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- main.cpp(152): [info] NPCsUsePotions v3-1-7-0
- Settings.cpp(36): [info] [SETTINGS] [RequestInterfaces]
- Settings.cpp(39): [info] [SETTINGS] [RequestInterfaces] Trying to get True Directional Movement API
- Settings.cpp(44): [info] [SETTINGS] [RequestInterfaces] Failed to get True Directional Movement API
- Settings.cpp(51): [info] [SETTINGS] [InitGameStuff] Load Game Stuff
- Settings.cpp(90): [info] [SETTINGS] [InitGameStuff] Finished
- SettingsLoadSave.cpp(256): [info] [SETTINGS] Potions: EnableHealthRestoration 1
- SettingsLoadSave.cpp(258): [info] [SETTINGS] Potions: EnableMagickaRestoration 1
- SettingsLoadSave.cpp(260): [info] [SETTINGS] Potions: EnableStaminaRestoration 1
- SettingsLoadSave.cpp(262): [info] [SETTINGS] Potions: AllowDetrimentalEffects 0
- SettingsLoadSave.cpp(264): [info] [SETTINGS] Potions: HandleWeaponSheathedAsOutOfCombat 1
- SettingsLoadSave.cpp(270): [info] [SETTINGS] Potions: HealthThresholdPercent 0.500000
- SettingsLoadSave.cpp(275): [info] [SETTINGS] Potions: MagickaThresholdPercent 0.500000
- SettingsLoadSave.cpp(280): [info] [SETTINGS] Potions: StaminaThresholdPercent 0.500000
- SettingsLoadSave.cpp(282): [info] [SETTINGS] Potions: UsePotionChance 100
- SettingsLoadSave.cpp(287): [info] [SETTINGS] Poisons: EnablePoisonUsage 1
- SettingsLoadSave.cpp(289): [info] [SETTINGS] Poisons: AllowPositiveEffects 0
- SettingsLoadSave.cpp(291): [info] [SETTINGS] Poisons: DontUseWithWeaponsSheathed 1
- SettingsLoadSave.cpp(293): [info] [SETTINGS] Poisons: DontUseAgainst100PoisonResist 1
- SettingsLoadSave.cpp(295): [info] [SETTINGS] Poisons: EnemyLevelScalePlayerLevel 0.800000
- SettingsLoadSave.cpp(297): [info] [SETTINGS] Poisons: FightingNPCsNumberThreshold 5
- SettingsLoadSave.cpp(299): [info] [SETTINGS] Poisons: UsePoisonChance 100
- SettingsLoadSave.cpp(301): [info] [SETTINGS] Poisons: Dosage 1
- SettingsLoadSave.cpp(306): [info] [SETTINGS] Fortify Potions: EnableFortifyPotionUsage 1
- SettingsLoadSave.cpp(308): [info] [SETTINGS] Fortify Potions: DontUseWithWeaponsSheathed 1
- SettingsLoadSave.cpp(310): [info] [SETTINGS] Fortify Potions: EnemyLevelScalePlayerLevelFortify 0.800000
- SettingsLoadSave.cpp(312): [info] [SETTINGS] Fortify Potions: FightingNPCsNumberThresholdFortify 5
- SettingsLoadSave.cpp(314): [info] [SETTINGS] Fortify Potions: UseFortifyPotionChance 100
- SettingsLoadSave.cpp(319): [info] [SETTINGS] Food: EnableFoodUsage 1
- SettingsLoadSave.cpp(321): [info] [SETTINGS] Food: AllowDetrimentalEffects 0
- SettingsLoadSave.cpp(323): [info] [SETTINGS] Food: OnlyAllowFoodAtCombatStart 0
- SettingsLoadSave.cpp(325): [info] [SETTINGS] Food: DisableFollowers 0
- SettingsLoadSave.cpp(327): [info] [SETTINGS] Food: DontUseWithWeaponsSheathed 0
- SettingsLoadSave.cpp(331): [info] [SETTINGS] Player: EnablePlayerPotions 1
- SettingsLoadSave.cpp(333): [info] [SETTINGS] Player: EnablePlayerPoisonUsage 0
- SettingsLoadSave.cpp(335): [info] [SETTINGS] Player: EnablePlayerFortifyPotionUsage 0
- SettingsLoadSave.cpp(337): [info] [SETTINGS] Player: EnablePlayerFoodUsage 1
- SettingsLoadSave.cpp(340): [info] [SETTINGS] Player: UseFavoritedItemsOnly 0
- SettingsLoadSave.cpp(342): [info] [SETTINGS] Player: DontUseFavoritedItems 0
- SettingsLoadSave.cpp(346): [info] [SETTINGS] Player: DontEatRawFood 1
- SettingsLoadSave.cpp(348): [info] [SETTINGS] Player: DontDrinkAlcohol 1
- SettingsLoadSave.cpp(353): [info] [SETTINGS] usage: DisableItemUsageWhileStaggered 1
- SettingsLoadSave.cpp(355): [info] [SETTINGS] usage: DisableNonFollowerNPCs 0
- SettingsLoadSave.cpp(357): [info] [SETTINGS] usage: DisableOutOfCombatProcessing 0
- SettingsLoadSave.cpp(359): [info] [SETTINGS] usage: DisableItemUsageForExcludedNPCs 0
- SettingsLoadSave.cpp(361): [info] [SETTINGS] usage: GlobalItemCooldown 1000
- SettingsLoadSave.cpp(367): [info] [SETTINGS] Distribution: DistributePotions 1
- SettingsLoadSave.cpp(369): [info] [SETTINGS] Distribution: DistributePoisons 1
- SettingsLoadSave.cpp(371): [info] [SETTINGS] Distribution: DistributeFood 1
- SettingsLoadSave.cpp(373): [info] [SETTINGS] Distribution: DistributeFortifyPotions 1
- SettingsLoadSave.cpp(375): [info] [SETTINGS] Distribution: DistributeCustomItems 1
- SettingsLoadSave.cpp(378): [info] [SETTINGS] Distribution: LevelEasy 20
- SettingsLoadSave.cpp(380): [info] [SETTINGS] Distribution: LevelNormal 35
- SettingsLoadSave.cpp(382): [info] [SETTINGS] Distribution: LevelDifficult 50
- SettingsLoadSave.cpp(384): [info] [SETTINGS] Distribution: LevelInsane 70
- SettingsLoadSave.cpp(387): [info] [SETTINGS] Distribution: GameDifficultyScaling 0
- SettingsLoadSave.cpp(390): [info] [SETTINGS] Distribution: MaxMagnitudeWeak 30
- SettingsLoadSave.cpp(392): [info] [SETTINGS] Distribution: MaxMagnitudeStandard 60
- SettingsLoadSave.cpp(394): [info] [SETTINGS] Distribution: MaxMagnitudePotent 150
- SettingsLoadSave.cpp(397): [info] [SETTINGS] Distribution: StyleScalingPrimary 1.200000
- SettingsLoadSave.cpp(399): [info] [SETTINGS] Distribution: StyleScalingSecondary 1.100000
- SettingsLoadSave.cpp(404): [info] [SETTINGS] Removal: RemoveItemsOnDeath 1
- SettingsLoadSave.cpp(406): [info] [SETTINGS] Removal: ChanceToRemoveItem 90
- SettingsLoadSave.cpp(408): [info] [SETTINGS] Removal: MaxItemsLeftAfterRemoval 2
- SettingsLoadSave.cpp(413): [info] [SETTINGS] Whitelist Mode: EnableWhitelistItems 0
- SettingsLoadSave.cpp(415): [info] [SETTINGS] Whitelist Mode: EnableWhitelistNPCs 0
- SettingsLoadSave.cpp(420): [info] [SETTINGS] Fixes: ApplySkillBoostPerks 1
- SettingsLoadSave.cpp(422): [info] [SETTINGS] Fixes: ForceFixPotionSounds 1
- SettingsLoadSave.cpp(427): [info] [SETTINGS] System: CycleWaitTime 1000
- SettingsLoadSave.cpp(432): [info] [SETTINGS] Compatibility: DisableCreaturesWithoutRules 1
- SettingsLoadSave.cpp(434): [info] [SETTINGS] Compatibility: Compatibility 0
- SettingsLoadSave.cpp(438): [info] [SETTINGS] Compatibility: EnableAnimatedPoisons 1
- SettingsLoadSave.cpp(440): [info] [SETTINGS] Compatibility: UseAnimatedPoisonsDosageSystem 0
- SettingsLoadSave.cpp(444): [info] [SETTINGS] Compatibility: EnableAnimatedPotions 1
- SettingsLoadSave.cpp(450): [info] [SETTINGS] Debug: EnableLogging 0
- SettingsLoadSave.cpp(453): [info] [SETTINGS] Debug: EnableLoadLogging 0
- SettingsLoadSave.cpp(456): [info] [SETTINGS] Debug: LogLevel 0
- SettingsLoadSave.cpp(459): [info] [SETTINGS] Debug: EnableProfiling 0
- SettingsLoadSave.cpp(462): [info] [SETTINGS] Debug: ProfileLevel 0
- SettingsLoadSave.cpp(465): [info] [SETTINGS] Debug: CheckActorWithoutRules 0
- SettingsLoadSave.cpp(468): [info] [SETTINGS] Debug: CalculateCellRules 0
- SettingsLoadSave.cpp(470): [info] [SETTINGS] Debug: CalculateAllCellOnStartup 0
- SettingsLoadSave.cpp(477): [info] [SETTINGS] Debug: RemoveItemsBeforeDist 0
- SettingsLoadSave.cpp(479): [info] [SETTINGS] Debug: RemoveItemsStartup 0
- SettingsLoadSave.cpp(481): [info] [SETTINGS] Debug: RemoveItemsStartup_OnlyExcluded 0
- SettingsLoadSave.cpp(492): [info] [SETTINGS] checking for plugins
- SettingsLoadSave.cpp(547): [info] [SETTINGS] checking for plugins end
- main.cpp(117): [info] Settings loaded
- Settings.cpp(157): [info] [SETTINGS] [LoadDistrRules] found Distribution configuration file: Data\SKSE\Plugins\NPCsUsePotions_Default_Alcohol_NUP_DIST.ini
- Settings.cpp(157): [info] [SETTINGS] [LoadDistrRules] found Distribution configuration file: Data\SKSE\Plugins\NPCsUsePotions_Default_Attachments_NUP_DIST.ini
- Settings.cpp(157): [info] [SETTINGS] [LoadDistrRules] found Distribution configuration file: Data\SKSE\Plugins\NPCsUsePotions_Default_Bosses_NUP_DIST.ini
- Settings.cpp(157): [info] [SETTINGS] [LoadDistrRules] found Distribution configuration file: Data\SKSE\Plugins\NPCsUsePotions_Default_Class_NUP_DIST.ini
- Settings.cpp(157): [info] [SETTINGS] [LoadDistrRules] found Distribution configuration file: Data\SKSE\Plugins\NPCsUsePotions_Default_Exclusions_NUP_DIST.ini
- Settings.cpp(157): [info] [SETTINGS] [LoadDistrRules] found Distribution configuration file: Data\SKSE\Plugins\NPCsUsePotions_Default_FortPot_NUP_DIST.ini
- Settings.cpp(157): [info] [SETTINGS] [LoadDistrRules] found Distribution configuration file: Data\SKSE\Plugins\NPCsUsePotions_Default_NUP_DIST.ini
- Settings.cpp(157): [info] [SETTINGS] [LoadDistrRules] found Distribution configuration file: Data\SKSE\Plugins\NPCsUsePotions_Default_Poison_NUP_DIST.ini
- Settings.cpp(157): [info] [SETTINGS] [LoadDistrRules] found Distribution configuration file: Data\SKSE\Plugins\NPCsUsePotions_Default_PoisonDosage_NUP_DIST.ini
- Settings.cpp(157): [info] [SETTINGS] [LoadDistrRules] found Distribution configuration file: Data\SKSE\Plugins\NPCsUsePotions_Default_Whitelist_NUP_DIST.ini
- Settings.cpp(157): [info] [SETTINGS] [LoadDistrRules] found Distribution configuration file: Data\SKSE\Plugins\NPCsUsePotions_ExcludeReflectDamage_NUP_DIST.ini
- Settings.cpp(157): [info] [SETTINGS] [LoadDistrRules] found Distribution configuration file: Data\SKSE\Plugins\NPCsUsePotions_SkyTEST_NUP_DIST.ini
- main.cpp(122): [info] Distribution configuration loaded
- main.cpp(128): [info] Items classified
- Game.cpp(52): [info] [Game] [RegisterForLoadCallback]
- Game.cpp(88): [info] [Game] [RegisterForRevertCallback]
- Game.cpp(70): [info] [Game] [RegisterForSaveCallback]
- Game.cpp(52): [info] [Game] [RegisterForLoadCallback]
- Game.cpp(88): [info] [Game] [RegisterForRevertCallback]
- Game.cpp(70): [info] [Game] [RegisterForSaveCallback]
- Game.cpp(52): [info] [Game] [RegisterForLoadCallback]
- Game.cpp(88): [info] [Game] [RegisterForRevertCallback]
- Game.cpp(70): [info] [Game] [RegisterForSaveCallback]
- main.cpp(136): [info] Registered Events
- Game.cpp(40): [info] [Game] [RevertCallback] Reverting game
- Game.cpp(47): [info] [Game] [RevertCallback] end
- Game.cpp(16): [info] [Game] [LoadCallback] Load game callback
- Game.cpp(23): [info] [Game] [LoadCallback] end
- Game.cpp(28): [info] [Game] [SaveCallback] Saving game
- Game.cpp(35): [info] [Game] [SaveCallback] end
- Game.cpp(28): [info] [Game] [SaveCallback] Saving game
- Game.cpp(35): [info] [Game] [SaveCallback] end
- Game.cpp(28): [info] [Game] [SaveCallback] Saving game
- Game.cpp(35): [info] [Game] [SaveCallback] end
- Game.cpp(28): [info] [Game] [SaveCallback] Saving game
- Game.cpp(35): [info] [Game] [SaveCallback] end
- Game.cpp(28): [info] [Game] [SaveCallback] Saving game
- Game.cpp(35): [info] [Game] [SaveCallback] end
- Game.cpp(28): [info] [Game] [SaveCallback] Saving game
- Game.cpp(35): [info] [Game] [SaveCallback] end
- Game.cpp(28): [info] [Game] [SaveCallback] Saving game
- Game.cpp(35): [info] [Game] [SaveCallback] end
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