Kuroji

Jump 011: Fate Kaleid Liner Prisma Illya

Feb 13th, 2020
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  1. Jump 011: Fate Kaleid Liner Prisma Illya
  2.  
  3. Location: Fuyuki City
  4. Age: 16
  5. Identity: [-100] Magus
  6. Drawbacks: [+400] Maid Switch, Prisma Jumper
  7.  
  8. [Free] Magic Circuits (20)
  9. [Free] Basic Magical Skill
  10. [Free] Hypnosis
  11. [100/1300] Mirror World Transfer
  12. [200/1300] Counter Magic
  13. [500/1300] Magical Prodigy
  14. [900/1300] Zelretch's Student
  15. [1000/1300] Magical Girls... Can Fly Can’t They?
  16. [Free] Reagents
  17. [1300/1300] Zelretch's Notes
  18.  
  19. "...meido..."
  20. >"The immortal king of heroes. Enough power that he could destroy whole continents if he so chose."
  21. "...meido..."
  22. >"An ego bigger than the moon! Knowledge of two of the five True Magics!"
  23. "...meido..."
  24. >"Brought low by the simplest of things. A Japanese girl in a French outfit."
  25. "Hey, do you blame me? I mean, look at her!"
  26. >"Oh, so you ARE paying attention. To her backside. Yes?"
  27. "Meido."
  28. >"As I suspected. Here, catch."
  29. "...must have meido- what is."
  30. >"Congratulations, you get your very own stick!"
  31. "Did you just Kaleidostick'd me?"
  32. >"No, no, that's more a Placebostick. You can already do everything a magical girl can, complete with your own mana reserves, but being open about it is a recipe for disaster. There are rules here, after all."
  33. "...You magnificent bastard. Teach this unworthy pupil your ways."
  34. >"Hm. Maybe you aren't completely hopeless."
  35.  
  36. I may be the king of heroes, but Zelretch is the king of trolls. Learning from him doesn't even involve swallowing my pride. And so I add to the local populace of magical whatever, playing the Tuxedo Mask to Ilya's Sailor Moon - though in a strictly platonic sense, and tending to fling 500 yen coins at high velocity instead of roses.
  37.  
  38. Of course, when I wasn't playing around with the locals, I really was being a faithful student to Zelretch, absorbing the knowledge he was willing to provide like a sponge. Sure, playing around with the locals and adding to my repertoire was useful, but the Kaleidoscope has hilariously massive potential. Arguably utterly broken potential when combined with the First and Third magics - and I will be honest, I didn't even consider that could possibly be the case by combining them, but once I get sufficient mastery, there's a lot of potential to be had there. Theoretically limitless mana and travel between dimensions, sure. But combined with the others - manipulating souls, turning them into infinite sources of mana, creating matter ex nihilo... yeah. Each True Magic is utterly broken, combining them is even more insane. I'll have fun with that.
  39.  
  40. And in the meantime... well, I'm apprenticed under a troll; there's nothing wrong with adapting my usual tactics and acting the same way. Though at least the better part of a decade with Rin and my future self helped wear down my ego to what I'm told is a tolerable level.
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