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Mar 5th, 2020
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  1. A new update (v1.11) for Commandos 2 - HD Remaster has been released!
  2.  
  3. Bug fixes
  4.  
  5. Fixed: cursor offset from mouse pointer while zooming.
  6. Fixed: dropped items weren’t visible until inventory was closed.
  7. Fixed: player character was unresponsive when player cycled between multiple commandos while in a river
  8. Fixed: after interacting with the notebook item, characters disappeared from the boat anchored off ‘Savo Island’
  9. Fixed: enemies were visible through walls after loading a saved game
  10. Fixed: added sound effects for land mine detonation
  11. Fixed: orders erased when loading a saved game
  12. Fixed: dead enemies appeared to stand in PiP
  13. Fixed: noise indicator icon displayed in unusual spot while commandos are running
  14. Fixed: pause menu elements overlapped at lower resolutions
  15. Fixed: notebook links to ‘Tie & Gag’ and ‘Knock On A Wall’
  16. Fixed: pathfinding was wrong for General NPC walking back to his office after player loaded a saved game during ‘Night of the Wolves’
  17. Fixed: minor graphical issues with PiP when peeking through sewers
  18. Fixed: zoom wouldn’t function from certain camera angles during Tutorial 2
  19. Fixed: lowered music volume during mission briefings
  20. Fixed: auto-fire was missing while playing ‘Saving Private Smith’
  21. Fixed: skipping end scene would display ‘Skip’ text in results screen
  22. Fixed: rope ladder for the Air Carrier in ‘Giant of Haiphong’ was displayed incorrectly
  23. Fixed: Whiskey’s image was removed from the UI after being killed
  24. Fixed: Natasha would call the General from an incorrect position if the player loaded a quick save
  25. Fixed: spotlights lit incorrectly in ‘Night of the Wolves’
  26. Fixed: characters were masked incorrectly near the waterfall in ‘Guns of Savo Island’
  27. Fixed: enemy soldiers would get stuck inside beds when player was spotted
  28. Fixed: Green Beret’s sitting animation was offset when driving a vehicle near the wall
  29. Fixed: textures and enemies would flicker when player drove a vehicle in ‘Castle Colditz’
  30. Fixed: lighting was incorrect after loading a saved game where player is underwater
  31. Fixed: spy hole PiP appeared if player was peeking through a door and a saved game was loaded
  32. Fixed: noise indicator icon would display on the exterior of a room even if a commando was running inside
  33. Fixed: all health kits disappeared from the Green Beret's inventory when player tried to share with allies
  34. Fixed: if an enemy killed Green Beret while he was in a vehicle, he appeared in a standing position
  35. Fixed: commandos would fail to climb up/down using mechanical stairs due to offset marker position
  36. Fixed: player character appeared in standing position after getting killed in the water
  37. Fixed: commandos overlapped with each other if an objective PiP was invoked
  38. Fixed: players could not zoom out during Bonus Mission 5
  39. Fixed: animation for the Thief climbing onto and dismounting the elephant was missing in ‘Bridge Over River Kwai’
  40. Fixed: player could use mouse wheel to zoom in and out while cut scenes were playing.
  41. Fixed: player was able to replace poisoned wine bottle with sleeping pills in ‘Night of the Wolves’
  42. Fixed: selecting a character via the keyboard instantly moved the camera
  43. Fixed: changes made to 'Master volume' and 'Music volume' in audio settings were saved upon pressing ‘Esc’ key
  44.  
  45.  
  46. Improvements and additions
  47.  
  48. Improved: players can now zoom out even further
  49. Improved: improved animations for characters in the UI
  50. Additonal work is still ongoing.
  51.  
  52. Improved: general underwater effects
  53. Added: tooltips on characters’ UI
  54. General improvements to gameplay, visuals and masking
  55. Additional bug fixing and polish
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