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- Report #751 Skillset: Starhymn Skill: Angelichost
- Guild: Cantors Status: Finalised
- Problem: AngelicHost currently provides no real tangible benefit to our offence given its cost. The
- skill has little synergy with anything, really. Because of this, I propose the following:
- Solution #1: Completely remove the current effect from the skill and replace with a summon type
- skill: STARSONG CALL BECKON ON <target> (By summoning an angelic host, you can beckon your enemies
- who are in adjacent rooms to you.) - This will cost 0p, but will be on a 4s Eq. It will be a single
- targeted action, respecting all the usual summon resists. Additionally, the target being off bal/eq,
- prone or shielded will stop this. This skill should ignore deafness for obvious reasons.
- Solution #2: Alternatively, the skill will respect deafness. Should the target be deaf, the beckon
- will still go through, but on a 2 second delay.
- Solution #3: As above, but give it a cost of 2p. For this, I would like to see the skill bypass
- shrine distort, deafness, monolith and block.
- Player Comments:
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- [5716|8640|8280|100%|100%] [10] 46.3m [490] [bk ex] (no meld)
- ---[Akui on 1/5 @ 00:43 writes]:
- I always thought it would be neat if Cantors could sing someone back to life. That might be a good
- use, if it retains a proper power/stanza cost. Overall, I agree with the problem. The angel powers
- are unwieldly and restrictive to the point that they are mostly useless. (Minor caveat for guardian
- angel after the most recent change- it can be nice while bashing) As for the beckon related
- solutions, I don't have a particularly strong opinion, save that it is mostly a group skill, and
- Cantors are hardly starved for those!
- ---[Draylor on 1/5 @ 00:56 writes]:
- Yes, whilst I do find myself agreeing on the group aspect of your comment, the same could certainly
- hold true for any of the bard guilds. That said, I am also of the mind that there is (an albeit
- small) chance that this could have use in 1 vs 1 combat also. Suffice to say, the skill in its
- current form is definitely warranting of some attention. My proposal here seems to fit in well and
- provides a little more cohesion into a Cantors offence. The power costs for a glamourist certainly
- compound the issue and giving us that small chance and "bump up" so to speak will go some way to
- alleviating that, I feel
- ---[Sivas on 1/5 @ 09:39 writes]:
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- [5716|8640|8280|100%|100%] [10] 46.3m [490] [bk ex] (no meld)
- I would be against solution three. But I would also think it appropriate for a minor power cost for
- a successful beckon, since I'm assuming there will be no need for buildup actions for the
- song/beckon to function, otherwise I'd be okay with Solution 1 or 2 if it is adjusted in terms of
- power cost.
- ---[Enyalida on 1/5 @ 09:51 writes]:
- Presumably it would have the same requirements as AngelicHost, though perhaps not rewind stanzas? As
- Akui, I agree with the problem, the angel abilities are indeed unwieldy. I don't particularly see
- any problem with the idea either, as long as: 1) It consumes balance to attempt this, no chainyank
- esque spamming until they enter. 2) It respects magical movement stoppers, 3) It has a power cost.
- Bard combat revolves around staying put (in octave/Col.Mael.) and a pulling in skill that dosn't
- take significant setup (as CairnLargo's pull does) isn't something to be taken lightly. In addition,
- targeted beckon is stronger then group beckon, as you are isolating a single member, with
- forknoweldge of that group member's identity. So, Solution 3, but no going through distort/monolith.
- ---[Draylor on 1/5 @ 12:17 writes]:
- To quickly address: The skill will -always- require and consume a balance, whether it succeeds or
- not. As for the power cost, you suggest it would take power but not bypass distort/mono. If the
- ability was indeed given a power cost, I would find myself bringing up similar skills: Angel beckon
- (0p), Rad (0p), Ninukhi (0p), the list goes on. - Given that you wish a power cost to be associated
- with it, I would like some form of benefit associated, really. That said, your comment about
- CairnLargo indeed holds merit, although the skill does a lot more than simply beckon.
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- [5716|8640|8280|100%|100%] [10] 46.3m [490] [bk ex] (no meld)
- ---[Draylor on 1/5 @ 12:35 writes]:
- I would be happy about a small power cost if solution 3 was not permissable. 1p for a successful
- beckon with a 3s eq given the power cost. Would that fit in with the general consensus? (Although I
- would still seek solution 3, personally.)
- ---[Enyalida on 1/5 @ 15:20 writes]:
- As I said, beckon is a group calling skill and is therefore less power. Rad is not a pulling skill,
- it's a random movement skill, and runes have a material component cost. Ninukhi has different
- mechanics involved and is blocked by other things (iirc), as well as not being a skill possessed by
- a class focused on bunkering down. It's more important for the bard combatant to be able to pull
- into the room then it is for a monk. And anyways, though Ninukhi's extremly bug-like ability to be
- spammed was fixed via that report, I don't necessarily think that the consensus (among Envoys at
- least) is that it's balanced. Balancing against a similarly aspected skill (Beckon) and refining the
- amount of control on it (improving it) requires (in my mind) some sort of tradeoff. The most obvious
- one here is a minor power cost. More exceptions to distort without changing how distort itself works
- is what I'm mostly wary of, though.
- ---[Draylor on 1/5 @ 15:33 writes]:
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- [5716|8640|8280|100%|100%] [10] 46.3m [490] [bk ex] (no meld)
- You make a fair argument there. I guess I would not be adverse to it having a 2? power cost. (This
- will still retain the 0p/4s eq cost upon failure, though.) - Despite how this might outwardly look,
- this was never intended to be a "spammable" ability like certain others. The main thing that I am
- wishing to avoid here is us having yet another prohibitively expensive skill in place of one that is
- simply getting no use whatsoever for similar reasoning. Does that cost sound more on par with your
- train of thought?
- ---[Llandros on 1/5 @ 17:32 writes]:
- I'm not sure this is the best direction for a change. In group combat other guilds can do this and
- in 1 v 1 it would be pretty situational. I really think you could get more bang for your buck with a
- different idea. Go for something with max synergy or some kind of signature ability which is kinda
- what you are looking to replace.
- ---[Enyalida on 1/5 @ 19:04 writes]:
- Oh, and it would of course bypass distort if you were a DEFENDER. As Beckon does. Just not in other
- people's territory.
- ---[Draylor on 1/5 @ 19:56 writes]:
- That I can live with, aye. (Defender.) Thanks for the feedback and valid reasoning.
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- [5716|8640|8280|100%|100%] [10] 46.3m [490] [bk ex] (no meld)
- ---[Shuyin on 1/11 @ 20:21 writes]:
- I have no problem with the suggestions presented, but I agree with Akui's sentiments
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