 = CreateDynamicCasaInterior01ectEx(19393,223.981,1753.190,3338.741,0.000,0.000,90.000,300.000, 300.000);
  256. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 0, 14674, "civic02cj", "ab_hosWallUpr", 0x00000000);
  257. CasaInterior01 = CreateDynamicCasaInterior01ectEx(19380,217.822,1753.185,3342.356,0.000,0.000,90.000,300.000, 300.000);
  258. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 0, 14674, "civic02cj", "ab_hosWallUpr", 0x00000000);
  259. CasaInterior01 = CreateDynamicCasaInterior01ectEx(19380,218.757,1748.367,3342.356,0.000,0.000,0.000,300.000, 300.000);
  260. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 0, 14674, "civic02cj", "ab_hosWallUpr", 0x00000000);
  261. CasaInterior01 = CreateDynamicCasaInterior01ectEx(19380,220.611,1749.156,3342.356,0.000,0.000,90.000,300.000, 300.000);
  262. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 0, 14674, "civic02cj", "ab_hosWallUpr", 0x00000000);
  263. CasaInterior01 = CreateDynamicCasaInterior01ectEx(19325,223.779,1759.176,3334.108,0.000,0.000,0.000,300.000, 300.000);
  264. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 0, -1, "none", "none", 0xFF09B07E);
  265. CasaInterior01 = CreateDynamicCasaInterior01ectEx(19325,223.776,1752.541,3334.108,0.000,0.000,0.000,300.000, 300.000);
  266. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 0, -1, "none", "none", 0xFF09B07E);
  267. CasaInterior01 = CreateDynamicCasaInterior01ectEx(19089,223.764,1755.040,3336.077,90.000,0.000,0.000,300.000, 300.000);
  268. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 0, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFF808080);
  269. CasaInterior01 = CreateDynamicCasaInterior01ectEx(19089,223.764,1755.040,3332.729,90.000,0.000,0.000,300.000, 300.000);
  270. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 0, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFF808080);
  271. CasaInterior01 = CreateDynamicCasaInterior01ectEx(19089,223.763,1752.139,3336.077,90.000,0.000,0.000,300.000, 300.000);
  272. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 0, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFF808080);
  273. CasaInterior01 = CreateDynamicCasaInterior01ectEx(19089,223.763,1752.139,3332.729,90.000,0.000,0.000,300.000, 300.000);
  274. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 0, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFF808080);
  275. CasaInterior01 = CreateDynamicCasaInterior01ectEx(19089,223.772,1753.353,3336.155,0.000,0.000,0.000,300.000, 300.000);
  276. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 0, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFF808080);
  277. CasaInterior01 = CreateDynamicCasaInterior01ectEx(19089,223.774,1755.844,3336.155,0.000,0.000,0.000,300.000, 300.000);
  278. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 0, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFF808080);
  279. CasaInterior01 = CreateDynamicCasaInterior01ectEx(19089,223.759,1758.354,3336.155,0.000,0.000,0.000,300.000, 300.000);
  280. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 0, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFF808080);
  281. CasaInterior01 = CreateDynamicCasaInterior01ectEx(19089,223.767,1760.739,3336.155,0.000,0.000,0.000,300.000, 300.000);
  282. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 0, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFF808080);
  283. CasaInterior01 = CreateDynamicCasaInterior01ectEx(19834,218.024,1754.446,3335.364,0.000,0.000,90.000,300.000, 300.000);
  284. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 0, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFF808080);
  285. CasaInterior01 = CreateDynamicCasaInterior01ectEx(19834,218.024,1754.446,3335.661,0.000,0.000,90.000,300.000, 300.000);
  286. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 0, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFF808080);
  287. CasaInterior01 = CreateDynamicCasaInterior01ectEx(19408,222.159,1760.831,3333.616,0.000,0.000,90.000,300.000, 300.000);
  288. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 0, 18031, "cj_exp", "mp_cloth_wall", 0x00000000);
  289. CasaInterior01 = CreateDynamicCasaInterior01ectEx(19377,220.633,1765.564,3331.720,0.000,0.000,0.000,300.000, 300.000);
  290. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 0, 18031, "cj_exp", "mp_cloth_wall", 0x00000000);
  291. CasaInterior01 = CreateDynamicCasaInterior01ectEx(19435,222.305,1760.827,3335.359,90.000,0.000,90.000,300.000, 300.000);
  292. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 0, 18031, "cj_exp", "mp_cloth_wall", 0x00000000);
  293. CasaInterior01 = CreateDynamicCasaInterior01ectEx(19430,222.618,1761.612,3332.985,0.000,90.000,0.000,300.000, 300.000);
  294. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 0, 10765, "airportgnd_sfse", "white", 0xFF000000);
  295. CasaInterior01 = CreateDynamicCasaInterior01ectEx(19430,221.196,1761.575,3334.293,0.000,180.000,0.000,300.000, 300.000);
  296. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 0, 10765, "airportgnd_sfse", "white", 0xFF000000);
  297. CasaInterior01 = CreateDynamicCasaInterior01ectEx(19430,223.136,1761.586,3334.293,0.000,180.000,0.000,300.000, 300.000);
  298. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 0, 10765, "airportgnd_sfse", "white", 0xFF000000);
  299. CasaInterior01 = CreateDynamicCasaInterior01ectEx(19430,222.032,1762.479,3334.293,0.000,180.000,90.000,300.000, 300.000);
  300. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 0, 10765, "airportgnd_sfse", "white", 0xFF000000);
  301. CasaInterior01 = CreateDynamicCasaInterior01ectEx(19430,222.312,1762.466,3334.293,0.000,180.000,90.000,300.000, 300.000);
  302. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 0, 10765, "airportgnd_sfse", "white", 0xFF000000);
  303. CasaInterior01 = CreateDynamicCasaInterior01ectEx(19632,222.239,1761.550,3333.065,0.000,0.000,0.000,300.000, 300.000);
  304. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 0, -1, "none", "none", 0xFFFFFFFF);
  305. CasaInterior01 = CreateDynamicCasaInterior01ectEx(19632,222.243,1761.910,3333.065,0.000,0.000,0.000,300.000, 300.000);
  306. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 0, -1, "none", "none", 0xFFFFFFFF);
  307. CasaInterior01 = CreateDynamicCasaInterior01ectEx(19632,222.247,1761.670,3333.175,0.000,0.000,0.000,300.000, 300.000);
  308. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 0, -1, "none", "none", 0xFFFFFFFF);
  309. CasaInterior01 = CreateDynamicCasaInterior01ectEx(19632,221.848,1761.633,3333.065,0.000,0.000,90.000,300.000, 300.000);
  310. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 0, -1, "none", "none", 0xFFFFFFFF);
  311. CasaInterior01 = CreateDynamicCasaInterior01ectEx(18762,226.632,1759.802,3337.112,0.000,0.000,0.000,300.000, 300.000);
  312. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 0, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFF808080);
  313. CasaInterior01 = CreateDynamicCasaInterior01ectEx(18762,226.622,1755.857,3337.112,0.000,0.000,0.000,300.000, 300.000);
  314. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 0, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFF808080);
  315. CasaInterior01 = CreateDynamicCasaInterior01ectEx(18762,226.632,1758.472,3337.112,90.000,0.000,0.000,300.000, 300.000);
  316. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 0, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFF808080);
  317. CasaInterior01 = CreateDynamicCasaInterior01ectEx(18762,227.372,1758.472,3339.650,90.000,0.000,0.000,300.000, 300.000);
  318. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 0, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFF808080);
  319. CasaInterior01 = CreateDynamicCasaInterior01ectEx(2267,226.891,1757.793,3338.364,0.000,0.000,-90.000,300.000, 300.000);
  320. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 0, 10765, "airportgnd_sfse", "white", 0x00000000);
  321. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 1, 10765, "airportgnd_sfse", "white", 0xFF000000);
  322. CasaInterior01 = CreateDynamicCasaInterior01ectEx(1840,226.600,1758.836,3337.610,0.000,0.000,25.000,300.000, 300.000);
  323. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 0, -1, "none", "none", 0xFFFFFFFF);
  324. CasaInterior01 = CreateDynamicCasaInterior01ectEx(1840,226.651,1756.753,3337.610,0.000,0.000,-25.000,300.000, 300.000);
  325. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 0, -1, "none", "none", 0xFFFFFFFF);
  326. CasaInterior01 = CreateDynamicCasaInterior01ectEx(19375,219.793,1767.378,3337.043,0.000,90.000,0.000,300.000, 300.000);
  327. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 0, 4604, "buildblk555", "gm_labuld5_b", 0x00000000);
  328. CasaInterior01 = CreateDynamicCasaInterior01ectEx(19390,224.123,1762.581,3338.741,0.000,0.000,90.000,300.000, 300.000);
  329. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 0, 8550, "laconcha", "vegaspawnwall_128", 0x00000000);
  330. CasaInterior01 = CreateDynamicCasaInterior01ectEx(19453,218.305,1762.557,3338.729,0.000,0.000,90.000,300.000, 300.000);
  331. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 0, 8550, "laconcha", "vegaspawnwall_128", 0x00000000);
  332. CasaInterior01 = CreateDynamicCasaInterior01ectEx(19453,217.869,1767.365,3338.729,0.000,0.000,0.000,300.000, 300.000);
  333. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 0, 8550, "laconcha", "vegaspawnwall_128", 0x00000000);
  334. CasaInterior01 = CreateDynamicCasaInterior01ectEx(19453,221.411,1768.983,3338.729,0.000,0.000,90.000,300.000, 300.000);
  335. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 0, 8550, "laconcha", "vegaspawnwall_128", 0x00000000);
  336. CasaInterior01 = CreateDynamicCasaInterior01ectEx(19453,225.085,1767.433,3338.729,0.000,0.000,0.000,300.000, 300.000);
  337. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 0, 8550, "laconcha", "vegaspawnwall_128", 0x00000000);
  338. CasaInterior01 = CreateDynamicCasaInterior01ectEx(19379,222.712,1757.847,3340.554,0.000,90.000,0.000,300.000, 300.000);
  339. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 0, 11301, "carshow_sfse", "ws_officy_ceiling", 0x00000000);
  340. CasaInterior01 = CreateDynamicCasaInterior01ectEx(19379,212.206,1757.803,3340.554,0.000,90.000,0.000,300.000, 300.000);
  341. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 0, 11301, "carshow_sfse", "ws_officy_ceiling", 0x00000000);
  342. CasaInterior01 = CreateDynamicCasaInterior01ectEx(19379,219.793,1767.378,3340.554,0.000,90.000,0.000,300.000, 300.000);
  343. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 0, 11301, "carshow_sfse", "ws_officy_ceiling", 0x00000000);
  344. CasaInterior01 = CreateDynamicCasaInterior01ectEx(19379,219.869,1748.409,3340.554,0.000,90.000,0.000,300.000, 300.000);
  345. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 0, 11301, "carshow_sfse", "ws_officy_ceiling", 0x00000000);
  346. CasaInterior01 = CreateDynamicCasaInterior01ectEx(19430,221.616,1750.548,3336.891,90.000,0.000,0.000,300.000, 300.000);
  347. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 0, 10765, "airportgnd_sfse", "white", 0xFF000000);
  348. CasaInterior01 = CreateDynamicCasaInterior01ectEx(19430,221.626,1751.397,3336.891,90.000,0.000,0.000,300.000, 300.000);
  349. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 0, 10765, "airportgnd_sfse", "white", 0xFF000000);
  350. CasaInterior01 = CreateDynamicCasaInterior01ectEx(2679,221.690,1749.682,3337.666,90.000,0.000,0.000,300.000, 300.000);
  351. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 0, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFF808080);
  352. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 1, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFF808080);
  353. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 2, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0x00000000);
  354. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 3, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFF808080);
  355. CasaInterior01 = CreateDynamicCasaInterior01ectEx(2679,221.692,1752.108,3337.666,90.000,0.000,0.000,300.000, 300.000);
  356. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 0, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFF808080);
  357. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 1, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFF808080);
  358. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 2, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0x00000000);
  359. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 3, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFF808080);
  360. CasaInterior01 = CreateDynamicCasaInterior01ectEx(2679,219.609,1749.514,3337.666,90.000,0.000,90.000,300.000, 300.000);
  361. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 0, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFF808080);
  362. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 1, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFF808080);
  363. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 2, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0x00000000);
  364. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 3, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFF808080);
  365. CasaInterior01 = CreateDynamicCasaInterior01ectEx(2679,219.624,1753.104,3337.666,90.000,0.000,90.000,300.000, 300.000);
  366. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 0, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFF808080);
  367. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 1, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFF808080);
  368. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 2, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0x00000000);
  369. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 3, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFF808080);
  370. CasaInterior01 = CreateDynamicCasaInterior01ectEx(2679,219.128,1750.856,3337.666,90.000,0.000,0.000,300.000, 300.000);
  371. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 0, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFF808080);
  372. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 1, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFF808080);
  373. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 2, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0x00000000);
  374. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 3, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFF808080);
  375. CasaInterior01 = CreateDynamicCasaInterior01ectEx(2679,219.134,1751.629,3337.666,90.000,0.000,0.000,300.000, 300.000);
  376. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 0, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFF808080);
  377. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 1, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFF808080);
  378. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 2, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0x00000000);
  379. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 3, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFF808080);
  380. CasaInterior01 = CreateDynamicCasaInterior01ectEx(19430,219.838,1749.445,3336.891,90.000,0.000,90.000,300.000, 300.000);
  381. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 0, 10765, "airportgnd_sfse", "white", 0xFF000000);
  382. CasaInterior01 = CreateDynamicCasaInterior01ectEx(19430,219.439,1752.434,3336.891,90.000,0.000,90.000,300.000, 300.000);
  383. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 0, 10765, "airportgnd_sfse", "white", 0xFF000000);
  384. CasaInterior01 = CreateDynamicCasaInterior01ectEx(19430,219.077,1751.143,3336.891,90.000,0.000,0.000,300.000, 300.000);
  385. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 0, 10765, "airportgnd_sfse", "white", 0xFF000000);
  386. CasaInterior01 = CreateDynamicCasaInterior01ectEx(19430,221.025,1751.205,3336.891,90.000,0.000,0.000,300.000, 300.000);
  387. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 0, 10765, "airportgnd_sfse", "white", 0xFF000000);
  388. CasaInterior01 = CreateDynamicCasaInterior01ectEx(19357,219.113,1751.628,3337.051,0.000,90.000,0.000,300.000, 300.000);
  389. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 0, 18031, "cj_exp", "mp_cloth_wall", 0x00000000);
  390. CasaInterior01 = CreateDynamicCasaInterior01ectEx(19357,219.199,1748.422,3337.051,0.000,90.000,0.000,300.000, 300.000);
  391. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 0, 18031, "cj_exp", "mp_cloth_wall", 0x00000000);
  392. CasaInterior01 = CreateDynamicCasaInterior01ectEx(2679,222.088,1751.273,3337.547,90.000,0.000,0.000,300.000, 300.000);
  393. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 0, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFF808080);
  394. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 1, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFF808080);
  395. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 2, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0x00000000);
  396. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 3, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFF808080);
  397. CasaInterior01 = CreateDynamicCasaInterior01ectEx(2679,222.283,1751.287,3337.367,90.000,0.000,0.000,300.000, 300.000);
  398. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 0, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFF808080);
  399. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 1, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFF808080);
  400. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 2, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0x00000000);
  401. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 3, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFF808080);
  402. CasaInterior01 = CreateDynamicCasaInterior01ectEx(19089,217.437,1760.377,3338.034,0.000,90.000,90.000,300.000, 300.000);
  403. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 0, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFF808080);
  404. CasaInterior01 = CreateDynamicCasaInterior01ectEx(19089,217.437,1760.377,3337.718,0.000,90.000,90.000,300.000, 300.000);
  405. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 0, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFF808080);
  406. CasaInterior01 = CreateDynamicCasaInterior01ectEx(19089,217.437,1760.377,3337.380,0.000,90.000,90.000,300.000, 300.000);
  407. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 0, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFF808080);
  408. CasaInterior01 = CreateDynamicCasaInterior01ectEx(19087,222.041,1752.311,3337.590,0.000,0.000,90.000,300.000, 300.000);
  409. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 0, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFF808080);
  410. CasaInterior01 = CreateDynamicCasaInterior01ectEx(19087,222.250,1752.322,3337.435,0.000,0.000,90.000,300.000, 300.000);
  411. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 0, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFF808080);
  412. CasaInterior01 = CreateDynamicCasaInterior01ectEx(19087,222.037,1749.968,3337.590,0.000,0.000,90.000,300.000, 300.000);
  413. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 0, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFF808080);
  414. CasaInterior01 = CreateDynamicCasaInterior01ectEx(19087,222.246,1749.978,3337.435,0.000,0.000,90.000,300.000, 300.000);
  415. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 0, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFF808080);
  416. CasaInterior01 = CreateDynamicCasaInterior01ectEx(18762,220.083,1765.841,3335.526,0.000,0.000,0.000,300.000, 300.000);
  417. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 0, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFF808080);
  418. CasaInterior01 = CreateDynamicCasaInterior01ectEx(19430,220.004,1765.805,3337.943,0.000,90.000,90.000,300.000, 300.000);
  419. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 0, 10765, "airportgnd_sfse", "white", 0xFF000000);
  420. CasaInterior01 = CreateDynamicCasaInterior01ectEx(2124,220.949,1765.125,3337.964,0.000,0.000,0.000,300.000, 300.000);
  421. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 0, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFF808080);
  422. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 1, 10765, "airportgnd_sfse", "white", 0x00000000);
  423. CasaInterior01 = CreateDynamicCasaInterior01ectEx(2124,220.906,1766.583,3337.964,0.000,0.000,0.000,300.000, 300.000);
  424. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 0, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFF808080);
  425. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 1, 10765, "airportgnd_sfse", "white", 0x00000000);
  426. CasaInterior01 = CreateDynamicCasaInterior01ectEx(2124,219.189,1764.984,3337.964,0.000,0.000,-180.000,300.000, 300.000);
  427. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 0, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFF808080);
  428. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 1, 10765, "airportgnd_sfse", "white", 0x00000000);
  429. CasaInterior01 = CreateDynamicCasaInterior01ectEx(2124,219.168,1766.471,3337.964,0.000,0.000,-180.000,300.000, 300.000);
  430. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 0, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFF808080);
  431. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 1, 10765, "airportgnd_sfse", "white", 0x00000000);
  432. CasaInterior01 = CreateDynamicCasaInterior01ectEx(2206,218.115,1761.878,3332.711,0.000,0.000,0.000,300.000, 300.000);
  433. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 0, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFF808080);
  434. CasaInterior01 = CreateDynamicCasaInterior01ectEx(1714,219.196,1760.981,3332.682,0.000,0.000,-135.000,300.000, 300.000);
  435. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 0, -1, "none", "none", 0xFFFFFFFF);
  436. CasaInterior01 = CreateDynamicCasaInterior01ectEx(2272,219.090,1761.669,3333.592,0.000,0.000,0.000,300.000, 300.000);
  437. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 0, 10765, "airportgnd_sfse", "white", 0xFF000000);
  438. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 1, 14859, "gf1", "mp_apt1_pos4", 0xFFFFFFFF);
  439. CasaInterior01 = CreateDynamicCasaInterior01ectEx(2272,219.113,1762.670,3333.592,0.000,0.000,-180.000,300.000, 300.000);
  440. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 0, 10765, "airportgnd_sfse", "white", 0xFF000000);
  441. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 1, -1, "none", "none", 0xFF000000);
  442. CasaInterior01 = CreateDynamicCasaInterior01ectEx(1906,219.074,1762.137,3333.671,0.000,0.000,0.000,300.000, 300.000);
  443. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 0, 10765, "airportgnd_sfse", "white", 0xFF00FF00);
  444. CasaInterior01 = CreateDynamicCasaInterior01ectEx(1906,220.350,1753.377,3333.570,-90.000,0.000,0.000,300.000, 300.000);
  445. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 0, 10765, "airportgnd_sfse", "white", 0xFF00FF00);
  446. CasaInterior01 = CreateDynamicCasaInterior01ectEx(19927,224.594,1768.012,3337.131,0.000,0.000,0.000,300.000, 300.000);
  447. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 0, -1, "none", "none", 0xFFFFFFFF);
  448. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 1, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFF808080);
  449. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 2, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFF808080);
  450. CasaInterior01 = CreateDynamicCasaInterior01ectEx(19916,224.550,1766.643,3337.131,0.000,0.000,-90.000,300.000, 300.000);
  451. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 0, -1, "none", "none", 0xFFFFFFFF);
  452. CasaInterior01 = CreateDynamicCasaInterior01ectEx(19928,224.701,1765.838,3337.131,0.000,0.000,0.000,300.000, 300.000);
  453. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 0, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFF808080);
  454. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 2, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFF808080);
  455. CasaInterior01 = CreateDynamicCasaInterior01ectEx(19924,222.616,1767.948,3340.061,0.000,0.000,90.000,300.000, 300.000);
  456. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 0, -1, "none", "none", 0xFFFFFFFF);
  457. CasaInterior01 = CreateDynamicCasaInterior01ectEx(19923,222.516,1767.941,3337.022,0.000,0.000,90.000,300.000, 300.000);
  458. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 0, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFF808080);
  459. CasaInterior01 = CreateDynamicCasaInterior01ectEx(19893,219.598,1759.638,3337.541,0.000,0.000,47.599,300.000, 300.000);
  460. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 0, -1, "none", "none", 0xFFFFFFFF);
  461. SetDynamicCasaInterior01ectMaterial(CasaInterior01, 1, 14571, "chinese_furn", "ab_tv_noise", 0x00000000);
  462. CasaInterior01 = CreateDynamicCasaInterior01ectEx(19327,221.425,1753.414,3333.595,0.000,0.000,-180.000,300.000, 300.000);
  463. SetDynamicCasaInterior01ectMaterialText(CasaInterior01, 0, "SONY", 140, "Ariel", 30, 1, 0xFF808080, 0x00000000, 1);
  464. CasaInterior01 = CreateDynamicCasaInterior01ectEx(2816,221.628,1755.723,3333.017,0.000,0.000,0.000,300.000, 300.000);
  465. CasaInterior01 = CreateDynamicCasaInterior01ectEx(2257,210.975,1762.431,3334.394,0.000,0.000,0.000,300.000, 300.000);
  466. CasaInterior01 = CreateDynamicCasaInterior01ectEx(2255,219.640,1758.015,3338.770,0.000,0.000,90.000,300.000, 300.000);
  467. CasaInterior01 = CreateDynamicCasaInterior01ectEx(2344,221.286,1755.448,3333.009,0.000,0.000,25.000,300.000, 300.000);
  468. CasaInterior01 = CreateDynamicCasaInterior01ectEx(19603,218.612,1750.388,3337.184,0.000,0.000,0.000,300.000, 300.000);
  469. CasaInterior01 = CreateDynamicCasaInterior01ectEx(19938,224.508,1764.480,3337.022,0.000,0.000,90.000,300.000, 300.000);
  470. CasaInterior01 = CreateDynamicCasaInterior01ectEx(19808,219.090,1761.798,3333.672,0.000,0.000,0.000,300.000, 300.000);
  471. CasaInterior01 = CreateDynamicCasaInterior01ectEx(2811,216.945,1753.726,3332.641,0.000,0.000,0.000,300.000, 300.000);
  472. CasaInterior01 = CreateDynamicCasaInterior01ectEx(2258,214.378,1762.432,3336.425,0.000,0.000,0.000,300.000, 300.000);
  473. CasaInterior01 = CreateDynamicCasaInterior01ectEx(19317,214.429,1753.548,3333.468,-14.000,0.000,180.000,300.000, 300.000);
  474. CasaInterior01 = CreateDynamicCasaInterior01ectEx(19318,215.052,1753.546,3333.468,-14.000,0.000,180.000,300.000, 300.000);
  475. CasaInterior01 = CreateDynamicCasaInterior01ectEx(2261,210.024,1757.045,3334.155,0.000,0.000,90.000,300.000, 300.000);
  476. CasaInterior01 = CreateDynamicCasaInterior01ectEx(2262,210.024,1759.363,3333.781,0.000,0.000,90.000,300.000, 300.000);  
  477.  
  478.  
  479.  
  480.  
  481.  
  482. 2) Prision (A TERMINAR) Exterior.
  483.  
  484.  
  485.     new PrisionBetaSF;
  486.     PrisionBetaSF = CreateObject(6959,-2184.007,1879.141,15.036,0.000,0.000,0.000,1200.000);
  487.     SetObjectMaterial(PrisionBetaSF, 0, 6293, "lawland2", "lightglass", 0);
  488.     PrisionBetaSF = CreateObject(6959,-2184.125,1918.990,15.156,0.000,0.000,0.000,1200.000);
  489.     SetObjectMaterial(PrisionBetaSF, 0, 6293, "lawland2", "lightglass", 0);
  490.     PrisionBetaSF = CreateObject(19379,-2199.329,1943.706,15.119,0.000,90.000,358.499,1200.000);
  491.     SetObjectMaterial(PrisionBetaSF, 0, 6293, "lawland2", "lightglass", 0);
  492.     PrisionBetaSF = CreateObject(19379,-2188.854,1943.428,15.119,0.000,90.000,358.494,1200.000);
  493.     SetObjectMaterial(PrisionBetaSF, 0, 6293, "lawland2", "lightglass", 0);
  494.     PrisionBetaSF = CreateObject(19379,-2181.477,1942.961,15.119,0.000,90.000,8.494,1200.000);
  495.     SetObjectMaterial(PrisionBetaSF, 0, 6293, "lawland2", "lightglass", 0);
  496.  
  497.     PrisionBetaSF = CreateObject(11695,-2147.804,1922.351,-22.510,0.000,0.000,179.994,1200.000);
  498.     PrisionBetaSF = CreateObject(19552,-2147.080,1918.407,10.128,0.000,0.000,0.000,1200.000);
  499.     PrisionBetaSF = CreateObject(9253,-2075.729,1936.222,-20.000,0.000,0.000,338.000,1200.000);
  500.     PrisionBetaSF = CreateObject(1461,-2047.916,1961.301,1.371,0.000,0.000,70.000,1200.000);
  501.     PrisionBetaSF = CreateObject(1461,-2014.130,1958.782,1.394,0.000,0.000,249.999,1200.000);
  502.     PrisionBetaSF = CreateObject(1461,-2021.469,1950.981,1.378,0.000,0.000,69.999,1200.000);
  503.     PrisionBetaSF = CreateObject(1461,-2044.333,1970.535,1.389,0.000,0.000,69.999,1200.000);
  504.     PrisionBetaSF = CreateObject(11093,-2186.372,1961.417,13.199,0.000,0.000,270.000,1200.000);
  505.     PrisionBetaSF = CreateObject(4079,-2141.518,1893.078,22.466,0.000,0.000,134.000,1200.000);
  506.     PrisionBetaSF = CreateObject(3256,-2201.753,1967.079,10.128,0.000,0.000,120.000,1200.000);
  507.     PrisionBetaSF = CreateObject(3675,-2194.417,1967.077,16.979,270.000,90.000,0.000,1200.000);
  508.     PrisionBetaSF = CreateObject(14407,-2068.083,1951.998,6.229,0.000,0.000,247.499,1200.000);
  509.     PrisionBetaSF = CreateObject(1243,-1947.692,2004.070,-3.099,0.000,0.000,60.000,1200.000);
  510.     PrisionBetaSF = CreateObject(1243,-1949.151,1775.118,-3.099,0.000,0.000,59.996,1200.000);
  511.     PrisionBetaSF = CreateObject(1243,-2092.685,1772.694,-3.099,0.000,0.000,59.996,1200.000);
  512.     PrisionBetaSF = CreateObject(1243,-2196.237,1767.890,-3.099,0.000,0.000,59.996,1200.000);
  513.     PrisionBetaSF = CreateObject(1243,-2303.924,1762.895,-3.099,0.000,0.000,59.996,1200.000);
  514.     PrisionBetaSF = CreateObject(1243,-2315.452,1912.345,-3.099,0.000,0.000,59.996,1200.000);
  515.     PrisionBetaSF = CreateObject(1243,-2323.118,2063.792,-3.099,0.000,0.000,355.996,1200.000);
  516.     PrisionBetaSF = CreateObject(1243,-2200.656,2095.607,-3.099,0.000,0.000,355.995,1200.000);
  517.     PrisionBetaSF = CreateObject(1243,-2051.556,2107.518,-3.099,0.000,0.000,355.995,1200.000);
  518.     PrisionBetaSF = CreateObject(3267,-2152.037,1876.933,35.178,0.000,0.000,140.000,1200.000);
  519.     PrisionBetaSF = CreateObject(3267,-2131.589,1876.305,35.201,0.000,0.000,229.995,1200.000);
  520.     PrisionBetaSF = CreateObject(3267,-2169.258,1895.222,35.175,0.000,0.000,49.995,1200.000);
  521.     PrisionBetaSF = CreateObject(3884,-2113.312,1893.891,35.194,0.000,0.000,320.000,1200.000);
  522.     PrisionBetaSF = CreateObject(2921,-2178.416,1895.511,19.559,0.000,0.000,0.000,1200.000);
  523.     PrisionBetaSF = CreateObject(2921,-2144.620,1914.550,13.781,0.000,0.000,0.000,1200.000);
  524.     PrisionBetaSF = CreateObject(3279,-2089.043,1976.545,10.128,0.000,0.000,270.000,1200.000);
  525.     PrisionBetaSF = CreateObject(3279,-2091.968,1864.093,10.128,0.000,0.000,180.000,1200.000);
  526.     PrisionBetaSF = CreateObject(3279,-2162.556,1975.916,10.128,0.000,0.000,269.994,1200.000);
  527.     PrisionBetaSF = CreateObject(1290,-2105.519,1960.053,16.150,0.000,0.000,90.000,1200.000);
  528.     PrisionBetaSF = CreateObject(1290,-2126.412,1970.496,16.150,0.000,0.000,90.000,1200.000);
  529.     PrisionBetaSF = CreateObject(1290,-2157.476,1928.805,16.150,0.000,0.000,90.000,1200.000);
  530.     PrisionBetaSF = CreateObject(1290,-2115.735,1928.813,16.150,0.000,0.000,90.000,1200.000);
  531.     PrisionBetaSF = CreateObject(1290,-2099.830,1871.493,16.150,0.000,0.000,140.000,1200.000);
  532.     PrisionBetaSF = CreateObject(18228,-2077.856,2005.272,7.707,10.000,0.000,120.000,1200.000);
  533.     PrisionBetaSF = CreateObject(18228,-2205.448,2007.649,0.000,9.997,0.000,139.998,1200.000);
  534.     PrisionBetaSF = CreateObject(16120,-2069.678,1899.913,1.027,339.999,29.998,347.998,1200.000);
  535.     PrisionBetaSF = CreateObject(16120,-2070.644,1923.916,1.027,339.999,29.992,347.997,1200.000);
  536.     PrisionBetaSF = CreateObject(17031,-2118.361,2010.800,6.361,0.000,20.000,90.000,1200.000);
  537.     PrisionBetaSF = CreateObject(16120,-2075.127,1833.902,1.027,339.999,29.992,247.997,1200.000);
  538.     PrisionBetaSF = CreateObject(16120,-2165.143,1831.193,1.027,339.999,29.987,247.994,1200.000);
  539.     PrisionBetaSF = CreateObject(16120,-2208.086,1839.234,1.027,339.999,29.987,197.994,1200.000);
  540.     PrisionBetaSF = CreateObject(16120,-2221.114,1870.995,1.027,339.999,29.981,127.990,1200.000);
  541.     PrisionBetaSF = CreateObject(16120,-2223.136,1912.120,1.027,339.999,29.976,177.985,1200.000);
  542.     PrisionBetaSF = CreateObject(16120,-2117.419,1832.161,1.027,339.999,29.981,237.991,1200.000);
  543.     PrisionBetaSF = CreateObject(16120,-2239.503,1951.566,0.000,339.999,29.987,157.994,1200.000);
  544.     PrisionBetaSF = CreateObject(16120,-2056.962,1860.873,1.027,339.999,29.998,319.998,1200.000);
  545.     PrisionBetaSF = CreateObject(18228,-2071.018,1988.920,7.706,9.997,0.000,69.993,1200.000);
  546.     PrisionBetaSF = CreateObject(16120,-2232.788,1988.285,0.000,339.999,29.981,107.988,1200.000);
  547.     PrisionBetaSF = CreateObject(16120,-2166.654,2010.793,0.000,339.999,29.976,57.984,1200.000);
  548.     PrisionBetaSF = CreateObject(683,-2088.528,1997.187,10.027,0.000,0.000,30.000,1200.000);
  549.     PrisionBetaSF = CreateObject(688,-2097.684,2000.334,10.027,0.000,0.000,0.000,1200.000);
  550.     PrisionBetaSF = CreateObject(698,-2068.665,1860.667,15.225,0.000,0.000,180.000,1200.000);
  551.     PrisionBetaSF = CreateObject(713,-2099.427,1844.000,10.027,0.000,0.000,80.000,1200.000);
  552.     PrisionBetaSF = CreateObject(726,-2081.927,1846.284,10.027,0.000,0.000,270.000,1200.000);
  553.     PrisionBetaSF = CreateObject(727,-2192.100,1841.369,10.027,0.000,0.000,80.000,1200.000);
  554.     PrisionBetaSF = CreateObject(729,-2184.429,1841.168,10.020,0.000,0.000,20.000,1200.000);
  555.     PrisionBetaSF = CreateObject(733,-2203.700,1848.640,10.027,0.000,0.000,240.000,1200.000);
  556.     PrisionBetaSF = CreateObject(770,-2081.270,1941.301,10.027,0.000,0.000,0.000,1200.000);
  557.     PrisionBetaSF = CreateObject(777,-2113.964,1996.114,10.020,0.000,0.000,220.000,1200.000);
  558.     PrisionBetaSF = CreateObject(789,-2147.417,1997.198,23.628,0.000,0.000,0.000,1200.000);
  559.     PrisionBetaSF = CreateObject(18268,-2216.663,1960.906,31.708,0.000,0.000,60.000,1200.000);
  560.     PrisionBetaSF = CreateObject(3948,-2123.457,1995.636,20.260,0.000,0.000,0.000,1200.000);
  561.     PrisionBetaSF = CreateObject(14468,-2081.424,1977.385,10.833,0.000,0.000,0.000,1200.000);
  562.     PrisionBetaSF = CreateObject(816,-2080.631,1942.875,10.274,0.000,0.000,0.000,1200.000);
  563.     PrisionBetaSF = CreateObject(689,-2214.620,1861.972,10.027,0.000,0.000,0.000,1200.000);
  564.     PrisionBetaSF = CreateObject(689,-2219.777,1942.827,10.027,0.000,0.000,0.000,1200.000);
  565.     PrisionBetaSF = CreateObject(689,-2170.072,1843.227,10.027,0.000,0.000,0.000,1200.000);
  566.     PrisionBetaSF = CreateObject(689,-2156.547,1841.962,10.027,0.000,0.000,60.000,1200.000);
  567.     PrisionBetaSF = CreateObject(689,-2141.753,1843.223,10.027,0.000,0.000,39.996,1200.000);
  568.     PrisionBetaSF = CreateObject(689,-2122.156,1844.253,10.027,0.000,0.000,39.995,1200.000);
  569.     PrisionBetaSF = CreateObject(689,-2075.635,1931.590,9.036,0.000,0.000,109.995,1200.000);
  570.     PrisionBetaSF = CreateObject(689,-2075.305,1878.516,10.027,0.000,0.000,39.995,1200.000);
  571.     PrisionBetaSF = CreateObject(689,-2077.083,1891.827,10.027,0.000,0.000,109.995,1200.000);
  572.     PrisionBetaSF = CreateObject(689,-2075.243,1925.250,8.527,0.000,0.000,169.995,1200.000);
  573.     PrisionBetaSF = CreateObject(9241,-2151.653,1959.776,11.817,0.000,0.000,0.000,1200.000);
  574.     PrisionBetaSF = CreateObject(987,-2204.714,1859.142,10.128,0.000,0.000,0.000,1200.000);
  575.     PrisionBetaSF = CreateObject(987,-2204.626,1870.989,10.128,0.000,0.000,270.000,1200.000);
  576.     PrisionBetaSF = CreateObject(987,-2204.626,1882.947,10.128,0.000,0.000,270.000,1200.000);
  577.     PrisionBetaSF = CreateObject(987,-2204.626,1894.885,10.128,0.000,0.000,270.000,1200.000);
  578.     PrisionBetaSF = CreateObject(987,-2204.626,1906.811,10.128,0.000,0.000,270.000,1200.000);
  579.     PrisionBetaSF = CreateObject(987,-2204.626,1918.728,10.128,0.000,0.000,270.000,1200.000);
  580.     PrisionBetaSF = CreateObject(987,-2204.626,1930.651,10.128,0.000,0.000,270.000,1200.000);
  581.     PrisionBetaSF = CreateObject(987,-2204.626,1942.598,10.128,0.000,0.000,270.000,1200.000);
  582.     PrisionBetaSF = CreateObject(987,-2084.688,1980.754,10.128,0.000,0.000,180.250,1200.000);
  583.     PrisionBetaSF = CreateObject(987,-2177.790,1950.689,10.128,0.000,0.000,281.245,1200.000);
  584.     PrisionBetaSF = CreateObject(987,-2096.643,1980.754,10.128,0.000,0.000,180.247,1200.000);
  585.     PrisionBetaSF = CreateObject(987,-2108.593,1980.754,10.128,0.000,0.000,180.247,1200.000);
  586.     PrisionBetaSF = CreateObject(987,-2120.540,1980.754,10.128,0.000,0.000,180.247,1200.000);
  587.     PrisionBetaSF = CreateObject(987,-2132.468,1980.754,10.128,0.000,0.000,180.247,1200.000);
  588.     PrisionBetaSF = CreateObject(987,-2144.427,1980.754,10.128,0.000,0.000,180.247,1200.000);
  589.     PrisionBetaSF = CreateObject(987,-2156.356,1980.754,10.128,0.000,0.000,180.247,1200.000);
  590.     PrisionBetaSF = CreateObject(987,-2168.134,1980.744,10.128,0.000,0.000,212.497,1200.000);
  591.     PrisionBetaSF = CreateObject(987,-2192.774,1859.142,10.128,0.000,0.000,0.000,1200.000);
  592.     PrisionBetaSF = CreateObject(987,-2180.875,1859.142,10.128,0.000,0.000,0.000,1200.000);
  593.     PrisionBetaSF = CreateObject(987,-2168.944,1859.142,10.128,0.000,0.000,0.000,1200.000);
  594.     PrisionBetaSF = CreateObject(987,-2157.016,1859.142,10.128,0.000,0.000,0.000,1200.000);
  595.     PrisionBetaSF = CreateObject(987,-2145.070,1859.142,10.128,0.000,0.000,0.000,1200.000);
  596.     PrisionBetaSF = CreateObject(987,-2133.124,1859.142,10.128,0.000,0.000,0.000,1200.000);
  597.     PrisionBetaSF = CreateObject(987,-2121.174,1859.142,10.128,0.000,0.000,0.000,1200.000);
  598.     PrisionBetaSF = CreateObject(987,-2109.258,1859.142,10.128,0.000,0.000,0.000,1200.000);
  599.     PrisionBetaSF = CreateObject(987,-2097.304,1859.142,10.128,0.000,0.000,0.000,1200.000);
  600.     PrisionBetaSF = CreateObject(987,-2085.625,1859.046,10.128,0.000,0.000,90.000,1200.000);
  601.     PrisionBetaSF = CreateObject(987,-2085.625,1870.996,10.128,0.000,0.000,90.000,1200.000);
  602.     PrisionBetaSF = CreateObject(987,-2085.625,1882.939,10.128,0.000,0.000,90.000,1200.000);
  603.     PrisionBetaSF = CreateObject(987,-2085.625,1894.894,10.128,0.000,0.000,90.000,1200.000);
  604.     PrisionBetaSF = CreateObject(987,-2085.625,1906.818,10.128,0.000,0.000,90.000,1200.000);
  605.     PrisionBetaSF = CreateObject(987,-2085.625,1918.770,10.128,0.000,0.000,90.000,1200.000);
  606.     PrisionBetaSF = CreateObject(987,-2085.625,1930.670,10.128,0.000,0.000,90.000,1200.000);
  607.     PrisionBetaSF = CreateObject(987,-2085.625,1969.000,10.128,0.000,0.000,90.000,1200.000);
  608.     PrisionBetaSF = CreateObject(987,-2085.426,1942.671,10.128,0.000,0.000,356.000,1200.000);
  609.     PrisionBetaSF = CreateObject(987,-2085.625,1942.595,10.128,0.000,0.000,89.995,1200.000);
  610.     PrisionBetaSF = CreateObject(987,-2085.625,1969.000,10.128,0.000,0.000,344.000,1200.000);
  611.     PrisionBetaSF = CreateObject(987,-2204.103,1954.516,10.128,0.000,0.000,267.495,1200.000);
  612.     PrisionBetaSF = CreateObject(987,-2177.457,1859.188,10.128,0.000,0.000,92.488,1200.000);
  613.     PrisionBetaSF = CreateObject(987,-2177.850,1871.005,10.128,0.000,0.000,92.488,1200.000);
  614.     PrisionBetaSF = CreateObject(987,-2178.309,1882.875,10.128,0.000,0.000,83.488,1200.000);
  615.     PrisionBetaSF = CreateObject(967,-2083.822,1953.619,10.027,0.000,0.000,0.000,1200.000);
  616.     PrisionBetaSF = CreateObject(967,-2086.793,1953.480,10.027,0.000,0.000,0.000,1200.000);
  617.     PrisionBetaSF = CreateObject(8948,-2104.426,1894.589,11.899,0.000,0.000,180.000,1200.000);
  618.     PrisionBetaSF = CreateObject(6400,-2178.400,1896.823,12.147,0.000,0.000,358.000,1200.000);
  619.     PrisionBetaSF = CreateObject(6400,-2178.504,1893.505,12.147,0.000,0.000,358.244,1200.000);
  620.     PrisionBetaSF = CreateObject(987,-2163.709,1926.913,10.128,0.000,0.000,269.488,1200.000);
  621.     PrisionBetaSF = CreateObject(987,-2163.551,1938.823,10.128,0.000,0.000,269.483,1200.000);
  622.     PrisionBetaSF = CreateObject(987,-2163.858,1915.016,10.128,0.000,0.000,271.483,1200.000);
  623.     CreateObject(987,-2175.5529785,1938.9699707,10.1280003,0.0000000,0.0000000,359.4902344);
  624.  
  625.  
  626.  
  627.  
  628.  
  629. 3) Interior.
  630.  
  631. new ST_Object;
  632. ST_Object = CreateObject(19376, -5.346000, 20.798000, 1036.496948, 0.000000, 90.000000, 0.000000, 0.000000);
  633. SetObjectMaterial(ST_Object, 0, 3531, "triadprops_lvs", "casinowall1", 0x0);
  634. ST_Object = CreateObject(19375, 5.139000, 20.781000, 1036.496948, 0.000000, 90.000000, 0.000000, 0.000000);
  635. SetObjectMaterial(ST_Object, 0, 3484, "vegashse5", "vegashousewal7_256", 0x0);
  636. ST_Object = CreateObject(19377, 2064.534912, -9.102000, 1048.633057, 0.000000, 90.000000, 0.000000, 0.000000);
  637. SetObjectMaterial(ST_Object, 0, 9223, "newstuff_sfn", "carlot1_LAn", 0x0);
  638. ST_Object = CreateObject(19362, 2069.085938, 16.580000, 1048.633057, 0.000000, 90.000000, 0.000000, 0.000000);
  639. SetObjectMaterial(ST_Object, 0, 4568, "skyscrap2_lan2", "sl_marblewall2", 0x0);
  640. CreateDynamicObject(14892, 28.851000, 16.087999, 1037.082031, 0.000000, 0.000000, 0.000000);
  641. CreateDynamicObject(14892, 28.313000, 24.698999, 1035.855957, 0.000000, 0.000000, 180.000000);
  642. CreateDynamicObject(2332, 9.694050, 17.940531, 1037.731201, 0.000000, 0.000000, -90.000000);
  643. CreateDynamicObject(2576, 6.510000, 17.041000, 1036.582031, 0.000000, 0.000000, 180.000000);
  644. ST_Object = CreateDynamicObject(19461, 9.786000, 20.917000, 1038.332031, 0.000000, 0.000000, 0.000000);
  645. SetDynamicObjectMaterial(ST_Object, 0, 14711, "vgshm2int2", "HSV_wall4", 0x0);
  646. CreateDynamicObject(1817, 8.222000, 19.962999, 1036.582031, 0.000000, 0.000000, 90.000000);
  647. CreateDynamicObject(2671, 6.625000, 18.639999, 1036.582031, 0.000000, 0.000000, 0.000000);
  648. CreateDynamicObject(1757, 9.111000, 21.455000, 1036.582031, 0.000000, 0.000000, 270.000000);
  649. ST_Object = CreateDynamicObject(19461, 4.898000, 16.525999, 1038.332031, 0.000000, 0.000000, 90.000000);
  650. SetDynamicObjectMaterial(ST_Object, 0, 14711, "vgshm2int2", "HSV_wall4", 0x0);
  651. ST_Object = CreateDynamicObject(1794, 3.534000, 17.118999, 1036.582031, 0.000000, 0.000000, 90.000000);
  652. SetDynamicObjectMaterial(ST_Object, 3, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0x0);
  653. SetDynamicObjectMaterial(ST_Object, 2, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0x0);
  654. SetDynamicObjectMaterial(ST_Object, 1, 10101, "2notherbuildsfe", "ferry_build14", 0x0);
  655. ST_Object = CreateDynamicObject(2573, 9.187000, 25.275999, 1036.582031, 0.000000, 0.000000, 270.000000);
  656. SetDynamicObjectMaterial(ST_Object, 7, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0x0);
  657. SetDynamicObjectMaterial(ST_Object, 3, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0x0);
  658. ST_Object = CreateDynamicObject(19375, 5.139000, 20.781000, 1040.121948, 0.000000, 90.000000, 0.000000);
  659. SetDynamicObjectMaterial(ST_Object, 0, 8534, "tikimotel", "sa_wood01_128", 0x0);
  660. CreateDynamicObject(2677, 1.002000, 18.236000, 1036.855957, 0.000000, 0.000000, 0.000000);
  661. ST_Object = CreateDynamicObject(19461, -0.016000, 18.108999, 1038.332031, 0.000000, 0.000000, 0.000000);
  662. SetDynamicObjectMaterial(ST_Object, 0, 14711, "vgshm2int2", "HSV_wall4", 0x0);
  663. ST_Object = CreateDynamicObject(19453, -0.173000, 18.114000, 1038.332031, 0.000000, 0.000000, 0.000000);
  664. SetDynamicObjectMaterial(ST_Object, 0, 9680, "tramstatsfw", "tramstation3_sfw", 0x0);
  665. ST_Object = CreateDynamicObject(2297, 0.403000, 19.535999, 1036.582031, 0.000000, 0.000000, 46.000000);
  666. SetDynamicObjectMaterial(ST_Object, 3, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0x0);
  667. CreateDynamicObject(2675, -1.607000, 18.099001, 1036.645996, 0.000000, 0.000000, 0.000000);
  668. ST_Object = CreateDynamicObject(19461, 4.889000, 25.666000, 1038.332031, 0.000000, 0.000000, 90.000000);
  669. SetDynamicObjectMaterial(ST_Object, 0, 14711, "vgshm2int2", "HSV_wall4", 0x0);
  670. CreateDynamicObject(2200, 3.850000, 25.444000, 1036.582031, 0.000000, 0.000000, 0.000000);
  671. ST_Object = CreateDynamicObject(19453, -4.926000, 15.958000, 1038.332031, 0.000000, 0.000000, 90.000000);
  672. SetDynamicObjectMaterial(ST_Object, 0, 9680, "tramstatsfw", "tramstation3_sfw", 0x0);
  673. ST_Object = CreateDynamicObject(1720, -2.564000, 21.069000, 1036.582031, 0.000000, 0.000000, 299.997009);
  674. SetDynamicObjectMaterial(ST_Object, 0, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0x0);
  675. ST_Object = CreateDynamicObject(1720, -3.993000, 19.614000, 1036.582031, 0.000000, 0.000000, 189.992004);
  676. SetDynamicObjectMaterial(ST_Object, 0, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0x0);
  677. ST_Object = CreateDynamicObject(19397, -0.014000, 24.520000, 1038.332031, 0.000000, 0.000000, 0.000000);
  678. SetDynamicObjectMaterial(ST_Object, 0, 14711, "vgshm2int2", "HSV_wall4", 0x0);
  679. ST_Object = CreateDynamicObject(19390, -0.173000, 24.531000, 1038.332031, 0.000000, 0.000000, 0.000000);
  680. SetDynamicObjectMaterial(ST_Object, 0, 9680, "tramstatsfw", "tramstation3_sfw", 0x0);
  681. CreateDynamicObject(2867, -3.697000, 20.885000, 1037.384033, 0.000000, 0.000000, 0.000000);
  682. ST_Object = CreateDynamicObject(2115, -4.529000, 20.627001, 1036.582031, 0.000000, 0.000000, 0.000000);
  683. SetDynamicObjectMaterial(ST_Object, 0, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0x0);
  684. CreateDynamicObject(2860, -4.383000, 21.371000, 1037.384033, 0.000000, 0.000000, 0.000000);
  685. ST_Object = CreateDynamicObject(2115, -4.529000, 21.587999, 1036.582031, 0.000000, 0.000000, 0.000000);
  686. SetDynamicObjectMaterial(ST_Object, 0, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0x0);
  687. ST_Object = CreateDynamicObject(2130, -6.663000, 19.525999, 1036.582031, 0.000000, 0.000000, 90.000000);
  688. SetDynamicObjectMaterial(ST_Object, 1, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0x0);
  689. ST_Object = CreateDynamicObject(1720, -4.099000, 22.615999, 1036.582031, 0.000000, 0.000000, 10.000000);
  690. SetDynamicObjectMaterial(ST_Object, 0, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0x0);
  691. ST_Object = CreateDynamicObject(1720, -5.468000, 21.083000, 1036.582031, 0.000000, 0.000000, 119.990997);
  692. SetDynamicObjectMaterial(ST_Object, 0, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0x0);
  693. CreateDynamicObject(19563, -6.746000, 19.608999, 1037.633057, 0.000000, 0.000000, 0.000000);
  694. ST_Object = CreateDynamicObject(19376, -5.346000, 20.798000, 1040.121948, 0.000000, 90.000000, 0.000000);
  695. SetDynamicObjectMaterial(ST_Object, 0, 14385, "trailerkb", "tr_floor2", 0x0);
  696. CreateDynamicObject(19564, -6.803000, 19.917000, 1037.633057, 0.000000, 0.000000, 90.000000);
  697. ST_Object = CreateDynamicObject(19390, -9.518000, 17.340000, 1038.332031, 0.000000, 0.000000, 0.000000);
  698. SetDynamicObjectMaterial(ST_Object, 0, 9680, "tramstatsfw", "tramstation3_sfw", 0x0);
  699. ST_Object = CreateDynamicObject(1495, -9.578000, 18.110001, 1036.582031, 0.000000, 0.000000, 270.000000);
  700. SetDynamicObjectMaterial(ST_Object, 2, 10765, "airportgnd_sfse", "coasty_bit3_sfe", 0x0);
  701. SetDynamicObjectMaterial(ST_Object, 1, 9514, "711_sfw", "rebrckwall_128", 0x0);
  702. ST_Object = CreateDynamicObject(2127, -6.663000, 21.511999, 1036.582031, 0.000000, 0.000000, 90.000000);
  703. SetDynamicObjectMaterial(ST_Object, 1, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0x0);
  704. ST_Object = CreateDynamicObject(19361, -8.774000, 18.760000, 1038.332031, 0.000000, 0.000000, 90.000000);
  705. SetDynamicObjectMaterial(ST_Object, 0, 9680, "tramstatsfw", "tramstation3_sfw", 0x0);
  706. CreateDynamicObject(2267, -3.847000, 25.510000, 1038.837036, 0.000000, 0.000000, 0.000000);
  707. ST_Object = CreateDynamicObject(2294, -6.663000, 23.506001, 1036.582031, 0.000000, 0.000000, 90.000000);
  708. SetDynamicObjectMaterial(ST_Object, 1, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0x0);
  709. ST_Object = CreateDynamicObject(19453, -4.938000, 25.620001, 1038.332031, 0.000000, 0.000000, 90.000000);
  710. SetDynamicObjectMaterial(ST_Object, 0, 9680, "tramstatsfw", "tramstation3_sfw", 0x0);
  711. ST_Object = CreateDynamicObject(2129, -6.663000, 24.485001, 1036.581055, 0.000000, 0.000000, 90.000000);
  712. SetDynamicObjectMaterial(ST_Object, 1, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0x0);
  713. ST_Object = CreateDynamicObject(19453, -7.248000, 23.489000, 1038.332031, 0.000000, 0.000000, 0.000000);
  714. SetDynamicObjectMaterial(ST_Object, 0, 9680, "tramstatsfw", "tramstation3_sfw", 0x0);
  715. ST_Object = CreateDynamicObject(2129, -6.662000, 25.486000, 1036.582031, 0.000000, 0.000000, 90.000000);
  716. SetDynamicObjectMaterial(ST_Object, 1, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0x0);
  717. CreateDynamicObject(14892, -28.851000, 16.910999, 1035.855957, 0.000000, 0.000000, 0.000000);
  718. CreateDynamicObject(14892, 28.851000, 16.087999, 1037.082031, 0.000000, 0.000000, 0.000000);
  719. CreateDynamicObject(14892, 28.313000, 24.698999, 1035.855957, 0.000000, 0.000000, 180.000000);
  720. CreateDynamicObject(2332, 9.694050, 17.940531, 1037.731201, 0.000000, 0.000000, -90.000000);
  721. CreateDynamicObject(2576, 6.510000, 17.041000, 1036.582031, 0.000000, 0.000000, 180.000000);
  722. ST_Object = CreateDynamicObject(19461, 9.786000, 20.917000, 1038.332031, 0.000000, 0.000000, 0.000000);
  723. SetDynamicObjectMaterial(ST_Object, 0, 14711, "vgshm2int2", "HSV_wall4", 0x0);
  724. CreateDynamicObject(1817, 8.222000, 19.962999, 1036.582031, 0.000000, 0.000000, 90.000000);
  725. CreateDynamicObject(2671, 6.625000, 18.639999, 1036.582031, 0.000000, 0.000000, 0.000000);
  726. CreateDynamicObject(1757, 9.111000, 21.455000, 1036.582031, 0.000000, 0.000000, 270.000000);
  727. ST_Object = CreateDynamicObject(19461, 4.898000, 16.525999, 1038.332031, 0.000000, 0.000000, 90.000000);
  728. SetDynamicObjectMaterial(ST_Object, 0, 14711, "vgshm2int2", "HSV_wall4", 0x0);
  729. ST_Object = CreateDynamicObject(1794, 3.534000, 17.118999, 1036.582031, 0.000000, 0.000000, 90.000000);
  730. SetDynamicObjectMaterial(ST_Object, 3, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0x0);
  731. SetDynamicObjectMaterial(ST_Object, 2, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0x0);
  732. SetDynamicObjectMaterial(ST_Object, 1, 10101, "2notherbuildsfe", "ferry_build14", 0x0);
  733. ST_Object = CreateDynamicObject(2573, 9.187000, 25.275999, 1036.582031, 0.000000, 0.000000, 270.000000);
  734. SetDynamicObjectMaterial(ST_Object, 7, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0x0);
  735. SetDynamicObjectMaterial(ST_Object, 3, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0x0);
  736. ST_Object = CreateDynamicObject(19375, 5.139000, 20.781000, 1040.121948, 0.000000, 90.000000, 0.000000);
  737. SetDynamicObjectMaterial(ST_Object, 0, 8534, "tikimotel", "sa_wood01_128", 0x0);
  738. CreateDynamicObject(2677, 1.002000, 18.236000, 1036.855957, 0.000000, 0.000000, 0.000000);
  739. ST_Object = CreateDynamicObject(19461, -0.016000, 18.108999, 1038.332031, 0.000000, 0.000000, 0.000000);
  740. SetDynamicObjectMaterial(ST_Object, 0, 14711, "vgshm2int2", "HSV_wall4", 0x0);
  741. ST_Object = CreateDynamicObject(19453, -0.173000, 18.114000, 1038.332031, 0.000000, 0.000000, 0.000000);
  742. SetDynamicObjectMaterial(ST_Object, 0, 9680, "tramstatsfw", "tramstation3_sfw", 0x0);
  743. ST_Object = CreateDynamicObject(2297, 0.403000, 19.535999, 1036.582031, 0.000000, 0.000000, 46.000000);
  744. SetDynamicObjectMaterial(ST_Object, 3, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0x0);
  745. CreateDynamicObject(2675, -1.607000, 18.099001, 1036.645996, 0.000000, 0.000000, 0.000000);
  746. ST_Object = CreateDynamicObject(19461, 4.889000, 25.666000, 1038.332031, 0.000000, 0.000000, 90.000000);
  747. SetDynamicObjectMaterial(ST_Object, 0, 14711, "vgshm2int2", "HSV_wall4", 0x0);
  748. CreateDynamicObject(2200, 3.850000, 25.444000, 1036.582031, 0.000000, 0.000000, 0.000000);
  749. ST_Object = CreateDynamicObject(19453, -4.926000, 15.958000, 1038.332031, 0.000000, 0.000000, 90.000000);
  750. SetDynamicObjectMaterial(ST_Object, 0, 9680, "tramstatsfw", "tramstation3_sfw", 0x0);
  751. ST_Object = CreateDynamicObject(1720, -2.564000, 21.069000, 1036.582031, 0.000000, 0.000000, 299.997009);
  752. SetDynamicObjectMaterial(ST_Object, 0, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0x0);
  753. ST_Object = CreateDynamicObject(1720, -3.993000, 19.614000, 1036.582031, 0.000000, 0.000000, 189.992004);
  754. SetDynamicObjectMaterial(ST_Object, 0, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0x0);
  755. ST_Object = CreateDynamicObject(19397, -0.014000, 24.520000, 1038.332031, 0.000000, 0.000000, 0.000000);
  756. SetDynamicObjectMaterial(ST_Object, 0, 14711, "vgshm2int2", "HSV_wall4", 0x0);
  757. ST_Object = CreateDynamicObject(19390, -0.173000, 24.531000, 1038.332031, 0.000000, 0.000000, 0.000000);
  758. SetDynamicObjectMaterial(ST_Object, 0, 9680, "tramstatsfw", "tramstation3_sfw", 0x0);
  759. CreateDynamicObject(2867, -3.697000, 20.885000, 1037.384033, 0.000000, 0.000000, 0.000000);
  760. ST_Object = CreateDynamicObject(2115, -4.529000, 20.627001, 1036.582031, 0.000000, 0.000000, 0.000000);
  761. SetDynamicObjectMaterial(ST_Object, 0, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0x0);
  762. CreateDynamicObject(2860, -4.383000, 21.371000, 1037.384033, 0.000000, 0.000000, 0.000000);
  763. ST_Object = CreateDynamicObject(2115, -4.529000, 21.587999, 1036.582031, 0.000000, 0.000000, 0.000000);
  764. SetDynamicObjectMaterial(ST_Object, 0, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0x0);
  765. ST_Object = CreateDynamicObject(2130, -6.663000, 19.525999, 1036.582031, 0.000000, 0.000000, 90.000000);
  766. SetDynamicObjectMaterial(ST_Object, 1, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0x0);
  767. ST_Object = CreateDynamicObject(1720, -4.099000, 22.615999, 1036.582031, 0.000000, 0.000000, 10.000000);
  768. SetDynamicObjectMaterial(ST_Object, 0, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0x0);
  769. ST_Object = CreateDynamicObject(1720, -5.468000, 21.083000, 1036.582031, 0.000000, 0.000000, 119.990997);
  770. SetDynamicObjectMaterial(ST_Object, 0, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0x0);
  771. CreateDynamicObject(19563, -6.746000, 19.608999, 1037.633057, 0.000000, 0.000000, 0.000000);
  772. ST_Object = CreateDynamicObject(19376, -5.346000, 20.798000, 1040.121948, 0.000000, 90.000000, 0.000000);
  773. SetDynamicObjectMaterial(ST_Object, 0, 14385, "trailerkb", "tr_floor2", 0x0);
  774. CreateDynamicObject(19564, -6.803000, 19.917000, 1037.633057, 0.000000, 0.000000, 90.000000);
  775. ST_Object = CreateDynamicObject(19390, -9.518000, 17.340000, 1038.332031, 0.000000, 0.000000, 0.000000);
  776. SetDynamicObjectMaterial(ST_Object, 0, 9680, "tramstatsfw", "tramstation3_sfw", 0x0);
  777. ST_Object = CreateDynamicObject(1495, -9.578000, 18.110001, 1036.582031, 0.000000, 0.000000, 270.000000);
  778. SetDynamicObjectMaterial(ST_Object, 2, 10765, "airportgnd_sfse", "coasty_bit3_sfe", 0x0);
  779. SetDynamicObjectMaterial(ST_Object, 1, 9514, "711_sfw", "rebrckwall_128", 0x0);
  780. ST_Object = CreateDynamicObject(2127, -6.663000, 21.511999, 1036.582031, 0.000000, 0.000000, 90.000000);
  781. SetDynamicObjectMaterial(ST_Object, 1, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0x0);
  782. ST_Object = CreateDynamicObject(19361, -8.774000, 18.760000, 1038.332031, 0.000000, 0.000000, 90.000000);
  783. SetDynamicObjectMaterial(ST_Object, 0, 9680, "tramstatsfw", "tramstation3_sfw", 0x0);
  784. CreateDynamicObject(2267, -3.847000, 25.510000, 1038.837036, 0.000000, 0.000000, 0.000000);
  785. ST_Object = CreateDynamicObject(2294, -6.663000, 23.506001, 1036.582031, 0.000000, 0.000000, 90.000000);
  786. SetDynamicObjectMaterial(ST_Object, 1, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0x0);
  787. ST_Object = CreateDynamicObject(19453, -4.938000, 25.620001, 1038.332031, 0.000000, 0.000000, 90.000000);
  788. SetDynamicObjectMaterial(ST_Object, 0, 9680, "tramstatsfw", "tramstation3_sfw", 0x0);
  789. ST_Object = CreateDynamicObject(2129, -6.663000, 24.485001, 1036.581055, 0.000000, 0.000000, 90.000000);
  790. SetDynamicObjectMaterial(ST_Object, 1, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0x0);
  791. ST_Object = CreateDynamicObject(19453, -7.248000, 23.489000, 1038.332031, 0.000000, 0.000000, 0.000000);
  792. SetDynamicObjectMaterial(ST_Object, 0, 9680, "tramstatsfw", "tramstation3_sfw", 0x0);
  793. ST_Object = CreateDynamicObject(2129, -6.662000, 25.486000, 1036.582031, 0.000000, 0.000000, 90.000000);
  794. SetDynamicObjectMaterial(ST_Object, 1, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0x0);
  795. CreateDynamicObject(14892, -28.851000, 16.910999, 1035.855957, 0.000000, 0.000000, 0.000000);
  796. CreateDynamicObject(19563, -6.746000, 19.608999, 1037.633057, 0.000000, 0.000000, 0.000000);
  797. ST_Object = CreateDynamicObject(19361, -8.774000, 18.760000, 1038.332031, 0.000000, 0.000000, 90.000000);
  798. SetDynamicObjectMaterial(ST_Object, 0, 9680, "tramstatsfw", "tramstation3_sfw", 0x0);
  799. ST_Object = CreateDynamicObject(2130, -6.663000, 19.525999, 1036.582031, 0.000000, 0.000000, 90.000000);
  800. SetDynamicObjectMaterial(ST_Object, 1, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0x0);
  801. ST_Object = CreateDynamicObject(19453, -4.926000, 15.958000, 1038.332031, 0.000000, 0.000000, 90.000000);
  802. SetDynamicObjectMaterial(ST_Object, 0, 9680, "tramstatsfw", "tramstation3_sfw", 0x0);
  803. CreateDynamicObject(19564, -6.803000, 19.917000, 1037.633057, 0.000000, 0.000000, 90.000000);
  804. ST_Object = CreateDynamicObject(19390, -9.518000, 17.340000, 1038.332031, 0.000000, 0.000000, 0.000000);
  805. SetDynamicObjectMaterial(ST_Object, 0, 9680, "tramstatsfw", "tramstation3_sfw", 0x0);
  806. ST_Object = CreateDynamicObject(1495, -9.578000, 18.110001, 1036.582031, 0.000000, 0.000000, 270.000000);
  807. SetDynamicObjectMaterial(ST_Object, 2, 10765, "airportgnd_sfse", "coasty_bit3_sfe", 0x0);
  808. SetDynamicObjectMaterial(ST_Object, 1, 9514, "711_sfw", "rebrckwall_128", 0x0);
  809. ST_Object = CreateDynamicObject(1720, -3.993000, 19.614000, 1036.582031, 0.000000, 0.000000, 189.992004);
  810. SetDynamicObjectMaterial(ST_Object, 0, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0x0);
  811. ST_Object = CreateDynamicObject(1720, -5.468000, 21.083000, 1036.582031, 0.000000, 0.000000, 119.990997);
  812. SetDynamicObjectMaterial(ST_Object, 0, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0x0);
  813. ST_Object = CreateDynamicObject(2115, -4.529000, 20.627001, 1036.582031, 0.000000, 0.000000, 0.000000);
  814. SetDynamicObjectMaterial(ST_Object, 0, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0x0);
  815. ST_Object = CreateDynamicObject(2127, -6.663000, 21.511999, 1036.582031, 0.000000, 0.000000, 90.000000);
  816. SetDynamicObjectMaterial(ST_Object, 1, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0x0);
  817. ST_Object = CreateDynamicObject(19376, -5.346000, 20.798000, 1040.121948, 0.000000, 90.000000, 0.000000);
  818. SetDynamicObjectMaterial(ST_Object, 0, 14385, "trailerkb", "tr_floor2", 0x0);
  819. CreateDynamicObject(2860, -4.383000, 21.371000, 1037.384033, 0.000000, 0.000000, 0.000000);
  820. CreateDynamicObject(2867, -3.697000, 20.885000, 1037.384033, 0.000000, 0.000000, 0.000000);
  821. ST_Object = CreateDynamicObject(2115, -4.529000, 21.587999, 1036.582031, 0.000000, 0.000000, 0.000000);
  822. SetDynamicObjectMaterial(ST_Object, 0, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0x0);
  823. CreateDynamicObject(2675, -1.607000, 18.099001, 1036.645996, 0.000000, 0.000000, 0.000000);
  824. ST_Object = CreateDynamicObject(1720, -2.564000, 21.069000, 1036.582031, 0.000000, 0.000000, 299.997009);
  825. SetDynamicObjectMaterial(ST_Object, 0, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0x0);
  826. ST_Object = CreateDynamicObject(1720, -4.099000, 22.615999, 1036.582031, 0.000000, 0.000000, 10.000000);
  827. SetDynamicObjectMaterial(ST_Object, 0, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0x0);
  828. ST_Object = CreateDynamicObject(19453, -7.248000, 23.489000, 1038.332031, 0.000000, 0.000000, 0.000000);
  829. SetDynamicObjectMaterial(ST_Object, 0, 9680, "tramstatsfw", "tramstation3_sfw", 0x0);
  830. ST_Object = CreateDynamicObject(2294, -6.663000, 23.506001, 1036.582031, 0.000000, 0.000000, 90.000000);
  831. SetDynamicObjectMaterial(ST_Object, 1, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0x0);
  832. ST_Object = CreateDynamicObject(19453, -0.173000, 18.114000, 1038.332031, 0.000000, 0.000000, 0.000000);
  833. SetDynamicObjectMaterial(ST_Object, 0, 9680, "tramstatsfw", "tramstation3_sfw", 0x0);
  834. ST_Object = CreateDynamicObject(19461, -0.016000, 18.108999, 1038.332031, 0.000000, 0.000000, 0.000000);
  835. SetDynamicObjectMaterial(ST_Object, 0, 14711, "vgshm2int2", "HSV_wall4", 0x0);
  836. ST_Object = CreateDynamicObject(2129, -6.663000, 24.485001, 1036.581055, 0.000000, 0.000000, 90.000000);
  837. SetDynamicObjectMaterial(ST_Object, 1, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0x0);
  838. ST_Object = CreateDynamicObject(2297, 0.403000, 19.535999, 1036.582031, 0.000000, 0.000000, 46.000000);
  839. SetDynamicObjectMaterial(ST_Object, 3, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0x0);
  840. CreateDynamicObject(2677, 1.002000, 18.236000, 1036.855957, 0.000000, 0.000000, 0.000000);
  841. ST_Object = CreateDynamicObject(2129, -6.662000, 25.486000, 1036.582031, 0.000000, 0.000000, 90.000000);
  842. SetDynamicObjectMaterial(ST_Object, 1, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0x0);
  843. ST_Object = CreateDynamicObject(19453, -4.938000, 25.620001, 1038.332031, 0.000000, 0.000000, 90.000000);
  844. SetDynamicObjectMaterial(ST_Object, 0, 9680, "tramstatsfw", "tramstation3_sfw", 0x0);
  845. CreateDynamicObject(2267, -3.847000, 25.510000, 1038.837036, 0.000000, 0.000000, 0.000000);
  846. ST_Object = CreateDynamicObject(19390, -0.173000, 24.531000, 1038.332031, 0.000000, 0.000000, 0.000000);
  847. SetDynamicObjectMaterial(ST_Object, 0, 9680, "tramstatsfw", "tramstation3_sfw", 0x0);
  848. ST_Object = CreateDynamicObject(19397, -0.014000, 24.520000, 1038.332031, 0.000000, 0.000000, 0.000000);
  849. SetDynamicObjectMaterial(ST_Object, 0, 14711, "vgshm2int2", "HSV_wall4", 0x0);
  850. ST_Object = CreateDynamicObject(1794, 3.534000, 17.118999, 1036.582031, 0.000000, 0.000000, 90.000000);
  851. SetDynamicObjectMaterial(ST_Object, 3, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0x0);
  852. SetDynamicObjectMaterial(ST_Object, 2, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0x0);
  853. SetDynamicObjectMaterial(ST_Object, 1, 10101, "2notherbuildsfe", "ferry_build14", 0x0);
  854. ST_Object = CreateDynamicObject(19461, 4.898000, 16.525999, 1038.332031, 0.000000, 0.000000, 90.000000);
  855. SetDynamicObjectMaterial(ST_Object, 0, 14711, "vgshm2int2", "HSV_wall4", 0x0);
  856. ST_Object = CreateDynamicObject(19375, 5.139000, 20.781000, 1040.121948, 0.000000, 90.000000, 0.000000);
  857. SetDynamicObjectMaterial(ST_Object, 0, 8534, "tikimotel", "sa_wood01_128", 0x0);
  858. CreateDynamicObject(2576, 6.510000, 17.041000, 1036.582031, 0.000000, 0.000000, 180.000000);
  859. CreateDynamicObject(2200, 3.850000, 25.444000, 1036.582031, 0.000000, 0.000000, 0.000000);
  860. CreateDynamicObject(2671, 6.625000, 18.639999, 1036.582031, 0.000000, 0.000000, 0.000000);
  861. ST_Object = CreateDynamicObject(19461, 4.889000, 25.666000, 1038.332031, 0.000000, 0.000000, 90.000000);
  862. SetDynamicObjectMaterial(ST_Object, 0, 14711, "vgshm2int2", "HSV_wall4", 0x0);
  863. CreateDynamicObject(1817, 8.222000, 19.962999, 1036.582031, 0.000000, 0.000000, 90.000000);
  864. CreateDynamicObject(1757, 9.111000, 21.455000, 1036.582031, 0.000000, 0.000000, 270.000000);
  865. CreateDynamicObject(2332, 9.694050, 17.940531, 1037.731201, 0.000000, 0.000000, -90.000000);
  866. ST_Object = CreateDynamicObject(19461, 9.786000, 20.917000, 1038.332031, 0.000000, 0.000000, 0.000000);
  867. SetDynamicObjectMaterial(ST_Object, 0, 14711, "vgshm2int2", "HSV_wall4", 0x0);
  868. ST_Object = CreateDynamicObject(2573, 9.187000, 25.275999, 1036.582031, 0.000000, 0.000000, 270.000000);
  869. SetDynamicObjectMaterial(ST_Object, 7, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0x0);
  870. SetDynamicObjectMaterial(ST_Object, 3, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0x0);
  871. CreateDynamicObject(14892, -28.851000, 16.910999, 1035.855957, 0.000000, 0.000000, 0.000000);
  872. CreateDynamicObject(14892, 28.851000, 16.087999, 1037.082031, 0.000000, 0.000000, 0.000000);
  873. CreateDynamicObject(14892, 28.313000, 24.698999, 1035.855957, 0.000000, 0.000000, 180.000000);
  874.  
  875.  
  876.  
  877.  
  878. 4) Mapeo a cualquier uso Ext + Int.
  879.  
  880. new Ext+IntUsoVariado;
  881. Ext+IntUsoVariado = CreateDynamicObjectEx(12921,-1889.036,-2407.578,34.093,0.000,0.000,-36.599,300.000,300.000);
  882. SetDynamicObjectMaterial(Ext+IntUsoVariado, 0, 10101, "2notherbuildsfe", "ferry_build14", 0x00000000);
  883. SetDynamicObjectMaterial(Ext+IntUsoVariado, 1, 10101, "2notherbuildsfe", "ferry_build14", 0x00000000);
  884. SetDynamicObjectMaterial(Ext+IntUsoVariado, 2, 10101, "2notherbuildsfe", "ferry_build14", 0x00000000);
  885. SetDynamicObjectMaterial(Ext+IntUsoVariado, 4, 10101, "2notherbuildsfe", "ferry_build14", 0x00000000);
  886. SetDynamicObjectMaterial(Ext+IntUsoVariado, 5, 10101, "2notherbuildsfe", "ferry_build14", 0x00000000);
  887. SetDynamicObjectMaterial(Ext+IntUsoVariado, 6, 10101, "2notherbuildsfe", "ferry_build14", 0x00000000);
  888. Ext+IntUsoVariado = CreateDynamicObjectEx(19449,866.240,-12.824,1004.673,0.000,0.000,90.000,300.000,300.000);
  889. SetDynamicObjectMaterial(Ext+IntUsoVariado, 0, 6095, "shops01_law", "GB_chatwall03b", 0x00000000);
  890. Ext+IntUsoVariado = CreateDynamicObjectEx(19449,861.404,-8.104,1004.673,0.000,0.000,0.000,300.000,300.000);
  891. SetDynamicObjectMaterial(Ext+IntUsoVariado, 0, 6095, "shops01_law", "GB_chatwall03b", 0x00000000);
  892. Ext+IntUsoVariado = CreateDynamicObjectEx(19449,875.844,-12.824,1004.673,0.000,0.000,90.000,300.000,300.000);
  893. SetDynamicObjectMaterial(Ext+IntUsoVariado, 0, 6095, "shops01_law", "GB_chatwall03b", 0x00000000);
  894. Ext+IntUsoVariado = CreateDynamicObjectEx(19449,866.240,-3.340,1004.673,0.000,0.000,90.000,300.000,300.000);
  895. SetDynamicObjectMaterial(Ext+IntUsoVariado, 0, 6095, "shops01_law", "GB_chatwall03b", 0x00000000);
  896. Ext+IntUsoVariado = CreateDynamicObjectEx(19449,875.797,-3.330,1004.673,0.000,0.000,90.000,300.000,300.000);
  897. SetDynamicObjectMaterial(Ext+IntUsoVariado, 0, 6095, "shops01_law", "GB_chatwall03b", 0x00000000);
  898. Ext+IntUsoVariado = CreateDynamicObjectEx(19449,880.541,-8.065,1004.673,0.000,0.000,0.000,300.000,300.000);
  899. SetDynamicObjectMaterial(Ext+IntUsoVariado, 0, 6095, "shops01_law", "GB_chatwall03b", 0x00000000);
  900. Ext+IntUsoVariado = CreateDynamicObjectEx(19449,863.190,-8.049,1002.973,0.000,90.000,0.000,300.000,300.000);
  901. SetDynamicObjectMaterial(Ext+IntUsoVariado, 0, 18065, "ab_sfammumain", "gun_floor2", 0x00000000);
  902. Ext+IntUsoVariado = CreateDynamicObjectEx(19449,866.664,-8.065,1002.973,0.000,90.000,0.000,300.000,300.000);
  903. SetDynamicObjectMaterial(Ext+IntUsoVariado, 0, 18065, "ab_sfammumain", "gun_floor2", 0x00000000);
  904. Ext+IntUsoVariado = CreateDynamicObjectEx(19449,870.150,-8.065,1002.973,0.000,90.000,0.000,300.000,300.000);
  905. SetDynamicObjectMaterial(Ext+IntUsoVariado, 0, 18065, "ab_sfammumain", "gun_floor2", 0x00000000);
  906. Ext+IntUsoVariado = CreateDynamicObjectEx(19449,873.635,-8.065,1002.973,0.000,90.000,0.000,300.000,300.000);
  907. SetDynamicObjectMaterial(Ext+IntUsoVariado, 0, 18065, "ab_sfammumain", "gun_floor2", 0x00000000);
  908. Ext+IntUsoVariado = CreateDynamicObjectEx(19449,877.119,-8.065,1002.973,0.000,90.000,0.000,300.000,300.000);
  909. SetDynamicObjectMaterial(Ext+IntUsoVariado, 0, 18065, "ab_sfammumain", "gun_floor2", 0x00000000);
  910. Ext+IntUsoVariado = CreateDynamicObjectEx(19449,880.604,-8.065,1002.973,0.000,90.000,0.000,300.000,300.000);
  911. SetDynamicObjectMaterial(Ext+IntUsoVariado, 0, 18065, "ab_sfammumain", "gun_floor2", 0x00000000);
  912. Ext+IntUsoVariado = CreateDynamicObjectEx(19449,863.179,-8.065,1006.373,0.000,90.000,0.000,300.000,300.000);
  913. SetDynamicObjectMaterial(Ext+IntUsoVariado, 0, 10101, "2notherbuildsfe", "ferry_build14", 0x00000000);
  914. Ext+IntUsoVariado = CreateDynamicObjectEx(19449,866.664,-8.065,1006.373,0.000,90.000,0.000,300.000,300.000);
  915. SetDynamicObjectMaterial(Ext+IntUsoVariado, 0, 10101, "2notherbuildsfe", "ferry_build14", 0x00000000);
  916. Ext+IntUsoVariado = CreateDynamicObjectEx(19449,870.150,-8.065,1006.373,0.000,90.000,0.000,300.000,300.000);
  917. SetDynamicObjectMaterial(Ext+IntUsoVariado, 0, 10101, "2notherbuildsfe", "ferry_build14", 0x00000000);
  918. Ext+IntUsoVariado = CreateDynamicObjectEx(19449,873.549,-8.065,1006.373,0.000,90.000,0.000,300.000,300.000);
  919. SetDynamicObjectMaterial(Ext+IntUsoVariado, 0, 10101, "2notherbuildsfe", "ferry_build14", 0x00000000);
  920. Ext+IntUsoVariado = CreateDynamicObjectEx(19449,880.106,-9.476,1006.373,0.000,90.000,90.000,300.000,300.000);
  921. SetDynamicObjectMaterial(Ext+IntUsoVariado, 0, 10101, "2notherbuildsfe", "ferry_build14", 0x00000000);
  922. Ext+IntUsoVariado = CreateDynamicObjectEx(19449,880.106,-5.976,1006.373,0.000,90.000,90.000,300.000,300.000);
  923. SetDynamicObjectMaterial(Ext+IntUsoVariado, 0, 10101, "2notherbuildsfe", "ferry_build14", 0x00000000);
  924. Ext+IntUsoVariado = CreateDynamicObjectEx(19449,880.106,-2.504,1006.373,0.000,90.000,90.000,300.000,300.000);
  925. SetDynamicObjectMaterial(Ext+IntUsoVariado, 0, 10101, "2notherbuildsfe", "ferry_build14", 0x00000000);
  926. Ext+IntUsoVariado = CreateDynamicObjectEx(19449,875.844,-12.824,1008.145,0.000,0.000,90.000,300.000,300.000);
  927. SetDynamicObjectMaterial(Ext+IntUsoVariado, 0, 8639, "chinatownmall", "ctmall12_128", 0x00000000);
  928. Ext+IntUsoVariado = CreateDynamicObjectEx(19449,880.541,-8.065,1008.117,0.000,0.000,0.000,300.000,300.000);
  929. SetDynamicObjectMaterial(Ext+IntUsoVariado, 0, 8639, "chinatownmall", "ctmall12_128", 0x00000000);
  930. Ext+IntUsoVariado = CreateDynamicObjectEx(19449,875.797,-3.330,1008.117,0.000,0.000,90.000,300.000,300.000);
  931. SetDynamicObjectMaterial(Ext+IntUsoVariado, 0, 8639, "chinatownmall", "ctmall12_128", 0x00000000);
  932. Ext+IntUsoVariado = CreateDynamicObjectEx(19449,871.079,-8.085,1008.117,0.000,0.000,0.000,300.000,300.000);
  933. SetDynamicObjectMaterial(Ext+IntUsoVariado, 0, 8639, "chinatownmall", "ctmall12_128", 0x00000000);
  934. Ext+IntUsoVariado = CreateDynamicObjectEx(19449,872.765,-8.065,1009.789,0.000,90.000,0.000,300.000,300.000);
  935. SetDynamicObjectMaterial(Ext+IntUsoVariado, 0, 14707, "labig3int2", "bathtile02_int", 0x00000000);
  936. Ext+IntUsoVariado = CreateDynamicObjectEx(19449,876.265,-8.065,1009.789,0.000,90.000,0.000,300.000,300.000);
  937. SetDynamicObjectMaterial(Ext+IntUsoVariado, 0, 14707, "labig3int2", "bathtile02_int", 0x00000000);
  938. Ext+IntUsoVariado = CreateDynamicObjectEx(19449,879.765,-8.065,1009.789,0.000,90.000,0.000,300.000,300.000);
  939. SetDynamicObjectMaterial(Ext+IntUsoVariado, 0, 14707, "labig3int2", "bathtile02_int", 0x00000000);
  940. Ext+IntUsoVariado = CreateDynamicObjectEx(19449,873.549,-8.065,1006.413,0.000,90.000,0.000,300.000,300.000);
  941. SetDynamicObjectMaterial(Ext+IntUsoVariado, 0, 18065, "ab_sfammumain", "gun_floor2", 0x00000000);
  942. Ext+IntUsoVariado = CreateDynamicObjectEx(19449,880.106,-2.504,1006.413,0.000,90.000,90.000,300.000,300.000);
  943. SetDynamicObjectMaterial(Ext+IntUsoVariado, 0, 18065, "ab_sfammumain", "gun_floor2", 0x00000000);
  944. Ext+IntUsoVariado = CreateDynamicObjectEx(19449,880.106,-5.976,1006.413,0.000,90.000,90.000,300.000,300.000);
  945. SetDynamicObjectMaterial(Ext+IntUsoVariado, 0, 18065, "ab_sfammumain", "gun_floor2", 0x00000000);
  946. Ext+IntUsoVariado = CreateDynamicObjectEx(19449,880.106,-9.476,1006.413,0.000,90.000,90.000,300.000,300.000);
  947. SetDynamicObjectMaterial(Ext+IntUsoVariado, 0, 18065, "ab_sfammumain", "gun_floor2", 0x00000000);
  948. Ext+IntUsoVariado = CreateDynamicObjectEx(19449,870.150,-8.065,1006.413,0.000,90.000,0.000,300.000,300.000);
  949. SetDynamicObjectMaterial(Ext+IntUsoVariado, 0, 18065, "ab_sfammumain", "gun_floor2", 0x00000000);
  950. Ext+IntUsoVariado = CreateDynamicObjectEx(19449,870.150,-8.065,1006.413,0.000,90.000,0.000,300.000,300.000);
  951. SetDynamicObjectMaterial(Ext+IntUsoVariado, 0, 10101, "2notherbuildsfe", "ferry_build14", 0x00000000);
  952. Ext+IntUsoVariado = CreateDynamicObjectEx(19449,870.150,-8.065,1006.413,0.000,90.000,0.000,300.000,300.000);
  953. SetDynamicObjectMaterial(Ext+IntUsoVariado, 0, 10101, "2notherbuildsfe", "ferry_build14", 0x00000000);
  954. Ext+IntUsoVariado = CreateDynamicObjectEx(19449,870.150,-8.065,1006.413,0.000,90.000,0.000,300.000,300.000);
  955. SetDynamicObjectMaterial(Ext+IntUsoVariado, 0, 16640, "a51", "ws_metalpanel1", 0x00000000);
  956. Ext+IntUsoVariado = CreateDynamicObjectEx(19477,866.009,-12.635,1005.029,0.000,0.000,90.000,300.000,300.000);
  957. SetDynamicObjectMaterialText(Ext+IntUsoVariado, 0, "CAMBIAME", 130, "Ariel", 70, 1, 0xFF000000, 0xFFFFFFFF, 1);
  958. Ext+IntUsoVariado = CreateDynamicObjectEx(19475,865.966,-12.633,1004.639,0.000,0.000,90.000,300.000,300.000);
  959. SetDynamicObjectMaterialText(Ext+IntUsoVariado, 0, "þ", 60, "Webdings", 129, 1, 0xFF000000, 0x00000000, 1);
  960. Ext+IntUsoVariado = CreateDynamicObjectEx(19482,-1889.182,-2407.665,35.867,0.000,0.000,-126.599,300.000,300.000);
  961. SetDynamicObjectMaterialText(Ext+IntUsoVariado, 0, "CAMBIAME", 90, "Ariel", 43, 1, 0xFF000000, 0x00000000, 1);
  962. Ext+IntUsoVariado = CreateDynamicObjectEx(9245,-1639.618,-1937.104,109.826,0.000,0.000,180.000,300.000,300.000);
  963. Ext+IntUsoVariado = CreateDynamicObjectEx(3425,-1659.657,-1936.370,110.522,0.000,0.000,0.000,300.000,300.000);
  964. Ext+IntUsoVariado = CreateDynamicObjectEx(19985,-1888.074,-2417.384,31.471,0.000,0.000,307.939,300.000,300.000);
  965. Ext+IntUsoVariado = CreateDynamicObjectEx(13206,-1670.556,-1935.818,99.878,0.000,0.000,0.659,300.000,300.000);
  966. Ext+IntUsoVariado = CreateDynamicObjectEx(1569,875.498,-3.370,1003.047,0.000,0.000,0.000,300.000,300.000);
  967. Ext+IntUsoVariado = CreateDynamicObjectEx(1569,878.480,-3.370,1003.047,0.000,0.000,180.000,300.000,300.000);
  968. Ext+IntUsoVariado = CreateDynamicObjectEx(8615,876.692,-12.063,1004.725,0.000,0.000,359.219,300.000,300.000);
  969. Ext+IntUsoVariado = CreateDynamicObjectEx(2131,861.911,-12.240,1003.050,0.000,0.000,90.000,300.000,300.000);
  970. Ext+IntUsoVariado = CreateDynamicObjectEx(2132,861.914,-10.241,1003.069,0.000,0.000,90.000,300.000,300.000);
  971. Ext+IntUsoVariado = CreateDynamicObjectEx(2864,861.824,-10.501,1004.130,0.000,0.000,126.120,300.000,300.000);
  972. Ext+IntUsoVariado = CreateDynamicObjectEx(2134,861.904,-8.229,1003.067,0.000,0.000,90.000,300.000,300.000);
  973. Ext+IntUsoVariado = CreateDynamicObjectEx(2133,861.908,-7.247,1003.067,0.000,0.000,90.000,300.000,300.000);
  974. Ext+IntUsoVariado = CreateDynamicObjectEx(19562,861.855,-11.118,1005.545,0.000,0.000,-68.339,300.000,300.000);
  975. Ext+IntUsoVariado = CreateDynamicObjectEx(2863,861.853,-10.028,1004.130,0.000,0.000,170.039,300.000,300.000);
  976. Ext+IntUsoVariado = CreateDynamicObjectEx(19571,861.595,-8.257,1004.119,-10.626,0.000,90.000,300.000,300.000);
  977. Ext+IntUsoVariado = CreateDynamicObjectEx(19583,861.789,-8.199,1004.148,0.000,0.000,43.200,300.000,300.000);
  978. Ext+IntUsoVariado = CreateDynamicObjectEx(19564,861.594,-7.595,1004.120,0.000,0.000,-101.279,300.000,300.000);
  979. Ext+IntUsoVariado = CreateDynamicObjectEx(19563,861.603,-7.393,1004.120,0.000,0.000,-94.200,300.000,300.000);
  980. Ext+IntUsoVariado = CreateDynamicObjectEx(19818,861.777,-7.121,1004.204,0.000,0.000,0.000,300.000,300.000);
  981. Ext+IntUsoVariado = CreateDynamicObjectEx(19818,861.782,-6.969,1004.204,0.000,0.000,0.000,300.000,300.000);
  982. Ext+IntUsoVariado = CreateDynamicObjectEx(19818,861.900,-7.051,1004.204,0.000,0.000,0.000,300.000,300.000);
  983. Ext+IntUsoVariado = CreateDynamicObjectEx(2637,864.722,-5.349,1003.479,0.000,0.000,-0.419,300.000,300.000);
  984. Ext+IntUsoVariado = CreateDynamicObjectEx(2309,866.713,-4.886,1003.061,0.000,0.000,120.059,300.000,300.000);
  985. Ext+IntUsoVariado = CreateDynamicObjectEx(2309,863.896,-6.845,1003.061,0.000,0.000,-39.180,300.000,300.000);
  986. Ext+IntUsoVariado = CreateDynamicObjectEx(2309,865.645,-7.032,1003.061,0.000,0.000,30.419,300.000,300.000);
  987. Ext+IntUsoVariado = CreateDynamicObjectEx(2309,862.920,-4.825,1003.061,0.000,0.000,229.200,300.000,300.000);
  988. Ext+IntUsoVariado = CreateDynamicObjectEx(2309,865.123,-4.610,1003.061,0.000,0.000,182.759,300.000,300.000);
  989. Ext+IntUsoVariado = CreateDynamicObjectEx(2309,863.959,-3.710,1003.061,0.000,0.000,-164.519,300.000,300.000);
  990. Ext+IntUsoVariado = CreateDynamicObjectEx(11723,864.618,-5.286,1004.044,0.000,0.000,0.000,300.000,300.000);
  991. Ext+IntUsoVariado = CreateDynamicObjectEx(11723,864.363,-5.250,1004.044,0.000,0.000,0.000,300.000,300.000);
  992. Ext+IntUsoVariado = CreateDynamicObjectEx(11722,864.851,-5.276,1004.044,0.000,0.000,0.000,300.000,300.000);
  993. Ext+IntUsoVariado = CreateDynamicObjectEx(19826,875.134,-3.420,1004.289,0.000,0.000,0.000,300.000,300.000);
  994. Ext+IntUsoVariado = CreateDynamicObjectEx(19826,880.433,-10.821,1007.668,0.000,0.000,270.000,300.000,300.000);
  995. Ext+IntUsoVariado = CreateDynamicObjectEx(11711,876.988,-3.420,1005.690,0.000,0.000,0.000,300.000,300.000);
  996. Ext+IntUsoVariado = CreateDynamicObjectEx(19787,871.206,-3.442,1005.216,0.000,0.000,0.000,300.000,300.000);
  997. Ext+IntUsoVariado = CreateDynamicObjectEx(1723,872.266,-7.008,1003.061,0.000,0.000,-179.759,300.000,300.000);
  998. Ext+IntUsoVariado = CreateDynamicObjectEx(1704,869.342,-6.744,1003.005,0.000,0.000,-224.339,300.000,300.000);
  999. Ext+IntUsoVariado = CreateDynamicObjectEx(2119,870.625,-5.258,1002.809,0.000,0.000,-1.139,300.000,300.000);
  1000. Ext+IntUsoVariado = CreateDynamicObjectEx(11713,879.474,-12.744,1004.670,0.000,0.000,90.000,300.000,300.000);
  1001. Ext+IntUsoVariado = CreateDynamicObjectEx(11729,878.054,-12.420,1003.061,0.000,0.000,-180.060,300.000,300.000);
  1002. Ext+IntUsoVariado = CreateDynamicObjectEx(19174,870.662,-12.735,1005.060,0.000,0.000,180.000,300.000,300.000);
  1003. Ext+IntUsoVariado = CreateDynamicObjectEx(19810,873.584,-12.734,1004.768,0.000,0.000,0.000,300.000,300.000);
  1004. Ext+IntUsoVariado = CreateDynamicObjectEx(2270,864.700,-3.931,1004.982,0.000,0.000,0.000,300.000,300.000);
  1005. Ext+IntUsoVariado = CreateDynamicObjectEx(2272,862.017,-5.025,1004.978,0.000,0.000,93.419,300.000,300.000);
  1006. Ext+IntUsoVariado = CreateDynamicObjectEx(19347,871.520,-5.462,1003.620,0.000,0.000,-51.419,300.000,300.000);
  1007. Ext+IntUsoVariado = CreateDynamicObjectEx(19347,871.424,-5.446,1003.620,0.000,0.000,-51.419,300.000,300.000);
  1008. Ext+IntUsoVariado = CreateDynamicObjectEx(18875,870.713,-5.463,1003.630,0.000,0.000,20.819,300.000,300.000);
  1009. Ext+IntUsoVariado = CreateDynamicObjectEx(9818,873.708,-4.500,1008.068,0.000,0.000,89.580,300.000,300.000);
  1010. Ext+IntUsoVariado = CreateDynamicObjectEx(2277,876.353,-3.926,1008.681,0.000,0.000,0.000,300.000,300.000);
  1011. Ext+IntUsoVariado = CreateDynamicObjectEx(1409,871.647,-4.285,1006.460,0.000,0.000,25.379,300.000,300.000);
  1012. Ext+IntUsoVariado = CreateDynamicObjectEx(19170,871.182,-9.212,1008.341,0.000,90.000,0.000,300.000,300.000);
  1013. Ext+IntUsoVariado = CreateDynamicObjectEx(941,871.637,-8.952,1006.936,0.000,0.000,-89.760,300.000,300.000);
  1014. Ext+IntUsoVariado = CreateDynamicObjectEx(11736,871.657,-9.869,1007.438,0.000,0.000,-70.800,300.000,300.000);
  1015. Ext+IntUsoVariado = CreateDynamicObjectEx(11749,871.394,-9.350,1007.438,0.000,0.000,-21.899,300.000,300.000);
  1016. Ext+IntUsoVariado = CreateDynamicObjectEx(11749,871.534,-9.350,1007.438,0.000,0.000,-21.899,300.000,300.000);
  1017. Ext+IntUsoVariado = CreateDynamicObjectEx(11749,871.534,-9.098,1007.438,0.000,0.000,-21.899,300.000,300.000);
  1018. Ext+IntUsoVariado = CreateDynamicObjectEx(11749,871.422,-9.098,1007.438,0.000,0.000,-21.899,300.000,300.000);
  1019. Ext+IntUsoVariado = CreateDynamicObjectEx(19773,871.843,-9.246,1007.438,0.000,90.000,132.660,300.000,300.000);
  1020. Ext+IntUsoVariado = CreateDynamicObjectEx(19172,880.431,-8.183,1008.629,0.000,0.000,270.000,300.000,300.000);
  1021. Ext+IntUsoVariado = CreateDynamicObjectEx(941,879.858,-7.953,1006.936,0.000,0.000,-89.760,300.000,300.000);
  1022. Ext+IntUsoVariado = CreateDynamicObjectEx(2867,879.864,-7.657,1007.409,0.000,0.000,26.099,300.000,300.000);
  1023. Ext+IntUsoVariado = CreateDynamicObjectEx(2822,879.900,-8.748,1007.409,0.000,0.000,-2.579,300.000,300.000);
  1024. Ext+IntUsoVariado = CreateDynamicObjectEx(19166,873.174,-12.724,1008.618,270.000,0.000,0.000,300.000,300.000);
  1025. Ext+IntUsoVariado = CreateDynamicObjectEx(11728,871.134,-8.083,1008.203,0.000,0.000,90.000,300.000,300.000);
  1026. Ext+IntUsoVariado = CreateDynamicObjectEx(19627,871.708,-8.567,1007.438,0.000,0.000,-42.900,300.000,300.000);
  1027. Ext+IntUsoVariado = CreateDynamicObjectEx(19347,872.002,-8.353,1007.419,0.000,0.000,59.100,300.000,300.000);
  1028. Ext+IntUsoVariado = CreateDynamicObjectEx(19347,871.999,-8.454,1007.419,0.000,0.000,59.099,300.000,300.000);
  1029. Ext+IntUsoVariado = CreateDynamicObjectEx(19170,876.289,-12.724,1008.618,270.000,0.000,0.000,300.000,300.000);
  1030. Ext+IntUsoVariado = CreateDynamicObjectEx(2269,867.898,-3.931,1004.982,0.000,0.000,0.000,300.000,300.000);
  1031. Ext+IntUsoVariado = CreateDynamicObjectEx(1800,879.680,-6.902,1002.962,0.000,0.000,0.000,300.000,300.000);
  1032. Ext+IntUsoVariado = CreateDynamicObjectEx(1800,879.680,-6.902,1003.970,0.000,0.000,0.000,300.000,300.000);
  1033. Ext+IntUsoVariado = CreateDynamicObjectEx(1800,879.680,-10.094,1002.962,0.000,0.000,0.000,300.000,300.000);
  1034. Ext+IntUsoVariado = CreateDynamicObjectEx(1800,879.680,-10.094,1003.949,0.000,0.000,0.000,300.000,300.000);
  1035. Ext+IntUsoVariado = CreateDynamicObjectEx(2095,878.994,-6.223,1003.061,0.000,0.000,-89.159,300.000,300.000);
  1036. Ext+IntUsoVariado = CreateDynamicObjectEx(19331,880.156,-6.363,1004.014,0.000,270.000,90.000,300.000,300.000);
  1037. Ext+IntUsoVariado = CreateDynamicObjectEx(19330,880.170,-6.063,1004.014,0.000,270.000,90.000,300.000,300.000);
  1038. Ext+IntUsoVariado = CreateDynamicObjectEx(11729,880.185,-9.479,1003.060,0.000,0.000,270.000,300.000,300.000);
  1039. Ext+IntUsoVariado = CreateDynamicObjectEx(11729,880.185,-10.130,1003.060,0.000,0.000,270.000,300.000,300.000);
  1040. Ext+IntUsoVariado = CreateDynamicObjectEx(11729,880.185,-10.760,1003.060,0.000,0.000,270.000,300.000,300.000);
  1041. Ext+IntUsoVariado = CreateDynamicObjectEx(2818,876.488,-4.720,1003.059,0.000,0.000,0.000,300.000,300.000);
  1042. Ext+IntUsoVariado = CreateDynamicObjectEx(18075,867.886,-8.419,1006.395,0.000,0.000,0.000,300.000,300.000);
  1043. Ext+IntUsoVariado = CreateDynamicObjectEx(18075,865.155,-9.133,1006.332,0.000,0.000,0.000,300.000,300.000);
  1044. Ext+IntUsoVariado = CreateDynamicObjectEx(18075,875.723,-9.154,1006.332,0.000,0.000,0.000,300.000,300.000);
  1045. Ext+IntUsoVariado = CreateDynamicObjectEx(18075,875.723,-9.952,1009.775,0.000,0.000,0.000,300.000,300.000);
  1046. Ext+IntUsoVariado = CreateDynamicObjectEx(18075,869.844,-30.140,1009.775,0.000,0.000,0.000,300.000,300.000);
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