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Aug 20th, 2016
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  1. PTC/Google login credentials
  2. username=
  3.  
  4. # Choose plaintext or base64'd password
  5. password=
  6. base64_password=
  7.  
  8. # Proxy server and port to be used by the bot. Only HTTP proxy are supported at the moment
  9. proxy_server=
  10. proxy_port=-1
  11. # Proxy type, among SOCKS/HTTP/DIRECT. DIRECT means a direct connection i.e : no proxy
  12. proxy_type=
  13. # Proxy authentication
  14. proxy_username=
  15. proxy_password
  16.  
  17. # Token to login directly
  18. token=
  19. latitude=37.806795
  20. longitude=-122.420944
  21.  
  22. # Desired probability to catch Pokemon with 1 throw
  23. desired_catch_probability=0.7
  24.  
  25. # Desired probability to catch unwanted Pokemon (obligatory_transfer; low IV; low CP)
  26. # Set to -1 to not attempt catching at all
  27. desired_catch_probability_unwanted=0.35
  28.  
  29. # Set if random ball throws should be enabled
  30. # Currently decides if the throw is nice/great/excellent/normal by using the desired_catch_probability(_unwanted), decreasing earned exp and fang rate however
  31. # Heavily depends on the desired catch rates now, if you have too few excellent/great throws try increasing those values
  32. random_ball_throws=true
  33.  
  34. # Set if you want to wait a little between throws (0-3 secs)
  35. wait_between_throws=true
  36.  
  37. # Number of nearest unused pokestops to randomly select
  38. # The next pokestop from (1/infinite)
  39. random_next_pokestop_selection=5
  40.  
  41. # Should the bot camp around lured x pokestops (-1 = off; 1 = one needs to be in range; 2 = two..., etc)
  42. camp_lure_pokestop=-1
  43.  
  44. ## Walking
  45. # Meters per second
  46. speed=6.0
  47.  
  48. # Random speed range around the original speed value in Meters per Second
  49. # Example: If speed is 2.8, and the range 0.5, the speed will be between 2.3 and 3.3
  50. random_speed_range=5.0
  51.  
  52. # Should the bot follow the streets (true) or just go directly to pokestops/waypoints
  53. follow_streets=false
  54.  
  55. # Should the bot loot the pokestops (true/false)
  56. loot_pokestop=true
  57.  
  58. # Should the bot catch pokemons (true/false)
  59. catch_pokemon=true
  60.  
  61. # Should the bot auto fill incubators with eggs (true/false)
  62. auto_fill_incubator=true
  63.  
  64. ## Items drop
  65. # Should the bot EVER drop items (true/false)
  66. drop_items=true
  67.  
  68. # Max number of each item that the bot should keep if "drop_items" is enabled
  69. # Use -1 in an item to never drop this specific item
  70. # The default values add up to 350
  71. item_revive=0
  72. item_max_revive=30
  73. item_potion=0
  74. item_super_potion=0
  75. item_hyper_potion=0
  76. item_max_potion=30
  77. item_poke_ball=90
  78. item_great_ball=70
  79. item_ultra_ball=80
  80. item_master_ball=10
  81. item_razz_berry=40
  82. item_lucky_egg=-1
  83. item_incense=-1
  84. item_lure_module=-1
  85.  
  86. # Groups the items that are kept by type so it keeps best of same type
  87. # Ex: if you have item_revive=20 and item_max_revive=10 and set this
  88. # to true, if you get 25 item_revive and 20 item_max_revive it will
  89. # drop 15 item_revive and keep 10 item_revive and 20 item_max_revive
  90. # Items that have -1 are excluded from groups
  91. # Ex: if you set item_potion=-1 it will only group the other potions and
  92. # ignore item_potion (never dropping item_potion)
  93. group_items_by_type=true
  94.  
  95. ## Extra Info
  96. # Should the bot display rewards pokestop (true/false)
  97. display_pokestop_rewards=true
  98.  
  99. # Should the bot display if it caught a pokemon from a lure (true/false)
  100. display_if_pokemon_from_lure=true
  101.  
  102. # Should the bot display rewards when catching pokemon (true/false)
  103. display_pokemon_catch_rewards=true
  104.  
  105. # Display keepalive coordinates
  106. display_keepalive=true
  107.  
  108. # Should the bot display information of where it's walking to (true/false)
  109. # This will show the name of the pokestop that it's walking to and
  110. # replace on the loot log the pokestop id for its name
  111. # WARNING: this will increase the https requests without any need. If
  112. # the servers are slow it's recommended to turn off this setting
  113. display_pokestop_name=false
  114.  
  115. ## Pokemon Transfer
  116. # Should the bot auto transfer duplicate pokemon
  117. autotransfer=true
  118.  
  119. # Minimum amount of pokemon type to keep
  120. keep_pokemon_amount=1
  121.  
  122. # Maximum amount of pokemon type to keep (-1 to keep all)
  123. max_pokemon_amount=-1
  124.  
  125. # Sort by IV first instead of CP
  126. sort_by_iv=true
  127.  
  128. # Rate for bot to throw a curveball, between 0 (never) and 1 (always)
  129. desired_curve_rate=0.7
  130.  
  131. # Never use berries
  132. never_use_berries=true
  133.  
  134. # Allow leaving the starting area
  135. allow_leave_start_area=true
  136.  
  137. # Max distance from starting point the bot should ever go in meters
  138. # (-1: only limited by the initial pokestops (~3*3km); with allow_leave_start_area=true unlimited)
  139. spawn_radius=-1
  140.  
  141. # Number of times the pokestop should be spun to attempt softban bypass (0 to disable, 40 recommended value to work)
  142. ban_spin_count=0
  143.  
  144. # Set timer in seconds to go back to the starting pokestop (-1 disabled)
  145. timer_walk_to_start_pokestop=-1
  146.  
  147. # Set profile update timer (Default: 60)
  148. profile_update_timer=60
  149.  
  150. # Minimum IV percentage to keep a pokemon (to ignore IV: use -1)
  151. # between 0 and 100, suggested 80
  152. transfer_iv_threshold=-1
  153.  
  154. # Minimum CP to keep a pokemon (to ignore CP: use -1)
  155. transfer_cp_threshold=1500
  156.  
  157. # Minimum CP % in relation to max CP of pokemon to your current trainer lvl to keep pokemon (to disable CP%:use -1)
  158. # e.g. Trainer lvl is 33, captured EEVEE has 490 CP which results in max possible CP of 984 with 15/14/15 IV
  159. # that however is below the threshold of 60% because its 49%
  160. transfer_cp_min_threshold=-1
  161.  
  162. # List of pokemon you don't want to transfer regardless of CP
  163. # The names must be divided by a ","
  164. # If you want all pokemons to be transferred just leave it blank
  165. ignored_pokemon=MEWTWO,MEW,DRAGONITE,SNORLAX,GYARADOS,VAPOREON,FLAREON,JOLTEON,EEVEE
  166.  
  167. # List of pokemon you always want to transfer regardless of CP
  168. obligatory_transfer=DODUO,RATTATA,CATERPIE,PIDGEY
  169.  
  170. # list of pokemon you always want to evolve before transfer to maximize XP
  171. evolve_before_transfer=CATERPIE,RATTATA,WEEDLE,PIDGEY,DROWZEE
  172.  
  173. # The stack of evolves needed to pop lucky egg and evolve all
  174. evolve_stack_limit=10
  175.  
  176. # Use lucky egg before transfer (1 = yes, anything else = no)
  177. use_lucky_egg=1
  178.  
  179. # Port where the socketserver should listen, 0 = do not listen
  180. gui_port_socket=0
  181.  
  182. # Export player/pokemondata on Profile Update. Options are:
  183. # *empty* Don't export (default)
  184. # CSV Correct USA/UK CSV format ("," as delimiter and "." as decimal separator)
  185. # DSV European CSV/DSV format (";" as delimiter and "," as decimal separator)
  186. # Use this one if your MS Excel can't handle the default CSV option
  187. # JSON JSON format
  188. export=JSON
  189.  
  190. # Initial map size (S2 tiles) to fetch (max. 9: ~3*3km area)
  191. initial_map_size=9
  192.  
  193. # For artificial pauses/rests
  194. # Chance to wait randomly at a pokestop in %, recommended about 10 or less, default disabled
  195. wait_chance=10.0
  196.  
  197. # Time to wait in seconds, recommended 5-30, default disabled
  198. wait_time_min=5
  199. wait_time_max=1200
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