Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- new Float:Tables[21][3] =
- {
- {2637.040,2749.610,54.237},
- {2634.666,2749.610,54.237},
- {2632.287,2749.610,54.237},
- {2629.920,2749.610,54.237},
- {2627.550,2749.610,54.237},
- {2625.183,2749.610,54.237},
- {2622.819,2749.610,54.237},
- {2630.120,2752.991,54.237},
- {2637.256,2752.991,54.237},
- {2634.874,2752.991,54.237},
- {2632.493,2752.991,54.237},
- {2627.739,2752.991,54.237},
- {2625.370,2752.991,54.237},
- {2622.991,2752.991,54.237},
- {2637.145,2756.287,54.237},
- {2634.745,2756.287,54.237},
- {2632.324,2756.287,54.237},
- {2629.907,2756.287,54.237},
- {2627.508,2756.287,54.237},
- {2625.118,2756.287,54.237},
- {2622.747,2756.287,54.237}
- };
- public OnPlayerEnterDynamicArea(playerid, areaid)
- {
- for(int i = 0; i < sizeof(Tables); i++)
- {
- if(TableStat[i] == true) return SendClientMessage(playerid, c_ARGON, "Как видишь можно уже будет ставить проверку.");
- TableStat[i] = true;// Если все норм разрешаем доступ ему
- }
- }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement