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- XDG_RUNTIME_DIR (/run/user/0) is not owned by us (uid 999), but by uid 0! (This could e g happen if you try to connect to a non-root PulseAudio as a root user, over the native protocol. Don't do that.)
- Stacktrace:
- Native stacktrace:
- /home/sdtd/engine/7DaysToDieServer_Data/Mono/x86/libmono.so(+0x8960f) [0xf6dbd60f]
- /home/sdtd/engine/7DaysToDieServer_Data/Mono/x86/libmono.so(+0x21a63) [0xf6d55a63]
- [0xf772dbd0]
- /home/sdtd/engine/7DaysToDieServer.x86() [0x879c7a0]
- /home/sdtd/engine/7DaysToDieServer.x86() [0x8754834]
- /home/sdtd/engine/7DaysToDieServer.x86() [0x8756249]
- /home/sdtd/engine/7DaysToDieServer.x86() [0x875661b]
- /home/sdtd/engine/7DaysToDieServer.x86() [0x843392f]
- /home/sdtd/engine/7DaysToDieServer.x86() [0x839467d]
- /home/sdtd/engine/7DaysToDieServer.x86() [0x8369e78]
- /home/sdtd/engine/7DaysToDieServer.x86() [0x8363f54]
- /home/sdtd/engine/7DaysToDieServer.x86() [0x8364850]
- /home/sdtd/engine/7DaysToDieServer.x86() [0x8173fed]
- /home/sdtd/engine/7DaysToDieServer.x86() [0x835ecb5]
- /home/sdtd/engine/7DaysToDieServer.x86() [0x8084bda]
- /lib/i386-linux-gnu/libc.so.6(__libc_start_main+0xf7) [0xf73fd637]
- /home/sdtd/engine/7DaysToDieServer.x86() [0x808d465]
- Debug info from gdb:
- =================================================================
- Got a SIGSEGV while executing native code. This usually indicates
- a fatal error in the mono runtime or one of the native libraries
- used by your application.
- =================================================================
- embly-UnityScript.dll (this message is harmless)
- Loading /home/sdtd/engine/7DaysToDieServer_Data/Managed/Assembly-UnityScript.dll into Unity Child Domain
- Platform assembly: /home/sdtd/engine/7DaysToDieServer_Data/Managed/UnityEngine.UI.dll (this message is harmless)
- Loading /home/sdtd/engine/7DaysToDieServer_Data/Managed/UnityEngine.UI.dll into Unity Child Domain
- Platform assembly: /home/sdtd/engine/7DaysToDieServer_Data/Managed/UnityEngine.Networking.dll (this message is harmless)
- Loading /home/sdtd/engine/7DaysToDieServer_Data/Managed/UnityEngine.Networking.dll into Unity Child Domain
- Platform assembly: /home/sdtd/engine/7DaysToDieServer_Data/Managed/AmplifyMotion.dll (this message is harmless)
- Loading /home/sdtd/engine/7DaysToDieServer_Data/Managed/AmplifyMotion.dll into Unity Child Domain
- Platform assembly: /home/sdtd/engine/7DaysToDieServer_Data/Managed/ICSharpCode.SharpZipLib.dll (this message is harmless)
- Loading /home/sdtd/engine/7DaysToDieServer_Data/Managed/ICSharpCode.SharpZipLib.dll into Unity Child Domain
- Platform assembly: /home/sdtd/engine/7DaysToDieServer_Data/Managed/libnoise.dll (this message is harmless)
- Loading /home/sdtd/engine/7DaysToDieServer_Data/Managed/libnoise.dll into Unity Child Domain
- Platform assembly: /home/sdtd/engine/7DaysToDieServer_Data/Managed/LogLibrary.dll (this message is harmless)
- Loading /home/sdtd/engine/7DaysToDieServer_Data/Managed/LogLibrary.dll into Unity Child Domain
- Platform assembly: /home/sdtd/engine/7DaysToDieServer_Data/Managed/ProfileAttribute.dll (this message is harmless)
- Loading /home/sdtd/engine/7DaysToDieServer_Data/Managed/ProfileAttribute.dll into Unity Child Domain
- Platform assembly: /home/sdtd/engine/7DaysToDieServer_Data/Managed/NSpeex.dll (this message is harmless)
- Loading /home/sdtd/engine/7DaysToDieServer_Data/Managed/NSpeex.dll into Unity Child Domain
- Platform assembly: /home/sdtd/engine/7DaysToDieServer_Data/Managed/EasyAntiCheat.Client.dll (this message is harmless)
- Loading /home/sdtd/engine/7DaysToDieServer_Data/Managed/EasyAntiCheat.Client.dll into Unity Child Domain
- Platform assembly: /home/sdtd/engine/7DaysToDieServer_Data/Managed/EasyAntiCheat.Server.dll (this message is harmless)
- Loading /home/sdtd/engine/7DaysToDieServer_Data/Managed/EasyAntiCheat.Server.dll into Unity Child Domain
- Platform assembly: /home/sdtd/engine/7DaysToDieServer_Data/Managed/System.Drawing.dll (this message is harmless)
- Loading /home/sdtd/engine/7DaysToDieServer_Data/Managed/System.Drawing.dll into Unity Child Domain
- Platform assembly: /home/sdtd/engine/7DaysToDieServer_Data/Managed/System.Windows.Forms.dll (this message is harmless)
- Loading /home/sdtd/engine/7DaysToDieServer_Data/Managed/System.Windows.Forms.dll into Unity Child Domain
- Platform assembly: /home/sdtd/engine/7DaysToDieServer_Data/Managed/LitJson.dll (this message is harmless)
- Loading /home/sdtd/engine/7DaysToDieServer_Data/Managed/LitJson.dll into Unity Child Domain
- Platform assembly: /home/sdtd/engine/7DaysToDieServer_Data/Managed/System.Core.dll (this message is harmless)
- - Completed reload, in 0.169 seconds
- Platform assembly: /home/sdtd/engine/7DaysToDieServer_Data/Managed/System.dll (this message is harmless)
- Platform assembly: /home/sdtd/engine/7DaysToDieServer_Data/Managed/System.Xml.dll (this message is harmless)
- Platform assembly: /home/sdtd/engine/7DaysToDieServer_Data/Managed/UnityScript.Lang.dll (this message is harmless)
- Platform assembly: /home/sdtd/engine/7DaysToDieServer_Data/Managed/Boo.Lang.dll (this message is harmless)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1649)
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