AstleyIndustries

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Jul 12th, 2019
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  1. **AQF-21 Kojiro**
  2. Multirole Drone Frame (AQF)
  3. Configuration: Anti-Aircraft (Earth, Short/Medium Range, Standard)
  4. TFLS/QAAM/MRIM
  5.  
  6. --- Named after a character that shouldn't exist, based on rules of the game ---
  7.  
  8. ! --- Key Visual
  9.  
  10. **--- USER MANUAL ---**
  11.  
  12. [ ! ] This uses the Fly-by-Wire mod for better pitch control. Honestly very difficult to fly.
  13.  
  14. CONTROLS (see notes):
  15. Pitch - Pitch
  16. Roll - Roll
  17. Yaw - null (use with AG5/AG6)
  18. VTOL Up - Airbrake (neutral pitch)
  19. VTOL Down - Airbrake (upward pitch)
  20. AUTO Trim - Thrust Vectoring (FBW)
  21. LandingGear - Landing Gear Main Stage
  22. FireGuns - Laser "TFLS"
  23. AG1 - Arm Close-Range Missiles "QAAM"
  24. AUTO AG4 - Thrust Vectoring Master Switch (>20 mph)
  25. AG5 + Yaw - Gear Steering
  26. AG6 + Yaw - Yaw
  27. AG7 - Switch Vectoring Limiter Mode (Off = AOA; On = Angular Velocity)
  28. AG8 - Landing Gear Secondary Stage
  29.  
  30. ( i ) Analog input device recommended -- use smooth and/or partial pitch inputs to prevent twitching. Try flight with both types of limiters.
  31.  
  32. ( i ) Landing: Slow down to ~300 mph with VTOL UP, then balance lift using VTOL DOWN, Pitch, and 2% Throttle. Target touchdown speed 180 mph.
  33.  
  34. ( i ) Yaw is achieved using backwards-facing engines. No limiter or controller, use with caution.
  35.  
  36. ( i ) To use the front gear, AG8 is required. Visual effect of two-panel gear.
  37.  
  38. ( i ) Medium-Range Missiles (Interceptor): Standard Interceptor with greater speed and increased range to 20 miles.
  39.  
  40. ( i ) Short-Range Missiles (Inferno): Small and extremely manouverable missiles, only balanced by a maximum range of 2.0 miles.
  41.  
  42. ( i ) The AQF-21 is able to perform the Kulbit and Cobra. Use VTOL Up and Throttle 0% until you reach 400-450+ mph, then VTOL Down and Pitch up to start rotating. When you add Throttle and Pitch after that affects your maneuver. You can perform near 180-degree Cobras because SimplePlanes. Try maneuvers with both types of limiters.
  43.  
  44. **--- End USER MANUAL ---**
  45.  
  46. The AQF-21 "Kojiro" is a Drone Frame with fighter and strike capabilities. Powerful engines with thrust vectoring provide the handling and responsiveness for taking down most targets.
  47.  
  48. **Specifications (AQF-21, Earth):**
  49. Length: 19.94 m
  50. Wingspan: 11.99 m
  51. Height: 2.42 m / 3.18 m (Gear)
  52. Empty Mass: 14,000 kg
  53. Max. Safe Mass: 30,000 kg
  54. Max. Speed: 2130 km/h (1330 mph)
  55. Stall Speed: 256 km/h (160 mph)
  56. Unit Cost: $40 million
  57.  
  58. The unit is designed by ASTIND Aeronautics and Advancements Division, and influenced by the resurgence in the use of dumb drones and combat walkers. It was to fulfil the need for an advanced, all-unit striker.
  59.  
  60. In the early 2080s, the first plans for a strike fighter based on the mainline AVIAROID fighter drones were drawn up, and production soon started. It also led to the parallel development of the R/M-W104 Compact Missile Store, capable of holding 4-8 Close-Range Light Attack Missiles each.
  61.  
  62. The head of the drone carries the AVIAROID-3 Electronic Control System and a reactor-laser, useful for fighting any target, or for destroying the aforementoned computers in the event of any loss.
  63.  
  64. Wings give it the ability to function in atmosphere, but with a considerable loss in vacuum performance. Each wing has one hardpoint on the inner segment, and one light hardpoint on the tip. One control nozzle on each wing provides roll when it is undesirable to use the engines to do so.
  65.  
  66. #####ARMAMENT
  67.  
  68. **Earth, Anti-Aircraft, Short/Medium Range, Standard**
  69.  
  70. Primary Armament: 1x Fusion Reactor Laser (TFLS)
  71.  
  72. Primary Armament: 2x R/M-W104 Compact Missile Store containing 8x Close-Range Light Attack Missiles (QAAM, Range 3.2 km) together
  73.  
  74. Ranged Armament: 4x Medium Range Missiles (MRIM, Range 32 km) in the internal weapons bay
  75.  
  76. null: Unused wingtip hardpoint
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