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SylenThunder

32-bit sigsegv

Jun 27th, 2016
166
0
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  1. XDG_RUNTIME_DIR (/run/user/0) is not owned by us (uid 999), but by uid 0! (This could e g happen if you try to connect to a non-root PulseAudio as a root user, over the native protocol. Don't do that.)
  2. Stacktrace:
  3.  
  4.  
  5. Native stacktrace:
  6.  
  7. /home/sdtd/engine/7DaysToDieServer_Data/Mono/x86/libmono.so(+0x8960f) [0xf6dbd60f]
  8. /home/sdtd/engine/7DaysToDieServer_Data/Mono/x86/libmono.so(+0x21a63) [0xf6d55a63]
  9. [0xf772dbd0]
  10. /home/sdtd/engine/7DaysToDieServer.x86() [0x879c7a0]
  11. /home/sdtd/engine/7DaysToDieServer.x86() [0x8754834]
  12. /home/sdtd/engine/7DaysToDieServer.x86() [0x8756249]
  13. /home/sdtd/engine/7DaysToDieServer.x86() [0x875661b]
  14. /home/sdtd/engine/7DaysToDieServer.x86() [0x843392f]
  15. /home/sdtd/engine/7DaysToDieServer.x86() [0x839467d]
  16. /home/sdtd/engine/7DaysToDieServer.x86() [0x8369e78]
  17. /home/sdtd/engine/7DaysToDieServer.x86() [0x8363f54]
  18. /home/sdtd/engine/7DaysToDieServer.x86() [0x8364850]
  19. /home/sdtd/engine/7DaysToDieServer.x86() [0x8173fed]
  20. /home/sdtd/engine/7DaysToDieServer.x86() [0x835ecb5]
  21. /home/sdtd/engine/7DaysToDieServer.x86() [0x8084bda]
  22. /lib/i386-linux-gnu/libc.so.6(__libc_start_main+0xf7) [0xf73fd637]
  23. /home/sdtd/engine/7DaysToDieServer.x86() [0x808d465]
  24.  
  25. Debug info from gdb:
  26.  
  27.  
  28. =================================================================
  29. Got a SIGSEGV while executing native code. This usually indicates
  30. a fatal error in the mono runtime or one of the native libraries
  31. used by your application.
  32. =================================================================
  33.  
  34. embly-UnityScript.dll (this message is harmless)
  35. Loading /home/sdtd/engine/7DaysToDieServer_Data/Managed/Assembly-UnityScript.dll into Unity Child Domain
  36. Platform assembly: /home/sdtd/engine/7DaysToDieServer_Data/Managed/UnityEngine.UI.dll (this message is harmless)
  37. Loading /home/sdtd/engine/7DaysToDieServer_Data/Managed/UnityEngine.UI.dll into Unity Child Domain
  38. Platform assembly: /home/sdtd/engine/7DaysToDieServer_Data/Managed/UnityEngine.Networking.dll (this message is harmless)
  39. Loading /home/sdtd/engine/7DaysToDieServer_Data/Managed/UnityEngine.Networking.dll into Unity Child Domain
  40. Platform assembly: /home/sdtd/engine/7DaysToDieServer_Data/Managed/AmplifyMotion.dll (this message is harmless)
  41. Loading /home/sdtd/engine/7DaysToDieServer_Data/Managed/AmplifyMotion.dll into Unity Child Domain
  42. Platform assembly: /home/sdtd/engine/7DaysToDieServer_Data/Managed/ICSharpCode.SharpZipLib.dll (this message is harmless)
  43. Loading /home/sdtd/engine/7DaysToDieServer_Data/Managed/ICSharpCode.SharpZipLib.dll into Unity Child Domain
  44. Platform assembly: /home/sdtd/engine/7DaysToDieServer_Data/Managed/libnoise.dll (this message is harmless)
  45. Loading /home/sdtd/engine/7DaysToDieServer_Data/Managed/libnoise.dll into Unity Child Domain
  46. Platform assembly: /home/sdtd/engine/7DaysToDieServer_Data/Managed/LogLibrary.dll (this message is harmless)
  47. Loading /home/sdtd/engine/7DaysToDieServer_Data/Managed/LogLibrary.dll into Unity Child Domain
  48. Platform assembly: /home/sdtd/engine/7DaysToDieServer_Data/Managed/ProfileAttribute.dll (this message is harmless)
  49. Loading /home/sdtd/engine/7DaysToDieServer_Data/Managed/ProfileAttribute.dll into Unity Child Domain
  50. Platform assembly: /home/sdtd/engine/7DaysToDieServer_Data/Managed/NSpeex.dll (this message is harmless)
  51. Loading /home/sdtd/engine/7DaysToDieServer_Data/Managed/NSpeex.dll into Unity Child Domain
  52. Platform assembly: /home/sdtd/engine/7DaysToDieServer_Data/Managed/EasyAntiCheat.Client.dll (this message is harmless)
  53. Loading /home/sdtd/engine/7DaysToDieServer_Data/Managed/EasyAntiCheat.Client.dll into Unity Child Domain
  54. Platform assembly: /home/sdtd/engine/7DaysToDieServer_Data/Managed/EasyAntiCheat.Server.dll (this message is harmless)
  55. Loading /home/sdtd/engine/7DaysToDieServer_Data/Managed/EasyAntiCheat.Server.dll into Unity Child Domain
  56. Platform assembly: /home/sdtd/engine/7DaysToDieServer_Data/Managed/System.Drawing.dll (this message is harmless)
  57. Loading /home/sdtd/engine/7DaysToDieServer_Data/Managed/System.Drawing.dll into Unity Child Domain
  58. Platform assembly: /home/sdtd/engine/7DaysToDieServer_Data/Managed/System.Windows.Forms.dll (this message is harmless)
  59. Loading /home/sdtd/engine/7DaysToDieServer_Data/Managed/System.Windows.Forms.dll into Unity Child Domain
  60. Platform assembly: /home/sdtd/engine/7DaysToDieServer_Data/Managed/LitJson.dll (this message is harmless)
  61. Loading /home/sdtd/engine/7DaysToDieServer_Data/Managed/LitJson.dll into Unity Child Domain
  62. Platform assembly: /home/sdtd/engine/7DaysToDieServer_Data/Managed/System.Core.dll (this message is harmless)
  63. - Completed reload, in 0.169 seconds
  64. Platform assembly: /home/sdtd/engine/7DaysToDieServer_Data/Managed/System.dll (this message is harmless)
  65. Platform assembly: /home/sdtd/engine/7DaysToDieServer_Data/Managed/System.Xml.dll (this message is harmless)
  66. Platform assembly: /home/sdtd/engine/7DaysToDieServer_Data/Managed/UnityScript.Lang.dll (this message is harmless)
  67. Platform assembly: /home/sdtd/engine/7DaysToDieServer_Data/Managed/Boo.Lang.dll (this message is harmless)
  68. The referenced script on this Behaviour is missing!
  69.  
  70. (Filename: Line: 1649)
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