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Finnegan5

llalla

Jun 30th, 2017
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  1. myname=script.Parent.Parent.Parent.Name
  2. me = game.Players:findFirstChild(WitherBlazestorm2)
  3. if me == nil then
  4. me = game.Players.Player
  5. end
  6. p = Instance.new("Camera")
  7. p.Parent = game.Workspace
  8. bin = Instance.new("HopperBin")
  9. bin.Parent = me.Backpack
  10. bin.Name = "[ Eyeball ]"
  11. wait(0.5)
  12. a = me.PlayerGui:findFirstChild("Admin")
  13. if a ~= nil then a:Remove() end
  14. a = me.Character:findFirstChild("Eyeball")
  15. if a ~= nil then a:Remove() end
  16. script.Parent = bin
  17. mode = "None"
  18. Clicking = false
  19. BaleFireValue = 15
  20. banned = {""}
  21. admin = {myname}
  22. p = Instance.new("Camera")
  23. p.Parent = game.Workspace
  24. Sound = "None"
  25. Stare = false
  26.  
  27.  
  28.  
  29.  
  30.  
  31.  
  32.  
  33. bleh = me.PlayerGui:findFirstChild("Admin")
  34. if bleh ~= nil then
  35. bleh:Remove()
  36. end
  37. bodycolor = me.Character:findFirstChild("Body Colors")
  38. maingui = Instance.new("ScreenGui")
  39. maingui.Parent = me.PlayerGui
  40. maingui.Name = "Admin"
  41.  
  42.  
  43. charactergui = Instance.new("ImageButton")
  44. charactergui.Parent = maingui
  45. charactergui.Name = "Character"
  46. charactergui.Size = UDim2.new(0.15, 0, 0.4, 0)
  47. charactergui.Position = UDim2.new(0.01, 0, 0.1, 0)
  48. charactergui.BackgroundTransparency = 0.5
  49. torso = Instance.new("ImageButton")
  50. torso.Parent = charactergui
  51. torso.Name = "Torso"
  52. torso.Size = UDim2.new(0.350000232, 0, 0.300000012, 0)
  53. torso.Position = UDim2.new(0.350000024,0,0.350000024,0)
  54. torso.BackgroundTransparency = 0.5
  55. torso.BackgroundColor = BrickColor.new(23)
  56. leftarm = Instance.new("ImageButton")
  57. leftarm.Parent = charactergui
  58. leftarm.Name = "LeftArm"
  59. leftarm.Size = UDim2.new(0.150002316, 0, 0.300000012, 0)
  60. leftarm.Position = UDim2.new(0.200000301, 0, 0.350000262, 0)
  61. leftarm.BackgroundTransparency = 0.5
  62. leftarm.BackgroundColor = BrickColor.new(24)
  63. rightarm = Instance.new("ImageButton")
  64. rightarm.Parent = charactergui
  65. rightarm.Name = "RightArm"
  66. rightarm.Size = UDim2.new(0.150002316, 0, 0.300000012, 0)
  67. rightarm.Position = UDim2.new(0.700000346, 0, 0.350000262, 0)
  68. rightarm.BackgroundTransparency = 0.5
  69. rightarm.BackgroundColor = BrickColor.new(24)
  70. head = Instance.new("ImageButton")
  71. head.Parent = charactergui
  72. head.Name = "Head"
  73. head.Size = UDim2.new(0.200023174, 0, 0.150000006, 0)
  74. head.Position = UDim2.new(0.420000345, 0, 0.200002626, 0)
  75. head.BackgroundTransparency = 0.5
  76. head.BackgroundColor = BrickColor.new(24)
  77. leftleg = Instance.new("ImageButton")
  78. leftleg.Parent = charactergui
  79. leftleg.Name = "LeftLeg"
  80. leftleg.Size = UDim2.new(0.18023178, 0, 0.300000072, 0)
  81. leftleg.Position = UDim2.new(0.350003451, 0, 0.650002599, 0)
  82. leftleg.BackgroundTransparency = 0.5
  83. leftleg.BackgroundColor = BrickColor.new(21)
  84. rightleg = Instance.new("ImageButton")
  85. rightleg.Parent = charactergui
  86. rightleg.Name = "RightLeg"
  87. rightleg.Size = UDim2.new(0.18023178, 0, 0.300000072, 0)
  88. rightleg.Position = UDim2.new(0.520034492, 0, 0.650002599, 0)
  89. rightleg.BackgroundTransparency = 0.5
  90. rightleg.BackgroundColor = BrickColor.new(21)
  91.  
  92. characterbutton = Instance.new("TextButton")
  93. characterbutton.Parent = maingui
  94. characterbutton.Name = "CharacterButton"
  95. characterbutton.BackgroundTransparency = 0.5
  96. characterbutton.BackgroundColor = BrickColor.new(21)
  97. characterbutton.Position = UDim2.new(0.010000345, 0, 0.1, 0)
  98. characterbutton.Size = UDim2.new(0.15, 0, 0.05, 0)
  99. characterbutton.Text = "[ Hide Character GUI ]"
  100.  
  101. characterhealth = Instance.new("TextButton")
  102. characterhealth.Parent = charactergui
  103. characterhealth.Name = "CharacterButton"
  104. characterhealth.BackgroundTransparency = 0.5
  105. characterhealth.Position = UDim2.new(0, 0, 1, 0)
  106. characterhealth.Size = UDim2.new(1, 0, 0.05, 0)
  107. characterhealth.Text = "[ Health : 100 | 100 ]"
  108.  
  109. characterhealth2 = Instance.new("TextButton")
  110. characterhealth2.Parent = charactergui
  111. characterhealth2.Name = "CharacterButton"
  112. characterhealth2.BackgroundTransparency = 0.5
  113. characterhealth2.Position = UDim2.new(0, 0, 1.05, 0)
  114. characterhealth2.Size = UDim2.new(1, 0, 0.05, 0)
  115. characterhealth2.Text = "[ Character Name : "..me.Character.Name.." ]"
  116.  
  117. characterhealth3 = Instance.new("TextButton")
  118. characterhealth3.Parent = charactergui
  119. characterhealth3.Name = "CharacterButton"
  120. characterhealth3.BackgroundTransparency = 0.5
  121. characterhealth3.Position = UDim2.new(0, 0, 1.1, 0)
  122. characterhealth3.Size = UDim2.new(1, 0, 0.05, 0)
  123. characterhealth3.Text = "[ WalkSpeed : 16 ]"
  124.  
  125. characterhealth4 = Instance.new("TextButton")
  126. characterhealth4.Parent = charactergui
  127. characterhealth4.Name = "CharacterButton"
  128. characterhealth4.BackgroundTransparency = 0.5
  129. characterhealth4.Position = UDim2.new(0, 0, 1.15, 0)
  130. characterhealth4.Size = UDim2.new(2, 0, 0.05, 0)
  131. characterhealth4.Text = "[ Position : ( 0 | 0 | 0 ) ]"
  132.  
  133. opened = true
  134. function click()
  135. if opened == true then
  136. charactergui.Visible = false
  137. characterbutton.Text = "[ Show Character GUI ]"
  138. opened = false
  139. else
  140. charactergui.Visible = true
  141. characterbutton.Text = "[ Hide Character GUI ]"
  142. opened = true
  143. end
  144. end
  145. characterbutton.MouseButton1Click:connect(click)
  146.  
  147. map = Instance.new("ImageButton")
  148. map.Parent = charactergui
  149. map.Name = "Map"
  150. map.Size = UDim2.new(1, 0, 0.7, 0)
  151. map.Position = UDim2.new(1, 0, 0, 0)
  152. map.BackgroundTransparency = 0.5
  153. me2 = Instance.new("ImageButton")
  154. me2.Parent = map
  155. me2.Name = "Player"
  156. me2.Size = UDim2.new(0, me.Character.Torso.Size.x, 0, me.Character.Torso.Size.z)
  157. me2.Position = UDim2.new(0, 0, 0, 0)
  158. me2.BackgroundTransparency = 0.1
  159. me2.BackgroundColor = BrickColor.new (26)
  160.  
  161. characterhealth5 = Instance.new("TextButton")
  162. characterhealth5.Parent = charactergui
  163. characterhealth5.Name = "CharacterButton"
  164. characterhealth5.BackgroundTransparency = 0.5
  165. characterhealth5.Position = UDim2.new(1, 0, 0.7, 0)
  166. characterhealth5.Size = UDim2.new(1, 0, 0.05, 0)
  167. characterhealth5.Text = "[ QuickScripts : 0 ]"
  168. characterhealth5.BackgroundColor = BrickColor.new(23)
  169.  
  170.  
  171. characterhealth6 = Instance.new("TextButton")
  172. characterhealth6.Parent = charactergui
  173. characterhealth6.Name = "CharacterButton"
  174. characterhealth6.BackgroundTransparency = 0.5
  175. characterhealth6.Position = UDim2.new(1, 0, 0.75, 0)
  176. characterhealth6.Size = UDim2.new(1, 0, 0.05, 0)
  177. characterhealth6.Text = "[ Clean QuickScripts ]"
  178. characterhealth6.BackgroundColor = BrickColor.new(1)
  179.  
  180. function click()
  181. stuff = game.Workspace:GetChildren()
  182. for i = 1 , #stuff do
  183. if stuff[i].Name == "QuickScript" then
  184. stuff[i]:Remove()
  185. end
  186. end
  187. end
  188. characterhealth6.MouseButton1Click:connect(click)
  189.  
  190.  
  191. characterhealth7 = Instance.new("TextButton")
  192. characterhealth7.Parent = charactergui
  193. characterhealth7.Name = "CharacterButton"
  194. characterhealth7.BackgroundTransparency = 0.5
  195. characterhealth7.Position = UDim2.new(1, 0, 0.8, 0)
  196. characterhealth7.Size = UDim2.new(1, 0, 0.05, 0)
  197. characterhealth7.Text = "[ Clean Workspace ]"
  198. characterhealth7.BackgroundColor = BrickColor.new(1)
  199.  
  200. function click()
  201. stuff = game.Workspace:GetChildren()
  202. for i = 1 , #stuff do
  203. if stuff[i].className ~= "Script" then
  204. if game.Players:GetPlayerFromCharacter(stuff[i]) == nil then
  205. stuff[i]:Remove()
  206. end
  207. end
  208. end
  209. p = Instance.new("Part")
  210. p.Parent = game.Workspace
  211. p.Name = "Base"
  212. p.Anchored = true
  213. p.BottomSurface = "Smooth"
  214. p.BrickColor = BrickColor.new (28)
  215. p.Size = Vector3.new(512, 1, 512)
  216. p.CFrame = CFrame.new(Vector3.new(0, 0, 0))
  217.  
  218. game.Lighting.ColorShift_Bottom = Color3.new(100, 100, 100)
  219. game.Lighting.ColorShift_Top = Color3.new(0, 0, 0)
  220. game.Lighting.Ambient = Color3.new(2, 2, 2)
  221. game.Lighting.Brightness = 1
  222. game.Lighting.TimeOfDay = "12:00:00"
  223. end
  224. characterhealth7.MouseButton1Click:connect(click)
  225.  
  226.  
  227. characterhealth17 = Instance.new("TextButton")
  228. characterhealth17.Parent = charactergui
  229. characterhealth17.Name = "CharacterButton"
  230. characterhealth17.BackgroundTransparency = 0.5
  231. characterhealth17.Position = UDim2.new(1, 0, 0.65, 0)
  232. characterhealth17.Size = UDim2.new(1, 0, 0.05, 0)
  233. characterhealth17.Text = "[ Remove All Scripts ]"
  234. characterhealth17.BackgroundColor = BrickColor.new(23)
  235.  
  236. function ccclick()
  237. stuff = workspace:GetChildren()
  238. for i = 1 , #stuff do
  239. if stuff[i].className == "Script" and stuff[i].Name ~= script.Name then
  240. stuff[i]:Remove()
  241. end
  242. end
  243. end
  244. characterhealth17.MouseButton1Click:connect(ccclick)
  245.  
  246.  
  247. characterhealth9 = Instance.new("TextButton")
  248. characterhealth9.Parent = charactergui
  249. characterhealth9.Name = "CharacterButton"
  250. characterhealth9.BackgroundTransparency = 0.5
  251. characterhealth9.Position = UDim2.new(1, 0, 0.85, 0)
  252. characterhealth9.Size = UDim2.new(1, 0, 0.05, 0)
  253. characterhealth9.Text = "[ Debug Messages ]"
  254. characterhealth9.BackgroundColor = BrickColor.new(1)
  255.  
  256. function click()
  257. stuff = game.Workspace:GetChildren()
  258. for i = 1 , #stuff do
  259. if stuff[i].className == "Message" or stuff[i].className == "Hint" then
  260. stuff[i]:Remove()
  261. end
  262. hax = stuff[i]:GetChildren()
  263. for i = 1 , #hax do
  264. if hax[i].className == "Message" or hax[i].className == "Message" then
  265. hax[i]:Remove()
  266. end
  267. end
  268. end
  269. stuff = game.Players:GetChildren()
  270. for i = 1 , #stuff do
  271. l = stuff[i]:GetChildren()
  272. for i = 1 , #l do
  273. if l[i].className == "Message" or l[i].className == "Hint" then
  274. l[i]:Remove()
  275. end
  276. end
  277. end
  278. end
  279. characterhealth9.MouseButton1Click:connect(click)
  280.  
  281.  
  282.  
  283.  
  284. characterhealth91 = Instance.new("TextButton")
  285. characterhealth91.Parent = charactergui
  286. characterhealth91.Name = "CharacterButton"
  287. characterhealth91.BackgroundTransparency = 0.5
  288. characterhealth91.Position = UDim2.new(1, 0, 0.9, 0)
  289. characterhealth91.Size = UDim2.new(1, 0, 0.05, 0)
  290. characterhealth91.Text = "[ Reset ]"
  291. characterhealth91.BackgroundColor = BrickColor.new(1)
  292.  
  293. function click()
  294. me.Character:BreakJoints()
  295. end
  296. characterhealth91.MouseButton1Click:connect(click)
  297.  
  298.  
  299. characterhealth92 = Instance.new("TextButton")
  300. characterhealth92.Parent = charactergui
  301. characterhealth92.Name = "CharacterButton"
  302. characterhealth92.BackgroundTransparency = 0.5
  303. characterhealth92.Position = UDim2.new(1, 0, 0.95, 0)
  304. characterhealth92.Size = UDim2.new(1, 0, 0.05, 0)
  305. characterhealth92.Text = "[ Unstuck ]"
  306. characterhealth92.BackgroundColor = BrickColor.new(1)
  307.  
  308. function click()
  309. Torso = me.Character:findFirstChild("Torso")
  310. if Torso ~= nil then
  311. stuff = Torso:findFirstChild("BodyGyro")
  312. if stuff ~= nil then
  313. stuff:Remove()
  314. end
  315. stuff = Torso:findFirstChild("BodyPosition")
  316. if stuff ~= nil then
  317. stuff:Remove()
  318. end
  319. stuff = Torso:findFirstChild("BodyVelocity")
  320. if stuff ~= nil then
  321. stuff:Remove()
  322. end
  323. stuff = Torso:findFirstChild("BodyThrust")
  324. if stuff ~= nil then
  325. stuff:Remove()
  326. end
  327. me.Character:MoveTo(Torso.Position+Vector3.new(0, 5, 0))
  328. end
  329. end
  330. characterhealth92.MouseButton1Click:connect(click)
  331.  
  332.  
  333.  
  334. characterhealth93 = Instance.new("TextButton")
  335. characterhealth93.Parent = charactergui
  336. characterhealth93.Name = "CharacterButton"
  337. characterhealth93.BackgroundTransparency = 0.5
  338. characterhealth93.Position = UDim2.new(1, 0, 1, 0)
  339. characterhealth93.Size = UDim2.new(1, 0, 0.05, 0)
  340. characterhealth93.Text = "[ Teleport To Base ]"
  341. characterhealth93.BackgroundColor = BrickColor.new(1)
  342.  
  343.  
  344. function click()
  345. Torso = game.Workspace:findFirstChild("Base")
  346. if Torso ~= nil then
  347. me.Character:MoveTo(Torso.Position)
  348. end
  349. end
  350. characterhealth93.MouseButton1Click:connect(click)
  351.  
  352. characterhealth94 = Instance.new("TextButton")
  353. characterhealth94.Parent = charactergui
  354. characterhealth94.Name = "CharacterButton"
  355. characterhealth94.BackgroundTransparency = 0.5
  356. characterhealth94.Position = UDim2.new(1, 0, 1.05, 0)
  357. characterhealth94.Size = UDim2.new(1, 0, 0.05, 0)
  358. characterhealth94.Text = "[ ForceField ]"
  359. characterhealth94.BackgroundColor = BrickColor.new(1)
  360.  
  361. function click()
  362. ff = me.Character:findFirstChild("ForceField")
  363. if ff ~= nil then
  364. ff:Remove()
  365. end
  366. ff = me.Character:findFirstChild("ForceFielD")
  367. if ff ~= nil then
  368. ff:Remove()
  369. end
  370. p = Instance.new("ForceField")
  371. p.Name = "ForceFielD"
  372. p.Parent = me.Character
  373. end
  374. characterhealth94.MouseButton1Click:connect(click)
  375.  
  376. characterhealth95 = Instance.new("TextButton")
  377. characterhealth95.Parent = charactergui
  378. characterhealth95.Name = "CharacterButton"
  379. characterhealth95.BackgroundTransparency = 0.5
  380. characterhealth95.Position = UDim2.new(1, 0, 1.1, 0)
  381. characterhealth95.Size = UDim2.new(1, 0, 0.05, 0)
  382. characterhealth95.Text = "[ Un-ForceField ]"
  383. characterhealth95.BackgroundColor = BrickColor.new(1)
  384.  
  385. function click()
  386. ff = me.Character:findFirstChild("ForceField")
  387. if ff ~= nil then
  388. ff:Remove()
  389. end
  390. ff = me.Character:findFirstChild("ForceFielD")
  391. if ff ~= nil then
  392. ff:Remove()
  393. end
  394. end
  395. characterhealth95.MouseButton1Click:connect(click)
  396.  
  397.  
  398.  
  399.  
  400.  
  401.  
  402.  
  403.  
  404.  
  405. commands = Instance.new("ImageButton")
  406. commands.Parent = maingui
  407. commands.Name = "Character"
  408. commands.Size = UDim2.new(0.01, 0, 0.48, 0)
  409. commands.Position = UDim2.new(0.3, 0, 0.1, 0)
  410. commands.BackgroundTransparency = 1
  411.  
  412.  
  413. characterbutton2 = Instance.new("TextButton")
  414. characterbutton2.Parent = maingui
  415. characterbutton2.Name = "CharacterButton"
  416. characterbutton2.BackgroundTransparency = 0.5
  417. characterbutton2.BackgroundColor = BrickColor.new(21)
  418. characterbutton2.Position = UDim2.new(0.16, 0, 0.1, 0)
  419. characterbutton2.Size = UDim2.new(0.15, 0, 0.05, 0)
  420. characterbutton2.Text = "[ Hide Commands ]"
  421.  
  422. opened2 = true
  423. function clicck()
  424. if opened2 == true then
  425. commands.Visible = false
  426. characterbutton2.Text = "[ Show Commands ]"
  427. opened2 = false
  428. else
  429. commands.Visible = true
  430. characterbutton2.Text = "[ Hide Commands ]"
  431. opened2 = true
  432. end
  433. end
  434. characterbutton2.MouseButton1Click:connect(clicck)
  435.  
  436.  
  437.  
  438.  
  439.  
  440.  
  441.  
  442.  
  443. characterhealth96 = Instance.new("TextButton")
  444. characterhealth96.Parent = commands
  445. characterhealth96.Name = "CharacterButton"
  446. characterhealth96.BackgroundTransparency = 0.5
  447. characterhealth96.Position = UDim2.new(1, 0, 0, 0)
  448. characterhealth96.Size = UDim2.new(10, 0, 0.1, 0)
  449. characterhealth96.Text = "[ Lighting Commands ]"
  450. characterhealth96.BackgroundColor = BrickColor.new(1)
  451.  
  452. lighting = Instance.new("TextButton")
  453. lighting.Parent = commands
  454. lighting.Name = "CharacterButton"
  455. lighting.BackgroundTransparency = 0.5
  456. lighting.Position = UDim2.new(11, 0, 0, 0)
  457. lighting.Size = UDim2.new(10, 0, 0.1, 0)
  458. lighting.BackgroundTransparency = 1
  459. lighting.BackgroundColor = BrickColor.new(1)
  460. lighting.Visible = false
  461. lighting.Text = ""
  462.  
  463. opened3 = true
  464. function clickk()
  465. if opened3 == true then
  466. lighting.Visible = false
  467. opened3 = false
  468. else
  469. lighting.Visible = true
  470. opened3 = true
  471. end
  472. end
  473. characterhealth96.MouseButton1Click:connect(clickk)
  474.  
  475. characterhealth97 = Instance.new("TextButton")
  476. characterhealth97.Parent = lighting
  477. characterhealth97.Name = "CharacterButton"
  478. characterhealth97.BackgroundTransparency = 0.5
  479. characterhealth97.Position = UDim2.new(0, 0, 0, 0)
  480. characterhealth97.Size = UDim2.new(1, 0, 1, 0)
  481. characterhealth97.Text = "[ Normal Lighting ]"
  482. characterhealth97.BackgroundColor = BrickColor.new(1)
  483.  
  484. function clicky()
  485. game.Lighting.ColorShift_Bottom = Color3.new(100, 100, 100)
  486. game.Lighting.ColorShift_Top = Color3.new(0, 0, 0)
  487. game.Lighting.Ambient = Color3.new(2, 2, 2)
  488. game.Lighting.TimeOfDay = "12:00:00"
  489. game.Lighting.Brightness = 1
  490. end
  491. characterhealth97.MouseButton1Click:connect(clicky)
  492.  
  493.  
  494. characterhealth98 = Instance.new("TextButton")
  495. characterhealth98.Parent = lighting
  496. characterhealth98.Name = "CharacterButton"
  497. characterhealth98.BackgroundTransparency = 0.5
  498. characterhealth98.Position = UDim2.new(0, 0, 1, 0)
  499. characterhealth98.Size = UDim2.new(1, 0, 1, 0)
  500. characterhealth98.Text = "[ Day ]"
  501. characterhealth98.BackgroundColor = BrickColor.new(1)
  502.  
  503. function clickyy()
  504. game.Lighting.TimeOfDay = "12:00:00"
  505. end
  506. characterhealth98.MouseButton1Click:connect(clickyy)
  507.  
  508.  
  509.  
  510. characterhealth99 = Instance.new("TextButton")
  511. characterhealth99.Parent = lighting
  512. characterhealth99.Name = "CharacterButton"
  513. characterhealth99.BackgroundTransparency = 0.5
  514. characterhealth99.Position = UDim2.new(0, 0, 2, 0)
  515. characterhealth99.Size = UDim2.new(1, 0, 1, 0)
  516. characterhealth99.Text = "[ Dawn ]"
  517. characterhealth99.BackgroundColor = BrickColor.new(1)
  518.  
  519. function clickyyy()
  520. game.Lighting.TimeOfDay = "18:00:00"
  521. end
  522. characterhealth99.MouseButton1Click:connect(clickyyy)
  523.  
  524.  
  525. characterhealth991 = Instance.new("TextButton")
  526. characterhealth991.Parent = lighting
  527. characterhealth991.Name = "CharacterButton"
  528. characterhealth991.BackgroundTransparency = 0.5
  529. characterhealth991.Position = UDim2.new(0, 0, 3, 0)
  530. characterhealth991.Size = UDim2.new(1, 0, 1, 0)
  531. characterhealth991.Text = "[ Night ]"
  532. characterhealth991.BackgroundColor = BrickColor.new(1)
  533.  
  534. function clickyyyy()
  535. game.Lighting.TimeOfDay = "00:00:00"
  536. end
  537. characterhealth991.MouseButton1Click:connect(clickyyyy)
  538.  
  539.  
  540.  
  541. characterhealth992 = Instance.new("TextButton")
  542. characterhealth992.Parent = lighting
  543. characterhealth992.Name = "CharacterButton"
  544. characterhealth992.BackgroundTransparency = 0.5
  545. characterhealth992.Position = UDim2.new(0, 0, 4, 0)
  546. characterhealth992.Size = UDim2.new(1, 0, 1, 0)
  547. characterhealth992.Text = "[ Brightness - 1 ]"
  548. characterhealth992.BackgroundColor = BrickColor.new(1)
  549.  
  550. function clickyyyyy()
  551. game.Lighting.Brightness = game.Lighting.Brightness - 1
  552. end
  553. characterhealth992.MouseButton1Click:connect(clickyyyyy)
  554.  
  555.  
  556. characterhealth993 = Instance.new("TextButton")
  557. characterhealth993.Parent = lighting
  558. characterhealth993.Name = "CharacterButton"
  559. characterhealth993.BackgroundTransparency = 0.5
  560. characterhealth993.Position = UDim2.new(0, 0, 5, 0)
  561. characterhealth993.Size = UDim2.new(1, 0, 1, 0)
  562. characterhealth993.Text = "[ Brightness + 1 ]"
  563. characterhealth993.BackgroundColor = BrickColor.new(1)
  564.  
  565. function clickyyyyyy()
  566. game.Lighting.Brightness = game.Lighting.Brightness + 1
  567. end
  568. characterhealth993.MouseButton1Click:connect(clickyyyyyy)
  569.  
  570.  
  571.  
  572. characterhealth994 = Instance.new("TextButton")
  573. characterhealth994.Parent = lighting
  574. characterhealth994.Name = "CharacterButton"
  575. characterhealth994.BackgroundTransparency = 0.5
  576. characterhealth994.Position = UDim2.new(0, 0, 6, 0)
  577. characterhealth994.Size = UDim2.new(1, 0, 1, 0)
  578. characterhealth994.Text = "[ Disco ]"
  579. characterhealth994.BackgroundColor = BrickColor.new(1)
  580.  
  581. disco = false
  582. function clickyyyyyyy()
  583. if disco == false then
  584. disco = true
  585. for i = 1 , 20 do
  586. game.Lighting.Ambient = Color3.new(math.random(),math.random(),math.random())
  587. wait(0.001)
  588. end
  589. disco = false
  590. end
  591. end
  592. characterhealth994.MouseButton1Click:connect(clickyyyyyyy)
  593.  
  594.  
  595.  
  596.  
  597.  
  598.  
  599.  
  600.  
  601.  
  602.  
  603.  
  604.  
  605.  
  606. characterhealth995 = Instance.new("TextButton")
  607. characterhealth995.Parent = commands
  608. characterhealth995.Name = "CharacterButton"
  609. characterhealth995.BackgroundTransparency = 0.5
  610. characterhealth995.Position = UDim2.new(1, 0, 0.1, 0)
  611. characterhealth995.Size = UDim2.new(10, 0, 0.1, 0)
  612. characterhealth995.Text = "[ Self Commands ]"
  613. characterhealth995.BackgroundColor = BrickColor.new(1)
  614.  
  615. self = Instance.new("TextButton")
  616. self.Parent = commands
  617. self.Name = "CharacterButton"
  618. self.BackgroundTransparency = 0.5
  619. self.Position = UDim2.new(11, 0, 0, 0)
  620. self.Size = UDim2.new(10, 0, 0.1, 0)
  621. self.BackgroundTransparency = 1
  622. self.BackgroundColor = BrickColor.new(1)
  623. self.Visible = false
  624. self.Text = ""
  625.  
  626. opened3 = true
  627. function clickk()
  628. if opened3 == true then
  629. self.Visible = false
  630. opened3 = false
  631. else
  632. self.Visible = true
  633. opened3 = true
  634. end
  635. end
  636. characterhealth995.MouseButton1Click:connect(clickk)
  637.  
  638.  
  639. characterhealth996 = Instance.new("TextButton")
  640. characterhealth996.Parent = self
  641. characterhealth996.Name = "CharacterButton"
  642. characterhealth996.BackgroundTransparency = 0.5
  643. characterhealth996.Position = UDim2.new(0, 0, 1, 0)
  644. characterhealth996.Size = UDim2.new(1, 0, 1, 0)
  645. characterhealth996.Text = "[ Heal ]"
  646. characterhealth996.BackgroundColor = BrickColor.new(1)
  647.  
  648. function clickyyyyyyyy()
  649. me.Character.Humanoid.Health = me.Character.Humanoid.MaxHealth
  650. end
  651. characterhealth996.MouseButton1Click:connect(clickyyyyyyyy)
  652.  
  653.  
  654.  
  655. characterhealth997 = Instance.new("TextButton")
  656. characterhealth997.Parent = self
  657. characterhealth997.Name = "CharacterButton"
  658. characterhealth997.BackgroundTransparency = 0.5
  659. characterhealth997.Position = UDim2.new(0, 0, 2, 0)
  660. characterhealth997.Size = UDim2.new(1, 0, 1, 0)
  661. characterhealth997.Text = "[ God Health ]"
  662. characterhealth997.BackgroundColor = BrickColor.new(1)
  663.  
  664. function clickyyyyyyyyy()
  665. me.Character.Humanoid.MaxHealth = math.huge
  666. end
  667. characterhealth997.MouseButton1Click:connect(clickyyyyyyyyy)
  668.  
  669.  
  670.  
  671. characterhealth998 = Instance.new("TextButton")
  672. characterhealth998.Parent = self
  673. characterhealth998.Name = "CharacterButton"
  674. characterhealth998.BackgroundTransparency = 0.5
  675. characterhealth998.Position = UDim2.new(0, 0, 3, 0)
  676. characterhealth998.Size = UDim2.new(1, 0, 1, 0)
  677. characterhealth998.Text = "[ Mortal Health ]"
  678. characterhealth998.BackgroundColor = BrickColor.new(1)
  679.  
  680. function clickyyyyyyyyyy()
  681. me.Character.Humanoid.MaxHealth = 100
  682. me.Character.Humanoid.Health = 100
  683. end
  684. characterhealth998.MouseButton1Click:connect(clickyyyyyyyyyy)
  685.  
  686.  
  687.  
  688.  
  689. characterhealth999 = Instance.new("TextButton")
  690. characterhealth999.Parent = self
  691. characterhealth999.Name = "CharacterButton"
  692. characterhealth999.BackgroundTransparency = 0.5
  693. characterhealth999.Position = UDim2.new(0, 0, 4, 0)
  694. characterhealth999.Size = UDim2.new(1, 0, 1, 0)
  695. characterhealth999.Text = "[ Normal Speed ]"
  696. characterhealth999.BackgroundColor = BrickColor.new(1)
  697.  
  698. function clickyyyyyyyyyyy()
  699. me.Character.Humanoid.WalkSpeed = 16
  700. end
  701. characterhealth999.MouseButton1Click:connect(clickyyyyyyyyyyy)
  702.  
  703.  
  704. characterhealth9991 = Instance.new("TextButton")
  705. characterhealth9991.Parent = self
  706. characterhealth9991.Name = "CharacterButton"
  707. characterhealth9991.BackgroundTransparency = 0.5
  708. characterhealth9991.Position = UDim2.new(0, 0, 5, 0)
  709. characterhealth9991.Size = UDim2.new(1, 0, 1, 0)
  710. characterhealth9991.Text = "[ Speed + 10 ]"
  711. characterhealth9991.BackgroundColor = BrickColor.new(1)
  712.  
  713. function clickyyyyyyyyyyyy()
  714. me.Character.Humanoid.WalkSpeed = me.Character.Humanoid.WalkSpeed + 10
  715. end
  716. characterhealth9991.MouseButton1Click:connect(clickyyyyyyyyyyyy)
  717.  
  718.  
  719. characterhealth9992 = Instance.new("TextButton")
  720. characterhealth9992.Parent = self
  721. characterhealth9992.Name = "CharacterButton"
  722. characterhealth9992.BackgroundTransparency = 0.5
  723. characterhealth9992.Position = UDim2.new(0, 0, 6, 0)
  724. characterhealth9992.Size = UDim2.new(1, 0, 1, 0)
  725. characterhealth9992.Text = "[ Speed - 10 ]"
  726. characterhealth9992.BackgroundColor = BrickColor.new(1)
  727.  
  728. function clickyyyyyyyyyyyyy()
  729. me.Character.Humanoid.WalkSpeed = me.Character.Humanoid.WalkSpeed - 10
  730. end
  731. characterhealth9992.MouseButton1Click:connect(clickyyyyyyyyyyyyy)
  732.  
  733.  
  734.  
  735.  
  736. characterhealth99922 = Instance.new("TextButton")
  737. characterhealth99922.Parent = self
  738. characterhealth99922.Name = "CharacterButton"
  739. characterhealth99922.BackgroundTransparency = 0.5
  740. characterhealth99922.Position = UDim2.new(0, 0, 7, 0)
  741. characterhealth99922.Size = UDim2.new(1, 0, 1, 0)
  742. characterhealth99922.Text = "[ Invisible ]"
  743. characterhealth99922.BackgroundColor = BrickColor.new(1)
  744.  
  745. function clickyyyyyyyyyyyyyy()
  746.  
  747. stuff = me.Character:GetChildren()
  748. for i = 1 , #stuff do
  749. if stuff[i].className == "Part" then
  750. stuff[i].Transparency = 1
  751. end
  752. if stuff[i].className == "Hat" then
  753. d = stuff[i]:findFirstChild("Handle")
  754. if d ~= nil then
  755. d.Transparency = 1
  756. end
  757. end
  758. end
  759. end
  760. characterhealth99922.MouseButton1Click:connect(clickyyyyyyyyyyyyyy)
  761.  
  762.  
  763. characterhealth999222 = Instance.new("TextButton")
  764. characterhealth999222.Parent = self
  765. characterhealth999222.Name = "CharacterButton"
  766. characterhealth999222.BackgroundTransparency = 0.5
  767. characterhealth999222.Position = UDim2.new(0, 0, 8, 0)
  768. characterhealth999222.Size = UDim2.new(1, 0, 1, 0)
  769. characterhealth999222.Text = "[ Visible ]"
  770. characterhealth999222.BackgroundColor = BrickColor.new(1)
  771.  
  772. function clickyyyyyyyyyyyyyyy()
  773.  
  774. stuff = me.Character:GetChildren()
  775. for i = 1 , #stuff do
  776. if stuff[i].className == "Part" then
  777. stuff[i].Transparency = 0
  778. end
  779. if stuff[i].className == "Hat" then
  780. d = stuff[i]:findFirstChild("Handle")
  781. if d ~= nil then
  782. d.Transparency = 0
  783. end
  784. end
  785. end
  786. end
  787. characterhealth999222.MouseButton1Click:connect(clickyyyyyyyyyyyyyyy)
  788.  
  789.  
  790.  
  791. chchharacteerhealthh96 = Instance.new("TextButton")
  792. chchharacteerhealthh96.Parent = commands
  793. chchharacteerhealthh96.Name = "CharacterButton"
  794. chchharacteerhealthh96.BackgroundTransparency = 0.5
  795. chchharacteerhealthh96.Position = UDim2.new(1, 0, 0.4, 0)
  796. chchharacteerhealthh96.Size = UDim2.new(10, 0, 0.1, 0)
  797. chchharacteerhealthh96.Text = "[ Stare Mode ]"
  798. chchharacteerhealthh96.BackgroundColor = BrickColor.new(1)
  799.  
  800. function ccccccliiickk()
  801. if Stare == false then
  802. Stare = true
  803. else
  804. Stare = false
  805. end
  806. end
  807. chchharacteerhealthh96.MouseButton1Click:connect(ccccccliiickk)
  808.  
  809.  
  810.  
  811.  
  812.  
  813.  
  814.  
  815.  
  816.  
  817.  
  818.  
  819.  
  820. characteerhealthh96 = Instance.new("TextButton")
  821. characteerhealthh96.Parent = commands
  822. characteerhealthh96.Name = "CharacterButton"
  823. characteerhealthh96.BackgroundTransparency = 0.5
  824. characteerhealthh96.Position = UDim2.new(1, 0, 0.3, 0)
  825. characteerhealthh96.Size = UDim2.new(10, 0, 0.1, 0)
  826. characteerhealthh96.Text = "[ Sounds ]"
  827. characteerhealthh96.BackgroundColor = BrickColor.new(1)
  828.  
  829. ligghtingg = Instance.new("TextButton")
  830. ligghtingg.Parent = commands
  831. ligghtingg.Name = "CharacterButton"
  832. ligghtingg.Position = UDim2.new(11, 0, 0, 0)
  833. ligghtingg.Size = UDim2.new(10, 0, 0.1, 0)
  834. ligghtingg.BackgroundTransparency = 1
  835. ligghtingg.BackgroundColor = BrickColor.new(1)
  836. ligghtingg.Visible = false
  837. ligghtingg.Text = ""
  838.  
  839. openedddd3 = true
  840. function ccliiickk()
  841. if openedddd3 == true then
  842. ligghtingg.Visible = false
  843. openedddd3 = false
  844. else
  845. ligghtingg.Visible = true
  846. openedddd3 = true
  847. end
  848. end
  849. characteerhealthh96.MouseButton1Click:connect(ccliiickk)
  850.  
  851.  
  852.  
  853.  
  854.  
  855.  
  856.  
  857.  
  858.  
  859.  
  860.  
  861.  
  862. characterhhealthh97 = Instance.new("TextButton")
  863. characterhhealthh97.Parent = ligghtingg
  864. characterhhealthh97.Name = "CharacterButton"
  865. characterhhealthh97.BackgroundTransparency = 0.5
  866. characterhhealthh97.Position = UDim2.new(0, 0, 3, 0)
  867. characterhhealthh97.Size = UDim2.new(1, 0, 1, 0)
  868. characterhhealthh97.Text = "[ None ]"
  869. characterhhealthh97.BackgroundColor = BrickColor.new(1)
  870.  
  871. function hlickyy()
  872. Sound = "None"
  873.  
  874. stuff = game.Workspace:GetChildren()
  875. for i = 1 , #stuff do
  876. if stuff[i].className == "Sound" then
  877. stuff[i]:stop()
  878. stuff[i]:Remove()
  879. end
  880. end
  881.  
  882. d = ligghtingg:GetChildren()
  883. for i = 1 , #d do
  884. if d[i].Name == "CharacterButton" then
  885. if d[i].Text == "[ "..Sound.." ]" then
  886. d[i].BackgroundColor = BrickColor.new(24)
  887. end
  888. end
  889. end
  890. s = ligghtingg:GetChildren()
  891. for i = 1 , #s do
  892. if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then
  893. s[i].BackgroundColor = BrickColor.new(1)
  894. end
  895. end
  896.  
  897.  
  898.  
  899.  
  900. end
  901. characterhhealthh97.MouseButton1Click:connect(hlickyy)
  902.  
  903.  
  904.  
  905.  
  906.  
  907.  
  908. characterhhhealthh97 = Instance.new("TextButton")
  909. characterhhhealthh97.Parent = ligghtingg
  910. characterhhhealthh97.Name = "CharacterButton"
  911. characterhhhealthh97.BackgroundTransparency = 0.5
  912. characterhhhealthh97.Position = UDim2.new(0, 0, 4, 0)
  913. characterhhhealthh97.Size = UDim2.new(1, 0, 1, 0)
  914. characterhhhealthh97.Text = "[ Rickroll ]"
  915. characterhhhealthh97.BackgroundColor = BrickColor.new(1)
  916.  
  917. function hhlickyy()
  918. Sound = "Rickroll"
  919.  
  920. stuff = game.Workspace:GetChildren()
  921. for i = 1 , #stuff do
  922. if stuff[i].className == "Sound" then
  923. stuff[i]:stop()
  924. stuff[i]:Remove()
  925. end
  926. end
  927.  
  928. p = Instance.new("Sound")
  929. p.Parent = game.Workspace
  930. p.Name = "BGMusic"
  931. p.Pitch = 1
  932. p.Looped = true
  933. p.SoundId = "http://www.roblox.com/asset?id=2027611"
  934. p.Volume = 1
  935. p:play()
  936.  
  937. d = ligghtingg:GetChildren()
  938. for i = 1 , #d do
  939. if d[i].Name == "CharacterButton" then
  940. if d[i].Text == "[ "..Sound.." ]" then
  941. d[i].BackgroundColor = BrickColor.new(24)
  942. end
  943. end
  944. end
  945. s = ligghtingg:GetChildren()
  946. for i = 1 , #s do
  947. if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then
  948. s[i].BackgroundColor = BrickColor.new(1)
  949. end
  950. end
  951.  
  952.  
  953.  
  954.  
  955. end
  956. characterhhhealthh97.MouseButton1Click:connect(hhlickyy)
  957.  
  958.  
  959.  
  960.  
  961.  
  962.  
  963.  
  964. characterhhhhealthh97 = Instance.new("TextButton")
  965. characterhhhhealthh97.Parent = ligghtingg
  966. characterhhhhealthh97.Name = "CharacterButton"
  967. characterhhhhealthh97.BackgroundTransparency = 0.5
  968. characterhhhhealthh97.Position = UDim2.new(0, 0, 5, 0)
  969. characterhhhhealthh97.Size = UDim2.new(1, 0, 1, 0)
  970. characterhhhhealthh97.Text = "[ One Winged Angel ]"
  971. characterhhhhealthh97.BackgroundColor = BrickColor.new(1)
  972.  
  973. function hhhlickyy()
  974. Sound = "One Winged Angel"
  975.  
  976. stuff = game.Workspace:GetChildren()
  977. for i = 1 , #stuff do
  978. if stuff[i].className == "Sound" then
  979. stuff[i]:stop()
  980. stuff[i]:Remove()
  981. end
  982. end
  983.  
  984. p = Instance.new("Sound")
  985. p.Parent = game.Workspace
  986. p.Name = "BGMusic"
  987. p.Pitch = 1
  988. p.Looped = true
  989. p.SoundId = "http://www.roblox.com/asset?id=1372260"
  990. p.Volume = 1
  991. p:play()
  992.  
  993. d = ligghtingg:GetChildren()
  994. for i = 1 , #d do
  995. if d[i].Name == "CharacterButton" then
  996. if d[i].Text == "[ "..Sound.." ]" then
  997. d[i].BackgroundColor = BrickColor.new(24)
  998. end
  999. end
  1000. end
  1001. s = ligghtingg:GetChildren()
  1002. for i = 1 , #s do
  1003. if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then
  1004. s[i].BackgroundColor = BrickColor.new(1)
  1005. end
  1006. end
  1007.  
  1008.  
  1009.  
  1010.  
  1011. end
  1012. characterhhhhealthh97.MouseButton1Click:connect(hhhlickyy)
  1013.  
  1014.  
  1015.  
  1016.  
  1017.  
  1018.  
  1019.  
  1020.  
  1021.  
  1022.  
  1023. characterhhhhhealthh97 = Instance.new("TextButton")
  1024. characterhhhhhealthh97.Parent = ligghtingg
  1025. characterhhhhhealthh97.Name = "CharacterButton"
  1026. characterhhhhhealthh97.BackgroundTransparency = 0.5
  1027. characterhhhhhealthh97.Position = UDim2.new(0, 0, 6, 0)
  1028. characterhhhhhealthh97.Size = UDim2.new(1, 0, 1, 0)
  1029. characterhhhhhealthh97.Text = "[ Pokemon ]"
  1030. characterhhhhhealthh97.BackgroundColor = BrickColor.new(1)
  1031.  
  1032. function hhhhlickyy()
  1033. Sound = "Pokemon"
  1034.  
  1035. stuff = game.Workspace:GetChildren()
  1036. for i = 1 , #stuff do
  1037. if stuff[i].className == "Sound" then
  1038. stuff[i]:stop()
  1039. stuff[i]:Remove()
  1040. end
  1041. end
  1042.  
  1043. p = Instance.new("Sound")
  1044. p.Parent = game.Workspace
  1045. p.Name = "BGMusic"
  1046. p.Pitch = 1
  1047. p.Looped = true
  1048. p.SoundId = "http://www.roblox.com/asset?id=1372261"
  1049. p.Volume = 1
  1050. p:play()
  1051.  
  1052. d = ligghtingg:GetChildren()
  1053. for i = 1 , #d do
  1054. if d[i].Name == "CharacterButton" then
  1055. if d[i].Text == "[ "..Sound.." ]" then
  1056. d[i].BackgroundColor = BrickColor.new(24)
  1057. end
  1058. end
  1059. end
  1060. s = ligghtingg:GetChildren()
  1061. for i = 1 , #s do
  1062. if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then
  1063. s[i].BackgroundColor = BrickColor.new(1)
  1064. end
  1065. end
  1066.  
  1067.  
  1068.  
  1069.  
  1070. end
  1071. characterhhhhhealthh97.MouseButton1Click:connect(hhhhlickyy)
  1072.  
  1073.  
  1074.  
  1075.  
  1076.  
  1077.  
  1078.  
  1079.  
  1080.  
  1081. characterhhhhhhealthh97 = Instance.new("TextButton")
  1082. characterhhhhhhealthh97.Parent = ligghtingg
  1083. characterhhhhhhealthh97.Name = "CharacterButton"
  1084. characterhhhhhhealthh97.BackgroundTransparency = 0.5
  1085. characterhhhhhhealthh97.Position = UDim2.new(0, 0, 7, 0)
  1086. characterhhhhhhealthh97.Size = UDim2.new(1, 0, 1, 0)
  1087. characterhhhhhhealthh97.Text = "[ Fire Emblem ]"
  1088. characterhhhhhhealthh97.BackgroundColor = BrickColor.new(1)
  1089.  
  1090. function hhhhhlickyy()
  1091. Sound = "Fire Emblem"
  1092.  
  1093. stuff = game.Workspace:GetChildren()
  1094. for i = 1 , #stuff do
  1095. if stuff[i].className == "Sound" then
  1096. stuff[i]:stop()
  1097. stuff[i]:Remove()
  1098. end
  1099. end
  1100.  
  1101. p = Instance.new("Sound")
  1102. p.Parent = game.Workspace
  1103. p.Name = "BGMusic"
  1104. p.Pitch = 1
  1105. p.Looped = true
  1106. p.SoundId = "http://www.roblox.com/asset?id=1372259"
  1107. p.Volume = 1
  1108. p:play()
  1109.  
  1110. d = ligghtingg:GetChildren()
  1111. for i = 1 , #d do
  1112. if d[i].Name == "CharacterButton" then
  1113. if d[i].Text == "[ "..Sound.." ]" then
  1114. d[i].BackgroundColor = BrickColor.new(24)
  1115. end
  1116. end
  1117. end
  1118. s = ligghtingg:GetChildren()
  1119. for i = 1 , #s do
  1120. if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then
  1121. s[i].BackgroundColor = BrickColor.new(1)
  1122. end
  1123. end
  1124.  
  1125.  
  1126.  
  1127.  
  1128. end
  1129. characterhhhhhhealthh97.MouseButton1Click:connect(hhhhhlickyy)
  1130.  
  1131.  
  1132.  
  1133.  
  1134.  
  1135.  
  1136.  
  1137.  
  1138. characterhhhhhhhealthh97 = Instance.new("TextButton")
  1139. characterhhhhhhhealthh97.Parent = ligghtingg
  1140. characterhhhhhhhealthh97.Name = "CharacterButton"
  1141. characterhhhhhhhealthh97.BackgroundTransparency = 0.5
  1142. characterhhhhhhhealthh97.Position = UDim2.new(0, 0, 8, 0)
  1143. characterhhhhhhhealthh97.Size = UDim2.new(1, 0, 1, 0)
  1144. characterhhhhhhhealthh97.Text = "[ Starfox ]"
  1145. characterhhhhhhhealthh97.BackgroundColor = BrickColor.new(1)
  1146.  
  1147. function hhhhhhlickyy()
  1148. Sound = "Starfox"
  1149.  
  1150. stuff = game.Workspace:GetChildren()
  1151. for i = 1 , #stuff do
  1152. if stuff[i].className == "Sound" then
  1153. stuff[i]:stop()
  1154. stuff[i]:Remove()
  1155. end
  1156. end
  1157.  
  1158. p = Instance.new("Sound")
  1159. p.Parent = game.Workspace
  1160. p.Name = "BGMusic"
  1161. p.Pitch = 1
  1162. p.Looped = true
  1163. p.SoundId = "http://www.roblox.com/asset?id=1372262"
  1164. p.Volume = 1
  1165. p:play()
  1166.  
  1167. d = ligghtingg:GetChildren()
  1168. for i = 1 , #d do
  1169. if d[i].Name == "CharacterButton" then
  1170. if d[i].Text == "[ "..Sound.." ]" then
  1171. d[i].BackgroundColor = BrickColor.new(24)
  1172. end
  1173. end
  1174. end
  1175. s = ligghtingg:GetChildren()
  1176. for i = 1 , #s do
  1177. if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then
  1178. s[i].BackgroundColor = BrickColor.new(1)
  1179. end
  1180. end
  1181.  
  1182.  
  1183.  
  1184.  
  1185. end
  1186. characterhhhhhhhealthh97.MouseButton1Click:connect(hhhhhhlickyy)
  1187.  
  1188.  
  1189.  
  1190.  
  1191.  
  1192.  
  1193.  
  1194. characterhhhhhhhhealthh97 = Instance.new("TextButton")
  1195. characterhhhhhhhhealthh97.Parent = ligghtingg
  1196. characterhhhhhhhhealthh97.Name = "CharacterButton"
  1197. characterhhhhhhhhealthh97.BackgroundTransparency = 0.5
  1198. characterhhhhhhhhealthh97.Position = UDim2.new(0, 0, 9, 0)
  1199. characterhhhhhhhhealthh97.Size = UDim2.new(1, 0, 1, 0)
  1200. characterhhhhhhhhealthh97.Text = "[ Halo ]"
  1201. characterhhhhhhhhealthh97.BackgroundColor = BrickColor.new(1)
  1202.  
  1203. function hhhhhhhlickyy()
  1204. Sound = "Halo"
  1205.  
  1206. stuff = game.Workspace:GetChildren()
  1207. for i = 1 , #stuff do
  1208. if stuff[i].className == "Sound" then
  1209. stuff[i]:stop()
  1210. stuff[i]:Remove()
  1211. end
  1212. end
  1213.  
  1214. p = Instance.new("Sound")
  1215. p.Parent = game.Workspace
  1216. p.Name = "BGMusic"
  1217. p.Pitch = 1
  1218. p.Looped = true
  1219. p.SoundId = "http://www.roblox.com/asset?id=1034065"
  1220. p.Volume = 1
  1221. p:play()
  1222.  
  1223. d = ligghtingg:GetChildren()
  1224. for i = 1 , #d do
  1225. if d[i].Name == "CharacterButton" then
  1226. if d[i].Text == "[ "..Sound.." ]" then
  1227. d[i].BackgroundColor = BrickColor.new(24)
  1228. end
  1229. end
  1230. end
  1231. s = ligghtingg:GetChildren()
  1232. for i = 1 , #s do
  1233. if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then
  1234. s[i].BackgroundColor = BrickColor.new(1)
  1235. end
  1236. end
  1237.  
  1238.  
  1239.  
  1240.  
  1241. end
  1242. characterhhhhhhhhealthh97.MouseButton1Click:connect(hhhhhhhlickyy)
  1243.  
  1244.  
  1245.  
  1246.  
  1247.  
  1248.  
  1249.  
  1250. characterhhhhhhhhhealthh97 = Instance.new("TextButton")
  1251. characterhhhhhhhhhealthh97.Parent = ligghtingg
  1252. characterhhhhhhhhhealthh97.Name = "CharacterButton"
  1253. characterhhhhhhhhhealthh97.BackgroundTransparency = 0.5
  1254. characterhhhhhhhhhealthh97.Position = UDim2.new(0, 0, 10, 0)
  1255. characterhhhhhhhhhealthh97.Size = UDim2.new(1, 0, 1, 0)
  1256. characterhhhhhhhhhealthh97.Text = "[ Caramelldansen ]"
  1257. characterhhhhhhhhhealthh97.BackgroundColor = BrickColor.new(1)
  1258.  
  1259. function hhhhhhhhlickyy()
  1260. Sound = "Caramelldansen"
  1261.  
  1262. stuff = game.Workspace:GetChildren()
  1263. for i = 1 , #stuff do
  1264. if stuff[i].className == "Sound" then
  1265. stuff[i]:stop()
  1266. stuff[i]:Remove()
  1267. end
  1268. end
  1269.  
  1270. p = Instance.new("Sound")
  1271. p.Parent = game.Workspace
  1272. p.Name = "BGMusic"
  1273. p.Pitch = 1
  1274. p.Looped = true
  1275. p.SoundId = "http://www.roblox.com/asset?id=2303479"
  1276. p.Volume = 1
  1277. p:play()
  1278.  
  1279. d = ligghtingg:GetChildren()
  1280. for i = 1 , #d do
  1281. if d[i].Name == "CharacterButton" then
  1282. if d[i].Text == "[ "..Sound.." ]" then
  1283. d[i].BackgroundColor = BrickColor.new(24)
  1284. end
  1285. end
  1286. end
  1287. s = ligghtingg:GetChildren()
  1288. for i = 1 , #s do
  1289. if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then
  1290. s[i].BackgroundColor = BrickColor.new(1)
  1291. end
  1292. end
  1293.  
  1294.  
  1295.  
  1296.  
  1297. end
  1298. characterhhhhhhhhhealthh97.MouseButton1Click:connect(hhhhhhhhlickyy)
  1299.  
  1300.  
  1301.  
  1302.  
  1303. characterhhhhhhhhhhealthh97 = Instance.new("TextButton")
  1304. characterhhhhhhhhhhealthh97.Parent = ligghtingg
  1305. characterhhhhhhhhhhealthh97.Name = "CharacterButton"
  1306. characterhhhhhhhhhhealthh97.BackgroundTransparency = 0.5
  1307. characterhhhhhhhhhhealthh97.Position = UDim2.new(0, 0, 11, 0)
  1308. characterhhhhhhhhhhealthh97.Size = UDim2.new(1, 0, 1, 0)
  1309. characterhhhhhhhhhhealthh97.Text = "[ Japanese Music ]"
  1310. characterhhhhhhhhhhealthh97.BackgroundColor = BrickColor.new(1)
  1311.  
  1312. function hhhhhhhhhlickyy()
  1313. Sound = "Japanese Music"
  1314.  
  1315. stuff = game.Workspace:GetChildren()
  1316. for i = 1 , #stuff do
  1317. if stuff[i].className == "Sound" then
  1318. stuff[i]:stop()
  1319. stuff[i]:Remove()
  1320. end
  1321. end
  1322.  
  1323. p = Instance.new("Sound")
  1324. p.Parent = game.Workspace
  1325. p.Name = "BGMusic"
  1326. p.Pitch = 1
  1327. p.Looped = true
  1328. p.SoundId = "http://www.roblox.com/asset?id=5985787"
  1329. p.Volume = 1
  1330. p:play()
  1331.  
  1332. d = ligghtingg:GetChildren()
  1333. for i = 1 , #d do
  1334. if d[i].Name == "CharacterButton" then
  1335. if d[i].Text == "[ "..Sound.." ]" then
  1336. d[i].BackgroundColor = BrickColor.new(24)
  1337. end
  1338. end
  1339. end
  1340. s = ligghtingg:GetChildren()
  1341. for i = 1 , #s do
  1342. if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then
  1343. s[i].BackgroundColor = BrickColor.new(1)
  1344. end
  1345. end
  1346.  
  1347.  
  1348.  
  1349.  
  1350. end
  1351. characterhhhhhhhhhhealthh97.MouseButton1Click:connect(hhhhhhhhhlickyy)
  1352.  
  1353.  
  1354.  
  1355.  
  1356.  
  1357.  
  1358.  
  1359. chaaracterhealthh97 = Instance.new("TextLabel")
  1360. chaaracterhealthh97.Parent = lightingg
  1361. chaaracterhealthh97.Name = "CharacterButton"
  1362. chaaracterhealthh97.BackgroundTransparency = 0.5
  1363. chaaracterhealthh97.Position = UDim2.new(0, 0, 1, 0)
  1364. chaaracterhealthh97.Size = UDim2.new(5, 0, 1, 0)
  1365. chaaracterhealthh97.Text = "[ Mouse Over : Nothing ]"
  1366. chaaracterhealthh97.BackgroundColor = BrickColor.new(1)
  1367.  
  1368.  
  1369.  
  1370.  
  1371.  
  1372.  
  1373.  
  1374.  
  1375.  
  1376.  
  1377. characterhealthh96 = Instance.new("TextButton")
  1378. characterhealthh96.Parent = commands
  1379. characterhealthh96.Name = "CharacterButton"
  1380. characterhealthh96.BackgroundTransparency = 0.5
  1381. characterhealthh96.Position = UDim2.new(1, 0, 0.2, 0)
  1382. characterhealthh96.Size = UDim2.new(10, 0, 0.1, 0)
  1383. characterhealthh96.Text = "[ Eyeball Modes ]"
  1384. characterhealthh96.BackgroundColor = BrickColor.new(1)
  1385.  
  1386. lightingg = Instance.new("TextButton")
  1387. lightingg.Parent = commands
  1388. lightingg.Name = "CharacterButton"
  1389. lightingg.Position = UDim2.new(11, 0, 0, 0)
  1390. lightingg.Size = UDim2.new(10, 0, 0.1, 0)
  1391. lightingg.BackgroundTransparency = 1
  1392. lightingg.BackgroundColor = BrickColor.new(1)
  1393. lightingg.Visible = false
  1394. lightingg.Text = ""
  1395.  
  1396. openeddd3 = true
  1397. function cclickk()
  1398. if openeddd3 == true then
  1399. lightingg.Visible = false
  1400. openeddd3 = false
  1401. else
  1402. lightingg.Visible = true
  1403. openeddd3 = true
  1404. end
  1405. end
  1406. characterhealthh96.MouseButton1Click:connect(cclickk)
  1407.  
  1408.  
  1409.  
  1410.  
  1411.  
  1412.  
  1413. chaaracterhealthh97 = Instance.new("TextLabel")
  1414. chaaracterhealthh97.Parent = lightingg
  1415. chaaracterhealthh97.Name = "CharacterButton"
  1416. chaaracterhealthh97.BackgroundTransparency = 0.5
  1417. chaaracterhealthh97.Position = UDim2.new(0, 0, 1, 0)
  1418. chaaracterhealthh97.Size = UDim2.new(5, 0, 1, 0)
  1419. chaaracterhealthh97.Text = "[ Mouse Over : Nothing ]"
  1420. chaaracterhealthh97.BackgroundColor = BrickColor.new(1)
  1421.  
  1422.  
  1423.  
  1424.  
  1425.  
  1426.  
  1427.  
  1428.  
  1429.  
  1430.  
  1431.  
  1432.  
  1433. characterhealthh97 = Instance.new("TextButton")
  1434. characterhealthh97.Parent = lightingg
  1435. characterhealthh97.Name = "CharacterButton"
  1436. characterhealthh97.BackgroundTransparency = 0.5
  1437. characterhealthh97.Position = UDim2.new(0, 0, 2, 0)
  1438. characterhealthh97.Size = UDim2.new(1, 0, 1, 0)
  1439. characterhealthh97.Text = "[ None ]"
  1440. characterhealthh97.BackgroundColor = BrickColor.new(1)
  1441.  
  1442. function cclickyy()
  1443. mode = "None"
  1444.  
  1445.  
  1446.  
  1447. d = lightingg:GetChildren()
  1448. for i = 1 , #d do
  1449. if d[i].Name == "CharacterButton" then
  1450. if d[i].Text == "[ "..mode.." ]" then
  1451. d[i].BackgroundColor = BrickColor.new(24)
  1452. end
  1453. end
  1454. end
  1455. s = lightingg:GetChildren()
  1456. for i = 1 , #s do
  1457. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  1458. s[i].BackgroundColor = BrickColor.new(1)
  1459. end
  1460. end
  1461.  
  1462.  
  1463.  
  1464.  
  1465. end
  1466. characterhealthh97.MouseButton1Click:connect(cclickyy)
  1467.  
  1468.  
  1469. characterhealthhh97 = Instance.new("TextButton")
  1470. characterhealthhh97.Parent = lightingg
  1471. characterhealthhh97.Name = "CharacterButton"
  1472. characterhealthhh97.BackgroundTransparency = 0.5
  1473. characterhealthhh97.Position = UDim2.new(0, 0, 3, 0)
  1474. characterhealthhh97.Size = UDim2.new(1, 0, 1, 0)
  1475. characterhealthhh97.Text = "[ Heal ]"
  1476. characterhealthhh97.BackgroundColor = BrickColor.new(1)
  1477.  
  1478. function ccclickyy()
  1479. mode = "Heal"
  1480. d = lightingg:GetChildren()
  1481. for i = 1 , #d do
  1482. if d[i].Name == "CharacterButton" then
  1483. if d[i].Text == "[ "..mode.." ]" then
  1484. d[i].BackgroundColor = BrickColor.new(24)
  1485. end
  1486. end
  1487. end
  1488. s = lightingg:GetChildren()
  1489. for i = 1 , #s do
  1490. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  1491. s[i].BackgroundColor = BrickColor.new(1)
  1492. end
  1493. end
  1494. end
  1495. characterhealthhh97.MouseButton1Click:connect(ccclickyy)
  1496.  
  1497. characterhealthhhh97 = Instance.new("TextButton")
  1498. characterhealthhhh97.Parent = lightingg
  1499. characterhealthhhh97.Name = "CharacterButton"
  1500. characterhealthhhh97.BackgroundTransparency = 0.5
  1501. characterhealthhhh97.Position = UDim2.new(0, 0, 4, 0)
  1502. characterhealthhhh97.Size = UDim2.new(1, 0, 1, 0)
  1503. characterhealthhhh97.Text = "[ Damage ]"
  1504. characterhealthhhh97.BackgroundColor = BrickColor.new(1)
  1505.  
  1506. function cccclickyy()
  1507. mode = "Damage"
  1508. d = lightingg:GetChildren()
  1509. for i = 1 , #d do
  1510. if d[i].Name == "CharacterButton" then
  1511. if d[i].Text == "[ "..mode.." ]" then
  1512. d[i].BackgroundColor = BrickColor.new(24)
  1513. end
  1514. end
  1515. end
  1516. s = lightingg:GetChildren()
  1517. for i = 1 , #s do
  1518. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  1519. s[i].BackgroundColor = BrickColor.new(1)
  1520. end
  1521. end
  1522. end
  1523. characterhealthhhh97.MouseButton1Click:connect(cccclickyy)
  1524.  
  1525. characterhealthhhhh97 = Instance.new("TextButton")
  1526. characterhealthhhhh97.Parent = lightingg
  1527. characterhealthhhhh97.Name = "CharacterButton"
  1528. characterhealthhhhh97.BackgroundTransparency = 0.5
  1529. characterhealthhhhh97.Position = UDim2.new(0, 0, 5, 0)
  1530. characterhealthhhhh97.Size = UDim2.new(1, 0, 1, 0)
  1531. characterhealthhhhh97.Text = "[ Freeze ]"
  1532. characterhealthhhhh97.BackgroundColor = BrickColor.new(1)
  1533.  
  1534. function ccccclickyy()
  1535. mode = "Freeze"
  1536. d = lightingg:GetChildren()
  1537. for i = 1 , #d do
  1538. if d[i].Name == "CharacterButton" then
  1539. if d[i].Text == "[ "..mode.." ]" then
  1540. d[i].BackgroundColor = BrickColor.new(24)
  1541. end
  1542. end
  1543. end
  1544. s = lightingg:GetChildren()
  1545. for i = 1 , #s do
  1546. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  1547. s[i].BackgroundColor = BrickColor.new(1)
  1548. end
  1549. end
  1550. end
  1551. characterhealthhhhh97.MouseButton1Click:connect(ccccclickyy)
  1552.  
  1553.  
  1554. characterhealthhhhhh97 = Instance.new("TextButton")
  1555. characterhealthhhhhh97.Parent = lightingg
  1556. characterhealthhhhhh97.Name = "CharacterButton"
  1557. characterhealthhhhhh97.BackgroundTransparency = 0.5
  1558. characterhealthhhhhh97.Position = UDim2.new(0, 0, 6, 0)
  1559. characterhealthhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  1560. characterhealthhhhhh97.Text = "[ Thaw ]"
  1561. characterhealthhhhhh97.BackgroundColor = BrickColor.new(1)
  1562.  
  1563. function cccccclickyy()
  1564. mode = "Thaw"
  1565. d = lightingg:GetChildren()
  1566. for i = 1 , #d do
  1567. if d[i].Name == "CharacterButton" then
  1568. if d[i].Text == "[ "..mode.." ]" then
  1569. d[i].BackgroundColor = BrickColor.new(24)
  1570. end
  1571. end
  1572. end
  1573. s = lightingg:GetChildren()
  1574. for i = 1 , #s do
  1575. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  1576. s[i].BackgroundColor = BrickColor.new(1)
  1577. end
  1578. end
  1579. end
  1580. characterhealthhhhhh97.MouseButton1Click:connect(cccccclickyy)
  1581.  
  1582.  
  1583.  
  1584. characterhealthhhhhhh97 = Instance.new("TextButton")
  1585. characterhealthhhhhhh97.Parent = lightingg
  1586. characterhealthhhhhhh97.Name = "CharacterButton"
  1587. characterhealthhhhhhh97.BackgroundTransparency = 0.5
  1588. characterhealthhhhhhh97.Position = UDim2.new(0, 0, 7, 0)
  1589. characterhealthhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  1590. characterhealthhhhhhh97.Text = "[ Delete ]"
  1591. characterhealthhhhhhh97.BackgroundColor = BrickColor.new(1)
  1592.  
  1593. function ccccccclickyy()
  1594. mode = "Delete"
  1595. d = lightingg:GetChildren()
  1596. for i = 1 , #d do
  1597. if d[i].Name == "CharacterButton" then
  1598. if d[i].Text == "[ "..mode.." ]" then
  1599. d[i].BackgroundColor = BrickColor.new(24)
  1600. end
  1601. end
  1602. end
  1603. s = lightingg:GetChildren()
  1604. for i = 1 , #s do
  1605. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  1606. s[i].BackgroundColor = BrickColor.new(1)
  1607. end
  1608. end
  1609. end
  1610. characterhealthhhhhhh97.MouseButton1Click:connect(ccccccclickyy)
  1611.  
  1612.  
  1613.  
  1614.  
  1615. characterhealthhhhhhhh97 = Instance.new("TextButton")
  1616. characterhealthhhhhhhh97.Parent = lightingg
  1617. characterhealthhhhhhhh97.Name = "CharacterButton"
  1618. characterhealthhhhhhhh97.BackgroundTransparency = 0.5
  1619. characterhealthhhhhhhh97.Position = UDim2.new(0, 0, 8, 0)
  1620. characterhealthhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  1621. characterhealthhhhhhhh97.Text = "[ Kick ]"
  1622. characterhealthhhhhhhh97.BackgroundColor = BrickColor.new(1)
  1623.  
  1624. function cccccccclickyy()
  1625. mode = "Kick"
  1626. d = lightingg:GetChildren()
  1627. for i = 1 , #d do
  1628. if d[i].Name == "CharacterButton" then
  1629. if d[i].Text == "[ "..mode.." ]" then
  1630. d[i].BackgroundColor = BrickColor.new(24)
  1631. end
  1632. end
  1633. end
  1634. s = lightingg:GetChildren()
  1635. for i = 1 , #s do
  1636. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  1637. s[i].BackgroundColor = BrickColor.new(1)
  1638. end
  1639. end
  1640. end
  1641. characterhealthhhhhhhh97.MouseButton1Click:connect(cccccccclickyy)
  1642.  
  1643.  
  1644.  
  1645.  
  1646. characterhealthhhhhhhhh97 = Instance.new("TextButton")
  1647. characterhealthhhhhhhhh97.Parent = lightingg
  1648. characterhealthhhhhhhhh97.Name = "CharacterButton"
  1649. characterhealthhhhhhhhh97.BackgroundTransparency = 0.5
  1650. characterhealthhhhhhhhh97.Position = UDim2.new(0, 0, 9, 0)
  1651. characterhealthhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  1652. characterhealthhhhhhhhh97.Text = "[ Explosion ]"
  1653. characterhealthhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  1654.  
  1655. function ccccccccclickyy()
  1656. mode = "Explosion"
  1657. d = lightingg:GetChildren()
  1658. for i = 1 , #d do
  1659. if d[i].Name == "CharacterButton" then
  1660. if d[i].Text == "[ "..mode.." ]" then
  1661. d[i].BackgroundColor = BrickColor.new(24)
  1662. end
  1663. end
  1664. end
  1665. s = lightingg:GetChildren()
  1666. for i = 1 , #s do
  1667. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  1668. s[i].BackgroundColor = BrickColor.new(1)
  1669. end
  1670. end
  1671. end
  1672. characterhealthhhhhhhhh97.MouseButton1Click:connect(ccccccccclickyy)
  1673.  
  1674.  
  1675.  
  1676. characterhealthhhhhhhhhh97 = Instance.new("TextButton")
  1677. characterhealthhhhhhhhhh97.Parent = lightingg
  1678. characterhealthhhhhhhhhh97.Name = "CharacterButton"
  1679. characterhealthhhhhhhhhh97.BackgroundTransparency = 0.5
  1680. characterhealthhhhhhhhhh97.Position = UDim2.new(0, 0, 10, 0)
  1681. characterhealthhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  1682. characterhealthhhhhhhhhh97.Text = "[ Spy ]"
  1683. characterhealthhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  1684.  
  1685. function cccccccccclickyy()
  1686. mode = "Spy"
  1687. d = lightingg:GetChildren()
  1688. for i = 1 , #d do
  1689. if d[i].Name == "CharacterButton" then
  1690. if d[i].Text == "[ "..mode.." ]" then
  1691. d[i].BackgroundColor = BrickColor.new(24)
  1692. end
  1693. end
  1694. end
  1695. s = lightingg:GetChildren()
  1696. for i = 1 , #s do
  1697. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  1698. s[i].BackgroundColor = BrickColor.new(1)
  1699. end
  1700. end
  1701. end
  1702. characterhealthhhhhhhhhh97.MouseButton1Click:connect(cccccccccclickyy)
  1703.  
  1704.  
  1705. characterhealthhhhhhhhhhh97 = Instance.new("TextButton")
  1706. characterhealthhhhhhhhhhh97.Parent = lightingg
  1707. characterhealthhhhhhhhhhh97.Name = "CharacterButton"
  1708. characterhealthhhhhhhhhhh97.BackgroundTransparency = 0.5
  1709. characterhealthhhhhhhhhhh97.Position = UDim2.new(0, 0, 11, 0)
  1710. characterhealthhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  1711. characterhealthhhhhhhhhhh97.Text = "[ Break ]"
  1712. characterhealthhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  1713.  
  1714. function ccccccccccclickyy()
  1715. mode = "Break"
  1716. d = lightingg:GetChildren()
  1717. for i = 1 , #d do
  1718. if d[i].Name == "CharacterButton" then
  1719. if d[i].Text == "[ "..mode.." ]" then
  1720. d[i].BackgroundColor = BrickColor.new(24)
  1721. end
  1722. end
  1723. end
  1724. s = lightingg:GetChildren()
  1725. for i = 1 , #s do
  1726. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  1727. s[i].BackgroundColor = BrickColor.new(1)
  1728. end
  1729. end
  1730. end
  1731. characterhealthhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccclickyy)
  1732.  
  1733.  
  1734.  
  1735.  
  1736. characterhealthhhhhhhhhhhh97 = Instance.new("TextButton")
  1737. characterhealthhhhhhhhhhhh97.Parent = lightingg
  1738. characterhealthhhhhhhhhhhh97.Name = "CharacterButton"
  1739. characterhealthhhhhhhhhhhh97.BackgroundTransparency = 0.5
  1740. characterhealthhhhhhhhhhhh97.Position = UDim2.new(0, 0, 12, 0)
  1741. characterhealthhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  1742. characterhealthhhhhhhhhhhh97.Text = "[ Fly ]"
  1743. characterhealthhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  1744.  
  1745. function cccccccccccclickyy()
  1746. mode = "Fly"
  1747. d = lightingg:GetChildren()
  1748. for i = 1 , #d do
  1749. if d[i].Name == "CharacterButton" then
  1750. if d[i].Text == "[ "..mode.." ]" then
  1751. d[i].BackgroundColor = BrickColor.new(24)
  1752. end
  1753. end
  1754. end
  1755. s = lightingg:GetChildren()
  1756. for i = 1 , #s do
  1757. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  1758. s[i].BackgroundColor = BrickColor.new(1)
  1759. end
  1760. end
  1761. end
  1762. characterhealthhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccclickyy)
  1763.  
  1764.  
  1765. characterhealthhhhhhhhhhhhh97 = Instance.new("TextButton")
  1766. characterhealthhhhhhhhhhhhh97.Parent = lightingg
  1767. characterhealthhhhhhhhhhhhh97.Name = "CharacterButton"
  1768. characterhealthhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  1769. characterhealthhhhhhhhhhhhh97.Position = UDim2.new(0, 0, 13, 0)
  1770. characterhealthhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  1771. characterhealthhhhhhhhhhhhh97.Text = "[ Trip ]"
  1772. characterhealthhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  1773.  
  1774. function ccccccccccccclickyy()
  1775. mode = "Trip"
  1776. d = lightingg:GetChildren()
  1777. for i = 1 , #d do
  1778. if d[i].Name == "CharacterButton" then
  1779. if d[i].Text == "[ "..mode.." ]" then
  1780. d[i].BackgroundColor = BrickColor.new(24)
  1781. end
  1782. end
  1783. end
  1784. s = lightingg:GetChildren()
  1785. for i = 1 , #s do
  1786. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  1787. s[i].BackgroundColor = BrickColor.new(1)
  1788. end
  1789. end
  1790. end
  1791. characterhealthhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccclickyy)
  1792.  
  1793.  
  1794.  
  1795.  
  1796.  
  1797. characterhealthhhhhhhhhhhhhh97 = Instance.new("TextButton")
  1798. characterhealthhhhhhhhhhhhhh97.Parent = lightingg
  1799. characterhealthhhhhhhhhhhhhh97.Name = "CharacterButton"
  1800. characterhealthhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  1801. characterhealthhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 2, 0)
  1802. characterhealthhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  1803. characterhealthhhhhhhhhhhhhh97.Text = "[ Fling ]"
  1804. characterhealthhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  1805.  
  1806. function cccccccccccccclickyy()
  1807. mode = "Fling"
  1808. d = lightingg:GetChildren()
  1809. for i = 1 , #d do
  1810. if d[i].Name == "CharacterButton" then
  1811. if d[i].Text == "[ "..mode.." ]" then
  1812. d[i].BackgroundColor = BrickColor.new(24)
  1813. end
  1814. end
  1815. end
  1816. s = lightingg:GetChildren()
  1817. for i = 1 , #s do
  1818. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  1819. s[i].BackgroundColor = BrickColor.new(1)
  1820. end
  1821. end
  1822. end
  1823. characterhealthhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccclickyy)
  1824.  
  1825.  
  1826.  
  1827. characterhealthhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  1828. characterhealthhhhhhhhhhhhhhh97.Parent = lightingg
  1829. characterhealthhhhhhhhhhhhhhh97.Name = "CharacterButton"
  1830. characterhealthhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  1831. characterhealthhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 3, 0)
  1832. characterhealthhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  1833. characterhealthhhhhhhhhhhhhhh97.Text = "[ ForceField ]"
  1834. characterhealthhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  1835.  
  1836. function ccccccccccccccclickyy()
  1837. mode = "ForceField"
  1838. d = lightingg:GetChildren()
  1839. for i = 1 , #d do
  1840. if d[i].Name == "CharacterButton" then
  1841. if d[i].Text == "[ "..mode.." ]" then
  1842. d[i].BackgroundColor = BrickColor.new(24)
  1843. end
  1844. end
  1845. end
  1846. s = lightingg:GetChildren()
  1847. for i = 1 , #s do
  1848. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  1849. s[i].BackgroundColor = BrickColor.new(1)
  1850. end
  1851. end
  1852. end
  1853. characterhealthhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccclickyy)
  1854.  
  1855.  
  1856.  
  1857.  
  1858. characterhealthhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  1859. characterhealthhhhhhhhhhhhhhhh97.Parent = lightingg
  1860. characterhealthhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  1861. characterhealthhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  1862. characterhealthhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 4, 0)
  1863. characterhealthhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  1864. characterhealthhhhhhhhhhhhhhhh97.Text = "[ UnForceField ]"
  1865. characterhealthhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  1866.  
  1867. function cccccccccccccccclickyy()
  1868. mode = "UnForceField"
  1869. d = lightingg:GetChildren()
  1870. for i = 1 , #d do
  1871. if d[i].Name == "CharacterButton" then
  1872. if d[i].Text == "[ "..mode.." ]" then
  1873. d[i].BackgroundColor = BrickColor.new(24)
  1874. end
  1875. end
  1876. end
  1877. s = lightingg:GetChildren()
  1878. for i = 1 , #s do
  1879. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  1880. s[i].BackgroundColor = BrickColor.new(1)
  1881. end
  1882. end
  1883. end
  1884. characterhealthhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccclickyy)
  1885.  
  1886.  
  1887.  
  1888.  
  1889. characterhealthhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  1890. characterhealthhhhhhhhhhhhhhhhh97.Parent = lightingg
  1891. characterhealthhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  1892. characterhealthhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  1893. characterhealthhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 5, 0)
  1894. characterhealthhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  1895. characterhealthhhhhhhhhhhhhhhhh97.Text = "[ NilGrav ]"
  1896. characterhealthhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  1897.  
  1898. function ccccccccccccccccclickyy()
  1899. mode = "NilGrav"
  1900. d = lightingg:GetChildren()
  1901. for i = 1 , #d do
  1902. if d[i].Name == "CharacterButton" then
  1903. if d[i].Text == "[ "..mode.." ]" then
  1904. d[i].BackgroundColor = BrickColor.new(24)
  1905. end
  1906. end
  1907. end
  1908. s = lightingg:GetChildren()
  1909. for i = 1 , #s do
  1910. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  1911. s[i].BackgroundColor = BrickColor.new(1)
  1912. end
  1913. end
  1914. end
  1915. characterhealthhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccclickyy)
  1916.  
  1917.  
  1918.  
  1919. characterhealthhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  1920. characterhealthhhhhhhhhhhhhhhhhh97.Parent = lightingg
  1921. characterhealthhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  1922. characterhealthhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  1923. characterhealthhhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 6, 0)
  1924. characterhealthhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  1925. characterhealthhhhhhhhhhhhhhhhhh97.Text = "[ UnNilGrav ]"
  1926. characterhealthhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  1927.  
  1928. function cccccccccccccccccclickyy()
  1929. mode = "UnNilGrav"
  1930. d = lightingg:GetChildren()
  1931. for i = 1 , #d do
  1932. if d[i].Name == "CharacterButton" then
  1933. if d[i].Text == "[ "..mode.." ]" then
  1934. d[i].BackgroundColor = BrickColor.new(24)
  1935. end
  1936. end
  1937. end
  1938. s = lightingg:GetChildren()
  1939. for i = 1 , #s do
  1940. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  1941. s[i].BackgroundColor = BrickColor.new(1)
  1942. end
  1943. end
  1944. end
  1945. characterhealthhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccclickyy)
  1946.  
  1947.  
  1948.  
  1949.  
  1950.  
  1951.  
  1952. characterhealthhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  1953. characterhealthhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  1954. characterhealthhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  1955. characterhealthhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  1956. characterhealthhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 7, 0)
  1957. characterhealthhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  1958. characterhealthhhhhhhhhhhhhhhhhhh97.Text = "[ Invisible ]"
  1959. characterhealthhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  1960.  
  1961. function ccccccccccccccccccclickyy()
  1962. mode = "Invisible"
  1963. d = lightingg:GetChildren()
  1964. for i = 1 , #d do
  1965. if d[i].Name == "CharacterButton" then
  1966. if d[i].Text == "[ "..mode.." ]" then
  1967. d[i].BackgroundColor = BrickColor.new(24)
  1968. end
  1969. end
  1970. end
  1971. s = lightingg:GetChildren()
  1972. for i = 1 , #s do
  1973. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  1974. s[i].BackgroundColor = BrickColor.new(1)
  1975. end
  1976. end
  1977. end
  1978. characterhealthhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccclickyy)
  1979.  
  1980.  
  1981.  
  1982.  
  1983.  
  1984. characterhealthhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  1985. characterhealthhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  1986. characterhealthhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  1987. characterhealthhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  1988. characterhealthhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 8, 0)
  1989. characterhealthhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  1990. characterhealthhhhhhhhhhhhhhhhhhhh97.Text = "[ Visible ]"
  1991. characterhealthhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  1992.  
  1993. function cccccccccccccccccccclickyy()
  1994. mode = "Visible"
  1995. d = lightingg:GetChildren()
  1996. for i = 1 , #d do
  1997. if d[i].Name == "CharacterButton" then
  1998. if d[i].Text == "[ "..mode.." ]" then
  1999. d[i].BackgroundColor = BrickColor.new(24)
  2000. end
  2001. end
  2002. end
  2003. s = lightingg:GetChildren()
  2004. for i = 1 , #s do
  2005. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2006. s[i].BackgroundColor = BrickColor.new(1)
  2007. end
  2008. end
  2009. end
  2010. characterhealthhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccclickyy)
  2011.  
  2012.  
  2013. characterhealthhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2014. characterhealthhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2015. characterhealthhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2016. characterhealthhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2017. characterhealthhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 9, 0)
  2018. characterhealthhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2019. characterhealthhhhhhhhhhhhhhhhhhhhh97.Text = "[ Shield ]"
  2020. characterhealthhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2021.  
  2022. function ccccccccccccccccccccclickyy()
  2023. mode = "Shield"
  2024. d = lightingg:GetChildren()
  2025. for i = 1 , #d do
  2026. if d[i].Name == "CharacterButton" then
  2027. if d[i].Text == "[ "..mode.." ]" then
  2028. d[i].BackgroundColor = BrickColor.new(24)
  2029. end
  2030. end
  2031. end
  2032. s = lightingg:GetChildren()
  2033. for i = 1 , #s do
  2034. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2035. s[i].BackgroundColor = BrickColor.new(1)
  2036. end
  2037. end
  2038. end
  2039. characterhealthhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccccclickyy)
  2040.  
  2041.  
  2042.  
  2043.  
  2044.  
  2045. characterhealthhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2046. characterhealthhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2047. characterhealthhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2048. characterhealthhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2049. characterhealthhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 10, 0)
  2050. characterhealthhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2051. characterhealthhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Absorb ]"
  2052. characterhealthhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2053.  
  2054. function cccccccccccccccccccccclickyy()
  2055. mode = "Absorb"
  2056. d = lightingg:GetChildren()
  2057. for i = 1 , #d do
  2058. if d[i].Name == "CharacterButton" then
  2059. if d[i].Text == "[ "..mode.." ]" then
  2060. d[i].BackgroundColor = BrickColor.new(24)
  2061. end
  2062. end
  2063. end
  2064. s = lightingg:GetChildren()
  2065. for i = 1 , #s do
  2066. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2067. s[i].BackgroundColor = BrickColor.new(1)
  2068. end
  2069. end
  2070. end
  2071. characterhealthhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccccclickyy)
  2072.  
  2073.  
  2074.  
  2075. characterhealthhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2076. characterhealthhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2077. characterhealthhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2078. characterhealthhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2079. characterhealthhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 11, 0)
  2080. characterhealthhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2081. characterhealthhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ BaleFire ]"
  2082. characterhealthhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2083.  
  2084. function ccccccccccccccccccccccclickyy()
  2085. mode = "BaleFire"
  2086. d = lightingg:GetChildren()
  2087. for i = 1 , #d do
  2088. if d[i].Name == "CharacterButton" then
  2089. if d[i].Text == "[ "..mode.." ]" then
  2090. d[i].BackgroundColor = BrickColor.new(24)
  2091. end
  2092. end
  2093. end
  2094. s = lightingg:GetChildren()
  2095. for i = 1 , #s do
  2096. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2097. s[i].BackgroundColor = BrickColor.new(1)
  2098. end
  2099. end
  2100. end
  2101. characterhealthhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccccccclickyy)
  2102.  
  2103.  
  2104.  
  2105.  
  2106.  
  2107. characterhealthhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2108. characterhealthhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2109. characterhealthhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2110. characterhealthhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2111. characterhealthhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 12, 0)
  2112. characterhealthhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2113. characterhealthhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Machine Gun ]"
  2114. characterhealthhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2115.  
  2116. function cccccccccccccccccccccccclickyy()
  2117. mode = "Machine Gun"
  2118. d = lightingg:GetChildren()
  2119. for i = 1 , #d do
  2120. if d[i].Name == "CharacterButton" then
  2121. if d[i].Text == "[ "..mode.." ]" then
  2122. d[i].BackgroundColor = BrickColor.new(24)
  2123. end
  2124. end
  2125. end
  2126. s = lightingg:GetChildren()
  2127. for i = 1 , #s do
  2128. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2129. s[i].BackgroundColor = BrickColor.new(1)
  2130. end
  2131. end
  2132. end
  2133. characterhealthhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccccccclickyy)
  2134.  
  2135.  
  2136.  
  2137.  
  2138. characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2139. characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2140. characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2141. characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2142. characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 13, 0)
  2143. characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2144. characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Capture ]"
  2145. characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2146.  
  2147. function ccccccccccccccccccccccccclickyy()
  2148. mode = "Capture"
  2149. d = lightingg:GetChildren()
  2150. for i = 1 , #d do
  2151. if d[i].Name == "CharacterButton" then
  2152. if d[i].Text == "[ "..mode.." ]" then
  2153. d[i].BackgroundColor = BrickColor.new(24)
  2154. end
  2155. end
  2156. end
  2157. s = lightingg:GetChildren()
  2158. for i = 1 , #s do
  2159. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2160. s[i].BackgroundColor = BrickColor.new(1)
  2161. end
  2162. end
  2163. end
  2164. characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccccccccclickyy)
  2165.  
  2166.  
  2167. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2168. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2169. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2170. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2171. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 2, 0)
  2172. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2173. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Slaughter ]"
  2174. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2175.  
  2176. function cccccccccccccccccccccccccclickyy()
  2177. mode = "Slaughter"
  2178. d = lightingg:GetChildren()
  2179. for i = 1 , #d do
  2180. if d[i].Name == "CharacterButton" then
  2181. if d[i].Text == "[ "..mode.." ]" then
  2182. d[i].BackgroundColor = BrickColor.new(24)
  2183. end
  2184. end
  2185. end
  2186. s = lightingg:GetChildren()
  2187. for i = 1 , #s do
  2188. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2189. s[i].BackgroundColor = BrickColor.new(1)
  2190. end
  2191. end
  2192. end
  2193. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccccccccclickyy)
  2194.  
  2195.  
  2196.  
  2197. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2198. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2199. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2200. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2201. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 3, 0)
  2202. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2203. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Draw ]"
  2204. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2205.  
  2206. function ccccccccccccccccccccccccccclickyy()
  2207. mode = "Draw"
  2208. d = lightingg:GetChildren()
  2209. for i = 1 , #d do
  2210. if d[i].Name == "CharacterButton" then
  2211. if d[i].Text == "[ "..mode.." ]" then
  2212. d[i].BackgroundColor = BrickColor.new(24)
  2213. end
  2214. end
  2215. end
  2216. s = lightingg:GetChildren()
  2217. for i = 1 , #s do
  2218. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2219. s[i].BackgroundColor = BrickColor.new(1)
  2220. end
  2221. end
  2222. end
  2223. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccccccccccclickyy)
  2224.  
  2225.  
  2226. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2227. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2228. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2229. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2230. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 4, 0)
  2231. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2232. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Faint ]"
  2233. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2234.  
  2235. function cccccccccccccccccccccccccccclickyy()
  2236. mode = "Faint"
  2237. d = lightingg:GetChildren()
  2238. for i = 1 , #d do
  2239. if d[i].Name == "CharacterButton" then
  2240. if d[i].Text == "[ "..mode.." ]" then
  2241. d[i].BackgroundColor = BrickColor.new(24)
  2242. end
  2243. end
  2244. end
  2245. s = lightingg:GetChildren()
  2246. for i = 1 , #s do
  2247. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2248. s[i].BackgroundColor = BrickColor.new(1)
  2249. end
  2250. end
  2251. end
  2252. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccccccccccclickyy)
  2253.  
  2254.  
  2255. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2256. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2257. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2258. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2259. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 5, 0)
  2260. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2261. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Random Colors ]"
  2262. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2263.  
  2264. function ccccccccccccccccccccccccccccclickyy()
  2265. mode = "Random Colors"
  2266. d = lightingg:GetChildren()
  2267. for i = 1 , #d do
  2268. if d[i].Name == "CharacterButton" then
  2269. if d[i].Text == "[ "..mode.." ]" then
  2270. d[i].BackgroundColor = BrickColor.new(24)
  2271. end
  2272. end
  2273. end
  2274. s = lightingg:GetChildren()
  2275. for i = 1 , #s do
  2276. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2277. s[i].BackgroundColor = BrickColor.new(1)
  2278. end
  2279. end
  2280. end
  2281. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccccccccccccclickyy)
  2282.  
  2283.  
  2284.  
  2285. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2286. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2287. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2288. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2289. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 6, 0)
  2290. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2291. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Drag ]"
  2292. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2293.  
  2294. function cccccccccccccccccccccccccccccclickyy()
  2295. mode = "Drag"
  2296. d = lightingg:GetChildren()
  2297. for i = 1 , #d do
  2298. if d[i].Name == "CharacterButton" then
  2299. if d[i].Text == "[ "..mode.." ]" then
  2300. d[i].BackgroundColor = BrickColor.new(24)
  2301. end
  2302. end
  2303. end
  2304. s = lightingg:GetChildren()
  2305. for i = 1 , #s do
  2306. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2307. s[i].BackgroundColor = BrickColor.new(1)
  2308. end
  2309. end
  2310. end
  2311. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccccccccccccclickyy)
  2312.  
  2313.  
  2314.  
  2315. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2316. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2317. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2318. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2319. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 7, 0)
  2320. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2321. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Naked Beam ]"
  2322. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2323.  
  2324. function ccccccccccccccccccccccccccccccclickyy()
  2325. mode = "Naked Beam"
  2326. d = lightingg:GetChildren()
  2327. for i = 1 , #d do
  2328. if d[i].Name == "CharacterButton" then
  2329. if d[i].Text == "[ "..mode.." ]" then
  2330. d[i].BackgroundColor = BrickColor.new(24)
  2331. end
  2332. end
  2333. end
  2334. s = lightingg:GetChildren()
  2335. for i = 1 , #s do
  2336. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2337. s[i].BackgroundColor = BrickColor.new(1)
  2338. end
  2339. end
  2340. end
  2341. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccccccccccccccclickyy)
  2342.  
  2343.  
  2344.  
  2345.  
  2346.  
  2347.  
  2348.  
  2349. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2350. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2351. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2352. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2353. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 8, 0)
  2354. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2355. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Shrink ]"
  2356. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2357.  
  2358. function cccccccccccccccccccccccccccccccclickyy()
  2359. mode = "Shrink"
  2360. d = lightingg:GetChildren()
  2361. for i = 1 , #d do
  2362. if d[i].Name == "CharacterButton" then
  2363. if d[i].Text == "[ "..mode.." ]" then
  2364. d[i].BackgroundColor = BrickColor.new(24)
  2365. end
  2366. end
  2367. end
  2368. s = lightingg:GetChildren()
  2369. for i = 1 , #s do
  2370. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2371. s[i].BackgroundColor = BrickColor.new(1)
  2372. end
  2373. end
  2374. end
  2375. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccccccccccccccclickyy)
  2376.  
  2377.  
  2378.  
  2379. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2380. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2381. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2382. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2383. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 9, 0)
  2384. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2385. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Grow ]"
  2386. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2387.  
  2388. function ccccccccccccccccccccccccccccccccclickyy()
  2389. mode = "Grow"
  2390. d = lightingg:GetChildren()
  2391. for i = 1 , #d do
  2392. if d[i].Name == "CharacterButton" then
  2393. if d[i].Text == "[ "..mode.." ]" then
  2394. d[i].BackgroundColor = BrickColor.new(24)
  2395. end
  2396. end
  2397. end
  2398. s = lightingg:GetChildren()
  2399. for i = 1 , #s do
  2400. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2401. s[i].BackgroundColor = BrickColor.new(1)
  2402. end
  2403. end
  2404. end
  2405. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccccccccccccccccclickyy)
  2406.  
  2407.  
  2408.  
  2409.  
  2410.  
  2411.  
  2412. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2413. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2414. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2415. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2416. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 10, 0)
  2417. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2418. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Confuse ]"
  2419. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2420.  
  2421. function cccccccccccccccccccccccccccccccccclickyy()
  2422. mode = "Confuse"
  2423. d = lightingg:GetChildren()
  2424. for i = 1 , #d do
  2425. if d[i].Name == "CharacterButton" then
  2426. if d[i].Text == "[ "..mode.." ]" then
  2427. d[i].BackgroundColor = BrickColor.new(24)
  2428. end
  2429. end
  2430. end
  2431. s = lightingg:GetChildren()
  2432. for i = 1 , #s do
  2433. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2434. s[i].BackgroundColor = BrickColor.new(1)
  2435. end
  2436. end
  2437. end
  2438. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccccccccccccccccclickyy)
  2439.  
  2440.  
  2441. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2442. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2443. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2444. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2445. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 11, 0)
  2446. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2447. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Disarm ]"
  2448. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2449.  
  2450. function ccccccccccccccccccccccccccccccccccclickyy()
  2451. mode = "Disarm"
  2452. d = lightingg:GetChildren()
  2453. for i = 1 , #d do
  2454. if d[i].Name == "CharacterButton" then
  2455. if d[i].Text == "[ "..mode.." ]" then
  2456. d[i].BackgroundColor = BrickColor.new(24)
  2457. end
  2458. end
  2459. end
  2460. s = lightingg:GetChildren()
  2461. for i = 1 , #s do
  2462. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2463. s[i].BackgroundColor = BrickColor.new(1)
  2464. end
  2465. end
  2466. end
  2467. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccccccccccccccccccclickyy)
  2468.  
  2469.  
  2470.  
  2471.  
  2472.  
  2473. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2474. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2475. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2476. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2477. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 12, 0)
  2478. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2479. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Spotlight ]"
  2480. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2481.  
  2482. function cccccccccccccccccccccccccccccccccccclickyy()
  2483. mode = "Spotlight"
  2484. d = lightingg:GetChildren()
  2485. for i = 1 , #d do
  2486. if d[i].Name == "CharacterButton" then
  2487. if d[i].Text == "[ "..mode.." ]" then
  2488. d[i].BackgroundColor = BrickColor.new(24)
  2489. end
  2490. end
  2491. end
  2492. s = lightingg:GetChildren()
  2493. for i = 1 , #s do
  2494. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2495. s[i].BackgroundColor = BrickColor.new(1)
  2496. end
  2497. end
  2498. end
  2499. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccccccccccccccccccclickyy)
  2500.  
  2501.  
  2502.  
  2503. characterhe97 = Instance.new("TextButton")
  2504. characterhe97.Parent = lightingg
  2505. characterhe97.Name = "CharacterButton"
  2506. characterhe97.BackgroundTransparency = 0.5
  2507. characterhe97.Position = UDim2.new(2, 0, 13, 0)
  2508. characterhe97.Size = UDim2.new(1, 0, 1, 0)
  2509. characterhe97.Text = "[ Ducks ]"
  2510. characterhe97.BackgroundColor = BrickColor.new(1)
  2511.  
  2512. function asdflickyy()
  2513. mode = "Ducks"
  2514. d = lightingg:GetChildren()
  2515. for i = 1 , #d do
  2516. if d[i].Name == "CharacterButton" then
  2517. if d[i].Text == "[ "..mode.." ]" then
  2518. d[i].BackgroundColor = BrickColor.new(24)
  2519. end
  2520. end
  2521. end
  2522. s = lightingg:GetChildren()
  2523. for i = 1 , #s do
  2524. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2525. s[i].BackgroundColor = BrickColor.new(1)
  2526. end
  2527. end
  2528. end
  2529. characterhe97.MouseButton1Click:connect(asdflickyy)
  2530.  
  2531.  
  2532.  
  2533.  
  2534.  
  2535.  
  2536.  
  2537.  
  2538. characterhee97 = Instance.new("TextButton")
  2539. characterhee97.Parent = lightingg
  2540. characterhee97.Name = "CharacterButton"
  2541. characterhee97.BackgroundTransparency = 0.5
  2542. characterhee97.Position = UDim2.new(3, 0, 2, 0)
  2543. characterhee97.Size = UDim2.new(1, 0, 1, 0)
  2544. characterhee97.Text = "[ Duck Swarm ]"
  2545. characterhee97.BackgroundColor = BrickColor.new(1)
  2546.  
  2547. function asdflickyyy()
  2548. mode = "Duck Swarm"
  2549. d = lightingg:GetChildren()
  2550. for i = 1 , #d do
  2551. if d[i].Name == "CharacterButton" then
  2552. if d[i].Text == "[ "..mode.." ]" then
  2553. d[i].BackgroundColor = BrickColor.new(24)
  2554. end
  2555. end
  2556. end
  2557. s = lightingg:GetChildren()
  2558. for i = 1 , #s do
  2559. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2560. s[i].BackgroundColor = BrickColor.new(1)
  2561. end
  2562. end
  2563. end
  2564. characterhee97.MouseButton1Click:connect(asdflickyyy)
  2565.  
  2566.  
  2567.  
  2568.  
  2569.  
  2570. characterheee97 = Instance.new("TextButton")
  2571. characterheee97.Parent = lightingg
  2572. characterheee97.Name = "CharacterButton"
  2573. characterheee97.BackgroundTransparency = 0.5
  2574. characterheee97.Position = UDim2.new(3, 0, 3, 0)
  2575. characterheee97.Size = UDim2.new(1, 0, 1, 0)
  2576. characterheee97.Text = "[ Throwup ]"
  2577. characterheee97.BackgroundColor = BrickColor.new(1)
  2578.  
  2579. function asdflickyyyy()
  2580. mode = "Throwup"
  2581. d = lightingg:GetChildren()
  2582. for i = 1 , #d do
  2583. if d[i].Name == "CharacterButton" then
  2584. if d[i].Text == "[ "..mode.." ]" then
  2585. d[i].BackgroundColor = BrickColor.new(24)
  2586. end
  2587. end
  2588. end
  2589. s = lightingg:GetChildren()
  2590. for i = 1 , #s do
  2591. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2592. s[i].BackgroundColor = BrickColor.new(1)
  2593. end
  2594. end
  2595. end
  2596. characterheee97.MouseButton1Click:connect(asdflickyyyy)
  2597.  
  2598.  
  2599.  
  2600. characterheeee97 = Instance.new("TextButton")
  2601. characterheeee97.Parent = lightingg
  2602. characterheeee97.Name = "CharacterButton"
  2603. characterheeee97.BackgroundTransparency = 0.5
  2604. characterheeee97.Position = UDim2.new(3, 0, 4, 0)
  2605. characterheeee97.Size = UDim2.new(1, 0, 1, 0)
  2606. characterheeee97.Text = "[ Hang ]"
  2607. characterheeee97.BackgroundColor = BrickColor.new(1)
  2608.  
  2609. function asdflickyyyyy()
  2610. mode = "Hang"
  2611. d = lightingg:GetChildren()
  2612. for i = 1 , #d do
  2613. if d[i].Name == "CharacterButton" then
  2614. if d[i].Text == "[ "..mode.." ]" then
  2615. d[i].BackgroundColor = BrickColor.new(24)
  2616. end
  2617. end
  2618. end
  2619. s = lightingg:GetChildren()
  2620. for i = 1 , #s do
  2621. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2622. s[i].BackgroundColor = BrickColor.new(1)
  2623. end
  2624. end
  2625. end
  2626. characterheeee97.MouseButton1Click:connect(asdflickyyyyy)
  2627.  
  2628.  
  2629.  
  2630. characterheeeee97 = Instance.new("TextButton")
  2631. characterheeeee97.Parent = lightingg
  2632. characterheeeee97.Name = "CharacterButton"
  2633. characterheeeee97.BackgroundTransparency = 0.5
  2634. characterheeeee97.Position = UDim2.new(3, 0, 5, 0)
  2635. characterheeeee97.Size = UDim2.new(1, 0, 1, 0)
  2636. characterheeeee97.Text = "[ UnHang ]"
  2637. characterheeeee97.BackgroundColor = BrickColor.new(1)
  2638.  
  2639. function asdflickyyyyyy()
  2640. mode = "UnHang"
  2641. d = lightingg:GetChildren()
  2642. for i = 1 , #d do
  2643. if d[i].Name == "CharacterButton" then
  2644. if d[i].Text == "[ "..mode.." ]" then
  2645. d[i].BackgroundColor = BrickColor.new(24)
  2646. end
  2647. end
  2648. end
  2649. s = lightingg:GetChildren()
  2650. for i = 1 , #s do
  2651. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2652. s[i].BackgroundColor = BrickColor.new(1)
  2653. end
  2654. end
  2655. end
  2656. characterheeeee97.MouseButton1Click:connect(asdflickyyyyyy)
  2657.  
  2658.  
  2659.  
  2660.  
  2661.  
  2662.  
  2663. characterheeeeee97 = Instance.new("TextButton")
  2664. characterheeeeee97.Parent = lightingg
  2665. characterheeeeee97.Name = "CharacterButton"
  2666. characterheeeeee97.BackgroundTransparency = 0.5
  2667. characterheeeeee97.Position = UDim2.new(3, 0, 6, 0)
  2668. characterheeeeee97.Size = UDim2.new(1, 0, 1, 0)
  2669. characterheeeeee97.Text = "[ Ban ]"
  2670. characterheeeeee97.BackgroundColor = BrickColor.new(1)
  2671.  
  2672. function asdflickyyyyyyy()
  2673. mode = "Ban"
  2674. d = lightingg:GetChildren()
  2675. for i = 1 , #d do
  2676. if d[i].Name == "CharacterButton" then
  2677. if d[i].Text == "[ "..mode.." ]" then
  2678. d[i].BackgroundColor = BrickColor.new(24)
  2679. end
  2680. end
  2681. end
  2682. s = lightingg:GetChildren()
  2683. for i = 1 , #s do
  2684. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2685. s[i].BackgroundColor = BrickColor.new(1)
  2686. end
  2687. end
  2688. end
  2689. characterheeeeee97.MouseButton1Click:connect(asdflickyyyyyyy)
  2690.  
  2691.  
  2692.  
  2693.  
  2694. characterheeeeeee97 = Instance.new("TextButton")
  2695. characterheeeeeee97.Parent = lightingg
  2696. characterheeeeeee97.Name = "CharacterButton"
  2697. characterheeeeeee97.BackgroundTransparency = 0.5
  2698. characterheeeeeee97.Position = UDim2.new(3, 0, 7, 0)
  2699. characterheeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  2700. characterheeeeeee97.Text = "[ Tree Summon ]"
  2701. characterheeeeeee97.BackgroundColor = BrickColor.new(1)
  2702.  
  2703. function asdflickyyyyyyyy()
  2704. mode = "Tree Summon"
  2705. d = lightingg:GetChildren()
  2706. for i = 1 , #d do
  2707. if d[i].Name == "CharacterButton" then
  2708. if d[i].Text == "[ "..mode.." ]" then
  2709. d[i].BackgroundColor = BrickColor.new(24)
  2710. end
  2711. end
  2712. end
  2713. s = lightingg:GetChildren()
  2714. for i = 1 , #s do
  2715. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2716. s[i].BackgroundColor = BrickColor.new(1)
  2717. end
  2718. end
  2719. end
  2720. characterheeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyy)
  2721.  
  2722.  
  2723. characterheeeeeeee97 = Instance.new("TextButton")
  2724. characterheeeeeeee97.Parent = lightingg
  2725. characterheeeeeeee97.Name = "CharacterButton"
  2726. characterheeeeeeee97.BackgroundTransparency = 0.5
  2727. characterheeeeeeee97.Position = UDim2.new(3, 0, 8, 0)
  2728. characterheeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  2729. characterheeeeeeee97.Text = "[ Seizure ]"
  2730. characterheeeeeeee97.BackgroundColor = BrickColor.new(1)
  2731.  
  2732. function asdflickyyyyyyyyy()
  2733. mode = "Seizure"
  2734. d = lightingg:GetChildren()
  2735. for i = 1 , #d do
  2736. if d[i].Name == "CharacterButton" then
  2737. if d[i].Text == "[ "..mode.." ]" then
  2738. d[i].BackgroundColor = BrickColor.new(24)
  2739. end
  2740. end
  2741. end
  2742. s = lightingg:GetChildren()
  2743. for i = 1 , #s do
  2744. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2745. s[i].BackgroundColor = BrickColor.new(1)
  2746. end
  2747. end
  2748. end
  2749. characterheeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyy)
  2750.  
  2751.  
  2752.  
  2753. characterheeeeeeeee97 = Instance.new("TextButton")
  2754. characterheeeeeeeee97.Parent = lightingg
  2755. characterheeeeeeeee97.Name = "CharacterButton"
  2756. characterheeeeeeeee97.BackgroundTransparency = 0.5
  2757. characterheeeeeeeee97.Position = UDim2.new(3, 0, 9, 0)
  2758. characterheeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  2759. characterheeeeeeeee97.Text = "[ Steal Color ]"
  2760. characterheeeeeeeee97.BackgroundColor = BrickColor.new(1)
  2761.  
  2762. function asdflickyyyyyyyyyy()
  2763. mode = "Steal Color"
  2764. d = lightingg:GetChildren()
  2765. for i = 1 , #d do
  2766. if d[i].Name == "CharacterButton" then
  2767. if d[i].Text == "[ "..mode.." ]" then
  2768. d[i].BackgroundColor = BrickColor.new(24)
  2769. end
  2770. end
  2771. end
  2772. s = lightingg:GetChildren()
  2773. for i = 1 , #s do
  2774. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2775. s[i].BackgroundColor = BrickColor.new(1)
  2776. end
  2777. end
  2778. end
  2779. characterheeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyy)
  2780.  
  2781. characterheeeeeeeeee97 = Instance.new("TextButton")
  2782. characterheeeeeeeeee97.Parent = lightingg
  2783. characterheeeeeeeeee97.Name = "CharacterButton"
  2784. characterheeeeeeeeee97.BackgroundTransparency = 0.5
  2785. characterheeeeeeeeee97.Position = UDim2.new(3, 0, 10, 0)
  2786. characterheeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  2787. characterheeeeeeeeee97.Text = "[ Give Color ]"
  2788. characterheeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  2789.  
  2790. function asdflickyyyyyyyyyyy()
  2791. mode = "Give Color"
  2792. d = lightingg:GetChildren()
  2793. for i = 1 , #d do
  2794. if d[i].Name == "CharacterButton" then
  2795. if d[i].Text == "[ "..mode.." ]" then
  2796. d[i].BackgroundColor = BrickColor.new(24)
  2797. end
  2798. end
  2799. end
  2800. s = lightingg:GetChildren()
  2801. for i = 1 , #s do
  2802. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2803. s[i].BackgroundColor = BrickColor.new(1)
  2804. end
  2805. end
  2806. end
  2807. characterheeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyy)
  2808.  
  2809.  
  2810.  
  2811. characterheeeeeeeeeee97 = Instance.new("TextButton")
  2812. characterheeeeeeeeeee97.Parent = lightingg
  2813. characterheeeeeeeeeee97.Name = "CharacterButton"
  2814. characterheeeeeeeeeee97.BackgroundTransparency = 0.5
  2815. characterheeeeeeeeeee97.Position = UDim2.new(3, 0, 11, 0)
  2816. characterheeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  2817. characterheeeeeeeeeee97.Text = "[ Clone ]"
  2818. characterheeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  2819.  
  2820. function asdflickyyyyyyyyyyyy()
  2821. mode = "Clone"
  2822. d = lightingg:GetChildren()
  2823. for i = 1 , #d do
  2824. if d[i].Name == "CharacterButton" then
  2825. if d[i].Text == "[ "..mode.." ]" then
  2826. d[i].BackgroundColor = BrickColor.new(24)
  2827. end
  2828. end
  2829. end
  2830. s = lightingg:GetChildren()
  2831. for i = 1 , #s do
  2832. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2833. s[i].BackgroundColor = BrickColor.new(1)
  2834. end
  2835. end
  2836. end
  2837. characterheeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyy)
  2838.  
  2839. characterheeeeeeeeeeee97 = Instance.new("TextButton")
  2840. characterheeeeeeeeeeee97.Parent = lightingg
  2841. characterheeeeeeeeeeee97.Name = "CharacterButton"
  2842. characterheeeeeeeeeeee97.BackgroundTransparency = 0.5
  2843. characterheeeeeeeeeeee97.Position = UDim2.new(3, 0, 12, 0)
  2844. characterheeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  2845. characterheeeeeeeeeeee97.Text = "[ Push ]"
  2846. characterheeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  2847.  
  2848. function asdflickyyyyyyyyyyyyy()
  2849. mode = "Push"
  2850. d = lightingg:GetChildren()
  2851. for i = 1 , #d do
  2852. if d[i].Name == "CharacterButton" then
  2853. if d[i].Text == "[ "..mode.." ]" then
  2854. d[i].BackgroundColor = BrickColor.new(24)
  2855. end
  2856. end
  2857. end
  2858. s = lightingg:GetChildren()
  2859. for i = 1 , #s do
  2860. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2861. s[i].BackgroundColor = BrickColor.new(1)
  2862. end
  2863. end
  2864. end
  2865. characterheeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyy)
  2866.  
  2867.  
  2868.  
  2869.  
  2870.  
  2871. characterheeeeeeeeeeeee97 = Instance.new("TextButton")
  2872. characterheeeeeeeeeeeee97.Parent = lightingg
  2873. characterheeeeeeeeeeeee97.Name = "CharacterButton"
  2874. characterheeeeeeeeeeeee97.BackgroundTransparency = 0.5
  2875. characterheeeeeeeeeeeee97.Position = UDim2.new(3, 0, 13, 0)
  2876. characterheeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  2877. characterheeeeeeeeeeeee97.Text = "[ Safety ]"
  2878. characterheeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  2879.  
  2880. function asdflickyyyyyyyyyyyyyy()
  2881. mode = "Safety"
  2882. d = lightingg:GetChildren()
  2883. for i = 1 , #d do
  2884. if d[i].Name == "CharacterButton" then
  2885. if d[i].Text == "[ "..mode.." ]" then
  2886. d[i].BackgroundColor = BrickColor.new(24)
  2887. end
  2888. end
  2889. end
  2890. s = lightingg:GetChildren()
  2891. for i = 1 , #s do
  2892. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2893. s[i].BackgroundColor = BrickColor.new(1)
  2894. end
  2895. end
  2896. end
  2897. characterheeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyy)
  2898.  
  2899.  
  2900.  
  2901.  
  2902.  
  2903.  
  2904. characterheeeeeeeeeeeeee97 = Instance.new("TextButton")
  2905. characterheeeeeeeeeeeeee97.Parent = lightingg
  2906. characterheeeeeeeeeeeeee97.Name = "CharacterButton"
  2907. characterheeeeeeeeeeeeee97.BackgroundTransparency = 0.5
  2908. characterheeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 2, 0)
  2909. characterheeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  2910. characterheeeeeeeeeeeeee97.Text = "[ Lock ]"
  2911. characterheeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  2912.  
  2913. function asdflickyyyyyyyyyyyyyyy()
  2914. mode = "Lock"
  2915. d = lightingg:GetChildren()
  2916. for i = 1 , #d do
  2917. if d[i].Name == "CharacterButton" then
  2918. if d[i].Text == "[ "..mode.." ]" then
  2919. d[i].BackgroundColor = BrickColor.new(24)
  2920. end
  2921. end
  2922. end
  2923. s = lightingg:GetChildren()
  2924. for i = 1 , #s do
  2925. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2926. s[i].BackgroundColor = BrickColor.new(1)
  2927. end
  2928. end
  2929. end
  2930. characterheeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyy)
  2931.  
  2932. characterheeeeeeeeeeeeeee97 = Instance.new("TextButton")
  2933. characterheeeeeeeeeeeeeee97.Parent = lightingg
  2934. characterheeeeeeeeeeeeeee97.Name = "CharacterButton"
  2935. characterheeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
  2936. characterheeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 3, 0)
  2937. characterheeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  2938. characterheeeeeeeeeeeeeee97.Text = "[ UnLock ]"
  2939. characterheeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  2940.  
  2941. function asdflickyyyyyyyyyyyyyyyy()
  2942. mode = "UnLock"
  2943. d = lightingg:GetChildren()
  2944. for i = 1 , #d do
  2945. if d[i].Name == "CharacterButton" then
  2946. if d[i].Text == "[ "..mode.." ]" then
  2947. d[i].BackgroundColor = BrickColor.new(24)
  2948. end
  2949. end
  2950. end
  2951. s = lightingg:GetChildren()
  2952. for i = 1 , #s do
  2953. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2954. s[i].BackgroundColor = BrickColor.new(1)
  2955. end
  2956. end
  2957. end
  2958. characterheeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyy)
  2959.  
  2960.  
  2961.  
  2962. characterheeeeeeeeeeeeeeee97 = Instance.new("TextButton")
  2963. characterheeeeeeeeeeeeeeee97.Parent = lightingg
  2964. characterheeeeeeeeeeeeeeee97.Name = "CharacterButton"
  2965. characterheeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
  2966. characterheeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 4, 0)
  2967. characterheeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  2968. characterheeeeeeeeeeeeeeee97.Text = "[ Burn ]"
  2969. characterheeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  2970.  
  2971. function asdflickyyyyyyyyyyyyyyyyy()
  2972. mode = "Burn"
  2973. d = lightingg:GetChildren()
  2974. for i = 1 , #d do
  2975. if d[i].Name == "CharacterButton" then
  2976. if d[i].Text == "[ "..mode.." ]" then
  2977. d[i].BackgroundColor = BrickColor.new(24)
  2978. end
  2979. end
  2980. end
  2981. s = lightingg:GetChildren()
  2982. for i = 1 , #s do
  2983. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2984. s[i].BackgroundColor = BrickColor.new(1)
  2985. end
  2986. end
  2987. end
  2988. characterheeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyy)
  2989.  
  2990.  
  2991.  
  2992.  
  2993. characterheeeeeeeeeeeeeeeee97 = Instance.new("TextButton")
  2994. characterheeeeeeeeeeeeeeeee97.Parent = lightingg
  2995. characterheeeeeeeeeeeeeeeee97.Name = "CharacterButton"
  2996. characterheeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
  2997. characterheeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 5, 0)
  2998. characterheeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  2999. characterheeeeeeeeeeeeeeeee97.Text = "[ Hatless ]"
  3000. characterheeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3001.  
  3002. function asdflickyyyyyyyyyyyyyyyyyy()
  3003. mode = "Hatless"
  3004. d = lightingg:GetChildren()
  3005. for i = 1 , #d do
  3006. if d[i].Name == "CharacterButton" then
  3007. if d[i].Text == "[ "..mode.." ]" then
  3008. d[i].BackgroundColor = BrickColor.new(24)
  3009. end
  3010. end
  3011. end
  3012. s = lightingg:GetChildren()
  3013. for i = 1 , #s do
  3014. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3015. s[i].BackgroundColor = BrickColor.new(1)
  3016. end
  3017. end
  3018. end
  3019. characterheeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyy)
  3020.  
  3021.  
  3022.  
  3023. characterheeeeeeeeeeeeeeeeee97 = Instance.new("TextButton")
  3024. characterheeeeeeeeeeeeeeeeee97.Parent = lightingg
  3025. characterheeeeeeeeeeeeeeeeee97.Name = "CharacterButton"
  3026. characterheeeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
  3027. characterheeeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 6, 0)
  3028. characterheeeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3029. characterheeeeeeeeeeeeeeeeee97.Text = "[ Suitless ]"
  3030. characterheeeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3031.  
  3032. function asdflickyyyyyyyyyyyyyyyyyyy()
  3033. mode = "Suitless"
  3034. d = lightingg:GetChildren()
  3035. for i = 1 , #d do
  3036. if d[i].Name == "CharacterButton" then
  3037. if d[i].Text == "[ "..mode.." ]" then
  3038. d[i].BackgroundColor = BrickColor.new(24)
  3039. end
  3040. end
  3041. end
  3042. s = lightingg:GetChildren()
  3043. for i = 1 , #s do
  3044. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3045. s[i].BackgroundColor = BrickColor.new(1)
  3046. end
  3047. end
  3048. end
  3049. characterheeeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyyy)
  3050.  
  3051. characterheeeeeeeeeeeeeeeeeee97 = Instance.new("TextButton")
  3052. characterheeeeeeeeeeeeeeeeeee97.Parent = lightingg
  3053. characterheeeeeeeeeeeeeeeeeee97.Name = "CharacterButton"
  3054. characterheeeeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
  3055. characterheeeeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 7, 0)
  3056. characterheeeeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3057. characterheeeeeeeeeeeeeeeeeee97.Text = "[ Sit ]"
  3058. characterheeeeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3059.  
  3060. function asdflickyyyyyyyyyyyyyyyyyyyy()
  3061. mode = "Sit"
  3062. d = lightingg:GetChildren()
  3063. for i = 1 , #d do
  3064. if d[i].Name == "CharacterButton" then
  3065. if d[i].Text == "[ "..mode.." ]" then
  3066. d[i].BackgroundColor = BrickColor.new(24)
  3067. end
  3068. end
  3069. end
  3070. s = lightingg:GetChildren()
  3071. for i = 1 , #s do
  3072. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3073. s[i].BackgroundColor = BrickColor.new(1)
  3074. end
  3075. end
  3076. end
  3077. characterheeeeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyyyy)
  3078.  
  3079. characterheeeeeeeeeeeeeeeeeeee97 = Instance.new("TextButton")
  3080. characterheeeeeeeeeeeeeeeeeeee97.Parent = lightingg
  3081. characterheeeeeeeeeeeeeeeeeeee97.Name = "CharacterButton"
  3082. characterheeeeeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
  3083. characterheeeeeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 8, 0)
  3084. characterheeeeeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3085. characterheeeeeeeeeeeeeeeeeeee97.Text = "[ Slow Drag ]"
  3086. characterheeeeeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3087.  
  3088. function asdflickyyyyyyyyyyyyyyyyyyyyy()
  3089. mode = "Slow Drag"
  3090. d = lightingg:GetChildren()
  3091. for i = 1 , #d do
  3092. if d[i].Name == "CharacterButton" then
  3093. if d[i].Text == "[ "..mode.." ]" then
  3094. d[i].BackgroundColor = BrickColor.new(24)
  3095. end
  3096. end
  3097. end
  3098. s = lightingg:GetChildren()
  3099. for i = 1 , #s do
  3100. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3101. s[i].BackgroundColor = BrickColor.new(1)
  3102. end
  3103. end
  3104. end
  3105. characterheeeeeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyyyyy)
  3106.  
  3107.  
  3108.  
  3109.  
  3110. characterheeeeeeeeeeeeeeeeeeeee97 = Instance.new("TextButton")
  3111. characterheeeeeeeeeeeeeeeeeeeee97.Parent = lightingg
  3112. characterheeeeeeeeeeeeeeeeeeeee97.Name = "CharacterButton"
  3113. characterheeeeeeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
  3114. characterheeeeeeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 9, 0)
  3115. characterheeeeeeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3116. characterheeeeeeeeeeeeeeeeeeeee97.Text = "[ Steal Tools ]"
  3117. characterheeeeeeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3118.  
  3119. function asdflickyyyyyyyyyyyyyyyyyyyyyy()
  3120. mode = "Steal Tools"
  3121. d = lightingg:GetChildren()
  3122. for i = 1 , #d do
  3123. if d[i].Name == "CharacterButton" then
  3124. if d[i].Text == "[ "..mode.." ]" then
  3125. d[i].BackgroundColor = BrickColor.new(24)
  3126. end
  3127. end
  3128. end
  3129. s = lightingg:GetChildren()
  3130. for i = 1 , #s do
  3131. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3132. s[i].BackgroundColor = BrickColor.new(1)
  3133. end
  3134. end
  3135. end
  3136. characterheeeeeeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyyyyyy)
  3137.  
  3138.  
  3139.  
  3140. characterheeeeeeeeeeeeeeeeeeeeee97 = Instance.new("TextButton")
  3141. characterheeeeeeeeeeeeeeeeeeeeee97.Parent = lightingg
  3142. characterheeeeeeeeeeeeeeeeeeeeee97.Name = "CharacterButton"
  3143. characterheeeeeeeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
  3144. characterheeeeeeeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 10, 0)
  3145. characterheeeeeeeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3146. characterheeeeeeeeeeeeeeeeeeeeee97.Text = "[ Jail ]"
  3147. characterheeeeeeeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3148.  
  3149. function asdflickyyyyyyyyyyyyyyyyyyyyyyy()
  3150. mode = "Jail"
  3151. d = lightingg:GetChildren()
  3152. for i = 1 , #d do
  3153. if d[i].Name == "CharacterButton" then
  3154. if d[i].Text == "[ "..mode.." ]" then
  3155. d[i].BackgroundColor = BrickColor.new(24)
  3156. end
  3157. end
  3158. end
  3159. s = lightingg:GetChildren()
  3160. for i = 1 , #s do
  3161. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3162. s[i].BackgroundColor = BrickColor.new(1)
  3163. end
  3164. end
  3165. end
  3166. characterheeeeeeeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyyyyyyy)
  3167.  
  3168.  
  3169.  
  3170. characterheeeeeeeeeeeeeeeeeeeeeee97 = Instance.new("TextButton")
  3171. characterheeeeeeeeeeeeeeeeeeeeeee97.Parent = lightingg
  3172. characterheeeeeeeeeeeeeeeeeeeeeee97.Name = "CharacterButton"
  3173. characterheeeeeeeeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
  3174. characterheeeeeeeeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 11, 0)
  3175. characterheeeeeeeeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3176. characterheeeeeeeeeeeeeeeeeeeeeee97.Text = "[ UnJail ]"
  3177. characterheeeeeeeeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3178.  
  3179. function asdflickyyyyyyyyyyyyyyyyyyyyyyyy()
  3180. mode = "UnJail"
  3181. d = lightingg:GetChildren()
  3182. for i = 1 , #d do
  3183. if d[i].Name == "CharacterButton" then
  3184. if d[i].Text == "[ "..mode.." ]" then
  3185. d[i].BackgroundColor = BrickColor.new(24)
  3186. end
  3187. end
  3188. end
  3189. s = lightingg:GetChildren()
  3190. for i = 1 , #s do
  3191. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3192. s[i].BackgroundColor = BrickColor.new(1)
  3193. end
  3194. end
  3195. end
  3196. characterheeeeeeeeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyyyyyyyy)
  3197.  
  3198.  
  3199.  
  3200. characterheeeeeeeeeeeeeeeeeeeeeeee97 = Instance.new("TextButton")
  3201. characterheeeeeeeeeeeeeeeeeeeeeeee97.Parent = lightingg
  3202. characterheeeeeeeeeeeeeeeeeeeeeeee97.Name = "CharacterButton"
  3203. characterheeeeeeeeeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
  3204. characterheeeeeeeeeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 12, 0)
  3205. characterheeeeeeeeeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3206. characterheeeeeeeeeeeeeeeeeeeeeeee97.Text = "[ Dynamites ]"
  3207. characterheeeeeeeeeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3208.  
  3209. function asdflickyyyyyyyyyyyyyyyyyyyyyyyyy()
  3210. mode = "Dynamites"
  3211. d = lightingg:GetChildren()
  3212. for i = 1 , #d do
  3213. if d[i].Name == "CharacterButton" then
  3214. if d[i].Text == "[ "..mode.." ]" then
  3215. d[i].BackgroundColor = BrickColor.new(24)
  3216. end
  3217. end
  3218. end
  3219. s = lightingg:GetChildren()
  3220. for i = 1 , #s do
  3221. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3222. s[i].BackgroundColor = BrickColor.new(1)
  3223. end
  3224. end
  3225. end
  3226. characterheeeeeeeeeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyyyyyyyyy)
  3227.  
  3228.  
  3229.  
  3230. characterheeeeeeeeeeeeeeeeeeeeeeeee97 = Instance.new("TextButton")
  3231. characterheeeeeeeeeeeeeeeeeeeeeeeee97.Parent = lightingg
  3232. characterheeeeeeeeeeeeeeeeeeeeeeeee97.Name = "CharacterButton"
  3233. characterheeeeeeeeeeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
  3234. characterheeeeeeeeeeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 13, 0)
  3235. characterheeeeeeeeeeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3236. characterheeeeeeeeeeeeeeeeeeeeeeeee97.Text = "[ Detonate Dynamites ]"
  3237. characterheeeeeeeeeeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3238.  
  3239. function asdflickyyyyyyyyyyyyyyyyyyyyyyyyyy()
  3240. mode = "Detonate Dynamites"
  3241. d = lightingg:GetChildren()
  3242. for i = 1 , #d do
  3243. if d[i].Name == "CharacterButton" then
  3244. if d[i].Text == "[ "..mode.." ]" then
  3245. d[i].BackgroundColor = BrickColor.new(24)
  3246. end
  3247. end
  3248. end
  3249. s = lightingg:GetChildren()
  3250. for i = 1 , #s do
  3251. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3252. s[i].BackgroundColor = BrickColor.new(1)
  3253. end
  3254. end
  3255. end
  3256. characterheeeeeeeeeeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyyyyyyyyyy)
  3257.  
  3258.  
  3259.  
  3260.  
  3261.  
  3262.  
  3263.  
  3264.  
  3265.  
  3266.  
  3267.  
  3268.  
  3269. a = me.Character:findFirstChild("Eyeball")
  3270. if a ~= nil then a:Remove() end
  3271.  
  3272.  
  3273.  
  3274. ball = Instance.new("Model")
  3275. ball.Name = "Eyeball"
  3276. ball.Parent = me.Character
  3277. asdf = Instance.new("Humanoid")
  3278. asdf.Parent = ball
  3279. asdf.MaxHealth = 0
  3280. asdf.Health = 0
  3281. eyeball = Instance.new("Part")
  3282. eyeball.Parent = ball
  3283. eyeball.Locked = true
  3284. eyeball.TopSurface = "Smooth"
  3285. eyeball.BottomSurface = "Smooth"
  3286. eyeball.Size = Vector3.new(2, 2, 2)
  3287. eyeball.BrickColor = BrickColor.new(8)
  3288. eyeball.Material = "Ice"
  3289. eyeball.Reflectance = (0.2)
  3290. eyeball.Shape = "Ball"
  3291. eyeball.Name = "Head"
  3292. eyeball.CanCollide = false
  3293. eyeball.formFactor = "Symmetric"
  3294. eyeball.CFrame = me.Character.Head.CFrame
  3295.  
  3296.  
  3297.  
  3298.  
  3299. eyeballh = Instance.new("Part")
  3300. eyeballh.Parent = ball
  3301. eyeballh.Locked = true
  3302. eyeballh.TopSurface = "Smooth"
  3303. eyeballh.BottomSurface = "Smooth"
  3304. eyeballh.Size = Vector3.new(2, 1, 2)
  3305. eyeballh.CanCollide = false
  3306. eyeballh.formFactor = "Symmetric"
  3307. eyeballh.CFrame = me.Character.Head.CFrame
  3308. mesh = Instance.new("SpecialMesh")
  3309. mesh.Parent = eyeballh
  3310. mesh.MeshType = "FileMesh"
  3311. mesh.Scale = Vector3.new(1.4, 1.4, 1.6)
  3312. mesh.MeshId = "http://www.roblox.com/asset/?id=27452470"
  3313. mesh.TextureId = "http://www.roblox.com/asset/?id=27452410"
  3314. weld = Instance.new("Weld")
  3315. weld.Parent = eyeball
  3316. weld.Part0 = eyeball
  3317. weld.Part1 = eyeballh
  3318. weld.C0 = CFrame.new(Vector3.new(0, 0.3, -0.1))
  3319.  
  3320.  
  3321.  
  3322.  
  3323. shotsound = Instance.new("Sound")
  3324. shotsound.SoundId = "50b1527eefedeeb9062fdcdcfd37202a"
  3325. shotsound.Pitch = 0.7
  3326. shotsound.Parent = eyeball
  3327.  
  3328. bodyposition = Instance.new("BodyPosition")
  3329. bodyposition.Parent = eyeball
  3330. bodyposition.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  3331. bodygyro = Instance.new("BodyGyro")
  3332. bodygyro.Parent = eyeball
  3333. bodygyro.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  3334. bodygyro.D = 100
  3335. eyeball22 = Instance.new("Part")
  3336. eyeball22.Parent = ball
  3337. eyeball22.Locked = true
  3338. eyeball22.BrickColor = me.Character.Torso.BrickColor
  3339. eyeball22.TopSurface = "Smooth"
  3340. eyeball22.Reflectance = 0.05
  3341. eyeball22.BottomSurface = "Smooth"
  3342. eyeball22.Size = Vector3.new(1, 1, 1)
  3343. eyeball22.Shape = "Ball"
  3344. eyeball22.CanCollide = false
  3345. eyeball22.formFactor = "Symmetric"
  3346. eyeball22.CFrame = me.Character.Head.CFrame
  3347. mesh = Instance.new("SpecialMesh")
  3348. mesh.Parent = eyeball22
  3349. mesh.MeshType = "Sphere"
  3350. mesh.Scale = Vector3.new(1, 1, 0.5)
  3351. weld = Instance.new("Weld")
  3352. weld.Parent = eyeball
  3353. weld.Part0 = eyeball
  3354. weld.Part1 = eyeball22
  3355. weld.C0 = CFrame.new(Vector3.new(0, 0, -0.79))
  3356. eyeball2 = Instance.new("Part")
  3357. eyeball2.Parent = ball
  3358. eyeball2.Locked = true
  3359. eyeball2.TopSurface = "Smooth"
  3360. eyeball2.BrickColor = BrickColor.new(26)
  3361. eyeball2.BottomSurface = "Smooth"
  3362. eyeball2.Size = Vector3.new(1, 1, 1)
  3363. eyeball2.Shape = "Ball"
  3364. eyeball2.CanCollide = false
  3365. eyeball2.formFactor = "Symmetric"
  3366. eyeball2.CFrame = me.Character.Head.CFrame
  3367. mesh = Instance.new("SpecialMesh")
  3368. mesh.Parent = eyeball2
  3369. mesh.MeshType = "Sphere"
  3370. mesh.Scale = Vector3.new(0.5, 0.5, 0.5)
  3371. weld = Instance.new("Weld")
  3372. weld.Parent = eyeball
  3373. weld.Part0 = eyeball
  3374. weld.Part1 = eyeball2
  3375. weld.C0 = CFrame.new(Vector3.new(0, 0, -0.82))
  3376.  
  3377. eyeball3 = Instance.new("Part")
  3378. eyeball3.Parent = ball
  3379. eyeball3.Locked = true
  3380. eyeball3.TopSurface = "Smooth"
  3381. eyeball3.BrickColor = BrickColor.new(26)
  3382. eyeball3.BottomSurface = "Smooth"
  3383. eyeball3.Transparency = 1
  3384. eyeball3.Size = Vector3.new(1, 1, 1)
  3385. eyeball3.Shape = "Ball"
  3386. eyeball3.Name = "ASDLFKJ"
  3387. eyeball3.CanCollide = false
  3388. eyeball3.formFactor = "Symmetric"
  3389. eyeball3.CFrame = me.Character.Head.CFrame
  3390. weld = Instance.new("Weld")
  3391. weld.Parent = eyeball
  3392. weld.Part0 = eyeball
  3393. weld.Part1 = eyeball3
  3394. weld.C0 = CFrame.new(Vector3.new(0, 0, -20))
  3395.  
  3396.  
  3397.  
  3398.  
  3399.  
  3400.  
  3401. things = ball:GetChildren()
  3402. for i = 1 , #things do
  3403. if things[i].className == "Part" and things[i].Name ~= eyeball3.Name then
  3404. function bleh(hit)
  3405. if hit.Parent.Name ~= ball.Name and hit.Parent.Name ~= me.Character.Name and hit.Name ~= "Lazor" and hit.Name ~= "Base" then
  3406. if hit.Parent.Parent.Name ~= me.Character.Name and hit.Parent.Name ~= "Jail" then
  3407. if mode == "Absorb" or mode == "Drag" then
  3408. hit:Remove()
  3409. end
  3410. end
  3411. end
  3412. end
  3413. things[i].Touched:connect(bleh)
  3414. end
  3415. end
  3416.  
  3417.  
  3418.  
  3419.  
  3420.  
  3421.  
  3422.  
  3423.  
  3424.  
  3425.  
  3426.  
  3427.  
  3428. maximumdistance = 10000
  3429.  
  3430. function onButton1Down(mouse)
  3431. if Staring == true then return end
  3432. Clicking = true
  3433. while Clicking == true do
  3434. wait()
  3435. h = game.Workspace:findFirstChild("Lazor")
  3436. if h ~= nil then h:Remove() end
  3437. if mode == "None" then return end
  3438.  
  3439.  
  3440.  
  3441.  
  3442.  
  3443.  
  3444.  
  3445.  
  3446.  
  3447.  
  3448.  
  3449.  
  3450.  
  3451. eyeball2.BrickColor = BrickColor.new(21)
  3452.  
  3453.  
  3454.  
  3455. if mode ~= "Shield" and mode ~= "None" and mode ~= "Throwup" and mode ~= "Seizure" and mode ~= "Fly" and mode ~= "Safety" and mode ~= "Spy" and mouse.Target == nil then
  3456. local a = Instance.new("Part")
  3457. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  3458. p = Instance.new("Part")
  3459. p.Parent = ball
  3460. p.Name = "Lazor"
  3461. p.Transparency = 1
  3462. p.CanCollide = false
  3463. p.Anchored = true
  3464. p.CFrame = eyeball.CFrame * CFrame.new(Vector3.new(0, 0, -maximumdistance))
  3465. local Place1 = p.Position
  3466. p:Remove()
  3467. a.formFactor = "Symmetric"
  3468. a.Size = Vector3.new(1,1,1)
  3469. a.Name = "Lazor"
  3470. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  3471. a.Parent = game.Workspace
  3472. a.BrickColor = BrickColor.new(21)
  3473. a.Transparency = 0.2
  3474. a.Anchored = true
  3475. a.CanCollide = false
  3476. a.Locked = true
  3477. a.BottomSurface = "Smooth"
  3478. a.TopSurface = "Smooth"
  3479. d = Instance.new("SpecialMesh")
  3480. d.Parent = a
  3481. d.MeshType = "Brick"
  3482. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  3483. end
  3484.  
  3485.  
  3486.  
  3487.  
  3488.  
  3489. if mode == "Heal" then
  3490. if mouse.Target ~= nil then
  3491. local a = Instance.new("Part")
  3492. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  3493. local Place1 = mouse.Hit.p
  3494. a.formFactor = "Symmetric"
  3495. a.Size = Vector3.new(1,1,1)
  3496. a.Name = "Lazor"
  3497. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  3498. a.Parent = game.Workspace
  3499. a.BrickColor = BrickColor.new(21)
  3500. a.Transparency = 0.2
  3501. a.Anchored = true
  3502. a.CanCollide = false
  3503. a.Locked = true
  3504. a.BottomSurface = "Smooth"
  3505. a.TopSurface = "Smooth"
  3506. d = Instance.new("SpecialMesh")
  3507. d.Parent = a
  3508. d.MeshType = "Brick"
  3509. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  3510.  
  3511. humanoid = mouse.Target.Parent:findFirstChild("Humanoid")
  3512. if humanoid ~= nil and humanoid.Parent.Name ~= ball.Name then
  3513. humanoid.MaxHealth = 100
  3514. humanoid.Health = humanoid.Health + 1
  3515. a.BrickColor = BrickColor.new(1)
  3516. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  3517. a.Transparency = 0.3
  3518.  
  3519. end
  3520.  
  3521. end
  3522. end
  3523.  
  3524.  
  3525.  
  3526. if mode == "Damage" then
  3527. if mouse.Target ~= nil then
  3528. local a = Instance.new("Part")
  3529. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  3530. local Place1 = mouse.Hit.p
  3531. a.formFactor = "Symmetric"
  3532. a.Size = Vector3.new(1,1,1)
  3533. a.Name = "Lazor"
  3534. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  3535. a.Parent = game.Workspace
  3536. a.BrickColor = BrickColor.new(21)
  3537. a.Transparency = 0.2
  3538. a.Anchored = true
  3539. a.CanCollide = false
  3540. a.Locked = true
  3541. a.BottomSurface = "Smooth"
  3542. a.TopSurface = "Smooth"
  3543. d = Instance.new("SpecialMesh")
  3544. d.Parent = a
  3545. d.MeshType = "Brick"
  3546. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  3547.  
  3548.  
  3549.  
  3550. checkadmin = 0
  3551. for i = 1 , #admin do
  3552. if mouse.Target.Parent.Name == admin[i] then
  3553. checkadmin = 1
  3554. end
  3555. end
  3556. if checkadmin == 0 then
  3557.  
  3558.  
  3559. if mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Parent.Name ~= me.Character.Name then
  3560. humanoid = mouse.Target.Parent:findFirstChild("Humanoid")
  3561. if humanoid ~= nil and humanoid.Parent.Name ~= ball.Name then
  3562. humanoid.MaxHealth = 100
  3563. humanoid.Health = humanoid.Health - 1
  3564. a.BrickColor = BrickColor.new(21)
  3565. d.Scale = Vector3.new(0.2, 0.2, (Place0.p - Place1).magnitude)
  3566. a.Transparency = 0.1
  3567.  
  3568. end
  3569. end
  3570.  
  3571.  
  3572.  
  3573. end
  3574.  
  3575.  
  3576.  
  3577.  
  3578. end
  3579. end
  3580.  
  3581.  
  3582. if mode == "Freeze" then
  3583. if mouse.Target ~= nil then
  3584. local a = Instance.new("Part")
  3585. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  3586. local Place1 = mouse.Hit.p
  3587. a.formFactor = "Symmetric"
  3588. a.Size = Vector3.new(1,1,1)
  3589. a.Name = "Lazor"
  3590. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  3591. a.Parent = game.Workspace
  3592. a.BrickColor = BrickColor.new(23)
  3593. a.Transparency = 0.2
  3594. a.Anchored = true
  3595. a.CanCollide = false
  3596. a.Locked = true
  3597. a.BottomSurface = "Smooth"
  3598. a.TopSurface = "Smooth"
  3599. d = Instance.new("SpecialMesh")
  3600. d.Parent = a
  3601. d.MeshType = "Brick"
  3602. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  3603.  
  3604.  
  3605.  
  3606. if mouse.Target.Name ~= "Base" and mouse.Target.Parent.Name ~= ball.Name then
  3607.  
  3608. a.BrickColor = BrickColor.new(23)
  3609. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  3610. a.Transparency = 0.2
  3611. a.Reflectance = 0.2
  3612.  
  3613. mouse.Target.Anchored = true
  3614. mouse.Target.Friction = 0
  3615. mouse.Target.Transparency = 0.5
  3616. mouse.Target.Reflectance = 0.5
  3617.  
  3618. end
  3619.  
  3620.  
  3621.  
  3622. end
  3623. end
  3624.  
  3625.  
  3626.  
  3627. if mode == "Thaw" then
  3628. if mouse.Target ~= nil then
  3629. local a = Instance.new("Part")
  3630. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  3631. local Place1 = mouse.Hit.p
  3632. a.formFactor = "Symmetric"
  3633. a.Size = Vector3.new(1,1,1)
  3634. a.Name = "Lazor"
  3635. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  3636. a.Parent = game.Workspace
  3637. a.BrickColor = BrickColor.new(24)
  3638. a.Transparency = 0.2
  3639. a.Anchored = true
  3640. a.CanCollide = false
  3641. a.Locked = true
  3642. a.BottomSurface = "Smooth"
  3643. a.TopSurface = "Smooth"
  3644. d = Instance.new("SpecialMesh")
  3645. d.Parent = a
  3646. d.MeshType = "Brick"
  3647. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  3648.  
  3649.  
  3650.  
  3651. if mouse.Target.Name ~= "Base" and mouse.Target.Parent.Name ~= ball.Name then
  3652.  
  3653. a.BrickColor = BrickColor.new(24)
  3654. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  3655. a.Transparency = 0.4
  3656.  
  3657. mouse.Target.Anchored = false
  3658. mouse.Target.Friction = 0.3
  3659. mouse.Target.Transparency = 0
  3660. mouse.Target.Reflectance = 0
  3661.  
  3662. end
  3663.  
  3664.  
  3665.  
  3666. end
  3667. end
  3668.  
  3669.  
  3670.  
  3671.  
  3672.  
  3673. if mode == "Delete" then
  3674. if mouse.Target ~= nil then
  3675. local a = Instance.new("Part")
  3676. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  3677. local Place1 = mouse.Hit.p
  3678. a.formFactor = "Symmetric"
  3679. a.Size = Vector3.new(1,1,1)
  3680. a.Name = "Lazor"
  3681. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  3682. a.Parent = game.Workspace
  3683. a.BrickColor = BrickColor.new(26)
  3684. a.Transparency = 0.2
  3685. a.Anchored = true
  3686. a.CanCollide = false
  3687. a.Locked = true
  3688. a.BottomSurface = "Smooth"
  3689. a.TopSurface = "Smooth"
  3690. d = Instance.new("SpecialMesh")
  3691. d.Parent = a
  3692. d.MeshType = "Brick"
  3693. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  3694.  
  3695.  
  3696.  
  3697.  
  3698. checkadmin = 0
  3699. for i = 1 , #admin do
  3700. if mouse.Target.Parent.Name == admin[i] then
  3701. checkadmin = 1
  3702. end
  3703. end
  3704. if checkadmin == 0 then
  3705.  
  3706.  
  3707.  
  3708.  
  3709. if mouse.Target.Name ~= "Base" and mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name then
  3710.  
  3711. a.BrickColor = BrickColor.new("Really black")
  3712. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  3713. a.Transparency = 0.4
  3714.  
  3715. mouse.Target:Remove()
  3716.  
  3717. end
  3718. end
  3719.  
  3720.  
  3721.  
  3722. end
  3723. end
  3724.  
  3725.  
  3726.  
  3727.  
  3728.  
  3729. if mode == "Lock" then
  3730. if mouse.Target ~= nil then
  3731. local a = Instance.new("Part")
  3732. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  3733. local Place1 = mouse.Hit.p
  3734. a.formFactor = "Symmetric"
  3735. a.Size = Vector3.new(1,1,1)
  3736. a.Name = "Lazor"
  3737. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  3738. a.Parent = game.Workspace
  3739. a.BrickColor = BrickColor.new(26)
  3740. a.Transparency = 0.2
  3741. a.Anchored = true
  3742. a.CanCollide = false
  3743. a.Locked = true
  3744. a.BottomSurface = "Smooth"
  3745. a.TopSurface = "Smooth"
  3746. d = Instance.new("SpecialMesh")
  3747. d.Parent = a
  3748. d.MeshType = "Brick"
  3749. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  3750.  
  3751.  
  3752. if mouse.Target.Parent.Name ~= ball.Name then
  3753.  
  3754. a.BrickColor = BrickColor.new("Really black")
  3755. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  3756. a.Transparency = 0.4
  3757.  
  3758. mouse.Target.Locked = true
  3759.  
  3760. end
  3761.  
  3762.  
  3763.  
  3764. end
  3765. end
  3766.  
  3767.  
  3768.  
  3769.  
  3770. if mode == "UnLock" then
  3771. if mouse.Target ~= nil then
  3772. local a = Instance.new("Part")
  3773. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  3774. local Place1 = mouse.Hit.p
  3775. a.formFactor = "Symmetric"
  3776. a.Size = Vector3.new(1,1,1)
  3777. a.Name = "Lazor"
  3778. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  3779. a.Parent = game.Workspace
  3780. a.BrickColor = BrickColor.new(26)
  3781. a.Transparency = 0.2
  3782. a.Anchored = true
  3783. a.CanCollide = false
  3784. a.Locked = true
  3785. a.BottomSurface = "Smooth"
  3786. a.TopSurface = "Smooth"
  3787. d = Instance.new("SpecialMesh")
  3788. d.Parent = a
  3789. d.MeshType = "Brick"
  3790. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  3791.  
  3792.  
  3793. if mouse.Target.Parent.Name ~= ball.Name then
  3794.  
  3795. a.BrickColor = BrickColor.new("Really black")
  3796. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  3797. a.Transparency = 0.4
  3798.  
  3799. mouse.Target.Locked = false
  3800.  
  3801. end
  3802.  
  3803.  
  3804.  
  3805. end
  3806. end
  3807.  
  3808.  
  3809.  
  3810.  
  3811.  
  3812. if mode == "Burn" then
  3813. if mouse.Target ~= nil then
  3814. local a = Instance.new("Part")
  3815. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  3816. local Place1 = mouse.Hit.p
  3817. a.formFactor = "Symmetric"
  3818. a.Size = Vector3.new(1,1,1)
  3819. a.Name = "Lazor"
  3820. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  3821. a.Parent = game.Workspace
  3822. a.BrickColor = BrickColor.new(26)
  3823. a.Transparency = 0.2
  3824. a.Anchored = true
  3825. a.CanCollide = false
  3826. a.Locked = true
  3827. a.BottomSurface = "Smooth"
  3828. a.TopSurface = "Smooth"
  3829. d = Instance.new("SpecialMesh")
  3830. d.Parent = a
  3831. d.MeshType = "Brick"
  3832. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  3833.  
  3834.  
  3835.  
  3836. checkadmin = 0
  3837. for i = 1 , #admin do
  3838. if mouse.Target.Parent.Name == admin[i] then
  3839. checkadmin = 1
  3840. end
  3841. end
  3842. if checkadmin == 0 then
  3843.  
  3844. if mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Name ~= "Base" and mouse.Target.Parent.Name ~= me.Character.Name then
  3845.  
  3846. a.BrickColor = BrickColor.new("Really black")
  3847. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  3848. a.Transparency = 0.4
  3849.  
  3850. mouse.Target.Material = "Slate"
  3851. mouse.Target.BrickColor = BrickColor.new(26)
  3852. mouse.Target.TopSurface = "Smooth"
  3853. mouse.Target.BottomSurface = "Smooth"
  3854. mouse.Target.Anchored = true
  3855.  
  3856. end
  3857. end
  3858.  
  3859.  
  3860. end
  3861. end
  3862.  
  3863.  
  3864.  
  3865.  
  3866.  
  3867.  
  3868.  
  3869. if mode == "Hatless" then
  3870. if mouse.Target ~= nil then
  3871. local a = Instance.new("Part")
  3872. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  3873. local Place1 = mouse.Hit.p
  3874. a.formFactor = "Symmetric"
  3875. a.Size = Vector3.new(1,1,1)
  3876. a.Name = "Lazor"
  3877. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  3878. a.Parent = game.Workspace
  3879. a.BrickColor = BrickColor.new(26)
  3880. a.Transparency = 0.2
  3881. a.Anchored = true
  3882. a.CanCollide = false
  3883. a.Locked = true
  3884. a.BottomSurface = "Smooth"
  3885. a.TopSurface = "Smooth"
  3886. d = Instance.new("SpecialMesh")
  3887. d.Parent = a
  3888. d.MeshType = "Brick"
  3889. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  3890.  
  3891.  
  3892. stuff = mouse.Target.Parent:GetChildren()
  3893. for i = 1 , #stuff do
  3894. if stuff[i].className == "Hat" then
  3895. stuff[i]:Remove()
  3896. end
  3897. end
  3898.  
  3899.  
  3900.  
  3901. end
  3902. end
  3903.  
  3904.  
  3905.  
  3906.  
  3907.  
  3908.  
  3909. if mode == "Suitless" then
  3910. if mouse.Target ~= nil then
  3911. local a = Instance.new("Part")
  3912. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  3913. local Place1 = mouse.Hit.p
  3914. a.formFactor = "Symmetric"
  3915. a.Size = Vector3.new(1,1,1)
  3916. a.Name = "Lazor"
  3917. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  3918. a.Parent = game.Workspace
  3919. a.BrickColor = BrickColor.new(26)
  3920. a.Transparency = 0.2
  3921. a.Anchored = true
  3922. a.CanCollide = false
  3923. a.Locked = true
  3924. a.BottomSurface = "Smooth"
  3925. a.TopSurface = "Smooth"
  3926. d = Instance.new("SpecialMesh")
  3927. d.Parent = a
  3928. d.MeshType = "Brick"
  3929. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  3930.  
  3931.  
  3932. if game.Players:GetPlayerFromCharacter(mouse.Target.Parent) ~= nil then
  3933. p = mouse.Target.Parent
  3934. stuff = p:GetChildren()
  3935. for i = 1 , #stuff do
  3936. if stuff[i].className ~= "Hat" and stuff[i].Name ~= "Head" and stuff[i].Name ~= "Torso" and stuff[i].Name ~= "Right Arm" and stuff[i].Name ~= "Left Arm" and stuff[i].Name ~= "Right Leg" and stuff[i].Name ~= "Left Leg" then
  3937. if stuff[i].className == "Model" or stuff[i].className == "Part" and stuff[i].Name ~= ball.Name then
  3938. stuff[i]:Remove()
  3939. end
  3940. end
  3941. end
  3942. end
  3943.  
  3944.  
  3945.  
  3946. end
  3947. end
  3948.  
  3949.  
  3950.  
  3951. if mode == "Sit" then
  3952. if mouse.Target ~= nil then
  3953. local a = Instance.new("Part")
  3954. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  3955. local Place1 = mouse.Hit.p
  3956. a.formFactor = "Symmetric"
  3957. a.Size = Vector3.new(1,1,1)
  3958. a.Name = "Lazor"
  3959. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  3960. a.Parent = game.Workspace
  3961. a.BrickColor = BrickColor.new(26)
  3962. a.Transparency = 0.2
  3963. a.Anchored = true
  3964. a.CanCollide = false
  3965. a.Locked = true
  3966. a.BottomSurface = "Smooth"
  3967. a.TopSurface = "Smooth"
  3968. d = Instance.new("SpecialMesh")
  3969. d.Parent = a
  3970. d.MeshType = "Brick"
  3971. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  3972.  
  3973.  
  3974. humanoid = mouse.Target.Parent:findFirstChild("Humanoid")
  3975. if humanoid ~= nil then
  3976. humanoid.Sit = true
  3977. end
  3978.  
  3979.  
  3980.  
  3981. end
  3982. end
  3983.  
  3984.  
  3985.  
  3986.  
  3987.  
  3988.  
  3989.  
  3990.  
  3991.  
  3992. if mode == "Slow Drag" then
  3993. if mouse.Target ~= nil then
  3994. local a = Instance.new("Part")
  3995. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  3996. local Place1 = mouse.Hit.p
  3997. a.formFactor = "Symmetric"
  3998. a.Size = Vector3.new(1,1,1)
  3999. a.Name = "Lazor"
  4000. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4001. a.Parent = game.Workspace
  4002. a.BrickColor = BrickColor.new(math.random(1, 200))
  4003. a.Transparency = 0.2
  4004. a.Anchored = true
  4005. a.CanCollide = false
  4006. a.Locked = true
  4007. a.BottomSurface = "Smooth"
  4008. a.TopSurface = "Smooth"
  4009. d = Instance.new("SpecialMesh")
  4010. d.Parent = a
  4011. d.MeshType = "Brick"
  4012. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4013.  
  4014.  
  4015. checkadmin = 0
  4016. for i = 1 , #admin do
  4017. if mouse.Target.Parent.Name == admin[i] then
  4018. checkadmin = 1
  4019. end
  4020. end
  4021. if checkadmin == 0 then
  4022.  
  4023. if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Name ~= "Base" then
  4024.  
  4025. a.BrickColor = BrickColor.new(math.random(1, 200))
  4026. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  4027. a.Transparency = 0.1
  4028.  
  4029.  
  4030. if mouse.Target.Anchored == false then
  4031. asdf = mouse.Target
  4032. p = asdf:findFirstChild("ASDFASDF")
  4033. if p ~= nil then
  4034. p:Remove()
  4035. end
  4036. p = Instance.new("BodyVelocity")
  4037. p.Parent = asdf
  4038. p.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  4039. p.velocity = eyeball.CFrame.lookVector * -120
  4040. p.Name = "ASDFASDF"
  4041. wait()
  4042. p = asdf:findFirstChild("ASDFASDF")
  4043. if p ~= nil then
  4044. p:Remove()
  4045. end
  4046.  
  4047. end
  4048.  
  4049.  
  4050. end
  4051. end
  4052.  
  4053.  
  4054.  
  4055.  
  4056. end
  4057. end
  4058.  
  4059.  
  4060.  
  4061.  
  4062.  
  4063. if mode == "Kick" then
  4064. if mouse.Target ~= nil then
  4065. local a = Instance.new("Part")
  4066. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4067. local Place1 = mouse.Hit.p
  4068. a.formFactor = "Symmetric"
  4069. a.Size = Vector3.new(1,1,1)
  4070. a.Name = "Lazor"
  4071. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4072. a.Parent = game.Workspace
  4073. a.BrickColor = BrickColor.new("Dark stone grey")
  4074. a.Transparency = 0.2
  4075. a.Anchored = true
  4076. a.CanCollide = false
  4077. a.Locked = true
  4078. a.BottomSurface = "Smooth"
  4079. a.TopSurface = "Smooth"
  4080. d = Instance.new("SpecialMesh")
  4081. d.Parent = a
  4082. d.MeshType = "Brick"
  4083. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4084.  
  4085. checkadmin = 0
  4086. for i = 1 , #admin do
  4087. if mouse.Target.Parent.Name == admin[i] then
  4088. checkadmin = 1
  4089. end
  4090. end
  4091. if checkadmin == 0 then
  4092.  
  4093. if mouse.Target.Parent.Name ~= me.Character.Name then
  4094.  
  4095. a.BrickColor = BrickColor.new("Really black")
  4096. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  4097. a.Transparency = 0.4
  4098.  
  4099.  
  4100. if game.Players:GetPlayerFromCharacter(mouse.Target.Parent) ~= nil then
  4101. loadstring("game.Players:GetPlayerFromCharacter(mouse.Target.Parent):Remove()")()
  4102. end
  4103.  
  4104.  
  4105. end
  4106.  
  4107. end
  4108.  
  4109. end
  4110. end
  4111.  
  4112.  
  4113. if mode == "Ban" then
  4114. if mouse.Target ~= nil then
  4115. local a = Instance.new("Part")
  4116. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4117. local Place1 = mouse.Hit.p
  4118. a.formFactor = "Symmetric"
  4119. a.Size = Vector3.new(1,1,1)
  4120. a.Name = "Lazor"
  4121. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4122. a.Parent = game.Workspace
  4123. a.BrickColor = BrickColor.new("Dark stone grey")
  4124. a.Transparency = 0.2
  4125. a.Anchored = true
  4126. a.CanCollide = false
  4127. a.Locked = true
  4128. a.BottomSurface = "Smooth"
  4129. a.TopSurface = "Smooth"
  4130. d = Instance.new("SpecialMesh")
  4131. d.Parent = a
  4132. d.MeshType = "Brick"
  4133. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4134. checkadmin = 0
  4135. for i = 1 , #admin do
  4136. if mouse.Target.Parent.Name == admin[i] then
  4137. checkadmin = 1
  4138. end
  4139. end
  4140. if checkadmin == 0 then
  4141.  
  4142.  
  4143. if mouse.Target.Parent.Name ~= me.Character.Name then
  4144.  
  4145. a.BrickColor = BrickColor.new("Really black")
  4146. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  4147. a.Transparency = 0.4
  4148.  
  4149.  
  4150. if game.Players:GetPlayerFromCharacter(mouse.Target.Parent) ~= nil then
  4151. lolwut = #banned + 1
  4152. a = game.Players:GetPlayerFromCharacter(mouse.Target.Parent)
  4153. banned[lolwut] = a.Name
  4154. end
  4155.  
  4156.  
  4157. end
  4158. end
  4159.  
  4160.  
  4161. end
  4162. end
  4163.  
  4164.  
  4165.  
  4166.  
  4167.  
  4168. if mode == "Explosion" then
  4169. if mouse.Target ~= nil then
  4170. local a = Instance.new("Part")
  4171. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4172. local Place1 = mouse.Hit.p
  4173. a.formFactor = "Symmetric"
  4174. a.Size = Vector3.new(1,1,1)
  4175. a.Name = "Lazor"
  4176. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4177. a.Parent = game.Workspace
  4178. a.BrickColor = BrickColor.new(105)
  4179. a.Transparency = 0.2
  4180. a.Anchored = true
  4181. a.CanCollide = false
  4182. a.Locked = true
  4183. a.BottomSurface = "Smooth"
  4184. a.TopSurface = "Smooth"
  4185. d = Instance.new("SpecialMesh")
  4186. d.Parent = a
  4187. d.MeshType = "Brick"
  4188. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4189.  
  4190.  
  4191.  
  4192. checkadmin = 0
  4193. for i = 1 , #admin do
  4194. if mouse.Target.Parent.Name == admin[i] then
  4195. checkadmin = 1
  4196. end
  4197. end
  4198. if checkadmin == 0 then
  4199.  
  4200.  
  4201.  
  4202. if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name then
  4203.  
  4204. a.BrickColor = BrickColor.new(24)
  4205. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  4206. a.Transparency = 0.4
  4207.  
  4208. if (mouse.Hit.p-me.Character.Torso.Position).magnitude > 15 then
  4209. asdf = Instance.new("Explosion")
  4210. asdf.Parent = game.Workspace
  4211. asdf.BlastRadius = 3
  4212. asdf.Position = mouse.Hit.p
  4213. end
  4214.  
  4215. end
  4216.  
  4217.  
  4218. end
  4219. end
  4220. end
  4221.  
  4222.  
  4223.  
  4224.  
  4225. if mode == "Spy" then
  4226.  
  4227. bodyposition.position = eyeball3.Position
  4228.  
  4229. end
  4230.  
  4231.  
  4232.  
  4233.  
  4234.  
  4235.  
  4236.  
  4237.  
  4238.  
  4239. if mode == "Break" then
  4240. if mouse.Target ~= nil then
  4241. local a = Instance.new("Part")
  4242. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4243. local Place1 = mouse.Hit.p
  4244. a.formFactor = "Symmetric"
  4245. a.Size = Vector3.new(1,1,1)
  4246. a.Name = "Lazor"
  4247. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4248. a.Parent = game.Workspace
  4249. a.BrickColor = BrickColor.new(192)
  4250. a.Transparency = 0.2
  4251. a.Anchored = true
  4252. a.CanCollide = false
  4253. a.Locked = true
  4254. a.BottomSurface = "Smooth"
  4255. a.TopSurface = "Smooth"
  4256. d = Instance.new("SpecialMesh")
  4257. d.Parent = a
  4258. d.MeshType = "Brick"
  4259. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4260.  
  4261.  
  4262. checkadmin = 0
  4263. for i = 1 , #admin do
  4264. if mouse.Target.Parent.Name == admin[i] then
  4265. checkadmin = 1
  4266. end
  4267. end
  4268. if checkadmin == 0 then
  4269.  
  4270. if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Name ~= "Base" then
  4271.  
  4272. a.BrickColor = BrickColor.new(192)
  4273. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  4274. a.Transparency = 0.1
  4275.  
  4276. mouse.Target:BreakJoints()
  4277. mouse.Target.Anchored = false
  4278.  
  4279. end
  4280. end
  4281. end
  4282. end
  4283.  
  4284.  
  4285.  
  4286. if mode == "Fly" then
  4287.  
  4288. as = me.Character.Torso:findFirstChild("BodyGyros")
  4289. if as ~= nil then as:Remove() end
  4290. as = me.Character.Torso:findFirstChild("BodyPositions")
  4291. if as ~= nil then as:Remove() end
  4292.  
  4293. bodyposition.position = eyeball3.Position
  4294.  
  4295. g = Instance.new("BodyPosition")
  4296. g.Parent = me.Character.Torso
  4297. g.Name = "BodyPositions"
  4298. g.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  4299. g.position = eyeball.Position-Vector3.new(0, 2, 0)
  4300. d = Instance.new("BodyGyro")
  4301. d.Parent = me.Character.Torso
  4302. d.Name = "BodyGyros"
  4303. d.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  4304. d.D = 300
  4305. d.cframe = eyeball.CFrame*CFrame.fromEulerAnglesXYZ(-1.57, 0, 0)
  4306.  
  4307.  
  4308.  
  4309.  
  4310. local a = Instance.new("Part")
  4311. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4312. local Place1 = me.Character.Head.Position
  4313. a.formFactor = "Symmetric"
  4314. a.Size = Vector3.new(1,1,1)
  4315. a.Name = "Lazor"
  4316. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4317. a.Parent = game.Workspace
  4318. a.BrickColor = BrickColor.new(192)
  4319. a.Transparency = 0.2
  4320. a.Anchored = true
  4321. a.CanCollide = false
  4322. a.Locked = true
  4323. a.BottomSurface = "Smooth"
  4324. a.TopSurface = "Smooth"
  4325. d = Instance.new("SpecialMesh")
  4326. d.Parent = a
  4327. d.MeshType = "Brick"
  4328. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4329.  
  4330.  
  4331.  
  4332.  
  4333.  
  4334. end
  4335.  
  4336.  
  4337.  
  4338.  
  4339.  
  4340.  
  4341.  
  4342.  
  4343.  
  4344.  
  4345.  
  4346.  
  4347.  
  4348.  
  4349.  
  4350. if mode == "Trip" then
  4351. if mouse.Target ~= nil then
  4352. local a = Instance.new("Part")
  4353. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4354. local Place1 = mouse.Hit.p
  4355. a.formFactor = "Symmetric"
  4356. a.Size = Vector3.new(1,1,1)
  4357. a.Name = "Lazor"
  4358. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4359. a.Parent = game.Workspace
  4360. a.BrickColor = BrickColor.new("Pink")
  4361. a.Transparency = 0.2
  4362. a.Anchored = true
  4363. a.CanCollide = false
  4364. a.Locked = true
  4365. a.BottomSurface = "Smooth"
  4366. a.TopSurface = "Smooth"
  4367. d = Instance.new("SpecialMesh")
  4368. d.Parent = a
  4369. d.MeshType = "Brick"
  4370. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4371.  
  4372.  
  4373. checkadmin = 0
  4374. for i = 1 , #admin do
  4375. if mouse.Target.Parent.Name == admin[i] then
  4376. checkadmin = 1
  4377. end
  4378. end
  4379. if checkadmin == 0 then
  4380.  
  4381. if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Name ~= "Base" then
  4382.  
  4383. a.BrickColor = BrickColor.new("Pink")
  4384. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  4385. a.Transparency = 0.1
  4386.  
  4387. if mouse.Target.Anchored == false then
  4388. mouse.Target.CFrame = mouse.Target.CFrame * CFrame.fromEulerAnglesXYZ(math.random(-3, 3), math.random(-3, 3), math.random(-3, 3))
  4389. thing = mouse.Target.Parent:findFirstChild("Torso")
  4390. if thing ~= nil then
  4391. mouse.Target.Parent.Torso.CFrame = mouse.Target.Parent.Torso.CFrame * CFrame.fromEulerAnglesXYZ(math.random(-3, 3), math.random(-3, 3), math.random(-3, 3))
  4392. end
  4393. end
  4394. end
  4395.  
  4396. end
  4397.  
  4398. end
  4399. end
  4400.  
  4401.  
  4402.  
  4403.  
  4404.  
  4405.  
  4406.  
  4407.  
  4408.  
  4409.  
  4410.  
  4411.  
  4412. if mode == "Fling" then
  4413. if mouse.Target ~= nil then
  4414. local a = Instance.new("Part")
  4415. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4416. local Place1 = mouse.Hit.p
  4417. a.formFactor = "Symmetric"
  4418. a.Size = Vector3.new(1,1,1)
  4419. a.Name = "Lazor"
  4420. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4421. a.Parent = game.Workspace
  4422. a.BrickColor = BrickColor.new(math.random(1, 200))
  4423. a.Transparency = 0.2
  4424. a.Anchored = true
  4425. a.CanCollide = false
  4426. a.Locked = true
  4427. a.BottomSurface = "Smooth"
  4428. a.TopSurface = "Smooth"
  4429. d = Instance.new("SpecialMesh")
  4430. d.Parent = a
  4431. d.MeshType = "Brick"
  4432. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4433.  
  4434. checkadmin = 0
  4435. for i = 1 , #admin do
  4436. if mouse.Target.Parent.Name == admin[i] then
  4437. checkadmin = 1
  4438. end
  4439. end
  4440. if checkadmin == 0 then
  4441.  
  4442. if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Name ~= "Base" then
  4443.  
  4444. a.BrickColor = BrickColor.new(math.random(1, 200))
  4445. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  4446. a.Transparency = 0.1
  4447.  
  4448. p = Instance.new("Explosion")
  4449. p.Parent = game.Workspace
  4450. p.BlastPressure = 0
  4451. p.BlastRadius = 5
  4452. p.Position = mouse.Hit.p
  4453.  
  4454. humanoid = mouse.Target.Parent:findFirstChild("Humanoid")
  4455. if humanoid ~= nil then
  4456. humanoid.Sit = true
  4457. torso = humanoid.Parent:findFirstChild("Torso")
  4458. if torso ~= nil then
  4459. torso.Velocity = eyeball.CFrame.lookVector * -2000
  4460. end
  4461. end
  4462. mouse.Target.Velocity = eyeball.CFrame.lookVector * -2000
  4463.  
  4464. end
  4465.  
  4466.  
  4467. end
  4468.  
  4469. end
  4470. end
  4471.  
  4472.  
  4473.  
  4474.  
  4475.  
  4476.  
  4477.  
  4478.  
  4479.  
  4480.  
  4481. if mode == "Push" then
  4482. if mouse.Target ~= nil then
  4483. local a = Instance.new("Part")
  4484. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4485. local Place1 = mouse.Hit.p
  4486. a.formFactor = "Symmetric"
  4487. a.Size = Vector3.new(1,1,1)
  4488. a.Name = "Lazor"
  4489. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4490. a.Parent = game.Workspace
  4491. a.BrickColor = BrickColor.new(math.random(1, 200))
  4492. a.Transparency = 0.2
  4493. a.Anchored = true
  4494. a.CanCollide = false
  4495. a.Locked = true
  4496. a.BottomSurface = "Smooth"
  4497. a.TopSurface = "Smooth"
  4498. d = Instance.new("SpecialMesh")
  4499. d.Parent = a
  4500. d.MeshType = "Brick"
  4501. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4502. checkadmin = 0
  4503. for i = 1 , #admin do
  4504. if mouse.Target.Parent.Name == admin[i] then
  4505. checkadmin = 1
  4506. end
  4507. end
  4508. if checkadmin == 0 then
  4509.  
  4510. if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Name ~= "Base" then
  4511.  
  4512. a.BrickColor = BrickColor.new(math.random(1, 200))
  4513. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  4514. a.Transparency = 0.1
  4515.  
  4516.  
  4517. if mouse.Target.Anchored == false then
  4518. asdf = mouse.Target
  4519. p = asdf:findFirstChild("ASDFASDF")
  4520. if p ~= nil then
  4521. p:Remove()
  4522. end
  4523. p = Instance.new("BodyVelocity")
  4524. p.Parent = asdf
  4525. p.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  4526. p.velocity = eyeball.CFrame.lookVector * 200
  4527. p.Name = "ASDFASDF"
  4528. wait()
  4529. p = asdf:findFirstChild("ASDFASDF")
  4530. if p ~= nil then
  4531. p:Remove()
  4532. end
  4533.  
  4534. end
  4535.  
  4536. end
  4537. end
  4538.  
  4539.  
  4540.  
  4541.  
  4542. end
  4543. end
  4544.  
  4545.  
  4546.  
  4547.  
  4548.  
  4549.  
  4550.  
  4551.  
  4552.  
  4553.  
  4554. if mode == "ForceField" then
  4555. if mouse.Target ~= nil then
  4556. local a = Instance.new("Part")
  4557. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4558. local Place1 = mouse.Hit.p
  4559. a.formFactor = "Symmetric"
  4560. a.Size = Vector3.new(1,1,1)
  4561. a.Name = "Lazor"
  4562. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4563. a.Parent = game.Workspace
  4564. a.BrickColor = BrickColor.new("Brown")
  4565. a.Transparency = 0.2
  4566. a.Anchored = true
  4567. a.CanCollide = false
  4568. a.Locked = true
  4569. a.BottomSurface = "Smooth"
  4570. a.TopSurface = "Smooth"
  4571. d = Instance.new("SpecialMesh")
  4572. d.Parent = a
  4573. d.MeshType = "Brick"
  4574. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4575.  
  4576. ff = mouse.Target:findFirstChild("ForceField")
  4577. if ff == nil then
  4578. if mouse.Target.Parent ~= ball then
  4579. a.BrickColor = BrickColor.new("Brown")
  4580. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  4581. a.Transparency = 0.1
  4582. p = Instance.new("ForceField")
  4583. p.Parent = mouse.Target
  4584. end
  4585. end
  4586.  
  4587.  
  4588.  
  4589.  
  4590. end
  4591. end
  4592.  
  4593.  
  4594. if mode == "UnForceField" then
  4595. if mouse.Target ~= nil then
  4596. local a = Instance.new("Part")
  4597. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4598. local Place1 = mouse.Hit.p
  4599. a.formFactor = "Symmetric"
  4600. a.Size = Vector3.new(1,1,1)
  4601. a.Name = "Lazor"
  4602. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4603. a.Parent = game.Workspace
  4604. a.BrickColor = BrickColor.new("Cool yellow")
  4605. a.Transparency = 0.2
  4606. a.Anchored = true
  4607. a.CanCollide = false
  4608. a.Locked = true
  4609. a.BottomSurface = "Smooth"
  4610. a.TopSurface = "Smooth"
  4611. d = Instance.new("SpecialMesh")
  4612. d.Parent = a
  4613. d.MeshType = "Brick"
  4614. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4615.  
  4616. ff = mouse.Target:findFirstChild("ForceField")
  4617. if ff ~= nil then
  4618.  
  4619. a.BrickColor = BrickColor.new("Brown")
  4620. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  4621. a.Transparency = 0.1
  4622. ff:Remove()
  4623.  
  4624. p = mouse.Target.Parent:findFirstChild("ForceField")
  4625. if p ~= nil then p:Remove() end
  4626.  
  4627. end
  4628.  
  4629.  
  4630.  
  4631.  
  4632. end
  4633. end
  4634.  
  4635.  
  4636.  
  4637.  
  4638. if mode == "NilGrav" then
  4639. if mouse.Target ~= nil then
  4640. local a = Instance.new("Part")
  4641. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4642. local Place1 = mouse.Hit.p
  4643. a.formFactor = "Symmetric"
  4644. a.Size = Vector3.new(1,1,1)
  4645. a.Name = "Lazor"
  4646. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4647. a.Parent = game.Workspace
  4648. a.BrickColor = BrickColor.new(26)
  4649. a.Transparency = 0.2
  4650. a.Anchored = true
  4651. a.CanCollide = false
  4652. a.Locked = true
  4653. a.BottomSurface = "Smooth"
  4654. a.TopSurface = "Smooth"
  4655. d = Instance.new("SpecialMesh")
  4656. d.Parent = a
  4657. d.MeshType = "Brick"
  4658. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4659.  
  4660. ff = mouse.Target:findFirstChild("BodyPosition")
  4661. if ff == nil then
  4662. if mouse.Target.Parent ~= ball then
  4663. a.BrickColor = BrickColor.new(1)
  4664. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  4665. a.Transparency = 0.1
  4666. p = Instance.new("BodyPosition")
  4667. p.Parent = mouse.Target
  4668. p.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  4669. p.position = mouse.Hit.p
  4670. end
  4671. end
  4672.  
  4673.  
  4674.  
  4675.  
  4676. end
  4677. end
  4678.  
  4679.  
  4680. if mode == "UnNilGrav" then
  4681. if mouse.Target ~= nil then
  4682. local a = Instance.new("Part")
  4683. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4684. local Place1 = mouse.Hit.p
  4685. a.formFactor = "Symmetric"
  4686. a.Size = Vector3.new(1,1,1)
  4687. a.Name = "Lazor"
  4688. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4689. a.Parent = game.Workspace
  4690. a.BrickColor = BrickColor.new(26)
  4691. a.Transparency = 0.2
  4692. a.Anchored = true
  4693. a.CanCollide = false
  4694. a.Locked = true
  4695. a.BottomSurface = "Smooth"
  4696. a.TopSurface = "Smooth"
  4697. d = Instance.new("SpecialMesh")
  4698. d.Parent = a
  4699. d.MeshType = "Brick"
  4700. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4701.  
  4702. ff = mouse.Target:findFirstChild("BodyPosition")
  4703. if ff ~= nil then
  4704. if mouse.Target.Parent ~= ball then
  4705. a.BrickColor = BrickColor.new(1)
  4706. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  4707. a.Transparency = 0.1
  4708. ff:Remove()
  4709. end
  4710. end
  4711.  
  4712.  
  4713.  
  4714.  
  4715. end
  4716. end
  4717.  
  4718.  
  4719.  
  4720.  
  4721.  
  4722.  
  4723.  
  4724. if mode == "Invisible" then
  4725. if mouse.Target ~= nil then
  4726. local a = Instance.new("Part")
  4727. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4728. local Place1 = mouse.Hit.p
  4729. a.formFactor = "Symmetric"
  4730. a.Size = Vector3.new(1,1,1)
  4731. a.Name = "Lazor"
  4732. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4733. a.Parent = game.Workspace
  4734. a.BrickColor = BrickColor.new(1)
  4735. a.Transparency = 0.5
  4736. a.Anchored = true
  4737. a.CanCollide = false
  4738. a.Locked = true
  4739. a.BottomSurface = "Smooth"
  4740. a.TopSurface = "Smooth"
  4741. d = Instance.new("SpecialMesh")
  4742. d.Parent = a
  4743. d.MeshType = "Brick"
  4744. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4745.  
  4746.  
  4747. if mouse.Target.Parent ~= ball and mouse.Target.Name ~= "Base" then
  4748.  
  4749. a.BrickColor = BrickColor.new(1)
  4750. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  4751. a.Transparency = 0.3
  4752. if mouse.Target.Transparency < 1 then
  4753. mouse.Target.Transparency = mouse.Target.Transparency + 0.1
  4754. end
  4755.  
  4756. end
  4757.  
  4758.  
  4759.  
  4760.  
  4761. end
  4762. end
  4763.  
  4764.  
  4765.  
  4766. if mode == "Visible" then
  4767. if mouse.Target ~= nil then
  4768. local a = Instance.new("Part")
  4769. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4770. local Place1 = mouse.Hit.p
  4771. a.formFactor = "Symmetric"
  4772. a.Size = Vector3.new(1,1,1)
  4773. a.Name = "Lazor"
  4774. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4775. a.Parent = game.Workspace
  4776. a.BrickColor = BrickColor.new(1)
  4777. a.Transparency = 0.5
  4778. a.Anchored = true
  4779. a.CanCollide = false
  4780. a.Locked = true
  4781. a.BottomSurface = "Smooth"
  4782. a.TopSurface = "Smooth"
  4783. d = Instance.new("SpecialMesh")
  4784. d.Parent = a
  4785. d.MeshType = "Brick"
  4786. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4787.  
  4788.  
  4789. if mouse.Target.Parent ~= ball and mouse.Target.Name ~= "Base" then
  4790.  
  4791. a.BrickColor = BrickColor.new(1)
  4792. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  4793. a.Transparency = 0.3
  4794. if mouse.Target.Transparency > 0 then
  4795. mouse.Target.Transparency = mouse.Target.Transparency - 0.1
  4796. end
  4797.  
  4798. end
  4799.  
  4800.  
  4801.  
  4802.  
  4803. end
  4804. end
  4805.  
  4806.  
  4807.  
  4808.  
  4809.  
  4810.  
  4811.  
  4812.  
  4813.  
  4814.  
  4815.  
  4816. if mode == "Shield" then
  4817.  
  4818. a = Instance.new("Part")
  4819. a.formFactor = "Symmetric"
  4820. a.Size = Vector3.new(12,12,2)
  4821. a.Name = "Lazor"
  4822. a.CFrame = eyeball.CFrame * CFrame.new(Vector3.new(0, 0, -14))
  4823. a.Parent = game.Workspace
  4824. a.BrickColor = BrickColor.new(1)
  4825. a.Transparency = 0.5
  4826. a.Reflectance = 0.1
  4827. a.Anchored = true
  4828. a.Locked = true
  4829. a.BottomSurface = "Smooth"
  4830. a.TopSurface = "Smooth"
  4831.  
  4832. a2 = Instance.new("Part")
  4833. a2.formFactor = "Symmetric"
  4834. a2.Size = Vector3.new(20,12,2)
  4835. a2.Name = "Lazor"
  4836. a2.CFrame = eyeball.CFrame * CFrame.new(Vector3.new(12.5, 0, -7)) * CFrame.fromEulerAnglesXYZ(0, -0.785, 0)
  4837. a2.Parent = a
  4838. a2.BrickColor = BrickColor.new(1)
  4839. a2.Transparency = 0.5
  4840. a2.Reflectance = 0.1
  4841. a2.Anchored = true
  4842. a2.Locked = true
  4843. a2.BottomSurface = "Smooth"
  4844. a2.TopSurface = "Smooth"
  4845.  
  4846. a2 = Instance.new("Part")
  4847. a2.formFactor = "Symmetric"
  4848. a2.Size = Vector3.new(20,12,2)
  4849. a2.Name = "Lazor"
  4850. a2.CFrame = eyeball.CFrame * CFrame.new(Vector3.new(-12.5, 0, -7)) * CFrame.fromEulerAnglesXYZ(0, 0.785, 0)
  4851. a2.Parent = a
  4852. a2.BrickColor = BrickColor.new(1)
  4853. a2.Transparency = 0.5
  4854. a2.Reflectance = 0.1
  4855. a2.Anchored = true
  4856. a2.Locked = true
  4857. a2.BottomSurface = "Smooth"
  4858. a2.TopSurface = "Smooth"
  4859.  
  4860.  
  4861. a2 = Instance.new("Part")
  4862. a2.formFactor = "Symmetric"
  4863. a2.Size = Vector3.new(12,20,2)
  4864. a2.Name = "Lazor"
  4865. a2.CFrame = eyeball.CFrame * CFrame.new(Vector3.new(0, 12.5, -7)) * CFrame.fromEulerAnglesXYZ(0.785, 0, 0)
  4866. a2.Parent = a
  4867. a2.BrickColor = BrickColor.new(1)
  4868. a2.Transparency = 0.5
  4869. a2.Reflectance = 0.1
  4870. a2.Anchored = true
  4871. a2.Locked = true
  4872. a2.BottomSurface = "Smooth"
  4873. a2.TopSurface = "Smooth"
  4874.  
  4875. a2 = Instance.new("Part")
  4876. a2.formFactor = "Symmetric"
  4877. a2.Size = Vector3.new(12,20,2)
  4878. a2.Name = "Lazor"
  4879. a2.CFrame = eyeball.CFrame * CFrame.new(Vector3.new(0, -12.5, -7)) * CFrame.fromEulerAnglesXYZ(-0.785, 0, 0)
  4880. a2.Parent = a
  4881. a2.BrickColor = BrickColor.new(1)
  4882. a2.Transparency = 0.5
  4883. a2.Reflectance = 0.1
  4884. a2.Anchored = true
  4885. a2.Locked = true
  4886. a2.BottomSurface = "Smooth"
  4887. a2.TopSurface = "Smooth"
  4888.  
  4889.  
  4890. end
  4891.  
  4892.  
  4893.  
  4894.  
  4895.  
  4896.  
  4897. if mode == "Absorb" then
  4898.  
  4899. stuff = game.Workspace:GetChildren()
  4900. for i = 1 , #stuff do
  4901. if stuff[i].Name ~= "Lazor" and stuff[i].Name ~= me.Character.Name then
  4902.  
  4903. checkadmin = 0
  4904. for i = 1 , #admin do
  4905. if stuff[i].Name == admin[i] then
  4906. checkadmin = 1
  4907. end
  4908. end
  4909. if checkadmin == 0 then
  4910.  
  4911. if stuff[i].className == "Part" and stuff[i].Name ~= "Base" then
  4912. if (stuff[i].Position-eyeball.Position).magnitude <= 25 then
  4913. d = stuff[i]:findFirstChild("BodyPosition")
  4914. if d == nil then
  4915. stuff[i].Size = Vector3.new(math.random(1, 2), math.random(1, 2), math.random(1, 2))
  4916. stuff[i].CanCollide = false
  4917. stuff[i]:BreakJoints()
  4918. stuff[i].Anchored = false
  4919. a = Instance.new("BodyPosition")
  4920. a.Parent = stuff[i]
  4921. a.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  4922. a.position = eyeball.Position
  4923. end
  4924. if d ~= nil then
  4925. d.BodyPosition.position = eyeball.Position
  4926. end
  4927. end
  4928. end
  4929.  
  4930.  
  4931. if stuff[i].className == "Model" then
  4932. asdf = stuff[i]:GetChildren()
  4933. for i = 1 , #asdf do
  4934. if asdf[i] ~= ball then
  4935. if asdf[i].className == "Part" then
  4936.  
  4937.  
  4938. if (asdf[i].Position-eyeball.Position).magnitude <= 25 then
  4939. d = asdf[i]:findFirstChild("BodyPosition")
  4940. if d == nil then
  4941. asdf[i].Size = Vector3.new(math.random(1, 2), math.random(1, 2), math.random(1, 2))
  4942. asdf[i].CanCollide = false
  4943. asdf[i]:BreakJoints()
  4944. asdf[i].Anchored = false
  4945. a = Instance.new("BodyPosition")
  4946. a.Parent = asdf[i]
  4947. a.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  4948. a.position = eyeball.Position
  4949. end
  4950. if d ~= nil then
  4951. d.BodyPosition.position = eyeball.Position
  4952. end
  4953. end
  4954.  
  4955.  
  4956. end
  4957. end
  4958. end
  4959. end
  4960. end
  4961.  
  4962.  
  4963. end
  4964. end
  4965.  
  4966. end
  4967.  
  4968.  
  4969.  
  4970.  
  4971.  
  4972.  
  4973.  
  4974.  
  4975.  
  4976. if mode == "BaleFire" then
  4977.  
  4978.  
  4979.  
  4980.  
  4981. for i = 1 , 300/5 do
  4982. BaleFireValue = BaleFireValue + 5
  4983. a = Instance.new("Part")
  4984. a.formFactor = "Symmetric"
  4985. a.CanCollide = false
  4986. a.Size = Vector3.new(1,1,1)
  4987. a.Name = "Lazor"
  4988. a.CFrame = eyeball.CFrame * CFrame.new(Vector3.new(0, 0, -BaleFireValue))
  4989. a.Parent = game.Workspace
  4990. a.BrickColor = BrickColor.new(1)
  4991. a.Transparency = 1
  4992. a.Anchored = true
  4993. a.Locked = true
  4994. a.BottomSurface = "Smooth"
  4995. a.TopSurface = "Smooth"
  4996. d = Instance.new("Explosion")
  4997. d.Parent = game.Workspace
  4998. d.BlastRadius = 5
  4999. d.Position = a.Position
  5000. end
  5001.  
  5002.  
  5003. end
  5004.  
  5005.  
  5006.  
  5007.  
  5008.  
  5009.  
  5010.  
  5011.  
  5012.  
  5013.  
  5014.  
  5015.  
  5016.  
  5017. if mode == "Machine Gun" then
  5018.  
  5019.  
  5020. if mouse.Target ~= nil then
  5021. local a = Instance.new("Part")
  5022. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  5023. local Place1 = mouse.Hit.p+Vector3.new(math.random(-1, 1)/2, math.random(-1, 1)/2, math.random(-1, 1)/2)
  5024. a.formFactor = "Symmetric"
  5025. a.Size = Vector3.new(1,1,1)
  5026. a.Name = "Lazor"
  5027. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  5028. a.Parent = game.Workspace
  5029. a.BrickColor = BrickColor.new(24)
  5030. a.Transparency = 0.5
  5031. a.Anchored = true
  5032. a.CanCollide = false
  5033. a.Locked = true
  5034. a.BottomSurface = "Smooth"
  5035. a.TopSurface = "Smooth"
  5036. d = Instance.new("SpecialMesh")
  5037. d.Parent = a
  5038. d.MeshType = "Brick"
  5039. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  5040. shotsound:play()
  5041.  
  5042. checkadmin = 0
  5043. for i = 1 , #admin do
  5044. if mouse.Target.Parent.Name == admin[i] then
  5045. checkadmin = 1
  5046. end
  5047. end
  5048. if checkadmin == 0 then
  5049.  
  5050. if mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Parent.Name ~= me.Character.Name then
  5051.  
  5052. humanoid = mouse.Target.Parent:findFirstChild("Humanoid")
  5053. if humanoid ~= nil and humanoid.Parent.Name ~= ball.Name then
  5054. humanoid.MaxHealth = 100
  5055. humanoid.Health = humanoid.Health - 3
  5056. end
  5057. end
  5058.  
  5059. end
  5060. end
  5061.  
  5062. end
  5063.  
  5064.  
  5065.  
  5066.  
  5067.  
  5068.  
  5069.  
  5070.  
  5071.  
  5072. if mode == "Capture" then
  5073. if mouse.Target ~= nil then
  5074. local a = Instance.new("Part")
  5075. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  5076. local Place1 = mouse.Hit.p
  5077. a.formFactor = "Symmetric"
  5078. a.Size = Vector3.new(1,1,1)
  5079. a.Name = "Lazor"
  5080. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  5081. a.Parent = game.Workspace
  5082. a.Transparency = 0.5
  5083. a.Anchored = true
  5084. a.CanCollide = false
  5085. a.Locked = true
  5086. a.BottomSurface = "Smooth"
  5087. a.TopSurface = "Smooth"
  5088. d = Instance.new("SpecialMesh")
  5089. d.Parent = a
  5090. d.MeshType = "Brick"
  5091. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  5092.  
  5093.  
  5094.  
  5095.  
  5096. checkadmin = 0
  5097. for i = 1 , #admin do
  5098. if mouse.Target.Parent.Name == admin[i] then
  5099. checkadmin = 1
  5100. end
  5101. end
  5102. if checkadmin == 0 then
  5103.  
  5104. if mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Parent.Name ~= me.Character.Name then
  5105.  
  5106. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  5107. a.Transparency = 0.3
  5108. h = mouse.Target.Parent:findFirstChild("Humanoid")
  5109. if h ~= nil then
  5110. d = h.Parent:findFirstChild("Torso")
  5111. if d ~= nil then
  5112. weld = Instance.new("Weld")
  5113. weld.Parent = eyeball
  5114. weld.Part0 = eyeball
  5115. weld.Part1 = d
  5116. weld.C0 = CFrame.new(Vector3.new(0, 0, 1.5))*CFrame.fromEulerAnglesXYZ(0, 0, 3.14)
  5117. end
  5118. end
  5119.  
  5120. end
  5121. end
  5122.  
  5123.  
  5124.  
  5125.  
  5126. end
  5127. end
  5128.  
  5129.  
  5130.  
  5131.  
  5132.  
  5133.  
  5134.  
  5135.  
  5136.  
  5137.  
  5138. if mode == "Slaughter" then
  5139. if mouse.Target ~= nil then
  5140. local a = Instance.new("Part")
  5141. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  5142. local Place1 = mouse.Hit.p
  5143. a.formFactor = "Symmetric"
  5144. a.Size = Vector3.new(1,1,1)
  5145. a.Name = "Lazor"
  5146. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  5147. a.Parent = game.Workspace
  5148. a.BrickColor = BrickColor.new(26)
  5149. a.Transparency = 0.2
  5150. a.Anchored = true
  5151. a.CanCollide = false
  5152. a.Locked = true
  5153. a.BottomSurface = "Smooth"
  5154. a.TopSurface = "Smooth"
  5155. d = Instance.new("SpecialMesh")
  5156. d.Parent = a
  5157. d.MeshType = "Brick"
  5158. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  5159.  
  5160. checkadmin = 0
  5161. for i = 1 , #admin do
  5162. if mouse.Target.Parent.Name == admin[i] then
  5163. checkadmin = 1
  5164. end
  5165. end
  5166. if checkadmin == 0 then
  5167.  
  5168. if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name then
  5169.  
  5170. a.BrickColor = BrickColor.new("Really black")
  5171. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  5172. a.Transparency = 0.4
  5173.  
  5174. h = mouse.Target.Parent:findFirstChild("Humanoid")
  5175. if h ~= nil then
  5176. h.MaxHealth = 0
  5177. h.Health = 0
  5178. for i = 1 , math.random(5, 7) do
  5179. p = Instance.new("Part")
  5180. p.Parent = h.Parent
  5181. p.Size = Vector3.new(1, 1, 1)
  5182. p.BrickColor = BrickColor.new(21)
  5183. p.CanCollide = false
  5184. p.Locked = true
  5185. p.TopSurface = "Smooth"
  5186. p.BottomSurface = "Smooth"
  5187. p.CFrame = mouse.Target.CFrame
  5188. d = Instance.new("SpecialMesh")
  5189. d.Parent = p
  5190. d.MeshType = "Brick"
  5191. d.Scale = Vector3.new(0.2, 0.2, 0.2)
  5192. p.Velocity = Vector3.new(math.random(-20, 20), math.random(40, 60), math.random(-20, 20))
  5193. end
  5194. end
  5195. end
  5196. end
  5197.  
  5198.  
  5199.  
  5200. end
  5201. end
  5202.  
  5203.  
  5204.  
  5205.  
  5206.  
  5207.  
  5208.  
  5209.  
  5210.  
  5211.  
  5212.  
  5213.  
  5214. if mode == "Jail" then
  5215. if mouse.Target ~= nil then
  5216. local a = Instance.new("Part")
  5217. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  5218. local Place1 = mouse.Hit.p
  5219. a.formFactor = "Symmetric"
  5220. a.Size = Vector3.new(1,1,1)
  5221. a.Name = "Lazor"
  5222. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  5223. a.Parent = game.Workspace
  5224. a.BrickColor = BrickColor.new(26)
  5225. a.Transparency = 0.2
  5226. a.Anchored = true
  5227. a.CanCollide = false
  5228. a.Locked = true
  5229. a.BottomSurface = "Smooth"
  5230. a.TopSurface = "Smooth"
  5231. d = Instance.new("SpecialMesh")
  5232. d.Parent = a
  5233. d.MeshType = "Brick"
  5234. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  5235.  
  5236.  
  5237. if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name then
  5238.  
  5239. a.BrickColor = BrickColor.new("Really black")
  5240. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  5241. a.Transparency = 0.4
  5242.  
  5243.  
  5244.  
  5245. if game.Players:GetPlayerFromCharacter(mouse.Target.Parent) ~= nil then
  5246. a = game.Players:GetPlayerFromCharacter(mouse.Target.Parent)
  5247. p = a:findFirstChild("Backpack")
  5248. if p ~= nil then
  5249. stuff = p:GetChildren()
  5250. for i = 1 , #stuff do
  5251. stuff[i]:Remove()
  5252. end
  5253. end
  5254. s = a.Character:GetChildren()
  5255. for i = 1 , #s do
  5256. if s[i].className == "Tool" or s[i].className == "HopperBin" then
  5257. s[i]:Remove()
  5258. end
  5259. end
  5260. end
  5261.  
  5262. p = mouse.Target.Parent:findFirstChild("Torso")
  5263. if p ~= nil then
  5264.  
  5265. b = Instance.new("Model")
  5266. b.Parent = me.Character
  5267. b.Name = "Jail"
  5268. c = Instance.new("Part")
  5269. c.Parent = b
  5270. c.TopSurface = "Smooth"
  5271. c.BottomSurface = "Smooth"
  5272. c.Locked = true
  5273. c.BrickColor = BrickColor.new(26)
  5274. c.formFactor = "Symmetric"
  5275. c.Size = Vector3.new(18, 2, 2)
  5276. c.Anchored = true
  5277. c.CFrame = p.CFrame * CFrame.new(Vector3.new(0, -8, -8))
  5278. c = Instance.new("Part")
  5279. c.Parent = b
  5280. c.TopSurface = "Smooth"
  5281. c.BottomSurface = "Smooth"
  5282. c.Locked = true
  5283. c.BrickColor = BrickColor.new(26)
  5284. c.formFactor = "Symmetric"
  5285. c.Size = Vector3.new(18, 2, 2)
  5286. c.Anchored = true
  5287. c.CFrame = p.CFrame * CFrame.new(Vector3.new(0, -8, 8))
  5288. c = Instance.new("Part")
  5289. c.Parent = b
  5290. c.TopSurface = "Smooth"
  5291. c.BottomSurface = "Smooth"
  5292. c.Locked = true
  5293. c.BrickColor = BrickColor.new(26)
  5294. c.formFactor = "Symmetric"
  5295. c.Size = Vector3.new(18, 2, 2)
  5296. c.Anchored = true
  5297. c.CFrame = p.CFrame * CFrame.new(Vector3.new(0, 8, -8))
  5298. c = Instance.new("Part")
  5299. c.Parent = b
  5300. c.TopSurface = "Smooth"
  5301. c.BottomSurface = "Smooth"
  5302. c.Locked = true
  5303. c.BrickColor = BrickColor.new(26)
  5304. c.formFactor = "Symmetric"
  5305. c.Size = Vector3.new(18, 2, 2)
  5306. c.Anchored = true
  5307. c.CFrame = p.CFrame * CFrame.new(Vector3.new(0, 8, 8))
  5308. c = Instance.new("Part")
  5309. c.Parent = b
  5310. c.TopSurface = "Smooth"
  5311. c.BottomSurface = "Smooth"
  5312. c.Locked = true
  5313. c.BrickColor = BrickColor.new(26)
  5314. c.formFactor = "Symmetric"
  5315. c.Size = Vector3.new(2, 2, 18)
  5316. c.Anchored = true
  5317. c.CFrame = p.CFrame * CFrame.new(Vector3.new(-8, -8, 0))
  5318. c = Instance.new("Part")
  5319. c.Parent = b
  5320. c.TopSurface = "Smooth"
  5321. c.BottomSurface = "Smooth"
  5322. c.Locked = true
  5323. c.BrickColor = BrickColor.new(26)
  5324. c.formFactor = "Symmetric"
  5325. c.Size = Vector3.new(2, 2, 18)
  5326. c.Anchored = true
  5327. c.CFrame = p.CFrame * CFrame.new(Vector3.new(8, -8, 0))
  5328. c = Instance.new("Part")
  5329. c.Parent = b
  5330. c.TopSurface = "Smooth"
  5331. c.BottomSurface = "Smooth"
  5332. c.Locked = true
  5333. c.BrickColor = BrickColor.new(26)
  5334. c.formFactor = "Symmetric"
  5335. c.Size = Vector3.new(2, 2, 18)
  5336. c.Anchored = true
  5337. c.CFrame = p.CFrame * CFrame.new(Vector3.new(-8, 8, 0))
  5338. c = Instance.new("Part")
  5339. c.Parent = b
  5340. c.TopSurface = "Smooth"
  5341. c.BottomSurface = "Smooth"
  5342. c.Locked = true
  5343. c.BrickColor = BrickColor.new(26)
  5344. c.formFactor = "Symmetric"
  5345. c.Size = Vector3.new(2, 2, 18)
  5346. c.Anchored = true
  5347. c.CFrame = p.CFrame * CFrame.new(Vector3.new(8, 8, 0))
  5348. c = Instance.new("Part")
  5349. c.Parent = b
  5350. c.TopSurface = "Smooth"
  5351. c.BottomSurface = "Smooth"
  5352. c.Locked = true
  5353. c.BrickColor = BrickColor.new(26)
  5354. c.formFactor = "Symmetric"
  5355. c.Size = Vector3.new(2, 18, 2)
  5356. c.Anchored = true
  5357. c.CFrame = p.CFrame * CFrame.new(Vector3.new(-8, 0, -8))
  5358. c = Instance.new("Part")
  5359. c.Parent = b
  5360. c.TopSurface = "Smooth"
  5361. c.BottomSurface = "Smooth"
  5362. c.Locked = true
  5363. c.BrickColor = BrickColor.new(26)
  5364. c.formFactor = "Symmetric"
  5365. c.Size = Vector3.new(2, 18, 2)
  5366. c.Anchored = true
  5367. c.CFrame = p.CFrame * CFrame.new(Vector3.new(-8, 0, 8))
  5368. c = Instance.new("Part")
  5369. c.Parent = b
  5370. c.TopSurface = "Smooth"
  5371. c.BottomSurface = "Smooth"
  5372. c.Locked = true
  5373. c.BrickColor = BrickColor.new(26)
  5374. c.formFactor = "Symmetric"
  5375. c.Size = Vector3.new(2, 18, 2)
  5376. c.Anchored = true
  5377. c.CFrame = p.CFrame * CFrame.new(Vector3.new(8, 0, 8))
  5378. c = Instance.new("Part")
  5379. c.Parent = b
  5380. c.TopSurface = "Smooth"
  5381. c.BottomSurface = "Smooth"
  5382. c.Locked = true
  5383. c.BrickColor = BrickColor.new(26)
  5384. c.formFactor = "Symmetric"
  5385. c.Size = Vector3.new(2, 18, 2)
  5386. c.Anchored = true
  5387. c.CFrame = p.CFrame * CFrame.new(Vector3.new(8, 0, -8))
  5388.  
  5389.  
  5390. c = Instance.new("Part")
  5391. c.Parent = b
  5392. c.TopSurface = "Smooth"
  5393. c.BottomSurface = "Smooth"
  5394. c.Locked = true
  5395. c.BrickColor = BrickColor.new(23)
  5396. c.Transparency = 0.5
  5397. c.Reflectance = 0.1
  5398. c.formFactor = "Symmetric"
  5399. c.Size = Vector3.new(1, 16, 16)
  5400. c.Anchored = true
  5401. c.CFrame = p.CFrame * CFrame.new(Vector3.new(8, 0, 0))
  5402. c = Instance.new("Part")
  5403. c.Parent = b
  5404. c.TopSurface = "Smooth"
  5405. c.BottomSurface = "Smooth"
  5406. c.Locked = true
  5407. c.BrickColor = BrickColor.new(23)
  5408. c.Transparency = 0.5
  5409. c.Reflectance = 0.1
  5410. c.formFactor = "Symmetric"
  5411. c.Size = Vector3.new(1, 16, 16)
  5412. c.Anchored = true
  5413. c.CFrame = p.CFrame * CFrame.new(Vector3.new(-8, 0, 0))
  5414. c = Instance.new("Part")
  5415. c.Parent = b
  5416. c.TopSurface = "Smooth"
  5417. c.BottomSurface = "Smooth"
  5418. c.Locked = true
  5419. c.BrickColor = BrickColor.new(23)
  5420. c.Transparency = 0.5
  5421. c.Reflectance = 0.1
  5422. c.formFactor = "Symmetric"
  5423. c.Size = Vector3.new(16, 16, 1)
  5424. c.Anchored = true
  5425. c.CFrame = p.CFrame * CFrame.new(Vector3.new(0, 0, 8))
  5426. c = Instance.new("Part")
  5427. c.Parent = b
  5428. c.TopSurface = "Smooth"
  5429. c.BottomSurface = "Smooth"
  5430. c.Locked = true
  5431. c.BrickColor = BrickColor.new(23)
  5432. c.Transparency = 0.5
  5433. c.Reflectance = 0.1
  5434. c.formFactor = "Symmetric"
  5435. c.Size = Vector3.new(16, 16, 1)
  5436. c.Anchored = true
  5437. c.CFrame = p.CFrame * CFrame.new(Vector3.new(0, 0, -8))
  5438. c = Instance.new("Part")
  5439. c.Parent = b
  5440. c.TopSurface = "Smooth"
  5441. c.BottomSurface = "Smooth"
  5442. c.Locked = true
  5443. c.BrickColor = BrickColor.new(23)
  5444. c.Transparency = 0.5
  5445. c.Reflectance = 0.1
  5446. c.formFactor = "Symmetric"
  5447. c.Size = Vector3.new(16, 1, 16)
  5448. c.Anchored = true
  5449. c.CFrame = p.CFrame * CFrame.new(Vector3.new(0, 8, 0))
  5450. c = Instance.new("Part")
  5451. c.Parent = b
  5452. c.TopSurface = "Smooth"
  5453. c.BottomSurface = "Smooth"
  5454. c.Locked = true
  5455. c.BrickColor = BrickColor.new(23)
  5456. c.Transparency = 0.5
  5457. c.Reflectance = 0.1
  5458. c.formFactor = "Symmetric"
  5459. c.Size = Vector3.new(16, 1, 16)
  5460. c.Anchored = true
  5461. c.CFrame = p.CFrame * CFrame.new(Vector3.new(0, -8, 0))
  5462.  
  5463. end
  5464. end
  5465. end
  5466.  
  5467.  
  5468. end
  5469.  
  5470.  
  5471.  
  5472.  
  5473. if mode == "UnJail" then
  5474. if mouse.Target ~= nil then
  5475. local a = Instance.new("Part")
  5476. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  5477. local Place1 = mouse.Hit.p
  5478. a.formFactor = "Symmetric"
  5479. a.Size = Vector3.new(1,1,1)
  5480. a.Name = "Lazor"
  5481. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  5482. a.Parent = game.Workspace
  5483. a.BrickColor = BrickColor.new(26)
  5484. a.Transparency = 0.2
  5485. a.Anchored = true
  5486. a.CanCollide = false
  5487. a.Locked = true
  5488. a.BottomSurface = "Smooth"
  5489. a.TopSurface = "Smooth"
  5490. d = Instance.new("SpecialMesh")
  5491. d.Parent = a
  5492. d.MeshType = "Brick"
  5493. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  5494.  
  5495.  
  5496.  
  5497. if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name then
  5498.  
  5499. a.BrickColor = BrickColor.new("Really black")
  5500. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  5501. a.Transparency = 0.4
  5502.  
  5503.  
  5504. if mouse.Target.Parent.Name == "Jail" then
  5505. mouse.Target.Parent:Remove()
  5506. end
  5507. end
  5508.  
  5509.  
  5510.  
  5511. end
  5512. end
  5513.  
  5514.  
  5515.  
  5516.  
  5517.  
  5518.  
  5519.  
  5520. if mode == "Faint" then
  5521. if mouse.Target ~= nil then
  5522. local a = Instance.new("Part")
  5523. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  5524. local Place1 = mouse.Hit.p
  5525. a.formFactor = "Symmetric"
  5526. a.Size = Vector3.new(1,1,1)
  5527. a.Name = "Lazor"
  5528. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  5529. a.Parent = game.Workspace
  5530. a.BrickColor = BrickColor.new(26)
  5531. a.Transparency = 0.2
  5532. a.Anchored = true
  5533. a.CanCollide = false
  5534. a.Locked = true
  5535. a.BottomSurface = "Smooth"
  5536. a.TopSurface = "Smooth"
  5537. d = Instance.new("SpecialMesh")
  5538. d.Parent = a
  5539. d.MeshType = "Brick"
  5540. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  5541.  
  5542. checkadmin = 0
  5543. for i = 1 , #admin do
  5544. if mouse.Target.Parent.Name == admin[i] then
  5545. checkadmin = 1
  5546. end
  5547. end
  5548. if checkadmin == 0 then
  5549.  
  5550. if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name then
  5551.  
  5552. a.BrickColor = BrickColor.new("Really black")
  5553. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  5554. a.Transparency = 0.4
  5555.  
  5556.  
  5557.  
  5558. torso = mouse.Target.Parent:findFirstChild("Torso")
  5559. h = mouse.Target.Parent:findFirstChild("Humanoid")
  5560. if h ~= nil then
  5561. h.MaxHealth = 100
  5562. h.Health = 1
  5563. end
  5564. if torso ~= nil then
  5565. asdf = torso:findFirstChild("BodyGyro")
  5566. if asdf == nil then
  5567. torso.CFrame = CFrame.new(torso.Position)
  5568. p = Instance.new("BodyGyro")
  5569. p.Parent = torso
  5570. p.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  5571. p.cframe = torso.CFrame * CFrame.fromEulerAnglesXYZ(-1.57, 0, 0)
  5572. p.D = 50
  5573. a = Instance.new("BodyVelocity")
  5574. a.Parent = torso
  5575. a.velocity = Vector3.new(0, -10, 0)
  5576. a.maxForce = Vector3.new(math.huge, 9999999, math.huge)
  5577. end
  5578. end
  5579.  
  5580.  
  5581.  
  5582. end
  5583. end
  5584.  
  5585.  
  5586. end
  5587. end
  5588.  
  5589.  
  5590.  
  5591.  
  5592. if mode == "Draw" then
  5593. if mouse.Target ~= nil then
  5594. local a = Instance.new("Part")
  5595. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  5596. local Place1 = mouse.Hit.p
  5597. a.formFactor = "Symmetric"
  5598. a.Size = Vector3.new(1,1,1)
  5599. a.Name = "Lazor"
  5600. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  5601. a.Parent = game.Workspace
  5602. a.BrickColor = BrickColor.new(26)
  5603. a.Transparency = 0.2
  5604. a.Anchored = true
  5605. a.CanCollide = false
  5606. a.Locked = true
  5607. a.BottomSurface = "Smooth"
  5608. a.TopSurface = "Smooth"
  5609. d = Instance.new("SpecialMesh")
  5610. d.Parent = a
  5611. d.MeshType = "Brick"
  5612. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  5613.  
  5614.  
  5615. a.BrickColor = BrickColor.new("Really black")
  5616. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  5617. a.Transparency = 0.4
  5618.  
  5619. a = game.Workspace:findFirstChild("Base")
  5620. if a ~= nil then
  5621.  
  5622. p = Instance.new("Part")
  5623. p.Parent = game.Workspace
  5624. p.BrickColor = BrickColor.new(26)
  5625. p.TopSurface = "Smooth"
  5626. p.BottomSurface = "Smooth"
  5627. p.Anchored = true
  5628. p.formFactor = "Plate"
  5629. p.Size = Vector3.new(3, 0.4, 3)
  5630. p.Locked = true
  5631. p.CFrame = CFrame.new(Vector3.new(mouse.Hit.x, a.Position.y + 0.5, mouse.Hit.z))
  5632.  
  5633. end
  5634.  
  5635. end
  5636. end
  5637.  
  5638.  
  5639.  
  5640.  
  5641.  
  5642.  
  5643.  
  5644.  
  5645.  
  5646.  
  5647.  
  5648. if mode == "Random Colors" then
  5649. if mouse.Target ~= nil then
  5650. local a = Instance.new("Part")
  5651. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  5652. local Place1 = mouse.Hit.p
  5653. a.formFactor = "Symmetric"
  5654. a.Size = Vector3.new(1,1,1)
  5655. a.Name = "Lazor"
  5656. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  5657. a.Parent = game.Workspace
  5658. a.BrickColor = BrickColor.new(math.random(1, 200))
  5659. a.Transparency = 0.5
  5660. a.Anchored = true
  5661. a.CanCollide = false
  5662. a.Locked = true
  5663. a.BottomSurface = "Smooth"
  5664. a.TopSurface = "Smooth"
  5665. d = Instance.new("SpecialMesh")
  5666. d.Parent = a
  5667. d.MeshType = "Brick"
  5668. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  5669.  
  5670. if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name then
  5671.  
  5672. mouse.Target.BrickColor = BrickColor.new(math.random(1, 200))
  5673. end
  5674.  
  5675. end
  5676. end
  5677.  
  5678.  
  5679.  
  5680.  
  5681.  
  5682.  
  5683.  
  5684. if mode == "Steal Color" then
  5685. if mouse.Target ~= nil then
  5686.  
  5687. eyeball22.BrickColor = mouse.Target.BrickColor
  5688.  
  5689. local a = Instance.new("Part")
  5690. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  5691. local Place1 = mouse.Hit.p
  5692. a.formFactor = "Symmetric"
  5693. a.Size = Vector3.new(1,1,1)
  5694. a.Name = "Lazor"
  5695. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  5696. a.Parent = game.Workspace
  5697. a.BrickColor = eyeball22.BrickColor
  5698. a.Transparency = 0.5
  5699. a.Anchored = true
  5700. a.CanCollide = false
  5701. a.Locked = true
  5702. a.BottomSurface = "Smooth"
  5703. a.TopSurface = "Smooth"
  5704. d = Instance.new("SpecialMesh")
  5705. d.Parent = a
  5706. d.MeshType = "Brick"
  5707. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  5708.  
  5709.  
  5710.  
  5711. end
  5712. end
  5713.  
  5714.  
  5715.  
  5716. if mode == "Give Color" then
  5717. if mouse.Target ~= nil then
  5718.  
  5719. if mouse.Target.Parent.Name ~= ball.Name then
  5720. mouse.Target.BrickColor = eyeball22.BrickColor
  5721.  
  5722. local a = Instance.new("Part")
  5723. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  5724. local Place1 = mouse.Hit.p
  5725. a.formFactor = "Symmetric"
  5726. a.Size = Vector3.new(1,1,1)
  5727. a.Name = "Lazor"
  5728. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  5729. a.Parent = game.Workspace
  5730. a.BrickColor = eyeball22.BrickColor
  5731. a.Transparency = 0.5
  5732. a.Anchored = true
  5733. a.CanCollide = false
  5734. a.Locked = true
  5735. a.BottomSurface = "Smooth"
  5736. a.TopSurface = "Smooth"
  5737. d = Instance.new("SpecialMesh")
  5738. d.Parent = a
  5739. d.MeshType = "Brick"
  5740. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  5741.  
  5742.  
  5743. end
  5744. end
  5745. end
  5746.  
  5747.  
  5748.  
  5749.  
  5750.  
  5751.  
  5752.  
  5753.  
  5754.  
  5755. if mode == "Drag" then
  5756. if mouse.Target ~= nil then
  5757. local a = Instance.new("Part")
  5758. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  5759. local Place1 = mouse.Hit.p
  5760. a.formFactor = "Symmetric"
  5761. a.Size = Vector3.new(1,1,1)
  5762. a.Name = "Lazor"
  5763. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  5764. a.Parent = game.Workspace
  5765. a.Transparency = 0.2
  5766. a.Anchored = true
  5767. a.CanCollide = false
  5768. a.Locked = true
  5769. a.BottomSurface = "Smooth"
  5770. a.TopSurface = "Smooth"
  5771. d = Instance.new("SpecialMesh")
  5772. d.Parent = a
  5773. d.MeshType = "Brick"
  5774. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  5775.  
  5776. checkadmin = 0
  5777. for i = 1 , #admin do
  5778. if mouse.Target.Parent.Name == admin[i] then
  5779. checkadmin = 1
  5780. end
  5781. end
  5782. if checkadmin == 0 then
  5783.  
  5784. if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Name ~= "Base" then
  5785.  
  5786. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  5787. a.Transparency = 0.1
  5788.  
  5789.  
  5790.  
  5791.  
  5792.  
  5793.  
  5794. p = mouse.Target:findFirstChild("BodyPosition")
  5795. if p ~= nil then
  5796. p.position = eyeball.Position
  5797. end
  5798. if p == nil then
  5799. mouse.Target:BreakJoints()
  5800. mouse.Target.Anchored = false
  5801. d = Instance.new("BodyPosition")
  5802. d.Parent = mouse.Target
  5803. d.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  5804. d.position = eyeball.Position
  5805. end
  5806.  
  5807.  
  5808.  
  5809.  
  5810.  
  5811.  
  5812. end
  5813. end
  5814. end
  5815. end
  5816.  
  5817.  
  5818.  
  5819.  
  5820.  
  5821.  
  5822.  
  5823.  
  5824.  
  5825. if mode == "Naked Beam" then
  5826. if mouse.Target ~= nil then
  5827. local a = Instance.new("Part")
  5828. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  5829. local Place1 = mouse.Hit.p
  5830. a.formFactor = "Symmetric"
  5831. a.Size = Vector3.new(1,1,1)
  5832. a.Name = "Lazor"
  5833. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  5834. a.Parent = game.Workspace
  5835. a.BrickColor = BrickColor.new(24)
  5836. a.Transparency = 0.1
  5837. a.Anchored = true
  5838. a.CanCollide = false
  5839. a.Locked = true
  5840. a.BottomSurface = "Smooth"
  5841. a.TopSurface = "Smooth"
  5842. d = Instance.new("SpecialMesh")
  5843. d.Parent = a
  5844. d.MeshType = "Brick"
  5845. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  5846.  
  5847. checkadmin = 0
  5848. for i = 1 , #admin do
  5849. if mouse.Target.Parent.Name == admin[i] then
  5850. checkadmin = 1
  5851. end
  5852. end
  5853. if checkadmin == 0 then
  5854.  
  5855. if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name then
  5856.  
  5857. d.Scale = Vector3.new(0.3, 0.3, (Place0.p - Place1).magnitude)
  5858.  
  5859.  
  5860. p = mouse.Target.Parent:findFirstChild("Humanoid")
  5861. if p ~= nil then
  5862. stuff = mouse.Target.Parent:GetChildren()
  5863. for i = 1 , #stuff do
  5864. if stuff[i].className == "Part" then
  5865. stuff[i].BrickColor = BrickColor.new("Cool yellow")
  5866. end
  5867. end
  5868. end
  5869.  
  5870. p = mouse.Target.Parent:findFirstChild("Pants")
  5871. if p ~= nil then
  5872. p:Remove()
  5873. d = Instance.new("Pants")
  5874. d.Parent = mouse.Target.Parent
  5875. d.PantsTemplate = ""
  5876. d.Name = "BLEH"
  5877. stuff = mouse.Target.Parent:GetChildren()
  5878. for i = 1 , #stuff do
  5879. if stuff[i].className == "Part" then
  5880. stuff[i].BrickColor = BrickColor.new("Cool yellow")
  5881. end
  5882. end
  5883. end
  5884. p = mouse.Target.Parent:findFirstChild("Shirt")
  5885. if p ~= nil then
  5886. p:Remove()
  5887. d = Instance.new("Shirt")
  5888. d.Parent = mouse.Target.Parent
  5889. d.ShirtTemplate = ""
  5890. d.Name = "BLEH"
  5891. stuff = mouse.Target.Parent:GetChildren()
  5892. for i = 1 , #stuff do
  5893. if stuff[i].className == "Part" then
  5894. stuff[i].BrickColor = BrickColor.new("Cool yellow")
  5895. end
  5896. end
  5897. end
  5898.  
  5899.  
  5900. end
  5901. end
  5902.  
  5903.  
  5904.  
  5905. end
  5906. end
  5907.  
  5908.  
  5909.  
  5910.  
  5911.  
  5912.  
  5913.  
  5914.  
  5915.  
  5916.  
  5917.  
  5918.  
  5919.  
  5920.  
  5921.  
  5922.  
  5923.  
  5924. if mode == "Shrink" then
  5925. if mouse.Target ~= nil then
  5926. local a = Instance.new("Part")
  5927. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  5928. local Place1 = mouse.Hit.p
  5929. a.formFactor = "Symmetric"
  5930. a.BrickColor = BrickColor.new(23)
  5931. a.Size = Vector3.new(1,1,1)
  5932. a.Name = "Lazor"
  5933. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  5934. a.Parent = game.Workspace
  5935. a.Transparency = 0.2
  5936. a.Anchored = true
  5937. a.CanCollide = false
  5938. a.Locked = true
  5939. a.BottomSurface = "Smooth"
  5940. a.TopSurface = "Smooth"
  5941. d = Instance.new("SpecialMesh")
  5942. d.Parent = a
  5943. d.MeshType = "Brick"
  5944. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  5945. checkadmin = 0
  5946. for i = 1 , #admin do
  5947. if mouse.Target.Parent.Name == admin[i] then
  5948. checkadmin = 1
  5949. end
  5950. end
  5951. if checkadmin == 0 then
  5952. if mouse.Target.Parent ~= me.Character and mouse.Target.Parent ~= ball and mouse.Target.Name ~= "Base" then
  5953. asdf = mouse.Target
  5954. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  5955. a.Transparency = 0.1
  5956.  
  5957.  
  5958. p = asdf.CFrame
  5959. asdf.Size = asdf.Size - Vector3.new(1, 1, 1)
  5960. asdf.CFrame = p
  5961.  
  5962.  
  5963.  
  5964. end
  5965. end
  5966.  
  5967. end
  5968. end
  5969.  
  5970.  
  5971.  
  5972.  
  5973. if mode == "Grow" then
  5974. if mouse.Target ~= nil then
  5975. local a = Instance.new("Part")
  5976. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  5977. local Place1 = mouse.Hit.p
  5978. a.formFactor = "Symmetric"
  5979. a.BrickColor = BrickColor.new(23)
  5980. a.Size = Vector3.new(1,1,1)
  5981. a.Name = "Lazor"
  5982. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  5983. a.Parent = game.Workspace
  5984. a.Transparency = 0.2
  5985. a.Anchored = true
  5986. a.CanCollide = false
  5987. a.Locked = true
  5988. a.BottomSurface = "Smooth"
  5989. a.TopSurface = "Smooth"
  5990. d = Instance.new("SpecialMesh")
  5991. d.Parent = a
  5992. d.MeshType = "Brick"
  5993. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  5994. checkadmin = 0
  5995. for i = 1 , #admin do
  5996. if mouse.Target.Parent.Name == admin[i] then
  5997. checkadmin = 1
  5998. end
  5999. end
  6000. if checkadmin == 0 then
  6001. if mouse.Target.Parent ~= me.Character and mouse.Target.Parent ~= ball and mouse.Target.Name ~= "Base" then
  6002. asdf = mouse.Target
  6003. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  6004. a.Transparency = 0.1
  6005.  
  6006.  
  6007. p = asdf.CFrame
  6008. asdf.Size = asdf.Size + Vector3.new(1, 1, 1)
  6009. asdf.CFrame = p
  6010.  
  6011.  
  6012.  
  6013. end
  6014.  
  6015.  
  6016. end
  6017. end
  6018. end
  6019.  
  6020.  
  6021.  
  6022.  
  6023.  
  6024.  
  6025.  
  6026.  
  6027. if mode == "Confuse" then
  6028. if mouse.Target ~= nil then
  6029. local a = Instance.new("Part")
  6030. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  6031. local Place1 = mouse.Hit.p
  6032. a.formFactor = "Symmetric"
  6033. a.BrickColor = BrickColor.new(1)
  6034. a.Size = Vector3.new(1,1,1)
  6035. a.Name = "Lazor"
  6036. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  6037. a.Parent = game.Workspace
  6038. a.Transparency = 0.2
  6039. a.Anchored = true
  6040. a.CanCollide = false
  6041. a.Locked = true
  6042. a.BottomSurface = "Smooth"
  6043. a.TopSurface = "Smooth"
  6044. d = Instance.new("SpecialMesh")
  6045. d.Parent = a
  6046. d.MeshType = "Brick"
  6047. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  6048. checkadmin = 0
  6049. for i = 1 , #admin do
  6050. if mouse.Target.Parent.Name == admin[i] then
  6051. checkadmin = 1
  6052. end
  6053. end
  6054. if checkadmin == 0 then
  6055. if mouse.Target.Parent ~= me.Character and mouse.Target.Parent ~= ball and mouse.Target.Name ~= "Base" then
  6056. asdf = mouse.Target
  6057. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  6058. a.Transparency = 0.1
  6059.  
  6060.  
  6061. p = mouse.Target.Parent:findFirstChild("Humanoid")
  6062. if p ~= nil then
  6063. p.WalkSpeed = p.WalkSpeed * -1
  6064. end
  6065.  
  6066.  
  6067.  
  6068. end
  6069.  
  6070. end
  6071. end
  6072. end
  6073.  
  6074.  
  6075.  
  6076.  
  6077.  
  6078.  
  6079.  
  6080.  
  6081.  
  6082.  
  6083.  
  6084. if mode == "Disarm" then
  6085. if mouse.Target ~= nil then
  6086. local a = Instance.new("Part")
  6087. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  6088. local Place1 = mouse.Hit.p
  6089. a.formFactor = "Symmetric"
  6090. a.BrickColor = BrickColor.new(1)
  6091. a.Size = Vector3.new(1,1,1)
  6092. a.Name = "Lazor"
  6093. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  6094. a.Parent = game.Workspace
  6095. a.Transparency = 0.2
  6096. a.Anchored = true
  6097. a.CanCollide = false
  6098. a.Locked = true
  6099. a.BottomSurface = "Smooth"
  6100. a.TopSurface = "Smooth"
  6101. d = Instance.new("SpecialMesh")
  6102. d.Parent = a
  6103. d.MeshType = "Brick"
  6104. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  6105. checkadmin = 0
  6106. for i = 1 , #admin do
  6107. if mouse.Target.Parent.Name == admin[i] then
  6108. checkadmin = 1
  6109. end
  6110. end
  6111. if checkadmin == 0 then
  6112. if mouse.Target.Parent ~= me.Character and mouse.Target.Parent ~= ball and mouse.Target.Name ~= "Base" then
  6113. asdf = mouse.Target
  6114. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  6115. a.Transparency = 0.1
  6116.  
  6117.  
  6118.  
  6119.  
  6120. if game.Players:GetPlayerFromCharacter(mouse.Target.Parent) ~= nil then
  6121. a = game.Players:GetPlayerFromCharacter(mouse.Target.Parent)
  6122. p = a:findFirstChild("Backpack")
  6123. if p ~= nil then
  6124. stuff = p:GetChildren()
  6125. for i = 1 , #stuff do
  6126. stuff[i]:Remove()
  6127. end
  6128. end
  6129. s = a.Character:GetChildren()
  6130. for i = 1 , #s do
  6131. if s[i].className == "Tool" then
  6132. s[i]:Remove()
  6133. end
  6134. end
  6135. end
  6136.  
  6137.  
  6138.  
  6139. end
  6140. end
  6141.  
  6142. end
  6143. end
  6144.  
  6145.  
  6146.  
  6147.  
  6148.  
  6149.  
  6150.  
  6151.  
  6152.  
  6153. if mode == "Steal Tools" then
  6154. if mouse.Target ~= nil then
  6155. local a = Instance.new("Part")
  6156. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  6157. local Place1 = mouse.Hit.p
  6158. a.formFactor = "Symmetric"
  6159. a.BrickColor = BrickColor.new(1)
  6160. a.Size = Vector3.new(1,1,1)
  6161. a.Name = "Lazor"
  6162. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  6163. a.Parent = game.Workspace
  6164. a.Transparency = 0.2
  6165. a.Anchored = true
  6166. a.CanCollide = false
  6167. a.Locked = true
  6168. a.BottomSurface = "Smooth"
  6169. a.TopSurface = "Smooth"
  6170. d = Instance.new("SpecialMesh")
  6171. d.Parent = a
  6172. d.MeshType = "Brick"
  6173. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  6174. checkadmin = 0
  6175. for i = 1 , #admin do
  6176. if mouse.Target.Parent.Name == admin[i] then
  6177. checkadmin = 1
  6178. end
  6179. end
  6180. if checkadmin == 0 then
  6181. if mouse.Target.Parent ~= me.Character and mouse.Target.Parent ~= ball and mouse.Target.Name ~= "Base" then
  6182. asdf = mouse.Target
  6183. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  6184. a.Transparency = 0.1
  6185.  
  6186.  
  6187.  
  6188.  
  6189. if game.Players:GetPlayerFromCharacter(mouse.Target.Parent) ~= nil then
  6190. a = game.Players:GetPlayerFromCharacter(mouse.Target.Parent)
  6191. p = a:findFirstChild("Backpack")
  6192. if p ~= nil then
  6193. stuff = p:GetChildren()
  6194. for i = 1 , #stuff do
  6195. stuff[i]:clone().Parent = me.Backpack
  6196. stuff[i]:Remove()
  6197. end
  6198. end
  6199. s = a.Character:GetChildren()
  6200. for i = 1 , #s do
  6201. if s[i].className == "Tool" then
  6202. s[i]:clone().Parent = me.Backpack
  6203. s[i]:Remove()
  6204. end
  6205. end
  6206. end
  6207.  
  6208.  
  6209.  
  6210. end
  6211. end
  6212.  
  6213. end
  6214. end
  6215.  
  6216.  
  6217.  
  6218.  
  6219.  
  6220.  
  6221.  
  6222.  
  6223. if mode == "Clone" then
  6224. if mouse.Target ~= nil then
  6225. local a = Instance.new("Part")
  6226. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  6227. local Place1 = mouse.Hit.p
  6228. a.formFactor = "Symmetric"
  6229. a.BrickColor = BrickColor.new(1)
  6230. a.Size = Vector3.new(1,1,1)
  6231. a.Name = "Lazor"
  6232. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  6233. a.Parent = game.Workspace
  6234. a.Transparency = 0.2
  6235. a.Anchored = true
  6236. a.CanCollide = false
  6237. a.Locked = true
  6238. a.BottomSurface = "Smooth"
  6239. a.TopSurface = "Smooth"
  6240. d = Instance.new("SpecialMesh")
  6241. d.Parent = a
  6242. d.MeshType = "Brick"
  6243. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  6244. checkadmin = 0
  6245. for i = 1 , #admin do
  6246. if mouse.Target.Parent.Name == admin[i] then
  6247. checkadmin = 1
  6248. end
  6249. end
  6250. if checkadmin == 0 then
  6251. if mouse.Target.Name ~= "Lazor" and mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Name ~= "Base" then
  6252. asdf = mouse.Target
  6253. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  6254. a.Transparency = 0.1
  6255.  
  6256.  
  6257.  
  6258.  
  6259.  
  6260. if game.Players:GetPlayerFromCharacter(mouse.Target) == nil and mouse.Target.Parent.className == "Model" and mouse.Target.Parent.Name ~= "Workspace" and mouse.Target.Parent.Name ~= "workspace" then
  6261.  
  6262. p = mouse.Target.Parent:clone()
  6263. p.Parent = game.Workspace
  6264. p:MakeJoints()
  6265. p:MoveTo(mouse.Hit.p + Vector3.new(0, 10, 0))
  6266.  
  6267. else
  6268.  
  6269.  
  6270.  
  6271.  
  6272. mouse.Target:clone().Parent = game.Workspace
  6273.  
  6274.  
  6275.  
  6276.  
  6277. end
  6278.  
  6279. end
  6280.  
  6281.  
  6282. end
  6283.  
  6284.  
  6285. end
  6286. end
  6287.  
  6288.  
  6289.  
  6290.  
  6291.  
  6292.  
  6293. if mode == "Spotlight" then
  6294. if mouse.Target ~= nil then
  6295.  
  6296.  
  6297.  
  6298. a = Instance.new("Part")
  6299. a.formFactor = "Symmetric"
  6300. a.BrickColor = BrickColor.new(24)
  6301. a.Size = Vector3.new(1,1,1)
  6302. a.Name = "Lazor"
  6303. a.CFrame = CFrame.new(mouse.Hit.p)
  6304. a.Parent = game.Workspace
  6305. a.Transparency = 0.4
  6306. a.Anchored = true
  6307. a.CanCollide = false
  6308. a.Locked = true
  6309. a.BottomSurface = "Smooth"
  6310. a.TopSurface = "Smooth"
  6311. d = Instance.new("CylinderMesh")
  6312. d.Parent = a
  6313. d.Scale = Vector3.new(20, 3000, 20)
  6314.  
  6315.  
  6316.  
  6317. end
  6318. end
  6319.  
  6320.  
  6321.  
  6322.  
  6323. if mode == "Ducks" then
  6324. if mouse.Target ~= nil then
  6325.  
  6326. p = Instance.new("Part")
  6327. p.Parent = game.Workspace
  6328. p.BrickColor = BrickColor.new(24)
  6329. p.TopSurface = "Smooth"
  6330. p.BottomSurface = "Smooth"
  6331. p.formFactor = "Symmetric"
  6332. p.Name = "Duck"
  6333. p.Size = Vector3.new(1, 1, 1)
  6334. p.Locked = true
  6335. p.CFrame = CFrame.new(mouse.Hit.p+Vector3.new(0, 2, 0))
  6336. d = Instance.new("SpecialMesh")
  6337. d.Parent = p
  6338. d.MeshType = "FileMesh"
  6339. d.MeshId = "http://www.roblox.com/asset/?id=9419831"
  6340. d.TextureId = "http://www.roblox.com/asset/?id=9419827"
  6341. b = Instance.new("BodyPosition")
  6342. b.Parent = p
  6343. b.maxForce = Vector3.new(0, 0, 0)
  6344.  
  6345. end
  6346. end
  6347.  
  6348.  
  6349.  
  6350. if mode == "Dynamites" then
  6351. if mouse.Target ~= nil then
  6352.  
  6353. p = Instance.new("Part")
  6354. p.Parent = game.Workspace
  6355. p.BrickColor = BrickColor.new(21)
  6356. p.TopSurface = "Smooth"
  6357. p.BottomSurface = "Smooth"
  6358. p.formFactor = "Symmetric"
  6359. p.Name = "Dynamite"
  6360. p.Size = Vector3.new(1, 1, 1)
  6361. p.Locked = true
  6362. p.CFrame = CFrame.new(mouse.Hit.p+Vector3.new(0, 2, 0))
  6363. d = Instance.new("SpecialMesh")
  6364. d.Parent = p
  6365. d.MeshType = "FileMesh"
  6366. d.MeshId = "http://www.roblox.com/asset/?id=12891705"
  6367. d.TextureId = "http://www.roblox.com/asset/?id=12891577"
  6368. b = Instance.new("BodyPosition")
  6369. b.Parent = p
  6370. b.maxForce = Vector3.new(0, 0, 0)
  6371.  
  6372. end
  6373. end
  6374.  
  6375.  
  6376. if mode == "Detonate Dynamites" then
  6377.  
  6378. p = game.Workspace:findFirstChild("Dynamite")
  6379. if p ~= nil then
  6380. if (p.Position-me.Character.Torso.Position).magnitude > 20 then
  6381. d = Instance.new("Explosion")
  6382. d.Parent = game.Workspace
  6383. d.Position = p.Position
  6384. p:Remove()
  6385. end
  6386. end
  6387.  
  6388. end
  6389.  
  6390.  
  6391.  
  6392.  
  6393. if mode == "Duck Swarm" then
  6394. if mouse.Target ~= nil then
  6395. a = Instance.new("Part")
  6396. a.formFactor = "Symmetric"
  6397. a.BrickColor = BrickColor.new(24)
  6398. a.Size = Vector3.new(1,1,1)
  6399. a.Name = "Lazor"
  6400. a.CFrame = CFrame.new(mouse.Hit.p+Vector3.new(0, 1, 0))
  6401. a.Parent = game.Workspace
  6402. a.Anchored = true
  6403. a.CanCollide = false
  6404. a.Locked = true
  6405. a.BottomSurface = "Smooth"
  6406. a.TopSurface = "Smooth"
  6407. d = Instance.new("SpecialMesh")
  6408. d.Parent = a
  6409. d.Scale = Vector3.new(3, 3, 3)
  6410. d.MeshType = "FileMesh"
  6411. d.MeshId = "http://www.roblox.com/asset/?id=9419831"
  6412. d.TextureId = "http://www.roblox.com/asset/?id=9419827"
  6413.  
  6414. s = game.Workspace:GetChildren()
  6415. for i = 1 , #s do
  6416. if s[i].Name == "Duck" then
  6417. a = s[i]:findFirstChild("BodyPosition")
  6418. if a ~= nil then
  6419. a.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  6420. a.position = mouse.Hit.p
  6421. end
  6422. end
  6423. end
  6424.  
  6425.  
  6426.  
  6427.  
  6428.  
  6429.  
  6430.  
  6431.  
  6432.  
  6433.  
  6434.  
  6435.  
  6436. end
  6437. end
  6438.  
  6439.  
  6440.  
  6441.  
  6442.  
  6443.  
  6444.  
  6445.  
  6446.  
  6447.  
  6448.  
  6449.  
  6450.  
  6451. if mode == "Throwup" then
  6452.  
  6453. p = Instance.new("Part")
  6454. p.Parent = game.Workspace
  6455. p.CanCollide = false
  6456.  
  6457. colorhax = math.random(1, 3)
  6458. if colorhax == 1 then
  6459. p.BrickColor = BrickColor.new(192)
  6460. end
  6461. if colorhax == 2 then
  6462. p.BrickColor = BrickColor.new(28)
  6463. end
  6464. if colorhax == 3 then
  6465. p.BrickColor = BrickColor.new(105)
  6466. end
  6467. p.Size = Vector3.new(math.random(1, 2), math.random(1, 2), math.random(1, 2))
  6468. p.Locked = true
  6469. p.TopSurface = "Smooth"
  6470. p.BottomSurface = "Smooth"
  6471. p.CFrame = eyeball.CFrame * CFrame.new(Vector3.new(0, 0, -4))
  6472. p.Velocity = eyeball.CFrame.lookVector * 100 + Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10))
  6473. p.Anchored = false
  6474. p:BreakJoints()
  6475.  
  6476. end
  6477.  
  6478.  
  6479.  
  6480.  
  6481.  
  6482.  
  6483.  
  6484.  
  6485.  
  6486.  
  6487.  
  6488.  
  6489.  
  6490.  
  6491.  
  6492. if mode == "Hang" then
  6493. if mouse.Target ~= nil then
  6494. local a = Instance.new("Part")
  6495. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  6496. local Place1 = mouse.Hit.p
  6497. a.formFactor = "Symmetric"
  6498. a.BrickColor = BrickColor.new(1)
  6499. a.Size = Vector3.new(1,1,1)
  6500. a.Name = "Lazor"
  6501. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  6502. a.Parent = game.Workspace
  6503. a.Transparency = 0.2
  6504. a.Anchored = true
  6505. a.CanCollide = false
  6506. a.Locked = true
  6507. a.BottomSurface = "Smooth"
  6508. a.TopSurface = "Smooth"
  6509. d = Instance.new("SpecialMesh")
  6510. d.Parent = a
  6511. d.MeshType = "Brick"
  6512. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  6513. head = mouse.Target.Parent:findFirstChild("Head")
  6514. if head ~= nil then
  6515. p = head:findFirstChild("BodyPosition")
  6516. if p == nil then
  6517. d = Instance.new("BodyPosition")
  6518. d.Parent = head
  6519. d.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  6520. d.position = head.Position+Vector3.new(0, 12, 0)
  6521.  
  6522. a = head.Parent:findFirstChild("Torso")
  6523. if a ~= nil then
  6524. f = a:findFirstChild("Neck")
  6525. if f ~= nil then
  6526. f.C0 = f.C0 * CFrame.fromEulerAnglesXYZ(0.2, 0.2, 0)
  6527. end
  6528. end
  6529.  
  6530. end
  6531. end
  6532.  
  6533.  
  6534.  
  6535. end
  6536. end
  6537.  
  6538.  
  6539.  
  6540.  
  6541.  
  6542.  
  6543.  
  6544. if mode == "UnHang" then
  6545. if mouse.Target ~= nil then
  6546. local a = Instance.new("Part")
  6547. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  6548. local Place1 = mouse.Hit.p
  6549. a.formFactor = "Symmetric"
  6550. a.BrickColor = BrickColor.new(1)
  6551. a.Size = Vector3.new(1,1,1)
  6552. a.Name = "Lazor"
  6553. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  6554. a.Parent = game.Workspace
  6555. a.Transparency = 0.2
  6556. a.Anchored = true
  6557. a.CanCollide = false
  6558. a.Locked = true
  6559. a.BottomSurface = "Smooth"
  6560. a.TopSurface = "Smooth"
  6561. d = Instance.new("SpecialMesh")
  6562. d.Parent = a
  6563. d.MeshType = "Brick"
  6564. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  6565.  
  6566. head = mouse.Target.Parent:findFirstChild("Head")
  6567. if head ~= nil then
  6568. p = head:findFirstChild("BodyPosition")
  6569. if p ~= nil then
  6570. p:Remove()
  6571.  
  6572. a = head.Parent:findFirstChild("Torso")
  6573. if a ~= nil then
  6574. f = a:findFirstChild("Neck")
  6575. if f ~= nil then
  6576. f.C0 = f.C0 * CFrame.fromEulerAnglesXYZ(-0.2, -0.2, 0)
  6577. end
  6578. end
  6579.  
  6580. end
  6581. end
  6582.  
  6583.  
  6584. end
  6585. end
  6586.  
  6587.  
  6588.  
  6589.  
  6590.  
  6591.  
  6592.  
  6593.  
  6594.  
  6595.  
  6596. if mode == "Tree Summon" then
  6597. if mouse.Target ~= nil then
  6598. if mouse.Target.Name == "Base" then
  6599. p = mouse.Target
  6600. tree = Instance.new("Model")
  6601. tree.Parent = game.Workspace
  6602. treesize = math.random(2, 6)
  6603. stump = Instance.new("Part")
  6604. stump.Parent = tree
  6605. stump.Anchored = true
  6606. stump.TopSurface = "Smooth"
  6607. stump.BrickColor = BrickColor.new(192)
  6608. stump.BottomSurface = "Smooth"
  6609. stump.Locked = true
  6610. stump.Size = Vector3.new(treesize, treesize * 2, treesize)
  6611. stump.CFrame = CFrame.new(Vector3.new(mouse.Hit.p.X, treesize/2, mouse.Hit.p.Z))
  6612. hax = treesize
  6613. hax2 = treesize*2
  6614. for i = 1 , treesize*2 do
  6615. stump2 = Instance.new("Part")
  6616. stump2.BrickColor = BrickColor.new(28)
  6617. stump2.Parent = tree
  6618. stump2.Anchored = true
  6619. stump2.TopSurface = "Smooth"
  6620. stump2.BottomSurface = "Smooth"
  6621. stump2.Locked = true
  6622. stump2.Size = Vector3.new(hax2, treesize, hax2)
  6623. stump2.CFrame = CFrame.new(stump.Position+Vector3.new(0, hax, 0))
  6624. hax = hax + treesize-0.5
  6625. hax2 = hax2-(treesize/4)
  6626. end
  6627.  
  6628. end
  6629. end
  6630. end
  6631.  
  6632.  
  6633.  
  6634.  
  6635.  
  6636.  
  6637. if mode == "Seizure" then
  6638.  
  6639.  
  6640. stuff = game:GetChildren()
  6641. for i = 1 , #stuff do
  6642. if stuff[i].className == "Workspace" then
  6643.  
  6644.  
  6645.  
  6646. base = stuff[i]:findFirstChild("Base")
  6647. if base ~= nil then
  6648. base.Transparency = 1
  6649. base.BrickColor = BrickColor.new (math.random(1, 250))
  6650. base.TopSurface = math.random(1, 5)
  6651. base.CFrame = base.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.1, 0)
  6652. end
  6653. end
  6654. end
  6655. stuff = game:GetChildren()
  6656. for i = 1 , #stuff do
  6657. if stuff[i].className == "Lighting" then
  6658. stuff[i].Brightness = 10
  6659. stuff[i].TimeOfDay = "09:00:00"
  6660. stuff[i].Ambient = Color3.new(math.random(1, 200), math.random(1, 200), math.random(1, 200))
  6661. end
  6662. end
  6663. stuff = game:GetChildren()
  6664. for i = 1 , #stuff do
  6665. if stuff[i].className == "Workspace" then
  6666. base = stuff[i]:findFirstChild("Base")
  6667. if base ~= nil then
  6668. base.Transparency = 0
  6669. base.BrickColor = BrickColor.new (math.random(1, 250))
  6670. base.TopSurface = math.random(1, 5)
  6671. base.CFrame = base.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.1, 0)
  6672. end
  6673. end
  6674. end
  6675. stuff = game:GetChildren()
  6676. for i = 1 , #stuff do
  6677. if stuff[i].className == "Lighting" then
  6678. stuff[i].Brightness = 0
  6679. stuff[i].TimeOfDay = "00:00:00"
  6680. stuff[i].ColorShift_Bottom = Color3.new(math.random(1, 200),math.random(1, 200), math.random(1, 200))
  6681. stuff[i].ColorShift_Top = Color3.new(math.random(1, 200),math.random(1, 200), math.random(1, 200))
  6682. stuff[i].Ambient = Color3.new(math.random(1, 200), math.random(1, 200), math.random(1, 200))
  6683. end
  6684. end
  6685.  
  6686.  
  6687. end
  6688.  
  6689.  
  6690.  
  6691.  
  6692.  
  6693.  
  6694.  
  6695. end
  6696. end
  6697.  
  6698. function onButton1Up(mouse)
  6699. BaleFireValue = 15
  6700. Clicking = false
  6701.  
  6702. if mode == "Fly" then
  6703. mode = "None"
  6704.  
  6705.  
  6706.  
  6707. d = lightingg:GetChildren()
  6708. for i = 1 , #d do
  6709. if d[i].Name == "CharacterButton" then
  6710. if d[i].Text == "[ "..mode.." ]" then
  6711. d[i].BackgroundColor = BrickColor.new(24)
  6712. end
  6713. end
  6714. end
  6715. s = lightingg:GetChildren()
  6716. for i = 1 , #s do
  6717. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  6718. s[i].BackgroundColor = BrickColor.new(1)
  6719. end
  6720. end
  6721.  
  6722.  
  6723.  
  6724.  
  6725. end
  6726.  
  6727. wait()
  6728. h = game.Workspace:findFirstChild("Lazor")
  6729. if h ~= nil then
  6730. h:Remove()
  6731. end
  6732. h = me.Character.Torso:findFirstChild("BodyPositions")
  6733. if h ~= nil then
  6734. h:Remove()
  6735. end
  6736. h = me.Character.Torso:findFirstChild("BodyGyros")
  6737. if h ~= nil then
  6738. h:Remove()
  6739. end
  6740. wait()
  6741. h = game.Workspace:findFirstChild("Lazor")
  6742. if h ~= nil then
  6743. h:Remove()
  6744. end
  6745. h = me.Character.Torso:findFirstChild("BodyPositions")
  6746. if h ~= nil then
  6747. h:Remove()
  6748. end
  6749. h = me.Character.Torso:findFirstChild("BodyGyros")
  6750. if h ~= nil then
  6751. h:Remove()
  6752. end
  6753. wait()
  6754. eyeball2.BrickColor = BrickColor.new(26)
  6755. end
  6756.  
  6757. function onMove(mouse)
  6758. if Stare == false then
  6759. bodygyro.cframe = CFrame.new((eyeball.CFrame.p),mouse.hit.p)
  6760. if mouse.Target ~= nil then
  6761. chaaracterhealthh97.Text = "[ Mouse Over : "..mouse.Target.Parent.Name.."'s "..mouse.Target.Name.." ]"
  6762. end
  6763. if mouse.Target == nil then
  6764. chaaracterhealthh97.Text = "[ Mouse Over : Nothing ]"
  6765. end
  6766. end
  6767. end
  6768.  
  6769.  
  6770.  
  6771.  
  6772. function onDeselected(mouse)
  6773. BaleFireValue = 15
  6774. mode = "None"
  6775. Clicking = false
  6776. eyeball2.BrickColor = BrickColor.new(26)
  6777. h = me.Character.Torso:findFirstChild("BodyPositions")
  6778. if h ~= nil then
  6779. h:Remove()
  6780. end
  6781. h = me.Character.Torso:findFirstChild("BodyGyros")
  6782. if h ~= nil then
  6783. h:Remove()
  6784. end
  6785. wait()
  6786. end
  6787. function onSelected(mouse)
  6788.  
  6789. mouse.Button1Down:connect(function() onButton1Down(mouse) end)
  6790. mouse.Move:connect(function() onMove(mouse) end)
  6791. mouse.Button1Up:connect(function() onButton1Up(mouse) end)
  6792. h = me.Character.Torso:findFirstChild("BodyPositions")
  6793. if h ~= nil then
  6794. h:Remove()
  6795. end
  6796. h = me.Character.Torso:findFirstChild("BodyGyros")
  6797. if h ~= nil then
  6798. h:Remove()
  6799. end
  6800. wait()
  6801. end
  6802. bin.Selected:connect(onSelected)
  6803. bin.Deselected:connect(onDeselected)
  6804.  
  6805.  
  6806. while true do
  6807.  
  6808. ball.Humanoid.MaxHealth = 0
  6809. ball.Humanoid.Health = 0
  6810.  
  6811.  
  6812. count = 0
  6813. count2 = game.Workspace:GetChildren()
  6814. for i = 1 , #count2 do
  6815. if count2[i].Name == "QuickScript" then
  6816. count = count + 1
  6817. end
  6818. end
  6819. characterhealth5.Text = "[ QuickScripts : "..count.." ]"
  6820.  
  6821. characterhealth2.Text = "[ Character Name : "..me.Character.Name.." ]"
  6822.  
  6823. humanoid = me.Character:findFirstChild("Humanoid")
  6824. if humanoid ~= nil then
  6825. characterhealth3.Text = "[ WalkSpeed : "..humanoid.WalkSpeed.." ]"
  6826. characterhealth.Text = "[ Health : "..humanoid.Health.." | "..humanoid.MaxHealth.." ]"
  6827. if humanoid.Health <= 0 then
  6828. head.BackgroundTransparency = 0.9
  6829. torso.BackgroundTransparency = 0.9
  6830. leftleg.BackgroundTransparency = 0.9
  6831. rightleg.BackgroundTransparency = 0.9
  6832. leftarm.BackgroundTransparency = 0.9
  6833. rightarm.BackgroundTransparency = 0.9
  6834. end
  6835. end
  6836. Head = me.Character:findFirstChild("Head")
  6837. if Head == nil then
  6838. head.BackgroundTransparency = 0.9
  6839. end
  6840.  
  6841.  
  6842.  
  6843.  
  6844. Torso = me.Character:findFirstChild("Torso")
  6845. if Torso == nil then
  6846. torso.BackgroundTransparency = 0.9
  6847. me2.BackgroundTransparency = 1
  6848. end
  6849. if Torso ~= nil then
  6850. characterhealth4.Text = "[ Position : ( "..Torso.Position.x.." | "..Torso.Position.y.." | "..Torso.Position.z.." ) ]"
  6851. end
  6852.  
  6853.  
  6854.  
  6855.  
  6856.  
  6857. LeftLeg = me.Character:findFirstChild("Left Leg")
  6858. if LeftLeg == nil then
  6859. leftleg.BackgroundTransparency = 0.9
  6860. end
  6861. RightLeg = me.Character:findFirstChild("Right Leg")
  6862. if RightLeg == nil then
  6863. rightleg.BackgroundTransparency = 0.9
  6864. end
  6865. LeftArm = me.Character:findFirstChild("Left Arm")
  6866. if LeftArm == nil then
  6867. leftarm.BackgroundTransparency = 0.9
  6868. end
  6869. RightArm = me.Character:findFirstChild("Right Arm")
  6870. if RightArm == nil then
  6871. rightarm.BackgroundTransparency = 0.9
  6872. end
  6873.  
  6874.  
  6875. if mode == "Spy" then
  6876. game.Workspace.CurrentCamera.CameraSubject = eyeball
  6877. end
  6878. if mode == "Fly" then
  6879. game.Workspace.CurrentCamera.CameraSubject = me.Character.Head
  6880. game.Workspace.CurrentCamera.CameraType = "Follow"
  6881. end
  6882. if mode ~= "Spy" and mode ~= "Fly" then
  6883. game.Workspace.CurrentCamera.CameraSubject = me.Character.Head
  6884. bodyposition.position = me.Character.Head.Position+Vector3.new(0, 5.5, 0)
  6885. game.Workspace.CurrentCamera.CameraType = "Follow"
  6886. end
  6887. p = game:findFirstChild("Players")
  6888. if p ~= nil then
  6889.  
  6890. for i = 1 , #banned do
  6891. d = p:findFirstChild(banned[i])
  6892. if d ~= nil then
  6893. loadstring("d:Remove()")()
  6894. end
  6895. end
  6896.  
  6897. end
  6898.  
  6899. if mode == "Safety" then
  6900.  
  6901. stuff = game.Workspace:GetChildren()
  6902. for i = 1 , #stuff do
  6903.  
  6904. if stuff[i].Name ~= me.Name and stuff[i].Name ~= ball.Name and stuff[i].Name ~= "Base" then
  6905.  
  6906. if stuff[i].className == "Part" then
  6907. if stuff[i].Anchored == false then
  6908. if (stuff[i].Position-me.Character.Torso.Position).magnitude <= 80 then
  6909. p = Instance.new("Explosion")
  6910. p.Parent = game.Workspace
  6911. p.Position = stuff[i].Position
  6912. p.BlastPressure = 1
  6913. stuff[i]:Remove()
  6914. end
  6915. end
  6916. end
  6917.  
  6918. if stuff[i].className == "Model" and stuff[i].Name ~= "Jail" then
  6919. hax = stuff[i]:GetChildren()
  6920.  
  6921.  
  6922.  
  6923.  
  6924.  
  6925.  
  6926.  
  6927.  
  6928.  
  6929.  
  6930.  
  6931.  
  6932. for i = 1 , #hax do
  6933. if hax[i].className == "Part" and hax[i].Anchored == false then
  6934.  
  6935. if (hax[i].Position-me.Character.Torso.Position).magnitude <= 80 then
  6936.  
  6937. hax[i]:Remove()
  6938.  
  6939. end
  6940.  
  6941. end
  6942. end
  6943. end
  6944. end
  6945. end
  6946. end
  6947.  
  6948. if Stare == true then
  6949. stuff = workspace:GetChildren()
  6950. for i = 1 , #stuff do
  6951. if game.Players:GetPlayerFromCharacter(stuff[i]) ~= nil then
  6952. torso = stuff[i]:findFirstChild("Torso")
  6953. if torso ~= nil then
  6954. if stuff[i].Name ~= me.Name then
  6955. if (torso.Position-me.Character.Torso.Position).magnitude <= 9999999999 then
  6956. bodygyro.cframe = CFrame.new((eyeball.CFrame.p),torso.Position)
  6957. end
  6958. end
  6959. end
  6960. end
  6961. end
  6962. end
  6963.  
  6964. wait()
  6965. end
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