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- OnLeftRoom: 226.1498
- NetworkManager:OnLeftRoom()
- NetworkingPeer:SendMonoMessage(PhotonNetworkingMessage, Object[])
- NetworkingPeer:OnStatusChanged(StatusCode)
- <ShowResultWindow>c__Iterator8:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- NetworkManager:OnBattleStatsReady(BattleStats)
- PHPNetwork:OnAddBattleReward(Response, Action`1)
- PHPNetwork:HandleRequestCompleted(String, String, HTTPRequest, Response, Single, Int32, RequestCallback`1, Action`1, Boolean)
- <WaitingForResponse>c__Iterator0`1:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- OnDisconnectedFromPhoton
- NetworkManager:OnDisconnectedFromPhoton()
- NetworkingPeer:SendMonoMessage(PhotonNetworkingMessage, Object[])
- NetworkingPeer:OnStatusChanged(StatusCode)
- <ShowResultWindow>c__Iterator8:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- NetworkManager:OnBattleStatsReady(BattleStats)
- PHPNetwork:OnAddBattleReward(Response, Action`1)
- PHPNetwork:HandleRequestCompleted(String, String, HTTPRequest, Response, Single, Int32, RequestCallback`1, Action`1, Boolean)
- <WaitingForResponse>c__Iterator0`1:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
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