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ales_cankar

parts.txt

Sep 24th, 2023
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  1. <BLCMM v="1">
  2. #<!!!You opened a file saved with BLCMM in FilterTool. Please update to BLCMM to properly open this file!!!>
  3. <head>
  4. <type name="BL2" offline="false"/>
  5. <profiles>
  6. <profile name="default" current="true"/>
  7. </profiles>
  8. </head>
  9. <body>
  10. <category name="patch">
  11. <category name="mods">
  12. <category name="Item Part Notifier (imported from PartNotifier.txt)">
  13. <category name="Part Notifier Choices" MUT="true">
  14. <category name="Weapon Presentation Changes">
  15. <category name="SMGs">
  16. <category name="SMG Grips">
  17. <category name="Tediore Grip">
  18. <code profiles="default">set GD_Weap_SMG.Grip.SMG_Grip_Tediore CustomPresentations (AttributePresentationDefinition'GD_BuffDrinks.A_Item.BuffDrink_Toughness:AttributePresentationDefinition_5')</code>
  19. <code profiles="default">set GD_BuffDrinks.A_Item.BuffDrink_Toughness:AttributePresentationDefinition_5 Description Tediore SMG Grip</code>
  20. <code profiles="default">set GD_BuffDrinks.A_Item.BuffDrink_Toughness:AttributePresentationDefinition_5 TextColor (R=210,G=105,B=30,A=255)</code>
  21. <code profiles="default">set GD_BuffDrinks.A_Item.BuffDrink_Toughness:AttributePresentationDefinition_5 BasePriority 10</code>
  22. </category>
  23. <category name="Bandit Grip">
  24. <code profiles="default">set GD_Weap_SMG.Grip.SMG_Grip_Bandit CustomPresentations (AttributePresentationDefinition'GD_BuffDrinks.A_Item.BuffDrink_HealingRegen:AttributePresentationDefinition_5')</code>
  25. <code profiles="default">set GD_BuffDrinks.A_Item.BuffDrink_HealingRegen:AttributePresentationDefinition_5 Description Bandit SMG Grip</code>
  26. <code profiles="default">set GD_BuffDrinks.A_Item.BuffDrink_HealingRegen:AttributePresentationDefinition_5 TextColor (R=210,G=105,B=30,A=255)</code>
  27. <code profiles="default">set GD_BuffDrinks.A_Item.BuffDrink_HealingRegen:AttributePresentationDefinition_5 BasePriority 10</code>
  28. </category>
  29. <category name="Dahl Grip">
  30. <code profiles="default">set GD_Weap_SMG.Grip.SMG_Grip_Dahl CustomPresentations (AttributePresentationDefinition'GD_Artifacts.Body.Body_Deputy:AttributePresentationDefinition_0')</code>
  31. <code profiles="default">set GD_Artifacts.Body.Body_Deputy:AttributePresentationDefinition_0 Description Dahl SMG Grip</code>
  32. <code profiles="default">set GD_Artifacts.Body.Body_Deputy:AttributePresentationDefinition_0 BasePriority 10</code>
  33. <code profiles="default">set GD_Artifacts.Body.Body_Deputy:AttributePresentationDefinition_0 TextColor (R=210,G=105,B=30,A=255)</code>
  34. </category>
  35. <category name="Maliwan Grip">
  36. <code profiles="default">set GD_Weap_SMG.Grip.SMG_Grip_Maliwan CustomPresentations (AttributePresentationDefinition'GD_Weap_Launchers.Body.L_Body_Vladof_2:AttributePresentationDefinition_1')</code>
  37. <code profiles="default">set GD_Weap_Launchers.Body.L_Body_Vladof_2:AttributePresentationDefinition_1 Description Maliwan SMG Grip</code>
  38. <code profiles="default">set GD_Weap_Launchers.Body.L_Body_Vladof_2:AttributePresentationDefinition_1 NoConstraintText </code>
  39. <code profiles="default">set GD_Weap_Launchers.Body.L_Body_Vladof_2:AttributePresentationDefinition_1 TextColor (R=210,G=105,B=30,A=255)</code>
  40. <code profiles="default">set GD_Weap_Launchers.Body.L_Body_Vladof_2:AttributePresentationDefinition_1 BasePriority 10</code>
  41. </category>
  42. <category name="Hyperion Grip">
  43. <code profiles="default">set GD_Weap_SMG.Grip.SMG_Grip_Hyperion CustomPresentations (AttributePresentationDefinition'GD_Weap_Launchers.Body.L_Body_Vladof_3:AttributePresentationDefinition_2')</code>
  44. <code profiles="default">set GD_Weap_Launchers.Body.L_Body_Vladof_3:AttributePresentationDefinition_2 Description Hyperion SMG Grip</code>
  45. <code profiles="default">set GD_Weap_Launchers.Body.L_Body_Vladof_3:AttributePresentationDefinition_2 NoConstraintText </code>
  46. <code profiles="default">set GD_Weap_Launchers.Body.L_Body_Vladof_3:AttributePresentationDefinition_2 TextColor (R=210,G=105,B=30,A=255)</code>
  47. <code profiles="default">set GD_Weap_Launchers.Body.L_Body_Vladof_3:AttributePresentationDefinition_2 BasePriority 10</code>
  48. </category>
  49. </category>
  50. <category name="SMG Stocks">
  51. <category name="Bandit Stock">
  52. <code profiles="default">set GD_Weap_SMG.Stock.SMG_Stock_Bandit CustomPresentations (AttributePresentationDefinition'GD_Weap_Launchers.Body.L_Body_Vladof_4:AttributePresentationDefinition_3')</code>
  53. <code profiles="default">set GD_Weap_Launchers.Body.L_Body_Vladof_4:AttributePresentationDefinition_3 TextColor (R=210,G=105,B=30,A=255)</code>
  54. <code profiles="default">set GD_Weap_Launchers.Body.L_Body_Vladof_4:AttributePresentationDefinition_3 Description Bandit SMG Stock</code>
  55. <code profiles="default">set GD_Weap_Launchers.Body.L_Body_Vladof_4:AttributePresentationDefinition_3 BasePriority 10</code>
  56. <code profiles="default">set GD_Weap_Launchers.Body.L_Body_Vladof_4:AttributePresentationDefinition_3 NoConstraintText </code>
  57. </category>
  58. <category name="Dahl Stock">
  59. <code profiles="default">set GD_Weap_SMG.Stock.SMG_Stock_Dahl CustomPresentations (AttributePresentationDefinition'GD_Weap_Launchers.A_Weapons.WT_Tediore_Launcher:AttributePresentationDefinition_0')</code>
  60. <code profiles="default">set GD_Weap_Launchers.A_Weapons.WT_Tediore_Launcher:AttributePresentationDefinition_0 BasePriority 10</code>
  61. <code profiles="default">set GD_Weap_Launchers.A_Weapons.WT_Tediore_Launcher:AttributePresentationDefinition_0 Description Dahl SMG Stock</code>
  62. <code profiles="default">set GD_Weap_Launchers.A_Weapons.WT_Tediore_Launcher:AttributePresentationDefinition_0 NoConstraintText </code>
  63. <code profiles="default">set GD_Weap_Launchers.A_Weapons.WT_Tediore_Launcher:AttributePresentationDefinition_0 TextColor (R=210,G=105,B=30,A=255)</code>
  64. </category>
  65. <category name="Hyperion Stock">
  66. <code profiles="default">set GD_Weap_SMG.Stock.SMG_Stock_Hyperion CustomPresentations (AttributePresentationDefinition'GD_Weap_SMG.A_Weapons.WT_SMG_Tediore:AttributePresentationDefinition_0')</code>
  67. <code profiles="default">set GD_Weap_SMG.A_Weapons.WT_SMG_Tediore:AttributePresentationDefinition_0 TextColor (R=210,G=105,B=30,A=255)</code>
  68. <code profiles="default">set GD_Weap_SMG.A_Weapons.WT_SMG_Tediore:AttributePresentationDefinition_0 BasePriority 10</code>
  69. <code profiles="default">set GD_Weap_SMG.A_Weapons.WT_SMG_Tediore:AttributePresentationDefinition_0 NoConstraintText </code>
  70. <code profiles="default">set GD_Weap_SMG.A_Weapons.WT_SMG_Tediore:AttributePresentationDefinition_0 Description Hyperion SMG Stock</code>
  71. </category>
  72. <category name="Maliwan Stock">
  73. <code profiles="default">set GD_Weap_SMG.Stock.SMG_Stock_Maliwan CustomPresentations (AttributePresentationDefinition'GD_Weap_Shotgun.A_Weapons.WT_Tediore_Shotgun:AttributePresentationDefinition_2')</code>
  74. <code profiles="default">set GD_Weap_Shotgun.A_Weapons.WT_Tediore_Shotgun:AttributePresentationDefinition_2 Description Maliwan SMG Stock</code>
  75. <code profiles="default">set GD_Weap_Shotgun.A_Weapons.WT_Tediore_Shotgun:AttributePresentationDefinition_2 NoConstraintText </code>
  76. <code profiles="default">set GD_Weap_Shotgun.A_Weapons.WT_Tediore_Shotgun:AttributePresentationDefinition_2 BasePriority 10</code>
  77. <code profiles="default">set GD_Weap_Shotgun.A_Weapons.WT_Tediore_Shotgun:AttributePresentationDefinition_2 TextColor (R=210,G=105,B=30,A=255)</code>
  78. </category>
  79. <category name="Tediore Stock">
  80. <code profiles="default">set GD_Weap_SMG.Stock.SMG_Stock_Tediore CustomPresentations (AttributePresentationDefinition'GD_Weap_AssaultRifle.A_Weapons.WT_Jakobs_AssaultRifle:AttributePresentationDefinition_3')</code>
  81. <code profiles="default">set GD_Weap_AssaultRifle.A_Weapons.WT_Jakobs_AssaultRifle:AttributePresentationDefinition_3 TextColor (R=210,G=105,B=30,A=255)</code>
  82. <code profiles="default">set GD_Weap_AssaultRifle.A_Weapons.WT_Jakobs_AssaultRifle:AttributePresentationDefinition_3 BasePriority 10</code>
  83. <code profiles="default">set GD_Weap_AssaultRifle.A_Weapons.WT_Jakobs_AssaultRifle:AttributePresentationDefinition_3 NoConstraintText </code>
  84. <code profiles="default">set GD_Weap_AssaultRifle.A_Weapons.WT_Jakobs_AssaultRifle:AttributePresentationDefinition_3 Description Tediore SMG Stock</code>
  85. </category>
  86. </category>
  87. <category name="SMG Accessories">
  88. <category name="Bayonets">
  89. <category name="Bayonet_1">
  90. <code profiles="default">set GD_Weap_SMG.Accessory.SMG_Accessory_Bayonet_1 CustomPresentations (AttributePresentationDefinition'GD_Weap_Shotgun.A_Weapons.WT_Jakobs_Shotgun:AttributePresentationDefinition_1')</code>
  91. </category>
  92. <category name="Bayonet_2">
  93. <code profiles="default">set GD_Weap_SMG.Accessory.SMG_Accessory_Bayonet_2 CustomPresentations (AttributePresentationDefinition'GD_Weap_Shotgun.A_Weapons.WT_Jakobs_Shotgun:AttributePresentationDefinition_1')</code>
  94. </category>
  95. <category name="AttributePresentationDefinitions">
  96. <code profiles="default">set GD_Weap_Shotgun.A_Weapons.WT_Jakobs_Shotgun:AttributePresentationDefinition_1 Description Melee SMG Accessory</code>
  97. <code profiles="default">set GD_Weap_Shotgun.A_Weapons.WT_Jakobs_Shotgun:AttributePresentationDefinition_1 NoConstraintText </code>
  98. <code profiles="default">set GD_Weap_Shotgun.A_Weapons.WT_Jakobs_Shotgun:AttributePresentationDefinition_1 TextColor (R=210,G=105,B=30,A=255)</code>
  99. <code profiles="default">set GD_Weap_Shotgun.A_Weapons.WT_Jakobs_Shotgun:AttributePresentationDefinition_1 BasePriority 10</code>
  100. </category>
  101. </category>
  102. <category name="Accuracy Accessory">
  103. <code profiles="default">set GD_Weap_SMG.Accessory.SMG_Accessory_Body1_Accurate CustomPresentations (AttributePresentationDefinition'GD_Shields.Accessory.Accessory5_ChimeraLegendary:AttributePresentationDefinition_0')</code>
  104. <code profiles="default">set GD_Shields.Accessory.Accessory5_ChimeraLegendary:AttributePresentationDefinition_0 TextColor (R=210,G=105,B=30,A=255)</code>
  105. <code profiles="default">set GD_Shields.Accessory.Accessory5_ChimeraLegendary:AttributePresentationDefinition_0 BasePriority 10</code>
  106. <code profiles="default">set GD_Shields.Accessory.Accessory5_ChimeraLegendary:AttributePresentationDefinition_0 Description Accuracy Accessory</code>
  107. <code profiles="default">set GD_Shields.Accessory.Accessory5_ChimeraLegendary:AttributePresentationDefinition_0 NoConstraintText </code>
  108. </category>
  109. <category name="Damage Accessory">
  110. <code profiles="default">set GD_Weap_SMG.Accessory.SMG_Accessory_Body2_Damage CustomPresentations (AttributePresentationDefinition'GD_Weap_Shotgun.A_Weapons.WT_Hyperion_Shotgun:AttributePresentationDefinition_0')</code>
  111. <code profiles="default">set GD_Weap_Shotgun.A_Weapons.WT_Hyperion_Shotgun:AttributePresentationDefinition_0 Description SMG Damage Accessory</code>
  112. <code profiles="default">set GD_Weap_Shotgun.A_Weapons.WT_Hyperion_Shotgun:AttributePresentationDefinition_0 BasePriority 10</code>
  113. <code profiles="default">set GD_Weap_Shotgun.A_Weapons.WT_Hyperion_Shotgun:AttributePresentationDefinition_0 TextColor (R=210,G=105,B=30,A=255)</code>
  114. <code profiles="default">set GD_Weap_Shotgun.A_Weapons.WT_Hyperion_Shotgun:AttributePresentationDefinition_0 NoConstraintText </code>
  115. </category>
  116. <category name="Bullet Speed Accessory">
  117. <code profiles="default">set GD_Weap_SMG.Accessory.SMG_Accessory_Body3_Accelerated CustomPresentations (AttributePresentationDefinition'GD_Weap_SniperRifles.A_Weapons.WeaponType_Hyperion_Sniper:AttributePresentationDefinition_2')</code>
  118. <code profiles="default">set GD_Weap_SniperRifles.A_Weapons.WeaponType_Hyperion_Sniper:AttributePresentationDefinition_2 Description SMG Bullet Speed Accessory</code>
  119. <code profiles="default">set GD_Weap_SniperRifles.A_Weapons.WeaponType_Hyperion_Sniper:AttributePresentationDefinition_2 NoConstraintText </code>
  120. <code profiles="default">set GD_Weap_SniperRifles.A_Weapons.WeaponType_Hyperion_Sniper:AttributePresentationDefinition_2 TextColor (R=210,G=105,B=30,A=255)</code>
  121. <code profiles="default">set GD_Weap_SniperRifles.A_Weapons.WeaponType_Hyperion_Sniper:AttributePresentationDefinition_2 BasePriority 10</code>
  122. </category>
  123. <category name="Accuracy Accessory">
  124. <code profiles="default">set GD_Weap_SMG.Accessory.SMG_Accessory_Stock1_Stabilized CustomPresentations (AttributePresentationDefinition'GD_Shields.A_Item.Shield_Roid_05_ThresherRaid:AttributePresentationDefinition_2')</code>
  125. <code profiles="default">set GD_Shields.A_Item.Shield_Roid_05_ThresherRaid:AttributePresentationDefinition_2 BasePriority 10</code>
  126. <code profiles="default">set GD_Shields.A_Item.Shield_Roid_05_ThresherRaid:AttributePresentationDefinition_2 NoConstraintText </code>
  127. <code profiles="default">set GD_Shields.A_Item.Shield_Roid_05_ThresherRaid:AttributePresentationDefinition_2 Description SMG Accuracy Accessory</code>
  128. <code profiles="default">set GD_Shields.A_Item.Shield_Roid_05_ThresherRaid:AttributePresentationDefinition_2 TextColor (R=210,G=105,B=30,A=255)</code>
  129. </category>
  130. <category name="Reload Accessory">
  131. <code profiles="default">set GD_Weap_SMG.Accessory.SMG_Accessory_Stock2_Reload CustomPresentations (AttributePresentationDefinition'GD_Shields.A_Item.Shield_Roid_05_ThresherRaid:AttributePresentationDefinition_4')</code>
  132. <code profiles="default">set GD_Shields.A_Item.Shield_Roid_05_ThresherRaid:AttributePresentationDefinition_4 Description SMG Accuracy Accessory</code>
  133. <code profiles="default">set GD_Shields.A_Item.Shield_Roid_05_ThresherRaid:AttributePresentationDefinition_4 TextColor (R=210,G=105,B=30,A=255)</code>
  134. <code profiles="default">set GD_Shields.A_Item.Shield_Roid_05_ThresherRaid:AttributePresentationDefinition_4 NoConstraintText </code>
  135. <code profiles="default">set GD_Shields.A_Item.Shield_Roid_05_ThresherRaid:AttributePresentationDefinition_4 BasePriority 10</code>
  136. </category>
  137. </category>
  138. <category name="SMG Barrels">
  139. <category name="E-Tech Barrels">
  140. <category name="Alien">
  141. <code profiles="default">set GD_Weap_SMG.Barrel.SMG_Barrel_Alien CustomPresentations (AttributePresentationDefinition'GD_Weap_Pistol.ManufacturerMaterials.Mat_Maliwan_5_Legendary:AttributePresentationDefinition_1')</code>
  142. <code profiles="default">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Maliwan_5_Legendary:AttributePresentationDefinition_1 Description E-Tech SMG Barrel</code>
  143. <code profiles="default">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Maliwan_5_Legendary:AttributePresentationDefinition_1 NoConstraintText </code>
  144. <code profiles="default">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Maliwan_5_Legendary:AttributePresentationDefinition_1 BasePriority 10</code>
  145. <code profiles="default">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Maliwan_5_Legendary:AttributePresentationDefinition_1 TextColor (R=210,G=105,B=30,A=255)</code>
  146. </category>
  147. <category name="Alien_Bandit">
  148. <code profiles="default">set GD_Weap_SMG.Barrel.SMG_Barrel_Alien_Bandit CustomPresentations (AttributePresentationDefinition'GD_Weap_Pistol.ManufacturerMaterials.Mat_Maliwan_5_Legendary:AttributePresentationDefinition_1')</code>
  149. </category>
  150. </category>
  151. <category name="Bandit Barrel">
  152. <code profiles="default">set GD_Weap_SMG.Barrel.SMG_Barrel_Bandit CustomPresentations (AttributePresentationDefinition'GD_Artifacts.Body.Body_Stockpile:AttributePresentationDefinition_0')</code>
  153. <code profiles="default">set GD_Artifacts.Body.Body_Stockpile:AttributePresentationDefinition_0 Description Bandit SMG Barrel</code>
  154. <code profiles="default">set GD_Artifacts.Body.Body_Stockpile:AttributePresentationDefinition_0 BasePriority 10</code>
  155. <code profiles="default">set GD_Artifacts.Body.Body_Stockpile:AttributePresentationDefinition_0 TextColor (R=210,G=105,B=30,A=255)</code>
  156. <code profiles="default">set GD_Artifacts.Body.Body_Stockpile:AttributePresentationDefinition_0 NoConstraintText </code>
  157. </category>
  158. <category name="Dahl Barrel">
  159. <code profiles="default">set GD_Weap_SMG.Barrel.SMG_Barrel_Dahl CustomPresentations (AttributePresentationDefinition'GD_Shields.A_Item.Shield_Absorption_05_LegendaryNormal:AttributePresentationDefinition_1')</code>
  160. <code profiles="default">set GD_Shields.A_Item.Shield_Absorption_05_LegendaryNormal:AttributePresentationDefinition_1 Description Dahl SMG Barrel</code>
  161. <code profiles="default">set GD_Shields.A_Item.Shield_Absorption_05_LegendaryNormal:AttributePresentationDefinition_1 BasePriority 10</code>
  162. <code profiles="default">set GD_Shields.A_Item.Shield_Absorption_05_LegendaryNormal:AttributePresentationDefinition_1 TextColor (R=210,G=105,B=30,A=255)</code>
  163. <code profiles="default">set GD_Shields.A_Item.Shield_Absorption_05_LegendaryNormal:AttributePresentationDefinition_1 NoConstraintText </code>
  164. </category>
  165. <category name="Hyperion Barrel">
  166. <code profiles="default">set GD_Weap_SMG.Barrel.SMG_Barrel_Hyperion CustomPresentations (AttributePresentationDefinition'GD_Shields.A_Item.Shield_Absorption_05_LegendaryShock:AttributePresentationDefinition_1')</code>
  167. <code profiles="default">set GD_Shields.A_Item.Shield_Absorption_05_LegendaryShock:AttributePresentationDefinition_1 NoConstraintText </code>
  168. <code profiles="default">set GD_Shields.A_Item.Shield_Absorption_05_LegendaryShock:AttributePresentationDefinition_1 Description Hyperion SMG Barrel</code>
  169. <code profiles="default">set GD_Shields.A_Item.Shield_Absorption_05_LegendaryShock:AttributePresentationDefinition_1 BasePriority 10</code>
  170. <code profiles="default">set GD_Shields.A_Item.Shield_Absorption_05_LegendaryShock:AttributePresentationDefinition_1 TextColor (R=210,G=105,B=30,A=255)</code>
  171. </category>
  172. <category name="Tediore Barrel">
  173. <code profiles="default">set GD_Weap_SMG.Barrel.SMG_Barrel_Tediore CustomPresentations (AttributePresentationDefinition'GD_Shields.A_Item.Shield_Absorption_Aequitas:AttributePresentationDefinition_1')</code>
  174. <code profiles="default">set GD_Shields.A_Item.Shield_Absorption_Aequitas:AttributePresentationDefinition_1 BasePriority 10</code>
  175. <code profiles="default">set GD_Shields.A_Item.Shield_Absorption_Aequitas:AttributePresentationDefinition_1 TextColor (R=210,G=105,B=30,A=255)</code>
  176. <code profiles="default">set GD_Shields.A_Item.Shield_Absorption_Aequitas:AttributePresentationDefinition_1 Description Tediore SMG Barrel</code>
  177. <code profiles="default">set GD_Shields.A_Item.Shield_Absorption_Aequitas:AttributePresentationDefinition_1 NoConstraintText </code>
  178. </category>
  179. </category>
  180. </category>
  181. <category name="Pistols">
  182. <category name="Pistol Barrels">
  183. <category name="E-Tech Barrels">
  184. <category name="Barrel_Alien">
  185. <code profiles="default">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Alien CustomPresentations (AttributePresentationDefinition'GD_Weap_Pistol.Accessory.Pistol_Accessory_Stock_Stability:AttributePresentationDefinition_0')</code>
  186. <code profiles="default">set GD_Weap_Pistol.Accessory.Pistol_Accessory_Stock_Stability:AttributePresentationDefinition_0 NoConstraintText </code>
  187. <code profiles="default">set GD_Weap_Pistol.Accessory.Pistol_Accessory_Stock_Stability:AttributePresentationDefinition_0 Description E-Tech Pistol Barrel</code>
  188. <code profiles="default">set GD_Weap_Pistol.Accessory.Pistol_Accessory_Stock_Stability:AttributePresentationDefinition_0 BasePriority 10</code>
  189. <code profiles="default">set GD_Weap_Pistol.Accessory.Pistol_Accessory_Stock_Stability:AttributePresentationDefinition_0 TextColor (R=210,G=105,B=30,A=255)</code>
  190. </category>
  191. <category name="Barrel_Alien_homing">
  192. <code profiles="default">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Alien_Homing CustomPresentations (AttributePresentationDefinition'GD_Weap_Pistol.Accessory.Pistol_Accessory_Stock_Stability:AttributePresentationDefinition_0')</code>
  193. </category>
  194. </category>
  195. <category name="Bandit Barrel">
  196. <code profiles="default">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Bandit CustomPresentations (AttributePresentationDefinition'GD_Weap_Pistol.ManufacturerMaterials.Mat_Maliwan_1:AttributePresentationDefinition_1')</code>
  197. <code profiles="default">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Maliwan_1:AttributePresentationDefinition_1 TextColor (R=210,G=105,B=30,A=255)</code>
  198. <code profiles="default">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Maliwan_1:AttributePresentationDefinition_1 Description Bandit Pistol Barrel</code>
  199. <code profiles="default">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Maliwan_1:AttributePresentationDefinition_1 NoConstraintText </code>
  200. <code profiles="default">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Maliwan_1:AttributePresentationDefinition_1 BasePriority 10</code>
  201. </category>
  202. <category name="Dahl Barrel">
  203. <code profiles="default">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Dahl CustomPresentations (AttributePresentationDefinition'GD_Weap_Pistol.ManufacturerMaterials.Mat_Maliwan_2:AttributePresentationDefinition_1')</code>
  204. <code profiles="default">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Maliwan_2:AttributePresentationDefinition_1 Description Dahl Pistol Barrel</code>
  205. <code profiles="default">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Maliwan_2:AttributePresentationDefinition_1 TextColor (R=210,G=105,B=30,A=255)</code>
  206. <code profiles="default">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Maliwan_2:AttributePresentationDefinition_1 NoConstraintText </code>
  207. <code profiles="default">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Maliwan_2:AttributePresentationDefinition_1 BasePriority 10</code>
  208. </category>
  209. <category name="Hyperion Barrel">
  210. <code profiles="default">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Hyperion CustomPresentations (AttributePresentationDefinition'GD_Weap_Pistol.ManufacturerMaterials.Mat_Maliwan_3:AttributePresentationDefinition_1')</code>
  211. <code profiles="default">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Maliwan_3:AttributePresentationDefinition_1 BasePriority 10</code>
  212. <code profiles="default">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Maliwan_3:AttributePresentationDefinition_1 TextColor (R=210,G=105,B=30,A=255)</code>
  213. <code profiles="default">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Maliwan_3:AttributePresentationDefinition_1 NoConstraintText </code>
  214. <code profiles="default">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Maliwan_3:AttributePresentationDefinition_1 Description Hyperion Pistol Barrel</code>
  215. </category>
  216. <category name="Jakobs Barrel">
  217. <code profiles="default">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Jakobs CustomPresentations (AttributePresentationDefinition'GD_Weap_Pistol.ManufacturerMaterials.Mat_Maliwan_3_Rubi:AttributePresentationDefinition_1')</code>
  218. <code profiles="default">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Maliwan_3_Rubi:AttributePresentationDefinition_1 NoConstraintText </code>
  219. <code profiles="default">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Maliwan_3_Rubi:AttributePresentationDefinition_1 BasePriority 10</code>
  220. <code profiles="default">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Maliwan_3_Rubi:AttributePresentationDefinition_1 TextColor (R=210,G=105,B=30,A=255)</code>
  221. <code profiles="default">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Maliwan_3_Rubi:AttributePresentationDefinition_1 Description Jakobs Pistol Barrel</code>
  222. </category>
  223. <category name="Maliwan Barrel">
  224. <code profiles="default">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Maliwan CustomPresentations (AttributePresentationDefinition'GD_Weap_Pistol.ManufacturerMaterials.Mat_Maliwan_4:AttributePresentationDefinition_1')</code>
  225. <code profiles="default">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Maliwan_4:AttributePresentationDefinition_1 Description Maliwan Pistol Barrel</code>
  226. <code profiles="default">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Maliwan_4:AttributePresentationDefinition_1 TextColor (R=210,G=105,B=30,A=255)</code>
  227. <code profiles="default">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Maliwan_4:AttributePresentationDefinition_1 NoConstraintText </code>
  228. <code profiles="default">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Maliwan_4:AttributePresentationDefinition_1 BasePriority 10</code>
  229. </category>
  230. <category name="Tediore Barrel">
  231. <code profiles="default">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Tediore CustomPresentations (AttributePresentationDefinition'GD_Weap_Launchers.A_Weapons.WT_Maliwan_Launcher:AttributePresentationDefinition_1')</code>
  232. <code profiles="default">set GD_Weap_Launchers.A_Weapons.WT_Maliwan_Launcher:AttributePresentationDefinition_1 Description Tediore Pistol Barrel</code>
  233. <code profiles="default">set GD_Weap_Launchers.A_Weapons.WT_Maliwan_Launcher:AttributePresentationDefinition_1 BasePriority 10</code>
  234. <code profiles="default">set GD_Weap_Launchers.A_Weapons.WT_Maliwan_Launcher:AttributePresentationDefinition_1 NoConstraintText </code>
  235. <code profiles="default">set GD_Weap_Launchers.A_Weapons.WT_Maliwan_Launcher:AttributePresentationDefinition_1 TextColor (R=210,G=105,B=30,A=255)</code>
  236. </category>
  237. <category name="Torgue Barrel">
  238. <code profiles="default">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Torgue CustomPresentations (AttributePresentationDefinition'GD_Weap_Pistol.A_Weapons.WeaponType_Maliwan_Pistol:AttributePresentationDefinition_2')</code>
  239. <code profiles="default">set GD_Weap_Pistol.A_Weapons.WeaponType_Maliwan_Pistol:AttributePresentationDefinition_2 BasePriority 10</code>
  240. <code profiles="default">set GD_Weap_Pistol.A_Weapons.WeaponType_Maliwan_Pistol:AttributePresentationDefinition_2 Description Torgue Pistol Barrel</code>
  241. <code profiles="default">set GD_Weap_Pistol.A_Weapons.WeaponType_Maliwan_Pistol:AttributePresentationDefinition_2 TextColor (R=210,G=105,B=30,A=255)</code>
  242. <code profiles="default">set GD_Weap_Pistol.A_Weapons.WeaponType_Maliwan_Pistol:AttributePresentationDefinition_2 NoConstraintText </code>
  243. </category>
  244. <category name="Vladof Barrel">
  245. <code profiles="default">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Vladof CustomPresentations (AttributePresentationDefinition'GD_Weap_SniperRifles.A_Weapons.WeaponType_Maliwan_Sniper:AttributePresentationDefinition_0')</code>
  246. <code profiles="default">set GD_Weap_SniperRifles.A_Weapons.WeaponType_Maliwan_Sniper:AttributePresentationDefinition_0 BasePriority 10</code>
  247. <code profiles="default">set GD_Weap_SniperRifles.A_Weapons.WeaponType_Maliwan_Sniper:AttributePresentationDefinition_0 TextColor (R=210,G=105,B=30,A=255)</code>
  248. <code profiles="default">set GD_Weap_SniperRifles.A_Weapons.WeaponType_Maliwan_Sniper:AttributePresentationDefinition_0 NoConstraintText </code>
  249. <code profiles="default">set GD_Weap_SniperRifles.A_Weapons.WeaponType_Maliwan_Sniper:AttributePresentationDefinition_0 Description Vladof Pistol Barrel</code>
  250. </category>
  251. </category>
  252. <category name="Pistol Grips">
  253. <category name="Bandit Grip">
  254. <code profiles="default">set GD_Weap_Pistol.Grip.Pistol_Grip_Bandit CustomPresentations (AttributePresentationDefinition'GD_Shields.A_Item.Shield_Nova_Explosive:AttributePresentationDefinition_0')</code>
  255. <code profiles="default">set GD_Shields.A_Item.Shield_Nova_Explosive:AttributePresentationDefinition_0 NoConstraintText </code>
  256. <code profiles="default">set GD_Shields.A_Item.Shield_Nova_Explosive:AttributePresentationDefinition_0 BasePriority 10</code>
  257. <code profiles="default">set GD_Shields.A_Item.Shield_Nova_Explosive:AttributePresentationDefinition_0 Description Bandit Pistol Grip</code>
  258. <code profiles="default">set GD_Shields.A_Item.Shield_Nova_Explosive:AttributePresentationDefinition_0 TextColor (R=210,G=105,B=30,A=255)</code>
  259. </category>
  260. <category name="Jakobs Grip">
  261. <code profiles="default">set GD_Weap_Pistol.Grip.Pistol_Grip_Jakobs CustomPresentations (AttributePresentationDefinition'GD_Shields.A_Item.Shield_Nova_Shock:AttributePresentationDefinition_3')</code>
  262. <code profiles="default">set GD_Shields.A_Item.Shield_Nova_Shock:AttributePresentationDefinition_3 NoConstraintText </code>
  263. <code profiles="default">set GD_Shields.A_Item.Shield_Nova_Shock:AttributePresentationDefinition_3 BasePriority 10</code>
  264. <code profiles="default">set GD_Shields.A_Item.Shield_Nova_Shock:AttributePresentationDefinition_3 Description Jakobs Pistol Grip</code>
  265. <code profiles="default">set GD_Shields.A_Item.Shield_Nova_Shock:AttributePresentationDefinition_3 TextColor (R=210,G=105,B=30,A=255)</code>
  266. </category>
  267. <category name="Hyperion Grip">
  268. <code profiles="default">set GD_Weap_Pistol.Grip.Pistol_Grip_Hyperion CustomPresentations (AttributePresentationDefinition'GD_Shields.A_Item.Shield_Nova_Fire_Phoenix:AttributePresentationDefinition_2')</code>
  269. <code profiles="default">set GD_Shields.A_Item.Shield_Nova_Fire_Phoenix:AttributePresentationDefinition_2 NoConstraintText </code>
  270. <code profiles="default">set GD_Shields.A_Item.Shield_Nova_Fire_Phoenix:AttributePresentationDefinition_2 BasePriority 10</code>
  271. <code profiles="default">set GD_Shields.A_Item.Shield_Nova_Fire_Phoenix:AttributePresentationDefinition_2 Description Hyperion Pistol Grip</code>
  272. <code profiles="default">set GD_Shields.A_Item.Shield_Nova_Fire_Phoenix:AttributePresentationDefinition_2 TextColor (R=210,G=105,B=30,A=255)</code>
  273. </category>
  274. <category name="Dahl Grip">
  275. <code profiles="default">set GD_Weap_Pistol.Grip.Pistol_Grip_Dahl CustomPresentations (AttributePresentationDefinition'GD_Shields.A_Item.Shield_Nova_Fire:AttributePresentationDefinition_2')</code>
  276. <code profiles="default">set GD_Shields.A_Item.Shield_Nova_Fire:AttributePresentationDefinition_2 NoConstraintText </code>
  277. <code profiles="default">set GD_Shields.A_Item.Shield_Nova_Fire:AttributePresentationDefinition_2 BasePriority 10</code>
  278. <code profiles="default">set GD_Shields.A_Item.Shield_Nova_Fire:AttributePresentationDefinition_2 Description Dahl Pistol Grip</code>
  279. <code profiles="default">set GD_Shields.A_Item.Shield_Nova_Fire:AttributePresentationDefinition_2 TextColor (R=210,G=105,B=30,A=255)</code>
  280. </category>
  281. <category name="Maliwan Grip">
  282. <code profiles="default">set GD_Weap_Pistol.Grip.Pistol_Grip_Maliwan CustomPresentations (AttributePresentationDefinition'GD_Shields.A_Item.Shield_Nova_Shock_Singularity:AttributePresentationDefinition_3')</code>
  283. <code profiles="default">set GD_Shields.A_Item.Shield_Nova_Shock_Singularity:AttributePresentationDefinition_3 NoConstraintText </code>
  284. <code profiles="default">set GD_Shields.A_Item.Shield_Nova_Shock_Singularity:AttributePresentationDefinition_3 BasePriority 10</code>
  285. <code profiles="default">set GD_Shields.A_Item.Shield_Nova_Shock_Singularity:AttributePresentationDefinition_3 TextColor (R=210,G=105,B=30,A=255)</code>
  286. <code profiles="default">set GD_Shields.A_Item.Shield_Nova_Shock_Singularity:AttributePresentationDefinition_3 Description Maliwan Pistol Grip</code>
  287. </category>
  288. <category name="Tediore Grip">
  289. <code profiles="default">set GD_Weap_Pistol.Grip.Pistol_Grip_Tediore CustomPresentations (AttributePresentationDefinition'GD_Artifacts.Body.Body_Enigma:AttributePresentationDefinition_0')</code>
  290. <code profiles="default">set GD_Artifacts.Body.Body_Enigma:AttributePresentationDefinition_0 TextColor (R=210,G=105,B=30,A=255)</code>
  291. <code profiles="default">set GD_Artifacts.Body.Body_Enigma:AttributePresentationDefinition_0 BasePriority 10</code>
  292. <code profiles="default">set GD_Artifacts.Body.Body_Enigma:AttributePresentationDefinition_0 Description Tediore Pistol Grip</code>
  293. <code profiles="default">set GD_Artifacts.Body.Body_Enigma:AttributePresentationDefinition_0 NoConstraintText </code>
  294. <code profiles="default">set GD_Artifacts.Body.Body_Enigma CustomPresentations ()</code>
  295. </category>
  296. <category name="Torgue Grip">
  297. <code profiles="default">set GD_Weap_Pistol.Grip.Pistol_Grip_Torgue CustomPresentations (AttributePresentationDefinition'GD_Shields.A_Item.Shield_Roid_LoveThumper:AttributePresentationDefinition_4')</code>
  298. <code profiles="default">set GD_Shields.A_Item.Shield_Roid_LoveThumper:AttributePresentationDefinition_4 Description Torgue Pistol Grip</code>
  299. <code profiles="default">set GD_Shields.A_Item.Shield_Roid_LoveThumper:AttributePresentationDefinition_4 NoConstraintText </code>
  300. <code profiles="default">set GD_Shields.A_Item.Shield_Roid_LoveThumper:AttributePresentationDefinition_4 TextColor (R=210,G=105,B=30,A=255)</code>
  301. <code profiles="default">set GD_Shields.A_Item.Shield_Roid_LoveThumper:AttributePresentationDefinition_4 BasePriority 10</code>
  302. </category>
  303. <category name="Vladof Grip">
  304. <code profiles="default">set GD_Weap_Pistol.Grip.Pistol_Grip_Vladof CustomPresentations (AttributePresentationDefinition'GD_Shields.A_Item.Shield_Roid_Order:AttributePresentationDefinition_4')</code>
  305. <code profiles="default">set GD_Shields.A_Item.Shield_Roid_Order:AttributePresentationDefinition_4 BasePriority 10</code>
  306. <code profiles="default">set GD_Shields.A_Item.Shield_Roid_Order:AttributePresentationDefinition_4 TextColor (R=210,G=105,B=30,A=255)</code>
  307. <code profiles="default">set GD_Shields.A_Item.Shield_Roid_Order:AttributePresentationDefinition_4 NoConstraintText </code>
  308. <code profiles="default">set GD_Shields.A_Item.Shield_Roid_Order:AttributePresentationDefinition_4 Description Vladof Pistol Grip</code>
  309. </category>
  310. </category>
  311. <category name="Pistol Accessories">
  312. <category name="Bayonets">
  313. <category name="Bayonet_1">
  314. <code profiles="default">set GD_Weap_Pistol.Accessory.Pistol_Accessory_Bayonet_1 CustomPresentations (AttributePresentationDefinition'GD_Weap_Pistol.Barrel.Fibber.Pistol_Barrel_Bandit_Fibber_1:AttributePresentationDefinition_0')</code>
  315. <code profiles="default">set GD_Weap_Pistol.Barrel.Fibber.Pistol_Barrel_Bandit_Fibber_1:AttributePresentationDefinition_0 NoConstraintText </code>
  316. <code profiles="default">set GD_Weap_Pistol.Barrel.Fibber.Pistol_Barrel_Bandit_Fibber_1:AttributePresentationDefinition_0 Description Pistol Melee Accessory</code>
  317. <code profiles="default">set GD_Weap_Pistol.Barrel.Fibber.Pistol_Barrel_Bandit_Fibber_1:AttributePresentationDefinition_0 TextColor (R=210,G=105,B=30,A=255)</code>
  318. <code profiles="default">set GD_Weap_Pistol.Barrel.Fibber.Pistol_Barrel_Bandit_Fibber_1:AttributePresentationDefinition_0 BasePriority 10</code>
  319. </category>
  320. <category name="Bayonet_2">
  321. <code profiles="default">set GD_Weap_Pistol.Accessory.Pistol_Accessory_Bayonet_2 CustomPresentations (AttributePresentationDefinition'GD_Weap_Pistol.Barrel.Fibber.Pistol_Barrel_Bandit_Fibber_1:AttributePresentationDefinition_0')</code>
  322. </category>
  323. </category>
  324. <category name="Accuracy ">
  325. <code profiles="default">set GD_Weap_Pistol.Accessory.Pistol_Accessory_Laser_Accuracy CustomPresentations (AttributePresentationDefinition'GD_Weap_Pistol.Name.Title.Title__Unique_Fibber:AttributePresentationDefinition_8')</code>
  326. <code profiles="default">set GD_Weap_Pistol.Name.Title.Title__Unique_Fibber:AttributePresentationDefinition_8 Description Pistol Accuracy Accessory</code>
  327. <code profiles="default">set GD_Weap_Pistol.Name.Title.Title__Unique_Fibber:AttributePresentationDefinition_8 BasePriority 10</code>
  328. <code profiles="default">set GD_Weap_Pistol.Name.Title.Title__Unique_Fibber:AttributePresentationDefinition_8 NoConstraintText </code>
  329. <code profiles="default">set GD_Weap_Pistol.Name.Title.Title__Unique_Fibber:AttributePresentationDefinition_8 TextColor (R=210,G=105,B=30,A=255)</code>
  330. </category>
  331. <category name="Doubles">
  332. <category name="Laser_Double">
  333. <code profiles="default">set GD_Weap_Pistol.Accessory.Pistol_Accessory_Laser_Double CustomPresentations (AttributePresentationDefinition'GD_Weap_Pistol.Barrel.Fibber.Pistol_Barrel_Bandit_Fibber_2:AttributePresentationDefinition_1')</code>
  334. <code profiles="default">set GD_Weap_Pistol.Barrel.Fibber.Pistol_Barrel_Bandit_Fibber_2:AttributePresentationDefinition_1 Description Pistol Double Accessory</code>
  335. <code profiles="default">set GD_Weap_Pistol.Barrel.Fibber.Pistol_Barrel_Bandit_Fibber_2:AttributePresentationDefinition_1 NoConstraintText </code>
  336. <code profiles="default">set GD_Weap_Pistol.Barrel.Fibber.Pistol_Barrel_Bandit_Fibber_2:AttributePresentationDefinition_1 TextColor (R=210,G=105,B=30,A=255)</code>
  337. <code profiles="default">set GD_Weap_Pistol.Barrel.Fibber.Pistol_Barrel_Bandit_Fibber_2:AttributePresentationDefinition_1 BasePriority 10</code>
  338. </category>
  339. <category name="Laser_Double_DvaInfinity">
  340. <code profiles="default">set GD_Weap_Pistol.Accessory.Pistol_Accessory_Laser_Double_DvaInfinity CustomPresentations (AttributePresentationDefinition'GD_Weap_Pistol.Barrel.Fibber.Pistol_Barrel_Bandit_Fibber_2:AttributePresentationDefinition_1')</code>
  341. </category>
  342. </category>
  343. <category name="Stability">
  344. <code profiles="default">set GD_Weap_Pistol.Accessory.Pistol_Accessory_Stock_Stability CustomPresentations (AttributePresentationDefinition'GD_Weap_Pistol.Barrel.Fibber.Pistol_Barrel_Bandit_Fibber_3:AttributePresentationDefinition_1')</code>
  345. <code profiles="default">set GD_Weap_Pistol.Barrel.Fibber.Pistol_Barrel_Bandit_Fibber_3:AttributePresentationDefinition_1 BasePriority 10</code>
  346. <code profiles="default">set GD_Weap_Pistol.Barrel.Fibber.Pistol_Barrel_Bandit_Fibber_3:AttributePresentationDefinition_1 Description Pistol Stability Accessory</code>
  347. <code profiles="default">set GD_Weap_Pistol.Barrel.Fibber.Pistol_Barrel_Bandit_Fibber_3:AttributePresentationDefinition_1 NoConstraintText </code>
  348. <code profiles="default">set GD_Weap_Pistol.Barrel.Fibber.Pistol_Barrel_Bandit_Fibber_3:AttributePresentationDefinition_1 TextColor (R=210,G=105,B=30,A=255)</code>
  349. </category>
  350. <category name="Magazine">
  351. <code profiles="default">set GD_Weap_Pistol.Accessory.Pistol_Accessory_Tech_1_Mag CustomPresentations (AttributePresentationDefinition'GD_Weap_Pistol.Barrel.Fibber.Pistol_Barrel_Bandit_Fibber_3:AttributePresentationDefinition_0')</code>
  352. <code profiles="default">set GD_Weap_Pistol.Barrel.Fibber.Pistol_Barrel_Bandit_Fibber_3:AttributePresentationDefinition_0 Description Pistol Magazine Accessory</code>
  353. <code profiles="default">set GD_Weap_Pistol.Barrel.Fibber.Pistol_Barrel_Bandit_Fibber_3:AttributePresentationDefinition_0 BasePriority 10</code>
  354. <code profiles="default">set GD_Weap_Pistol.Barrel.Fibber.Pistol_Barrel_Bandit_Fibber_3:AttributePresentationDefinition_0 TextColor (R=210,G=105,B=30,A=255)</code>
  355. <code profiles="default">set GD_Weap_Pistol.Barrel.Fibber.Pistol_Barrel_Bandit_Fibber_3:AttributePresentationDefinition_0 NoConstraintText </code>
  356. </category>
  357. <category name="Damage">
  358. <code profiles="default">set GD_Weap_Pistol.Accessory.Pistol_Accessory_Tech_2_Damage CustomPresentations (AttributePresentationDefinition'GD_Artifacts.Body.Body_Terramorphous:AttributePresentationDefinition_2')</code>
  359. <code profiles="default">set GD_Artifacts.Body.Body_Terramorphous:AttributePresentationDefinition_2 TextColor (R=210,G=105,B=30,A=255)</code>
  360. <code profiles="default">set GD_Artifacts.Body.Body_Terramorphous:AttributePresentationDefinition_2 NoConstraintText </code>
  361. <code profiles="default">set GD_Artifacts.Body.Body_Terramorphous:AttributePresentationDefinition_2 BasePriority 10</code>
  362. <code profiles="default">set GD_Artifacts.Body.Body_Terramorphous:AttributePresentationDefinition_2 Description Pistol Damage Accessory</code>
  363. </category>
  364. <category name="Fire Rate">
  365. <code profiles="default">set GD_Weap_Pistol.Accessory.Pistol_Accessory_Tech_3_Firerate CustomPresentations (AttributePresentationDefinition'GD_Weap_AssaultRifle.Accessory.AR_Accessory_Foregrip_Stability:AttributePresentationDefinition_0')</code>
  366. <code profiles="default">set GD_Weap_AssaultRifle.Accessory.AR_Accessory_Foregrip_Stability:AttributePresentationDefinition_0 NoConstraintText </code>
  367. <code profiles="default">set GD_Weap_AssaultRifle.Accessory.AR_Accessory_Foregrip_Stability:AttributePresentationDefinition_0 TextColor (R=210,G=105,B=30,A=255)</code>
  368. <code profiles="default">set GD_Weap_AssaultRifle.Accessory.AR_Accessory_Foregrip_Stability:AttributePresentationDefinition_0 Description Pistol Fire Rate Accessory</code>
  369. <code profiles="default">set GD_Weap_AssaultRifle.Accessory.AR_Accessory_Foregrip_Stability:AttributePresentationDefinition_0 BasePriority 10</code>
  370. </category>
  371. </category>
  372. </category>
  373. <category name="Shotguns">
  374. <category name="Shotgun Accessory">
  375. <category name="Bayonets">
  376. <category name="Bayonet_1">
  377. <code profiles="default">set GD_Weap_Shotgun.Accessory.SG_Accessory_Bayonet_1 CustomPresentations (AttributePresentationDefinition'GD_Weap_Pistol.A_Weapons.WeaponType_Jakobs_Pistol:AttributePresentationDefinition_3')</code>
  378. <code profiles="default">set GD_Weap_Pistol.A_Weapons.WeaponType_Jakobs_Pistol:AttributePresentationDefinition_3 BasePriority 10</code>
  379. <code profiles="default">set GD_Weap_Pistol.A_Weapons.WeaponType_Jakobs_Pistol:AttributePresentationDefinition_3 TextColor (R=210,G=105,B=30,A=255)</code>
  380. <code profiles="default">set GD_Weap_Pistol.A_Weapons.WeaponType_Jakobs_Pistol:AttributePresentationDefinition_3 NoConstraintText </code>
  381. <code profiles="default">set GD_Weap_Pistol.A_Weapons.WeaponType_Jakobs_Pistol:AttributePresentationDefinition_3 Description Shotgun Melee Accessory</code>
  382. </category>
  383. <category name="Bayonet_2">
  384. <code profiles="default">set GD_Weap_Shotgun.Accessory.SG_Accessory_Bayonet_2 CustomPresentations (AttributePresentationDefinition'GD_Weap_Pistol.A_Weapons.WeaponType_Jakobs_Pistol:AttributePresentationDefinition_3')</code>
  385. </category>
  386. </category>
  387. <category name="Magazine">
  388. <code profiles="default">set GD_Weap_Shotgun.Accessory.SG_Accessory_MoonClip CustomPresentations (AttributePresentationDefinition'GD_Weap_Pistol.A_Weapons.WeaponType_Tediore_Pistol:AttributePresentationDefinition_2')</code>
  389. <code profiles="default">set GD_Weap_Pistol.A_Weapons.WeaponType_Tediore_Pistol:AttributePresentationDefinition_2 Description Shotgun Magazine Accessory</code>
  390. <code profiles="default">set GD_Weap_Pistol.A_Weapons.WeaponType_Tediore_Pistol:AttributePresentationDefinition_2 TextColor (R=210,G=105,B=30,A=255)</code>
  391. <code profiles="default">set GD_Weap_Pistol.A_Weapons.WeaponType_Tediore_Pistol:AttributePresentationDefinition_2 BasePriority 10</code>
  392. <code profiles="default">set GD_Weap_Pistol.A_Weapons.WeaponType_Tediore_Pistol:AttributePresentationDefinition_2 NoConstraintText </code>
  393. </category>
  394. <category name="General Stat">
  395. <code profiles="default">set GD_Weap_Shotgun.Accessory.SG_Accessory_ShotgunShell CustomPresentations (AttributePresentationDefinition'GD_Shields.Pickups.ShieldBooster_Pickup_Legendary:AttributePresentationDefinition_1')</code>
  396. <code profiles="default">set GD_Shields.Pickups.ShieldBooster_Pickup_Legendary:AttributePresentationDefinition_1 Description Shotgun General Stat Accessory</code>
  397. <code profiles="default">set GD_Shields.Pickups.ShieldBooster_Pickup_Legendary:AttributePresentationDefinition_1 TextColor (R=210,G=105,B=30,A=255)</code>
  398. <code profiles="default">set GD_Shields.Pickups.ShieldBooster_Pickup_Legendary:AttributePresentationDefinition_1 NoConstraintText </code>
  399. <code profiles="default">set GD_Shields.Pickups.ShieldBooster_Pickup_Legendary:AttributePresentationDefinition_1 BasePriority 10</code>
  400. </category>
  401. <category name="Accuracy">
  402. <code profiles="default">set GD_Weap_Shotgun.Accessory.SG_Accessory_Tech_1 CustomPresentations (AttributePresentationDefinition'GD_Shields.Pickups.ShieldBooster_Pickup_Legendary:AttributePresentationDefinition_13')</code>
  403. <code profiles="default">set GD_Shields.Pickups.ShieldBooster_Pickup_Legendary:AttributePresentationDefinition_13 NoConstraintText </code>
  404. <code profiles="default">set GD_Shields.Pickups.ShieldBooster_Pickup_Legendary:AttributePresentationDefinition_13 Description Shotgun Accuracy Accessory</code>
  405. <code profiles="default">set GD_Shields.Pickups.ShieldBooster_Pickup_Legendary:AttributePresentationDefinition_13 BasePriority 10</code>
  406. <code profiles="default">set GD_Shields.Pickups.ShieldBooster_Pickup_Legendary:AttributePresentationDefinition_13 TextColor (R=210,G=105,B=30,A=255)</code>
  407. </category>
  408. <category name="Critical">
  409. <code profiles="default">set GD_Weap_Shotgun.Accessory.SG_Accessory_Tech_2 CustomPresentations (AttributePresentationDefinition'GD_Shields.Pickups.ShieldBooster_Pickup_Legendary:AttributePresentationDefinition_2')</code>
  410. <code profiles="default">set GD_Shields.Pickups.ShieldBooster_Pickup_Legendary:AttributePresentationDefinition_2 NoConstraintText </code>
  411. <code profiles="default">set GD_Shields.Pickups.ShieldBooster_Pickup_Legendary:AttributePresentationDefinition_2 Description Shotgun Critical Accessory</code>
  412. <code profiles="default">set GD_Shields.Pickups.ShieldBooster_Pickup_Legendary:AttributePresentationDefinition_2 BasePriority 10</code>
  413. <code profiles="default">set GD_Shields.Pickups.ShieldBooster_Pickup_Legendary:AttributePresentationDefinition_2 TextColor (R=210,G=105,B=30,A=255)</code>
  414. </category>
  415. <category name="Vertical Grips">
  416. <category name="VerticalGrip">
  417. <code profiles="default">set GD_Weap_Shotgun.Accessory.SG_Accessory_VerticalGrip CustomPresentations (AttributePresentationDefinition'GD_Currency.A_Item.EridiumStick:AttributePresentationDefinition_1')</code>
  418. </category>
  419. <category name="VerticalGrip_Carnage">
  420. <code profiles="default">set GD_Lobelia_Weapons.Shotguns.SG_Accessory_VerticalGrip_Carnage CustomPresentations (AttributePresentationDefinition'GD_Currency.A_Item.EridiumStick:AttributePresentationDefinition_1')</code>
  421. </category>
  422. <category name="Presentation Changes">
  423. <code profiles="default">set GD_Currency.A_Item.EridiumStick:AttributePresentationDefinition_1 Description Shotgun Projectile Accessory</code>
  424. <code profiles="default">set GD_Currency.A_Item.EridiumStick:AttributePresentationDefinition_1 TextColor (R=210,G=105,B=30,A=255)</code>
  425. <code profiles="default">set GD_Currency.A_Item.EridiumStick:AttributePresentationDefinition_1 NoConstraintText </code>
  426. <code profiles="default">set GD_Currency.A_Item.EridiumStick:AttributePresentationDefinition_1 BasePriority 10</code>
  427. </category>
  428. </category>
  429. <category name="Reload">
  430. <code profiles="default">set GD_Weap_Shotgun.Accessory.SG_Accessory_Tech_3 CustomPresentations (AttributePresentationDefinition'GD_Artifacts.Body.Body_Afterburner:AttributePresentationDefinition_0')</code>
  431. <code profiles="default">set GD_Artifacts.Body.Body_Afterburner:AttributePresentationDefinition_0 TextColor (R=210,G=105,B=30,A=255)</code>
  432. <code profiles="default">set GD_Artifacts.Body.Body_Afterburner:AttributePresentationDefinition_0 NoConstraintText </code>
  433. <code profiles="default">set GD_Artifacts.Body.Body_Afterburner:AttributePresentationDefinition_0 Description Shotgun Reload Accessory</code>
  434. <code profiles="default">set GD_Artifacts.Body.Body_Afterburner:AttributePresentationDefinition_0 BasePriority 10</code>
  435. </category>
  436. </category>
  437. <category name="Shotgun Barrels">
  438. <category name="E-Techs">
  439. <code profiles="default">set GD_Weap_Shotgun.Barrel.SG_Barrel_Alien CustomPresentations (AttributePresentationDefinition'GD_Shields.A_Item.Shield_Nova_Shock_Singularity:AttributePresentationDefinition_1')</code>
  440. <code profiles="default">set GD_Shields.A_Item.Shield_Nova_Shock_Singularity:AttributePresentationDefinition_1 BasePriority 10</code>
  441. <code profiles="default">set GD_Shields.A_Item.Shield_Nova_Shock_Singularity:AttributePresentationDefinition_1 NoConstraintText </code>
  442. <code profiles="default">set GD_Shields.A_Item.Shield_Nova_Shock_Singularity:AttributePresentationDefinition_1 Description E-Tech Shotgun Barrel</code>
  443. <code profiles="default">set GD_Shields.A_Item.Shield_Nova_Shock_Singularity:AttributePresentationDefinition_1 TextColor (R=210,G=105,B=30,A=255)</code>
  444. <code profiles="default">set GD_Shields.A_Item.Shield_Spike_Corrosive:AttributePresentationDefinition_7 BasePriority 10</code>
  445. <code profiles="default">set GD_Shields.A_Item.Shield_Spike_Corrosive:AttributePresentationDefinition_7 TextColor (R=210,G=105,B=30,A=255)</code>
  446. <code profiles="default">set GD_Shields.A_Item.Shield_Spike_Corrosive:AttributePresentationDefinition_7 NoConstraintText </code>
  447. <code profiles="default">set GD_Weap_Shotgun.Barrel.SG_Barrel_Alien_Hyperion CustomPresentations (AttributePresentationDefinition'GD_Shields.A_Item.Shield_Spike_Corrosive:AttributePresentationDefinition_7')</code>
  448. <code profiles="default">set GD_Shields.A_Item.Shield_Spike_Corrosive:AttributePresentationDefinition_7 Description E-Tech Splatgun Barrel</code>
  449. </category>
  450. <category name="Bandit">
  451. <code profiles="default">set GD_Weap_Shotgun.Barrel.SG_Barrel_Bandit CustomPresentations (AttributePresentationDefinition'GD_Shields.A_Item.Shield_Spike_Corrosive:AttributePresentationDefinition_8')</code>
  452. <code profiles="default">set GD_Shields.A_Item.Shield_Spike_Corrosive:AttributePresentationDefinition_8 TextColor (R=210,G=105,B=30,A=255)</code>
  453. <code profiles="default">set GD_Shields.A_Item.Shield_Spike_Corrosive:AttributePresentationDefinition_8 BasePriority 10</code>
  454. <code profiles="default">set GD_Shields.A_Item.Shield_Spike_Corrosive:AttributePresentationDefinition_8 NoConstraintText </code>
  455. <code profiles="default">set GD_Shields.A_Item.Shield_Spike_Corrosive:AttributePresentationDefinition_8 Description Bandit Shotgun Barrel</code>
  456. </category>
  457. <category name="Hyperion">
  458. <code profiles="default">set GD_Weap_Shotgun.Barrel.SG_Barrel_Hyperion CustomPresentations (AttributePresentationDefinition'GD_Shields.A_Item.Shield_Spike_CorrosiveLegendary:AttributePresentationDefinition_7')</code>
  459. <code profiles="default">set GD_Shields.A_Item.Shield_Spike_CorrosiveLegendary:AttributePresentationDefinition_7 BasePriority 10</code>
  460. <code profiles="default">set GD_Shields.A_Item.Shield_Spike_CorrosiveLegendary:AttributePresentationDefinition_7 Description Hyperion Shotgun Barrel</code>
  461. <code profiles="default">set GD_Shields.A_Item.Shield_Spike_CorrosiveLegendary:AttributePresentationDefinition_7 TextColor (R=210,G=105,B=30,A=255)</code>
  462. <code profiles="default">set GD_Shields.A_Item.Shield_Spike_CorrosiveLegendary:AttributePresentationDefinition_7 NoConstraintText </code>
  463. </category>
  464. <category name="Jakobs">
  465. <code profiles="default">set GD_Weap_Shotgun.Barrel.SG_Barrel_Jakobs CustomPresentations (AttributePresentationDefinition'GD_Shields.A_Item.Shield_Spike_Explosive:AttributePresentationDefinition_0')</code>
  466. <code profiles="default">set GD_Shields.A_Item.Shield_Spike_Explosive:AttributePresentationDefinition_0 Description Jakobs Shotgun Barrel</code>
  467. <code profiles="default">set GD_Shields.A_Item.Shield_Spike_Explosive:AttributePresentationDefinition_0 BasePriority 10</code>
  468. <code profiles="default">set GD_Shields.A_Item.Shield_Spike_Explosive:AttributePresentationDefinition_0 TextColor (R=210,G=105,B=30,A=255)</code>
  469. <code profiles="default">set GD_Shields.A_Item.Shield_Spike_Explosive:AttributePresentationDefinition_0 NoConstraintText </code>
  470. </category>
  471. <category name="Tediore">
  472. <code profiles="default">set GD_Weap_Shotgun.Barrel.SG_Barrel_Tediore CustomPresentations (AttributePresentationDefinition'GD_Shields.A_Item.Shield_Spike_Fire:AttributePresentationDefinition_0')</code>
  473. <code profiles="default">set GD_Shields.A_Item.Shield_Spike_Fire:AttributePresentationDefinition_0 TextColor (R=210,G=105,B=30,A=255)</code>
  474. <code profiles="default">set GD_Shields.A_Item.Shield_Spike_Fire:AttributePresentationDefinition_0 BasePriority 10</code>
  475. <code profiles="default">set GD_Shields.A_Item.Shield_Spike_Fire:AttributePresentationDefinition_0 NoConstraintText </code>
  476. <code profiles="default">set GD_Shields.A_Item.Shield_Spike_Fire:AttributePresentationDefinition_0 Description Tediore Shotgun Barrel</code>
  477. </category>
  478. <category name="Torgue">
  479. <code profiles="default">set GD_Weap_Shotgun.Barrel.SG_Barrel_Torgue CustomPresentations (AttributePresentationDefinition'GD_Shields.A_Item.Shield_Spike_Fire:AttributePresentationDefinition_1')</code>
  480. <code profiles="default">set GD_Shields.A_Item.Shield_Spike_Fire:AttributePresentationDefinition_1 TextColor (R=210,G=105,B=30,A=255)</code>
  481. <code profiles="default">set GD_Shields.A_Item.Shield_Spike_Fire:AttributePresentationDefinition_1 Description Torgue Shotgun Barrel</code>
  482. <code profiles="default">set GD_Shields.A_Item.Shield_Spike_Fire:AttributePresentationDefinition_1 BasePriority 10</code>
  483. <code profiles="default">set GD_Shields.A_Item.Shield_Spike_Fire:AttributePresentationDefinition_1 NoConstraintText </code>
  484. </category>
  485. </category>
  486. <category name="Shotgun Grips">
  487. <category name="Bandit">
  488. <code profiles="default">set GD_Weap_Shotgun.Grip.SG_Grip_Bandit CustomPresentations (AttributePresentationDefinition'GD_Shields.A_Item.Shield_Spike_Shock:AttributePresentationDefinition_1')</code>
  489. <code profiles="default">set GD_Shields.A_Item.Shield_Spike_Shock:AttributePresentationDefinition_1 TextColor (R=210,G=105,B=30,A=255)</code>
  490. <code profiles="default">set GD_Shields.A_Item.Shield_Spike_Shock:AttributePresentationDefinition_1 Description Bandit Shotgun Grip</code>
  491. <code profiles="default">set GD_Shields.A_Item.Shield_Spike_Shock:AttributePresentationDefinition_1 NoConstraintText </code>
  492. <code profiles="default">set GD_Shields.A_Item.Shield_Spike_Shock:AttributePresentationDefinition_1 bDisplayAsPercentage False</code>
  493. <code profiles="default">set GD_Shields.A_Item.Shield_Spike_Shock:AttributePresentationDefinition_1 bDontDisplayNumber True</code>
  494. <code profiles="default">set GD_Shields.A_Item.Shield_Spike_Shock:AttributePresentationDefinition_1 bDontDisplayPlusSign True</code>
  495. <code profiles="default">set GD_Shields.A_Item.Shield_Spike_Shock:AttributePresentationDefinition_1 BasePriority 10</code>
  496. </category>
  497. <category name="Hyperion">
  498. <code profiles="default">set GD_Weap_Shotgun.Grip.SG_Grip_Hyperion CustomPresentations (AttributePresentationDefinition'GD_Shields.A_Item.Shield_Spike_Shock:AttributePresentationDefinition_5')</code>
  499. <code profiles="default">set GD_Shields.A_Item.Shield_Spike_Shock:AttributePresentationDefinition_5 NoConstraintText </code>
  500. <code profiles="default">set GD_Shields.A_Item.Shield_Spike_Shock:AttributePresentationDefinition_5 Description Hyperion Shotgun Grip</code>
  501. <code profiles="default">set GD_Shields.A_Item.Shield_Spike_Shock:AttributePresentationDefinition_5 BasePriority 10</code>
  502. <code profiles="default">set GD_Shields.A_Item.Shield_Spike_Shock:AttributePresentationDefinition_5 TextColor (R=210,G=105,B=30,A=255)</code>
  503. <code profiles="default">set GD_Shields.A_Item.Shield_Spike_Shock:AttributePresentationDefinition_5 bDisplayAsPercentage False</code>
  504. <code profiles="default">set GD_Shields.A_Item.Shield_Spike_Shock:AttributePresentationDefinition_5 bDontDisplayNumber True</code>
  505. <code profiles="default">set GD_Shields.A_Item.Shield_Spike_Shock:AttributePresentationDefinition_5 bDontDisplayPlusSign True</code>
  506. </category>
  507. <category name="Jakobs">
  508. <code profiles="default">set GD_Weap_Shotgun.Grip.SG_Grip_Jakobs CustomPresentations (AttributePresentationDefinition'GD_Shields.A_Item.Shield_Spike_Shock:AttributePresentationDefinition_6')</code>
  509. <code profiles="default">set GD_Shields.A_Item.Shield_Spike_Shock:AttributePresentationDefinition_6 NoConstraintText </code>
  510. <code profiles="default">set GD_Shields.A_Item.Shield_Spike_Shock:AttributePresentationDefinition_6 TextColor (R=210,G=105,B=30,A=255)</code>
  511. <code profiles="default">set GD_Shields.A_Item.Shield_Spike_Shock:AttributePresentationDefinition_6 BasePriority 10</code>
  512. <code profiles="default">set GD_Shields.A_Item.Shield_Spike_Shock:AttributePresentationDefinition_6 Description Jakobs Shotgun Grip</code>
  513. <code profiles="default">set GD_Shields.A_Item.Shield_Spike_Shock:AttributePresentationDefinition_6 bDisplayAsPercentage False</code>
  514. <code profiles="default">set GD_Shields.A_Item.Shield_Spike_Shock:AttributePresentationDefinition_6 bDontDisplayPlusSign True</code>
  515. <code profiles="default">set GD_Shields.A_Item.Shield_Spike_Shock:AttributePresentationDefinition_6 bDontDisplayNumber True</code>
  516. </category>
  517. <category name="Tediore">
  518. <code profiles="default">set GD_Weap_Shotgun.Grip.SG_Grip_Tediore CustomPresentations (AttributePresentationDefinition'GD_Explosive.DamageType.DmgType_Explosive_Impact_ForceFlinch:AttributePresentationDefinition_2')</code>
  519. <code profiles="default">set GD_Explosive.DamageType.DmgType_Explosive_Impact_ForceFlinch:AttributePresentationDefinition_2 NoConstraintText </code>
  520. <code profiles="default">set GD_Explosive.DamageType.DmgType_Explosive_Impact_ForceFlinch:AttributePresentationDefinition_2 TextColor (R=210,G=105,B=30,A=255)</code>
  521. <code profiles="default">set GD_Explosive.DamageType.DmgType_Explosive_Impact_ForceFlinch:AttributePresentationDefinition_2 Description Tediore Shotgun Grip</code>
  522. <code profiles="default">set GD_Explosive.DamageType.DmgType_Explosive_Impact_ForceFlinch:AttributePresentationDefinition_2 BasePriority 10</code>
  523. <code profiles="default">set GD_Explosive.DamageType.DmgType_Explosive_Impact_ForceFlinch:AttributePresentationDefinition_2 bDisplayAsPercentage False</code>
  524. <code profiles="default">set GD_Explosive.DamageType.DmgType_Explosive_Impact_ForceFlinch:AttributePresentationDefinition_2 bDontDisplayPlusSign True</code>
  525. <code profiles="default">set GD_Explosive.DamageType.DmgType_Explosive_Impact_ForceFlinch:AttributePresentationDefinition_2 bDontDisplayNumber True</code>
  526. </category>
  527. <category name="Torgue">
  528. <code profiles="default">set GD_Weap_Shotgun.Grip.SG_Grip_Torgue CustomPresentations (AttributePresentationDefinition'GD_Shields.Accessory.Accessory1_Spike_Corrosive:AttributePresentationDefinition_0')</code>
  529. <code profiles="default">set GD_Shields.Accessory.Accessory1_Spike_Corrosive:AttributePresentationDefinition_0 TextColor (R=210,G=105,B=30,A=255)</code>
  530. <code profiles="default">set GD_Shields.Accessory.Accessory1_Spike_Corrosive:AttributePresentationDefinition_0 NoConstraintText </code>
  531. <code profiles="default">set GD_Shields.Accessory.Accessory1_Spike_Corrosive:AttributePresentationDefinition_0 bDisplayAsPercentage False</code>
  532. <code profiles="default">set GD_Shields.Accessory.Accessory1_Spike_Corrosive:AttributePresentationDefinition_0 bDontDisplayPlusSign True</code>
  533. <code profiles="default">set GD_Shields.Accessory.Accessory1_Spike_Corrosive:AttributePresentationDefinition_0 bDontDisplayNumber True</code>
  534. <code profiles="default">set GD_Shields.Accessory.Accessory1_Spike_Corrosive:AttributePresentationDefinition_0 Description Torgue Shotgun Grip</code>
  535. <code profiles="default">set GD_Shields.Accessory.Accessory1_Spike_Corrosive:AttributePresentationDefinition_0 BasePriority 10</code>
  536. </category>
  537. </category>
  538. <category name="Shotgun Stocks">
  539. <category name="Bandit">
  540. <code profiles="default">set GD_Weap_Shotgun.Stock.SG_Stock_Bandit CustomPresentations (AttributePresentationDefinition'GD_Shields.Accessory.Accessory1_Spike_Corrosive_Legendary:AttributePresentationDefinition_0')</code>
  541. <code profiles="default">set GD_Shields.Accessory.Accessory1_Spike_Corrosive_Legendary:AttributePresentationDefinition_0 Attribute None</code>
  542. <code profiles="default">set GD_Shields.Accessory.Accessory1_Spike_Corrosive_Legendary:AttributePresentationDefinition_0 bDisplayAsPercentage False</code>
  543. <code profiles="default">set GD_Shields.Accessory.Accessory1_Spike_Corrosive_Legendary:AttributePresentationDefinition_0 bDontDisplayNumber True</code>
  544. <code profiles="default">set GD_Shields.Accessory.Accessory1_Spike_Corrosive_Legendary:AttributePresentationDefinition_0 bDontDisplayPlusSign True</code>
  545. <code profiles="default">set GD_Shields.Accessory.Accessory1_Spike_Corrosive_Legendary:AttributePresentationDefinition_0 NoConstraintText </code>
  546. <code profiles="default">set GD_Shields.Accessory.Accessory1_Spike_Corrosive_Legendary:AttributePresentationDefinition_0 Description Bandit Shotgun Stock</code>
  547. <code profiles="default">set GD_Shields.Accessory.Accessory1_Spike_Corrosive_Legendary:AttributePresentationDefinition_0 TextColor (R=210,G=105,B=30,A=255)</code>
  548. <code profiles="default">set GD_Shields.Accessory.Accessory1_Spike_Corrosive_Legendary:AttributePresentationDefinition_0 BasePriority 10</code>
  549. </category>
  550. <category name="Hyperion">
  551. <code profiles="default">set GD_Weap_Shotgun.Stock.SG_Stock_Hyperion CustomPresentations (AttributePresentationDefinition'GD_Shields.Accessory.Accessory1_Spike_Explosive:AttributePresentationDefinition_0')</code>
  552. <code profiles="default">set GD_Shields.Accessory.Accessory1_Spike_Explosive:AttributePresentationDefinition_0 BasePriority 10</code>
  553. <code profiles="default">set GD_Shields.Accessory.Accessory1_Spike_Explosive:AttributePresentationDefinition_0 bDisplayAsPercentage False</code>
  554. <code profiles="default">set GD_Shields.Accessory.Accessory1_Spike_Explosive:AttributePresentationDefinition_0 NoConstraintText </code>
  555. <code profiles="default">set GD_Shields.Accessory.Accessory1_Spike_Explosive:AttributePresentationDefinition_0 TextColor (R=210,G=105,B=30,A=255)</code>
  556. <code profiles="default">set GD_Shields.Accessory.Accessory1_Spike_Explosive:AttributePresentationDefinition_0 Attribute None</code>
  557. <code profiles="default">set GD_Shields.Accessory.Accessory1_Spike_Explosive:AttributePresentationDefinition_0 Description Hyperion Shotgun Stock</code>
  558. <code profiles="default">set GD_Shields.Accessory.Accessory1_Spike_Explosive:AttributePresentationDefinition_0 bDontDisplayNumber True</code>
  559. <code profiles="default">set GD_Shields.Accessory.Accessory1_Spike_Explosive:AttributePresentationDefinition_0 bDontDisplayPlusSign True</code>
  560. </category>
  561. <category name="Jakobs">
  562. <code profiles="default">set GD_Weap_Shotgun.Stock.SG_Stock_Jakobs CustomPresentations (AttributePresentationDefinition'GD_Shields.Accessory.Accessory1_Spike_Fire:AttributePresentationDefinition_0')</code>
  563. <code profiles="default">set GD_Shields.Accessory.Accessory1_Spike_Fire:AttributePresentationDefinition_0 TextColor (R=210,G=105,B=30,A=255)</code>
  564. <code profiles="default">set GD_Shields.Accessory.Accessory1_Spike_Fire:AttributePresentationDefinition_0 BasePriority 10</code>
  565. <code profiles="default">set GD_Shields.Accessory.Accessory1_Spike_Fire:AttributePresentationDefinition_0 Description Jakobs Shotgun Stock</code>
  566. <code profiles="default">set GD_Shields.Accessory.Accessory1_Spike_Fire:AttributePresentationDefinition_0 Attribute None</code>
  567. <code profiles="default">set GD_Shields.Accessory.Accessory1_Spike_Fire:AttributePresentationDefinition_0 bDontDisplayNumber True</code>
  568. <code profiles="default">set GD_Shields.Accessory.Accessory1_Spike_Fire:AttributePresentationDefinition_0 bDontDisplayPlusSign True</code>
  569. <code profiles="default">set GD_Shields.Accessory.Accessory1_Spike_Fire:AttributePresentationDefinition_0 bDisplayAsPercentage False</code>
  570. <code profiles="default">set GD_Shields.Accessory.Accessory1_Spike_Fire:AttributePresentationDefinition_0 NoConstraintText </code>
  571. </category>
  572. <category name="Tediore ">
  573. <code profiles="default">set GD_Weap_Shotgun.Stock.SG_Stock_Tediore CustomPresentations (AttributePresentationDefinition'GD_Shields.Accessory.Accessory1_Spike_Shock:AttributePresentationDefinition_0')</code>
  574. <code profiles="default">set GD_Shields.Accessory.Accessory1_Spike_Shock:AttributePresentationDefinition_0 NoConstraintText </code>
  575. <code profiles="default">set GD_Shields.Accessory.Accessory1_Spike_Shock:AttributePresentationDefinition_0 Description Tediore Shotgun Stock</code>
  576. <code profiles="default">set GD_Shields.Accessory.Accessory1_Spike_Shock:AttributePresentationDefinition_0 BasePriority 10</code>
  577. <code profiles="default">set GD_Shields.Accessory.Accessory1_Spike_Shock:AttributePresentationDefinition_0 TextColor (R=210,G=105,B=30,A=255)</code>
  578. <code profiles="default">set GD_Shields.Accessory.Accessory1_Spike_Shock:AttributePresentationDefinition_0 Attribute None</code>
  579. <code profiles="default">set GD_Shields.Accessory.Accessory1_Spike_Shock:AttributePresentationDefinition_0 bDisplayAsPercentage False</code>
  580. <code profiles="default">set GD_Shields.Accessory.Accessory1_Spike_Shock:AttributePresentationDefinition_0 bDontDisplayPlusSign True</code>
  581. <code profiles="default">set GD_Shields.Accessory.Accessory1_Spike_Shock:AttributePresentationDefinition_0 bDontDisplayNumber True</code>
  582. </category>
  583. <category name="Torgue">
  584. <code profiles="default">set GD_Weap_Shotgun.Stock.SG_Stock_Torgue CustomPresentations (AttributePresentationDefinition'GD_Shields.Accessory.Accessory5_Chimera:AttributePresentationDefinition_0')</code>
  585. <code profiles="default">set GD_Shields.Accessory.Accessory5_Chimera:AttributePresentationDefinition_0 BasePriority 10</code>
  586. <code profiles="default">set GD_Shields.Accessory.Accessory5_Chimera:AttributePresentationDefinition_0 NoConstraintText </code>
  587. <code profiles="default">set GD_Shields.Accessory.Accessory5_Chimera:AttributePresentationDefinition_0 Description Torgue Shotgun Stock</code>
  588. <code profiles="default">set GD_Shields.Accessory.Accessory5_Chimera:AttributePresentationDefinition_0 Attribute None</code>
  589. <code profiles="default">set GD_Shields.Accessory.Accessory5_Chimera:AttributePresentationDefinition_0 bDisplayAsPercentage False</code>
  590. <code profiles="default">set GD_Shields.Accessory.Accessory5_Chimera:AttributePresentationDefinition_0 TextColor (R=210,G=105,B=30,A=255)</code>
  591. <code profiles="default">set GD_Shields.Accessory.Accessory5_Chimera:AttributePresentationDefinition_0 bDontDisplayPlusSign True</code>
  592. <code profiles="default">set GD_Shields.Accessory.Accessory5_Chimera:AttributePresentationDefinition_0 bDontDisplayNumber True</code>
  593. </category>
  594. </category>
  595. </category>
  596. <category name="Assault Rifles">
  597. <category name="Assault Rifle Accessories">
  598. <category name="Damage">
  599. <code profiles="default">set GD_Weap_AssaultRifle.Accessory.AR_Accessory_BanditClamp_Damage CustomPresentations (AttributePresentationDefinition'GD_Currency.A_Item.EridiumBar:AttributePresentationDefinition_1')</code>
  600. <code profiles="default">set GD_Currency.A_Item.EridiumBar:AttributePresentationDefinition_1 TextColor (R=210,G=105,B=30,A=255)</code>
  601. <code profiles="default">set GD_Currency.A_Item.EridiumBar:AttributePresentationDefinition_1 Description AR Damage Accessory</code>
  602. <code profiles="default">set GD_Currency.A_Item.EridiumBar:AttributePresentationDefinition_1 BasePriority 10</code>
  603. <code profiles="default">set GD_Currency.A_Item.EridiumBar:AttributePresentationDefinition_1 NoConstraintText </code>
  604. </category>
  605. <category name="Wild">
  606. <code profiles="default">set GD_Weap_AssaultRifle.Accessory.AR_Accessory_BanditClamp_Wild CustomPresentations (AttributePresentationDefinition'GD_DefaultProfiles.IntroEchos.ID_AssassinIntroECHO:AttributePresentationDefinition_1')</code>
  607. <code profiles="default">set GD_DefaultProfiles.IntroEchos.ID_AssassinIntroECHO:AttributePresentationDefinition_1 NoConstraintText </code>
  608. <code profiles="default">set GD_DefaultProfiles.IntroEchos.ID_AssassinIntroECHO:AttributePresentationDefinition_1 TextColor (R=210,G=105,B=30,A=255)</code>
  609. <code profiles="default">set GD_DefaultProfiles.IntroEchos.ID_AssassinIntroECHO:AttributePresentationDefinition_1 Description AR Wild Accessory</code>
  610. <code profiles="default">set GD_DefaultProfiles.IntroEchos.ID_AssassinIntroECHO:AttributePresentationDefinition_1 BasePriority 10</code>
  611. </category>
  612. <category name="Bayonets">
  613. <category name="Bayonet_1">
  614. <code profiles="default">set GD_Weap_AssaultRifle.Accessory.AR_Accessory_Bayonet_1 CustomPresentations (AttributePresentationDefinition'GD_Shields.A_Item.Shield_Absorption_05_LegendaryShock:AttributePresentationDefinition_2')</code>
  615. <category name="Presentations">
  616. <code profiles="default">set GD_Shields.A_Item.Shield_Absorption_05_LegendaryShock:AttributePresentationDefinition_2 BasePriority 10</code>
  617. <code profiles="default">set GD_Shields.A_Item.Shield_Absorption_05_LegendaryShock:AttributePresentationDefinition_2 NoConstraintText </code>
  618. <code profiles="default">set GD_Shields.A_Item.Shield_Absorption_05_LegendaryShock:AttributePresentationDefinition_2 TextColor (R=210,G=105,B=30,A=255)</code>
  619. <code profiles="default">set GD_Shields.A_Item.Shield_Absorption_05_LegendaryShock:AttributePresentationDefinition_2 Description AR Melee Accessory</code>
  620. </category>
  621. </category>
  622. <category name="Bayonet_2">
  623. <code profiles="default">set GD_Weap_AssaultRifle.Accessory.AR_Accessory_Bayonet_2 CustomPresentations (AttributePresentationDefinition'GD_DefaultProfiles.IntroEchos.ID_AssassinIntroECHO:AttributePresentationDefinition_2')</code>
  624. <category name="Presentations">
  625. <code profiles="default">set GD_DefaultProfiles.IntroEchos.ID_AssassinIntroECHO:AttributePresentationDefinition_2 Description AR Melee Accessory</code>
  626. <code profiles="default">set GD_DefaultProfiles.IntroEchos.ID_AssassinIntroECHO:AttributePresentationDefinition_2 NoConstraintText </code>
  627. <code profiles="default">set GD_DefaultProfiles.IntroEchos.ID_AssassinIntroECHO:AttributePresentationDefinition_2 BasePriority 10</code>
  628. <code profiles="default">set GD_DefaultProfiles.IntroEchos.ID_AssassinIntroECHO:AttributePresentationDefinition_2 TextColor (R=210,G=105,B=30,A=255)</code>
  629. </category>
  630. </category>
  631. </category>
  632. <category name="Bullet Speed">
  633. <code profiles="default">set GD_Weap_AssaultRifle.Accessory.AR_Accessory_Box_BulletSpeed CustomPresentations (AttributePresentationDefinition'GD_Shields.A_Item.Shield_Absorption_Aequitas:AttributePresentationDefinition_2')</code>
  634. <code profiles="default">set GD_Shields.A_Item.Shield_Absorption_Aequitas:AttributePresentationDefinition_2 NoConstraintText </code>
  635. <code profiles="default">set GD_Shields.A_Item.Shield_Absorption_Aequitas:AttributePresentationDefinition_2 Description AR Bullet Speed Accessory</code>
  636. <code profiles="default">set GD_Shields.A_Item.Shield_Absorption_Aequitas:AttributePresentationDefinition_2 TextColor (R=210,G=105,B=30,A=255)</code>
  637. <code profiles="default">set GD_Shields.A_Item.Shield_Absorption_Aequitas:AttributePresentationDefinition_2 BasePriority 10</code>
  638. </category>
  639. <category name="Stability">
  640. <code profiles="default">set GD_Weap_AssaultRifle.Accessory.AR_Accessory_Foregrip_Stability CustomPresentations (AttributePresentationDefinition'GD_Shields.A_Item.Shield_Standard_05_Legendary:AttributePresentationDefinition_0')</code>
  641. <code profiles="default">set GD_Shields.A_Item.Shield_Standard_05_Legendary:AttributePresentationDefinition_0 Description AR Stability Accessory</code>
  642. <code profiles="default">set GD_Shields.A_Item.Shield_Standard_05_Legendary:AttributePresentationDefinition_0 BasePriority 10</code>
  643. <code profiles="default">set GD_Shields.A_Item.Shield_Standard_05_Legendary:AttributePresentationDefinition_0 NoConstraintText </code>
  644. <code profiles="default">set GD_Shields.A_Item.Shield_Standard_05_Legendary:AttributePresentationDefinition_0 TextColor (R=210,G=105,B=30,A=255)</code>
  645. </category>
  646. <category name="Mag Size">
  647. <code profiles="default">set GD_Weap_AssaultRifle.Accessory.AR_Accessory_Shroud1_MagSize CustomPresentations (AttributePresentationDefinition'GD_Shock.DamageType.DmgType_Shock_Impact:AttributePresentationDefinition_5')</code>
  648. <code profiles="default">set GD_Shock.DamageType.DmgType_Shock_Impact:AttributePresentationDefinition_5 BasePriority 10</code>
  649. <code profiles="default">set GD_Shock.DamageType.DmgType_Shock_Impact:AttributePresentationDefinition_5 NoConstraintText </code>
  650. <code profiles="default">set GD_Shock.DamageType.DmgType_Shock_Impact:AttributePresentationDefinition_5 Description AR Mag Size Accessory</code>
  651. <code profiles="default">set GD_Shock.DamageType.DmgType_Shock_Impact:AttributePresentationDefinition_5 TextColor (R=210,G=105,B=30,A=255)</code>
  652. </category>
  653. <category name="Accuracy">
  654. <code profiles="default">set GD_Weap_AssaultRifle.Accessory.AR_Accessory_Shroud2_Accuracy CustomPresentations (AttributePresentationDefinition'GD_Shock.DamageType.DmgType_Shock_Impact_NoDoT:AttributePresentationDefinition_5')</code>
  655. <code profiles="default">set GD_Shock.DamageType.DmgType_Shock_Impact_NoDoT:AttributePresentationDefinition_5 NoConstraintText </code>
  656. <code profiles="default">set GD_Shock.DamageType.DmgType_Shock_Impact_NoDoT:AttributePresentationDefinition_5 TextColor (R=210,G=105,B=30,A=255)</code>
  657. <code profiles="default">set GD_Shock.DamageType.DmgType_Shock_Impact_NoDoT:AttributePresentationDefinition_5 Description AR Accuracy Accessory</code>
  658. <code profiles="default">set GD_Shock.DamageType.DmgType_Shock_Impact_NoDoT:AttributePresentationDefinition_5 BasePriority 10</code>
  659. </category>
  660. </category>
  661. <category name="Assault Rifle Barrels">
  662. <category name="E-Tech Barrels">
  663. <code profiles="default">set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Alien CustomPresentations (AttributePresentationDefinition'GD_Corrosive.DamageType.DmgType_Corrosive_Impact:AttributePresentationDefinition_0')</code>
  664. <code profiles="default">set GD_Corrosive.DamageType.DmgType_Corrosive_Impact_NoDoT:AttributePresentationDefinition_0 NoConstraintText </code>
  665. <code profiles="default">set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Alien_Dahl CustomPresentations (AttributePresentationDefinition'GD_Corrosive.DamageType.DmgType_Corrosive_Impact_NoDoT:AttributePresentationDefinition_0')</code>
  666. <code profiles="default">set GD_Corrosive.DamageType.DmgType_Corrosive_Impact:AttributePresentationDefinition_0 BasePriority 10</code>
  667. <code profiles="default">set GD_Corrosive.DamageType.DmgType_Corrosive_Impact:AttributePresentationDefinition_0 Description E-Tech AR Barrel</code>
  668. <code profiles="default">set GD_Corrosive.DamageType.DmgType_Corrosive_Impact:AttributePresentationDefinition_0 TextColor (R=210,G=105,B=30,A=255)</code>
  669. <code profiles="default">set GD_Corrosive.DamageType.DmgType_Corrosive_Impact:AttributePresentationDefinition_0 NoConstraintText </code>
  670. <code profiles="default">set GD_Corrosive.DamageType.DmgType_Corrosive_Impact_NoDoT:AttributePresentationDefinition_0 TextColor (R=210,G=105,B=30,A=255)</code>
  671. <code profiles="default">set GD_Corrosive.DamageType.DmgType_Corrosive_Impact_NoDoT:AttributePresentationDefinition_0 Description E-Tech AR Barrel</code>
  672. <code profiles="default">set GD_Corrosive.DamageType.DmgType_Corrosive_Impact_NoDoT:AttributePresentationDefinition_0 BasePriority 10</code>
  673. </category>
  674. <category name="Bandit">
  675. <code profiles="default">set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Bandit CustomPresentations (AttributePresentationDefinition'GD_Incendiary.DamageType.DmgType_Incendiary_Impact:AttributePresentationDefinition_3')</code>
  676. <code profiles="default">set GD_Incendiary.DamageType.DmgType_Incendiary_Impact:AttributePresentationDefinition_3 NoConstraintText </code>
  677. <code profiles="default">set GD_Incendiary.DamageType.DmgType_Incendiary_Impact:AttributePresentationDefinition_3 TextColor (R=210,G=105,B=30,A=255)</code>
  678. <code profiles="default">set GD_Incendiary.DamageType.DmgType_Incendiary_Impact:AttributePresentationDefinition_3 Description Bandit AR Barrel</code>
  679. <code profiles="default">set GD_Incendiary.DamageType.DmgType_Incendiary_Impact:AttributePresentationDefinition_3 BasePriority 10</code>
  680. </category>
  681. <category name="Dahl">
  682. <code profiles="default">set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Dahl CustomPresentations (AttributePresentationDefinition'GD_Incendiary.DamageType.DmgType_Incendiary_Impact_NoDoT:AttributePresentationDefinition_3')</code>
  683. <code profiles="default">set GD_Incendiary.DamageType.DmgType_Incendiary_Impact_NoDoT:AttributePresentationDefinition_3 Description Dahl AR Barrel</code>
  684. <code profiles="default">set GD_Incendiary.DamageType.DmgType_Incendiary_Impact_NoDoT:AttributePresentationDefinition_3 BasePriority 10</code>
  685. <code profiles="default">set GD_Incendiary.DamageType.DmgType_Incendiary_Impact_NoDoT:AttributePresentationDefinition_3 NoConstraintText </code>
  686. <code profiles="default">set GD_Incendiary.DamageType.DmgType_Incendiary_Impact_NoDoT:AttributePresentationDefinition_3 TextColor (R=210,G=105,B=30,A=255)</code>
  687. </category>
  688. <category name="Jakobs">
  689. <code profiles="default">set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Jakobs CustomPresentations (AttributePresentationDefinition'GD_Amp.DamageType.DmgType_Amp_Impact:AttributePresentationDefinition_1')</code>
  690. <code profiles="default">set GD_Amp.DamageType.DmgType_Amp_Impact:AttributePresentationDefinition_1 BasePriority 10</code>
  691. <code profiles="default">set GD_Amp.DamageType.DmgType_Amp_Impact:AttributePresentationDefinition_1 TextColor (R=210,G=105,B=30,A=255)</code>
  692. <code profiles="default">set GD_Amp.DamageType.DmgType_Amp_Impact:AttributePresentationDefinition_1 Description Jakobs AR Barrel</code>
  693. <code profiles="default">set GD_Amp.DamageType.DmgType_Amp_Impact:AttributePresentationDefinition_1 NoConstraintText </code>
  694. </category>
  695. <category name="Vladof">
  696. <code profiles="default">set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Vladof CustomPresentations (AttributePresentationDefinition'GD_Ammodrops.Pickups.AmmoDrop_Assault_Rifle_Bullets:AttributePresentationDefinition_0')</code>
  697. <code profiles="default">set GD_Ammodrops.Pickups.AmmoDrop_Assault_Rifle_Bullets:AttributePresentationDefinition_0 TextColor (R=210,G=105,B=30,A=255)</code>
  698. <code profiles="default">set GD_Ammodrops.Pickups.AmmoDrop_Assault_Rifle_Bullets:AttributePresentationDefinition_0 NoConstraintText </code>
  699. <code profiles="default">set GD_Ammodrops.Pickups.AmmoDrop_Assault_Rifle_Bullets:AttributePresentationDefinition_0 Description Vladof AR Barrel</code>
  700. <code profiles="default">set GD_Ammodrops.Pickups.AmmoDrop_Assault_Rifle_Bullets:AttributePresentationDefinition_0 BasePriority 10</code>
  701. </category>
  702. <category name="Vladof Mini-Gun">
  703. <code profiles="default">set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Vladof_Minigun CustomPresentations (AttributePresentationDefinition'GD_Ammodrops.Pickups.AmmoDrop_Grenade_Protean:AttributePresentationDefinition_2')</code>
  704. <code profiles="default">set GD_Ammodrops.Pickups.AmmoDrop_Grenade_Protean:AttributePresentationDefinition_2 Description Vladof Spinnigun Barrel</code>
  705. <code profiles="default">set GD_Ammodrops.Pickups.AmmoDrop_Grenade_Protean:AttributePresentationDefinition_2 BasePriority 10</code>
  706. <code profiles="default">set GD_Ammodrops.Pickups.AmmoDrop_Grenade_Protean:AttributePresentationDefinition_2 NoConstraintText </code>
  707. <code profiles="default">set GD_Ammodrops.Pickups.AmmoDrop_Grenade_Protean:AttributePresentationDefinition_2 TextColor (R=210,G=105,B=30,A=255)</code>
  708. </category>
  709. </category>
  710. <category name="Assault Rifle Grips">
  711. <category name="Bandit Grip">
  712. <code profiles="default">set GD_Weap_AssaultRifle.Grip.AR_Grip_Bandit CustomPresentations (AttributePresentationDefinition'GD_Ammodrops.Pickups.AmmoDrop_Patrol_SMG_Clip:AttributePresentationDefinition_3')</code>
  713. <code profiles="default">set GD_Ammodrops.Pickups.AmmoDrop_Patrol_SMG_Clip:AttributePresentationDefinition_3 NoConstraintText </code>
  714. <code profiles="default">set GD_Ammodrops.Pickups.AmmoDrop_Patrol_SMG_Clip:AttributePresentationDefinition_3 TextColor (R=210,G=105,B=30,A=255)</code>
  715. <code profiles="default">set GD_Ammodrops.Pickups.AmmoDrop_Patrol_SMG_Clip:AttributePresentationDefinition_3 BasePriority 10</code>
  716. <code profiles="default">set GD_Ammodrops.Pickups.AmmoDrop_Patrol_SMG_Clip:AttributePresentationDefinition_3 Description Bandit AR Grip</code>
  717. </category>
  718. <category name="Dahl Grip">
  719. <code profiles="default">set GD_Weap_AssaultRifle.Grip.AR_Grip_Dahl CustomPresentations (AttributePresentationDefinition'GD_Ammodrops.Pickups.AmmoDrop_Repeater_Pistol_Clip:AttributePresentationDefinition_4')</code>
  720. <code profiles="default">set GD_Ammodrops.Pickups.AmmoDrop_Repeater_Pistol_Clip:AttributePresentationDefinition_4 Description Dahl AR Grip</code>
  721. <code profiles="default">set GD_Ammodrops.Pickups.AmmoDrop_Repeater_Pistol_Clip:AttributePresentationDefinition_4 NoConstraintText </code>
  722. <code profiles="default">set GD_Ammodrops.Pickups.AmmoDrop_Repeater_Pistol_Clip:AttributePresentationDefinition_4 TextColor (R=210,G=105,B=30,A=255)</code>
  723. <code profiles="default">set GD_Ammodrops.Pickups.AmmoDrop_Repeater_Pistol_Clip:AttributePresentationDefinition_4 BasePriority 10</code>
  724. </category>
  725. <category name="Jakobs">
  726. <code profiles="default">set GD_Weap_AssaultRifle.Grip.AR_Grip_Jakobs CustomPresentations (AttributePresentationDefinition'GD_Ammodrops.Pickups.AmmoDrop_Rocket_Launcher:AttributePresentationDefinition_6')</code>
  727. <code profiles="default">set GD_Ammodrops.Pickups.AmmoDrop_Rocket_Launcher:AttributePresentationDefinition_6 NoConstraintText </code>
  728. <code profiles="default">set GD_Ammodrops.Pickups.AmmoDrop_Rocket_Launcher:AttributePresentationDefinition_6 TextColor (R=210,G=105,B=30,A=255)</code>
  729. <code profiles="default">set GD_Ammodrops.Pickups.AmmoDrop_Rocket_Launcher:AttributePresentationDefinition_6 Description Jakobs AR Grip</code>
  730. <code profiles="default">set GD_Ammodrops.Pickups.AmmoDrop_Rocket_Launcher:AttributePresentationDefinition_6 BasePriority 10</code>
  731. </category>
  732. <category name="Torgue">
  733. <code profiles="default">set GD_Weap_AssaultRifle.Grip.AR_Grip_Torgue CustomPresentations (AttributePresentationDefinition'GD_Ammodrops.Pickups.AmmoDrop_Shotgun_Shells:AttributePresentationDefinition_1')</code>
  734. <code profiles="default">set GD_Ammodrops.Pickups.AmmoDrop_Shotgun_Shells:AttributePresentationDefinition_1 NoConstraintText </code>
  735. <code profiles="default">set GD_Ammodrops.Pickups.AmmoDrop_Shotgun_Shells:AttributePresentationDefinition_1 TextColor (R=210,G=105,B=30,A=255)</code>
  736. <code profiles="default">set GD_Ammodrops.Pickups.AmmoDrop_Shotgun_Shells:AttributePresentationDefinition_1 Description Torgue AR Grip</code>
  737. <code profiles="default">set GD_Ammodrops.Pickups.AmmoDrop_Shotgun_Shells:AttributePresentationDefinition_1 BasePriority 10</code>
  738. </category>
  739. <category name="Vladof">
  740. <code profiles="default">set GD_Weap_AssaultRifle.Grip.AR_Grip_Vladof CustomPresentations (AttributePresentationDefinition'GD_Ammodrops.Pickups.AmmoDrop_Sniper_Rifle_Cartridges:AttributePresentationDefinition_7')</code>
  741. <code profiles="default">set GD_Ammodrops.Pickups.AmmoDrop_Sniper_Rifle_Cartridges:AttributePresentationDefinition_7 NoConstraintText </code>
  742. <code profiles="default">set GD_Ammodrops.Pickups.AmmoDrop_Sniper_Rifle_Cartridges:AttributePresentationDefinition_7 TextColor (R=210,G=105,B=30,A=255)</code>
  743. <code profiles="default">set GD_Ammodrops.Pickups.AmmoDrop_Sniper_Rifle_Cartridges:AttributePresentationDefinition_7 BasePriority 10</code>
  744. <code profiles="default">set GD_Ammodrops.Pickups.AmmoDrop_Sniper_Rifle_Cartridges:AttributePresentationDefinition_7 Description Vladof AR Grip</code>
  745. </category>
  746. </category>
  747. <category name="Assasult Rifle Stocks">
  748. <category name="Bandit">
  749. <code profiles="default">set GD_Weap_AssaultRifle.Stock.AR_Stock_Bandit CustomPresentations (AttributePresentationDefinition'GD_Ammodrops.Pickups_BossOnly.AmmoDropBoss_Assault_Rifle_Bullets:AttributePresentationDefinition_0')</code>
  750. <code profiles="default">set GD_Ammodrops.Pickups_BossOnly.AmmoDropBoss_Assault_Rifle_Bullets:AttributePresentationDefinition_0 TextColor (R=210,G=105,B=30,A=255)</code>
  751. <code profiles="default">set GD_Ammodrops.Pickups_BossOnly.AmmoDropBoss_Assault_Rifle_Bullets:AttributePresentationDefinition_0 BasePriority 10</code>
  752. <code profiles="default">set GD_Ammodrops.Pickups_BossOnly.AmmoDropBoss_Assault_Rifle_Bullets:AttributePresentationDefinition_0 NoConstraintText </code>
  753. <code profiles="default">set GD_Ammodrops.Pickups_BossOnly.AmmoDropBoss_Assault_Rifle_Bullets:AttributePresentationDefinition_0 Description Bandit AR Stock</code>
  754. </category>
  755. <category name="Dahl">
  756. <code profiles="default">set GD_Weap_AssaultRifle.Stock.AR_Stock_Dahl CustomPresentations (AttributePresentationDefinition'GD_Ammodrops.Pickups_BossOnly.AmmoDropBoss_Grenade_Protean:AttributePresentationDefinition_2')</code>
  757. <code profiles="default">set GD_Ammodrops.Pickups_BossOnly.AmmoDropBoss_Grenade_Protean:AttributePresentationDefinition_2 TextColor (R=210,G=105,B=30,A=255)</code>
  758. <code profiles="default">set GD_Ammodrops.Pickups_BossOnly.AmmoDropBoss_Grenade_Protean:AttributePresentationDefinition_2 BasePriority 10</code>
  759. <code profiles="default">set GD_Ammodrops.Pickups_BossOnly.AmmoDropBoss_Grenade_Protean:AttributePresentationDefinition_2 NoConstraintText </code>
  760. <code profiles="default">set GD_Ammodrops.Pickups_BossOnly.AmmoDropBoss_Grenade_Protean:AttributePresentationDefinition_2 Description Dahl AR Stock</code>
  761. </category>
  762. <category name="Jakobs">
  763. <code profiles="default">set GD_Weap_AssaultRifle.Stock.AR_Stock_Jakobs CustomPresentations (AttributePresentationDefinition'GD_Ammodrops.Pickups_BossOnly.AmmoDropBoss_Patrol_SMG_Clip:AttributePresentationDefinition_3')</code>
  764. <code profiles="default">set GD_Ammodrops.Pickups_BossOnly.AmmoDropBoss_Patrol_SMG_Clip:AttributePresentationDefinition_3 BasePriority 10</code>
  765. <code profiles="default">set GD_Ammodrops.Pickups_BossOnly.AmmoDropBoss_Patrol_SMG_Clip:AttributePresentationDefinition_3 TextColor (R=210,G=105,B=30,A=255)</code>
  766. <code profiles="default">set GD_Ammodrops.Pickups_BossOnly.AmmoDropBoss_Patrol_SMG_Clip:AttributePresentationDefinition_3 NoConstraintText </code>
  767. <code profiles="default">set GD_Ammodrops.Pickups_BossOnly.AmmoDropBoss_Patrol_SMG_Clip:AttributePresentationDefinition_3 Description Jakobs AR Stock</code>
  768. </category>
  769. <category name="Torgue">
  770. <code profiles="default">set GD_Weap_AssaultRifle.Stock.AR_Stock_Torgue CustomPresentations (AttributePresentationDefinition'GD_Ammodrops.Pickups_BossOnly.AmmoDropBoss_Shotgun_Shells:AttributePresentationDefinition_1')</code>
  771. <code profiles="default">set GD_Ammodrops.Pickups_BossOnly.AmmoDropBoss_Shotgun_Shells:AttributePresentationDefinition_1 NoConstraintText </code>
  772. <code profiles="default">set GD_Ammodrops.Pickups_BossOnly.AmmoDropBoss_Shotgun_Shells:AttributePresentationDefinition_1 TextColor (R=210,G=105,B=30,A=255)</code>
  773. <code profiles="default">set GD_Ammodrops.Pickups_BossOnly.AmmoDropBoss_Shotgun_Shells:AttributePresentationDefinition_1 BasePriority 10</code>
  774. <code profiles="default">set GD_Ammodrops.Pickups_BossOnly.AmmoDropBoss_Shotgun_Shells:AttributePresentationDefinition_1 Description Torgue AR Stock</code>
  775. </category>
  776. <category name="Vladof">
  777. <code profiles="default">set GD_Weap_AssaultRifle.Stock.AR_Stock_Vladof CustomPresentations (AttributePresentationDefinition'GD_Artifacts.Body.Body_Sheriff:AttributePresentationDefinition_2')</code>
  778. <code profiles="default">set GD_Artifacts.Body.Body_Sheriff:AttributePresentationDefinition_2 BasePriority 10</code>
  779. <code profiles="default">set GD_Artifacts.Body.Body_Sheriff:AttributePresentationDefinition_2 Description Vladof AR Stock</code>
  780. <code profiles="default">set GD_Artifacts.Body.Body_Sheriff:AttributePresentationDefinition_2 NoConstraintText </code>
  781. <code profiles="default">set GD_Artifacts.Body.Body_Sheriff:AttributePresentationDefinition_2 TextColor (R=210,G=105,B=30,A=255)</code>
  782. </category>
  783. </category>
  784. </category>
  785. <category name="Sniper Rifles">
  786. <category name="Accessories">
  787. <category name="Bayonet">
  788. <code profiles="default">set GD_Weap_SniperRifles.Accessory.Sniper_Accessory_Bayonet1 CustomPresentations (AttributePresentationDefinition'GD_Lobelia_ClassMods.A_Item_Merc.ClassMod_Merc_LegendaryGunzerker:AttributePresentationDefinition_2')</code>
  789. <code profiles="default">set GD_Lobelia_ClassMods.A_Item_Merc.ClassMod_Merc_LegendaryGunzerker:AttributePresentationDefinition_2 BasePriority 10</code>
  790. <code profiles="default">set GD_Lobelia_ClassMods.A_Item_Merc.ClassMod_Merc_LegendaryGunzerker:AttributePresentationDefinition_2 Description Sniper Melee Accessory</code>
  791. <code profiles="default">set GD_Lobelia_ClassMods.A_Item_Merc.ClassMod_Merc_LegendaryGunzerker:AttributePresentationDefinition_2 NoConstraintText </code>
  792. <code profiles="default">set GD_Lobelia_ClassMods.A_Item_Merc.ClassMod_Merc_LegendaryGunzerker:AttributePresentationDefinition_2 TextColor (R=210,G=105,B=30,A=255)</code>
  793. </category>
  794. <category name="Accuracy">
  795. <code profiles="default">set GD_Weap_SniperRifles.Accessory.Sniper_Accessory_Bipod1_Accuracy CustomPresentations (AttributePresentationDefinition'GD_Shields.Accessory.Title_Absorption03_Aequitas:AttributePresentationDefinition_1')</code>
  796. <code profiles="default">set GD_Shields.Accessory.Title_Absorption03_Aequitas:AttributePresentationDefinition_1 Description Sniper Accuracy Accessory</code>
  797. <code profiles="default">set GD_Shields.Accessory.Title_Absorption03_Aequitas:AttributePresentationDefinition_1 TextColor (R=210,G=105,B=30,A=255)</code>
  798. <code profiles="default">set GD_Shields.Accessory.Title_Absorption03_Aequitas:AttributePresentationDefinition_1 BasePriority 10</code>
  799. <code profiles="default">set GD_Shields.Accessory.Title_Absorption03_Aequitas:AttributePresentationDefinition_1 NoConstraintText </code>
  800. </category>
  801. <category name="Crit">
  802. <code profiles="default">set GD_Weap_SniperRifles.Accessory.Sniper_Accessory_Bipod2_Critical CustomPresentations (AttributePresentationDefinition'GD_Shields.Titles.Title_Juggernaut04_JuggernautLegendary:AttributePresentationDefinition_1')</code>
  803. <code profiles="default">set GD_Shields.Titles.Title_Juggernaut04_JuggernautLegendary:AttributePresentationDefinition_1 TextColor (R=210,G=105,B=30,A=255)</code>
  804. <code profiles="default">set GD_Shields.Titles.Title_Juggernaut04_JuggernautLegendary:AttributePresentationDefinition_1 BasePriority 10</code>
  805. <code profiles="default">set GD_Shields.Titles.Title_Juggernaut04_JuggernautLegendary:AttributePresentationDefinition_1 NoConstraintText </code>
  806. <code profiles="default">set GD_Shields.Titles.Title_Juggernaut04_JuggernautLegendary:AttributePresentationDefinition_1 Description Sniper Critical Accessory</code>
  807. </category>
  808. <category name="Stability">
  809. <code profiles="default">set GD_Weap_SniperRifles.Accessory.Sniper_Accessory_Foregrip_Stability CustomPresentations (AttributePresentationDefinition'GD_Shields.Titles.Title_Juggernaut04_JuggernautLegendary:AttributePresentationDefinition_3')</code>
  810. <code profiles="default">set GD_Shields.Titles.Title_Juggernaut04_JuggernautLegendary:AttributePresentationDefinition_3 Description Sniper Stability Accessory</code>
  811. <code profiles="default">set GD_Shields.Titles.Title_Juggernaut04_JuggernautLegendary:AttributePresentationDefinition_3 NoConstraintText </code>
  812. <code profiles="default">set GD_Shields.Titles.Title_Juggernaut04_JuggernautLegendary:AttributePresentationDefinition_3 TextColor (R=210,G=105,B=30,A=255)</code>
  813. <code profiles="default">set GD_Shields.Titles.Title_Juggernaut04_JuggernautLegendary:AttributePresentationDefinition_3 BasePriority 10</code>
  814. </category>
  815. <category name="Magazine">
  816. <code profiles="default">set GD_Weap_SniperRifles.Accessory.Sniper_Accessory_Mount1_Mag CustomPresentations (AttributePresentationDefinition'GD_ClassMods.A_Item_Merc.ClassMod_Merc_Z_LegendaryBerserker:AttributePresentationDefinition_1')</code>
  817. <code profiles="default">set GD_ClassMods.A_Item_Merc.ClassMod_Merc_Z_LegendaryBerserker:AttributePresentationDefinition_1 Description Sniper Magazine Accessory</code>
  818. <code profiles="default">set GD_ClassMods.A_Item_Merc.ClassMod_Merc_Z_LegendaryBerserker:AttributePresentationDefinition_1 NoConstraintText </code>
  819. <code profiles="default">set GD_ClassMods.A_Item_Merc.ClassMod_Merc_Z_LegendaryBerserker:AttributePresentationDefinition_1 TextColor (R=210,G=105,B=30,A=255)</code>
  820. <code profiles="default">set GD_ClassMods.A_Item_Merc.ClassMod_Merc_Z_LegendaryBerserker:AttributePresentationDefinition_1 BasePriority 10</code>
  821. </category>
  822. <category name="Fire Rate">
  823. <code profiles="default">set GD_Weap_SniperRifles.Accessory.Sniper_Accessory_Mount2_FireRate CustomPresentations (AttributePresentationDefinition'GD_HealthDrops.A_Item.ShieldBooster_Pickup:AttributePresentationDefinition_13')</code>
  824. <code profiles="default">set GD_HealthDrops.A_Item.ShieldBooster_Pickup:AttributePresentationDefinition_13 Description Sniper Fire Rate Accessory</code>
  825. <code profiles="default">set GD_HealthDrops.A_Item.ShieldBooster_Pickup:AttributePresentationDefinition_13 BasePriority 10</code>
  826. <code profiles="default">set GD_HealthDrops.A_Item.ShieldBooster_Pickup:AttributePresentationDefinition_13 TextColor (R=210,G=105,B=30,A=255)</code>
  827. <code profiles="default">set GD_HealthDrops.A_Item.ShieldBooster_Pickup:AttributePresentationDefinition_13 NoConstraintText </code>
  828. </category>
  829. <category name="Damage">
  830. <code profiles="default">set GD_Weap_SniperRifles.Accessory.Sniper_Accessory_Mount3_Damage CustomPresentations (AttributePresentationDefinition'GD_Shields.A_Item.Shield_Absorption_1340:AttributePresentationDefinition_1')</code>
  831. <code profiles="default">set GD_Shields.A_Item.Shield_Absorption_1340:AttributePresentationDefinition_1 Description Sniper Damage Accessory</code>
  832. <code profiles="default">set GD_Shields.A_Item.Shield_Absorption_1340:AttributePresentationDefinition_1 NoConstraintText </code>
  833. <code profiles="default">set GD_Shields.A_Item.Shield_Absorption_1340:AttributePresentationDefinition_1 BasePriority 10</code>
  834. <code profiles="default">set GD_Shields.A_Item.Shield_Absorption_1340:AttributePresentationDefinition_1 TextColor (R=210,G=105,B=30,A=255)</code>
  835. </category>
  836. </category>
  837. <category name="Barrels">
  838. <category name="E-Tech">
  839. <code profiles="default">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Alien_RailGun CustomPresentations (AttributePresentationDefinition'GD_GrenadeMods.Delivery.Delivery_SkyRocket:AttributePresentationDefinition_4')</code>
  840. <code profiles="default">set GD_GrenadeMods.Delivery.Delivery_SkyRocket:AttributePresentationDefinition_4 BasePriority 10</code>
  841. <code profiles="default">set GD_GrenadeMods.Delivery.Delivery_SkyRocket:AttributePresentationDefinition_4 NoConstraintText </code>
  842. <code profiles="default">set GD_GrenadeMods.Delivery.Delivery_SkyRocket:AttributePresentationDefinition_4 TextColor (R=210,G=105,B=30,A=255)</code>
  843. <code profiles="default">set GD_GrenadeMods.Delivery.Delivery_SkyRocket:AttributePresentationDefinition_4 Description E-Tech Sniper Barrel</code>
  844. </category>
  845. <category name="Dahl">
  846. <code profiles="default">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Dahl CustomPresentations (AttributePresentationDefinition'GD_GrenadeMods.Payload.Payload_AreaEffect:AttributePresentationDefinition_4')</code>
  847. <code profiles="default">set GD_GrenadeMods.Payload.Payload_AreaEffect:AttributePresentationDefinition_4 BasePriority 10</code>
  848. <code profiles="default">set GD_GrenadeMods.Payload.Payload_AreaEffect:AttributePresentationDefinition_4 NoConstraintText </code>
  849. <code profiles="default">set GD_GrenadeMods.Payload.Payload_AreaEffect:AttributePresentationDefinition_4 TextColor (R=210,G=105,B=30,A=255)</code>
  850. <code profiles="default">set GD_GrenadeMods.Payload.Payload_AreaEffect:AttributePresentationDefinition_4 Description Dahl Sniper Barrel</code>
  851. </category>
  852. <category name="Hyperion">
  853. <code profiles="default">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Hyperion CustomPresentations (AttributePresentationDefinition'GD_GrenadeMods.Payload.Payload_BouncingBetty:AttributePresentationDefinition_2')</code>
  854. <code profiles="default">set GD_GrenadeMods.Payload.Payload_BouncingBetty:AttributePresentationDefinition_2 BasePriority 10</code>
  855. <code profiles="default">set GD_GrenadeMods.Payload.Payload_BouncingBetty:AttributePresentationDefinition_2 TextColor (R=210,G=105,B=30,A=255)</code>
  856. <code profiles="default">set GD_GrenadeMods.Payload.Payload_BouncingBetty:AttributePresentationDefinition_2 NoConstraintText </code>
  857. <code profiles="default">set GD_GrenadeMods.Payload.Payload_BouncingBetty:AttributePresentationDefinition_2 Description Hyperion Sniper Barrel</code>
  858. </category>
  859. <category name="Jakobs">
  860. <code profiles="default">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Jakobs CustomPresentations (AttributePresentationDefinition'GD_GrenadeMods.Payload.Payload_Mirv:AttributePresentationDefinition_1')</code>
  861. <code profiles="default">set GD_GrenadeMods.Payload.Payload_Mirv:AttributePresentationDefinition_1 NoConstraintText </code>
  862. <code profiles="default">set GD_GrenadeMods.Payload.Payload_Mirv:AttributePresentationDefinition_1 TextColor (R=210,G=105,B=30,A=255)</code>
  863. <code profiles="default">set GD_GrenadeMods.Payload.Payload_Mirv:AttributePresentationDefinition_1 BasePriority 10</code>
  864. <code profiles="default">set GD_GrenadeMods.Payload.Payload_Mirv:AttributePresentationDefinition_1 Description Jakobs Sniper Barrel</code>
  865. </category>
  866. <category name="Maliwan">
  867. <code profiles="default">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Maliwan CustomPresentations (AttributePresentationDefinition'GD_GrenadeMods.Payload.Payload_Singularity:AttributePresentationDefinition_3')</code>
  868. <code profiles="default">set GD_GrenadeMods.Payload.Payload_Singularity:AttributePresentationDefinition_3 TextColor (R=210,G=105,B=30,A=255)</code>
  869. <code profiles="default">set GD_GrenadeMods.Payload.Payload_Singularity:AttributePresentationDefinition_3 Description Maliwan Sniper Barrel</code>
  870. <code profiles="default">set GD_GrenadeMods.Payload.Payload_Singularity:AttributePresentationDefinition_3 BasePriority 10</code>
  871. <code profiles="default">set GD_GrenadeMods.Payload.Payload_Singularity:AttributePresentationDefinition_3 NoConstraintText </code>
  872. </category>
  873. <category name="Vladof">
  874. <code profiles="default">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Vladof CustomPresentations (AttributePresentationDefinition'GD_GrenadeMods.Payload.Payload_Standard:AttributePresentationDefinition_0')</code>
  875. <code profiles="default">set GD_GrenadeMods.Payload.Payload_Standard:AttributePresentationDefinition_0 TextColor (R=210,G=105,B=30,A=255)</code>
  876. <code profiles="default">set GD_GrenadeMods.Payload.Payload_Standard:AttributePresentationDefinition_0 Description Vladof Sniper Barrel</code>
  877. <code profiles="default">set GD_GrenadeMods.Payload.Payload_Standard:AttributePresentationDefinition_0 NoConstraintText </code>
  878. <code profiles="default">set GD_GrenadeMods.Payload.Payload_Standard:AttributePresentationDefinition_0 BasePriority 10</code>
  879. </category>
  880. </category>
  881. <category name="Grips">
  882. <category name="Dahl">
  883. <code profiles="default">set GD_Weap_SniperRifles.Grip.SR_Grip_Dahl CustomPresentations (AttributePresentationDefinition'GD_GrenadeMods.Payload.Payload_Transfusion:AttributePresentationDefinition_1')</code>
  884. <code profiles="default">set GD_GrenadeMods.Payload.Payload_Transfusion:AttributePresentationDefinition_1 TextColor (R=210,G=105,B=30,A=255)</code>
  885. <code profiles="default">set GD_GrenadeMods.Payload.Payload_Transfusion:AttributePresentationDefinition_1 BasePriority 10</code>
  886. <code profiles="default">set GD_GrenadeMods.Payload.Payload_Transfusion:AttributePresentationDefinition_1 Description Dahl Sniper Grip</code>
  887. <code profiles="default">set GD_GrenadeMods.Payload.Payload_Transfusion:AttributePresentationDefinition_1 NoConstraintText </code>
  888. </category>
  889. <category name="Hyperion">
  890. <code profiles="default">set GD_Weap_SniperRifles.Grip.SR_Grip_Hyperion CustomPresentations (AttributePresentationDefinition'GD_BuffDrinks.A_Item.BuffDrink_HealingInstant:AttributePresentationDefinition_13')</code>
  891. <code profiles="default">set GD_BuffDrinks.A_Item.BuffDrink_HealingInstant:AttributePresentationDefinition_13 NoConstraintText </code>
  892. <code profiles="default">set GD_BuffDrinks.A_Item.BuffDrink_HealingInstant:AttributePresentationDefinition_13 TextColor (R=210,G=105,B=30,A=255)</code>
  893. <code profiles="default">set GD_BuffDrinks.A_Item.BuffDrink_HealingInstant:AttributePresentationDefinition_13 BasePriority 10</code>
  894. <code profiles="default">set GD_BuffDrinks.A_Item.BuffDrink_HealingInstant:AttributePresentationDefinition_13 Description Hyperion Sniper Grip</code>
  895. </category>
  896. <category name="Jakobs">
  897. <code profiles="default">set GD_Weap_SniperRifles.Grip.SR_Grip_Jakobs CustomPresentations (AttributePresentationDefinition'GD_BuffDrinks.A_Item.BuffDrink_HealingInstant:AttributePresentationDefinition_5')</code>
  898. <code profiles="default">set GD_BuffDrinks.A_Item.BuffDrink_HealingInstant:AttributePresentationDefinition_5 NoConstraintText </code>
  899. <code profiles="default">set GD_BuffDrinks.A_Item.BuffDrink_HealingInstant:AttributePresentationDefinition_5 Description Jakobs Sniper Grip</code>
  900. <code profiles="default">set GD_BuffDrinks.A_Item.BuffDrink_HealingInstant:AttributePresentationDefinition_5 BasePriority 10</code>
  901. <code profiles="default">set GD_BuffDrinks.A_Item.BuffDrink_HealingInstant:AttributePresentationDefinition_5 TextColor (R=210,G=105,B=30,A=255)</code>
  902. </category>
  903. <category name="Maliwan">
  904. <code profiles="default">set GD_Weap_SniperRifles.Grip.SR_Grip_Maliwan CustomPresentations (AttributePresentationDefinition'GD_BuffDrinks.A_Item.BuffDrink_HealingInstant:AttributePresentationDefinition_7')</code>
  905. <code profiles="default">set GD_BuffDrinks.A_Item.BuffDrink_HealingInstant:AttributePresentationDefinition_7 TextColor (R=210,G=105,B=30,A=255)</code>
  906. <code profiles="default">set GD_BuffDrinks.A_Item.BuffDrink_HealingInstant:AttributePresentationDefinition_7 NoConstraintText </code>
  907. <code profiles="default">set GD_BuffDrinks.A_Item.BuffDrink_HealingInstant:AttributePresentationDefinition_7 BasePriority 10</code>
  908. <code profiles="default">set GD_BuffDrinks.A_Item.BuffDrink_HealingInstant:AttributePresentationDefinition_7 Description Maliwan Sniper Grip</code>
  909. </category>
  910. <category name="Vladof">
  911. <code profiles="default">set GD_Weap_SniperRifles.Grip.SR_Grip_Vladof CustomPresentations (AttributePresentationDefinition'GD_BuffDrinks.A_Item.BuffDrink_HealingRegen:AttributePresentationDefinition_4')</code>
  912. <code profiles="default">set GD_BuffDrinks.A_Item.BuffDrink_HealingRegen:AttributePresentationDefinition_4 BasePriority 10</code>
  913. <code profiles="default">set GD_BuffDrinks.A_Item.BuffDrink_HealingRegen:AttributePresentationDefinition_4 TextColor (R=210,G=105,B=30,A=255)</code>
  914. <code profiles="default">set GD_BuffDrinks.A_Item.BuffDrink_HealingRegen:AttributePresentationDefinition_4 NoConstraintText </code>
  915. <code profiles="default">set GD_BuffDrinks.A_Item.BuffDrink_HealingRegen:AttributePresentationDefinition_4 Description Vladof Sniper Grip</code>
  916. </category>
  917. </category>
  918. <category name="Stocks">
  919. <category name="Dahl">
  920. <code profiles="default">set GD_Weap_SniperRifles.Stock.SR_Stock_Dahl CustomPresentations (AttributePresentationDefinition'GD_BuffDrinks.A_Item.BuffDrink_HealingRegen:AttributePresentationDefinition_6')</code>
  921. <code profiles="default">set GD_BuffDrinks.A_Item.BuffDrink_HealingRegen:AttributePresentationDefinition_6 NoConstraintText </code>
  922. <code profiles="default">set GD_BuffDrinks.A_Item.BuffDrink_HealingRegen:AttributePresentationDefinition_6 TextColor (R=210,G=105,B=30,A=255)</code>
  923. <code profiles="default">set GD_BuffDrinks.A_Item.BuffDrink_HealingRegen:AttributePresentationDefinition_6 BasePriority 10</code>
  924. <code profiles="default">set GD_BuffDrinks.A_Item.BuffDrink_HealingRegen:AttributePresentationDefinition_6 Description Dahl Sniper Stock</code>
  925. </category>
  926. <category name="Hyperion">
  927. <code profiles="default">set GD_Weap_SniperRifles.Stock.SR_Stock_Hyperion CustomPresentations (AttributePresentationDefinition'GD_BuffDrinks.A_Item.BuffDrink_Toughness:AttributePresentationDefinition_13')</code>
  928. <code profiles="default">set GD_BuffDrinks.A_Item.BuffDrink_Toughness:AttributePresentationDefinition_13 Description Hyperion Sniper Stock</code>
  929. <code profiles="default">set GD_BuffDrinks.A_Item.BuffDrink_Toughness:AttributePresentationDefinition_13 TextColor (R=210,G=105,B=30,A=255)</code>
  930. <code profiles="default">set GD_BuffDrinks.A_Item.BuffDrink_Toughness:AttributePresentationDefinition_13 NoConstraintText </code>
  931. <code profiles="default">set GD_BuffDrinks.A_Item.BuffDrink_Toughness:AttributePresentationDefinition_13 BasePriority 10</code>
  932. </category>
  933. <category name="Jakobs">
  934. <code profiles="default">set GD_Weap_SniperRifles.Stock.SR_Stock_Jakobs CustomPresentations (AttributePresentationDefinition'GD_BuffDrinks.A_Item.BuffDrink_Toughness:AttributePresentationDefinition_3')</code>
  935. <code profiles="default">set GD_BuffDrinks.A_Item.BuffDrink_Toughness:AttributePresentationDefinition_3 BasePriority 10</code>
  936. <code profiles="default">set GD_BuffDrinks.A_Item.BuffDrink_Toughness:AttributePresentationDefinition_3 NoConstraintText </code>
  937. <code profiles="default">set GD_BuffDrinks.A_Item.BuffDrink_Toughness:AttributePresentationDefinition_3 Description Jakobs Sniper Stock</code>
  938. <code profiles="default">set GD_BuffDrinks.A_Item.BuffDrink_Toughness:AttributePresentationDefinition_3 TextColor (R=210,G=105,B=30,A=255)</code>
  939. </category>
  940. <category name="Maliwan">
  941. <code profiles="default">set GD_Weap_SniperRifles.Stock.SR_Stock_Maliwan CustomPresentations (AttributePresentationDefinition'GD_Impact.DamageType.DmgType_VehicleCollision:AttributePresentationDefinition_2')</code>
  942. <code profiles="default">set GD_Impact.DamageType.DmgType_VehicleCollision:AttributePresentationDefinition_2 TextColor (R=210,G=105,B=30,A=255)</code>
  943. <code profiles="default">set GD_Impact.DamageType.DmgType_VehicleCollision:AttributePresentationDefinition_2 Description Maliwan Sniper Stock</code>
  944. <code profiles="default">set GD_Impact.DamageType.DmgType_VehicleCollision:AttributePresentationDefinition_2 NoConstraintText </code>
  945. <code profiles="default">set GD_Impact.DamageType.DmgType_VehicleCollision:AttributePresentationDefinition_2 BasePriority 10</code>
  946. </category>
  947. <category name="Vladof">
  948. <code profiles="default">set GD_Weap_SniperRifles.Stock.SR_Stock_Vladof CustomPresentations (AttributePresentationDefinition'GD_ClassMods.A_Item_Assassin.ClassMod_Assassin_Spy:AttributePresentationDefinition_0')</code>
  949. <code profiles="default">set GD_ClassMods.A_Item_Assassin.ClassMod_Assassin_Spy:AttributePresentationDefinition_0 Description Vladof Sniper Stock</code>
  950. <code profiles="default">set GD_ClassMods.A_Item_Assassin.ClassMod_Assassin_Spy:AttributePresentationDefinition_0 TextColor (R=210,G=105,B=30,A=255)</code>
  951. <code profiles="default">set GD_ClassMods.A_Item_Assassin.ClassMod_Assassin_Spy:AttributePresentationDefinition_0 NoConstraintText </code>
  952. <code profiles="default">set GD_ClassMods.A_Item_Assassin.ClassMod_Assassin_Spy:AttributePresentationDefinition_0 BasePriority 10</code>
  953. </category>
  954. </category>
  955. </category>
  956. <category name="Rocket Launchers">
  957. <category name="Rocket Launcher Accessory">
  958. <category name="Magazine">
  959. <code profiles="default">set GD_Weap_Launchers.Accessory.RL_Accessory_BodyMod_1_Mag CustomPresentations (AttributePresentationDefinition'GD_ClassMods.A_Item_Siren.ClassMod_Siren_Binder:AttributePresentationDefinition_0')</code>
  960. <code profiles="default">set GD_ClassMods.A_Item_Siren.ClassMod_Siren_Binder:AttributePresentationDefinition_0 Description RL Magazine Accessory</code>
  961. <code profiles="default">set GD_ClassMods.A_Item_Siren.ClassMod_Siren_Binder:AttributePresentationDefinition_0 NoConstraintText </code>
  962. <code profiles="default">set GD_ClassMods.A_Item_Siren.ClassMod_Siren_Binder:AttributePresentationDefinition_0 BasePriority 10</code>
  963. <code profiles="default">set GD_ClassMods.A_Item_Siren.ClassMod_Siren_Binder:AttributePresentationDefinition_0 TextColor (R=210,G=105,B=30,A=255)</code>
  964. </category>
  965. <category name="Accuracy">
  966. <code profiles="default">set GD_Weap_Launchers.Accessory.RL_Accessory_BodyMod_2_Acc CustomPresentations (AttributePresentationDefinition'GD_ClassMods.A_Item_Siren.ClassMod_Siren_Z_LegendarySiren:AttributePresentationDefinition_2')</code>
  967. <code profiles="default">set GD_ClassMods.A_Item_Siren.ClassMod_Siren_Z_LegendarySiren:AttributePresentationDefinition_2 BasePriority 10</code>
  968. <code profiles="default">set GD_ClassMods.A_Item_Siren.ClassMod_Siren_Z_LegendarySiren:AttributePresentationDefinition_2 TextColor (R=210,G=105,B=30,A=255)</code>
  969. <code profiles="default">set GD_ClassMods.A_Item_Siren.ClassMod_Siren_Z_LegendarySiren:AttributePresentationDefinition_2 Description RL Accuracy Accessory</code>
  970. <code profiles="default">set GD_ClassMods.A_Item_Siren.ClassMod_Siren_Z_LegendarySiren:AttributePresentationDefinition_2 NoConstraintText </code>
  971. </category>
  972. <category name="Reload">
  973. <code profiles="default">set GD_Weap_Launchers.Accessory.RL_Accessory_Gripper_Reload CustomPresentations (AttributePresentationDefinition'GD_Explosive.DamageType.DmgType_Explosive_Impact:AttributePresentationDefinition_2')</code>
  974. <code profiles="default">set GD_Explosive.DamageType.DmgType_Explosive_Impact:AttributePresentationDefinition_2 NoConstraintText </code>
  975. <code profiles="default">set GD_Explosive.DamageType.DmgType_Explosive_Impact:AttributePresentationDefinition_2 BasePriority 10</code>
  976. <code profiles="default">set GD_Explosive.DamageType.DmgType_Explosive_Impact:AttributePresentationDefinition_2 TextColor (R=210,G=105,B=30,A=255)</code>
  977. <code profiles="default">set GD_Explosive.DamageType.DmgType_Explosive_Impact:AttributePresentationDefinition_2 Description RL Reload Accessory</code>
  978. </category>
  979. <category name="Swap Speed">
  980. <code profiles="default">set GD_Weap_Launchers.Accessory.RL_Accessory_Handle_SwapSpeed CustomPresentations (AttributePresentationDefinition'GD_AttributePresentation.Team.AttrPresent_ATT_TeamConstraint_Shield')</code>
  981. <code profiles="default">set GD_AttributePresentation.Team.AttrPresent_ATT_TeamConstraint_Shield TextColor (R=210,G=105,B=30,A=255)</code>
  982. <code profiles="default">set GD_AttributePresentation.Team.AttrPresent_ATT_TeamConstraint_Shield Description RL Swap Speed Accessory</code>
  983. <code profiles="default">set GD_AttributePresentation.Team.AttrPresent_ATT_TeamConstraint_Shield NoConstraintText </code>
  984. <code profiles="default">set GD_AttributePresentation.Team.AttrPresent_ATT_TeamConstraint_Shield BasePriority 10</code>
  985. </category>
  986. <category name="Rocket Speed">
  987. <code profiles="default">set GD_Weap_Launchers.Accessory.RL_Accessory_StockCover_RocketSpeed CustomPresentations (AttributePresentationDefinition'GD_Artifacts.Body.Body_Aggression:AttributePresentationDefinition_0')</code>
  988. <code profiles="default">set GD_Artifacts.Body.Body_Aggression:AttributePresentationDefinition_0 TextColor (R=210,G=105,B=30,A=255)</code>
  989. <code profiles="default">set GD_Artifacts.Body.Body_Aggression:AttributePresentationDefinition_0 Description RL Rocket Speed Accessory</code>
  990. <code profiles="default">set GD_Artifacts.Body.Body_Aggression:AttributePresentationDefinition_0 BasePriority 10</code>
  991. <code profiles="default">set GD_Artifacts.Body.Body_Aggression:AttributePresentationDefinition_0 NoConstraintText </code>
  992. </category>
  993. <category name="Fire Rate">
  994. <code profiles="default">set GD_Weap_Launchers.Accessory.RL_Accessory_StockTube_FireRate CustomPresentations (AttributePresentationDefinition'GD_Artifacts.Body.Body_Allegiance:AttributePresentationDefinition_0')</code>
  995. <code profiles="default">set GD_Artifacts.Body.Body_Allegiance:AttributePresentationDefinition_0 NoConstraintText </code>
  996. <code profiles="default">set GD_Artifacts.Body.Body_Allegiance:AttributePresentationDefinition_0 BasePriority 10</code>
  997. <code profiles="default">set GD_Artifacts.Body.Body_Allegiance:AttributePresentationDefinition_0 TextColor (R=210,G=105,B=30,A=255)</code>
  998. <code profiles="default">set GD_Artifacts.Body.Body_Allegiance:AttributePresentationDefinition_0 Description RL Fire Rate Accessory</code>
  999. </category>
  1000. <category name="Damage">
  1001. <code profiles="default">set GD_Weap_Launchers.Accessory.RL_Accessory_TipCover_Damage CustomPresentations (AttributePresentationDefinition'GD_Artifacts.Body.Body_Opportunity:AttributePresentationDefinition_0')</code>
  1002. <code profiles="default">set GD_Artifacts.Body.Body_Opportunity:AttributePresentationDefinition_0 BasePriority 10</code>
  1003. <code profiles="default">set GD_Artifacts.Body.Body_Opportunity:AttributePresentationDefinition_0 Description RL Damage Accessory</code>
  1004. <code profiles="default">set GD_Artifacts.Body.Body_Opportunity:AttributePresentationDefinition_0 NoConstraintText </code>
  1005. <code profiles="default">set GD_Artifacts.Body.Body_Opportunity:AttributePresentationDefinition_0 TextColor (R=210,G=105,B=30,A=255)</code>
  1006. </category>
  1007. </category>
  1008. <category name="Rocket Launcher Barrels">
  1009. <category name="E-Tech Barrels">
  1010. <category name="Barrels">
  1011. <category name="Vladof">
  1012. <code profiles="default">set GD_Weap_Launchers.Barrel.L_Barrel_Alien_Vladof CustomPresentations (AttributePresentationDefinition'GD_Artifacts.Body.Body_Proficiency:AttributePresentationDefinition_0')</code>
  1013. </category>
  1014. <category name="Bandit">
  1015. <code profiles="default">set GD_Weap_Launchers.Barrel.L_Barrel_Alien_Bandit CustomPresentations (AttributePresentationDefinition'GD_Artifacts.Body.Body_Proficiency:AttributePresentationDefinition_0')</code>
  1016. </category>
  1017. <category name="Maliwan">
  1018. <code profiles="default">set GD_Weap_Launchers.Barrel.L_Barrel_Alien_Maliwan CustomPresentations (AttributePresentationDefinition'GD_Artifacts.Body.Body_Proficiency:AttributePresentationDefinition_0')</code>
  1019. </category>
  1020. <category name="Alien">
  1021. <code profiles="default">set GD_Weap_Launchers.Barrel.L_Barrel_Alien CustomPresentations (AttributePresentationDefinition'GD_Artifacts.Body.Body_Proficiency:AttributePresentationDefinition_0')</code>
  1022. </category>
  1023. </category>
  1024. <category name="Presentation">
  1025. <code profiles="default">set GD_Artifacts.Body.Body_Proficiency:AttributePresentationDefinition_0 Description E-Tech RL Barrel</code>
  1026. <code profiles="default">set GD_Artifacts.Body.Body_Proficiency:AttributePresentationDefinition_0 NoConstraintText </code>
  1027. <code profiles="default">set GD_Artifacts.Body.Body_Proficiency:AttributePresentationDefinition_0 TextColor (R=210,G=105,B=30,A=255)</code>
  1028. <code profiles="default">set GD_Artifacts.Body.Body_Proficiency:AttributePresentationDefinition_0 BasePriority 10</code>
  1029. </category>
  1030. </category>
  1031. <category name="Bandit Barrel">
  1032. <code profiles="default">set GD_Weap_Launchers.Barrel.L_Barrel_Bandit CustomPresentations (AttributePresentationDefinition'GD_Artifacts.Body.Body_Protection:AttributePresentationDefinition_0')</code>
  1033. <code profiles="default">set GD_Artifacts.Body.Body_Protection:AttributePresentationDefinition_0 TextColor (R=210,G=105,B=30,A=255)</code>
  1034. <code profiles="default">set GD_Artifacts.Body.Body_Protection:AttributePresentationDefinition_0 BasePriority 10</code>
  1035. <code profiles="default">set GD_Artifacts.Body.Body_Protection:AttributePresentationDefinition_0 Description Bandit RL Barrel</code>
  1036. <code profiles="default">set GD_Artifacts.Body.Body_Protection:AttributePresentationDefinition_0 NoConstraintText </code>
  1037. </category>
  1038. <category name="Maliwan">
  1039. <code profiles="default">set GD_Weap_Launchers.Barrel.L_Barrel_Maliwan CustomPresentations (AttributePresentationDefinition'GD_Artifacts.Body.Body_Resistance:AttributePresentationDefinition_0')</code>
  1040. <code profiles="default">set GD_Artifacts.Body.Body_Resistance:AttributePresentationDefinition_0 Description Maliwan RL Barrel</code>
  1041. <code profiles="default">set GD_Artifacts.Body.Body_Resistance:AttributePresentationDefinition_0 BasePriority 10</code>
  1042. <code profiles="default">set GD_Artifacts.Body.Body_Resistance:AttributePresentationDefinition_0 TextColor (R=210,G=105,B=30,A=255)</code>
  1043. <code profiles="default">set GD_Artifacts.Body.Body_Resistance:AttributePresentationDefinition_0 NoConstraintText </code>
  1044. </category>
  1045. <category name="Tediore">
  1046. <code profiles="default">set GD_Weap_Launchers.Barrel.L_Barrel_Tediore CustomPresentations (AttributePresentationDefinition'GD_Artifacts.Body.Body_Strength:AttributePresentationDefinition_0')</code>
  1047. <code profiles="default">set GD_Artifacts.Body.Body_Strength:AttributePresentationDefinition_0 NoConstraintText </code>
  1048. <code profiles="default">set GD_Artifacts.Body.Body_Strength:AttributePresentationDefinition_0 BasePriority 10</code>
  1049. <code profiles="default">set GD_Artifacts.Body.Body_Strength:AttributePresentationDefinition_0 TextColor (R=210,G=105,B=30,A=255)</code>
  1050. <code profiles="default">set GD_Artifacts.Body.Body_Strength:AttributePresentationDefinition_0 Description Tediore RL Barrel</code>
  1051. </category>
  1052. <category name="Torgue">
  1053. <code profiles="default">set GD_Weap_Launchers.Barrel.L_Barrel_Torgue CustomPresentations (AttributePresentationDefinition'GD_Artifacts.Body.Body_Tenacity:AttributePresentationDefinition_0')</code>
  1054. <code profiles="default">set GD_Artifacts.Body.Body_Tenacity:AttributePresentationDefinition_0 NoConstraintText </code>
  1055. <code profiles="default">set GD_Artifacts.Body.Body_Tenacity:AttributePresentationDefinition_0 TextColor (R=210,G=105,B=30,A=255)</code>
  1056. <code profiles="default">set GD_Artifacts.Body.Body_Tenacity:AttributePresentationDefinition_0 BasePriority 10</code>
  1057. <code profiles="default">set GD_Artifacts.Body.Body_Tenacity:AttributePresentationDefinition_0 Description Torgue RL Barrel</code>
  1058. </category>
  1059. <category name="Vladof">
  1060. <code profiles="default">set GD_Weap_Launchers.Barrel.L_Barrel_Vladof CustomPresentations (AttributePresentationDefinition'GD_Shields.A_Item.Shield_Booster:AttributePresentationDefinition_2')</code>
  1061. <code profiles="default">set GD_Shields.A_Item.Shield_Booster:AttributePresentationDefinition_2 BasePriority 10</code>
  1062. <code profiles="default">set GD_Shields.A_Item.Shield_Booster:AttributePresentationDefinition_2 NoConstraintText </code>
  1063. <code profiles="default">set GD_Shields.A_Item.Shield_Booster:AttributePresentationDefinition_2 Description Vladof RL Barrel</code>
  1064. <code profiles="default">set GD_Shields.A_Item.Shield_Booster:AttributePresentationDefinition_2 TextColor (R=210,G=105,B=30,A=255)</code>
  1065. </category>
  1066. </category>
  1067. <category name="Rocket Launcher Exhausts">
  1068. <category name="Bandit">
  1069. <code profiles="default">set GD_Weap_Launchers.Exhaust.L_Exhaust_Bandit CustomPresentations (AttributePresentationDefinition'GD_Shields.A_Item.Shield_Booster_05_Legendary:AttributePresentationDefinition_2')</code>
  1070. <code profiles="default">set GD_Shields.A_Item.Shield_Booster_05_Legendary:AttributePresentationDefinition_2 BasePriority 10</code>
  1071. <code profiles="default">set GD_Shields.A_Item.Shield_Booster_05_Legendary:AttributePresentationDefinition_2 Description Bandit RL Exhaust</code>
  1072. <code profiles="default">set GD_Shields.A_Item.Shield_Booster_05_Legendary:AttributePresentationDefinition_2 TextColor (R=210,G=105,B=30,A=255)</code>
  1073. <code profiles="default">set GD_Shields.A_Item.Shield_Booster_05_Legendary:AttributePresentationDefinition_2 NoConstraintText </code>
  1074. </category>
  1075. <category name="Maliwan">
  1076. <code profiles="default">set GD_Weap_Launchers.Exhaust.L_Exhaust_Maliwan CustomPresentations (AttributePresentationDefinition'GD_Shields.A_Item.Shield_Booster_PotOGold:AttributePresentationDefinition_2')</code>
  1077. <code profiles="default">set GD_Shields.A_Item.Shield_Booster_PotOGold:AttributePresentationDefinition_2 BasePriority 10</code>
  1078. <code profiles="default">set GD_Shields.A_Item.Shield_Booster_PotOGold:AttributePresentationDefinition_2 Description Maliwan RL Exhaust</code>
  1079. <code profiles="default">set GD_Shields.A_Item.Shield_Booster_PotOGold:AttributePresentationDefinition_2 TextColor (R=210,G=105,B=30,A=255)</code>
  1080. <code profiles="default">set GD_Shields.A_Item.Shield_Booster_PotOGold:AttributePresentationDefinition_2 NoConstraintText </code>
  1081. </category>
  1082. <category name="Tediore">
  1083. <code profiles="default">set GD_Weap_Launchers.Exhaust.L_Exhaust_Tediore CustomPresentations (AttributePresentationDefinition'GD_Shields.A_Item.Shield_Chimera:AttributePresentationDefinition_0')</code>
  1084. <code profiles="default">set GD_Shields.A_Item.Shield_Chimera:AttributePresentationDefinition_0 NoConstraintText </code>
  1085. <code profiles="default">set GD_Shields.A_Item.Shield_Chimera:AttributePresentationDefinition_0 TextColor (R=210,G=105,B=30,A=255)</code>
  1086. <code profiles="default">set GD_Shields.A_Item.Shield_Chimera:AttributePresentationDefinition_0 BasePriority 10</code>
  1087. <code profiles="default">set GD_Shields.A_Item.Shield_Chimera:AttributePresentationDefinition_0 Description Tediore RL Exhaust</code>
  1088. </category>
  1089. <category name="Torgue">
  1090. <code profiles="default">set GD_Weap_Launchers.Exhaust.L_Exhaust_Torgue CustomPresentations (AttributePresentationDefinition'GD_Shields.A_Item.Shield_Chimera_05_Legendary:AttributePresentationDefinition_0')</code>
  1091. <code profiles="default">set GD_Shields.A_Item.Shield_Chimera_05_Legendary:AttributePresentationDefinition_0 BasePriority 10</code>
  1092. <code profiles="default">set GD_Shields.A_Item.Shield_Chimera_05_Legendary:AttributePresentationDefinition_0 Description Torgue RL Exhaust</code>
  1093. <code profiles="default">set GD_Shields.A_Item.Shield_Chimera_05_Legendary:AttributePresentationDefinition_0 NoConstraintText </code>
  1094. <code profiles="default">set GD_Shields.A_Item.Shield_Chimera_05_Legendary:AttributePresentationDefinition_0 TextColor (R=210,G=105,B=30,A=255)</code>
  1095. </category>
  1096. <category name="Vladof">
  1097. <code profiles="default">set GD_Weap_Launchers.Exhaust.L_Exhaust_Vladof CustomPresentations (AttributePresentationDefinition'GD_Shields.A_Item.Shield_Impact:AttributePresentationDefinition_0')</code>
  1098. <code profiles="default">set GD_Shields.A_Item.Shield_Impact:AttributePresentationDefinition_0 Description Vladof RL Exhaust</code>
  1099. <code profiles="default">set GD_Shields.A_Item.Shield_Impact:AttributePresentationDefinition_0 TextColor (R=210,G=105,B=30,A=255)</code>
  1100. <code profiles="default">set GD_Shields.A_Item.Shield_Impact:AttributePresentationDefinition_0 BasePriority 10</code>
  1101. <code profiles="default">set GD_Shields.A_Item.Shield_Impact:AttributePresentationDefinition_0 NoConstraintText </code>
  1102. </category>
  1103. </category>
  1104. <category name="Rocket Launcher Grips">
  1105. <category name="Bandit">
  1106. <code profiles="default">set GD_Weap_Launchers.Grip.L_Grip_Bandit CustomPresentations (AttributePresentationDefinition'GD_Shields.A_Item.Shield_Impact:AttributePresentationDefinition_1')</code>
  1107. <code profiles="default">set GD_Shields.A_Item.Shield_Impact:AttributePresentationDefinition_1 BasePriority 10</code>
  1108. <code profiles="default">set GD_Shields.A_Item.Shield_Impact:AttributePresentationDefinition_1 TextColor (R=210,G=105,B=30,A=255)</code>
  1109. <code profiles="default">set GD_Shields.A_Item.Shield_Impact:AttributePresentationDefinition_1 NoConstraintText </code>
  1110. <code profiles="default">set GD_Shields.A_Item.Shield_Impact:AttributePresentationDefinition_1 Description Bandit RL Grip</code>
  1111. </category>
  1112. <category name="Maliwan">
  1113. <code profiles="default">set GD_Weap_Launchers.Grip.L_Grip_Maliwan CustomPresentations (AttributePresentationDefinition'GD_Shields.A_Item.Shield_Impact_05_Legendary:AttributePresentationDefinition_0')</code>
  1114. <code profiles="default">set GD_Shields.A_Item.Shield_Impact_05_Legendary:AttributePresentationDefinition_0 NoConstraintText </code>
  1115. <code profiles="default">set GD_Shields.A_Item.Shield_Impact_05_Legendary:AttributePresentationDefinition_0 Description Maliwan RL Grip</code>
  1116. <code profiles="default">set GD_Shields.A_Item.Shield_Impact_05_Legendary:AttributePresentationDefinition_0 BasePriority 10</code>
  1117. <code profiles="default">set GD_Shields.A_Item.Shield_Impact_05_Legendary:AttributePresentationDefinition_0 TextColor (R=210,G=105,B=30,A=255)</code>
  1118. </category>
  1119. <category name="Tediore">
  1120. <code profiles="default">set GD_Weap_Launchers.Grip.L_Grip_Tediore CustomPresentations (AttributePresentationDefinition'GD_Shields.A_Item.Shield_Juggernaut:AttributePresentationDefinition_3')</code>
  1121. <code profiles="default">set GD_Shields.A_Item.Shield_Juggernaut:AttributePresentationDefinition_3 NoConstraintText </code>
  1122. <code profiles="default">set GD_Shields.A_Item.Shield_Juggernaut:AttributePresentationDefinition_3 Description Tediore RL Grip</code>
  1123. <code profiles="default">set GD_Shields.A_Item.Shield_Juggernaut:AttributePresentationDefinition_3 TextColor (R=210,G=105,B=30,A=255)</code>
  1124. <code profiles="default">set GD_Shields.A_Item.Shield_Juggernaut:AttributePresentationDefinition_3 BasePriority 10</code>
  1125. </category>
  1126. <category name="Torgue">
  1127. <code profiles="default">set GD_Weap_Launchers.Grip.L_Grip_Torgue CustomPresentations (AttributePresentationDefinition'GD_Shields.A_Item.Shield_Juggernaut_05_Legendary:AttributePresentationDefinition_3')</code>
  1128. <code profiles="default">set GD_Shields.A_Item.Shield_Juggernaut_05_Legendary:AttributePresentationDefinition_3 BasePriority 10</code>
  1129. <code profiles="default">set GD_Shields.A_Item.Shield_Juggernaut_05_Legendary:AttributePresentationDefinition_3 NoConstraintText </code>
  1130. <code profiles="default">set GD_Shields.A_Item.Shield_Juggernaut_05_Legendary:AttributePresentationDefinition_3 TextColor (R=210,G=105,B=30,A=255)</code>
  1131. <code profiles="default">set GD_Shields.A_Item.Shield_Juggernaut_05_Legendary:AttributePresentationDefinition_3 Description Torgue RL Grip</code>
  1132. </category>
  1133. <category name="Vladof">
  1134. <code profiles="default">set GD_Weap_Launchers.Grip.L_Grip_Vladof CustomPresentations (AttributePresentationDefinition'GD_Shields.A_Item.Shield_Nova_Corrosive:AttributePresentationDefinition_0')</code>
  1135. <code profiles="default">set GD_Shields.A_Item.Shield_Nova_Corrosive:AttributePresentationDefinition_0 Description Vladof RL Grip</code>
  1136. <code profiles="default">set GD_Shields.A_Item.Shield_Nova_Corrosive:AttributePresentationDefinition_0 NoConstraintText </code>
  1137. <code profiles="default">set GD_Shields.A_Item.Shield_Nova_Corrosive:AttributePresentationDefinition_0 TextColor (R=210,G=105,B=30,A=255)</code>
  1138. <code profiles="default">set GD_Shields.A_Item.Shield_Nova_Corrosive:AttributePresentationDefinition_0 BasePriority 10</code>
  1139. </category>
  1140. </category>
  1141. <category name="Rocket Launcher Sights">
  1142. <category name="Bandit">
  1143. <code profiles="default">set GD_Weap_Launchers.Sight.RL_Sight_Bandit CustomPresentations (AttributePresentationDefinition'GD_Shields.A_Item.Shield_Nova_Corrosive:AttributePresentationDefinition_1')</code>
  1144. <code profiles="default">set GD_Shields.A_Item.Shield_Nova_Corrosive:AttributePresentationDefinition_1 NoConstraintText </code>
  1145. <code profiles="default">set GD_Shields.A_Item.Shield_Nova_Corrosive:AttributePresentationDefinition_1 BasePriority 10</code>
  1146. <code profiles="default">set GD_Shields.A_Item.Shield_Nova_Corrosive:AttributePresentationDefinition_1 Description Bandit RL Sight</code>
  1147. <code profiles="default">set GD_Shields.A_Item.Shield_Nova_Corrosive:AttributePresentationDefinition_1 TextColor (R=210,G=105,B=30,A=255)</code>
  1148. </category>
  1149. <category name="Maliwan">
  1150. <code profiles="default">set GD_Weap_Launchers.Sight.RL_Sight_Maliwan CustomPresentations (AttributePresentationDefinition'GD_Shields.A_Item.Shield_Nova_Explosive:AttributePresentationDefinition_1')</code>
  1151. <code profiles="default">set GD_Shields.A_Item.Shield_Nova_Explosive:AttributePresentationDefinition_1 BasePriority 10</code>
  1152. <code profiles="default">set GD_Shields.A_Item.Shield_Nova_Explosive:AttributePresentationDefinition_1 Description Maliwan RL Sight</code>
  1153. <code profiles="default">set GD_Shields.A_Item.Shield_Nova_Explosive:AttributePresentationDefinition_1 NoConstraintText </code>
  1154. <code profiles="default">set GD_Shields.A_Item.Shield_Nova_Explosive:AttributePresentationDefinition_1 TextColor (R=210,G=105,B=30,A=255)</code>
  1155. </category>
  1156. <category name="Tediore">
  1157. <code profiles="default">set GD_Weap_Launchers.Sight.RL_Sight_Tediore CustomPresentations (AttributePresentationDefinition'GD_Shields.A_Item.Shield_Nova_Fire:AttributePresentationDefinition_1')</code>
  1158. <code profiles="default">set GD_Shields.A_Item.Shield_Nova_Fire:AttributePresentationDefinition_1 TextColor (R=210,G=105,B=30,A=255)</code>
  1159. <code profiles="default">set GD_Shields.A_Item.Shield_Nova_Fire:AttributePresentationDefinition_1 BasePriority 10</code>
  1160. <code profiles="default">set GD_Shields.A_Item.Shield_Nova_Fire:AttributePresentationDefinition_1 Description Tediore RL Sight</code>
  1161. <code profiles="default">set GD_Shields.A_Item.Shield_Nova_Fire:AttributePresentationDefinition_1 NoConstraintText </code>
  1162. </category>
  1163. <category name="Torgue">
  1164. <code profiles="default">set GD_Weap_Launchers.Sight.RL_Sight_Torgue CustomPresentations (AttributePresentationDefinition'GD_ClassMods.A_Item_Assassin.ClassMod_Assassin_Z_LegendaryHunter:AttributePresentationDefinition_2')</code>
  1165. <code profiles="default">set GD_ClassMods.A_Item_Assassin.ClassMod_Assassin_Z_LegendaryHunter:AttributePresentationDefinition_2 NoConstraintText </code>
  1166. <code profiles="default">set GD_ClassMods.A_Item_Assassin.ClassMod_Assassin_Z_LegendaryHunter:AttributePresentationDefinition_2 Description Torgue RL Sight</code>
  1167. <code profiles="default">set GD_ClassMods.A_Item_Assassin.ClassMod_Assassin_Z_LegendaryHunter:AttributePresentationDefinition_2 BasePriority 10</code>
  1168. <code profiles="default">set GD_ClassMods.A_Item_Assassin.ClassMod_Assassin_Z_LegendaryHunter:AttributePresentationDefinition_2 TextColor (R=210,G=105,B=30,A=255)</code>
  1169. </category>
  1170. <category name="Vladof">
  1171. <code profiles="default">set GD_Weap_Launchers.Sight.RL_Sight_Vladof CustomPresentations (AttributePresentationDefinition'GD_Shields.A_Item.Shield_Nova_Shock:AttributePresentationDefinition_1')</code>
  1172. <code profiles="default">set GD_Shields.A_Item.Shield_Nova_Shock:AttributePresentationDefinition_1 BasePriority 10</code>
  1173. <code profiles="default">set GD_Shields.A_Item.Shield_Nova_Shock:AttributePresentationDefinition_1 Description Vladof RL Sight</code>
  1174. <code profiles="default">set GD_Shields.A_Item.Shield_Nova_Shock:AttributePresentationDefinition_1 NoConstraintText </code>
  1175. <code profiles="default">set GD_Shields.A_Item.Shield_Nova_Shock:AttributePresentationDefinition_1 TextColor (R=210,G=105,B=30,A=255)</code>
  1176. </category>
  1177. </category>
  1178. </category>
  1179. </category>
  1180. <category name="Shield Parts Notifier">
  1181. <category name="Shield Batteries">
  1182. <category name="Tediore">
  1183. <code profiles="">set GD_Shields.Battery.Battery1_Tediore CustomPresentations (AttributePresentationDefinition'GD_BuffDrinks.A_Item.BuffDrink_Toughness:AttributePresentationDefinition_5')</code>
  1184. <code profiles="">set GD_BuffDrinks.A_Item.BuffDrink_Toughness:AttributePresentationDefinition_5 BasePriority 10</code>
  1185. <code profiles="">set GD_BuffDrinks.A_Item.BuffDrink_Toughness:AttributePresentationDefinition_5 TextColor (R=210,G=105,B=30,A=255)</code>
  1186. <code profiles="">set GD_BuffDrinks.A_Item.BuffDrink_Toughness:AttributePresentationDefinition_5 Description Tediore Shield Battery</code>
  1187. <code profiles="">set GD_BuffDrinks.A_Item.BuffDrink_Toughness:AttributePresentationDefinition_5 NoConstraintText </code>
  1188. </category>
  1189. <category name="Bandit">
  1190. <code profiles="">set GD_Shields.Battery.Battery2_Bandit CustomPresentations (AttributePresentationDefinition'GD_BuffDrinks.A_Item.BuffDrink_HealingRegen:AttributePresentationDefinition_5')</code>
  1191. <code profiles="">set GD_BuffDrinks.A_Item.BuffDrink_HealingRegen:AttributePresentationDefinition_5 Description Bandit Shield Battery</code>
  1192. <code profiles="">set GD_BuffDrinks.A_Item.BuffDrink_HealingRegen:AttributePresentationDefinition_5 NoConstraintText </code>
  1193. <code profiles="">set GD_BuffDrinks.A_Item.BuffDrink_HealingRegen:AttributePresentationDefinition_5 TextColor (R=210,G=105,B=30,A=255)</code>
  1194. <code profiles="">set GD_BuffDrinks.A_Item.BuffDrink_HealingRegen:AttributePresentationDefinition_5 BasePriority 10</code>
  1195. </category>
  1196. <category name="Vladof">
  1197. <code profiles="">set GD_Shields.Battery.Battery3_Vladof CustomPresentations (AttributePresentationDefinition'GD_Artifacts.Body.Body_Deputy:AttributePresentationDefinition_0')</code>
  1198. <code profiles="">set GD_Artifacts.Body.Body_Deputy:AttributePresentationDefinition_0 TextColor (R=210,G=105,B=30,A=255)</code>
  1199. <code profiles="">set GD_Artifacts.Body.Body_Deputy:AttributePresentationDefinition_0 NoConstraintText </code>
  1200. <code profiles="">set GD_Artifacts.Body.Body_Deputy:AttributePresentationDefinition_0 Description Vladof Shield Battery</code>
  1201. <code profiles="">set GD_Artifacts.Body.Body_Deputy:AttributePresentationDefinition_0 BasePriority 10</code>
  1202. </category>
  1203. <category name="Dahl">
  1204. <code profiles="">set GD_Shields.Battery.Battery4_Dahl CustomPresentations (AttributePresentationDefinition'GD_Weap_Launchers.Body.L_Body_Vladof_2:AttributePresentationDefinition_1')</code>
  1205. <code profiles="">set GD_Weap_Launchers.Body.L_Body_Vladof_2:AttributePresentationDefinition_1 NoConstraintText </code>
  1206. <code profiles="">set GD_Weap_Launchers.Body.L_Body_Vladof_2:AttributePresentationDefinition_1 Description Dahl Shield Battery</code>
  1207. <code profiles="">set GD_Weap_Launchers.Body.L_Body_Vladof_2:AttributePresentationDefinition_1 BasePriority 10</code>
  1208. <code profiles="">set GD_Weap_Launchers.Body.L_Body_Vladof_2:AttributePresentationDefinition_1 TextColor (R=210,G=105,B=30,A=255)</code>
  1209. </category>
  1210. <category name="Anshins">
  1211. <code profiles="">set GD_Shields.Battery.Battery5_Anshin CustomPresentations (AttributePresentationDefinition'GD_Weap_Launchers.Body.L_Body_Vladof_3:AttributePresentationDefinition_2')</code>
  1212. <code profiles="">set GD_Weap_Launchers.Body.L_Body_Vladof_3:AttributePresentationDefinition_2 NoConstraintText </code>
  1213. <code profiles="">set GD_Weap_Launchers.Body.L_Body_Vladof_3:AttributePresentationDefinition_2 Description Anshin Shield Battery</code>
  1214. <code profiles="">set GD_Weap_Launchers.Body.L_Body_Vladof_3:AttributePresentationDefinition_2 BasePriority 10</code>
  1215. <code profiles="">set GD_Weap_Launchers.Body.L_Body_Vladof_3:AttributePresentationDefinition_2 TextColor (R=210,G=105,B=30,A=255)</code>
  1216. <code profiles="">set GD_Shields.Battery.Battery5_Anshin_RoidLegendary CustomPresentations (AttributePresentationDefinition'GD_Weap_Launchers.Body.L_Body_Vladof_3:AttributePresentationDefinition_2')</code>
  1217. </category>
  1218. <category name="Maliwan">
  1219. <code profiles="">set GD_Shields.Battery.Battery5_Maliwan CustomPresentations (AttributePresentationDefinition'GD_Weap_Launchers.A_Weapons.WT_Tediore_Launcher:AttributePresentationDefinition_0')</code>
  1220. <code profiles="">set GD_Weap_Launchers.A_Weapons.WT_Tediore_Launcher:AttributePresentationDefinition_0 NoConstraintText </code>
  1221. <code profiles="">set GD_Weap_Launchers.A_Weapons.WT_Tediore_Launcher:AttributePresentationDefinition_0 TextColor (R=210,G=105,B=30,A=255)</code>
  1222. <code profiles="">set GD_Weap_Launchers.A_Weapons.WT_Tediore_Launcher:AttributePresentationDefinition_0 Description Maliwan Shield Battery</code>
  1223. <code profiles="">set GD_Weap_Launchers.A_Weapons.WT_Tediore_Launcher:AttributePresentationDefinition_0 BasePriority 10</code>
  1224. </category>
  1225. <category name="Torgue">
  1226. <code profiles="">set GD_Shields.Battery.Battery6_Torgue CustomPresentations (AttributePresentationDefinition'GD_Weap_SMG.A_Weapons.WT_SMG_Tediore:AttributePresentationDefinition_0')</code>
  1227. <code profiles="">set GD_Weap_SMG.A_Weapons.WT_SMG_Tediore:AttributePresentationDefinition_0 NoConstraintText </code>
  1228. <code profiles="">set GD_Weap_SMG.A_Weapons.WT_SMG_Tediore:AttributePresentationDefinition_0 Description Torgue Shield Battery</code>
  1229. <code profiles="">set GD_Weap_SMG.A_Weapons.WT_SMG_Tediore:AttributePresentationDefinition_0 TextColor (R=210,G=105,B=30,A=255)</code>
  1230. <code profiles="">set GD_Weap_SMG.A_Weapons.WT_SMG_Tediore:AttributePresentationDefinition_0 BasePriority 10</code>
  1231. </category>
  1232. <category name="Hyperion">
  1233. <code profiles="">set GD_Shields.Battery.Battery7_Hyperion CustomPresentations (AttributePresentationDefinition'GD_Weap_Shotgun.A_Weapons.WT_Tediore_Shotgun:AttributePresentationDefinition_2')</code>
  1234. <code profiles="">set GD_Weap_Shotgun.A_Weapons.WT_Tediore_Shotgun:AttributePresentationDefinition_2 NoConstraintText </code>
  1235. <code profiles="">set GD_Weap_Shotgun.A_Weapons.WT_Tediore_Shotgun:AttributePresentationDefinition_2 BasePriority 10</code>
  1236. <code profiles="">set GD_Weap_Shotgun.A_Weapons.WT_Tediore_Shotgun:AttributePresentationDefinition_2 Description Hyperion Shieldw Battery</code>
  1237. <code profiles="">set GD_Weap_Shotgun.A_Weapons.WT_Tediore_Shotgun:AttributePresentationDefinition_2 TextColor (R=210,G=105,B=30,A=255)</code>
  1238. </category>
  1239. <category name="Pangolin">
  1240. <code profiles="">set GD_Shields.Battery.Battery8_Pangolin CustomPresentations (AttributePresentationDefinition'GD_Weap_AssaultRifle.A_Weapons.WT_Jakobs_AssaultRifle:AttributePresentationDefinition_3')</code>
  1241. <code profiles="">set GD_Weap_AssaultRifle.A_Weapons.WT_Jakobs_AssaultRifle:AttributePresentationDefinition_3 Description Pangolin Shield Battety</code>
  1242. <code profiles="">set GD_Weap_AssaultRifle.A_Weapons.WT_Jakobs_AssaultRifle:AttributePresentationDefinition_3 TextColor (R=210,G=105,B=30,A=255)</code>
  1243. <code profiles="">set GD_Weap_AssaultRifle.A_Weapons.WT_Jakobs_AssaultRifle:AttributePresentationDefinition_3 BasePriority 10</code>
  1244. <code profiles="">set GD_Weap_AssaultRifle.A_Weapons.WT_Jakobs_AssaultRifle:AttributePresentationDefinition_3 NoConstraintText </code>
  1245. </category>
  1246. </category>
  1247. <category name="Shield Bodies">
  1248. <category name="Tediore">
  1249. <code profiles="">set GD_Shields.Body.Body1_Tediore CustomPresentations (AttributePresentationDefinition'GD_Weap_Shotgun.A_Weapons.WT_Jakobs_Shotgun:AttributePresentationDefinition_1')</code>
  1250. <code profiles="">set GD_Weap_Shotgun.A_Weapons.WT_Jakobs_Shotgun:AttributePresentationDefinition_1 BasePriority 10</code>
  1251. <code profiles="">set GD_Weap_Shotgun.A_Weapons.WT_Jakobs_Shotgun:AttributePresentationDefinition_1 TextColor (R=210,G=105,B=30,A=255)</code>
  1252. <code profiles="">set GD_Weap_Shotgun.A_Weapons.WT_Jakobs_Shotgun:AttributePresentationDefinition_1 Description Tediore Shield Body</code>
  1253. <code profiles="">set GD_Weap_Shotgun.A_Weapons.WT_Jakobs_Shotgun:AttributePresentationDefinition_1 NoConstraintText </code>
  1254. </category>
  1255. <category name="Bandit">
  1256. <code profiles="">set GD_Shields.Body.Body2_Bandit CustomPresentations (AttributePresentationDefinition'GD_Shields.Accessory.Accessory5_ChimeraLegendary:AttributePresentationDefinition_0')</code>
  1257. <code profiles="">set GD_Shields.Accessory.Accessory5_ChimeraLegendary:AttributePresentationDefinition_0 NoConstraintText </code>
  1258. <code profiles="">set GD_Shields.Accessory.Accessory5_ChimeraLegendary:AttributePresentationDefinition_0 Description Bandit Shield Body</code>
  1259. <code profiles="">set GD_Shields.Accessory.Accessory5_ChimeraLegendary:AttributePresentationDefinition_0 TextColor (R=210,G=105,B=30,A=255)</code>
  1260. <code profiles="">set GD_Shields.Accessory.Accessory5_ChimeraLegendary:AttributePresentationDefinition_0 BasePriority 10</code>
  1261. </category>
  1262. <category name="Vladof">
  1263. <code profiles="">set GD_Shields.Body.Body3_Vladof CustomPresentations (AttributePresentationDefinition'GD_Weap_Shotgun.A_Weapons.WT_Hyperion_Shotgun:AttributePresentationDefinition_0')</code>
  1264. <code profiles="">set GD_Weap_Shotgun.A_Weapons.WT_Hyperion_Shotgun:AttributePresentationDefinition_0 NoConstraintText </code>
  1265. <code profiles="">set GD_Weap_Shotgun.A_Weapons.WT_Hyperion_Shotgun:AttributePresentationDefinition_0 Description Vladof Shield Body</code>
  1266. <code profiles="">set GD_Weap_Shotgun.A_Weapons.WT_Hyperion_Shotgun:AttributePresentationDefinition_0 BasePriority 10</code>
  1267. <code profiles="">set GD_Weap_Shotgun.A_Weapons.WT_Hyperion_Shotgun:AttributePresentationDefinition_0 TextColor (R=210,G=105,B=30,A=255)</code>
  1268. </category>
  1269. <category name="Dahl">
  1270. <code profiles="">set GD_Shields.Body.Body4_Dahl CustomPresentations (AttributePresentationDefinition'GD_Weap_SniperRifles.A_Weapons.WeaponType_Hyperion_Sniper:AttributePresentationDefinition_2')</code>
  1271. <code profiles="">set GD_Weap_SniperRifles.A_Weapons.WeaponType_Hyperion_Sniper:AttributePresentationDefinition_2 NoConstraintText </code>
  1272. <code profiles="">set GD_Weap_SniperRifles.A_Weapons.WeaponType_Hyperion_Sniper:AttributePresentationDefinition_2 Description Dahl Shield Body</code>
  1273. <code profiles="">set GD_Weap_SniperRifles.A_Weapons.WeaponType_Hyperion_Sniper:AttributePresentationDefinition_2 BasePriority 10</code>
  1274. <code profiles="">set GD_Weap_SniperRifles.A_Weapons.WeaponType_Hyperion_Sniper:AttributePresentationDefinition_2 TextColor (R=210,G=105,B=30,A=255)</code>
  1275. </category>
  1276. <category name="Anshin">
  1277. <code profiles="">set GD_Shields.Body.Body5_Anshin CustomPresentations (AttributePresentationDefinition'GD_Shields.A_Item.Shield_Roid_05_ThresherRaid:AttributePresentationDefinition_2')</code>
  1278. <code profiles="">set GD_Shields.A_Item.Shield_Roid_05_ThresherRaid:AttributePresentationDefinition_2 TextColor (R=210,G=105,B=30,A=255)</code>
  1279. <code profiles="">set GD_Shields.A_Item.Shield_Roid_05_ThresherRaid:AttributePresentationDefinition_2 NoConstraintText </code>
  1280. <code profiles="">set GD_Shields.A_Item.Shield_Roid_05_ThresherRaid:AttributePresentationDefinition_2 Description Anshin Shield Body</code>
  1281. <code profiles="">set GD_Shields.A_Item.Shield_Roid_05_ThresherRaid:AttributePresentationDefinition_2 BasePriority 10</code>
  1282. </category>
  1283. <category name="Maliwan">
  1284. <code profiles="">set GD_Shields.Body.Body5_Maliwan CustomPresentations (AttributePresentationDefinition'GD_Shields.A_Item.Shield_Roid_05_ThresherRaid:AttributePresentationDefinition_4')</code>
  1285. <code profiles="">set GD_Shields.A_Item.Shield_Roid_05_ThresherRaid:AttributePresentationDefinition_4 BasePriority 10</code>
  1286. <code profiles="">set GD_Shields.A_Item.Shield_Roid_05_ThresherRaid:AttributePresentationDefinition_4 Description Maliwan Shield Body</code>
  1287. <code profiles="">set GD_Shields.A_Item.Shield_Roid_05_ThresherRaid:AttributePresentationDefinition_4 TextColor (R=210,G=105,B=30,A=255)</code>
  1288. <code profiles="">set GD_Shields.A_Item.Shield_Roid_05_ThresherRaid:AttributePresentationDefinition_4 NoConstraintText </code>
  1289. </category>
  1290. <category name="Torgue">
  1291. <code profiles="">set GD_Shields.Body.Body6_Torgue CustomPresentations (AttributePresentationDefinition'GD_Weap_Pistol.ManufacturerMaterials.Mat_Maliwan_5_Legendary:AttributePresentationDefinition_1')</code>
  1292. <code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Maliwan_5_Legendary:AttributePresentationDefinition_1 Description Torgue Shield Body</code>
  1293. <code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Maliwan_5_Legendary:AttributePresentationDefinition_1 BasePriority 10</code>
  1294. <code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Maliwan_5_Legendary:AttributePresentationDefinition_1 NoConstraintText </code>
  1295. <code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Maliwan_5_Legendary:AttributePresentationDefinition_1 TextColor (R=210,G=105,B=30,A=255)</code>
  1296. </category>
  1297. <category name="Hyperion">
  1298. <code profiles="">set GD_Shields.Body.Body7_Hyperion CustomPresentations (AttributePresentationDefinition'GD_Artifacts.Body.Body_Stockpile:AttributePresentationDefinition_0')</code>
  1299. <code profiles="">set GD_Artifacts.Body.Body_Stockpile:AttributePresentationDefinition_0 BasePriority 10</code>
  1300. <code profiles="">set GD_Artifacts.Body.Body_Stockpile:AttributePresentationDefinition_0 NoConstraintText </code>
  1301. <code profiles="">set GD_Artifacts.Body.Body_Stockpile:AttributePresentationDefinition_0 Description Hyperion Shield Body</code>
  1302. <code profiles="">set GD_Artifacts.Body.Body_Stockpile:AttributePresentationDefinition_0 TextColor (R=210,G=105,B=30,A=255)</code>
  1303. </category>
  1304. <category name="Pangolin">
  1305. <code profiles="">set GD_Shields.Body.Body8_Pangolin CustomPresentations (AttributePresentationDefinition'GD_Shields.A_Item.Shield_Absorption_05_LegendaryNormal:AttributePresentationDefinition_1')</code>
  1306. <code profiles="">set GD_Shields.A_Item.Shield_Absorption_05_LegendaryNormal:AttributePresentationDefinition_1 Description Pangolin Shield Body</code>
  1307. <code profiles="">set GD_Shields.A_Item.Shield_Absorption_05_LegendaryNormal:AttributePresentationDefinition_1 TextColor (R=210,G=105,B=30,A=255)</code>
  1308. <code profiles="">set GD_Shields.A_Item.Shield_Absorption_05_LegendaryNormal:AttributePresentationDefinition_1 NoConstraintText </code>
  1309. <code profiles="">set GD_Shields.A_Item.Shield_Absorption_05_LegendaryNormal:AttributePresentationDefinition_1 BasePriority 10</code>
  1310. </category>
  1311. </category>
  1312. <category name="Shield Capacitors">
  1313. <category name="Tediore">
  1314. <code profiles="">set GD_Shields.Capacitor.Capacitor1_Tediore CustomPresentations (AttributePresentationDefinition'GD_Shields.A_Item.Shield_Absorption_05_LegendaryShock:AttributePresentationDefinition_1')</code>
  1315. <code profiles="">set GD_Shields.A_Item.Shield_Absorption_05_LegendaryShock:AttributePresentationDefinition_1 TextColor (R=210,G=105,B=30,A=255)</code>
  1316. <code profiles="">set GD_Shields.A_Item.Shield_Absorption_05_LegendaryShock:AttributePresentationDefinition_1 BasePriority 10</code>
  1317. <code profiles="">set GD_Shields.A_Item.Shield_Absorption_05_LegendaryShock:AttributePresentationDefinition_1 Description Tediore Shield Capacitor</code>
  1318. <code profiles="">set GD_Shields.A_Item.Shield_Absorption_05_LegendaryShock:AttributePresentationDefinition_1 NoConstraintText </code>
  1319. </category>
  1320. <category name="Bandit">
  1321. <code profiles="">set GD_Shields.Capacitor.Capacitor2_Bandit CustomPresentations (AttributePresentationDefinition'GD_Shields.A_Item.Shield_Absorption_Aequitas:AttributePresentationDefinition_1')</code>
  1322. <code profiles="">set GD_Shields.A_Item.Shield_Absorption_Aequitas:AttributePresentationDefinition_1 BasePriority 10</code>
  1323. <code profiles="">set GD_Shields.A_Item.Shield_Absorption_Aequitas:AttributePresentationDefinition_1 TextColor (R=210,G=105,B=30,A=255)</code>
  1324. <code profiles="">set GD_Shields.A_Item.Shield_Absorption_Aequitas:AttributePresentationDefinition_1 Description Bandit Shield Capacitor</code>
  1325. <code profiles="">set GD_Shields.A_Item.Shield_Absorption_Aequitas:AttributePresentationDefinition_1 NoConstraintText </code>
  1326. </category>
  1327. <category name="Vladof">
  1328. <code profiles="">set GD_Shields.Capacitor.Capacitor3_Vladof CustomPresentations (AttributePresentationDefinition'GD_Weap_Pistol.Accessory.Pistol_Accessory_Stock_Stability:AttributePresentationDefinition_0')</code>
  1329. <code profiles="">set GD_Weap_Pistol.Accessory.Pistol_Accessory_Stock_Stability:AttributePresentationDefinition_0 NoConstraintText </code>
  1330. <code profiles="">set GD_Weap_Pistol.Accessory.Pistol_Accessory_Stock_Stability:AttributePresentationDefinition_0 Description Vladof Shield Capacitor</code>
  1331. <code profiles="">set GD_Weap_Pistol.Accessory.Pistol_Accessory_Stock_Stability:AttributePresentationDefinition_0 TextColor (R=210,G=105,B=30,A=255)</code>
  1332. <code profiles="">set GD_Weap_Pistol.Accessory.Pistol_Accessory_Stock_Stability:AttributePresentationDefinition_0 BasePriority 10</code>
  1333. </category>
  1334. <category name="Dahl">
  1335. <code profiles="">set GD_Shields.Capacitor.Capacitor4_Dahl CustomPresentations (AttributePresentationDefinition'GD_Weap_Pistol.ManufacturerMaterials.Mat_Maliwan_1:AttributePresentationDefinition_1')</code>
  1336. <code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Maliwan_1:AttributePresentationDefinition_1 Description Dahl Shield Capacitor</code>
  1337. <code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Maliwan_1:AttributePresentationDefinition_1 NoConstraintText </code>
  1338. <code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Maliwan_1:AttributePresentationDefinition_1 TextColor (R=210,G=105,B=30,A=255)</code>
  1339. <code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Maliwan_1:AttributePresentationDefinition_1 BasePriority 10</code>
  1340. </category>
  1341. <category name="Anshin">
  1342. <code profiles="">set GD_Shields.Capacitor.Capacitor5_Anshin CustomPresentations (AttributePresentationDefinition'GD_Weap_Pistol.ManufacturerMaterials.Mat_Maliwan_2:AttributePresentationDefinition_1')</code>
  1343. <code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Maliwan_2:AttributePresentationDefinition_1 NoConstraintText </code>
  1344. <code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Maliwan_2:AttributePresentationDefinition_1 TextColor (R=210,G=105,B=30,A=255)</code>
  1345. <code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Maliwan_2:AttributePresentationDefinition_1 Description Anshin Shield Capacitor</code>
  1346. <code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Maliwan_2:AttributePresentationDefinition_1 BasePriority 10</code>
  1347. </category>
  1348. <category name="Maliwan">
  1349. <category name="Corrosive">
  1350. <code profiles="">set GD_Shields.Capacitor.Capacitor5_Maliwan_CorrosiveRes CustomPresentations (AttributePresentationDefinition'GD_Weap_Pistol.ManufacturerMaterials.Mat_Maliwan_3:AttributePresentationDefinition_1')</code>
  1351. <code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Maliwan_3:AttributePresentationDefinition_1 Description Maliwan Shield Capacitor - Corrosive Resistance</code>
  1352. <code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Maliwan_3:AttributePresentationDefinition_1 BasePriority 10</code>
  1353. <code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Maliwan_3:AttributePresentationDefinition_1 NoConstraintText </code>
  1354. <code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Maliwan_3:AttributePresentationDefinition_1 TextColor (R=210,G=105,B=30,A=255)</code>
  1355. </category>
  1356. <category name="Fire">
  1357. <code profiles="">set GD_Shields.Capacitor.Capacitor5_Maliwan_FireRes CustomPresentations (AttributePresentationDefinition'GD_Weap_Pistol.ManufacturerMaterials.Mat_Maliwan_3_Rubi:AttributePresentationDefinition_1')</code>
  1358. <code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Maliwan_3_Rubi:AttributePresentationDefinition_1 Description Maliwan Shield Capacitor - Fire Resistance</code>
  1359. <code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Maliwan_3_Rubi:AttributePresentationDefinition_1 NoConstraintText </code>
  1360. <code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Maliwan_3_Rubi:AttributePresentationDefinition_1 TextColor (R=210,G=105,B=30,A=255)</code>
  1361. <code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Maliwan_3_Rubi:AttributePresentationDefinition_1 BasePriority 10</code>
  1362. </category>
  1363. <category name="Shock">
  1364. <category name="Shock">
  1365. <code profiles="">set GD_Shields.Capacitor.Capacitor5_Maliwan_ShockRes CustomPresentations (AttributePresentationDefinition'GD_Weap_Pistol.ManufacturerMaterials.Mat_Maliwan_4:AttributePresentationDefinition_1')</code>
  1366. <code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Maliwan_4:AttributePresentationDefinition_1 BasePriority 10</code>
  1367. <code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Maliwan_4:AttributePresentationDefinition_1 Description Maliwan Shield Capacitor - Shock Resistance</code>
  1368. <code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Maliwan_4:AttributePresentationDefinition_1 TextColor (R=210,G=105,B=30,A=255)</code>
  1369. <code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Maliwan_4:AttributePresentationDefinition_1 NoConstraintText </code>
  1370. </category>
  1371. <category name="Legendary">
  1372. <code profiles="">set GD_Shields.Capacitor.Capacitor5_Maliwan_ShockRes_Legendary CustomPresentations (AttributePresentationDefinition'GD_Weap_Pistol.ManufacturerMaterials.Mat_Maliwan_4:AttributePresentationDefinition_1')</code>
  1373. </category>
  1374. </category>
  1375. </category>
  1376. <category name="Torgue">
  1377. <code profiles="">set GD_Shields.Capacitor.Capacitor6_Torgue_ExplosiveRes CustomPresentations (AttributePresentationDefinition'GD_Weap_Pistol.A_Weapons.WeaponType_Maliwan_Pistol:AttributePresentationDefinition_2')</code>
  1378. <code profiles="">set GD_Weap_Pistol.A_Weapons.WeaponType_Maliwan_Pistol:AttributePresentationDefinition_2 TextColor (R=210,G=105,B=30,A=255)</code>
  1379. <code profiles="">set GD_Weap_Pistol.A_Weapons.WeaponType_Maliwan_Pistol:AttributePresentationDefinition_2 Description Torgue Shield Capacitor - Explosive Resistance</code>
  1380. <code profiles="">set GD_Weap_Pistol.A_Weapons.WeaponType_Maliwan_Pistol:AttributePresentationDefinition_2 NoConstraintText </code>
  1381. <code profiles="">set GD_Weap_Pistol.A_Weapons.WeaponType_Maliwan_Pistol:AttributePresentationDefinition_2 BasePriority 10</code>
  1382. </category>
  1383. <category name="Hyperion">
  1384. <code profiles="">set GD_Shields.Capacitor.Capacitor7_Hyperion CustomPresentations (AttributePresentationDefinition'GD_Weap_SniperRifles.A_Weapons.WeaponType_Maliwan_Sniper:AttributePresentationDefinition_0')</code>
  1385. <code profiles="">set GD_Weap_SniperRifles.A_Weapons.WeaponType_Maliwan_Sniper:AttributePresentationDefinition_0 TextColor (R=210,G=105,B=30,A=255)</code>
  1386. <code profiles="">set GD_Weap_SniperRifles.A_Weapons.WeaponType_Maliwan_Sniper:AttributePresentationDefinition_0 NoConstraintText </code>
  1387. <code profiles="">set GD_Weap_SniperRifles.A_Weapons.WeaponType_Maliwan_Sniper:AttributePresentationDefinition_0 BasePriority 10</code>
  1388. <code profiles="">set GD_Weap_SniperRifles.A_Weapons.WeaponType_Maliwan_Sniper:AttributePresentationDefinition_0 Description Hyperion Shield Capacitor</code>
  1389. </category>
  1390. <category name="Pangolin">
  1391. <code profiles="">set GD_Shields.Capacitor.Capacitor8_Pangolin CustomPresentations (AttributePresentationDefinition'GD_Shields.A_Item.Shield_Nova_Explosive:AttributePresentationDefinition_0')</code>
  1392. <code profiles="">set GD_Shields.A_Item.Shield_Nova_Explosive:AttributePresentationDefinition_0 TextColor (R=210,G=105,B=30,A=255)</code>
  1393. <code profiles="">set GD_Shields.A_Item.Shield_Nova_Explosive:AttributePresentationDefinition_0 Description Pangolin Shield Capacitor</code>
  1394. <code profiles="">set GD_Shields.A_Item.Shield_Nova_Explosive:AttributePresentationDefinition_0 BasePriority 10</code>
  1395. <code profiles="">set GD_Shields.A_Item.Shield_Nova_Explosive:AttributePresentationDefinition_0 NoConstraintText </code>
  1396. </category>
  1397. </category>
  1398. </category>
  1399. </category>
  1400. <category name="AttributePresentationDefinition Additions (DO NOT REMOVE OR CHANGE)">
  1401. <category name="Deputy Badge">
  1402. <code profiles="default">set GD_Artifacts.Body.Body_Deputy CustomPresentations (AttributePresentationDefinition'GD_Artifacts.Body.Body_Deputy:AttributePresentationDefinition_1')</code>
  1403. <code profiles="default">set GD_Artifacts.Body.Body_Deputy:AttributePresentationDefinition_1 Description Who the hell shot me?<br><font color = "#FFFFFF">[funstat]Increases [skill]Fight for Your Life Time[-skill] by 10% for every player equipped with a [skill]Deputy's Badge[-skill].<font color = "#FFFFFF"></code>
  1404. </category>
  1405. <category name="Buff Drinks">
  1406. <code profiles="default">set GD_BuffDrinks.A_Item.BuffDrink_HealingRegen CustomPresentations ()</code>
  1407. <code profiles="default">set GD_BuffDrinks.A_Item.BuffDrink_Toughness CustomPresentations ()</code>
  1408. <code profiles="default">set GD_BuffDrinks.A_Item.BuffDrink_HealingInstant CustomPresentations ()</code>
  1409. </category>
  1410. <category name="Vladof Rocket Launchers">
  1411. <code profiles="default">set GD_Weap_Launchers.Body.L_Body_Vladof_2 CustomPresentations ()</code>
  1412. <code profiles="default">set GD_Weap_Launchers.Body.L_Body_Vladof_3 CustomPresentations ()</code>
  1413. <code profiles="default">set GD_Weap_Launchers.Body.L_Body_Vladof_4 CustomPresentations ()</code>
  1414. </category>
  1415. <category name="Tediore Weapons">
  1416. <code profiles="default">set GD_Weap_SMG.A_Weapons.WT_SMG_Tediore CustomPresentations ()</code>
  1417. <code profiles="default">set GD_Weap_Shotgun.A_Weapons.WT_Tediore_Shotgun CustomPresentations ()</code>
  1418. <code profiles="default">set GD_Weap_Launchers.A_Weapons.WT_Tediore_Launcher CustomPresentations ()</code>
  1419. <code profiles="default">set GD_Weap_Pistol.A_Weapons.WeaponType_Tediore_Pistol CustomPresentations ()</code>
  1420. </category>
  1421. <category name="Jakobs Weapons">
  1422. <code profiles="default">set GD_Weap_AssaultRifle.A_Weapons.WT_Jakobs_AssaultRifle CustomPresentations ()</code>
  1423. <code profiles="default">set GD_Weap_Shotgun.A_Weapons.WT_Jakobs_Shotgun CustomPresentations ()</code>
  1424. <code profiles="default">set GD_Weap_Pistol.A_Weapons.WeaponType_Jakobs_Pistol CustomPresentations ()</code>
  1425. </category>
  1426. <category name="Hyperion Weapons">
  1427. <code profiles="default">set GD_Weap_SniperRifles.A_Weapons.WeaponType_Hyperion_Sniper CustomPresentations ()</code>
  1428. <code profiles="default">set GD_Weap_Shotgun.A_Weapons.WT_Hyperion_Shotgun CustomPresentations ()</code>
  1429. <code profiles="default">set GD_Weap_SMG.A_Weapons.WT_SMG_Hyperion CustomPresentations ()</code>
  1430. </category>
  1431. <category name="Nova Shields">
  1432. <code profiles="default">set GD_Shields.A_Item.Shield_Nova_Explosive CustomPresentations ()</code>
  1433. <code profiles="default">set GD_Shields.A_Item.Shield_Nova_Shock CustomPresentations ()</code>
  1434. <code profiles="default">set GD_Shields.A_Item.Shield_Nova_Shock_Singularity CustomPresentations ()</code>
  1435. <code profiles="default">set GD_Shields.A_Item.Shield_Nova_Fire_Phoenix CustomPresentations (AttributePresentationDefinition'GD_Shields.A_Item.Shield_Nova_Fire_Phoenix:AttributePresentationDefinition_1')</code>
  1436. <code profiles="default">set GD_Shields.A_Item.Shield_Nova_Fire CustomPresentations ()</code>
  1437. </category>
  1438. <category name="Roid Shields">
  1439. <code profiles="default">set GD_Shields.A_Item.Shield_Roid_Order CustomPresentations (AttributePresentationDefinition'GD_Shields.A_Item.Shield_Roid:AttributePresentationDefinition_4')</code>
  1440. <code profiles="default">set GD_Shields.A_Item.Shield_Roid_LoveThumper CustomPresentations (AttributePresentationDefinition'GD_Shields.A_Item.Shield_Roid:AttributePresentationDefinition_4')</code>
  1441. </category>
  1442. <category name="Chimera">
  1443. <code profiles="default">set GD_Shields.Accessory.Accessory5_ChimeraLegendary CustomPresentations (AttributePresentationDefinition'GD_Shields.Accessory.Accessory5_Chimera:AttributePresentationDefinition_0',AttributePresentationDefinition'GD_Shields.Accessory.Accessory5_ChimeraLegendary:AttributePresentationDefinition_1')</code>
  1444. </category>
  1445. <category name="ThresherRaid">
  1446. <code profiles="default">set GD_Shields.A_Item.Shield_Roid_05_ThresherRaid:AttributePresentationDefinition_1 Description Releases a [incendiary]Fire[-incendiary] [skill]Nova[-skill] blast when depleted.<br>Must fully recharge between [skill]Novas[-skill].<br>When depleted, melee attacks deal bonus [skill]Roid Damage[-skill].</code>
  1447. <code profiles="default">set GD_Shields.A_Item.Shield_Roid_05_ThresherRaid CustomPresentations (AttributePresentationDefinition'GD_Shields.A_Item.Shield_Roid_05_ThresherRaid:AttributePresentationDefinition_1')</code>
  1448. </category>
  1449. <category name="Axton Echo">
  1450. <code profiles="default">set GD_DefaultProfiles.IntroEchos.ID_SoldierIntroECHO CustomPresentations (AttributePresentationDefinition'GD_DefaultProfiles.IntroEchos.ID_SoldierIntroECHO:AttributePresentationDefinition_0')</code>
  1451. <code profiles="default">set GD_DefaultProfiles.IntroEchos.ID_SoldierIntroECHO:AttributePresentationDefinition_0 Description [skill]File type:[-skill] Dahl brig<br>[skill]Subject:[-skill] Interrogation of Staff Sergeant Axton<br>[skill]Unit designation:[-skill] DHL76386</code>
  1452. </category>
  1453. <category name="Absorb Shields">
  1454. <code profiles="default">set GD_Iris_SeraphItems.Sponge.Iris_Seraph_Shield_Sponge CustomPresentations (AttributePresentationDefinition'GD_Shields.A_Item.Shield_Absorption:AttributePresentationDefinition_1')</code>
  1455. <code profiles="default">set GD_Shields.A_Item.Shield_Absorption_1340 CustomPresentations (AttributePresentationDefinition'GD_Shields.A_Item.Shield_Absorption:AttributePresentationDefinition_1')</code>
  1456. <code profiles="default">set GD_Shields.A_Item.Shield_Absorption_05_LegendaryShock CustomPresentations (AttributePresentationDefinition'GD_Shields.A_Item.Shield_Absorption:AttributePresentationDefinition_1')</code>
  1457. <code profiles="default">set GD_Shields.A_Item.Shield_Absorption_05_LegendaryNormal CustomPresentations (AttributePresentationDefinition'GD_Shields.A_Item.Shield_Absorption:AttributePresentationDefinition_1')</code>
  1458. <code profiles="default">set GD_Shields.A_Item.Shield_Absorption_Aequitas CustomPresentations (AttributePresentationDefinition'GD_Shields.A_Item.Shield_Absorption:AttributePresentationDefinition_1')</code>
  1459. </category>
  1460. <category name="Fibber">
  1461. <category name="Fibber_1">
  1462. <code profiles="default">set GD_Weap_Pistol.Barrel.Fibber.Pistol_Barrel_Bandit_Fibber_1 CustomPresentations (AttributePresentationDefinition'GD_Weap_Pistol.Barrel.Fibber.Pistol_Barrel_Bandit_Fibber_1:AttributePresentationDefinition_1')</code>
  1463. <code profiles="default">set GD_Weap_Pistol.Barrel.Fibber.Pistol_Barrel_Bandit_Fibber_1:AttributePresentationDefinition_1 NoConstraintText +3,000% Damage<br>[funstat]+50% love<br>[funstat]<font color = "#DC4646">Would I lie to you?</font></code>
  1464. <code profiles="default">set GD_Weap_Pistol.Name.Title.Title__Unique_Fibber CustomPresentations ()</code>
  1465. </category>
  1466. <category name="Fibber_2">
  1467. <code profiles="default">set GD_Weap_Pistol.Barrel.Fibber.Pistol_Barrel_Bandit_Fibber_2 CustomPresentations (AttributePresentationDefinition'GD_Weap_Pistol.Barrel.Fibber.Pistol_Barrel_Bandit_Fibber_1:AttributePresentationDefinition_1')</code>
  1468. </category>
  1469. <category name="Fibber_3">
  1470. <code profiles="default">set GD_Weap_Pistol.Barrel.Fibber.Pistol_Barrel_Bandit_Fibber_3 CustomPresentations (AttributePresentationDefinition'GD_Weap_Pistol.Barrel.Fibber.Pistol_Barrel_Bandit_Fibber_1:AttributePresentationDefinition_1')</code>
  1471. </category>
  1472. </category>
  1473. <category name="Blood of Terra">
  1474. <code profiles="default">set GD_Artifacts.Body.Body_Terramorphous CustomPresentations (AttributePresentationDefinition'GD_Artifacts.Body.Body_Terramorphous:AttributePresentationDefinition_0')</code>
  1475. <code profiles="default">set GD_Artifacts.Body.Body_Terramorphous:AttributePresentationDefinition_0 Description Adds [skill]health regeneration[-skill].<br>[funstat]<font color = "#DC4646">His blood could inspire...</code>
  1476. </category>
  1477. <category name="Magic Spell">
  1478. <code profiles="default">set GD_Aster_GrenadeMods.A_Item.GrenadeMod_MagicSpell CustomPresentations ()</code>
  1479. </category>
  1480. <category name="Maliwan Weapons">
  1481. <category name="Pistols">
  1482. <category name="Mat_1">
  1483. <code profiles="default">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Maliwan_1 CustomPresentations ()</code>
  1484. </category>
  1485. <category name="Mat_4">
  1486. <code profiles="default">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Maliwan_4 CustomPresentations ()</code>
  1487. </category>
  1488. <category name="Mat_2">
  1489. <code profiles="default">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Maliwan_2 CustomPresentations ()</code>
  1490. </category>
  1491. <category name="Mat_5">
  1492. <code profiles="default">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Maliwan_5_Legendary CustomPresentations ()</code>
  1493. </category>
  1494. <category name="Mat_3_Rubi">
  1495. <code profiles="default">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Maliwan_3_Rubi CustomPresentations ()</code>
  1496. </category>
  1497. <category name="Mat_3">
  1498. <code profiles="default">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Maliwan_3 CustomPresentations ()</code>
  1499. </category>
  1500. </category>
  1501. </category>
  1502. <category name="Maliwan Weapon Types">
  1503. <code profiles="default">set GD_Weap_Pistol.A_Weapons.WeaponType_Maliwan_Pistol CustomPresentations ()</code>
  1504. <code profiles="default">set GD_Weap_SniperRifles.A_Weapons.WeaponType_Maliwan_Sniper CustomPresentations ()</code>
  1505. <code profiles="default">set GD_Weap_Launchers.A_Weapons.WT_Maliwan_Launcher CustomPresentations ()</code>
  1506. </category>
  1507. <category name="WTF Boosters">
  1508. <code profiles="default">set GD_Shields.Pickups.ShieldBooster_Pickup_Legendary CustomPresentations ()</code>
  1509. </category>
  1510. <category name="Afterburner">
  1511. <code profiles="default">set GD_Artifacts.Body.Body_Afterburner CustomPresentations ()</code>
  1512. </category>
  1513. <category name="Eridium">
  1514. <code profiles="default">set GD_Currency.A_Item.EridiumStick CustomPresentations ()</code>
  1515. <code profiles="default">set GD_Currency.A_Item.EridiumBar CustomPresentations ()</code>
  1516. </category>
  1517. <category name="Zer0 Echo">
  1518. <code profiles="default">set GD_DefaultProfiles.IntroEchos.ID_AssassinIntroECHO CustomPresentations (AttributePresentationDefinition'GD_DefaultProfiles.IntroEchos.ID_AssassinIntroECHO:AttributePresentationDefinition_0')</code>
  1519. <code profiles="default">set GD_DefaultProfiles.IntroEchos.ID_AssassinIntroECHO:AttributePresentationDefinition_0 Description Memories of death<br>[funstat]An unsatisfying kill<br>[funstat]No challenge at all</code>
  1520. </category>
  1521. <category name="Blade's Grenade">
  1522. <code profiles="default">set GD_Orchid_GrenadeMods.Delivery.Delivery_Blade:AttributePresentationDefinition_0 Description <font color = "#DC4646"> = ''Hangin' around with you is no picnic.''</font><br>[funstat]<font color = "#00fac8">Curse of the Cackling Designer!</font></code>
  1523. <code profiles="default">set GD_Orchid_GrenadeMods.Delivery.Delivery_Blade CustomPresentations (AttributePresentationDefinition'GD_Orchid_GrenadeMods.Delivery.Delivery_Blade:AttributePresentationDefinition_0')</code>
  1524. </category>
  1525. <category name="Cradle">
  1526. <code profiles="default">set GD_Shields.A_Item.Shield_Standard_05_Legendary CustomPresentations ()</code>
  1527. </category>
  1528. <category name="Elements">
  1529. <code profiles="default">set GD_Shock.DamageType.DmgType_Shock_Impact_NoDoT WeaponCardPresentations ()</code>
  1530. <code profiles="default">set GD_Shock.DamageType.DmgType_Shock_Impact WeaponCardPresentations ()</code>
  1531. <code profiles="default">set GD_Explosive.DamageType.DmgType_Explosive_Impact_ForceFlinch WeaponCardPresentations ()</code>
  1532. <code profiles="default">set GD_Corrosive.DamageType.DmgType_Corrosive_Impact_NoDoT WeaponCardPresentations ()</code>
  1533. <code profiles="default">set GD_Explosive.DamageType.DmgType_Explosive_Impact WeaponCardPresentations ()</code>
  1534. <code profiles="default">set GD_Incendiary.DamageType.DmgType_Incendiary_Impact_NoDoT WeaponCardPresentations ()</code>
  1535. <code profiles="default">set GD_Incendiary.DamageType.DmgType_Incendiary_Impact WeaponCardPresentations ()</code>
  1536. <code profiles="default">set GD_Corrosive.DamageType.DmgType_Corrosive_Impact WeaponCardPresentations ()</code>
  1537. <code profiles="default">set GD_Amp.DamageType.DmgType_Amp_Impact WeaponCardPresentations ()</code>
  1538. </category>
  1539. <category name="Ammo Pickups">
  1540. <code profiles="default">set GD_Ammodrops.Pickups.AmmoDrop_Assault_Rifle_Bullets CustomPresentations ()</code>
  1541. <code profiles="default">set GD_Ammodrops.Pickups.AmmoDrop_Patrol_SMG_Clip CustomPresentations ()</code>
  1542. <code profiles="default">set GD_Ammodrops.Pickups.AmmoDrop_Sniper_Rifle_Cartridges CustomPresentations ()</code>
  1543. <code profiles="default">set GD_Ammodrops.Pickups.AmmoDrop_Rocket_Launcher CustomPresentations ()</code>
  1544. <code profiles="default">set GD_Ammodrops.Pickups.AmmoDrop_Repeater_Pistol_Clip CustomPresentations ()</code>
  1545. <code profiles="default">set GD_Ammodrops.Pickups_BossOnly.AmmoDropBoss_Patrol_SMG_Clip CustomPresentations ()</code>
  1546. <code profiles="default">set GD_Ammodrops.Pickups_BossOnly.AmmoDropBoss_Assault_Rifle_Bullets CustomPresentations ()</code>
  1547. <code profiles="default">set GD_Ammodrops.Pickups.AmmoDrop_Grenade_Protean CustomPresentations ()</code>
  1548. <code profiles="default">set GD_Ammodrops.Pickups_BossOnly.AmmoDropBoss_Repeater_Pistol_Clip CustomPresentations ()</code>
  1549. <code profiles="default">set GD_Ammodrops.Pickups.AmmoDrop_Shotgun_Shells CustomPresentations ()</code>
  1550. <code profiles="default">set GD_Ammodrops.Pickups_BossOnly.AmmoDropBoss_Grenade_Protean CustomPresentations ()</code>
  1551. <code profiles="default">set GD_Ammodrops.Pickups_BossOnly.AmmoDropBoss_Shotgun_Shells CustomPresentations ()</code>
  1552. </category>
  1553. <category name="Sheriff's Badge">
  1554. <code profiles="default">set GD_Artifacts.Body.Body_Sheriff CustomPresentations (AttributePresentationDefinition'GD_Artifacts.Body.Body_Sheriff:AttributePresentationDefinition_1')</code>
  1555. <code profiles="default">set GD_Artifacts.Body.Body_Sheriff:AttributePresentationDefinition_1 Description Take turns and play nice.<br><font color = "#FFFFFF">[funstat]Increases [skill]Fight for Your Life Time[-skill] and [skill]Max Health[-skill] by 15% for every player equipped with a [skill]Deputy's Badge[-skill].</code>
  1556. </category>
  1557. <category name="Magic Missile">
  1558. <code profiles="default">set GD_Aster_GrenadeMods.Delivery.Delivery_MagicMissileRare CustomPresentations (AttributePresentationDefinition'GD_Aster_GrenadeMods.Delivery.Delivery_MagicMissile:AttributePresentationDefinition_4')</code>
  1559. </category>
  1560. <category name="Legendary Siren">
  1561. <code profiles="default">set GD_ClassMods.A_Item_Siren.ClassMod_Siren_Z_LegendarySiren CustomPresentations (AttributePresentationDefinition'GD_ClassMods.A_Item_Siren.ClassMod_Siren_Z_LegendarySiren:AttributePresentationDefinition_1')</code>
  1562. <code profiles="default">set GD_ClassMods.A_Item_Siren.ClassMod_Siren_Z_LegendarySiren:AttributePresentationDefinition_1 Description Increases [skill]Movement Speed[-skill] by [skill]45%[-skill] while [skill]Phaselock[-skill] is active.<br>[funstat]<font color = "#DC4646">''*giggles* I'm really good at this!''</font></code>
  1563. </category>
  1564. <category name="Candies">
  1565. <category name="Damage">
  1566. <code profiles="default">set GD_Flax_Items.CandyParts.CandyPart_Damage CustomPresentations (AttributePresentationDefinition'GD_Flax_Items.CandyParts.CandyPart_Damage:AttributePresentationDefinition_0')</code>
  1567. <code profiles="default">set GD_Flax_Items.CandyParts.CandyPart_Damage:AttributePresentationDefinition_0 Try only one<br>[funstat]and you'll feel tall.<br>[funstat]With greatest ease,<br>[funstat]your foes will fall.</code>
  1568. </category>
  1569. <category name="Haste">
  1570. <code profiles="default">set GD_Flax_Items.CandyParts.CandyPart_Haste:AttributePresentationDefinition_0 Description Now run and gun<br>[funstat]fast as can be.<br>[funstat]I've had a piece<br>[funstat]you can't catch me</code>
  1571. <code profiles="default">set GD_Flax_Items.CandyParts.CandyPart_Haste CustomPresentations (AttributePresentationDefinition'GD_Flax_Items.CandyParts.CandyPart_Haste:AttributePresentationDefinition_0')</code>
  1572. </category>
  1573. <category name="Melee">
  1574. <code profiles="default">set GD_Flax_Items.CandyParts.CandyPart_Melee CustomPresentations (AttributePresentationDefinition'GD_Flax_Items.CandyParts.CandyPart_Melee:AttributePresentationDefinition_0')</code>
  1575. <code profiles="default">set GD_Flax_Items.CandyParts.CandyPart_Melee:AttributePresentationDefinition_0 Description This tangy treat<br>[funstat]sure packs a punch.<br>[funstat]When it's all gone<br>[funstat]you've gained a bunch</code>
  1576. </category>
  1577. <category name="Health">
  1578. <code profiles="default">set GD_Flax_Items.CandyParts.CandyPart_Rock:AttributePresentationDefinition_0 Description You'll break your teeth<br>[funstat]but feel no pain.<br>[funstat]With every bite<br>[funstat]more life you'll gain<br>[funstat]</code>
  1579. <code profiles="default">set GD_Flax_Items.CandyParts.CandyPart_Rock CustomPresentations (AttributePresentationDefinition'GD_Flax_Items.CandyParts.CandyPart_Rock:AttributePresentationDefinition_0')</code>
  1580. </category>
  1581. </category>
  1582. <category name="Booster Shields">
  1583. <code profiles="default">set GD_Shields.A_Item.Shield_Booster_PotOGold CustomPresentations ()</code>
  1584. <code profiles="default">set GD_Shields.A_Item.Shield_Booster CustomPresentations ()</code>
  1585. <code profiles="default">set GD_HealthDrops.A_Item.ShieldBooster_Pickup CustomPresentations ()</code>
  1586. <code profiles="default">set GD_Shields.A_Item.Shield_Booster_05_Legendary CustomPresentations ()</code>
  1587. </category>
  1588. <category name="Chimera Shields">
  1589. <code profiles="default">set GD_Shields.A_Item.Shield_Chimera CustomPresentations ()</code>
  1590. <code profiles="default">set GD_Shields.A_Item.Shield_Chimera_05_Legendary CustomPresentations ()</code>
  1591. </category>
  1592. <category name="Amp Shields">
  1593. <code profiles="default">set GD_Shields.A_Item.Shield_Impact CustomPresentations ()</code>
  1594. <code profiles="default">set GD_Shields.A_Item.Shield_Impact_05_Legendary CustomPresentations ()</code>
  1595. </category>
  1596. <category name="Juggernaut Shields">
  1597. <code profiles="default">set GD_Shields.A_Item.Shield_Juggernaut CustomPresentations ()</code>
  1598. <code profiles="default">set GD_Shields.A_Item.Shield_Juggernaut_05_Legendary CustomPresentations ()</code>
  1599. </category>
  1600. <category name="Spike Shields">
  1601. <code profiles="default">set GD_Shields.A_Item.Shield_Spike_Corrosive CustomPresentations ()</code>
  1602. <code profiles="default">set GD_Shields.A_Item.Shield_Spike_Explosive CustomPresentations ()</code>
  1603. <code profiles="default">set GD_Shields.A_Item.Shield_Spike_Fire CustomPresentations ()</code>
  1604. <code profiles="default">set GD_Shields.A_Item.Shield_Spike_CorrosiveLegendary CustomPresentations (AttributePresentationDefinition'GD_Shields.A_Item.Shield_Spike_CorrosiveLegendary:AttributePresentationDefinition_8')</code>
  1605. <code profiles="default">set GD_Shields.A_Item.Shield_Spike_Shock CustomPresentations ()</code>
  1606. </category>
  1607. <category name="Shield Accessories">
  1608. <code profiles="default">set GD_Shields.Accessory.Accessory1_Spike_Corrosive CustomPresentations ()</code>
  1609. <code profiles="default">set GD_Shields.Accessory.Accessory1_Spike_Explosive CustomPresentations ()</code>
  1610. <code profiles="default">set GD_Shields.Accessory.Accessory1_Spike_Corrosive_Legendary CustomPresentations ()</code>
  1611. <code profiles="default">set GD_Shields.Accessory.Title_Absorption03_Aequitas CustomPresentations (AttributePresentationDefinition'GD_Shields.Accessory.Title_Absorption03_Aequitas:AttributePresentationDefinition_0')</code>
  1612. <code profiles="default">set GD_Shields.Accessory.Accessory1_Spike_Shock CustomPresentations ()</code>
  1613. <code profiles="default">set GD_Shields.Accessory.Accessory1_Spike_Fire CustomPresentations ()</code>
  1614. <code profiles="default">set GD_Shields.Accessory.Title_Absorption03_Aequitas:AttributePresentationDefinition_0 Description The second is better.<br><font color = "#FFFFFF">[funstat][skill]+10% duration[-skill] to [skill]Fight For Your Life[-skill] for every [skill]Aequitas[-skill] or [skill]Veritas[-skill] equipped in the party.</font></code>
  1615. </category>
  1616. <category name="Juggernaut">
  1617. <code profiles="default">set GD_Shields.Titles.Title_Juggernaut04_JuggernautLegendary CustomPresentations (AttributePresentationDefinition'GD_Shields.Titles.Title_Juggernaut04_JuggernautLegendary:AttributePresentationDefinition_0')</code>
  1618. <code profiles="default">set GD_Shields.Titles.Title_Juggernaut04_JuggernautLegendary:AttributePresentationDefinition_0 Description Win by a hare.<br><font color = "#FFFFFF">[funstat][skill]Movement speed reduced[-skill] while [skill]active[-skill].<br>[funstat][skill]Movement speed increased[-skill] when [skill]depleted[-skill].</code>
  1619. </category>
  1620. <category name="Blade's Artifact">
  1621. <code profiles="default">set GD_Orchid_Artifacts.Body.Body_Blade CustomPresentations (AttributePresentationDefinition'GD_Orchid_Artifacts.Body.Body_Blade:AttributePresentationDefinition_2')</code>
  1622. <code profiles="default">set GD_Orchid_Artifacts.Body.Body_Blade:AttributePresentationDefinition_2 Description Every man for himself.<br><font color = "#FFFFFF">[funstat]</font><font color = "#00FAC8">Curse of the Sudden-er Death!</font><br><font color = "#FFFFFF">[funstat]Returns [skill]a portion of your health[-skill] after each [skill]kill[-skill].</font></code>
  1623. </category>
  1624. <category name="Legendary Binder">
  1625. <code profiles="default">set GD_Lobelia_ClassMods.A_Item_Siren.ClassMod_Siren_LegendaryBinder CustomPresentations (AttributePresentationDefinition'GD_Lobelia_ClassMods.A_Item_Siren.ClassMod_Siren_LegendaryBinder:AttributePresentationDefinition_0')</code>
  1626. <code profiles="default">set GD_Lobelia_ClassMods.A_Item_Siren.ClassMod_Siren_LegendaryBinder:AttributePresentationDefinition_0 Description Increases [skill]Action Skill Cooldown Rate[-skill] for the [skill]entire team[-skill].<br>[funstat]<font color = "#DC4646">''Please hold.''</code>
  1627. </category>
  1628. <category name="Grenades">
  1629. <code profiles="default">set GD_GrenadeMods.Delivery.Delivery_SkyRocket CustomPresentations (AttributePresentationDefinition'GD_GrenadeMods.Delivery.Delivery_SkyRocket:AttributePresentationDefinition_0')</code>
  1630. <code profiles="default">set GD_GrenadeMods.Payload.Payload_Standard CustomPresentations ()</code>
  1631. <code profiles="default">set GD_GrenadeMods.Payload.Payload_Mirv CustomPresentations ()</code>
  1632. <code profiles="default">set GD_GrenadeMods.Payload.Payload_Singularity CustomPresentations ()</code>
  1633. <code profiles="default">set GD_GrenadeMods.Payload.Payload_Transfusion CustomPresentations ()</code>
  1634. <code profiles="default">set GD_GrenadeMods.Payload.Payload_BouncingBetty CustomPresentations ()</code>
  1635. <code profiles="default">set GD_GrenadeMods.Payload.Payload_AreaEffect CustomPresentations ()</code>
  1636. </category>
  1637. <category name="Florentine">
  1638. <code profiles="default">set GD_Aster_RaidWeapons.SMGs.Aster_Seraph_Florentine_Title CustomPresentations (AttributePresentationDefinition'GD_Aster_RaidWeapons.SMGs.Aster_Seraph_Florentine_Title:AttributePresentationDefinition_8')</code>
  1639. <code profiles="default">set GD_Aster_RaidWeapons.SMGs.Aster_Seraph_Florentine_Title:AttributePresentationDefinition_8 NoConstraintText Double trouble.<br><font color = "#FFFFFF">[funstat]Deals [slag]Slag[-slag] and [shock]Shock[-shock] damage.</code>
  1640. </category>
  1641. <category name="Elemental Relics">
  1642. <code profiles="default">set GD_Artifacts.Body.Body_Elemental CustomPresentations ()</code>
  1643. </category>
  1644. <category name="Legendary Hunter">
  1645. <code profiles="default">set GD_ClassMods.A_Item_Assassin.ClassMod_Assassin_Z_LegendaryHunter:AttributePresentationDefinition_1 Description Using [skill]Deception[-skill] instantly restores [skill]10%[-skill] of your [skill]Max Health[-skill].<br>[funstat]<font color = "#DC4646">''I never die.''</font></code>
  1646. <code profiles="default">set GD_ClassMods.A_Item_Assassin.ClassMod_Assassin_Z_LegendaryHunter CustomPresentations (AttributePresentationDefinition'GD_ClassMods.A_Item_Assassin.ClassMod_Assassin_Z_LegendaryHunter:AttributePresentationDefinition_1')</code>
  1647. </category>
  1648. <category name="Legendary Berserker">
  1649. <code profiles="default">set GD_ClassMods.A_Item_Merc.ClassMod_Merc_Z_LegendaryBerserker CustomPresentations (AttributePresentationDefinition'GD_ClassMods.A_Item_Merc.ClassMod_Merc_Z_LegendaryBerserker:AttributePresentationDefinition_0')</code>
  1650. <code profiles="default">set GD_ClassMods.A_Item_Merc.ClassMod_Merc_Z_LegendaryBerserker:AttributePresentationDefinition_0 Description ''Never look at my fist.''<br><font color = "#FFFFFF">[funstat]Increases [skill]Movement Speed[-skill] by [skill]20%[-skill] while [skill]Gunzerking[-skill].</code>
  1651. </category>
  1652. <category name="Stockpile">
  1653. <code profiles="default">set GD_Artifacts.Body.Body_Stockpile CustomPresentations ()</code>
  1654. </category>
  1655. <category name="Vehicle Damage">
  1656. <code profiles="default">set GD_Impact.DamageType.DmgType_VehicleCollision WeaponCardPresentations ()</code>
  1657. </category>
  1658. <category name="Spy">
  1659. <code profiles="default">set GD_ClassMods.A_Item_Assassin.ClassMod_Assassin_Spy CustomPresentations (AttributePresentationDefinition'GD_ClassMods.A_Item_Merc.ClassMod_Merc_Berserker:AttributePresentationDefinition_0')</code>
  1660. </category>
  1661. <category name="Bionder">
  1662. <code profiles="default">set GD_ClassMods.A_Item_Siren.ClassMod_Siren_Binder CustomPresentations ()</code>
  1663. </category>
  1664. <category name="TeamConstraint_Shield">
  1665. <hotfix name="PartNotifier" level="None">
  1666. <code profiles="default">set GD_AttributePresentation._AttributeList.DefaultPresentationList Attributes[202] None</code>
  1667. </hotfix>
  1668. </category>
  1669. <category name="Nasty Surprise">
  1670. <code profiles="default">set GD_GrenadeMods.Delivery.Delivery_NastySurprise CustomPresentations ()</code>
  1671. </category>
  1672. <category name="Relics">
  1673. <code profiles="default">set GD_Artifacts.Body.Body_Aggression CustomPresentations ()</code>
  1674. <code profiles="default">set GD_Artifacts.Body.Body_Allegiance CustomPresentations ()</code>
  1675. <code profiles="default">set GD_Artifacts.Body.Body_Opportunity CustomPresentations ()</code>
  1676. <code profiles="default">set GD_Artifacts.Body.Body_Proficiency CustomPresentations ()</code>
  1677. <code profiles="default">set GD_Artifacts.Body.Body_Protection CustomPresentations ()</code>
  1678. <code profiles="default">set GD_Artifacts.Body.Body_Resistance CustomPresentations ()</code>
  1679. <code profiles="default">set GD_Artifacts.Body.Body_Strength CustomPresentations ()</code>
  1680. <code profiles="default">set GD_Artifacts.Body.Body_Tenacity CustomPresentations ()</code>
  1681. <code profiles="default">set GD_Artifacts.Body.Body_VaultHunter CustomPresentations ()</code>
  1682. <code profiles="default">set GD_Artifacts.Body.Body_Vitality CustomPresentations ()</code>
  1683. </category>
  1684. </category>
  1685. </category>
  1686. </category>
  1687. </category>
  1688. </body>
  1689. </BLCMM>
  1690.  
  1691. #Commands:
  1692. set GD_Weap_SMG.Grip.SMG_Grip_Tediore CustomPresentations (AttributePresentationDefinition'GD_BuffDrinks.A_Item.BuffDrink_Toughness:AttributePresentationDefinition_5')
  1693. set GD_BuffDrinks.A_Item.BuffDrink_Toughness:AttributePresentationDefinition_5 Description Tediore SMG Grip
  1694. set GD_BuffDrinks.A_Item.BuffDrink_Toughness:AttributePresentationDefinition_5 TextColor (R=210,G=105,B=30,A=255)
  1695. set GD_BuffDrinks.A_Item.BuffDrink_Toughness:AttributePresentationDefinition_5 BasePriority 10
  1696. set GD_Weap_SMG.Grip.SMG_Grip_Bandit CustomPresentations (AttributePresentationDefinition'GD_BuffDrinks.A_Item.BuffDrink_HealingRegen:AttributePresentationDefinition_5')
  1697. set GD_BuffDrinks.A_Item.BuffDrink_HealingRegen:AttributePresentationDefinition_5 Description Bandit SMG Grip
  1698. set GD_BuffDrinks.A_Item.BuffDrink_HealingRegen:AttributePresentationDefinition_5 TextColor (R=210,G=105,B=30,A=255)
  1699. set GD_BuffDrinks.A_Item.BuffDrink_HealingRegen:AttributePresentationDefinition_5 BasePriority 10
  1700. set GD_Weap_SMG.Grip.SMG_Grip_Dahl CustomPresentations (AttributePresentationDefinition'GD_Artifacts.Body.Body_Deputy:AttributePresentationDefinition_0')
  1701. set GD_Artifacts.Body.Body_Deputy:AttributePresentationDefinition_0 Description Dahl SMG Grip
  1702. set GD_Artifacts.Body.Body_Deputy:AttributePresentationDefinition_0 BasePriority 10
  1703. set GD_Artifacts.Body.Body_Deputy:AttributePresentationDefinition_0 TextColor (R=210,G=105,B=30,A=255)
  1704. set GD_Weap_SMG.Grip.SMG_Grip_Maliwan CustomPresentations (AttributePresentationDefinition'GD_Weap_Launchers.Body.L_Body_Vladof_2:AttributePresentationDefinition_1')
  1705. set GD_Weap_Launchers.Body.L_Body_Vladof_2:AttributePresentationDefinition_1 Description Maliwan SMG Grip
  1706. set GD_Weap_Launchers.Body.L_Body_Vladof_2:AttributePresentationDefinition_1 NoConstraintText
  1707. set GD_Weap_Launchers.Body.L_Body_Vladof_2:AttributePresentationDefinition_1 TextColor (R=210,G=105,B=30,A=255)
  1708. set GD_Weap_Launchers.Body.L_Body_Vladof_2:AttributePresentationDefinition_1 BasePriority 10
  1709. set GD_Weap_SMG.Grip.SMG_Grip_Hyperion CustomPresentations (AttributePresentationDefinition'GD_Weap_Launchers.Body.L_Body_Vladof_3:AttributePresentationDefinition_2')
  1710. set GD_Weap_Launchers.Body.L_Body_Vladof_3:AttributePresentationDefinition_2 Description Hyperion SMG Grip
  1711. set GD_Weap_Launchers.Body.L_Body_Vladof_3:AttributePresentationDefinition_2 NoConstraintText
  1712. set GD_Weap_Launchers.Body.L_Body_Vladof_3:AttributePresentationDefinition_2 TextColor (R=210,G=105,B=30,A=255)
  1713. set GD_Weap_Launchers.Body.L_Body_Vladof_3:AttributePresentationDefinition_2 BasePriority 10
  1714. set GD_Weap_SMG.Stock.SMG_Stock_Bandit CustomPresentations (AttributePresentationDefinition'GD_Weap_Launchers.Body.L_Body_Vladof_4:AttributePresentationDefinition_3')
  1715. set GD_Weap_Launchers.Body.L_Body_Vladof_4:AttributePresentationDefinition_3 TextColor (R=210,G=105,B=30,A=255)
  1716. set GD_Weap_Launchers.Body.L_Body_Vladof_4:AttributePresentationDefinition_3 Description Bandit SMG Stock
  1717. set GD_Weap_Launchers.Body.L_Body_Vladof_4:AttributePresentationDefinition_3 BasePriority 10
  1718. set GD_Weap_Launchers.Body.L_Body_Vladof_4:AttributePresentationDefinition_3 NoConstraintText
  1719. set GD_Weap_SMG.Stock.SMG_Stock_Dahl CustomPresentations (AttributePresentationDefinition'GD_Weap_Launchers.A_Weapons.WT_Tediore_Launcher:AttributePresentationDefinition_0')
  1720. set GD_Weap_Launchers.A_Weapons.WT_Tediore_Launcher:AttributePresentationDefinition_0 BasePriority 10
  1721. set GD_Weap_Launchers.A_Weapons.WT_Tediore_Launcher:AttributePresentationDefinition_0 Description Dahl SMG Stock
  1722. set GD_Weap_Launchers.A_Weapons.WT_Tediore_Launcher:AttributePresentationDefinition_0 NoConstraintText
  1723. set GD_Weap_Launchers.A_Weapons.WT_Tediore_Launcher:AttributePresentationDefinition_0 TextColor (R=210,G=105,B=30,A=255)
  1724. set GD_Weap_SMG.Stock.SMG_Stock_Hyperion CustomPresentations (AttributePresentationDefinition'GD_Weap_SMG.A_Weapons.WT_SMG_Tediore:AttributePresentationDefinition_0')
  1725. set GD_Weap_SMG.A_Weapons.WT_SMG_Tediore:AttributePresentationDefinition_0 TextColor (R=210,G=105,B=30,A=255)
  1726. set GD_Weap_SMG.A_Weapons.WT_SMG_Tediore:AttributePresentationDefinition_0 BasePriority 10
  1727. set GD_Weap_SMG.A_Weapons.WT_SMG_Tediore:AttributePresentationDefinition_0 NoConstraintText
  1728. set GD_Weap_SMG.A_Weapons.WT_SMG_Tediore:AttributePresentationDefinition_0 Description Hyperion SMG Stock
  1729. set GD_Weap_SMG.Stock.SMG_Stock_Maliwan CustomPresentations (AttributePresentationDefinition'GD_Weap_Shotgun.A_Weapons.WT_Tediore_Shotgun:AttributePresentationDefinition_2')
  1730. set GD_Weap_Shotgun.A_Weapons.WT_Tediore_Shotgun:AttributePresentationDefinition_2 Description Maliwan SMG Stock
  1731. set GD_Weap_Shotgun.A_Weapons.WT_Tediore_Shotgun:AttributePresentationDefinition_2 NoConstraintText
  1732. set GD_Weap_Shotgun.A_Weapons.WT_Tediore_Shotgun:AttributePresentationDefinition_2 BasePriority 10
  1733. set GD_Weap_Shotgun.A_Weapons.WT_Tediore_Shotgun:AttributePresentationDefinition_2 TextColor (R=210,G=105,B=30,A=255)
  1734. set GD_Weap_SMG.Stock.SMG_Stock_Tediore CustomPresentations (AttributePresentationDefinition'GD_Weap_AssaultRifle.A_Weapons.WT_Jakobs_AssaultRifle:AttributePresentationDefinition_3')
  1735. set GD_Weap_AssaultRifle.A_Weapons.WT_Jakobs_AssaultRifle:AttributePresentationDefinition_3 TextColor (R=210,G=105,B=30,A=255)
  1736. set GD_Weap_AssaultRifle.A_Weapons.WT_Jakobs_AssaultRifle:AttributePresentationDefinition_3 BasePriority 10
  1737. set GD_Weap_AssaultRifle.A_Weapons.WT_Jakobs_AssaultRifle:AttributePresentationDefinition_3 NoConstraintText
  1738. set GD_Weap_AssaultRifle.A_Weapons.WT_Jakobs_AssaultRifle:AttributePresentationDefinition_3 Description Tediore SMG Stock
  1739. set GD_Weap_SMG.Accessory.SMG_Accessory_Bayonet_1 CustomPresentations (AttributePresentationDefinition'GD_Weap_Shotgun.A_Weapons.WT_Jakobs_Shotgun:AttributePresentationDefinition_1')
  1740. set GD_Weap_SMG.Accessory.SMG_Accessory_Bayonet_2 CustomPresentations (AttributePresentationDefinition'GD_Weap_Shotgun.A_Weapons.WT_Jakobs_Shotgun:AttributePresentationDefinition_1')
  1741. set GD_Weap_Shotgun.A_Weapons.WT_Jakobs_Shotgun:AttributePresentationDefinition_1 Description Melee SMG Accessory
  1742. set GD_Weap_Shotgun.A_Weapons.WT_Jakobs_Shotgun:AttributePresentationDefinition_1 NoConstraintText
  1743. set GD_Weap_Shotgun.A_Weapons.WT_Jakobs_Shotgun:AttributePresentationDefinition_1 TextColor (R=210,G=105,B=30,A=255)
  1744. set GD_Weap_Shotgun.A_Weapons.WT_Jakobs_Shotgun:AttributePresentationDefinition_1 BasePriority 10
  1745. set GD_Weap_SMG.Accessory.SMG_Accessory_Body1_Accurate CustomPresentations (AttributePresentationDefinition'GD_Shields.Accessory.Accessory5_ChimeraLegendary:AttributePresentationDefinition_0')
  1746. set GD_Shields.Accessory.Accessory5_ChimeraLegendary:AttributePresentationDefinition_0 TextColor (R=210,G=105,B=30,A=255)
  1747. set GD_Shields.Accessory.Accessory5_ChimeraLegendary:AttributePresentationDefinition_0 BasePriority 10
  1748. set GD_Shields.Accessory.Accessory5_ChimeraLegendary:AttributePresentationDefinition_0 Description Accuracy Accessory
  1749. set GD_Shields.Accessory.Accessory5_ChimeraLegendary:AttributePresentationDefinition_0 NoConstraintText
  1750. set GD_Weap_SMG.Accessory.SMG_Accessory_Body2_Damage CustomPresentations (AttributePresentationDefinition'GD_Weap_Shotgun.A_Weapons.WT_Hyperion_Shotgun:AttributePresentationDefinition_0')
  1751. set GD_Weap_Shotgun.A_Weapons.WT_Hyperion_Shotgun:AttributePresentationDefinition_0 Description SMG Damage Accessory
  1752. set GD_Weap_Shotgun.A_Weapons.WT_Hyperion_Shotgun:AttributePresentationDefinition_0 BasePriority 10
  1753. set GD_Weap_Shotgun.A_Weapons.WT_Hyperion_Shotgun:AttributePresentationDefinition_0 TextColor (R=210,G=105,B=30,A=255)
  1754. set GD_Weap_Shotgun.A_Weapons.WT_Hyperion_Shotgun:AttributePresentationDefinition_0 NoConstraintText
  1755. set GD_Weap_SMG.Accessory.SMG_Accessory_Body3_Accelerated CustomPresentations (AttributePresentationDefinition'GD_Weap_SniperRifles.A_Weapons.WeaponType_Hyperion_Sniper:AttributePresentationDefinition_2')
  1756. set GD_Weap_SniperRifles.A_Weapons.WeaponType_Hyperion_Sniper:AttributePresentationDefinition_2 Description SMG Bullet Speed Accessory
  1757. set GD_Weap_SniperRifles.A_Weapons.WeaponType_Hyperion_Sniper:AttributePresentationDefinition_2 NoConstraintText
  1758. set GD_Weap_SniperRifles.A_Weapons.WeaponType_Hyperion_Sniper:AttributePresentationDefinition_2 TextColor (R=210,G=105,B=30,A=255)
  1759. set GD_Weap_SniperRifles.A_Weapons.WeaponType_Hyperion_Sniper:AttributePresentationDefinition_2 BasePriority 10
  1760. set GD_Weap_SMG.Accessory.SMG_Accessory_Stock1_Stabilized CustomPresentations (AttributePresentationDefinition'GD_Shields.A_Item.Shield_Roid_05_ThresherRaid:AttributePresentationDefinition_2')
  1761. set GD_Shields.A_Item.Shield_Roid_05_ThresherRaid:AttributePresentationDefinition_2 BasePriority 10
  1762. set GD_Shields.A_Item.Shield_Roid_05_ThresherRaid:AttributePresentationDefinition_2 NoConstraintText
  1763. set GD_Shields.A_Item.Shield_Roid_05_ThresherRaid:AttributePresentationDefinition_2 Description SMG Accuracy Accessory
  1764. set GD_Shields.A_Item.Shield_Roid_05_ThresherRaid:AttributePresentationDefinition_2 TextColor (R=210,G=105,B=30,A=255)
  1765. set GD_Weap_SMG.Accessory.SMG_Accessory_Stock2_Reload CustomPresentations (AttributePresentationDefinition'GD_Shields.A_Item.Shield_Roid_05_ThresherRaid:AttributePresentationDefinition_4')
  1766. set GD_Shields.A_Item.Shield_Roid_05_ThresherRaid:AttributePresentationDefinition_4 Description SMG Accuracy Accessory
  1767. set GD_Shields.A_Item.Shield_Roid_05_ThresherRaid:AttributePresentationDefinition_4 TextColor (R=210,G=105,B=30,A=255)
  1768. set GD_Shields.A_Item.Shield_Roid_05_ThresherRaid:AttributePresentationDefinition_4 NoConstraintText
  1769. set GD_Shields.A_Item.Shield_Roid_05_ThresherRaid:AttributePresentationDefinition_4 BasePriority 10
  1770. set GD_Weap_SMG.Barrel.SMG_Barrel_Alien CustomPresentations (AttributePresentationDefinition'GD_Weap_Pistol.ManufacturerMaterials.Mat_Maliwan_5_Legendary:AttributePresentationDefinition_1')
  1771. set GD_Weap_Pistol.ManufacturerMaterials.Mat_Maliwan_5_Legendary:AttributePresentationDefinition_1 Description E-Tech SMG Barrel
  1772. set GD_Weap_Pistol.ManufacturerMaterials.Mat_Maliwan_5_Legendary:AttributePresentationDefinition_1 NoConstraintText
  1773. set GD_Weap_Pistol.ManufacturerMaterials.Mat_Maliwan_5_Legendary:AttributePresentationDefinition_1 BasePriority 10
  1774. set GD_Weap_Pistol.ManufacturerMaterials.Mat_Maliwan_5_Legendary:AttributePresentationDefinition_1 TextColor (R=210,G=105,B=30,A=255)
  1775. set GD_Weap_SMG.Barrel.SMG_Barrel_Alien_Bandit CustomPresentations (AttributePresentationDefinition'GD_Weap_Pistol.ManufacturerMaterials.Mat_Maliwan_5_Legendary:AttributePresentationDefinition_1')
  1776. set GD_Weap_SMG.Barrel.SMG_Barrel_Bandit CustomPresentations (AttributePresentationDefinition'GD_Artifacts.Body.Body_Stockpile:AttributePresentationDefinition_0')
  1777. set GD_Artifacts.Body.Body_Stockpile:AttributePresentationDefinition_0 Description Bandit SMG Barrel
  1778. set GD_Artifacts.Body.Body_Stockpile:AttributePresentationDefinition_0 BasePriority 10
  1779. set GD_Artifacts.Body.Body_Stockpile:AttributePresentationDefinition_0 TextColor (R=210,G=105,B=30,A=255)
  1780. set GD_Artifacts.Body.Body_Stockpile:AttributePresentationDefinition_0 NoConstraintText
  1781. set GD_Weap_SMG.Barrel.SMG_Barrel_Dahl CustomPresentations (AttributePresentationDefinition'GD_Shields.A_Item.Shield_Absorption_05_LegendaryNormal:AttributePresentationDefinition_1')
  1782. set GD_Shields.A_Item.Shield_Absorption_05_LegendaryNormal:AttributePresentationDefinition_1 Description Dahl SMG Barrel
  1783. set GD_Shields.A_Item.Shield_Absorption_05_LegendaryNormal:AttributePresentationDefinition_1 BasePriority 10
  1784. set GD_Shields.A_Item.Shield_Absorption_05_LegendaryNormal:AttributePresentationDefinition_1 TextColor (R=210,G=105,B=30,A=255)
  1785. set GD_Shields.A_Item.Shield_Absorption_05_LegendaryNormal:AttributePresentationDefinition_1 NoConstraintText
  1786. set GD_Weap_SMG.Barrel.SMG_Barrel_Hyperion CustomPresentations (AttributePresentationDefinition'GD_Shields.A_Item.Shield_Absorption_05_LegendaryShock:AttributePresentationDefinition_1')
  1787. set GD_Shields.A_Item.Shield_Absorption_05_LegendaryShock:AttributePresentationDefinition_1 NoConstraintText
  1788. set GD_Shields.A_Item.Shield_Absorption_05_LegendaryShock:AttributePresentationDefinition_1 Description Hyperion SMG Barrel
  1789. set GD_Shields.A_Item.Shield_Absorption_05_LegendaryShock:AttributePresentationDefinition_1 BasePriority 10
  1790. set GD_Shields.A_Item.Shield_Absorption_05_LegendaryShock:AttributePresentationDefinition_1 TextColor (R=210,G=105,B=30,A=255)
  1791. set GD_Weap_SMG.Barrel.SMG_Barrel_Tediore CustomPresentations (AttributePresentationDefinition'GD_Shields.A_Item.Shield_Absorption_Aequitas:AttributePresentationDefinition_1')
  1792. set GD_Shields.A_Item.Shield_Absorption_Aequitas:AttributePresentationDefinition_1 BasePriority 10
  1793. set GD_Shields.A_Item.Shield_Absorption_Aequitas:AttributePresentationDefinition_1 TextColor (R=210,G=105,B=30,A=255)
  1794. set GD_Shields.A_Item.Shield_Absorption_Aequitas:AttributePresentationDefinition_1 Description Tediore SMG Barrel
  1795. set GD_Shields.A_Item.Shield_Absorption_Aequitas:AttributePresentationDefinition_1 NoConstraintText
  1796. set GD_Weap_Pistol.Barrel.Pistol_Barrel_Alien CustomPresentations (AttributePresentationDefinition'GD_Weap_Pistol.Accessory.Pistol_Accessory_Stock_Stability:AttributePresentationDefinition_0')
  1797. set GD_Weap_Pistol.Accessory.Pistol_Accessory_Stock_Stability:AttributePresentationDefinition_0 NoConstraintText
  1798. set GD_Weap_Pistol.Accessory.Pistol_Accessory_Stock_Stability:AttributePresentationDefinition_0 Description E-Tech Pistol Barrel
  1799. set GD_Weap_Pistol.Accessory.Pistol_Accessory_Stock_Stability:AttributePresentationDefinition_0 BasePriority 10
  1800. set GD_Weap_Pistol.Accessory.Pistol_Accessory_Stock_Stability:AttributePresentationDefinition_0 TextColor (R=210,G=105,B=30,A=255)
  1801. set GD_Weap_Pistol.Barrel.Pistol_Barrel_Alien_Homing CustomPresentations (AttributePresentationDefinition'GD_Weap_Pistol.Accessory.Pistol_Accessory_Stock_Stability:AttributePresentationDefinition_0')
  1802. set GD_Weap_Pistol.Barrel.Pistol_Barrel_Bandit CustomPresentations (AttributePresentationDefinition'GD_Weap_Pistol.ManufacturerMaterials.Mat_Maliwan_1:AttributePresentationDefinition_1')
  1803. set GD_Weap_Pistol.ManufacturerMaterials.Mat_Maliwan_1:AttributePresentationDefinition_1 TextColor (R=210,G=105,B=30,A=255)
  1804. set GD_Weap_Pistol.ManufacturerMaterials.Mat_Maliwan_1:AttributePresentationDefinition_1 Description Bandit Pistol Barrel
  1805. set GD_Weap_Pistol.ManufacturerMaterials.Mat_Maliwan_1:AttributePresentationDefinition_1 NoConstraintText
  1806. set GD_Weap_Pistol.ManufacturerMaterials.Mat_Maliwan_1:AttributePresentationDefinition_1 BasePriority 10
  1807. set GD_Weap_Pistol.Barrel.Pistol_Barrel_Dahl CustomPresentations (AttributePresentationDefinition'GD_Weap_Pistol.ManufacturerMaterials.Mat_Maliwan_2:AttributePresentationDefinition_1')
  1808. set GD_Weap_Pistol.ManufacturerMaterials.Mat_Maliwan_2:AttributePresentationDefinition_1 Description Dahl Pistol Barrel
  1809. set GD_Weap_Pistol.ManufacturerMaterials.Mat_Maliwan_2:AttributePresentationDefinition_1 TextColor (R=210,G=105,B=30,A=255)
  1810. set GD_Weap_Pistol.ManufacturerMaterials.Mat_Maliwan_2:AttributePresentationDefinition_1 NoConstraintText
  1811. set GD_Weap_Pistol.ManufacturerMaterials.Mat_Maliwan_2:AttributePresentationDefinition_1 BasePriority 10
  1812. set GD_Weap_Pistol.Barrel.Pistol_Barrel_Hyperion CustomPresentations (AttributePresentationDefinition'GD_Weap_Pistol.ManufacturerMaterials.Mat_Maliwan_3:AttributePresentationDefinition_1')
  1813. set GD_Weap_Pistol.ManufacturerMaterials.Mat_Maliwan_3:AttributePresentationDefinition_1 BasePriority 10
  1814. set GD_Weap_Pistol.ManufacturerMaterials.Mat_Maliwan_3:AttributePresentationDefinition_1 TextColor (R=210,G=105,B=30,A=255)
  1815. set GD_Weap_Pistol.ManufacturerMaterials.Mat_Maliwan_3:AttributePresentationDefinition_1 NoConstraintText
  1816. set GD_Weap_Pistol.ManufacturerMaterials.Mat_Maliwan_3:AttributePresentationDefinition_1 Description Hyperion Pistol Barrel
  1817. set GD_Weap_Pistol.Barrel.Pistol_Barrel_Jakobs CustomPresentations (AttributePresentationDefinition'GD_Weap_Pistol.ManufacturerMaterials.Mat_Maliwan_3_Rubi:AttributePresentationDefinition_1')
  1818. set GD_Weap_Pistol.ManufacturerMaterials.Mat_Maliwan_3_Rubi:AttributePresentationDefinition_1 NoConstraintText
  1819. set GD_Weap_Pistol.ManufacturerMaterials.Mat_Maliwan_3_Rubi:AttributePresentationDefinition_1 BasePriority 10
  1820. set GD_Weap_Pistol.ManufacturerMaterials.Mat_Maliwan_3_Rubi:AttributePresentationDefinition_1 TextColor (R=210,G=105,B=30,A=255)
  1821. set GD_Weap_Pistol.ManufacturerMaterials.Mat_Maliwan_3_Rubi:AttributePresentationDefinition_1 Description Jakobs Pistol Barrel
  1822. set GD_Weap_Pistol.Barrel.Pistol_Barrel_Maliwan CustomPresentations (AttributePresentationDefinition'GD_Weap_Pistol.ManufacturerMaterials.Mat_Maliwan_4:AttributePresentationDefinition_1')
  1823. set GD_Weap_Pistol.ManufacturerMaterials.Mat_Maliwan_4:AttributePresentationDefinition_1 Description Maliwan Pistol Barrel
  1824. set GD_Weap_Pistol.ManufacturerMaterials.Mat_Maliwan_4:AttributePresentationDefinition_1 TextColor (R=210,G=105,B=30,A=255)
  1825. set GD_Weap_Pistol.ManufacturerMaterials.Mat_Maliwan_4:AttributePresentationDefinition_1 NoConstraintText
  1826. set GD_Weap_Pistol.ManufacturerMaterials.Mat_Maliwan_4:AttributePresentationDefinition_1 BasePriority 10
  1827. set GD_Weap_Pistol.Barrel.Pistol_Barrel_Tediore CustomPresentations (AttributePresentationDefinition'GD_Weap_Launchers.A_Weapons.WT_Maliwan_Launcher:AttributePresentationDefinition_1')
  1828. set GD_Weap_Launchers.A_Weapons.WT_Maliwan_Launcher:AttributePresentationDefinition_1 Description Tediore Pistol Barrel
  1829. set GD_Weap_Launchers.A_Weapons.WT_Maliwan_Launcher:AttributePresentationDefinition_1 BasePriority 10
  1830. set GD_Weap_Launchers.A_Weapons.WT_Maliwan_Launcher:AttributePresentationDefinition_1 NoConstraintText
  1831. set GD_Weap_Launchers.A_Weapons.WT_Maliwan_Launcher:AttributePresentationDefinition_1 TextColor (R=210,G=105,B=30,A=255)
  1832. set GD_Weap_Pistol.Barrel.Pistol_Barrel_Torgue CustomPresentations (AttributePresentationDefinition'GD_Weap_Pistol.A_Weapons.WeaponType_Maliwan_Pistol:AttributePresentationDefinition_2')
  1833. set GD_Weap_Pistol.A_Weapons.WeaponType_Maliwan_Pistol:AttributePresentationDefinition_2 BasePriority 10
  1834. set GD_Weap_Pistol.A_Weapons.WeaponType_Maliwan_Pistol:AttributePresentationDefinition_2 Description Torgue Pistol Barrel
  1835. set GD_Weap_Pistol.A_Weapons.WeaponType_Maliwan_Pistol:AttributePresentationDefinition_2 TextColor (R=210,G=105,B=30,A=255)
  1836. set GD_Weap_Pistol.A_Weapons.WeaponType_Maliwan_Pistol:AttributePresentationDefinition_2 NoConstraintText
  1837. set GD_Weap_Pistol.Barrel.Pistol_Barrel_Vladof CustomPresentations (AttributePresentationDefinition'GD_Weap_SniperRifles.A_Weapons.WeaponType_Maliwan_Sniper:AttributePresentationDefinition_0')
  1838. set GD_Weap_SniperRifles.A_Weapons.WeaponType_Maliwan_Sniper:AttributePresentationDefinition_0 BasePriority 10
  1839. set GD_Weap_SniperRifles.A_Weapons.WeaponType_Maliwan_Sniper:AttributePresentationDefinition_0 TextColor (R=210,G=105,B=30,A=255)
  1840. set GD_Weap_SniperRifles.A_Weapons.WeaponType_Maliwan_Sniper:AttributePresentationDefinition_0 NoConstraintText
  1841. set GD_Weap_SniperRifles.A_Weapons.WeaponType_Maliwan_Sniper:AttributePresentationDefinition_0 Description Vladof Pistol Barrel
  1842. set GD_Weap_Pistol.Grip.Pistol_Grip_Bandit CustomPresentations (AttributePresentationDefinition'GD_Shields.A_Item.Shield_Nova_Explosive:AttributePresentationDefinition_0')
  1843. set GD_Shields.A_Item.Shield_Nova_Explosive:AttributePresentationDefinition_0 NoConstraintText
  1844. set GD_Shields.A_Item.Shield_Nova_Explosive:AttributePresentationDefinition_0 BasePriority 10
  1845. set GD_Shields.A_Item.Shield_Nova_Explosive:AttributePresentationDefinition_0 Description Bandit Pistol Grip
  1846. set GD_Shields.A_Item.Shield_Nova_Explosive:AttributePresentationDefinition_0 TextColor (R=210,G=105,B=30,A=255)
  1847. set GD_Weap_Pistol.Grip.Pistol_Grip_Jakobs CustomPresentations (AttributePresentationDefinition'GD_Shields.A_Item.Shield_Nova_Shock:AttributePresentationDefinition_3')
  1848. set GD_Shields.A_Item.Shield_Nova_Shock:AttributePresentationDefinition_3 NoConstraintText
  1849. set GD_Shields.A_Item.Shield_Nova_Shock:AttributePresentationDefinition_3 BasePriority 10
  1850. set GD_Shields.A_Item.Shield_Nova_Shock:AttributePresentationDefinition_3 Description Jakobs Pistol Grip
  1851. set GD_Shields.A_Item.Shield_Nova_Shock:AttributePresentationDefinition_3 TextColor (R=210,G=105,B=30,A=255)
  1852. set GD_Weap_Pistol.Grip.Pistol_Grip_Hyperion CustomPresentations (AttributePresentationDefinition'GD_Shields.A_Item.Shield_Nova_Fire_Phoenix:AttributePresentationDefinition_2')
  1853. set GD_Shields.A_Item.Shield_Nova_Fire_Phoenix:AttributePresentationDefinition_2 NoConstraintText
  1854. set GD_Shields.A_Item.Shield_Nova_Fire_Phoenix:AttributePresentationDefinition_2 BasePriority 10
  1855. set GD_Shields.A_Item.Shield_Nova_Fire_Phoenix:AttributePresentationDefinition_2 Description Hyperion Pistol Grip
  1856. set GD_Shields.A_Item.Shield_Nova_Fire_Phoenix:AttributePresentationDefinition_2 TextColor (R=210,G=105,B=30,A=255)
  1857. set GD_Weap_Pistol.Grip.Pistol_Grip_Dahl CustomPresentations (AttributePresentationDefinition'GD_Shields.A_Item.Shield_Nova_Fire:AttributePresentationDefinition_2')
  1858. set GD_Shields.A_Item.Shield_Nova_Fire:AttributePresentationDefinition_2 NoConstraintText
  1859. set GD_Shields.A_Item.Shield_Nova_Fire:AttributePresentationDefinition_2 BasePriority 10
  1860. set GD_Shields.A_Item.Shield_Nova_Fire:AttributePresentationDefinition_2 Description Dahl Pistol Grip
  1861. set GD_Shields.A_Item.Shield_Nova_Fire:AttributePresentationDefinition_2 TextColor (R=210,G=105,B=30,A=255)
  1862. set GD_Weap_Pistol.Grip.Pistol_Grip_Maliwan CustomPresentations (AttributePresentationDefinition'GD_Shields.A_Item.Shield_Nova_Shock_Singularity:AttributePresentationDefinition_3')
  1863. set GD_Shields.A_Item.Shield_Nova_Shock_Singularity:AttributePresentationDefinition_3 NoConstraintText
  1864. set GD_Shields.A_Item.Shield_Nova_Shock_Singularity:AttributePresentationDefinition_3 BasePriority 10
  1865. set GD_Shields.A_Item.Shield_Nova_Shock_Singularity:AttributePresentationDefinition_3 TextColor (R=210,G=105,B=30,A=255)
  1866. set GD_Shields.A_Item.Shield_Nova_Shock_Singularity:AttributePresentationDefinition_3 Description Maliwan Pistol Grip
  1867. set GD_Weap_Pistol.Grip.Pistol_Grip_Tediore CustomPresentations (AttributePresentationDefinition'GD_Artifacts.Body.Body_Enigma:AttributePresentationDefinition_0')
  1868. set GD_Artifacts.Body.Body_Enigma:AttributePresentationDefinition_0 TextColor (R=210,G=105,B=30,A=255)
  1869. set GD_Artifacts.Body.Body_Enigma:AttributePresentationDefinition_0 BasePriority 10
  1870. set GD_Artifacts.Body.Body_Enigma:AttributePresentationDefinition_0 Description Tediore Pistol Grip
  1871. set GD_Artifacts.Body.Body_Enigma:AttributePresentationDefinition_0 NoConstraintText
  1872. set GD_Artifacts.Body.Body_Enigma CustomPresentations ()
  1873. set GD_Weap_Pistol.Grip.Pistol_Grip_Torgue CustomPresentations (AttributePresentationDefinition'GD_Shields.A_Item.Shield_Roid_LoveThumper:AttributePresentationDefinition_4')
  1874. set GD_Shields.A_Item.Shield_Roid_LoveThumper:AttributePresentationDefinition_4 Description Torgue Pistol Grip
  1875. set GD_Shields.A_Item.Shield_Roid_LoveThumper:AttributePresentationDefinition_4 NoConstraintText
  1876. set GD_Shields.A_Item.Shield_Roid_LoveThumper:AttributePresentationDefinition_4 TextColor (R=210,G=105,B=30,A=255)
  1877. set GD_Shields.A_Item.Shield_Roid_LoveThumper:AttributePresentationDefinition_4 BasePriority 10
  1878. set GD_Weap_Pistol.Grip.Pistol_Grip_Vladof CustomPresentations (AttributePresentationDefinition'GD_Shields.A_Item.Shield_Roid_Order:AttributePresentationDefinition_4')
  1879. set GD_Shields.A_Item.Shield_Roid_Order:AttributePresentationDefinition_4 BasePriority 10
  1880. set GD_Shields.A_Item.Shield_Roid_Order:AttributePresentationDefinition_4 TextColor (R=210,G=105,B=30,A=255)
  1881. set GD_Shields.A_Item.Shield_Roid_Order:AttributePresentationDefinition_4 NoConstraintText
  1882. set GD_Shields.A_Item.Shield_Roid_Order:AttributePresentationDefinition_4 Description Vladof Pistol Grip
  1883. set GD_Weap_Pistol.Accessory.Pistol_Accessory_Bayonet_1 CustomPresentations (AttributePresentationDefinition'GD_Weap_Pistol.Barrel.Fibber.Pistol_Barrel_Bandit_Fibber_1:AttributePresentationDefinition_0')
  1884. set GD_Weap_Pistol.Barrel.Fibber.Pistol_Barrel_Bandit_Fibber_1:AttributePresentationDefinition_0 NoConstraintText
  1885. set GD_Weap_Pistol.Barrel.Fibber.Pistol_Barrel_Bandit_Fibber_1:AttributePresentationDefinition_0 Description Pistol Melee Accessory
  1886. set GD_Weap_Pistol.Barrel.Fibber.Pistol_Barrel_Bandit_Fibber_1:AttributePresentationDefinition_0 TextColor (R=210,G=105,B=30,A=255)
  1887. set GD_Weap_Pistol.Barrel.Fibber.Pistol_Barrel_Bandit_Fibber_1:AttributePresentationDefinition_0 BasePriority 10
  1888. set GD_Weap_Pistol.Accessory.Pistol_Accessory_Bayonet_2 CustomPresentations (AttributePresentationDefinition'GD_Weap_Pistol.Barrel.Fibber.Pistol_Barrel_Bandit_Fibber_1:AttributePresentationDefinition_0')
  1889. set GD_Weap_Pistol.Accessory.Pistol_Accessory_Laser_Accuracy CustomPresentations (AttributePresentationDefinition'GD_Weap_Pistol.Name.Title.Title__Unique_Fibber:AttributePresentationDefinition_8')
  1890. set GD_Weap_Pistol.Name.Title.Title__Unique_Fibber:AttributePresentationDefinition_8 Description Pistol Accuracy Accessory
  1891. set GD_Weap_Pistol.Name.Title.Title__Unique_Fibber:AttributePresentationDefinition_8 BasePriority 10
  1892. set GD_Weap_Pistol.Name.Title.Title__Unique_Fibber:AttributePresentationDefinition_8 NoConstraintText
  1893. set GD_Weap_Pistol.Name.Title.Title__Unique_Fibber:AttributePresentationDefinition_8 TextColor (R=210,G=105,B=30,A=255)
  1894. set GD_Weap_Pistol.Accessory.Pistol_Accessory_Laser_Double CustomPresentations (AttributePresentationDefinition'GD_Weap_Pistol.Barrel.Fibber.Pistol_Barrel_Bandit_Fibber_2:AttributePresentationDefinition_1')
  1895. set GD_Weap_Pistol.Barrel.Fibber.Pistol_Barrel_Bandit_Fibber_2:AttributePresentationDefinition_1 Description Pistol Double Accessory
  1896. set GD_Weap_Pistol.Barrel.Fibber.Pistol_Barrel_Bandit_Fibber_2:AttributePresentationDefinition_1 NoConstraintText
  1897. set GD_Weap_Pistol.Barrel.Fibber.Pistol_Barrel_Bandit_Fibber_2:AttributePresentationDefinition_1 TextColor (R=210,G=105,B=30,A=255)
  1898. set GD_Weap_Pistol.Barrel.Fibber.Pistol_Barrel_Bandit_Fibber_2:AttributePresentationDefinition_1 BasePriority 10
  1899. set GD_Weap_Pistol.Accessory.Pistol_Accessory_Laser_Double_DvaInfinity CustomPresentations (AttributePresentationDefinition'GD_Weap_Pistol.Barrel.Fibber.Pistol_Barrel_Bandit_Fibber_2:AttributePresentationDefinition_1')
  1900. set GD_Weap_Pistol.Accessory.Pistol_Accessory_Stock_Stability CustomPresentations (AttributePresentationDefinition'GD_Weap_Pistol.Barrel.Fibber.Pistol_Barrel_Bandit_Fibber_3:AttributePresentationDefinition_1')
  1901. set GD_Weap_Pistol.Barrel.Fibber.Pistol_Barrel_Bandit_Fibber_3:AttributePresentationDefinition_1 BasePriority 10
  1902. set GD_Weap_Pistol.Barrel.Fibber.Pistol_Barrel_Bandit_Fibber_3:AttributePresentationDefinition_1 Description Pistol Stability Accessory
  1903. set GD_Weap_Pistol.Barrel.Fibber.Pistol_Barrel_Bandit_Fibber_3:AttributePresentationDefinition_1 NoConstraintText
  1904. set GD_Weap_Pistol.Barrel.Fibber.Pistol_Barrel_Bandit_Fibber_3:AttributePresentationDefinition_1 TextColor (R=210,G=105,B=30,A=255)
  1905. set GD_Weap_Pistol.Accessory.Pistol_Accessory_Tech_1_Mag CustomPresentations (AttributePresentationDefinition'GD_Weap_Pistol.Barrel.Fibber.Pistol_Barrel_Bandit_Fibber_3:AttributePresentationDefinition_0')
  1906. set GD_Weap_Pistol.Barrel.Fibber.Pistol_Barrel_Bandit_Fibber_3:AttributePresentationDefinition_0 Description Pistol Magazine Accessory
  1907. set GD_Weap_Pistol.Barrel.Fibber.Pistol_Barrel_Bandit_Fibber_3:AttributePresentationDefinition_0 BasePriority 10
  1908. set GD_Weap_Pistol.Barrel.Fibber.Pistol_Barrel_Bandit_Fibber_3:AttributePresentationDefinition_0 TextColor (R=210,G=105,B=30,A=255)
  1909. set GD_Weap_Pistol.Barrel.Fibber.Pistol_Barrel_Bandit_Fibber_3:AttributePresentationDefinition_0 NoConstraintText
  1910. set GD_Weap_Pistol.Accessory.Pistol_Accessory_Tech_2_Damage CustomPresentations (AttributePresentationDefinition'GD_Artifacts.Body.Body_Terramorphous:AttributePresentationDefinition_2')
  1911. set GD_Artifacts.Body.Body_Terramorphous:AttributePresentationDefinition_2 TextColor (R=210,G=105,B=30,A=255)
  1912. set GD_Artifacts.Body.Body_Terramorphous:AttributePresentationDefinition_2 NoConstraintText
  1913. set GD_Artifacts.Body.Body_Terramorphous:AttributePresentationDefinition_2 BasePriority 10
  1914. set GD_Artifacts.Body.Body_Terramorphous:AttributePresentationDefinition_2 Description Pistol Damage Accessory
  1915. set GD_Weap_Pistol.Accessory.Pistol_Accessory_Tech_3_Firerate CustomPresentations (AttributePresentationDefinition'GD_Weap_AssaultRifle.Accessory.AR_Accessory_Foregrip_Stability:AttributePresentationDefinition_0')
  1916. set GD_Weap_AssaultRifle.Accessory.AR_Accessory_Foregrip_Stability:AttributePresentationDefinition_0 NoConstraintText
  1917. set GD_Weap_AssaultRifle.Accessory.AR_Accessory_Foregrip_Stability:AttributePresentationDefinition_0 TextColor (R=210,G=105,B=30,A=255)
  1918. set GD_Weap_AssaultRifle.Accessory.AR_Accessory_Foregrip_Stability:AttributePresentationDefinition_0 Description Pistol Fire Rate Accessory
  1919. set GD_Weap_AssaultRifle.Accessory.AR_Accessory_Foregrip_Stability:AttributePresentationDefinition_0 BasePriority 10
  1920. set GD_Weap_Shotgun.Accessory.SG_Accessory_Bayonet_1 CustomPresentations (AttributePresentationDefinition'GD_Weap_Pistol.A_Weapons.WeaponType_Jakobs_Pistol:AttributePresentationDefinition_3')
  1921. set GD_Weap_Pistol.A_Weapons.WeaponType_Jakobs_Pistol:AttributePresentationDefinition_3 BasePriority 10
  1922. set GD_Weap_Pistol.A_Weapons.WeaponType_Jakobs_Pistol:AttributePresentationDefinition_3 TextColor (R=210,G=105,B=30,A=255)
  1923. set GD_Weap_Pistol.A_Weapons.WeaponType_Jakobs_Pistol:AttributePresentationDefinition_3 NoConstraintText
  1924. set GD_Weap_Pistol.A_Weapons.WeaponType_Jakobs_Pistol:AttributePresentationDefinition_3 Description Shotgun Melee Accessory
  1925. set GD_Weap_Shotgun.Accessory.SG_Accessory_Bayonet_2 CustomPresentations (AttributePresentationDefinition'GD_Weap_Pistol.A_Weapons.WeaponType_Jakobs_Pistol:AttributePresentationDefinition_3')
  1926. set GD_Weap_Shotgun.Accessory.SG_Accessory_MoonClip CustomPresentations (AttributePresentationDefinition'GD_Weap_Pistol.A_Weapons.WeaponType_Tediore_Pistol:AttributePresentationDefinition_2')
  1927. set GD_Weap_Pistol.A_Weapons.WeaponType_Tediore_Pistol:AttributePresentationDefinition_2 Description Shotgun Magazine Accessory
  1928. set GD_Weap_Pistol.A_Weapons.WeaponType_Tediore_Pistol:AttributePresentationDefinition_2 TextColor (R=210,G=105,B=30,A=255)
  1929. set GD_Weap_Pistol.A_Weapons.WeaponType_Tediore_Pistol:AttributePresentationDefinition_2 BasePriority 10
  1930. set GD_Weap_Pistol.A_Weapons.WeaponType_Tediore_Pistol:AttributePresentationDefinition_2 NoConstraintText
  1931. set GD_Weap_Shotgun.Accessory.SG_Accessory_ShotgunShell CustomPresentations (AttributePresentationDefinition'GD_Shields.Pickups.ShieldBooster_Pickup_Legendary:AttributePresentationDefinition_1')
  1932. set GD_Shields.Pickups.ShieldBooster_Pickup_Legendary:AttributePresentationDefinition_1 Description Shotgun General Stat Accessory
  1933. set GD_Shields.Pickups.ShieldBooster_Pickup_Legendary:AttributePresentationDefinition_1 TextColor (R=210,G=105,B=30,A=255)
  1934. set GD_Shields.Pickups.ShieldBooster_Pickup_Legendary:AttributePresentationDefinition_1 NoConstraintText
  1935. set GD_Shields.Pickups.ShieldBooster_Pickup_Legendary:AttributePresentationDefinition_1 BasePriority 10
  1936. set GD_Weap_Shotgun.Accessory.SG_Accessory_Tech_1 CustomPresentations (AttributePresentationDefinition'GD_Shields.Pickups.ShieldBooster_Pickup_Legendary:AttributePresentationDefinition_13')
  1937. set GD_Shields.Pickups.ShieldBooster_Pickup_Legendary:AttributePresentationDefinition_13 NoConstraintText
  1938. set GD_Shields.Pickups.ShieldBooster_Pickup_Legendary:AttributePresentationDefinition_13 Description Shotgun Accuracy Accessory
  1939. set GD_Shields.Pickups.ShieldBooster_Pickup_Legendary:AttributePresentationDefinition_13 BasePriority 10
  1940. set GD_Shields.Pickups.ShieldBooster_Pickup_Legendary:AttributePresentationDefinition_13 TextColor (R=210,G=105,B=30,A=255)
  1941. set GD_Weap_Shotgun.Accessory.SG_Accessory_Tech_2 CustomPresentations (AttributePresentationDefinition'GD_Shields.Pickups.ShieldBooster_Pickup_Legendary:AttributePresentationDefinition_2')
  1942. set GD_Shields.Pickups.ShieldBooster_Pickup_Legendary:AttributePresentationDefinition_2 NoConstraintText
  1943. set GD_Shields.Pickups.ShieldBooster_Pickup_Legendary:AttributePresentationDefinition_2 Description Shotgun Critical Accessory
  1944. set GD_Shields.Pickups.ShieldBooster_Pickup_Legendary:AttributePresentationDefinition_2 BasePriority 10
  1945. set GD_Shields.Pickups.ShieldBooster_Pickup_Legendary:AttributePresentationDefinition_2 TextColor (R=210,G=105,B=30,A=255)
  1946. set GD_Weap_Shotgun.Accessory.SG_Accessory_VerticalGrip CustomPresentations (AttributePresentationDefinition'GD_Currency.A_Item.EridiumStick:AttributePresentationDefinition_1')
  1947. set GD_Lobelia_Weapons.Shotguns.SG_Accessory_VerticalGrip_Carnage CustomPresentations (AttributePresentationDefinition'GD_Currency.A_Item.EridiumStick:AttributePresentationDefinition_1')
  1948. set GD_Currency.A_Item.EridiumStick:AttributePresentationDefinition_1 Description Shotgun Projectile Accessory
  1949. set GD_Currency.A_Item.EridiumStick:AttributePresentationDefinition_1 TextColor (R=210,G=105,B=30,A=255)
  1950. set GD_Currency.A_Item.EridiumStick:AttributePresentationDefinition_1 NoConstraintText
  1951. set GD_Currency.A_Item.EridiumStick:AttributePresentationDefinition_1 BasePriority 10
  1952. set GD_Weap_Shotgun.Accessory.SG_Accessory_Tech_3 CustomPresentations (AttributePresentationDefinition'GD_Artifacts.Body.Body_Afterburner:AttributePresentationDefinition_0')
  1953. set GD_Artifacts.Body.Body_Afterburner:AttributePresentationDefinition_0 TextColor (R=210,G=105,B=30,A=255)
  1954. set GD_Artifacts.Body.Body_Afterburner:AttributePresentationDefinition_0 NoConstraintText
  1955. set GD_Artifacts.Body.Body_Afterburner:AttributePresentationDefinition_0 Description Shotgun Reload Accessory
  1956. set GD_Artifacts.Body.Body_Afterburner:AttributePresentationDefinition_0 BasePriority 10
  1957. set GD_Weap_Shotgun.Barrel.SG_Barrel_Alien CustomPresentations (AttributePresentationDefinition'GD_Shields.A_Item.Shield_Nova_Shock_Singularity:AttributePresentationDefinition_1')
  1958. set GD_Shields.A_Item.Shield_Nova_Shock_Singularity:AttributePresentationDefinition_1 BasePriority 10
  1959. set GD_Shields.A_Item.Shield_Nova_Shock_Singularity:AttributePresentationDefinition_1 NoConstraintText
  1960. set GD_Shields.A_Item.Shield_Nova_Shock_Singularity:AttributePresentationDefinition_1 Description E-Tech Shotgun Barrel
  1961. set GD_Shields.A_Item.Shield_Nova_Shock_Singularity:AttributePresentationDefinition_1 TextColor (R=210,G=105,B=30,A=255)
  1962. set GD_Shields.A_Item.Shield_Spike_Corrosive:AttributePresentationDefinition_7 BasePriority 10
  1963. set GD_Shields.A_Item.Shield_Spike_Corrosive:AttributePresentationDefinition_7 TextColor (R=210,G=105,B=30,A=255)
  1964. set GD_Shields.A_Item.Shield_Spike_Corrosive:AttributePresentationDefinition_7 NoConstraintText
  1965. set GD_Weap_Shotgun.Barrel.SG_Barrel_Alien_Hyperion CustomPresentations (AttributePresentationDefinition'GD_Shields.A_Item.Shield_Spike_Corrosive:AttributePresentationDefinition_7')
  1966. set GD_Shields.A_Item.Shield_Spike_Corrosive:AttributePresentationDefinition_7 Description E-Tech Splatgun Barrel
  1967. set GD_Weap_Shotgun.Barrel.SG_Barrel_Bandit CustomPresentations (AttributePresentationDefinition'GD_Shields.A_Item.Shield_Spike_Corrosive:AttributePresentationDefinition_8')
  1968. set GD_Shields.A_Item.Shield_Spike_Corrosive:AttributePresentationDefinition_8 TextColor (R=210,G=105,B=30,A=255)
  1969. set GD_Shields.A_Item.Shield_Spike_Corrosive:AttributePresentationDefinition_8 BasePriority 10
  1970. set GD_Shields.A_Item.Shield_Spike_Corrosive:AttributePresentationDefinition_8 NoConstraintText
  1971. set GD_Shields.A_Item.Shield_Spike_Corrosive:AttributePresentationDefinition_8 Description Bandit Shotgun Barrel
  1972. set GD_Weap_Shotgun.Barrel.SG_Barrel_Hyperion CustomPresentations (AttributePresentationDefinition'GD_Shields.A_Item.Shield_Spike_CorrosiveLegendary:AttributePresentationDefinition_7')
  1973. set GD_Shields.A_Item.Shield_Spike_CorrosiveLegendary:AttributePresentationDefinition_7 BasePriority 10
  1974. set GD_Shields.A_Item.Shield_Spike_CorrosiveLegendary:AttributePresentationDefinition_7 Description Hyperion Shotgun Barrel
  1975. set GD_Shields.A_Item.Shield_Spike_CorrosiveLegendary:AttributePresentationDefinition_7 TextColor (R=210,G=105,B=30,A=255)
  1976. set GD_Shields.A_Item.Shield_Spike_CorrosiveLegendary:AttributePresentationDefinition_7 NoConstraintText
  1977. set GD_Weap_Shotgun.Barrel.SG_Barrel_Jakobs CustomPresentations (AttributePresentationDefinition'GD_Shields.A_Item.Shield_Spike_Explosive:AttributePresentationDefinition_0')
  1978. set GD_Shields.A_Item.Shield_Spike_Explosive:AttributePresentationDefinition_0 Description Jakobs Shotgun Barrel
  1979. set GD_Shields.A_Item.Shield_Spike_Explosive:AttributePresentationDefinition_0 BasePriority 10
  1980. set GD_Shields.A_Item.Shield_Spike_Explosive:AttributePresentationDefinition_0 TextColor (R=210,G=105,B=30,A=255)
  1981. set GD_Shields.A_Item.Shield_Spike_Explosive:AttributePresentationDefinition_0 NoConstraintText
  1982. set GD_Weap_Shotgun.Barrel.SG_Barrel_Tediore CustomPresentations (AttributePresentationDefinition'GD_Shields.A_Item.Shield_Spike_Fire:AttributePresentationDefinition_0')
  1983. set GD_Shields.A_Item.Shield_Spike_Fire:AttributePresentationDefinition_0 TextColor (R=210,G=105,B=30,A=255)
  1984. set GD_Shields.A_Item.Shield_Spike_Fire:AttributePresentationDefinition_0 BasePriority 10
  1985. set GD_Shields.A_Item.Shield_Spike_Fire:AttributePresentationDefinition_0 NoConstraintText
  1986. set GD_Shields.A_Item.Shield_Spike_Fire:AttributePresentationDefinition_0 Description Tediore Shotgun Barrel
  1987. set GD_Weap_Shotgun.Barrel.SG_Barrel_Torgue CustomPresentations (AttributePresentationDefinition'GD_Shields.A_Item.Shield_Spike_Fire:AttributePresentationDefinition_1')
  1988. set GD_Shields.A_Item.Shield_Spike_Fire:AttributePresentationDefinition_1 TextColor (R=210,G=105,B=30,A=255)
  1989. set GD_Shields.A_Item.Shield_Spike_Fire:AttributePresentationDefinition_1 Description Torgue Shotgun Barrel
  1990. set GD_Shields.A_Item.Shield_Spike_Fire:AttributePresentationDefinition_1 BasePriority 10
  1991. set GD_Shields.A_Item.Shield_Spike_Fire:AttributePresentationDefinition_1 NoConstraintText
  1992. set GD_Weap_Shotgun.Grip.SG_Grip_Bandit CustomPresentations (AttributePresentationDefinition'GD_Shields.A_Item.Shield_Spike_Shock:AttributePresentationDefinition_1')
  1993. set GD_Shields.A_Item.Shield_Spike_Shock:AttributePresentationDefinition_1 TextColor (R=210,G=105,B=30,A=255)
  1994. set GD_Shields.A_Item.Shield_Spike_Shock:AttributePresentationDefinition_1 Description Bandit Shotgun Grip
  1995. set GD_Shields.A_Item.Shield_Spike_Shock:AttributePresentationDefinition_1 NoConstraintText
  1996. set GD_Shields.A_Item.Shield_Spike_Shock:AttributePresentationDefinition_1 bDisplayAsPercentage False
  1997. set GD_Shields.A_Item.Shield_Spike_Shock:AttributePresentationDefinition_1 bDontDisplayNumber True
  1998. set GD_Shields.A_Item.Shield_Spike_Shock:AttributePresentationDefinition_1 bDontDisplayPlusSign True
  1999. set GD_Shields.A_Item.Shield_Spike_Shock:AttributePresentationDefinition_1 BasePriority 10
  2000. set GD_Weap_Shotgun.Grip.SG_Grip_Hyperion CustomPresentations (AttributePresentationDefinition'GD_Shields.A_Item.Shield_Spike_Shock:AttributePresentationDefinition_5')
  2001. set GD_Shields.A_Item.Shield_Spike_Shock:AttributePresentationDefinition_5 NoConstraintText
  2002. set GD_Shields.A_Item.Shield_Spike_Shock:AttributePresentationDefinition_5 Description Hyperion Shotgun Grip
  2003. set GD_Shields.A_Item.Shield_Spike_Shock:AttributePresentationDefinition_5 BasePriority 10
  2004. set GD_Shields.A_Item.Shield_Spike_Shock:AttributePresentationDefinition_5 TextColor (R=210,G=105,B=30,A=255)
  2005. set GD_Shields.A_Item.Shield_Spike_Shock:AttributePresentationDefinition_5 bDisplayAsPercentage False
  2006. set GD_Shields.A_Item.Shield_Spike_Shock:AttributePresentationDefinition_5 bDontDisplayNumber True
  2007. set GD_Shields.A_Item.Shield_Spike_Shock:AttributePresentationDefinition_5 bDontDisplayPlusSign True
  2008. set GD_Weap_Shotgun.Grip.SG_Grip_Jakobs CustomPresentations (AttributePresentationDefinition'GD_Shields.A_Item.Shield_Spike_Shock:AttributePresentationDefinition_6')
  2009. set GD_Shields.A_Item.Shield_Spike_Shock:AttributePresentationDefinition_6 NoConstraintText
  2010. set GD_Shields.A_Item.Shield_Spike_Shock:AttributePresentationDefinition_6 TextColor (R=210,G=105,B=30,A=255)
  2011. set GD_Shields.A_Item.Shield_Spike_Shock:AttributePresentationDefinition_6 BasePriority 10
  2012. set GD_Shields.A_Item.Shield_Spike_Shock:AttributePresentationDefinition_6 Description Jakobs Shotgun Grip
  2013. set GD_Shields.A_Item.Shield_Spike_Shock:AttributePresentationDefinition_6 bDisplayAsPercentage False
  2014. set GD_Shields.A_Item.Shield_Spike_Shock:AttributePresentationDefinition_6 bDontDisplayPlusSign True
  2015. set GD_Shields.A_Item.Shield_Spike_Shock:AttributePresentationDefinition_6 bDontDisplayNumber True
  2016. set GD_Weap_Shotgun.Grip.SG_Grip_Tediore CustomPresentations (AttributePresentationDefinition'GD_Explosive.DamageType.DmgType_Explosive_Impact_ForceFlinch:AttributePresentationDefinition_2')
  2017. set GD_Explosive.DamageType.DmgType_Explosive_Impact_ForceFlinch:AttributePresentationDefinition_2 NoConstraintText
  2018. set GD_Explosive.DamageType.DmgType_Explosive_Impact_ForceFlinch:AttributePresentationDefinition_2 TextColor (R=210,G=105,B=30,A=255)
  2019. set GD_Explosive.DamageType.DmgType_Explosive_Impact_ForceFlinch:AttributePresentationDefinition_2 Description Tediore Shotgun Grip
  2020. set GD_Explosive.DamageType.DmgType_Explosive_Impact_ForceFlinch:AttributePresentationDefinition_2 BasePriority 10
  2021. set GD_Explosive.DamageType.DmgType_Explosive_Impact_ForceFlinch:AttributePresentationDefinition_2 bDisplayAsPercentage False
  2022. set GD_Explosive.DamageType.DmgType_Explosive_Impact_ForceFlinch:AttributePresentationDefinition_2 bDontDisplayPlusSign True
  2023. set GD_Explosive.DamageType.DmgType_Explosive_Impact_ForceFlinch:AttributePresentationDefinition_2 bDontDisplayNumber True
  2024. set GD_Weap_Shotgun.Grip.SG_Grip_Torgue CustomPresentations (AttributePresentationDefinition'GD_Shields.Accessory.Accessory1_Spike_Corrosive:AttributePresentationDefinition_0')
  2025. set GD_Shields.Accessory.Accessory1_Spike_Corrosive:AttributePresentationDefinition_0 TextColor (R=210,G=105,B=30,A=255)
  2026. set GD_Shields.Accessory.Accessory1_Spike_Corrosive:AttributePresentationDefinition_0 NoConstraintText
  2027. set GD_Shields.Accessory.Accessory1_Spike_Corrosive:AttributePresentationDefinition_0 bDisplayAsPercentage False
  2028. set GD_Shields.Accessory.Accessory1_Spike_Corrosive:AttributePresentationDefinition_0 bDontDisplayPlusSign True
  2029. set GD_Shields.Accessory.Accessory1_Spike_Corrosive:AttributePresentationDefinition_0 bDontDisplayNumber True
  2030. set GD_Shields.Accessory.Accessory1_Spike_Corrosive:AttributePresentationDefinition_0 Description Torgue Shotgun Grip
  2031. set GD_Shields.Accessory.Accessory1_Spike_Corrosive:AttributePresentationDefinition_0 BasePriority 10
  2032. set GD_Weap_Shotgun.Stock.SG_Stock_Bandit CustomPresentations (AttributePresentationDefinition'GD_Shields.Accessory.Accessory1_Spike_Corrosive_Legendary:AttributePresentationDefinition_0')
  2033. set GD_Shields.Accessory.Accessory1_Spike_Corrosive_Legendary:AttributePresentationDefinition_0 Attribute None
  2034. set GD_Shields.Accessory.Accessory1_Spike_Corrosive_Legendary:AttributePresentationDefinition_0 bDisplayAsPercentage False
  2035. set GD_Shields.Accessory.Accessory1_Spike_Corrosive_Legendary:AttributePresentationDefinition_0 bDontDisplayNumber True
  2036. set GD_Shields.Accessory.Accessory1_Spike_Corrosive_Legendary:AttributePresentationDefinition_0 bDontDisplayPlusSign True
  2037. set GD_Shields.Accessory.Accessory1_Spike_Corrosive_Legendary:AttributePresentationDefinition_0 NoConstraintText
  2038. set GD_Shields.Accessory.Accessory1_Spike_Corrosive_Legendary:AttributePresentationDefinition_0 Description Bandit Shotgun Stock
  2039. set GD_Shields.Accessory.Accessory1_Spike_Corrosive_Legendary:AttributePresentationDefinition_0 TextColor (R=210,G=105,B=30,A=255)
  2040. set GD_Shields.Accessory.Accessory1_Spike_Corrosive_Legendary:AttributePresentationDefinition_0 BasePriority 10
  2041. set GD_Weap_Shotgun.Stock.SG_Stock_Hyperion CustomPresentations (AttributePresentationDefinition'GD_Shields.Accessory.Accessory1_Spike_Explosive:AttributePresentationDefinition_0')
  2042. set GD_Shields.Accessory.Accessory1_Spike_Explosive:AttributePresentationDefinition_0 BasePriority 10
  2043. set GD_Shields.Accessory.Accessory1_Spike_Explosive:AttributePresentationDefinition_0 bDisplayAsPercentage False
  2044. set GD_Shields.Accessory.Accessory1_Spike_Explosive:AttributePresentationDefinition_0 NoConstraintText
  2045. set GD_Shields.Accessory.Accessory1_Spike_Explosive:AttributePresentationDefinition_0 TextColor (R=210,G=105,B=30,A=255)
  2046. set GD_Shields.Accessory.Accessory1_Spike_Explosive:AttributePresentationDefinition_0 Attribute None
  2047. set GD_Shields.Accessory.Accessory1_Spike_Explosive:AttributePresentationDefinition_0 Description Hyperion Shotgun Stock
  2048. set GD_Shields.Accessory.Accessory1_Spike_Explosive:AttributePresentationDefinition_0 bDontDisplayNumber True
  2049. set GD_Shields.Accessory.Accessory1_Spike_Explosive:AttributePresentationDefinition_0 bDontDisplayPlusSign True
  2050. set GD_Weap_Shotgun.Stock.SG_Stock_Jakobs CustomPresentations (AttributePresentationDefinition'GD_Shields.Accessory.Accessory1_Spike_Fire:AttributePresentationDefinition_0')
  2051. set GD_Shields.Accessory.Accessory1_Spike_Fire:AttributePresentationDefinition_0 TextColor (R=210,G=105,B=30,A=255)
  2052. set GD_Shields.Accessory.Accessory1_Spike_Fire:AttributePresentationDefinition_0 BasePriority 10
  2053. set GD_Shields.Accessory.Accessory1_Spike_Fire:AttributePresentationDefinition_0 Description Jakobs Shotgun Stock
  2054. set GD_Shields.Accessory.Accessory1_Spike_Fire:AttributePresentationDefinition_0 Attribute None
  2055. set GD_Shields.Accessory.Accessory1_Spike_Fire:AttributePresentationDefinition_0 bDontDisplayNumber True
  2056. set GD_Shields.Accessory.Accessory1_Spike_Fire:AttributePresentationDefinition_0 bDontDisplayPlusSign True
  2057. set GD_Shields.Accessory.Accessory1_Spike_Fire:AttributePresentationDefinition_0 bDisplayAsPercentage False
  2058. set GD_Shields.Accessory.Accessory1_Spike_Fire:AttributePresentationDefinition_0 NoConstraintText
  2059. set GD_Weap_Shotgun.Stock.SG_Stock_Tediore CustomPresentations (AttributePresentationDefinition'GD_Shields.Accessory.Accessory1_Spike_Shock:AttributePresentationDefinition_0')
  2060. set GD_Shields.Accessory.Accessory1_Spike_Shock:AttributePresentationDefinition_0 NoConstraintText
  2061. set GD_Shields.Accessory.Accessory1_Spike_Shock:AttributePresentationDefinition_0 Description Tediore Shotgun Stock
  2062. set GD_Shields.Accessory.Accessory1_Spike_Shock:AttributePresentationDefinition_0 BasePriority 10
  2063. set GD_Shields.Accessory.Accessory1_Spike_Shock:AttributePresentationDefinition_0 TextColor (R=210,G=105,B=30,A=255)
  2064. set GD_Shields.Accessory.Accessory1_Spike_Shock:AttributePresentationDefinition_0 Attribute None
  2065. set GD_Shields.Accessory.Accessory1_Spike_Shock:AttributePresentationDefinition_0 bDisplayAsPercentage False
  2066. set GD_Shields.Accessory.Accessory1_Spike_Shock:AttributePresentationDefinition_0 bDontDisplayPlusSign True
  2067. set GD_Shields.Accessory.Accessory1_Spike_Shock:AttributePresentationDefinition_0 bDontDisplayNumber True
  2068. set GD_Weap_Shotgun.Stock.SG_Stock_Torgue CustomPresentations (AttributePresentationDefinition'GD_Shields.Accessory.Accessory5_Chimera:AttributePresentationDefinition_0')
  2069. set GD_Shields.Accessory.Accessory5_Chimera:AttributePresentationDefinition_0 BasePriority 10
  2070. set GD_Shields.Accessory.Accessory5_Chimera:AttributePresentationDefinition_0 NoConstraintText
  2071. set GD_Shields.Accessory.Accessory5_Chimera:AttributePresentationDefinition_0 Description Torgue Shotgun Stock
  2072. set GD_Shields.Accessory.Accessory5_Chimera:AttributePresentationDefinition_0 Attribute None
  2073. set GD_Shields.Accessory.Accessory5_Chimera:AttributePresentationDefinition_0 bDisplayAsPercentage False
  2074. set GD_Shields.Accessory.Accessory5_Chimera:AttributePresentationDefinition_0 TextColor (R=210,G=105,B=30,A=255)
  2075. set GD_Shields.Accessory.Accessory5_Chimera:AttributePresentationDefinition_0 bDontDisplayPlusSign True
  2076. set GD_Shields.Accessory.Accessory5_Chimera:AttributePresentationDefinition_0 bDontDisplayNumber True
  2077. set GD_Weap_AssaultRifle.Accessory.AR_Accessory_BanditClamp_Damage CustomPresentations (AttributePresentationDefinition'GD_Currency.A_Item.EridiumBar:AttributePresentationDefinition_1')
  2078. set GD_Currency.A_Item.EridiumBar:AttributePresentationDefinition_1 TextColor (R=210,G=105,B=30,A=255)
  2079. set GD_Currency.A_Item.EridiumBar:AttributePresentationDefinition_1 Description AR Damage Accessory
  2080. set GD_Currency.A_Item.EridiumBar:AttributePresentationDefinition_1 BasePriority 10
  2081. set GD_Currency.A_Item.EridiumBar:AttributePresentationDefinition_1 NoConstraintText
  2082. set GD_Weap_AssaultRifle.Accessory.AR_Accessory_BanditClamp_Wild CustomPresentations (AttributePresentationDefinition'GD_DefaultProfiles.IntroEchos.ID_AssassinIntroECHO:AttributePresentationDefinition_1')
  2083. set GD_DefaultProfiles.IntroEchos.ID_AssassinIntroECHO:AttributePresentationDefinition_1 NoConstraintText
  2084. set GD_DefaultProfiles.IntroEchos.ID_AssassinIntroECHO:AttributePresentationDefinition_1 TextColor (R=210,G=105,B=30,A=255)
  2085. set GD_DefaultProfiles.IntroEchos.ID_AssassinIntroECHO:AttributePresentationDefinition_1 Description AR Wild Accessory
  2086. set GD_DefaultProfiles.IntroEchos.ID_AssassinIntroECHO:AttributePresentationDefinition_1 BasePriority 10
  2087. set GD_Weap_AssaultRifle.Accessory.AR_Accessory_Bayonet_1 CustomPresentations (AttributePresentationDefinition'GD_Shields.A_Item.Shield_Absorption_05_LegendaryShock:AttributePresentationDefinition_2')
  2088. set GD_Shields.A_Item.Shield_Absorption_05_LegendaryShock:AttributePresentationDefinition_2 BasePriority 10
  2089. set GD_Shields.A_Item.Shield_Absorption_05_LegendaryShock:AttributePresentationDefinition_2 NoConstraintText
  2090. set GD_Shields.A_Item.Shield_Absorption_05_LegendaryShock:AttributePresentationDefinition_2 TextColor (R=210,G=105,B=30,A=255)
  2091. set GD_Shields.A_Item.Shield_Absorption_05_LegendaryShock:AttributePresentationDefinition_2 Description AR Melee Accessory
  2092. set GD_Weap_AssaultRifle.Accessory.AR_Accessory_Bayonet_2 CustomPresentations (AttributePresentationDefinition'GD_DefaultProfiles.IntroEchos.ID_AssassinIntroECHO:AttributePresentationDefinition_2')
  2093. set GD_DefaultProfiles.IntroEchos.ID_AssassinIntroECHO:AttributePresentationDefinition_2 Description AR Melee Accessory
  2094. set GD_DefaultProfiles.IntroEchos.ID_AssassinIntroECHO:AttributePresentationDefinition_2 NoConstraintText
  2095. set GD_DefaultProfiles.IntroEchos.ID_AssassinIntroECHO:AttributePresentationDefinition_2 BasePriority 10
  2096. set GD_DefaultProfiles.IntroEchos.ID_AssassinIntroECHO:AttributePresentationDefinition_2 TextColor (R=210,G=105,B=30,A=255)
  2097. set GD_Weap_AssaultRifle.Accessory.AR_Accessory_Box_BulletSpeed CustomPresentations (AttributePresentationDefinition'GD_Shields.A_Item.Shield_Absorption_Aequitas:AttributePresentationDefinition_2')
  2098. set GD_Shields.A_Item.Shield_Absorption_Aequitas:AttributePresentationDefinition_2 NoConstraintText
  2099. set GD_Shields.A_Item.Shield_Absorption_Aequitas:AttributePresentationDefinition_2 Description AR Bullet Speed Accessory
  2100. set GD_Shields.A_Item.Shield_Absorption_Aequitas:AttributePresentationDefinition_2 TextColor (R=210,G=105,B=30,A=255)
  2101. set GD_Shields.A_Item.Shield_Absorption_Aequitas:AttributePresentationDefinition_2 BasePriority 10
  2102. set GD_Weap_AssaultRifle.Accessory.AR_Accessory_Foregrip_Stability CustomPresentations (AttributePresentationDefinition'GD_Shields.A_Item.Shield_Standard_05_Legendary:AttributePresentationDefinition_0')
  2103. set GD_Shields.A_Item.Shield_Standard_05_Legendary:AttributePresentationDefinition_0 Description AR Stability Accessory
  2104. set GD_Shields.A_Item.Shield_Standard_05_Legendary:AttributePresentationDefinition_0 BasePriority 10
  2105. set GD_Shields.A_Item.Shield_Standard_05_Legendary:AttributePresentationDefinition_0 NoConstraintText
  2106. set GD_Shields.A_Item.Shield_Standard_05_Legendary:AttributePresentationDefinition_0 TextColor (R=210,G=105,B=30,A=255)
  2107. set GD_Weap_AssaultRifle.Accessory.AR_Accessory_Shroud1_MagSize CustomPresentations (AttributePresentationDefinition'GD_Shock.DamageType.DmgType_Shock_Impact:AttributePresentationDefinition_5')
  2108. set GD_Shock.DamageType.DmgType_Shock_Impact:AttributePresentationDefinition_5 BasePriority 10
  2109. set GD_Shock.DamageType.DmgType_Shock_Impact:AttributePresentationDefinition_5 NoConstraintText
  2110. set GD_Shock.DamageType.DmgType_Shock_Impact:AttributePresentationDefinition_5 Description AR Mag Size Accessory
  2111. set GD_Shock.DamageType.DmgType_Shock_Impact:AttributePresentationDefinition_5 TextColor (R=210,G=105,B=30,A=255)
  2112. set GD_Weap_AssaultRifle.Accessory.AR_Accessory_Shroud2_Accuracy CustomPresentations (AttributePresentationDefinition'GD_Shock.DamageType.DmgType_Shock_Impact_NoDoT:AttributePresentationDefinition_5')
  2113. set GD_Shock.DamageType.DmgType_Shock_Impact_NoDoT:AttributePresentationDefinition_5 NoConstraintText
  2114. set GD_Shock.DamageType.DmgType_Shock_Impact_NoDoT:AttributePresentationDefinition_5 TextColor (R=210,G=105,B=30,A=255)
  2115. set GD_Shock.DamageType.DmgType_Shock_Impact_NoDoT:AttributePresentationDefinition_5 Description AR Accuracy Accessory
  2116. set GD_Shock.DamageType.DmgType_Shock_Impact_NoDoT:AttributePresentationDefinition_5 BasePriority 10
  2117. set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Alien CustomPresentations (AttributePresentationDefinition'GD_Corrosive.DamageType.DmgType_Corrosive_Impact:AttributePresentationDefinition_0')
  2118. set GD_Corrosive.DamageType.DmgType_Corrosive_Impact_NoDoT:AttributePresentationDefinition_0 NoConstraintText
  2119. set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Alien_Dahl CustomPresentations (AttributePresentationDefinition'GD_Corrosive.DamageType.DmgType_Corrosive_Impact_NoDoT:AttributePresentationDefinition_0')
  2120. set GD_Corrosive.DamageType.DmgType_Corrosive_Impact:AttributePresentationDefinition_0 BasePriority 10
  2121. set GD_Corrosive.DamageType.DmgType_Corrosive_Impact:AttributePresentationDefinition_0 Description E-Tech AR Barrel
  2122. set GD_Corrosive.DamageType.DmgType_Corrosive_Impact:AttributePresentationDefinition_0 TextColor (R=210,G=105,B=30,A=255)
  2123. set GD_Corrosive.DamageType.DmgType_Corrosive_Impact:AttributePresentationDefinition_0 NoConstraintText
  2124. set GD_Corrosive.DamageType.DmgType_Corrosive_Impact_NoDoT:AttributePresentationDefinition_0 TextColor (R=210,G=105,B=30,A=255)
  2125. set GD_Corrosive.DamageType.DmgType_Corrosive_Impact_NoDoT:AttributePresentationDefinition_0 Description E-Tech AR Barrel
  2126. set GD_Corrosive.DamageType.DmgType_Corrosive_Impact_NoDoT:AttributePresentationDefinition_0 BasePriority 10
  2127. set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Bandit CustomPresentations (AttributePresentationDefinition'GD_Incendiary.DamageType.DmgType_Incendiary_Impact:AttributePresentationDefinition_3')
  2128. set GD_Incendiary.DamageType.DmgType_Incendiary_Impact:AttributePresentationDefinition_3 NoConstraintText
  2129. set GD_Incendiary.DamageType.DmgType_Incendiary_Impact:AttributePresentationDefinition_3 TextColor (R=210,G=105,B=30,A=255)
  2130. set GD_Incendiary.DamageType.DmgType_Incendiary_Impact:AttributePresentationDefinition_3 Description Bandit AR Barrel
  2131. set GD_Incendiary.DamageType.DmgType_Incendiary_Impact:AttributePresentationDefinition_3 BasePriority 10
  2132. set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Dahl CustomPresentations (AttributePresentationDefinition'GD_Incendiary.DamageType.DmgType_Incendiary_Impact_NoDoT:AttributePresentationDefinition_3')
  2133. set GD_Incendiary.DamageType.DmgType_Incendiary_Impact_NoDoT:AttributePresentationDefinition_3 Description Dahl AR Barrel
  2134. set GD_Incendiary.DamageType.DmgType_Incendiary_Impact_NoDoT:AttributePresentationDefinition_3 BasePriority 10
  2135. set GD_Incendiary.DamageType.DmgType_Incendiary_Impact_NoDoT:AttributePresentationDefinition_3 NoConstraintText
  2136. set GD_Incendiary.DamageType.DmgType_Incendiary_Impact_NoDoT:AttributePresentationDefinition_3 TextColor (R=210,G=105,B=30,A=255)
  2137. set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Jakobs CustomPresentations (AttributePresentationDefinition'GD_Amp.DamageType.DmgType_Amp_Impact:AttributePresentationDefinition_1')
  2138. set GD_Amp.DamageType.DmgType_Amp_Impact:AttributePresentationDefinition_1 BasePriority 10
  2139. set GD_Amp.DamageType.DmgType_Amp_Impact:AttributePresentationDefinition_1 TextColor (R=210,G=105,B=30,A=255)
  2140. set GD_Amp.DamageType.DmgType_Amp_Impact:AttributePresentationDefinition_1 Description Jakobs AR Barrel
  2141. set GD_Amp.DamageType.DmgType_Amp_Impact:AttributePresentationDefinition_1 NoConstraintText
  2142. set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Vladof CustomPresentations (AttributePresentationDefinition'GD_Ammodrops.Pickups.AmmoDrop_Assault_Rifle_Bullets:AttributePresentationDefinition_0')
  2143. set GD_Ammodrops.Pickups.AmmoDrop_Assault_Rifle_Bullets:AttributePresentationDefinition_0 TextColor (R=210,G=105,B=30,A=255)
  2144. set GD_Ammodrops.Pickups.AmmoDrop_Assault_Rifle_Bullets:AttributePresentationDefinition_0 NoConstraintText
  2145. set GD_Ammodrops.Pickups.AmmoDrop_Assault_Rifle_Bullets:AttributePresentationDefinition_0 Description Vladof AR Barrel
  2146. set GD_Ammodrops.Pickups.AmmoDrop_Assault_Rifle_Bullets:AttributePresentationDefinition_0 BasePriority 10
  2147. set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Vladof_Minigun CustomPresentations (AttributePresentationDefinition'GD_Ammodrops.Pickups.AmmoDrop_Grenade_Protean:AttributePresentationDefinition_2')
  2148. set GD_Ammodrops.Pickups.AmmoDrop_Grenade_Protean:AttributePresentationDefinition_2 Description Vladof Spinnigun Barrel
  2149. set GD_Ammodrops.Pickups.AmmoDrop_Grenade_Protean:AttributePresentationDefinition_2 BasePriority 10
  2150. set GD_Ammodrops.Pickups.AmmoDrop_Grenade_Protean:AttributePresentationDefinition_2 NoConstraintText
  2151. set GD_Ammodrops.Pickups.AmmoDrop_Grenade_Protean:AttributePresentationDefinition_2 TextColor (R=210,G=105,B=30,A=255)
  2152. set GD_Weap_AssaultRifle.Grip.AR_Grip_Bandit CustomPresentations (AttributePresentationDefinition'GD_Ammodrops.Pickups.AmmoDrop_Patrol_SMG_Clip:AttributePresentationDefinition_3')
  2153. set GD_Ammodrops.Pickups.AmmoDrop_Patrol_SMG_Clip:AttributePresentationDefinition_3 NoConstraintText
  2154. set GD_Ammodrops.Pickups.AmmoDrop_Patrol_SMG_Clip:AttributePresentationDefinition_3 TextColor (R=210,G=105,B=30,A=255)
  2155. set GD_Ammodrops.Pickups.AmmoDrop_Patrol_SMG_Clip:AttributePresentationDefinition_3 BasePriority 10
  2156. set GD_Ammodrops.Pickups.AmmoDrop_Patrol_SMG_Clip:AttributePresentationDefinition_3 Description Bandit AR Grip
  2157. set GD_Weap_AssaultRifle.Grip.AR_Grip_Dahl CustomPresentations (AttributePresentationDefinition'GD_Ammodrops.Pickups.AmmoDrop_Repeater_Pistol_Clip:AttributePresentationDefinition_4')
  2158. set GD_Ammodrops.Pickups.AmmoDrop_Repeater_Pistol_Clip:AttributePresentationDefinition_4 Description Dahl AR Grip
  2159. set GD_Ammodrops.Pickups.AmmoDrop_Repeater_Pistol_Clip:AttributePresentationDefinition_4 NoConstraintText
  2160. set GD_Ammodrops.Pickups.AmmoDrop_Repeater_Pistol_Clip:AttributePresentationDefinition_4 TextColor (R=210,G=105,B=30,A=255)
  2161. set GD_Ammodrops.Pickups.AmmoDrop_Repeater_Pistol_Clip:AttributePresentationDefinition_4 BasePriority 10
  2162. set GD_Weap_AssaultRifle.Grip.AR_Grip_Jakobs CustomPresentations (AttributePresentationDefinition'GD_Ammodrops.Pickups.AmmoDrop_Rocket_Launcher:AttributePresentationDefinition_6')
  2163. set GD_Ammodrops.Pickups.AmmoDrop_Rocket_Launcher:AttributePresentationDefinition_6 NoConstraintText
  2164. set GD_Ammodrops.Pickups.AmmoDrop_Rocket_Launcher:AttributePresentationDefinition_6 TextColor (R=210,G=105,B=30,A=255)
  2165. set GD_Ammodrops.Pickups.AmmoDrop_Rocket_Launcher:AttributePresentationDefinition_6 Description Jakobs AR Grip
  2166. set GD_Ammodrops.Pickups.AmmoDrop_Rocket_Launcher:AttributePresentationDefinition_6 BasePriority 10
  2167. set GD_Weap_AssaultRifle.Grip.AR_Grip_Torgue CustomPresentations (AttributePresentationDefinition'GD_Ammodrops.Pickups.AmmoDrop_Shotgun_Shells:AttributePresentationDefinition_1')
  2168. set GD_Ammodrops.Pickups.AmmoDrop_Shotgun_Shells:AttributePresentationDefinition_1 NoConstraintText
  2169. set GD_Ammodrops.Pickups.AmmoDrop_Shotgun_Shells:AttributePresentationDefinition_1 TextColor (R=210,G=105,B=30,A=255)
  2170. set GD_Ammodrops.Pickups.AmmoDrop_Shotgun_Shells:AttributePresentationDefinition_1 Description Torgue AR Grip
  2171. set GD_Ammodrops.Pickups.AmmoDrop_Shotgun_Shells:AttributePresentationDefinition_1 BasePriority 10
  2172. set GD_Weap_AssaultRifle.Grip.AR_Grip_Vladof CustomPresentations (AttributePresentationDefinition'GD_Ammodrops.Pickups.AmmoDrop_Sniper_Rifle_Cartridges:AttributePresentationDefinition_7')
  2173. set GD_Ammodrops.Pickups.AmmoDrop_Sniper_Rifle_Cartridges:AttributePresentationDefinition_7 NoConstraintText
  2174. set GD_Ammodrops.Pickups.AmmoDrop_Sniper_Rifle_Cartridges:AttributePresentationDefinition_7 TextColor (R=210,G=105,B=30,A=255)
  2175. set GD_Ammodrops.Pickups.AmmoDrop_Sniper_Rifle_Cartridges:AttributePresentationDefinition_7 BasePriority 10
  2176. set GD_Ammodrops.Pickups.AmmoDrop_Sniper_Rifle_Cartridges:AttributePresentationDefinition_7 Description Vladof AR Grip
  2177. set GD_Weap_AssaultRifle.Stock.AR_Stock_Bandit CustomPresentations (AttributePresentationDefinition'GD_Ammodrops.Pickups_BossOnly.AmmoDropBoss_Assault_Rifle_Bullets:AttributePresentationDefinition_0')
  2178. set GD_Ammodrops.Pickups_BossOnly.AmmoDropBoss_Assault_Rifle_Bullets:AttributePresentationDefinition_0 TextColor (R=210,G=105,B=30,A=255)
  2179. set GD_Ammodrops.Pickups_BossOnly.AmmoDropBoss_Assault_Rifle_Bullets:AttributePresentationDefinition_0 BasePriority 10
  2180. set GD_Ammodrops.Pickups_BossOnly.AmmoDropBoss_Assault_Rifle_Bullets:AttributePresentationDefinition_0 NoConstraintText
  2181. set GD_Ammodrops.Pickups_BossOnly.AmmoDropBoss_Assault_Rifle_Bullets:AttributePresentationDefinition_0 Description Bandit AR Stock
  2182. set GD_Weap_AssaultRifle.Stock.AR_Stock_Dahl CustomPresentations (AttributePresentationDefinition'GD_Ammodrops.Pickups_BossOnly.AmmoDropBoss_Grenade_Protean:AttributePresentationDefinition_2')
  2183. set GD_Ammodrops.Pickups_BossOnly.AmmoDropBoss_Grenade_Protean:AttributePresentationDefinition_2 TextColor (R=210,G=105,B=30,A=255)
  2184. set GD_Ammodrops.Pickups_BossOnly.AmmoDropBoss_Grenade_Protean:AttributePresentationDefinition_2 BasePriority 10
  2185. set GD_Ammodrops.Pickups_BossOnly.AmmoDropBoss_Grenade_Protean:AttributePresentationDefinition_2 NoConstraintText
  2186. set GD_Ammodrops.Pickups_BossOnly.AmmoDropBoss_Grenade_Protean:AttributePresentationDefinition_2 Description Dahl AR Stock
  2187. set GD_Weap_AssaultRifle.Stock.AR_Stock_Jakobs CustomPresentations (AttributePresentationDefinition'GD_Ammodrops.Pickups_BossOnly.AmmoDropBoss_Patrol_SMG_Clip:AttributePresentationDefinition_3')
  2188. set GD_Ammodrops.Pickups_BossOnly.AmmoDropBoss_Patrol_SMG_Clip:AttributePresentationDefinition_3 BasePriority 10
  2189. set GD_Ammodrops.Pickups_BossOnly.AmmoDropBoss_Patrol_SMG_Clip:AttributePresentationDefinition_3 TextColor (R=210,G=105,B=30,A=255)
  2190. set GD_Ammodrops.Pickups_BossOnly.AmmoDropBoss_Patrol_SMG_Clip:AttributePresentationDefinition_3 NoConstraintText
  2191. set GD_Ammodrops.Pickups_BossOnly.AmmoDropBoss_Patrol_SMG_Clip:AttributePresentationDefinition_3 Description Jakobs AR Stock
  2192. set GD_Weap_AssaultRifle.Stock.AR_Stock_Torgue CustomPresentations (AttributePresentationDefinition'GD_Ammodrops.Pickups_BossOnly.AmmoDropBoss_Shotgun_Shells:AttributePresentationDefinition_1')
  2193. set GD_Ammodrops.Pickups_BossOnly.AmmoDropBoss_Shotgun_Shells:AttributePresentationDefinition_1 NoConstraintText
  2194. set GD_Ammodrops.Pickups_BossOnly.AmmoDropBoss_Shotgun_Shells:AttributePresentationDefinition_1 TextColor (R=210,G=105,B=30,A=255)
  2195. set GD_Ammodrops.Pickups_BossOnly.AmmoDropBoss_Shotgun_Shells:AttributePresentationDefinition_1 BasePriority 10
  2196. set GD_Ammodrops.Pickups_BossOnly.AmmoDropBoss_Shotgun_Shells:AttributePresentationDefinition_1 Description Torgue AR Stock
  2197. set GD_Weap_AssaultRifle.Stock.AR_Stock_Vladof CustomPresentations (AttributePresentationDefinition'GD_Artifacts.Body.Body_Sheriff:AttributePresentationDefinition_2')
  2198. set GD_Artifacts.Body.Body_Sheriff:AttributePresentationDefinition_2 BasePriority 10
  2199. set GD_Artifacts.Body.Body_Sheriff:AttributePresentationDefinition_2 Description Vladof AR Stock
  2200. set GD_Artifacts.Body.Body_Sheriff:AttributePresentationDefinition_2 NoConstraintText
  2201. set GD_Artifacts.Body.Body_Sheriff:AttributePresentationDefinition_2 TextColor (R=210,G=105,B=30,A=255)
  2202. set GD_Weap_SniperRifles.Accessory.Sniper_Accessory_Bayonet1 CustomPresentations (AttributePresentationDefinition'GD_Lobelia_ClassMods.A_Item_Merc.ClassMod_Merc_LegendaryGunzerker:AttributePresentationDefinition_2')
  2203. set GD_Lobelia_ClassMods.A_Item_Merc.ClassMod_Merc_LegendaryGunzerker:AttributePresentationDefinition_2 BasePriority 10
  2204. set GD_Lobelia_ClassMods.A_Item_Merc.ClassMod_Merc_LegendaryGunzerker:AttributePresentationDefinition_2 Description Sniper Melee Accessory
  2205. set GD_Lobelia_ClassMods.A_Item_Merc.ClassMod_Merc_LegendaryGunzerker:AttributePresentationDefinition_2 NoConstraintText
  2206. set GD_Lobelia_ClassMods.A_Item_Merc.ClassMod_Merc_LegendaryGunzerker:AttributePresentationDefinition_2 TextColor (R=210,G=105,B=30,A=255)
  2207. set GD_Weap_SniperRifles.Accessory.Sniper_Accessory_Bipod1_Accuracy CustomPresentations (AttributePresentationDefinition'GD_Shields.Accessory.Title_Absorption03_Aequitas:AttributePresentationDefinition_1')
  2208. set GD_Shields.Accessory.Title_Absorption03_Aequitas:AttributePresentationDefinition_1 Description Sniper Accuracy Accessory
  2209. set GD_Shields.Accessory.Title_Absorption03_Aequitas:AttributePresentationDefinition_1 TextColor (R=210,G=105,B=30,A=255)
  2210. set GD_Shields.Accessory.Title_Absorption03_Aequitas:AttributePresentationDefinition_1 BasePriority 10
  2211. set GD_Shields.Accessory.Title_Absorption03_Aequitas:AttributePresentationDefinition_1 NoConstraintText
  2212. set GD_Weap_SniperRifles.Accessory.Sniper_Accessory_Bipod2_Critical CustomPresentations (AttributePresentationDefinition'GD_Shields.Titles.Title_Juggernaut04_JuggernautLegendary:AttributePresentationDefinition_1')
  2213. set GD_Shields.Titles.Title_Juggernaut04_JuggernautLegendary:AttributePresentationDefinition_1 TextColor (R=210,G=105,B=30,A=255)
  2214. set GD_Shields.Titles.Title_Juggernaut04_JuggernautLegendary:AttributePresentationDefinition_1 BasePriority 10
  2215. set GD_Shields.Titles.Title_Juggernaut04_JuggernautLegendary:AttributePresentationDefinition_1 NoConstraintText
  2216. set GD_Shields.Titles.Title_Juggernaut04_JuggernautLegendary:AttributePresentationDefinition_1 Description Sniper Critical Accessory
  2217. set GD_Weap_SniperRifles.Accessory.Sniper_Accessory_Foregrip_Stability CustomPresentations (AttributePresentationDefinition'GD_Shields.Titles.Title_Juggernaut04_JuggernautLegendary:AttributePresentationDefinition_3')
  2218. set GD_Shields.Titles.Title_Juggernaut04_JuggernautLegendary:AttributePresentationDefinition_3 Description Sniper Stability Accessory
  2219. set GD_Shields.Titles.Title_Juggernaut04_JuggernautLegendary:AttributePresentationDefinition_3 NoConstraintText
  2220. set GD_Shields.Titles.Title_Juggernaut04_JuggernautLegendary:AttributePresentationDefinition_3 TextColor (R=210,G=105,B=30,A=255)
  2221. set GD_Shields.Titles.Title_Juggernaut04_JuggernautLegendary:AttributePresentationDefinition_3 BasePriority 10
  2222. set GD_Weap_SniperRifles.Accessory.Sniper_Accessory_Mount1_Mag CustomPresentations (AttributePresentationDefinition'GD_ClassMods.A_Item_Merc.ClassMod_Merc_Z_LegendaryBerserker:AttributePresentationDefinition_1')
  2223. set GD_ClassMods.A_Item_Merc.ClassMod_Merc_Z_LegendaryBerserker:AttributePresentationDefinition_1 Description Sniper Magazine Accessory
  2224. set GD_ClassMods.A_Item_Merc.ClassMod_Merc_Z_LegendaryBerserker:AttributePresentationDefinition_1 NoConstraintText
  2225. set GD_ClassMods.A_Item_Merc.ClassMod_Merc_Z_LegendaryBerserker:AttributePresentationDefinition_1 TextColor (R=210,G=105,B=30,A=255)
  2226. set GD_ClassMods.A_Item_Merc.ClassMod_Merc_Z_LegendaryBerserker:AttributePresentationDefinition_1 BasePriority 10
  2227. set GD_Weap_SniperRifles.Accessory.Sniper_Accessory_Mount2_FireRate CustomPresentations (AttributePresentationDefinition'GD_HealthDrops.A_Item.ShieldBooster_Pickup:AttributePresentationDefinition_13')
  2228. set GD_HealthDrops.A_Item.ShieldBooster_Pickup:AttributePresentationDefinition_13 Description Sniper Fire Rate Accessory
  2229. set GD_HealthDrops.A_Item.ShieldBooster_Pickup:AttributePresentationDefinition_13 BasePriority 10
  2230. set GD_HealthDrops.A_Item.ShieldBooster_Pickup:AttributePresentationDefinition_13 TextColor (R=210,G=105,B=30,A=255)
  2231. set GD_HealthDrops.A_Item.ShieldBooster_Pickup:AttributePresentationDefinition_13 NoConstraintText
  2232. set GD_Weap_SniperRifles.Accessory.Sniper_Accessory_Mount3_Damage CustomPresentations (AttributePresentationDefinition'GD_Shields.A_Item.Shield_Absorption_1340:AttributePresentationDefinition_1')
  2233. set GD_Shields.A_Item.Shield_Absorption_1340:AttributePresentationDefinition_1 Description Sniper Damage Accessory
  2234. set GD_Shields.A_Item.Shield_Absorption_1340:AttributePresentationDefinition_1 NoConstraintText
  2235. set GD_Shields.A_Item.Shield_Absorption_1340:AttributePresentationDefinition_1 BasePriority 10
  2236. set GD_Shields.A_Item.Shield_Absorption_1340:AttributePresentationDefinition_1 TextColor (R=210,G=105,B=30,A=255)
  2237. set GD_Weap_SniperRifles.Barrel.SR_Barrel_Alien_RailGun CustomPresentations (AttributePresentationDefinition'GD_GrenadeMods.Delivery.Delivery_SkyRocket:AttributePresentationDefinition_4')
  2238. set GD_GrenadeMods.Delivery.Delivery_SkyRocket:AttributePresentationDefinition_4 BasePriority 10
  2239. set GD_GrenadeMods.Delivery.Delivery_SkyRocket:AttributePresentationDefinition_4 NoConstraintText
  2240. set GD_GrenadeMods.Delivery.Delivery_SkyRocket:AttributePresentationDefinition_4 TextColor (R=210,G=105,B=30,A=255)
  2241. set GD_GrenadeMods.Delivery.Delivery_SkyRocket:AttributePresentationDefinition_4 Description E-Tech Sniper Barrel
  2242. set GD_Weap_SniperRifles.Barrel.SR_Barrel_Dahl CustomPresentations (AttributePresentationDefinition'GD_GrenadeMods.Payload.Payload_AreaEffect:AttributePresentationDefinition_4')
  2243. set GD_GrenadeMods.Payload.Payload_AreaEffect:AttributePresentationDefinition_4 BasePriority 10
  2244. set GD_GrenadeMods.Payload.Payload_AreaEffect:AttributePresentationDefinition_4 NoConstraintText
  2245. set GD_GrenadeMods.Payload.Payload_AreaEffect:AttributePresentationDefinition_4 TextColor (R=210,G=105,B=30,A=255)
  2246. set GD_GrenadeMods.Payload.Payload_AreaEffect:AttributePresentationDefinition_4 Description Dahl Sniper Barrel
  2247. set GD_Weap_SniperRifles.Barrel.SR_Barrel_Hyperion CustomPresentations (AttributePresentationDefinition'GD_GrenadeMods.Payload.Payload_BouncingBetty:AttributePresentationDefinition_2')
  2248. set GD_GrenadeMods.Payload.Payload_BouncingBetty:AttributePresentationDefinition_2 BasePriority 10
  2249. set GD_GrenadeMods.Payload.Payload_BouncingBetty:AttributePresentationDefinition_2 TextColor (R=210,G=105,B=30,A=255)
  2250. set GD_GrenadeMods.Payload.Payload_BouncingBetty:AttributePresentationDefinition_2 NoConstraintText
  2251. set GD_GrenadeMods.Payload.Payload_BouncingBetty:AttributePresentationDefinition_2 Description Hyperion Sniper Barrel
  2252. set GD_Weap_SniperRifles.Barrel.SR_Barrel_Jakobs CustomPresentations (AttributePresentationDefinition'GD_GrenadeMods.Payload.Payload_Mirv:AttributePresentationDefinition_1')
  2253. set GD_GrenadeMods.Payload.Payload_Mirv:AttributePresentationDefinition_1 NoConstraintText
  2254. set GD_GrenadeMods.Payload.Payload_Mirv:AttributePresentationDefinition_1 TextColor (R=210,G=105,B=30,A=255)
  2255. set GD_GrenadeMods.Payload.Payload_Mirv:AttributePresentationDefinition_1 BasePriority 10
  2256. set GD_GrenadeMods.Payload.Payload_Mirv:AttributePresentationDefinition_1 Description Jakobs Sniper Barrel
  2257. set GD_Weap_SniperRifles.Barrel.SR_Barrel_Maliwan CustomPresentations (AttributePresentationDefinition'GD_GrenadeMods.Payload.Payload_Singularity:AttributePresentationDefinition_3')
  2258. set GD_GrenadeMods.Payload.Payload_Singularity:AttributePresentationDefinition_3 TextColor (R=210,G=105,B=30,A=255)
  2259. set GD_GrenadeMods.Payload.Payload_Singularity:AttributePresentationDefinition_3 Description Maliwan Sniper Barrel
  2260. set GD_GrenadeMods.Payload.Payload_Singularity:AttributePresentationDefinition_3 BasePriority 10
  2261. set GD_GrenadeMods.Payload.Payload_Singularity:AttributePresentationDefinition_3 NoConstraintText
  2262. set GD_Weap_SniperRifles.Barrel.SR_Barrel_Vladof CustomPresentations (AttributePresentationDefinition'GD_GrenadeMods.Payload.Payload_Standard:AttributePresentationDefinition_0')
  2263. set GD_GrenadeMods.Payload.Payload_Standard:AttributePresentationDefinition_0 TextColor (R=210,G=105,B=30,A=255)
  2264. set GD_GrenadeMods.Payload.Payload_Standard:AttributePresentationDefinition_0 Description Vladof Sniper Barrel
  2265. set GD_GrenadeMods.Payload.Payload_Standard:AttributePresentationDefinition_0 NoConstraintText
  2266. set GD_GrenadeMods.Payload.Payload_Standard:AttributePresentationDefinition_0 BasePriority 10
  2267. set GD_Weap_SniperRifles.Grip.SR_Grip_Dahl CustomPresentations (AttributePresentationDefinition'GD_GrenadeMods.Payload.Payload_Transfusion:AttributePresentationDefinition_1')
  2268. set GD_GrenadeMods.Payload.Payload_Transfusion:AttributePresentationDefinition_1 TextColor (R=210,G=105,B=30,A=255)
  2269. set GD_GrenadeMods.Payload.Payload_Transfusion:AttributePresentationDefinition_1 BasePriority 10
  2270. set GD_GrenadeMods.Payload.Payload_Transfusion:AttributePresentationDefinition_1 Description Dahl Sniper Grip
  2271. set GD_GrenadeMods.Payload.Payload_Transfusion:AttributePresentationDefinition_1 NoConstraintText
  2272. set GD_Weap_SniperRifles.Grip.SR_Grip_Hyperion CustomPresentations (AttributePresentationDefinition'GD_BuffDrinks.A_Item.BuffDrink_HealingInstant:AttributePresentationDefinition_13')
  2273. set GD_BuffDrinks.A_Item.BuffDrink_HealingInstant:AttributePresentationDefinition_13 NoConstraintText
  2274. set GD_BuffDrinks.A_Item.BuffDrink_HealingInstant:AttributePresentationDefinition_13 TextColor (R=210,G=105,B=30,A=255)
  2275. set GD_BuffDrinks.A_Item.BuffDrink_HealingInstant:AttributePresentationDefinition_13 BasePriority 10
  2276. set GD_BuffDrinks.A_Item.BuffDrink_HealingInstant:AttributePresentationDefinition_13 Description Hyperion Sniper Grip
  2277. set GD_Weap_SniperRifles.Grip.SR_Grip_Jakobs CustomPresentations (AttributePresentationDefinition'GD_BuffDrinks.A_Item.BuffDrink_HealingInstant:AttributePresentationDefinition_5')
  2278. set GD_BuffDrinks.A_Item.BuffDrink_HealingInstant:AttributePresentationDefinition_5 NoConstraintText
  2279. set GD_BuffDrinks.A_Item.BuffDrink_HealingInstant:AttributePresentationDefinition_5 Description Jakobs Sniper Grip
  2280. set GD_BuffDrinks.A_Item.BuffDrink_HealingInstant:AttributePresentationDefinition_5 BasePriority 10
  2281. set GD_BuffDrinks.A_Item.BuffDrink_HealingInstant:AttributePresentationDefinition_5 TextColor (R=210,G=105,B=30,A=255)
  2282. set GD_Weap_SniperRifles.Grip.SR_Grip_Maliwan CustomPresentations (AttributePresentationDefinition'GD_BuffDrinks.A_Item.BuffDrink_HealingInstant:AttributePresentationDefinition_7')
  2283. set GD_BuffDrinks.A_Item.BuffDrink_HealingInstant:AttributePresentationDefinition_7 TextColor (R=210,G=105,B=30,A=255)
  2284. set GD_BuffDrinks.A_Item.BuffDrink_HealingInstant:AttributePresentationDefinition_7 NoConstraintText
  2285. set GD_BuffDrinks.A_Item.BuffDrink_HealingInstant:AttributePresentationDefinition_7 BasePriority 10
  2286. set GD_BuffDrinks.A_Item.BuffDrink_HealingInstant:AttributePresentationDefinition_7 Description Maliwan Sniper Grip
  2287. set GD_Weap_SniperRifles.Grip.SR_Grip_Vladof CustomPresentations (AttributePresentationDefinition'GD_BuffDrinks.A_Item.BuffDrink_HealingRegen:AttributePresentationDefinition_4')
  2288. set GD_BuffDrinks.A_Item.BuffDrink_HealingRegen:AttributePresentationDefinition_4 BasePriority 10
  2289. set GD_BuffDrinks.A_Item.BuffDrink_HealingRegen:AttributePresentationDefinition_4 TextColor (R=210,G=105,B=30,A=255)
  2290. set GD_BuffDrinks.A_Item.BuffDrink_HealingRegen:AttributePresentationDefinition_4 NoConstraintText
  2291. set GD_BuffDrinks.A_Item.BuffDrink_HealingRegen:AttributePresentationDefinition_4 Description Vladof Sniper Grip
  2292. set GD_Weap_SniperRifles.Stock.SR_Stock_Dahl CustomPresentations (AttributePresentationDefinition'GD_BuffDrinks.A_Item.BuffDrink_HealingRegen:AttributePresentationDefinition_6')
  2293. set GD_BuffDrinks.A_Item.BuffDrink_HealingRegen:AttributePresentationDefinition_6 NoConstraintText
  2294. set GD_BuffDrinks.A_Item.BuffDrink_HealingRegen:AttributePresentationDefinition_6 TextColor (R=210,G=105,B=30,A=255)
  2295. set GD_BuffDrinks.A_Item.BuffDrink_HealingRegen:AttributePresentationDefinition_6 BasePriority 10
  2296. set GD_BuffDrinks.A_Item.BuffDrink_HealingRegen:AttributePresentationDefinition_6 Description Dahl Sniper Stock
  2297. set GD_Weap_SniperRifles.Stock.SR_Stock_Hyperion CustomPresentations (AttributePresentationDefinition'GD_BuffDrinks.A_Item.BuffDrink_Toughness:AttributePresentationDefinition_13')
  2298. set GD_BuffDrinks.A_Item.BuffDrink_Toughness:AttributePresentationDefinition_13 Description Hyperion Sniper Stock
  2299. set GD_BuffDrinks.A_Item.BuffDrink_Toughness:AttributePresentationDefinition_13 TextColor (R=210,G=105,B=30,A=255)
  2300. set GD_BuffDrinks.A_Item.BuffDrink_Toughness:AttributePresentationDefinition_13 NoConstraintText
  2301. set GD_BuffDrinks.A_Item.BuffDrink_Toughness:AttributePresentationDefinition_13 BasePriority 10
  2302. set GD_Weap_SniperRifles.Stock.SR_Stock_Jakobs CustomPresentations (AttributePresentationDefinition'GD_BuffDrinks.A_Item.BuffDrink_Toughness:AttributePresentationDefinition_3')
  2303. set GD_BuffDrinks.A_Item.BuffDrink_Toughness:AttributePresentationDefinition_3 BasePriority 10
  2304. set GD_BuffDrinks.A_Item.BuffDrink_Toughness:AttributePresentationDefinition_3 NoConstraintText
  2305. set GD_BuffDrinks.A_Item.BuffDrink_Toughness:AttributePresentationDefinition_3 Description Jakobs Sniper Stock
  2306. set GD_BuffDrinks.A_Item.BuffDrink_Toughness:AttributePresentationDefinition_3 TextColor (R=210,G=105,B=30,A=255)
  2307. set GD_Weap_SniperRifles.Stock.SR_Stock_Maliwan CustomPresentations (AttributePresentationDefinition'GD_Impact.DamageType.DmgType_VehicleCollision:AttributePresentationDefinition_2')
  2308. set GD_Impact.DamageType.DmgType_VehicleCollision:AttributePresentationDefinition_2 TextColor (R=210,G=105,B=30,A=255)
  2309. set GD_Impact.DamageType.DmgType_VehicleCollision:AttributePresentationDefinition_2 Description Maliwan Sniper Stock
  2310. set GD_Impact.DamageType.DmgType_VehicleCollision:AttributePresentationDefinition_2 NoConstraintText
  2311. set GD_Impact.DamageType.DmgType_VehicleCollision:AttributePresentationDefinition_2 BasePriority 10
  2312. set GD_Weap_SniperRifles.Stock.SR_Stock_Vladof CustomPresentations (AttributePresentationDefinition'GD_ClassMods.A_Item_Assassin.ClassMod_Assassin_Spy:AttributePresentationDefinition_0')
  2313. set GD_ClassMods.A_Item_Assassin.ClassMod_Assassin_Spy:AttributePresentationDefinition_0 Description Vladof Sniper Stock
  2314. set GD_ClassMods.A_Item_Assassin.ClassMod_Assassin_Spy:AttributePresentationDefinition_0 TextColor (R=210,G=105,B=30,A=255)
  2315. set GD_ClassMods.A_Item_Assassin.ClassMod_Assassin_Spy:AttributePresentationDefinition_0 NoConstraintText
  2316. set GD_ClassMods.A_Item_Assassin.ClassMod_Assassin_Spy:AttributePresentationDefinition_0 BasePriority 10
  2317. set GD_Weap_Launchers.Accessory.RL_Accessory_BodyMod_1_Mag CustomPresentations (AttributePresentationDefinition'GD_ClassMods.A_Item_Siren.ClassMod_Siren_Binder:AttributePresentationDefinition_0')
  2318. set GD_ClassMods.A_Item_Siren.ClassMod_Siren_Binder:AttributePresentationDefinition_0 Description RL Magazine Accessory
  2319. set GD_ClassMods.A_Item_Siren.ClassMod_Siren_Binder:AttributePresentationDefinition_0 NoConstraintText
  2320. set GD_ClassMods.A_Item_Siren.ClassMod_Siren_Binder:AttributePresentationDefinition_0 BasePriority 10
  2321. set GD_ClassMods.A_Item_Siren.ClassMod_Siren_Binder:AttributePresentationDefinition_0 TextColor (R=210,G=105,B=30,A=255)
  2322. set GD_Weap_Launchers.Accessory.RL_Accessory_BodyMod_2_Acc CustomPresentations (AttributePresentationDefinition'GD_ClassMods.A_Item_Siren.ClassMod_Siren_Z_LegendarySiren:AttributePresentationDefinition_2')
  2323. set GD_ClassMods.A_Item_Siren.ClassMod_Siren_Z_LegendarySiren:AttributePresentationDefinition_2 BasePriority 10
  2324. set GD_ClassMods.A_Item_Siren.ClassMod_Siren_Z_LegendarySiren:AttributePresentationDefinition_2 TextColor (R=210,G=105,B=30,A=255)
  2325. set GD_ClassMods.A_Item_Siren.ClassMod_Siren_Z_LegendarySiren:AttributePresentationDefinition_2 Description RL Accuracy Accessory
  2326. set GD_ClassMods.A_Item_Siren.ClassMod_Siren_Z_LegendarySiren:AttributePresentationDefinition_2 NoConstraintText
  2327. set GD_Weap_Launchers.Accessory.RL_Accessory_Gripper_Reload CustomPresentations (AttributePresentationDefinition'GD_Explosive.DamageType.DmgType_Explosive_Impact:AttributePresentationDefinition_2')
  2328. set GD_Explosive.DamageType.DmgType_Explosive_Impact:AttributePresentationDefinition_2 NoConstraintText
  2329. set GD_Explosive.DamageType.DmgType_Explosive_Impact:AttributePresentationDefinition_2 BasePriority 10
  2330. set GD_Explosive.DamageType.DmgType_Explosive_Impact:AttributePresentationDefinition_2 TextColor (R=210,G=105,B=30,A=255)
  2331. set GD_Explosive.DamageType.DmgType_Explosive_Impact:AttributePresentationDefinition_2 Description RL Reload Accessory
  2332. set GD_Weap_Launchers.Accessory.RL_Accessory_Handle_SwapSpeed CustomPresentations (AttributePresentationDefinition'GD_AttributePresentation.Team.AttrPresent_ATT_TeamConstraint_Shield')
  2333. set GD_AttributePresentation.Team.AttrPresent_ATT_TeamConstraint_Shield TextColor (R=210,G=105,B=30,A=255)
  2334. set GD_AttributePresentation.Team.AttrPresent_ATT_TeamConstraint_Shield Description RL Swap Speed Accessory
  2335. set GD_AttributePresentation.Team.AttrPresent_ATT_TeamConstraint_Shield NoConstraintText
  2336. set GD_AttributePresentation.Team.AttrPresent_ATT_TeamConstraint_Shield BasePriority 10
  2337. set GD_Weap_Launchers.Accessory.RL_Accessory_StockCover_RocketSpeed CustomPresentations (AttributePresentationDefinition'GD_Artifacts.Body.Body_Aggression:AttributePresentationDefinition_0')
  2338. set GD_Artifacts.Body.Body_Aggression:AttributePresentationDefinition_0 TextColor (R=210,G=105,B=30,A=255)
  2339. set GD_Artifacts.Body.Body_Aggression:AttributePresentationDefinition_0 Description RL Rocket Speed Accessory
  2340. set GD_Artifacts.Body.Body_Aggression:AttributePresentationDefinition_0 BasePriority 10
  2341. set GD_Artifacts.Body.Body_Aggression:AttributePresentationDefinition_0 NoConstraintText
  2342. set GD_Weap_Launchers.Accessory.RL_Accessory_StockTube_FireRate CustomPresentations (AttributePresentationDefinition'GD_Artifacts.Body.Body_Allegiance:AttributePresentationDefinition_0')
  2343. set GD_Artifacts.Body.Body_Allegiance:AttributePresentationDefinition_0 NoConstraintText
  2344. set GD_Artifacts.Body.Body_Allegiance:AttributePresentationDefinition_0 BasePriority 10
  2345. set GD_Artifacts.Body.Body_Allegiance:AttributePresentationDefinition_0 TextColor (R=210,G=105,B=30,A=255)
  2346. set GD_Artifacts.Body.Body_Allegiance:AttributePresentationDefinition_0 Description RL Fire Rate Accessory
  2347. set GD_Weap_Launchers.Accessory.RL_Accessory_TipCover_Damage CustomPresentations (AttributePresentationDefinition'GD_Artifacts.Body.Body_Opportunity:AttributePresentationDefinition_0')
  2348. set GD_Artifacts.Body.Body_Opportunity:AttributePresentationDefinition_0 BasePriority 10
  2349. set GD_Artifacts.Body.Body_Opportunity:AttributePresentationDefinition_0 Description RL Damage Accessory
  2350. set GD_Artifacts.Body.Body_Opportunity:AttributePresentationDefinition_0 NoConstraintText
  2351. set GD_Artifacts.Body.Body_Opportunity:AttributePresentationDefinition_0 TextColor (R=210,G=105,B=30,A=255)
  2352. set GD_Weap_Launchers.Barrel.L_Barrel_Alien_Vladof CustomPresentations (AttributePresentationDefinition'GD_Artifacts.Body.Body_Proficiency:AttributePresentationDefinition_0')
  2353. set GD_Weap_Launchers.Barrel.L_Barrel_Alien_Bandit CustomPresentations (AttributePresentationDefinition'GD_Artifacts.Body.Body_Proficiency:AttributePresentationDefinition_0')
  2354. set GD_Weap_Launchers.Barrel.L_Barrel_Alien_Maliwan CustomPresentations (AttributePresentationDefinition'GD_Artifacts.Body.Body_Proficiency:AttributePresentationDefinition_0')
  2355. set GD_Weap_Launchers.Barrel.L_Barrel_Alien CustomPresentations (AttributePresentationDefinition'GD_Artifacts.Body.Body_Proficiency:AttributePresentationDefinition_0')
  2356. set GD_Artifacts.Body.Body_Proficiency:AttributePresentationDefinition_0 Description E-Tech RL Barrel
  2357. set GD_Artifacts.Body.Body_Proficiency:AttributePresentationDefinition_0 NoConstraintText
  2358. set GD_Artifacts.Body.Body_Proficiency:AttributePresentationDefinition_0 TextColor (R=210,G=105,B=30,A=255)
  2359. set GD_Artifacts.Body.Body_Proficiency:AttributePresentationDefinition_0 BasePriority 10
  2360. set GD_Weap_Launchers.Barrel.L_Barrel_Bandit CustomPresentations (AttributePresentationDefinition'GD_Artifacts.Body.Body_Protection:AttributePresentationDefinition_0')
  2361. set GD_Artifacts.Body.Body_Protection:AttributePresentationDefinition_0 TextColor (R=210,G=105,B=30,A=255)
  2362. set GD_Artifacts.Body.Body_Protection:AttributePresentationDefinition_0 BasePriority 10
  2363. set GD_Artifacts.Body.Body_Protection:AttributePresentationDefinition_0 Description Bandit RL Barrel
  2364. set GD_Artifacts.Body.Body_Protection:AttributePresentationDefinition_0 NoConstraintText
  2365. set GD_Weap_Launchers.Barrel.L_Barrel_Maliwan CustomPresentations (AttributePresentationDefinition'GD_Artifacts.Body.Body_Resistance:AttributePresentationDefinition_0')
  2366. set GD_Artifacts.Body.Body_Resistance:AttributePresentationDefinition_0 Description Maliwan RL Barrel
  2367. set GD_Artifacts.Body.Body_Resistance:AttributePresentationDefinition_0 BasePriority 10
  2368. set GD_Artifacts.Body.Body_Resistance:AttributePresentationDefinition_0 TextColor (R=210,G=105,B=30,A=255)
  2369. set GD_Artifacts.Body.Body_Resistance:AttributePresentationDefinition_0 NoConstraintText
  2370. set GD_Weap_Launchers.Barrel.L_Barrel_Tediore CustomPresentations (AttributePresentationDefinition'GD_Artifacts.Body.Body_Strength:AttributePresentationDefinition_0')
  2371. set GD_Artifacts.Body.Body_Strength:AttributePresentationDefinition_0 NoConstraintText
  2372. set GD_Artifacts.Body.Body_Strength:AttributePresentationDefinition_0 BasePriority 10
  2373. set GD_Artifacts.Body.Body_Strength:AttributePresentationDefinition_0 TextColor (R=210,G=105,B=30,A=255)
  2374. set GD_Artifacts.Body.Body_Strength:AttributePresentationDefinition_0 Description Tediore RL Barrel
  2375. set GD_Weap_Launchers.Barrel.L_Barrel_Torgue CustomPresentations (AttributePresentationDefinition'GD_Artifacts.Body.Body_Tenacity:AttributePresentationDefinition_0')
  2376. set GD_Artifacts.Body.Body_Tenacity:AttributePresentationDefinition_0 NoConstraintText
  2377. set GD_Artifacts.Body.Body_Tenacity:AttributePresentationDefinition_0 TextColor (R=210,G=105,B=30,A=255)
  2378. set GD_Artifacts.Body.Body_Tenacity:AttributePresentationDefinition_0 BasePriority 10
  2379. set GD_Artifacts.Body.Body_Tenacity:AttributePresentationDefinition_0 Description Torgue RL Barrel
  2380. set GD_Weap_Launchers.Barrel.L_Barrel_Vladof CustomPresentations (AttributePresentationDefinition'GD_Shields.A_Item.Shield_Booster:AttributePresentationDefinition_2')
  2381. set GD_Shields.A_Item.Shield_Booster:AttributePresentationDefinition_2 BasePriority 10
  2382. set GD_Shields.A_Item.Shield_Booster:AttributePresentationDefinition_2 NoConstraintText
  2383. set GD_Shields.A_Item.Shield_Booster:AttributePresentationDefinition_2 Description Vladof RL Barrel
  2384. set GD_Shields.A_Item.Shield_Booster:AttributePresentationDefinition_2 TextColor (R=210,G=105,B=30,A=255)
  2385. set GD_Weap_Launchers.Exhaust.L_Exhaust_Bandit CustomPresentations (AttributePresentationDefinition'GD_Shields.A_Item.Shield_Booster_05_Legendary:AttributePresentationDefinition_2')
  2386. set GD_Shields.A_Item.Shield_Booster_05_Legendary:AttributePresentationDefinition_2 BasePriority 10
  2387. set GD_Shields.A_Item.Shield_Booster_05_Legendary:AttributePresentationDefinition_2 Description Bandit RL Exhaust
  2388. set GD_Shields.A_Item.Shield_Booster_05_Legendary:AttributePresentationDefinition_2 TextColor (R=210,G=105,B=30,A=255)
  2389. set GD_Shields.A_Item.Shield_Booster_05_Legendary:AttributePresentationDefinition_2 NoConstraintText
  2390. set GD_Weap_Launchers.Exhaust.L_Exhaust_Maliwan CustomPresentations (AttributePresentationDefinition'GD_Shields.A_Item.Shield_Booster_PotOGold:AttributePresentationDefinition_2')
  2391. set GD_Shields.A_Item.Shield_Booster_PotOGold:AttributePresentationDefinition_2 BasePriority 10
  2392. set GD_Shields.A_Item.Shield_Booster_PotOGold:AttributePresentationDefinition_2 Description Maliwan RL Exhaust
  2393. set GD_Shields.A_Item.Shield_Booster_PotOGold:AttributePresentationDefinition_2 TextColor (R=210,G=105,B=30,A=255)
  2394. set GD_Shields.A_Item.Shield_Booster_PotOGold:AttributePresentationDefinition_2 NoConstraintText
  2395. set GD_Weap_Launchers.Exhaust.L_Exhaust_Tediore CustomPresentations (AttributePresentationDefinition'GD_Shields.A_Item.Shield_Chimera:AttributePresentationDefinition_0')
  2396. set GD_Shields.A_Item.Shield_Chimera:AttributePresentationDefinition_0 NoConstraintText
  2397. set GD_Shields.A_Item.Shield_Chimera:AttributePresentationDefinition_0 TextColor (R=210,G=105,B=30,A=255)
  2398. set GD_Shields.A_Item.Shield_Chimera:AttributePresentationDefinition_0 BasePriority 10
  2399. set GD_Shields.A_Item.Shield_Chimera:AttributePresentationDefinition_0 Description Tediore RL Exhaust
  2400. set GD_Weap_Launchers.Exhaust.L_Exhaust_Torgue CustomPresentations (AttributePresentationDefinition'GD_Shields.A_Item.Shield_Chimera_05_Legendary:AttributePresentationDefinition_0')
  2401. set GD_Shields.A_Item.Shield_Chimera_05_Legendary:AttributePresentationDefinition_0 BasePriority 10
  2402. set GD_Shields.A_Item.Shield_Chimera_05_Legendary:AttributePresentationDefinition_0 Description Torgue RL Exhaust
  2403. set GD_Shields.A_Item.Shield_Chimera_05_Legendary:AttributePresentationDefinition_0 NoConstraintText
  2404. set GD_Shields.A_Item.Shield_Chimera_05_Legendary:AttributePresentationDefinition_0 TextColor (R=210,G=105,B=30,A=255)
  2405. set GD_Weap_Launchers.Exhaust.L_Exhaust_Vladof CustomPresentations (AttributePresentationDefinition'GD_Shields.A_Item.Shield_Impact:AttributePresentationDefinition_0')
  2406. set GD_Shields.A_Item.Shield_Impact:AttributePresentationDefinition_0 Description Vladof RL Exhaust
  2407. set GD_Shields.A_Item.Shield_Impact:AttributePresentationDefinition_0 TextColor (R=210,G=105,B=30,A=255)
  2408. set GD_Shields.A_Item.Shield_Impact:AttributePresentationDefinition_0 BasePriority 10
  2409. set GD_Shields.A_Item.Shield_Impact:AttributePresentationDefinition_0 NoConstraintText
  2410. set GD_Weap_Launchers.Grip.L_Grip_Bandit CustomPresentations (AttributePresentationDefinition'GD_Shields.A_Item.Shield_Impact:AttributePresentationDefinition_1')
  2411. set GD_Shields.A_Item.Shield_Impact:AttributePresentationDefinition_1 BasePriority 10
  2412. set GD_Shields.A_Item.Shield_Impact:AttributePresentationDefinition_1 TextColor (R=210,G=105,B=30,A=255)
  2413. set GD_Shields.A_Item.Shield_Impact:AttributePresentationDefinition_1 NoConstraintText
  2414. set GD_Shields.A_Item.Shield_Impact:AttributePresentationDefinition_1 Description Bandit RL Grip
  2415. set GD_Weap_Launchers.Grip.L_Grip_Maliwan CustomPresentations (AttributePresentationDefinition'GD_Shields.A_Item.Shield_Impact_05_Legendary:AttributePresentationDefinition_0')
  2416. set GD_Shields.A_Item.Shield_Impact_05_Legendary:AttributePresentationDefinition_0 NoConstraintText
  2417. set GD_Shields.A_Item.Shield_Impact_05_Legendary:AttributePresentationDefinition_0 Description Maliwan RL Grip
  2418. set GD_Shields.A_Item.Shield_Impact_05_Legendary:AttributePresentationDefinition_0 BasePriority 10
  2419. set GD_Shields.A_Item.Shield_Impact_05_Legendary:AttributePresentationDefinition_0 TextColor (R=210,G=105,B=30,A=255)
  2420. set GD_Weap_Launchers.Grip.L_Grip_Tediore CustomPresentations (AttributePresentationDefinition'GD_Shields.A_Item.Shield_Juggernaut:AttributePresentationDefinition_3')
  2421. set GD_Shields.A_Item.Shield_Juggernaut:AttributePresentationDefinition_3 NoConstraintText
  2422. set GD_Shields.A_Item.Shield_Juggernaut:AttributePresentationDefinition_3 Description Tediore RL Grip
  2423. set GD_Shields.A_Item.Shield_Juggernaut:AttributePresentationDefinition_3 TextColor (R=210,G=105,B=30,A=255)
  2424. set GD_Shields.A_Item.Shield_Juggernaut:AttributePresentationDefinition_3 BasePriority 10
  2425. set GD_Weap_Launchers.Grip.L_Grip_Torgue CustomPresentations (AttributePresentationDefinition'GD_Shields.A_Item.Shield_Juggernaut_05_Legendary:AttributePresentationDefinition_3')
  2426. set GD_Shields.A_Item.Shield_Juggernaut_05_Legendary:AttributePresentationDefinition_3 BasePriority 10
  2427. set GD_Shields.A_Item.Shield_Juggernaut_05_Legendary:AttributePresentationDefinition_3 NoConstraintText
  2428. set GD_Shields.A_Item.Shield_Juggernaut_05_Legendary:AttributePresentationDefinition_3 TextColor (R=210,G=105,B=30,A=255)
  2429. set GD_Shields.A_Item.Shield_Juggernaut_05_Legendary:AttributePresentationDefinition_3 Description Torgue RL Grip
  2430. set GD_Weap_Launchers.Grip.L_Grip_Vladof CustomPresentations (AttributePresentationDefinition'GD_Shields.A_Item.Shield_Nova_Corrosive:AttributePresentationDefinition_0')
  2431. set GD_Shields.A_Item.Shield_Nova_Corrosive:AttributePresentationDefinition_0 Description Vladof RL Grip
  2432. set GD_Shields.A_Item.Shield_Nova_Corrosive:AttributePresentationDefinition_0 NoConstraintText
  2433. set GD_Shields.A_Item.Shield_Nova_Corrosive:AttributePresentationDefinition_0 TextColor (R=210,G=105,B=30,A=255)
  2434. set GD_Shields.A_Item.Shield_Nova_Corrosive:AttributePresentationDefinition_0 BasePriority 10
  2435. set GD_Weap_Launchers.Sight.RL_Sight_Bandit CustomPresentations (AttributePresentationDefinition'GD_Shields.A_Item.Shield_Nova_Corrosive:AttributePresentationDefinition_1')
  2436. set GD_Shields.A_Item.Shield_Nova_Corrosive:AttributePresentationDefinition_1 NoConstraintText
  2437. set GD_Shields.A_Item.Shield_Nova_Corrosive:AttributePresentationDefinition_1 BasePriority 10
  2438. set GD_Shields.A_Item.Shield_Nova_Corrosive:AttributePresentationDefinition_1 Description Bandit RL Sight
  2439. set GD_Shields.A_Item.Shield_Nova_Corrosive:AttributePresentationDefinition_1 TextColor (R=210,G=105,B=30,A=255)
  2440. set GD_Weap_Launchers.Sight.RL_Sight_Maliwan CustomPresentations (AttributePresentationDefinition'GD_Shields.A_Item.Shield_Nova_Explosive:AttributePresentationDefinition_1')
  2441. set GD_Shields.A_Item.Shield_Nova_Explosive:AttributePresentationDefinition_1 BasePriority 10
  2442. set GD_Shields.A_Item.Shield_Nova_Explosive:AttributePresentationDefinition_1 Description Maliwan RL Sight
  2443. set GD_Shields.A_Item.Shield_Nova_Explosive:AttributePresentationDefinition_1 NoConstraintText
  2444. set GD_Shields.A_Item.Shield_Nova_Explosive:AttributePresentationDefinition_1 TextColor (R=210,G=105,B=30,A=255)
  2445. set GD_Weap_Launchers.Sight.RL_Sight_Tediore CustomPresentations (AttributePresentationDefinition'GD_Shields.A_Item.Shield_Nova_Fire:AttributePresentationDefinition_1')
  2446. set GD_Shields.A_Item.Shield_Nova_Fire:AttributePresentationDefinition_1 TextColor (R=210,G=105,B=30,A=255)
  2447. set GD_Shields.A_Item.Shield_Nova_Fire:AttributePresentationDefinition_1 BasePriority 10
  2448. set GD_Shields.A_Item.Shield_Nova_Fire:AttributePresentationDefinition_1 Description Tediore RL Sight
  2449. set GD_Shields.A_Item.Shield_Nova_Fire:AttributePresentationDefinition_1 NoConstraintText
  2450. set GD_Weap_Launchers.Sight.RL_Sight_Torgue CustomPresentations (AttributePresentationDefinition'GD_ClassMods.A_Item_Assassin.ClassMod_Assassin_Z_LegendaryHunter:AttributePresentationDefinition_2')
  2451. set GD_ClassMods.A_Item_Assassin.ClassMod_Assassin_Z_LegendaryHunter:AttributePresentationDefinition_2 NoConstraintText
  2452. set GD_ClassMods.A_Item_Assassin.ClassMod_Assassin_Z_LegendaryHunter:AttributePresentationDefinition_2 Description Torgue RL Sight
  2453. set GD_ClassMods.A_Item_Assassin.ClassMod_Assassin_Z_LegendaryHunter:AttributePresentationDefinition_2 BasePriority 10
  2454. set GD_ClassMods.A_Item_Assassin.ClassMod_Assassin_Z_LegendaryHunter:AttributePresentationDefinition_2 TextColor (R=210,G=105,B=30,A=255)
  2455. set GD_Weap_Launchers.Sight.RL_Sight_Vladof CustomPresentations (AttributePresentationDefinition'GD_Shields.A_Item.Shield_Nova_Shock:AttributePresentationDefinition_1')
  2456. set GD_Shields.A_Item.Shield_Nova_Shock:AttributePresentationDefinition_1 BasePriority 10
  2457. set GD_Shields.A_Item.Shield_Nova_Shock:AttributePresentationDefinition_1 Description Vladof RL Sight
  2458. set GD_Shields.A_Item.Shield_Nova_Shock:AttributePresentationDefinition_1 NoConstraintText
  2459. set GD_Shields.A_Item.Shield_Nova_Shock:AttributePresentationDefinition_1 TextColor (R=210,G=105,B=30,A=255)
  2460. set GD_Artifacts.Body.Body_Deputy CustomPresentations (AttributePresentationDefinition'GD_Artifacts.Body.Body_Deputy:AttributePresentationDefinition_1')
  2461. set GD_Artifacts.Body.Body_Deputy:AttributePresentationDefinition_1 Description Who the hell shot me?<br><font color = "#FFFFFF">[funstat]Increases [skill]Fight for Your Life Time[-skill] by 10% for every player equipped with a [skill]Deputy's Badge[-skill].<font color = "#FFFFFF">
  2462. set GD_BuffDrinks.A_Item.BuffDrink_HealingRegen CustomPresentations ()
  2463. set GD_BuffDrinks.A_Item.BuffDrink_Toughness CustomPresentations ()
  2464. set GD_BuffDrinks.A_Item.BuffDrink_HealingInstant CustomPresentations ()
  2465. set GD_Weap_Launchers.Body.L_Body_Vladof_2 CustomPresentations ()
  2466. set GD_Weap_Launchers.Body.L_Body_Vladof_3 CustomPresentations ()
  2467. set GD_Weap_Launchers.Body.L_Body_Vladof_4 CustomPresentations ()
  2468. set GD_Weap_SMG.A_Weapons.WT_SMG_Tediore CustomPresentations ()
  2469. set GD_Weap_Shotgun.A_Weapons.WT_Tediore_Shotgun CustomPresentations ()
  2470. set GD_Weap_Launchers.A_Weapons.WT_Tediore_Launcher CustomPresentations ()
  2471. set GD_Weap_Pistol.A_Weapons.WeaponType_Tediore_Pistol CustomPresentations ()
  2472. set GD_Weap_AssaultRifle.A_Weapons.WT_Jakobs_AssaultRifle CustomPresentations ()
  2473. set GD_Weap_Shotgun.A_Weapons.WT_Jakobs_Shotgun CustomPresentations ()
  2474. set GD_Weap_Pistol.A_Weapons.WeaponType_Jakobs_Pistol CustomPresentations ()
  2475. set GD_Weap_SniperRifles.A_Weapons.WeaponType_Hyperion_Sniper CustomPresentations ()
  2476. set GD_Weap_Shotgun.A_Weapons.WT_Hyperion_Shotgun CustomPresentations ()
  2477. set GD_Weap_SMG.A_Weapons.WT_SMG_Hyperion CustomPresentations ()
  2478. set GD_Shields.A_Item.Shield_Nova_Explosive CustomPresentations ()
  2479. set GD_Shields.A_Item.Shield_Nova_Shock CustomPresentations ()
  2480. set GD_Shields.A_Item.Shield_Nova_Shock_Singularity CustomPresentations ()
  2481. set GD_Shields.A_Item.Shield_Nova_Fire_Phoenix CustomPresentations (AttributePresentationDefinition'GD_Shields.A_Item.Shield_Nova_Fire_Phoenix:AttributePresentationDefinition_1')
  2482. set GD_Shields.A_Item.Shield_Nova_Fire CustomPresentations ()
  2483. set GD_Shields.A_Item.Shield_Roid_Order CustomPresentations (AttributePresentationDefinition'GD_Shields.A_Item.Shield_Roid:AttributePresentationDefinition_4')
  2484. set GD_Shields.A_Item.Shield_Roid_LoveThumper CustomPresentations (AttributePresentationDefinition'GD_Shields.A_Item.Shield_Roid:AttributePresentationDefinition_4')
  2485. set GD_Shields.Accessory.Accessory5_ChimeraLegendary CustomPresentations (AttributePresentationDefinition'GD_Shields.Accessory.Accessory5_Chimera:AttributePresentationDefinition_0',AttributePresentationDefinition'GD_Shields.Accessory.Accessory5_ChimeraLegendary:AttributePresentationDefinition_1')
  2486. set GD_Shields.A_Item.Shield_Roid_05_ThresherRaid:AttributePresentationDefinition_1 Description Releases a [incendiary]Fire[-incendiary] [skill]Nova[-skill] blast when depleted.<br>Must fully recharge between [skill]Novas[-skill].<br>When depleted, melee attacks deal bonus [skill]Roid Damage[-skill].
  2487. set GD_Shields.A_Item.Shield_Roid_05_ThresherRaid CustomPresentations (AttributePresentationDefinition'GD_Shields.A_Item.Shield_Roid_05_ThresherRaid:AttributePresentationDefinition_1')
  2488. set GD_DefaultProfiles.IntroEchos.ID_SoldierIntroECHO CustomPresentations (AttributePresentationDefinition'GD_DefaultProfiles.IntroEchos.ID_SoldierIntroECHO:AttributePresentationDefinition_0')
  2489. set GD_DefaultProfiles.IntroEchos.ID_SoldierIntroECHO:AttributePresentationDefinition_0 Description [skill]File type:[-skill] Dahl brig<br>[skill]Subject:[-skill] Interrogation of Staff Sergeant Axton<br>[skill]Unit designation:[-skill] DHL76386
  2490. set GD_Iris_SeraphItems.Sponge.Iris_Seraph_Shield_Sponge CustomPresentations (AttributePresentationDefinition'GD_Shields.A_Item.Shield_Absorption:AttributePresentationDefinition_1')
  2491. set GD_Shields.A_Item.Shield_Absorption_1340 CustomPresentations (AttributePresentationDefinition'GD_Shields.A_Item.Shield_Absorption:AttributePresentationDefinition_1')
  2492. set GD_Shields.A_Item.Shield_Absorption_05_LegendaryShock CustomPresentations (AttributePresentationDefinition'GD_Shields.A_Item.Shield_Absorption:AttributePresentationDefinition_1')
  2493. set GD_Shields.A_Item.Shield_Absorption_05_LegendaryNormal CustomPresentations (AttributePresentationDefinition'GD_Shields.A_Item.Shield_Absorption:AttributePresentationDefinition_1')
  2494. set GD_Shields.A_Item.Shield_Absorption_Aequitas CustomPresentations (AttributePresentationDefinition'GD_Shields.A_Item.Shield_Absorption:AttributePresentationDefinition_1')
  2495. set GD_Weap_Pistol.Barrel.Fibber.Pistol_Barrel_Bandit_Fibber_1 CustomPresentations (AttributePresentationDefinition'GD_Weap_Pistol.Barrel.Fibber.Pistol_Barrel_Bandit_Fibber_1:AttributePresentationDefinition_1')
  2496. set GD_Weap_Pistol.Barrel.Fibber.Pistol_Barrel_Bandit_Fibber_1:AttributePresentationDefinition_1 NoConstraintText +3,000% Damage<br>[funstat]+50% love<br>[funstat]<font color = "#DC4646">Would I lie to you?</font>
  2497. set GD_Weap_Pistol.Name.Title.Title__Unique_Fibber CustomPresentations ()
  2498. set GD_Weap_Pistol.Barrel.Fibber.Pistol_Barrel_Bandit_Fibber_2 CustomPresentations (AttributePresentationDefinition'GD_Weap_Pistol.Barrel.Fibber.Pistol_Barrel_Bandit_Fibber_1:AttributePresentationDefinition_1')
  2499. set GD_Weap_Pistol.Barrel.Fibber.Pistol_Barrel_Bandit_Fibber_3 CustomPresentations (AttributePresentationDefinition'GD_Weap_Pistol.Barrel.Fibber.Pistol_Barrel_Bandit_Fibber_1:AttributePresentationDefinition_1')
  2500. set GD_Artifacts.Body.Body_Terramorphous CustomPresentations (AttributePresentationDefinition'GD_Artifacts.Body.Body_Terramorphous:AttributePresentationDefinition_0')
  2501. set GD_Artifacts.Body.Body_Terramorphous:AttributePresentationDefinition_0 Description Adds [skill]health regeneration[-skill].<br>[funstat]<font color = "#DC4646">His blood could inspire...
  2502. set GD_Aster_GrenadeMods.A_Item.GrenadeMod_MagicSpell CustomPresentations ()
  2503. set GD_Weap_Pistol.ManufacturerMaterials.Mat_Maliwan_1 CustomPresentations ()
  2504. set GD_Weap_Pistol.ManufacturerMaterials.Mat_Maliwan_4 CustomPresentations ()
  2505. set GD_Weap_Pistol.ManufacturerMaterials.Mat_Maliwan_2 CustomPresentations ()
  2506. set GD_Weap_Pistol.ManufacturerMaterials.Mat_Maliwan_5_Legendary CustomPresentations ()
  2507. set GD_Weap_Pistol.ManufacturerMaterials.Mat_Maliwan_3_Rubi CustomPresentations ()
  2508. set GD_Weap_Pistol.ManufacturerMaterials.Mat_Maliwan_3 CustomPresentations ()
  2509. set GD_Weap_Pistol.A_Weapons.WeaponType_Maliwan_Pistol CustomPresentations ()
  2510. set GD_Weap_SniperRifles.A_Weapons.WeaponType_Maliwan_Sniper CustomPresentations ()
  2511. set GD_Weap_Launchers.A_Weapons.WT_Maliwan_Launcher CustomPresentations ()
  2512. set GD_Shields.Pickups.ShieldBooster_Pickup_Legendary CustomPresentations ()
  2513. set GD_Artifacts.Body.Body_Afterburner CustomPresentations ()
  2514. set GD_Currency.A_Item.EridiumStick CustomPresentations ()
  2515. set GD_Currency.A_Item.EridiumBar CustomPresentations ()
  2516. set GD_DefaultProfiles.IntroEchos.ID_AssassinIntroECHO CustomPresentations (AttributePresentationDefinition'GD_DefaultProfiles.IntroEchos.ID_AssassinIntroECHO:AttributePresentationDefinition_0')
  2517. set GD_DefaultProfiles.IntroEchos.ID_AssassinIntroECHO:AttributePresentationDefinition_0 Description Memories of death<br>[funstat]An unsatisfying kill<br>[funstat]No challenge at all
  2518. set GD_Orchid_GrenadeMods.Delivery.Delivery_Blade:AttributePresentationDefinition_0 Description <font color = "#DC4646"> = ''Hangin' around with you is no picnic.''</font><br>[funstat]<font color = "#00fac8">Curse of the Cackling Designer!</font>
  2519. set GD_Orchid_GrenadeMods.Delivery.Delivery_Blade CustomPresentations (AttributePresentationDefinition'GD_Orchid_GrenadeMods.Delivery.Delivery_Blade:AttributePresentationDefinition_0')
  2520. set GD_Shields.A_Item.Shield_Standard_05_Legendary CustomPresentations ()
  2521. set GD_Shock.DamageType.DmgType_Shock_Impact_NoDoT WeaponCardPresentations ()
  2522. set GD_Shock.DamageType.DmgType_Shock_Impact WeaponCardPresentations ()
  2523. set GD_Explosive.DamageType.DmgType_Explosive_Impact_ForceFlinch WeaponCardPresentations ()
  2524. set GD_Corrosive.DamageType.DmgType_Corrosive_Impact_NoDoT WeaponCardPresentations ()
  2525. set GD_Explosive.DamageType.DmgType_Explosive_Impact WeaponCardPresentations ()
  2526. set GD_Incendiary.DamageType.DmgType_Incendiary_Impact_NoDoT WeaponCardPresentations ()
  2527. set GD_Incendiary.DamageType.DmgType_Incendiary_Impact WeaponCardPresentations ()
  2528. set GD_Corrosive.DamageType.DmgType_Corrosive_Impact WeaponCardPresentations ()
  2529. set GD_Amp.DamageType.DmgType_Amp_Impact WeaponCardPresentations ()
  2530. set GD_Ammodrops.Pickups.AmmoDrop_Assault_Rifle_Bullets CustomPresentations ()
  2531. set GD_Ammodrops.Pickups.AmmoDrop_Patrol_SMG_Clip CustomPresentations ()
  2532. set GD_Ammodrops.Pickups.AmmoDrop_Sniper_Rifle_Cartridges CustomPresentations ()
  2533. set GD_Ammodrops.Pickups.AmmoDrop_Rocket_Launcher CustomPresentations ()
  2534. set GD_Ammodrops.Pickups.AmmoDrop_Repeater_Pistol_Clip CustomPresentations ()
  2535. set GD_Ammodrops.Pickups_BossOnly.AmmoDropBoss_Patrol_SMG_Clip CustomPresentations ()
  2536. set GD_Ammodrops.Pickups_BossOnly.AmmoDropBoss_Assault_Rifle_Bullets CustomPresentations ()
  2537. set GD_Ammodrops.Pickups.AmmoDrop_Grenade_Protean CustomPresentations ()
  2538. set GD_Ammodrops.Pickups_BossOnly.AmmoDropBoss_Repeater_Pistol_Clip CustomPresentations ()
  2539. set GD_Ammodrops.Pickups.AmmoDrop_Shotgun_Shells CustomPresentations ()
  2540. set GD_Ammodrops.Pickups_BossOnly.AmmoDropBoss_Grenade_Protean CustomPresentations ()
  2541. set GD_Ammodrops.Pickups_BossOnly.AmmoDropBoss_Shotgun_Shells CustomPresentations ()
  2542. set GD_Artifacts.Body.Body_Sheriff CustomPresentations (AttributePresentationDefinition'GD_Artifacts.Body.Body_Sheriff:AttributePresentationDefinition_1')
  2543. set GD_Artifacts.Body.Body_Sheriff:AttributePresentationDefinition_1 Description Take turns and play nice.<br><font color = "#FFFFFF">[funstat]Increases [skill]Fight for Your Life Time[-skill] and [skill]Max Health[-skill] by 15% for every player equipped with a [skill]Deputy's Badge[-skill].
  2544. set GD_Aster_GrenadeMods.Delivery.Delivery_MagicMissileRare CustomPresentations (AttributePresentationDefinition'GD_Aster_GrenadeMods.Delivery.Delivery_MagicMissile:AttributePresentationDefinition_4')
  2545. set GD_ClassMods.A_Item_Siren.ClassMod_Siren_Z_LegendarySiren CustomPresentations (AttributePresentationDefinition'GD_ClassMods.A_Item_Siren.ClassMod_Siren_Z_LegendarySiren:AttributePresentationDefinition_1')
  2546. set GD_ClassMods.A_Item_Siren.ClassMod_Siren_Z_LegendarySiren:AttributePresentationDefinition_1 Description Increases [skill]Movement Speed[-skill] by [skill]45%[-skill] while [skill]Phaselock[-skill] is active.<br>[funstat]<font color = "#DC4646">''*giggles* I'm really good at this!''</font>
  2547. set GD_Flax_Items.CandyParts.CandyPart_Damage CustomPresentations (AttributePresentationDefinition'GD_Flax_Items.CandyParts.CandyPart_Damage:AttributePresentationDefinition_0')
  2548. set GD_Flax_Items.CandyParts.CandyPart_Damage:AttributePresentationDefinition_0 Try only one<br>[funstat]and you'll feel tall.<br>[funstat]With greatest ease,<br>[funstat]your foes will fall.
  2549. set GD_Flax_Items.CandyParts.CandyPart_Haste:AttributePresentationDefinition_0 Description Now run and gun<br>[funstat]fast as can be.<br>[funstat]I've had a piece<br>[funstat]you can't catch me
  2550. set GD_Flax_Items.CandyParts.CandyPart_Haste CustomPresentations (AttributePresentationDefinition'GD_Flax_Items.CandyParts.CandyPart_Haste:AttributePresentationDefinition_0')
  2551. set GD_Flax_Items.CandyParts.CandyPart_Melee CustomPresentations (AttributePresentationDefinition'GD_Flax_Items.CandyParts.CandyPart_Melee:AttributePresentationDefinition_0')
  2552. set GD_Flax_Items.CandyParts.CandyPart_Melee:AttributePresentationDefinition_0 Description This tangy treat<br>[funstat]sure packs a punch.<br>[funstat]When it's all gone<br>[funstat]you've gained a bunch
  2553. set GD_Flax_Items.CandyParts.CandyPart_Rock:AttributePresentationDefinition_0 Description You'll break your teeth<br>[funstat]but feel no pain.<br>[funstat]With every bite<br>[funstat]more life you'll gain<br>[funstat]
  2554. set GD_Flax_Items.CandyParts.CandyPart_Rock CustomPresentations (AttributePresentationDefinition'GD_Flax_Items.CandyParts.CandyPart_Rock:AttributePresentationDefinition_0')
  2555. set GD_Shields.A_Item.Shield_Booster_PotOGold CustomPresentations ()
  2556. set GD_Shields.A_Item.Shield_Booster CustomPresentations ()
  2557. set GD_HealthDrops.A_Item.ShieldBooster_Pickup CustomPresentations ()
  2558. set GD_Shields.A_Item.Shield_Booster_05_Legendary CustomPresentations ()
  2559. set GD_Shields.A_Item.Shield_Chimera CustomPresentations ()
  2560. set GD_Shields.A_Item.Shield_Chimera_05_Legendary CustomPresentations ()
  2561. set GD_Shields.A_Item.Shield_Impact CustomPresentations ()
  2562. set GD_Shields.A_Item.Shield_Impact_05_Legendary CustomPresentations ()
  2563. set GD_Shields.A_Item.Shield_Juggernaut CustomPresentations ()
  2564. set GD_Shields.A_Item.Shield_Juggernaut_05_Legendary CustomPresentations ()
  2565. set GD_Shields.A_Item.Shield_Spike_Corrosive CustomPresentations ()
  2566. set GD_Shields.A_Item.Shield_Spike_Explosive CustomPresentations ()
  2567. set GD_Shields.A_Item.Shield_Spike_Fire CustomPresentations ()
  2568. set GD_Shields.A_Item.Shield_Spike_CorrosiveLegendary CustomPresentations (AttributePresentationDefinition'GD_Shields.A_Item.Shield_Spike_CorrosiveLegendary:AttributePresentationDefinition_8')
  2569. set GD_Shields.A_Item.Shield_Spike_Shock CustomPresentations ()
  2570. set GD_Shields.Accessory.Accessory1_Spike_Corrosive CustomPresentations ()
  2571. set GD_Shields.Accessory.Accessory1_Spike_Explosive CustomPresentations ()
  2572. set GD_Shields.Accessory.Accessory1_Spike_Corrosive_Legendary CustomPresentations ()
  2573. set GD_Shields.Accessory.Title_Absorption03_Aequitas CustomPresentations (AttributePresentationDefinition'GD_Shields.Accessory.Title_Absorption03_Aequitas:AttributePresentationDefinition_0')
  2574. set GD_Shields.Accessory.Accessory1_Spike_Shock CustomPresentations ()
  2575. set GD_Shields.Accessory.Accessory1_Spike_Fire CustomPresentations ()
  2576. set GD_Shields.Accessory.Title_Absorption03_Aequitas:AttributePresentationDefinition_0 Description The second is better.<br><font color = "#FFFFFF">[funstat][skill]+10% duration[-skill] to [skill]Fight For Your Life[-skill] for every [skill]Aequitas[-skill] or [skill]Veritas[-skill] equipped in the party.</font>
  2577. set GD_Shields.Titles.Title_Juggernaut04_JuggernautLegendary CustomPresentations (AttributePresentationDefinition'GD_Shields.Titles.Title_Juggernaut04_JuggernautLegendary:AttributePresentationDefinition_0')
  2578. set GD_Shields.Titles.Title_Juggernaut04_JuggernautLegendary:AttributePresentationDefinition_0 Description Win by a hare.<br><font color = "#FFFFFF">[funstat][skill]Movement speed reduced[-skill] while [skill]active[-skill].<br>[funstat][skill]Movement speed increased[-skill] when [skill]depleted[-skill].
  2579. set GD_Orchid_Artifacts.Body.Body_Blade CustomPresentations (AttributePresentationDefinition'GD_Orchid_Artifacts.Body.Body_Blade:AttributePresentationDefinition_2')
  2580. set GD_Orchid_Artifacts.Body.Body_Blade:AttributePresentationDefinition_2 Description Every man for himself.<br><font color = "#FFFFFF">[funstat]</font><font color = "#00FAC8">Curse of the Sudden-er Death!</font><br><font color = "#FFFFFF">[funstat]Returns [skill]a portion of your health[-skill] after each [skill]kill[-skill].</font>
  2581. set GD_Lobelia_ClassMods.A_Item_Siren.ClassMod_Siren_LegendaryBinder CustomPresentations (AttributePresentationDefinition'GD_Lobelia_ClassMods.A_Item_Siren.ClassMod_Siren_LegendaryBinder:AttributePresentationDefinition_0')
  2582. set GD_Lobelia_ClassMods.A_Item_Siren.ClassMod_Siren_LegendaryBinder:AttributePresentationDefinition_0 Description Increases [skill]Action Skill Cooldown Rate[-skill] for the [skill]entire team[-skill].<br>[funstat]<font color = "#DC4646">''Please hold.''
  2583. set GD_GrenadeMods.Delivery.Delivery_SkyRocket CustomPresentations (AttributePresentationDefinition'GD_GrenadeMods.Delivery.Delivery_SkyRocket:AttributePresentationDefinition_0')
  2584. set GD_GrenadeMods.Payload.Payload_Standard CustomPresentations ()
  2585. set GD_GrenadeMods.Payload.Payload_Mirv CustomPresentations ()
  2586. set GD_GrenadeMods.Payload.Payload_Singularity CustomPresentations ()
  2587. set GD_GrenadeMods.Payload.Payload_Transfusion CustomPresentations ()
  2588. set GD_GrenadeMods.Payload.Payload_BouncingBetty CustomPresentations ()
  2589. set GD_GrenadeMods.Payload.Payload_AreaEffect CustomPresentations ()
  2590. set GD_Aster_RaidWeapons.SMGs.Aster_Seraph_Florentine_Title CustomPresentations (AttributePresentationDefinition'GD_Aster_RaidWeapons.SMGs.Aster_Seraph_Florentine_Title:AttributePresentationDefinition_8')
  2591. set GD_Aster_RaidWeapons.SMGs.Aster_Seraph_Florentine_Title:AttributePresentationDefinition_8 NoConstraintText Double trouble.<br><font color = "#FFFFFF">[funstat]Deals [slag]Slag[-slag] and [shock]Shock[-shock] damage.
  2592. set GD_Artifacts.Body.Body_Elemental CustomPresentations ()
  2593. set GD_ClassMods.A_Item_Assassin.ClassMod_Assassin_Z_LegendaryHunter:AttributePresentationDefinition_1 Description Using [skill]Deception[-skill] instantly restores [skill]10%[-skill] of your [skill]Max Health[-skill].<br>[funstat]<font color = "#DC4646">''I never die.''</font>
  2594. set GD_ClassMods.A_Item_Assassin.ClassMod_Assassin_Z_LegendaryHunter CustomPresentations (AttributePresentationDefinition'GD_ClassMods.A_Item_Assassin.ClassMod_Assassin_Z_LegendaryHunter:AttributePresentationDefinition_1')
  2595. set GD_ClassMods.A_Item_Merc.ClassMod_Merc_Z_LegendaryBerserker CustomPresentations (AttributePresentationDefinition'GD_ClassMods.A_Item_Merc.ClassMod_Merc_Z_LegendaryBerserker:AttributePresentationDefinition_0')
  2596. set GD_ClassMods.A_Item_Merc.ClassMod_Merc_Z_LegendaryBerserker:AttributePresentationDefinition_0 Description ''Never look at my fist.''<br><font color = "#FFFFFF">[funstat]Increases [skill]Movement Speed[-skill] by [skill]20%[-skill] while [skill]Gunzerking[-skill].
  2597. set GD_Artifacts.Body.Body_Stockpile CustomPresentations ()
  2598. set GD_Impact.DamageType.DmgType_VehicleCollision WeaponCardPresentations ()
  2599. set GD_ClassMods.A_Item_Assassin.ClassMod_Assassin_Spy CustomPresentations (AttributePresentationDefinition'GD_ClassMods.A_Item_Merc.ClassMod_Merc_Berserker:AttributePresentationDefinition_0')
  2600. set GD_ClassMods.A_Item_Siren.ClassMod_Siren_Binder CustomPresentations ()
  2601. set GD_GrenadeMods.Delivery.Delivery_NastySurprise CustomPresentations ()
  2602. set GD_Artifacts.Body.Body_Aggression CustomPresentations ()
  2603. set GD_Artifacts.Body.Body_Allegiance CustomPresentations ()
  2604. set GD_Artifacts.Body.Body_Opportunity CustomPresentations ()
  2605. set GD_Artifacts.Body.Body_Proficiency CustomPresentations ()
  2606. set GD_Artifacts.Body.Body_Protection CustomPresentations ()
  2607. set GD_Artifacts.Body.Body_Resistance CustomPresentations ()
  2608. set GD_Artifacts.Body.Body_Strength CustomPresentations ()
  2609. set GD_Artifacts.Body.Body_Tenacity CustomPresentations ()
  2610. set GD_Artifacts.Body.Body_VaultHunter CustomPresentations ()
  2611. set GD_Artifacts.Body.Body_Vitality CustomPresentations ()
  2612.  
  2613. #Hotfixes:
  2614. set Transient.SparkServiceConfiguration_6 Keys ("SparkLevelPatchEntry-GBX_fixes1","SparkLevelPatchEntry-GBX_fixes2","SparkLevelPatchEntry-GBX_fixes3","SparkLevelPatchEntry-GBX_fixes4","SparkLevelPatchEntry-GBX_fixes5","SparkLevelPatchEntry-GBX_Fixes6","SparkLevelPatchEntry-GBX_Fixes7","SparkLevelPatchEntry-GBX_Fixes8","SparkLevelPatchEntry-GBX_Fixes9","SparkLevelPatchEntry-GBX_fixes10","SparkLevelPatchEntry-GBX_fixes11","SparkLevelPatchEntry-GBX_fixes12","SparkLevelPatchEntry-GBX_fixes13","SparkLevelPatchEntry-GBX_fixes14","SparkOnDemandPatchEntry-GBX_fixes15","SparkOnDemandPatchEntry-GBX_fixes16","SparkOnDemandPatchEntry-GBX_fixes17","SparkOnDemandPatchEntry-GBX_fixes18","SparkOnDemandPatchEntry-GBX_fixes19","SparkPatchEntry-GBX_fixes20","SparkPatchEntry-GBX_fixes21","SparkPatchEntry-GBX_fixes22","SparkPatchEntry-GBX_fixes23","SparkLevelPatchEntry-PartNotifier1")
  2615. set Transient.SparkServiceConfiguration_6 Values (",GD_Balance.WeightingPlayerCount.BugmorphCocoon_PerPlayers_Phase1,ConditionalInitialization.ConditionalExpressionList[4].BaseValueIfTrue.BaseValueConstant,0.700000,.8",",GD_Balance.WeightingPlayerCount.BugmorphCocoon_PerPlayers_Phase2,ConditionalInitialization.ConditionalExpressionList[4].BaseValueIfTrue.BaseValueConstant,0.400000,.5",",GD_Balance.WeightingPlayerCount.BugmorphCocoon_PerPlayers_Phase3,ConditionalInitialization.ConditionalExpressionList[4].BaseValueIfTrue.BaseValueConstant,0.200000,.3",",GD_Balance.WeightingPlayerCount.BugmorphCocoon_PerPlayers_Phase4,ConditionalInitialization.ConditionalExpressionList[4].BaseValueIfTrue.BaseValueConstant,0.100000,.2",",GD_Balance.WeightingPlayerCount.BugmorphCocoon_PerPlayers_Phase5,ConditionalInitialization.ConditionalExpressionList[4].BaseValueIfTrue.BaseValueConstant,0.075000,.1","SouthpawFactory_P,GD_Population_Marauder.Balance.Unique.PawnBalance_Assassin1,DefaultItemPoolList[3].PoolProbability.BaseValueScaleConstant,0.250000,1","SouthpawFactory_P,GD_Population_Nomad.Balance.Unique.PawnBalance_Assassin2,DefaultItemPoolList[4].PoolProbability.BaseValueScaleConstant,0.250000,1","SouthpawFactory_P,GD_Population_Psycho.Balance.Unique.PawnBalance_Assassin3,DefaultItemPoolList[1].PoolProbability.BaseValueScaleConstant,0.250000,1","SouthpawFactory_P,GD_Population_Rat.Balance.Unique.PawnBalance_Assassin4,DefaultItemPoolList[3].PoolProbability.BaseValueScaleConstant,0.250000,1",",GD_Sage_Rare_Scaylion.Population.PawnBalance_Sage_Rare_Scaylion,DefaultItemPoolList[1].PoolProbability.BaseValueScaleConstant,1.000000,100",",GD_Sage_Rare_Drifter.Balance.PawnBalance_Sage_Rare_Drifter,DefaultItemPoolList[0].PoolProbability.BaseValueScaleConstant,1.000000,100",",GD_Sage_Rare_Rhino.Population.PawnBalance_Sage_Rare_Rhino,DefaultItemPoolList[1].PoolProbability.BaseValueScaleConstant,1.000000,100",",GD_Sage_Rare_Skag.Population.PawnBalance_Sage_Rare_Skag,DefaultItemPoolList[1].PoolProbability.BaseValueScaleConstant,1.000000,100",",GD_Sage_Rare_Spore.Population.PawnBalance_Sage_Rare_Spore,DefaultItemPoolList[0].PoolProbability.BaseValueScaleConstant,1.000000,100","GD_Assassin_Streaming,GD_Assassin_Skills.Sniping.Velocity,SkillEffectDefinitions[0].ModifierType,MT_PostAdd,MT_Scale","GD_Tulip_Mechro_Streaming,GD_Tulip_Mechromancer_Skills.LittleBigTrouble.WiresDontTalk,SkillEffectDefinitions,,((AttributeToModify=D_Attributes.DamageTypeModifers.InstigatedShockDamageModifier,bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=D_Attributes.DamageTypeModifers.InstigatedShockStatusDamageModifier,bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))","GD_Siren_Streaming,GD_Siren_Skills.Misc.Init_BlightPhoenix_DamageCalc_Part2,ValueFormula.Level.InitializationDefinition,AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_PlayerMeleeDamage',AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_PlayerSkillDamage'","GD_Siren_Streaming,GD_Siren_Skills.Misc.Init_BlightPhoenix_DamageCalc_Part2,ValueFormula.Level.BaseValueScaleConstant,1.000000,3.5","GD_Assassin_Streaming,GD_Assassin_Skills.Misc.Att_DeathMark_BonusDamage,BaseValue.BaseValueConstant,0.200000,.8","GD_Itempools.Runnables.Pool_FourAssassins,BalancedItems[1].Probability.InitializationDefinition,None,GD_Balance.Weighting.Weight_1_Common","GD_Shields.Projectiles.Proj_LegendaryBoosterShield:BehaviorProviderDefinition_1.Behavior_Explode_140,BehaviorSequences[0].BehaviorData2[7].Behavior.StatusEffectDamage.BaseValueAttribute,None,D_Attributes.Projectile.ProjectileDamage","GD_Shields.Projectiles.Proj_LegendaryBoosterShield:BehaviorProviderDefinition_1.Behavior_Explode_140,BehaviorSequences[0].BehaviorData2[7].Behavior.StatusEffectDamage.BaseValueScaleConstant,1.000000,.25","GD_Shields.Projectiles.Proj_LegendaryBoosterShield:BehaviorProviderDefinition_1.Behavior_Explode_140,BehaviorSequences[0].BehaviorData2[7].Behavior.StatusEffectChance.BaseValueConstant,1.000000,20",",GD_AttributePresentation._AttributeList.DefaultPresentationList,Attributes[202],,None")
  2616.  
  2617.  
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