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  1. # ||=======================================||
  2. # || Simple Freeze ||
  3. # || Version 3.2.1 ||
  4. # ||=======================================||
  5.  
  6. # ||=======================================||
  7. # || Placeholders ||
  8. # ||=======================================||
  9.  
  10. # {PREFIX} - Prefix of plugin (defined by prefix)
  11. # {FREEZER} - Name of player that freezes/unfreezes another player
  12. # {PLAYER} - Name of player that's frozen
  13. # {LOCATION} - SFLocation player is teleported to
  14.  
  15. # ||======================================||
  16. # || Info ||
  17. # ||======================================||
  18.  
  19. # This config fully supports using '&' colour codes which are found here: http://ess.khhq.net/mc/
  20. # If you don't want any messages to be sent change the message to ''
  21. # If you want to add any 's to your messages make sure to put two or the config will break ('' instead of ')
  22. # ex. can't (Bad), can''t (Good)
  23.  
  24. # ||======================================||
  25. # || Placeholders Setup ||
  26. # ||======================================||
  27.  
  28. # This sets the message held by the {PREFIX} placeholder
  29. prefix: '&5&lFREEZE &8\u00BB &7'
  30.  
  31. # This sets the message held by the {LOCATION} placeholder when there is no actual freeze location; ('' = nothing)
  32. empty-location: 'Unknown'
  33.  
  34. # This sets the reason used if none is given
  35. default-reason: 'None'
  36.  
  37. # Name of freezer/unfreezer if ran through console
  38. console-name: 'CONSOLE'
  39.  
  40. # ||=======================================||
  41. # || MySQL ||
  42. # ||=======================================||
  43.  
  44. # MAKE SURE THE SERVER-ID IS DIFFERENT FOR EACH SERVER ON YOUR NETWORK
  45. # (If you make multiple servers have the same id, it will only freeze the player on one server)
  46. # NOTICE: This id is what you will type when SQLFreezing ex. /freeze 7rory768 lobby
  47. # Also, make sure you do not have any locations that are named the same as any server-id's you have on your network
  48. server-id: lobby
  49.  
  50. mysql:
  51. # Should MySQL be enabled?
  52. enabled: false
  53. # Database username
  54. username: user
  55. # Database password
  56. password: pass
  57. # IP of database
  58. hostname: localhost
  59. # Database name
  60. database-name: database
  61.  
  62. # ||=======================================||
  63. # || Preferences ||
  64. # ||=======================================||
  65.  
  66. freeze-gui:
  67. enabled: true
  68. # Should the gui be enabled on freezeall?
  69. enabled-on-freezeall: false
  70. title: '&b&lYou''re frozen'
  71. rows: 3
  72. # Should players be able to close the GUI?
  73. # WARNING: If allow-close is false players will not be able to disconnect from the server, instead they'll have to close their client
  74. allow-close: true
  75. items:
  76. ts-item:
  77. material: BEDROCK
  78. # Data is optional in this case (By default data is 0)
  79. #data: 0
  80. # Amount is also optional (By default amount is 1)
  81. #amount: 1
  82. name: '&cYou''re frozen'
  83. lore:
  84. - '&7You''ve been frozen for hacking'
  85. - '&7Join our teamspeak server and you will talk to a staff'
  86. - '&7IP: ts.teamspeak.com'
  87. x-cord: 4
  88. y-cord: 2
  89. # Actions that run on click
  90. gui-actions:
  91. # Number of seconds before the action can be run again
  92. cooldown: 3
  93. # Messages freezer when player clicks item
  94. message-freezer:
  95. message: '&b{PLAYER} &7has clicked the teamspeak button'
  96. # Run commands when player clicks item
  97. run-commands:
  98. commands:
  99. - 'ban &b{PLAYER} Hacked client -s'
  100. freeze-info-item:
  101. material: WOOL
  102. data: 14
  103. amount: 1
  104. name: '&bFreeze Info'
  105. lore:
  106. - '&aFrozen by: &7{FREEZER}'
  107. - '&aLength: &7{TIME}'
  108. - '&aLocation: &7{LOCATION}'
  109. - '&aReason: &7{REASON}'
  110. x-cord: 6
  111. y-cord: 2
  112.  
  113. # If no servers are provided these servers will be used (location can never be used)
  114. # Remember you can always use /freeze <player> * to freeze them on ALL servers using SimpleFreeze
  115. # If you don't want any default servers set this to [] (ex. default-servers: [])
  116. default-servers: []
  117.  
  118. # Defines if a player should be teleported to the the ground at their location when frozen (prevents glitches when a player is floating while frozen (Kicked: Flying is not enabled on this server))
  119. # teleport-to-ground will not run if a location is specified (ex. /freeze <playername> example-location)
  120. teleport-to-ground: true
  121.  
  122. # If teleport-to-ground is false, should the player have their fly enabled so that they aren't kicked for flying/don't glitch while in the air
  123. enable-fly: true
  124.  
  125. # Defines if a player should be teleported back to their old location after being unfrozen (only affects when freezing a player and providing a location or when teleport-up is enabled);
  126. tp-back: true
  127.  
  128. # Defines the distance of blocks in which players must be of the freezer for them to freeze that player (Keep 0 if disabled)
  129. freeze-distance: 0
  130. # Should the y-value be included in the distance calculations?
  131. include-y: true
  132.  
  133. message-intervals:
  134. # Amount of seconds between each freeze-message (0 to disable)
  135. freeze: 0
  136. freeze-location: 0
  137. temp-freeze: 0
  138. temp-freeze-location: 0
  139. freezeall: 0
  140. freezeall-location: 0
  141.  
  142. # Defines what item will be put in the players helmet slot This item will be removed once they are unfrozen (Their current helmet will not be lost)
  143. # Define head-item material as listed here: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Material.html (Don't want a head-item? Add a # before 'head-item' and the keys under it)
  144. head-item:
  145. # YOU CAN DEFINE 4 DIFFERENT HEAD-ITEMS FOR 6 DIFFERENT TYPE OF FREEZES:
  146. # frozen, frozen-location, temp-frozen. temp-frozen-location, freeze-all, freeze-all-location
  147. # IF ONE IS NOT SET IT WILL DEFAULT TO frozen
  148. # AVAILABLE PLACEHOLDERS: PLAYER, FREEZER, ONLINE, LOCATION, TIME
  149. frozen:
  150. material: ICE
  151. data: 0
  152. name: '&bYou''re Frozen'
  153. lore:
  154. - '&7You were frozen by &b{FREEZER}'
  155. frozen-location:
  156. material: ICE
  157. data: 0
  158. name: '&bYou''re Frozen'
  159. lore:
  160. - '&7You were frozen by &b{FREEZER} &7at &b{LOCATION}'
  161. temp-frozen:
  162. material: ICE
  163. data: 0
  164. name: '&bYou''re Frozen'
  165. lore:
  166. - '&7You were frozen by &b{FREEZER}'
  167. - '&7You will be unfrozen in &b{TIME}'
  168. temp-frozen-location:
  169. material: ICE
  170. data: 0
  171. name: '&bYou''re Frozen'
  172. lore:
  173. - '&7You were frozen by &b{FREEZER} &7at &b{LOCATION}'
  174. - '&7You will be unfrozen in &b{TIME}'
  175. freeze-all:
  176. material: ICE
  177. data: 0
  178. name: '&bYou''re Frozen'
  179. lore:
  180. - '&7The server was frozen by &b{FREEZER}'
  181. freeze-all-location:
  182. material: ICE
  183. data: 0
  184. name: '&bYou''re Frozen'
  185. lore:
  186. - '&7The server was frozen by &b{FREEZER} &7at &b{LOCATION}'
  187.  
  188. # Defines what sound will be played upon a freeze/unfreeze
  189. # 1.8 LIST: http://docs.codelanx.com/Bukkit/1.8/org/bukkit/Sound.html
  190. # 1.9+ LIST: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Sound.html
  191. # NOTE: Volume can be any number from 0.0 - 1.0 (1.0 = normal))
  192. # NOTE: Pitch can be any number from 0.5 to 2.0 and controls how fast the sound is played (1.0 = normal)
  193. # Both volume and pitch values must have decimals just add .0 if you are providing a whole number (ex. 1 to 1.0)
  194. freeze-sound:
  195. sound: BLOCK_NOTE_PLING
  196. volume: 1.0
  197. pitch: 1.0
  198. unfreeze-sound:
  199. sound: BLOCK_NOTE_PLING
  200. volume: 1.0
  201. pitch: 1.0
  202. # Add a # if you don't want a sound to be played (ex. #freeze-sound:)
  203.  
  204. # Defines what particles will surround a player while frozen (Define them as listed here: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Effect.html)
  205. frozen-particles:
  206. # Add a # if you don't want a sound to be played (ex. #frozen-particles: SNOWBALL_BREAK)
  207. particle: SNOWBALL_BREAK
  208. # Radius is the number of blocks from the player where the particles are still visible by other players
  209. radius: 20
  210.  
  211. # Notify staff if a player leaves during freezeall?
  212. leave-message-during-freezeall: false
  213.  
  214. # Commands ran when a player that is frozen leaves (If you don't want any logout-command change the below to logout-commands: [])
  215. logout-commands:
  216. freeze:
  217. - '/broadcast &b{PLAYER} &7left while frozen'
  218. tempfreeze:
  219. - '/broadcast &b{PLAYER} &7left while frozen with &b{TIME} &7left in their freeze'
  220. # Don't want any commands to run? Instead of putting a list of commands put []
  221. freezeall: []
  222.  
  223. # If no location is given in the freeze command this location will be used, (if you want to use this remove the #)
  224. #default-location: example-location
  225.  
  226. # If true, you must provide a reason when freezing a player
  227. force-reason: false
  228.  
  229. # Unfreeze all players on /sf reload or server restart? (DONT TOUCH IF YOU DON'T KNOW WHAT THIS IS)
  230. clear-playerdata: false
  231.  
  232. # Should temp-freeze time be counted when player is offline?
  233. count-time-offline: true
  234.  
  235. # Change the words for each unit of time
  236. time-formats:
  237. second: 'second'
  238. seconds: 'seconds'
  239. minute: 'minute'
  240. minutes: 'minutes'
  241. hour: 'hour'
  242. hours: 'hours'
  243. day: 'day'
  244. days: 'days'
  245. week: 'week'
  246. weeks: 'weeks'
  247. month: 'month'
  248. months: 'months'
  249. year: 'year'
  250. years: 'years'
  251.  
  252. # ||======================================||
  253. # || Blocking ||
  254. # ||======================================||
  255.  
  256. # Should players take damage from other players while frozen?
  257. player-damage: false
  258.  
  259. # Should players take fire damage while frozen?
  260. fire-damage: false
  261.  
  262. # Should players be able to move their heads while frozen?
  263. head-movement: true
  264.  
  265. # Should players be able to place blocks while frozen?
  266. block-place: false
  267.  
  268. # Should players be able to break blocks while frozen?
  269. block-break: false
  270.  
  271. # Should players be able to interact while frozen?
  272. interact: false
  273.  
  274. # Should players be able to drop items while frozen?
  275. item-drop: true
  276.  
  277. # Should players be able to type while frozen?
  278. block-chat: true
  279.  
  280. # Should players be able to edit books while frozen?
  281. book-editing: true
  282.  
  283. # Whitelist = true, Blacklist = false (Whitelist: Only commands not listed are blocked, Blacklist: Only commands listed are blocked)
  284. whitelist-or-blacklist: false
  285. # Make sure blocked commands are all lower case here (additional arguments are automatically taken care of (ex. /tpa 7rory768))
  286. blocked-commands:
  287. - '/tpa'
  288. - '/tpask'
  289. - '/tpaccept'
  290. - '/tpyes'
  291. - '/tphere'
  292. - '/tpahere'
  293. - '/tph'
  294. - '/call'
  295. - '/etpa'
  296. - '/etpask'
  297. - '/etpaccept'
  298. - '/etpyes'
  299. - '/etphere'
  300. - '/etpahere'
  301. - '/etph'
  302. - '/ecall'
  303. - '/essentials:tpa'
  304. - '/essentials:tpask'
  305. - '/essentials:tpaccept'
  306. - '/essentials:tpyes'
  307. - '/essentials:tphere'
  308. - '/essentials:tpahere'
  309. - '/essentials:tph'
  310. - '/essentials:call'
  311.  
  312. # ||======================================||
  313. # || Messages ||
  314. # ||======================================||
  315.  
  316. # Message sent to a player when they are frozen
  317. freeze-message:
  318. - '&7*&b&m----------&7*&b&m----------&7*&b&m----------&7*&b&m----------&7*'
  319. - '&7Frozen by: &a{FREEZER}'
  320. - '&7Length: &aPermanent'
  321. - '&7Reason: &a{REASON}'
  322. - '&7*&b&m----------&7*&b&m----------&7*&b&m----------&7*&b&m----------&7*'
  323.  
  324. # Message sent to a player when they are frozen on muliple servers
  325. sql-freeze-message:
  326. - '&7*&b&m----------&7*&b&m----------&7*&b&m----------&7*&b&m----------&7*'
  327. - '&7Frozen by: &a{FREEZER} &7from &a{SERVER}'
  328. - '&7Length: &aPermanent'
  329. - '&7Reason: &a{REASON}'
  330. - '&7Servers: &a{SERVERS}'
  331. - '&7*&b&m----------&7*&b&m----------&7*&b&m----------&7*&b&m----------&7*'
  332.  
  333. # Message sent to a player when they are frozen at a specific location
  334. freeze-location-message:
  335. - '&7*&b&m----------&7*&b&m----------&7*&b&m----------&7*&b&m----------&7*'
  336. - '&aFrozen by: &7{FREEZER}'
  337. - '&aLength: &7Permanent'
  338. - '&aLocation: &7{LOCATION}'
  339. - '&aReason: &7{REASON}'
  340. - '&7*&b&m----------&7*&b&m----------&7*&b&m----------&7*&b&m----------&7*'
  341.  
  342. # Message sent to a player when they are frozen temporarily
  343. temp-freeze-message:
  344. - '&7*&b&m----------&7*&b&m----------&7*&b&m----------&7*&b&m----------&7*'
  345. - '&aFrozen by: &7{FREEZER}'
  346. - '&aLength: &7{TIME}'
  347. - '&aReason: &7{REASON}'
  348. - '&7*&b&m----------&7*&b&m----------&7*&b&m----------&7*&b&m----------&7*'
  349.  
  350. # Message sent to a player when they are frozen temporarily on multiple servers
  351. sql-temp-freeze-message:
  352. - '&7*&b&m----------&7*&b&m----------&7*&b&m----------&7*&b&m----------&7*'
  353. - '&7Frozen by: &a{FREEZER} &7from &a{SERVER}'
  354. - '&7Length: &a{TIME}'
  355. - '&7Reason: &a{REASON}'
  356. - '&7Servers: &a{SERVERS}'
  357. - '&7*&b&m----------&7*&b&m----------&7*&b&m----------&7*&b&m----------&7*'
  358.  
  359. # Message sent to a player when they are frozen temporarily at a specific location
  360. temp-freeze-location-message:
  361. - '&7*&b&m----------&7*&b&m----------&7*&b&m----------&7*&b&m----------&7*'
  362. - '&aFrozen by: &7{FREEZER}'
  363. - '&aLength: &7{TIME}'
  364. - '&aLocation: &7{LOCATION}'
  365. - '&aReason: &7{REASON}'
  366. - '&7*&b&m----------&7*&b&m----------&7*&b&m----------&7*&b&m----------&7*'
  367.  
  368. # Message sent to a player when they are unfrozen
  369. unfreeze-message:
  370. - '&7*&b&m----------&7*&b&m----------&7*&b&m----------&7*&b&m----------&7*'
  371. - '&7You were unfrozen by &a{UNFREEZER}'
  372. - '&7*&b&m----------&7*&b&m----------&7*&b&m----------&7*&b&m----------&7*'
  373.  
  374. # Message sent to a player when they are unfrozen
  375. sql-unfreeze-message:
  376. - '&7*&b&m----------&7*&b&m----------&7*&b&m----------&7*&b&m----------&7*'
  377. - '&7You were unfrozen by &a{UNFREEZER} &7from &b{SERVER}'
  378. - '&7*&b&m----------&7*&b&m----------&7*&b&m----------&7*&b&m----------&7*'
  379.  
  380. # Message sent to the server when every player is frozen (/freezeall)
  381. freezeall-message:
  382. - '&7*&b&m----------&7*&b&m----------&7*&b&m----------&7*&b&m----------&7*'
  383. - '&7Server freeze enabled by &a{FREEZER}'
  384. - '&7Reason: &a{REASON}'
  385. - '&7*&b&m----------&7*&b&m----------&7*&b&m----------&7*&b&m----------&7*'
  386.  
  387. freezeall-location-message:
  388. - '&7*&b&m----------&7*&b&m----------&7*&b&m----------&7*&b&m----------&7*'
  389. - '&7Server freeze enabled by &a{FREEZER}'
  390. - '&7Location: &a{LOCATION}'
  391. - '&7Reason: &a{REASON}'
  392. - '&7*&b&m----------&7*&b&m----------&7*&b&m----------&7*&b&m----------&7*'
  393.  
  394. # Message sent to the server when every player is frozen (/freezeall)
  395. unfreezeall-message:
  396. - '&7*&b&m----------&7*&b&m----------&7*&b&m----------&7*&b&m----------&7*'
  397. - '&7Server freeze disabled by &a{UNFREEZER}'
  398. - '&7*&b&m----------&7*&b&m----------&7*&b&m----------&7*&b&m----------&7*'
  399.  
  400. # Message sent to a player when they are frozen because they joined during a freezeall
  401. join-on-freezeall-message:
  402. - '&7*&b&m----------&7*&b&m----------&7*&b&m----------&7*&b&m----------&7*'
  403. - '&7You have joined during a server freeze, activated by &a{FREEZER}'
  404. - '&7Reason: &a{REASON}'
  405. - '&7*&b&m----------&7*&b&m----------&7*&b&m----------&7*&b&m----------&7*'
  406.  
  407. # Messages sent to players with the sf.notify.frozen permission upon freezing a player
  408. frozen-notify-message:
  409. - '{PREFIX}&b{PLAYER} &7was frozen by &b{FREEZER}'
  410. - '&8&m-----------------------------------------------------'
  411. - '&7Location: &b{LOCATION}'
  412. - '&7Length: &b{TIME}'
  413. - '&7Reason: &b{REASON}'
  414. - '&8&m-----------------------------------------------------'
  415.  
  416. # Message sent to players with the sf.notify.frozen permission upon temporarily freezing a player
  417. temp-frozen-notify-message:
  418. - '{PREFIX}&b{PLAYER} &7was frozen by &b{FREEZER}'
  419. - '&8&m-----------------------------------------------------'
  420. - '&7Location: &b{LOCATION}'
  421. - '&7Length: &b{TIME}'
  422. - '&7Reason: &b{REASON}'
  423. - '&8&m-----------------------------------------------------'
  424.  
  425. # Message sent to players with the sf.notify.frozen permission upon temporarily freezing a player
  426. sql-frozen-notify-message:
  427. - '{PREFIX}&b{PLAYER} &7was frozen by &b{FREEZER} &7from &b{SERVER}'
  428. - '&8&m-----------------------------------------------------'
  429. - '&7Location: &b{LOCATION}'
  430. - '&7Length: &b{TIME}'
  431. - '&7Reason: &b{REASON}'
  432. - '&7Servers: &b{SERVERS}'
  433. - '&8&m-----------------------------------------------------'
  434.  
  435. # Message sent to players with the sf.notify.frozen permission upon temporarily freezing a player
  436. sql-temp-frozen-notify-message:
  437. - '{PREFIX}&b{PLAYER} &7was frozen by &b{FREEZER} &7from &b{SERVER}'
  438. - '&8&m-----------------------------------------------------'
  439. - '&7Location: &b{LOCATION}'
  440. - '&7Length: &b{TIME}'
  441. - '&7Reason: &b{REASON}'
  442. - '&7Servers: &b{SERVERS}'
  443. - '&8&m-----------------------------------------------------'
  444.  
  445. # Message sent to players with the sf.notify.unfrozen permission upon unfreezing a player
  446. unfrozen-notify-message:
  447. - '{PREFIX}&b{PLAYER} &7was unfrozen by &b{UNFREEZER}'
  448.  
  449. # Message sent to players with the sf.notify.unfrozen permission upon unfreezing a player that's on another server
  450. sql-unfrozen-notify-message:
  451. - '{PREFIX}&b{PLAYER} &7was unfrozen by &b{UNFREEZER} &7from &b{SERVER}'
  452.  
  453. # Message sent when a player leave while frozen
  454. notify-on-leave-message:
  455. - '{PREFIX}&b{PLAYER} &7left the game while frozen'
  456.  
  457. # Message sent to command sender of /freezeall
  458. freezeall-success:
  459. - '{PREFIX}Server frozen successfully'
  460.  
  461. # Message sent to command sender of /freezeall
  462. unfreezeall-success:
  463. - '{PREFIX}Server unfrozen successfully'
  464.  
  465. # Message sent to a player when they attempt to freeze a player but they are not within freeze-radius
  466. # AVAIALBLE PLACEHOLDERS: PLAYER, TOTALDISTANCE, MAXDISTANCE, DISTANCEDIFFERENCE
  467. freeze-distance-fail:
  468. - '{PREFIX}You can''t freeze &b{PLAYER} &7because they are &b{DISTANCEDIFFERENCE} &7blocks too far from you'
  469.  
  470. # Message sent to players upon attempting to freeze a player that is exempt
  471. exempt-messages:
  472. freeze: '{PREFIX}You cannot freeze &b{PLAYER} &7because they are exempt'
  473. tempfreeze: '{PREFIX}You cannot tempfreeze &b{PLAYER} &7because they are exempt'
  474.  
  475. # Message sent to a player if they were frozen offline and this is the first time they join since then
  476. first-join:
  477. # AVAILABLE PLACEHOLDERS: PLAYER, FREEZER LOCATION, TIME
  478. frozen: '{PREFIX}You were frozen by &b{FREEZER} &7while you were offline'
  479. frozen-location: '{PREFIX}You were frozen at &b{LOCATION} &7by &b{FREEZER} &7while you were offline'
  480. temp-frozen: '{PREFIX}You were frozen for &b{TIME} &7by &b{FREEZER} &7while you were offline'
  481. temp-frozen-location: '{PREFIX}You were frozen at &b{LOCATION} &7for &b{TIME} &7by &b{FREEZER} &7while you were offline)'
  482.  
  483. frozen-list-format:
  484. # Comment out header and/or footer if you don''t need them
  485. # AVAILABLE PLACEHOLDERS: PAGENUM, MAXPAGENUM, PLAYER, FREEZER, ONLINE, LOCATION, TIME
  486. header: '&8&m---------------------&8{&7{PAGENUM}&8/&7{MAXPAGENUM}&8}&m-------------------------'
  487. formats:
  488. frozen: '{ONLINE}{PLAYER} &7(Frozen by &b{FREEZER}&7)'
  489. frozen-location: '{ONLINE}{PLAYER} &7at {ONLINE}{LOCATION} &7(Frozen by &b{FREEZER}&7)'
  490. temp-frozen: '{ONLINE}{PLAYER} &7for {ONLINE}{TIME} &7(Frozen by &b{FREEZER}&7)'
  491. temp-frozen-location: '{ONLINE}{PLAYER} &7at {ONLINE}{LOCATION} &7for {ONLINE}{TIME} &7(Frozen by &b{FREEZER}&7)'
  492. # If the player thats frozen is online the {ONLINE} placeholder will be replaced with what you set below
  493. online-placeholder: '&a'
  494. # If the player thats frozen is offline the {ONLINE} placeholder will be replace with what you set below
  495. offline-placeholder: '&c'
  496. footer: '&8&m---------------------&8{&7{PAGENUM}&8/&7{MAXPAGENUM}&8}&m-------------------------'
  497. # Amount of players that will display per page
  498. players-per-page: 5
  499.  
  500. # Message sent when a pl;yer tries to view a page that doesnt exist
  501. page-doesnt-exist:
  502. - '{PREFIX}&bPage {PAGENUM} &7does not exist'
  503.  
  504. # Message sent when the frozen list is empty
  505. nobody-frozen:
  506. - '{PREFIX}&7Nobody is frozen'
  507.  
  508. # Message sent to a player that tries to attack a frozen player
  509. frozen-attacked-message:
  510. - '{PREFIX}You can''t attack &b{PLAYER} &7because they''re frozen'
  511.  
  512. # Message sent to a frozen player that tries to attack another entity
  513. frozen-attack-message:
  514. - '{PREFIX}You can''t attack while frozen'
  515.  
  516. # Message sent to a player when they try to use an enderpearl
  517. enderpearl-message:
  518. - '{PREFIX}You can''t use enderpearls while frozen'
  519.  
  520. # Message sent to a frozen player that tries to interact with, place, or break blocks
  521. interact-message:
  522. - '{PREFIX}You can''t interact while frozen'
  523.  
  524. # Message sent to a frozen player that tries to move their helmet while frozen
  525. inventory-message:
  526. - '{PREFIX}You may not move your helmet while frozen'
  527.  
  528. # Message sent to a frozen player that tries to drop an item
  529. item-drop-message:
  530. - '{PREFIX}You can''t drop items while frozen'
  531.  
  532. # Message sent to a frozen player who tries to edit a book
  533. book-edit-message:
  534. - '{PREFIX}You cannot edit a book while frozen'
  535.  
  536. # Message sent to a frozen player who tries to type in chat
  537. block-chat-message:
  538. - '{PREFIX}You cannot chat while frozen'
  539.  
  540. # Message sent to a frozen player who tries to place a block
  541. block-place-message:
  542. - '{PREFIX}You cannot place blocks while frozen'
  543.  
  544. # Message sent to a frozen player who tries to break a block
  545. block-break-message:
  546. - '{PREFIX}You cannot break blocks while frozen'
  547.  
  548. # Message sent to players upon using a blocked command
  549. blocked-command-message:
  550. - '{PREFIX}You cannot use &b{COMMAND} &7while frozen'
  551.  
  552. # Message sent to a players upon using a fishing rod while frozen
  553. fishing-rod-message:
  554. - '{PREFIX}You can''t fish while frozen'
  555.  
  556. # Message sent to a players upon shooting a bow while frozen
  557. bow-shoot-message:
  558. - '{PREFIX}You can''t shoot a bow while frozen'
  559.  
  560. # Message sent to a players upon throwing a splash potion while frozen
  561. splash-potion-message:
  562. - '{PREFIX}You can''t throw potions while frozen'
  563.  
  564. # Message sent to a players upon throwing a snowball while frozen
  565. snowball-message:
  566. - '{PREFIX}You can''t throw snowballs while frozen'
  567.  
  568. # Message sent to a players upon throwing an egg while frozen
  569. egg-message:
  570. - '{PREFIX}You can''t throw eggs while frozen'
  571.  
  572. # Message sent to a players upon throwing an exp bottle while frozen
  573. exp-bottle-message:
  574. - '{PREFIX}You can''t throw xp bottles while frozen'
  575.  
  576. # Message sent when a location is set
  577. location-set:
  578. - '{PREFIX}Set location &b{LOCATION} &7successfully'
  579.  
  580. # Message sent when a location that is already set is updated (set at a new location)
  581. location-updated:
  582. - '{PREFIX}Location &b{LOCATION} &7updated successfully'
  583.  
  584. # Message sent when a location is removed
  585. location-removed:
  586. - '{PREFIX}Location &b{LOCATION} &7removed successfully'
  587.  
  588. # Message sent when a location can't be removed because it doesn't exist
  589. no-location-set:
  590. - '{PREFIX}Location &b{LOCATION} &7doesn''t exist'
  591.  
  592. # Message sent when /locations set is run out of the game (from Console)
  593. not-in-game:
  594. - '{PREFIX}You must be in-game to use &b/sf locations <set/remove> <location-name> [placeholder]'
  595.  
  596. # Messages sent when not enough arguments are given
  597. not-enough-arguments:
  598. sf-locations: '{PREFIX}Not enough arguments, try &b/sf locations <set/remove> <location-name> [placeholder]'
  599. freeze: '{PREFIX}Not enough arguments, try &b/freeze <name> [location/servers] [reason]'
  600. temp-freeze: '{PREFIX}Not enough arguments, try &b/tempfreeze <name> <time> [location/servers] [reason]'
  601. unfreeze: '{PREFIX}Not enough arguments, try &b/unfreeze <name>'
  602.  
  603. # Messages sent when an invalid argument is used
  604. invalid-arguments:
  605. sf-locations: '{PREFIX}Invalid argument: &b{ARG} &7, try &b/sf locations <set/remove> <location-name> [placeholder]'
  606. temp-freeze: '{PREFIX}&b{ARG} &7is not a valid unit of time, try &bs&7, &bm&7, &bh&7, &bd&7, &bw&7, &bmo&7 or &by&7'
  607.  
  608. # Message sent to a player who joins and is still frozen since they were last on the server
  609. still-frozen-join:
  610. - '{PREFIX}You are still frozen'
  611.  
  612. # Message sent if a reason isn't given with force-reason enabled
  613. missing-reason:
  614. - '{PREFIX}You must provide a reason!'
  615.  
  616. # Message sent to frozen players when they are frozen again best the plugin has been re-enabled
  617. plugin-re-enabled:
  618. - '{PREFIX}SimpleFreeze was re-enabled so you are now frozen again'
  619.  
  620. # Message sent to frozen players upon SF disable
  621. plugin-disabled:
  622. - '{PREFIX}SimpleFreeze has been disabled, you will remain unfrozen until it is re-enabled'
  623.  
  624. # Message sent after playerdata is cleared on /sf reload
  625. clear-playerdata-message:
  626. - '{PREFIX}Playerdata cleared successfully'
  627.  
  628. # Message sent upon trying to freeze a player who has never joined the server before
  629. never-played-before:
  630. - '{PREFIX}&b{PLAYER} &7has never played this server before'
  631.  
  632. # Message sent upon attempting to freeze an offline player without Vault enabled
  633. no-vault:
  634. - '{PREFIX}You can''t freeze offline players without &bVault &7enabled'
  635.  
  636. # Message sent to a player upon attempting to freeze a player that is already frozen
  637. already-frozen:
  638. - '{PREFIX}&b{PLAYER} &7is already frozen by &b{FREEZER}'
  639.  
  640. # Message sent when attempting to unfreeze a player that isn't frozen
  641. not-frozen:
  642. - '{PREFIX}&b{PLAYER} &7is not frozen'
  643.  
  644. # Message sent when a non valid integer is given
  645. not-an-int:
  646. - '{PREFIX}&b{INTEGER} &7is not a valid integer'
  647.  
  648. # Message sent upon a successful /sf reload
  649. config-reloaded:
  650. - '{PREFIX}Configuration file reloaded successfully'
  651.  
  652. # Message sent to a player tries to freeze an offline player without the sf.offline permission
  653. no-permission-offline-player-message: '{PREFIX}You don''t have permission to freeze offline players'
  654.  
  655. # Message sent to a player upon freezing a player on another/multiple server(s) without the sf.sql permission
  656. no-permission-mysql:
  657. - '{PREFIX}You don''t have permission to freeze players on multiple/other servers'
  658.  
  659. # Message sent to players upon using a command they don't have permission for
  660. no-permission-message:
  661. - '&cYou don''t have permission for that'
  662.  
  663. # Message sent upon /sf or an unknown sub-command
  664. help-message:
  665. - ' &b&lSimpleFreeze'
  666. - '&b/sf &8- &7Displays this message'
  667. - '&b/sf reload &8- &7Reloads configuration file'
  668. - '&b/sf locations set <location-name> [placeholder] &8- &7Sets a location'
  669. - '&b/sf locations remove <location-name> &8- &7Removes a location'
  670. - '&b/frozenlist [page] &8- &7Lists frozen players'
  671. - '&b/freeze <name> [location/servers] [reason] &8- &7Freezes a player'
  672. - '&b/tempfreeze <name> <time> [location/servers] [reason] &8- &7Temporarily freezes a player'
  673. - '&b/unfreeze <name> &8- &7Unfreezes a player'
  674. - '&b/freezeall [reason] &8- &7Freeze all players'
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