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GNOOR1S

Tip #2 As a game developer

Aug 23rd, 2016
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  1. As a game programmer, people tend to over think their systems and we are gonna talk about that today.
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  3. It starts when you're working on your game, and don't know how to handle a certain situation or event in the game.
  4. For instance, you want to move a player; well, what will you do to handle it? Are you going to put an input handler directly into the player's class? Are you going to put in a level class and have it search for and move the player instance? It helps to know how you want to structure the game, because in the end IT DOES NOT MATTER. As long as the game runs and there isn't a huge reduction of optimization, then it's fine. I do this a lot, especially in handling AI or GUIs.
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  6. My tips for you are:
  7. -Write it down on a white board and walk away from your computer.
  8. -Lay in your bed and really think about it
  9. -Go for a jog to clear your mind
  10. -Listen to peaceful music
  11. -And think, do you really want to over complex a system?
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  13. --Thanks for reading!
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