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  1. }), display:(gold_block 1 name:&fHeal! lore:&r&eOpen_for_an_instant_heal! glow:true)'
  2. - 'unique:(), chance:(1), item:(cake 1 name:&fThe_cake_is_a_lie!)'
  3. - 'unique:(), chance:(1), item:(apple 1)'
  4. - 'unique:(), chance:(1), item:(golden_apple 1)'
  5. - 'unique:(), chance:(1), item:(bone 1)'
  6. - 'unique:(), chance:(1), item:(bread 1)'
  7. - 'unique:(), chance:(1), item:(melon_slice 1)'
  8. - 'unique:(), chance:(1), item:(ice 1)'
  9. - 'unique:(), chance:(1), item:(snow 1)'
  10. - 'unique:(), chance:(1), item:(melon 1)'
  11. - 'unique:(), chance:(1), item:(dirt 1)'
  12. - 'unique:(), chance:(1), item:(sand 1)'
  13. - 'unique:(), chance:(1), item:(birch_log 1)'
  14. - 'unique:(), chance:(1), item:(cobweb 1)'
  15. - 'unique:(), chance:(1), item:(porkchop 1)'
  16. - 'unique:(), chance:(1), item:(beef 1)'
  17. - 'unique:(), chance:(1), item:(cooked_beef 1)'
  18. - 'unique:(), chance:(1), item:(mushroom_stew 1)'
  19. # -------------------------------------------------------------------------------------------------------------------
  20. FoodPack:
  21. type: MYSTERYCRATE # Right, or left click to receive rewards
  22. item: 'minecart 1 name:&c[&6Foodie_&ePack&c]_&f#125 lore:&7Mmmm,_something_smells_good.|&8Right_click_to_receive_a_pack_of_food! glow:true'
  23. confirmation:
  24. enabled: true
  25. accept-button: 'GREEN_STAINED_GLASS_PANE 1 name:&aYes lore:&fClick_here_to_open_{crate}!'
  26. decline-button: 'RED_STAINED_GLASS_PANE 1 name:&4No'
  27. buy:
  28. enabled: false
  29. cost: 0
  30. message:
  31. open: '{p}You have opened a &c[&6Foodie &ePack&c] &f#125'
  32. broadcast: ''
  33. effect:
  34. 1:
  35. class: HeartEffect
  36. 2:
  37. class: Sound
  38. sound: ENTITY_BAT_TAKEOFF
  39. reward:
  40. minimum-rewards: 3
  41. maximum-rewards: 3
  42. rewards:
  43. - 'unique:(), always:(), cmd:(heal {player}), display:(gold_block 1 name:&fHeal! lore:&r&eOpen_for_an_instant_heal! glow:true)'
  44. - 'unique:(), chance:(1), item:(cake 1 name:&fThe_cake_is_a_lie!)'
  45. - 'unique:(), chance:(1), item:(apple 1)'
  46. - 'unique:(), chance:(1), item:(golden_apple 1)'
  47. - 'unique:(), chance:(1), item:(bone 1)'
  48. - 'unique:(), chance:(1), item:(bread 1)'
  49. - 'unique:(), chance:(1), item:(melon_slice 1)'
  50. - 'unique:(), chance:(1), item:(ice 1)'
  51. - 'unique:(), chance:(1), item:(snow 1)'
  52. - 'unique:(), chance:(1), item:(melon 1)'
  53. - 'unique:(), chance:(1), item:(dirt 1)'
  54. - 'unique:(), chance:(1), item:(sand 1)'
  55. - 'unique:(), chance:(1), item:(birch_log 1)'
  56. - 'unique:(), chance:(1), item:(cobweb 1)'
  57. - 'unique:(), chance:(1), item:(porkchop 1)'
  58. - 'unique:(), chance:(1), item:(beef 1)'
  59. - 'unique:(), chance:(1), item:(cooked_beef 1)'
  60. - 'unique:(), chance:(1), item:(mushroom_stew 1)'
  61. # -------------------------------------------------------------------------------------------------------------------
  62. FoodKey:
  63. type: KEYCRATE # Set this crate to a block, and players may right click the block to use "keys"
  64. item: 'NETHER_STAR 1 name:&c[&6Foodie_Key&c]_&f#1 lore:&7Mmmm,_something_smells_good.|&8Right_click_a_chest_to_receive_a_pack_of_food! glow:true'
  65. animation: 'none'
  66. display-name: '&c[&6Foodie Key&c] &f#1'
  67. holographic:
  68. - '{crate-name}'
  69. - '{lore:1}'
  70. confirmation:
  71. enabled: true
  72. accept-button: 'GREEN_STAINED_GLASS_PANE 1 name:&aYes lore:&fClick_here_to_open_{crate}!'
  73. decline-button: 'RED_STAINED_GLASS_PANE 1 name:&4No'
  74. preview:
  75. enabled: true
  76. rows: 2
  77. buy:
  78. enabled: false
  79. cost: 0
  80. message:
  81. open: '{p}You have opened a {crate}'
  82. broadcast: ''
  83. effect:
  84. 1:
  85. class: Original
  86. category: PERSISTENT
  87. 2:
  88. class: Sound
  89. category: OPEN
  90. sound: ENTITY_BAT_TAKEOFF
  91. reward:
  92. minimum-rewards: 3
  93. maximum-rewards: 3
  94. rewards:
  95. - 'unique:(), always:(), cmd:(heal {player}), display:(gold_block 1 name:&fHeal! lore:&r&eOpen_for_an_instant_heal! glow:true)'
  96. - 'unique:(), chance:(1), item:(cake 1 name:&fThe_cake_is_a_lie!)'
  97. - 'unique:(), chance:(1), item:(apple 1)'
  98. - 'unique:(), chance:(1), item:(golden_apple 1)'
  99. - 'unique:(), chance:(1), item:(bone 1)'
  100. - 'unique:(), chance:(1), item:(bread 1)'
  101. - 'unique:(), chance:(1), item:(melon_slice 1)'
  102. - 'unique:(), chance:(1), item:(ice 1)'
  103. - 'unique:(), chance:(1), item:(snow 1)'
  104. - 'unique:(), chance:(1), item:(melon 1)'
  105. - 'unique:(), chance:(1), item:(dirt 1)'
  106. - 'unique:(), chance:(1), item:(sand 1)'
  107. - 'unique:(), chance:(1), item:(birch_log 1)'
  108. - 'unique:(), chance:(1), item:(cobweb 1)'
  109. - 'unique:(), chance:(1), item:(porkchop 1)'
  110. - 'unique:(), chance:(1), item:(beef 1)'
  111. - 'unique:(), chance:(1), item:(cooked_beef 1)'
  112. - 'unique:(), chance:(1), item:(mushroom_stew 1)'
  113. # -------------------------------------------------------------------------------------------------------------------
  114. # An example of a key crate with animations (Roulette)
  115. FoodKeyT2:
  116. type: KEYCRATE # Set this crate to a block, and players may right click the block to use "keys"
  117. item: 'NETHER_STAR 1 name:&c[&6Foodie_&eKey&c]_&f#2 lore:&7Mmmm,_something_smells_good.|&8Right_click_a_chest_to_receive_a_pack_of_food! glow:true'
  118. animation: 'ROULETTE'
  119. display-name: '&c[&6Foodie Crate&c] &f#2'
  120. holographic:
  121. - '{crate-name}'
  122. - '{lore:1}'
  123. confirmation:
  124. enabled: true
  125. accept-button: 'GREEN_STAINED_GLASS_PANE 1 name:&aYes lore:&fClick_here_to_open_{crate}!'
  126. decline-button: 'RED_STAINED_GLASS_PANE 1 name:&4No'
  127. preview:
  128. enabled: true
  129. rows: 2
  130. buy:
  131. enabled: false
  132. cost: 0
  133. message:
  134. open: '{p}You have opened a {crate}'
  135. broadcast: ''
  136. effect:
  137. 1:
  138. class: Original
  139. category: PERSISTENT
  140. 2:
  141. class: Sound
  142. category: ANIMATION
  143. sound: BLOCK_WOOD_PLACE
  144. 3:
  145. class: Sound
  146. sound: ENTITY_BAT_TAKEOFF
  147. CATEGORY: END
  148. reward:
  149. minimum-rewards: 1
  150. maximum-rewards: 1
  151. rewards:
  152. - 'unique:(), always:(), cmd:(heal {player}), display:(gold_block 1 name:&fHeal! lore:&r&eOpen_for_an_instant_heal! glow:true)'
  153. - 'unique:(), chance:(1), item:(cake 1 name:&fThe_cake_is_a_lie!)'
  154. - 'unique:(), chance:(1), item:(apple 1)'
  155. - 'unique:(), chance:(1), item:(golden_apple 1)'
  156. - 'unique:(), chance:(1), item:(bone 1)'
  157. - 'unique:(), chance:(1), item:(bread 1)'
  158. - 'unique:(), chance:(1), item:(melon_slice 1)'
  159. - 'unique:(), chance:(1), item:(ice 1)'
  160. - 'unique:(), chance:(1), item:(snow 1)'
  161. - 'unique:(), chance:(1), item:(melon 1)'
  162. - 'unique:(), chance:(1), item:(dirt 1)'
  163. - 'unique:(), chance:(1), item:(sand 1)'
  164. - 'unique:(), chance:(1), item:(birch_log 1)'
  165. - 'unique:(), chance:(1), item:(cobweb 1)'
  166. - 'unique:(), chance:(1), item:(porkchop 1)'
  167. - 'unique:(), chance:(1), item:(beef 1)'
  168. - 'unique:(), chance:(1), item:(cooked_beef 1)'
  169. - 'unique:(), chance:(1), item:(mushroom_stew 1)'
  170. # -------------------------------------------------------------------------------------------------------------------
  171. # An example of a key crate with animations (CSGO)
  172. FoodKeyT3:
  173. type: KEYCRATE # Set this crate to a block, and players may right click the block to use "keys"
  174. item: 'NETHER_STAR 1 name:&c[&6Foodie_&eKey&c]_&f#3 lore:&7Mmmm,_something_smells_good.|&8Right_click_a_chest_to_receive_a_pack_of_food! glow:true'
  175. animation: 'CSGO'
  176. display-name: '&c[&6Foodie Key&c] &f#3'
  177. holographic:
  178. - '{crate-name}'
  179. - '{lore:1}'
  180. confirmation:
  181. enabled: true
  182. accept-button: 'GREEN_STAINED_GLASS_PANE 1 name:&aYes lore:&fClick_here_to_open_{crate}!'
  183. decline-button: 'RED_STAINED_GLASS_PANE 1 name:&4No'
  184. preview:
  185. enabled: true
  186. rows: 2
  187. buy:
  188. enabled: false
  189. cost: 0
  190. message:
  191. open: '{p}You have opened a {crate}'
  192. broadcast: ''
  193. effect:
  194. 1:
  195. class: Original
  196. category: PERSISTENT
  197. 2:
  198. class: Sound
  199. category: ANIMATION
  200. sound: BLOCK_WOOD_PLACE
  201. 3:
  202. class: Sound
  203. sound: ENTITY_BAT_TAKEOFF
  204. CATEGORY: END
  205. reward:
  206. minimum-rewards: 1
  207. maximum-rewards: 1
  208. rewards:
  209. - 'unique:(), always:(), cmd:(heal {player}), display:(gold_block 1 name:&fHeal! lore:&r&eOpen_for_an_instant_heal! glow:true)'
  210. - 'unique:(), chance:(1), item:(cake 1 name:&fThe_cake_is_a_lie!)'
  211. - 'unique:(), chance:(1), item:(apple 1)'
  212. - 'unique:(), chance:(1), item:(golden_apple 1)'
  213. - 'unique:(), chance:(1), item:(bone 1)'
  214. - 'unique:(), chance:(1), item:(bread 1)'
  215. - 'unique:(), chance:(1), item:(melon_slice 1)'
  216. - 'unique:(), chance:(1), item:(ice 1)'
  217. - 'unique:(), chance:(1), item:(snow 1)'
  218. - 'unique:(), chance:(1), item:(melon 1)'
  219. - 'unique:(), chance:(1), item:(dirt 1)'
  220. - 'unique:(), chance:(1), item:(sand 1)'
  221. - 'unique:(), chance:(1), item:(birch_log 1)'
  222. - 'unique:(), chance:(1), item:(cobweb 1)'
  223. - 'unique:(), chance:(1), item:(porkchop 1)'
  224. - 'unique:(), chance:(1), item:(beef 1)'
  225. - 'unique:(), chance:(1), item:(cooked_beef 1)'
  226. - 'unique:(), chance:(1), item:(mushroom_stew 1)'
  227. type: KEYCRATE # Set this crate to a block, and players may right click the block to use "keys"
  228. item: 'NETHER_STAR 1 name:&c[&6Foodie_&eKey&c]_&f#2 lore:&7Mmmm,_something_smells_good.|&8Right_click_a_chest_to_receive_a_pack_of_food! glow:true'
  229. animation: 'ROULETTE'
  230. display-name: '&c[&6Foodie Crate&c] &f#2'
  231. holographic:
  232. - '{crate-name}'
  233. - '{lore:1}'
  234. confirmation:
  235. enabled: true
  236. accept-button: 'GREEN_STAINED_GLASS_PANE 1 name:&aYes lore:&fClick_here_to_open_{crate}!'
  237. decline-button: 'RED_STAINED_GLASS_PANE 1 name:&4No'
  238. preview:
  239. enabled: true
  240. rows: 2
  241. buy:
  242. enabled: false
  243. cost: 0
  244. message:
  245. open: '{p}You have opened a {crate}'
  246. broadcast: ''
  247. effect:
  248. 1:
  249. class: Original
  250. category: PERSISTENT
  251. 2:
  252. class: Sound
  253. category: ANIMATION
  254. sound: BLOCK_WOOD_PLACE
  255. 3:
  256. class: Sound
  257. sound: ENTITY_BAT_TAKEOFF
  258. CATEGORY: END
  259. reward:
  260. minimum-rewards: 1
  261. maximum-rewards: 1
  262. rewards:
  263. - 'unique:(), always:(), cmd:(heal {player}), display:(gold_block 1 name:&fHeal! lore:&r&eOpen_for_an_instant_heal! glow:true)'
  264. - 'unique:(), chance:(1), item:(cake 1 name:&fThe_cake_is_a_lie!)'
  265. - 'unique:(), chance:(1), item:(apple 1)'
  266. - 'unique:(), chance:(1), item:(golden_apple 1)'
  267. - 'unique:(), chance:(1), item:(bone 1)'
  268. - 'unique:(), chance:(1), item:(bread 1)'
  269. - 'unique:(), chance:(1), item:(melon_slice 1)'
  270. - 'unique:(), chance:(1), item:(ice 1)'
  271. - 'unique:(), chance:(1), item:(snow 1)'
  272. - 'unique:(), chance:(1), item:(melon 1)'
  273. - 'unique:(), chance:(1), item:(dirt 1)'
  274. - 'unique:(), chance:(1), item:(sand 1)'
  275. - 'unique:(), chance:(1), item:(birch_log 1)'
  276. - 'unique:(), chance:(1), item:(cobweb 1)'
  277. - 'unique:(), chance:(1), item:(porkchop 1)'
  278. - 'unique:(), chance:(1), item:(beef 1)'
  279. - 'unique:(), chance:(1), item:(cooked_beef 1)'
  280. - 'unique:(), chance:(1), item:(mushroom_stew 1)'
  281. # -------------------------------------------------------------------------------------------------------------------type: KEYCRATE # Set this crate to a block, and players may right click the block to use "keys"
  282. item: 'NETHER_STAR 1 name:&c[&6Foodie_&eKey&c]_&f#2 lore:&7Mmmm,_something_smells_good.|&8Right_click_a_chest_to_receive_a_pack_of_food! glow:true'
  283. animation: 'ROULETTE'
  284. display-name: '&c[&6Foodie Crate&c] &f#2'
  285. holographic:
  286. - '{crate-name}'
  287. - '{lore:1}'
  288. confirmation:
  289. enabled: true
  290. accept-button: 'GREEN_STAINED_GLASS_PANE 1 name:&aYes lore:&fClick_here_to_open_{crate}!'
  291. decline-button: 'RED_STAINED_GLASS_PANE 1 name:&4No'
  292. preview:
  293. enabled: true
  294. rows: 2
  295. buy:
  296. enabled: false
  297. cost: 0
  298. message:
  299. open: '{p}You have opened a {crate}'
  300. broadcast: ''
  301. effect:
  302. 1:
  303. class: Original
  304. category: PERSISTENT
  305. 2:
  306. class: Sound
  307. category: ANIMATION
  308. sound: BLOCK_WOOD_PLACE
  309. 3:
  310. class: Sound
  311. sound: ENTITY_BAT_TAKEOFF
  312. CATEGORY: END
  313. reward:
  314. minimum-rewards: 1
  315. maximum-rewards: 1
  316. rewards:
  317. - 'unique:(), always:(), cmd:(heal {player}), display:(gold_block 1 name:&fHeal! lore:&r&eOpen_for_an_instant_heal! glow:true)'
  318. - 'unique:(), chance:(1), item:(cake 1 name:&fThe_cake_is_a_lie!)'
  319. - 'unique:(), chance:(1), item:(apple 1)'
  320. - 'unique:(), chance:(1), item:(golden_apple 1)'
  321. - 'unique:(), chance:(1), item:(bone 1)'
  322. - 'unique:(), chance:(1), item:(bread 1)'
  323. - 'unique:(), chance:(1), item:(melon_slice 1)'
  324. - 'unique:(), chance:(1), item:(ice 1)'
  325. - 'unique:(), chance:(1), item:(snow 1)'
  326. - 'unique:(), chance:(1), item:(melon 1)'
  327. - 'unique:(), chance:(1), item:(dirt 1)'
  328. - 'unique:(), chance:(1), item:(sand 1)'
  329. - 'unique:(), chance:(1), item:(birch_log 1)'
  330. - 'unique:(), chance:(1), item:(cobweb 1)'
  331. - 'unique:(), chance:(1), item:(porkchop 1)'
  332. - 'unique:(), chance:(1), item:(beef 1)'
  333. - 'unique:(), chance:(1), item:(cooked_beef 1)'
  334. - 'unique:(), chance:(1), item:(mushroom_stew 1)'
  335. # -------------------------------------------------------------------------------------------------------------------type: KEYCRATE # Set this crate to a block, and players may right click the block to use "keys"
  336. item: 'NETHER_STAR 1 name:&c[&6100$_Token&c]_&f#2 lore:&7Mmmm,_something_smells_good.|&8Right_click_a_chest_to_receive_a_pack_of_food! glow:true'
  337. animation: 'ROULETTE'
  338. display-name: '&c[&6100$ Spender&c] &f#2'
  339. holographic:
  340. - '{crate-name}'
  341. - '{lore:1}'
  342. confirmation:
  343. enabled: true
  344. accept-button: 'GREEN_STAINED_GLASS_PANE 1 name:&aYes lore:&fClick_here_to_open_{crate}!'
  345. decline-button: 'RED_STAINED_GLASS_PANE 1 name:&4No'
  346. preview:
  347. enabled: true
  348. rows: 2
  349. buy:
  350. enabled: false
  351. cost: 0
  352. message:
  353. open: '{p}You have opened a {crate}'
  354. broadcast: ''
  355. effect:
  356. 1:
  357. class: Original
  358. category: PERSISTENT
  359. 2:
  360. class: Sound
  361. category: ANIMATION
  362. sound: BLOCK_WOOD_PLACE
  363. 3:
  364. class: Sound
  365. sound: ENTITY_BAT_TAKEOFF
  366. CATEGORY: END
  367. reward:
  368. minimum-rewards: 1
  369. maximum-rewards: 1
  370. rewards:
  371.  
  372. - 'unique:(), chance:(10), cmd:(eco give {player} 1), display:(dirt 1 name:&2&l1$ lore: glow:true)'
  373. - 'unique:(), chance:(15), cmd:(eco give {player} 50), display:(coal 1 name:&2&l50$ lore: glow:true)'
  374. - 'unique:(), chance:(19), cmd:(eco give {player} 100), display:(iron_ingot 1 name:&2&l100$ lore: glow:true)'
  375. - 'unique:(), chance:(19), cmd:(eco give {player} 200), display:(gold_ingot 1 name:&2&l200$ lore: glow:true)'
  376. - 'unique:(), chance:(18), cmd:(eco give {player} 500), display:(diamond 1 name:&2&l500$ lore: glow:true)'
  377. - 'unique:(), chance:(10), cmd:(eco give {player} 750), display:(emerald 1 name:&2&l750$ lore: glow:true)'
  378. - 'unique:(), chance:(5.5), cmd:(eco give {player} 1000), display:(diamond_block 1 name:&2&l1000$ lore: glow:true)'
  379. - 'unique:(), chance:(2), cmd:(eco give {player} 5000), display:(gold_block 1 name:&2&l5000$ lore: glow:true)''
  380. - 'unique:(), chance:(1.5), cmd:(eco give {player} 10000), display:(emerald_block 1 name:&2&l10000$ lore: glow:true)'
  381.  
  382. # -------------------------------------------------------------------------------------------------------------------type: KEYCRATE # Set this crate to a block, and players may right click the block to use "keys"
  383. item: 'NETHER_STAR 1 name:&c[&6Foodie_&eKey&c]_&f#2 lore:&7Mmmm,_something_smells_good.|&8Right_click_a_chest_to_receive_a_pack_of_food! glow:true'
  384. animation: 'ROULETTE'
  385. display-name: '&c[&6Foodie Crate&c] &f#2'
  386. holographic:
  387. - '{crate-name}'
  388. - '{lore:1}'
  389. confirmation:
  390. enabled: true
  391. accept-button: 'GREEN_STAINED_GLASS_PANE 1 name:&aYes lore:&fClick_here_to_open_{crate}!'
  392. decline-button: 'RED_STAINED_GLASS_PANE 1 name:&4No'
  393. preview:
  394. enabled: true
  395. rows: 2
  396. buy:
  397. enabled: false
  398. cost: 0
  399. message:
  400. open: '{p}You have opened a {crate}'
  401. broadcast: ''
  402. effect:
  403. 1:
  404. class: Original
  405. category: PERSISTENT
  406. 2:
  407. class: Sound
  408. category: ANIMATION
  409. sound: BLOCK_WOOD_PLACE
  410. 3:
  411. class: Sound
  412. sound: ENTITY_BAT_TAKEOFF
  413. CATEGORY: END
  414. reward:
  415. minimum-rewards: 1
  416. maximum-rewards: 1
  417. rewards:
  418. - 'unique:(), always:(), cmd:(heal {player}), display:(gold_block 1 name:&fHeal! lore:&r&eOpen_for_an_instant_heal! glow:true)'
  419. - 'unique:(), chance:(1), item:(cake 1 name:&fThe_cake_is_a_lie!)'
  420. - 'unique:(), chance:(1), item:(apple 1)'
  421. - 'unique:(), chance:(1), item:(golden_apple 1)'
  422. - 'unique:(), chance:(1), item:(bone 1)'
  423. - 'unique:(), chance:(1), item:(bread 1)'
  424. - 'unique:(), chance:(1), item:(melon_slice 1)'
  425. - 'unique:(), chance:(1), item:(ice 1)'
  426. - 'unique:(), chance:(1), item:(snow 1)'
  427. - 'unique:(), chance:(1), item:(melon 1)'
  428. - 'unique:(), chance:(1), item:(dirt 1)'
  429. - 'unique:(), chance:(1), item:(sand 1)'
  430. - 'unique:(), chance:(1), item:(birch_log 1)'
  431. - 'unique:(), chance:(1), item:(cobweb 1)'
  432. - 'unique:(), chance:(1), item:(porkchop 1)'
  433. - 'unique:(), chance:(1), item:(beef 1)'
  434. - 'unique:(), chance:(1), item:(cooked_beef 1)'
  435. - 'unique:(), chance:(1), item:(mushroom_stew 1)'
  436. # -------------------------------------------------------------------------------------------------------------------type: KEYCRATE # Set this crate to a block, and players may right click the block to use "keys"
  437. item: 'NETHER_STAR 1 name:&c[&6Foodie_&eKey&c]_&f#2 lore:&7Mmmm,_something_smells_good.|&8Right_click_a_chest_to_receive_a_pack_of_food! glow:true'
  438. animation: 'ROULETTE'
  439. display-name: '&c[&6Foodie Crate&c] &f#2'
  440. holographic:
  441. - '{crate-name}'
  442. - '{lore:1}'
  443. confirmation:
  444. enabled: true
  445. accept-button: 'GREEN_STAINED_GLASS_PANE 1 name:&aYes lore:&fClick_here_to_open_{crate}!'
  446. decline-button: 'RED_STAINED_GLASS_PANE 1 name:&4No'
  447. preview:
  448. enabled: true
  449. rows: 2
  450. buy:
  451. enabled: false
  452. cost: 0
  453. message:
  454. open: '{p}You have opened a {crate}'
  455. broadcast: ''
  456. effect:
  457. 1:
  458. class: Original
  459. category: PERSISTENT
  460. 2:
  461. class: Sound
  462. category: ANIMATION
  463. sound: BLOCK_WOOD_PLACE
  464. 3:
  465. class: Sound
  466. sound: ENTITY_BAT_TAKEOFF
  467. CATEGORY: END
  468. reward:
  469. minimum-rewards: 1
  470. maximum-rewards: 1
  471. rewards:
  472. - 'unique:(), always:(), cmd:(heal {player}), display:(gold_block 1 name:&fHeal! lore:&r&eOpen_for_an_instant_heal! glow:true)'
  473. - 'unique:(), chance:(1), item:(cake 1 name:&fThe_cake_is_a_lie!)'
  474. - 'unique:(), chance:(1), item:(apple 1)'
  475. - 'unique:(), chance:(1), item:(golden_apple 1)'
  476. - 'unique:(), chance:(1), item:(bone 1)'
  477. - 'unique:(), chance:(1), item:(bread 1)'
  478. - 'unique:(), chance:(1), item:(melon_slice 1)'
  479. - 'unique:(), chance:(1), item:(ice 1)'
  480. - 'unique:(), chance:(1), item:(snow 1)'
  481. - 'unique:(), chance:(1), item:(melon 1)'
  482. - 'unique:(), chance:(1), item:(dirt 1)'
  483. - 'unique:(), chance:(1), item:(sand 1)'
  484. - 'unique:(), chance:(1), item:(birch_log 1)'
  485. - 'unique:(), chance:(1), item:(cobweb 1)'
  486. - 'unique:(), chance:(1), item:(porkchop 1)'
  487. - 'unique:(), chance:(1), item:(beef 1)'
  488. - 'unique:(), chance:(1), item:(cooked_beef 1)'
  489. - 'unique:(), chance:(1), item:(mushroom_stew 1)'
  490. # -------------------------------------------------------------------------------------------------------------------type: KEYCRATE # Set this crate to a block, and players may right click the block to use "keys"
  491. item: 'NETHER_STAR 1 name:&c[&6Foodie_&eKey&c]_&f#2 lore:&7Mmmm,_something_smells_good.|&8Right_click_a_chest_to_receive_a_pack_of_food! glow:true'
  492. animation: 'ROULETTE'
  493. display-name: '&c[&6Foodie Crate&c] &f#2'
  494. holographic:
  495. - '{crate-name}'
  496. - '{lore:1}'
  497. confirmation:
  498. enabled: true
  499. accept-button: 'GREEN_STAINED_GLASS_PANE 1 name:&aYes lore:&fClick_here_to_open_{crate}!'
  500. decline-button: 'RED_STAINED_GLASS_PANE 1 name:&4No'
  501. preview:
  502. enabled: true
  503. rows: 2
  504. buy:
  505. enabled: false
  506. cost: 0
  507. message:
  508. open: '{p}You have opened a {crate}'
  509. broadcast: ''
  510. effect:
  511. 1:
  512. class: Original
  513. category: PERSISTENT
  514. 2:
  515. class: Sound
  516. category: ANIMATION
  517. sound: BLOCK_WOOD_PLACE
  518. 3:
  519. class: Sound
  520. sound: ENTITY_BAT_TAKEOFF
  521. CATEGORY: END
  522. reward:
  523. minimum-rewards: 1
  524. maximum-rewards: 1
  525. rewards:
  526. - 'unique:(), always:(), cmd:(heal {player}), display:(gold_block 1 name:&fHeal! lore:&r&eOpen_for_an_instant_heal! glow:true)'
  527. - 'unique:(), chance:(1), item:(cake 1 name:&fThe_cake_is_a_lie!)'
  528. - 'unique:(), chance:(1), item:(apple 1)'
  529. - 'unique:(), chance:(1), item:(golden_apple 1)'
  530. - 'unique:(), chance:(1), item:(bone 1)'
  531. - 'unique:(), chance:(1), item:(bread 1)'
  532. - 'unique:(), chance:(1), item:(melon_slice 1)'
  533. - 'unique:(), chance:(1), item:(ice 1)'
  534. - 'unique:(), chance:(1), item:(snow 1)'
  535. - 'unique:(), chance:(1), item:(melon 1)'
  536. - 'unique:(), chance:(1), item:(dirt 1)'
  537. - 'unique:(), chance:(1), item:(sand 1)'
  538. - 'unique:(), chance:(1), item:(birch_log 1)'
  539. - 'unique:(), chance:(1), item:(cobweb 1)'
  540. - 'unique:(), chance:(1), item:(porkchop 1)'
  541. - 'unique:(), chance:(1), item:(beef 1)'
  542. - 'unique:(), chance:(1), item:(cooked_beef 1)'
  543. - 'unique:(), chance:(1), item:(mushroom_stew 1)'
  544. # -------------------------------------------------------------------------------------------------------------------
  545. 100$lot:
  546. type: KEYCRATE # Set this crate to a block, and players may right click the block to use "keys"
  547. item: 'sunflower 1 name:&c[&6$100_Slot&c]_&f#1 |&8Right_click_slot_machine_for_prizes! glow:true'
  548. animation: 'ROULETTE'
  549. display-name: '&c[&6$1 Slot&c] &f#1'
  550. holographic:
  551. - '{crate-name}'
  552. - '{lore:1}'
  553. confirmation:
  554. enabled: false
  555. accept-button: 'GREEN_STAINED_GLASS_PANE 1 name:&aYes lore:&fClick_here_to_open_{crate}!'
  556. decline-button: 'RED_STAINED_GLASS_PANE 1 name:&4No'
  557. preview:
  558. enabled: true
  559. rows: 2
  560. buy:
  561. enabled: false
  562. cost: 0
  563. message:
  564. open: '{p}You have opened a '
  565. broadcast: ''
  566. effect:
  567. 1:
  568. class: Original
  569. category: PERSISTENT
  570. 2:
  571. class: Sound
  572. category: OPEN
  573. sound: ENTITY_BAT_TAKEOFF
  574. reward:
  575. minimum-rewards: 3
  576. maximum-rewards: 3
  577. rewards:
  578. - 'unique:(), chance:(10), cmd:(eco give {player} 1), display:(dirt 1 name:&2&l1$)'
  579. - 'unique:(), chance:(15), cmd:(eco give {player} 50), display:(cobblestone 1 name:&2&l50$)'
  580. - 'unique:(), chance:(19), cmd:(eco give {player} 100), display:(stone name:&2&l100$)'
  581. - 'unique:(), chance:(19), cmd:(eco give {player} 200), display:(nether_quartz 1 name:&2&l200$)'
  582. - 'unique:(), chance:(18), cmd:(eco give {player} 500), display:(iron_ingot 1 name:&2&l500$)'
  583. - 'unique:(), chance:(10), cmd:(eco give {player} 750), display:(gold_ingot 1 name:&2&l750$)'
  584. - 'unique:(), chance:(5.5), cmd:(eco give {player} 1000), display:(diamond 1 name:&2&l1000$)'
  585. - 'unique:(), chance:(2), cmd:(eco give {player} 5000), display:(emerald 1 name:&2&l5000$)'
  586. - 'unique:(), chance:(1.5), cmd:(eco give {player} 10000), display:(end_crystal 1 name:&4&l10000$)'
  587. # -------------------------------------------------------------------------------------------------------------------
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