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- PTC/Google login credentials
- username=
- # Choose plaintext or base64'd password
- password=
- base64_password=
- # Proxy server and port to be used by the bot. Only HTTP proxy are supported at the moment
- proxy_server=
- proxy_port=-1
- # Proxy type, among SOCKS/HTTP/DIRECT. DIRECT means a direct connection i.e : no proxy
- proxy_type=
- # Proxy authentication
- proxy_username=
- proxy_password
- # Token to login directly
- token=
- latitude=37.806795
- longitude=-122.420944
- # Desired probability to catch Pokemon with 1 throw
- desired_catch_probability=0.7
- # Desired probability to catch unwanted Pokemon (obligatory_transfer; low IV; low CP)
- # Set to -1 to not attempt catching at all
- desired_catch_probability_unwanted=0.35
- # Set if random ball throws should be enabled
- # Currently decides if the throw is nice/great/excellent/normal by using the desired_catch_probability(_unwanted), decreasing earned exp and fang rate however
- # Heavily depends on the desired catch rates now, if you have too few excellent/great throws try increasing those values
- random_ball_throws=true
- # Set if you want to wait a little between throws (0-3 secs)
- wait_between_throws=true
- # Number of nearest unused pokestops to randomly select
- # The next pokestop from (1/infinite)
- random_next_pokestop_selection=5
- # Should the bot camp around lured x pokestops (-1 = off; 1 = one needs to be in range; 2 = two..., etc)
- camp_lure_pokestop=-1
- ## Walking
- # Meters per second
- speed=6.0
- # Random speed range around the original speed value in Meters per Second
- # Example: If speed is 2.8, and the range 0.5, the speed will be between 2.3 and 3.3
- random_speed_range=5.0
- # Should the bot follow the streets (true) or just go directly to pokestops/waypoints
- follow_streets=false
- # Should the bot loot the pokestops (true/false)
- loot_pokestop=true
- # Should the bot catch pokemons (true/false)
- catch_pokemon=true
- # Should the bot auto fill incubators with eggs (true/false)
- auto_fill_incubator=true
- ## Items drop
- # Should the bot EVER drop items (true/false)
- drop_items=true
- # Max number of each item that the bot should keep if "drop_items" is enabled
- # Use -1 in an item to never drop this specific item
- # The default values add up to 350
- item_revive=0
- item_max_revive=30
- item_potion=0
- item_super_potion=0
- item_hyper_potion=0
- item_max_potion=30
- item_poke_ball=90
- item_great_ball=70
- item_ultra_ball=80
- item_master_ball=10
- item_razz_berry=40
- item_lucky_egg=-1
- item_incense=-1
- item_lure_module=-1
- # Groups the items that are kept by type so it keeps best of same type
- # Ex: if you have item_revive=20 and item_max_revive=10 and set this
- # to true, if you get 25 item_revive and 20 item_max_revive it will
- # drop 15 item_revive and keep 10 item_revive and 20 item_max_revive
- # Items that have -1 are excluded from groups
- # Ex: if you set item_potion=-1 it will only group the other potions and
- # ignore item_potion (never dropping item_potion)
- group_items_by_type=true
- ## Extra Info
- # Should the bot display rewards pokestop (true/false)
- display_pokestop_rewards=true
- # Should the bot display if it caught a pokemon from a lure (true/false)
- display_if_pokemon_from_lure=true
- # Should the bot display rewards when catching pokemon (true/false)
- display_pokemon_catch_rewards=true
- # Display keepalive coordinates
- display_keepalive=true
- # Should the bot display information of where it's walking to (true/false)
- # This will show the name of the pokestop that it's walking to and
- # replace on the loot log the pokestop id for its name
- # WARNING: this will increase the https requests without any need. If
- # the servers are slow it's recommended to turn off this setting
- display_pokestop_name=false
- ## Pokemon Transfer
- # Should the bot auto transfer duplicate pokemon
- autotransfer=true
- # Minimum amount of pokemon type to keep
- keep_pokemon_amount=1
- # Maximum amount of pokemon type to keep (-1 to keep all)
- max_pokemon_amount=-1
- # Sort by IV first instead of CP
- sort_by_iv=true
- # Rate for bot to throw a curveball, between 0 (never) and 1 (always)
- desired_curve_rate=0.7
- # Never use berries
- never_use_berries=true
- # Allow leaving the starting area
- allow_leave_start_area=true
- # Max distance from starting point the bot should ever go in meters
- # (-1: only limited by the initial pokestops (~3*3km); with allow_leave_start_area=true unlimited)
- spawn_radius=-1
- # Number of times the pokestop should be spun to attempt softban bypass (0 to disable, 40 recommended value to work)
- ban_spin_count=0
- # Set timer in seconds to go back to the starting pokestop (-1 disabled)
- timer_walk_to_start_pokestop=-1
- # Set profile update timer (Default: 60)
- profile_update_timer=60
- # Minimum IV percentage to keep a pokemon (to ignore IV: use -1)
- # between 0 and 100, suggested 80
- transfer_iv_threshold=-1
- # Minimum CP to keep a pokemon (to ignore CP: use -1)
- transfer_cp_threshold=1500
- # Minimum CP % in relation to max CP of pokemon to your current trainer lvl to keep pokemon (to disable CP%:use -1)
- # e.g. Trainer lvl is 33, captured EEVEE has 490 CP which results in max possible CP of 984 with 15/14/15 IV
- # that however is below the threshold of 60% because its 49%
- transfer_cp_min_threshold=-1
- # List of pokemon you don't want to transfer regardless of CP
- # The names must be divided by a ","
- # If you want all pokemons to be transferred just leave it blank
- ignored_pokemon=MEWTWO,MEW,DRAGONITE,SNORLAX,GYARADOS,VAPOREON,FLAREON,JOLTEON,EEVEE
- # List of pokemon you always want to transfer regardless of CP
- obligatory_transfer=DODUO,RATTATA,CATERPIE,PIDGEY
- # list of pokemon you always want to evolve before transfer to maximize XP
- evolve_before_transfer=CATERPIE,RATTATA,WEEDLE,PIDGEY,DROWZEE
- # The stack of evolves needed to pop lucky egg and evolve all
- evolve_stack_limit=10
- # Use lucky egg before transfer (1 = yes, anything else = no)
- use_lucky_egg=1
- # Port where the socketserver should listen, 0 = do not listen
- gui_port_socket=0
- # Export player/pokemondata on Profile Update. Options are:
- # *empty* Don't export (default)
- # CSV Correct USA/UK CSV format ("," as delimiter and "." as decimal separator)
- # DSV European CSV/DSV format (";" as delimiter and "," as decimal separator)
- # Use this one if your MS Excel can't handle the default CSV option
- # JSON JSON format
- export=JSON
- # Initial map size (S2 tiles) to fetch (max. 9: ~3*3km area)
- initial_map_size=9
- # For artificial pauses/rests
- # Chance to wait randomly at a pokestop in %, recommended about 10 or less, default disabled
- wait_chance=10.0
- # Time to wait in seconds, recommended 5-30, default disabled
- wait_time_min=5
- wait_time_max=1200
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