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Jul 13th, 2018
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  1. OnLeftRoom: 226.1498
  2. NetworkManager:OnLeftRoom()
  3. NetworkingPeer:SendMonoMessage(PhotonNetworkingMessage, Object[])
  4. NetworkingPeer:OnStatusChanged(StatusCode)
  5. <ShowResultWindow>c__Iterator8:MoveNext()
  6. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  7. NetworkManager:OnBattleStatsReady(BattleStats)
  8. PHPNetwork:OnAddBattleReward(Response, Action`1)
  9. PHPNetwork:HandleRequestCompleted(String, String, HTTPRequest, Response, Single, Int32, RequestCallback`1, Action`1, Boolean)
  10. <WaitingForResponse>c__Iterator0`1:MoveNext()
  11. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  12.  
  13. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  14.  
  15. OnDisconnectedFromPhoton
  16. NetworkManager:OnDisconnectedFromPhoton()
  17. NetworkingPeer:SendMonoMessage(PhotonNetworkingMessage, Object[])
  18. NetworkingPeer:OnStatusChanged(StatusCode)
  19. <ShowResultWindow>c__Iterator8:MoveNext()
  20. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  21. NetworkManager:OnBattleStatsReady(BattleStats)
  22. PHPNetwork:OnAddBattleReward(Response, Action`1)
  23. PHPNetwork:HandleRequestCompleted(String, String, HTTPRequest, Response, Single, Int32, RequestCallback`1, Action`1, Boolean)
  24. <WaitingForResponse>c__Iterator0`1:MoveNext()
  25. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  26.  
  27. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
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