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- aff // alias that sets afflictions to the stringlist
- #var %1 1 // setting the variable to true
- #deli alist %1 // adding the var to stringlist
- ----------------------------------------------------------
- You sit yourself down. // trigger for alias aff
- aff prone // setting prone to stringlist
- cure_index // cure alias
- ----------------------------------------------------------
- anti_prone // alias for standing if possible
- #if (%ismember(sleeping, @alist)!=1 and %ismember(webbed, @alist)!=1 and %ismember(paralysis, @alist)!=1 and %ismember(prone, @alist)=1) {stand}
- ----------------------------------------------------------
- #if (%ismember(%1, @alist)) {
- #echo fired
- #switch (%1 = "sleeping") {wake}
- (%1 = "webbed") {writhe;#var webbed .5}
- (%1 = "prone") {anti_prone}
- (%1 = "disrupted") {concentrate}
- (%1 = "sadness") {}
- (%1 = "dementia") {}
- (%1 = "hallucinations") {}
- (%1 = "confusion") {}
- (%1 = "paranoia") {}
- (%1 = "hatred") {}
- (%1 = "blood_curse") {}
- (%1 = "selfpity") {}
- (%1 = "stupidity") {}
- (%1 = "dizziness") {}
- (%1 = "shyness") {}
- (%1 = "epilepsy") {}
- (%1 = "impatience") {}
- (%1 = "resonance") {}
- (%1 = "dissonance") {}
- (%1 = "baldness") {}
- (%1 = "clumsiness") {}
- (%1 = "magic_impaired") {}
- (%1 = "hypochondria") {}
- (%1 = "weariness") {}
- (%1 = "asthma") {}
- (%1 = "sensitivity") {}
- (%1 = "blood_poisoning") {}
- (%1 = "limpveins") {}
- (%1 = "fear_of_commitment") {}
- (%1 = "recklessness") {}
- (%1 = "masochism") {}
- (%1 = "agoraphobia") {}
- (%1 = "loneliness") {}
- (%1 = "vertigo") {}
- (%1 = "claustrophobia") {}
- (%1 = "berserking") {}
- (%1 = "bodyodor") {}
- (%1 = "haemophilia") {}
- (%1 = "sunlight_allergy") {}
- (%1 = "mental_disruption") {}
- (%1 = "physical_disruption") {}
- (%1 = "vomiting") {}
- (%1 = "thin_blood") {}
- (%1 = "rend") {}
- (%1 = "lethargy") {}
- (%1 = "addiction") {}
- (%1 = "overwhelming_pride") {}
- (%1 = "pacifism") {}
- (%1 = "peace") {}
- (%1 = "lovers_effect") {}
- (%1 = "superstition") {}
- (%1 = "generosity") {}
- (%1 = "justice") {}
- (%1 = "paralysis") {}
- (%1 = "mirroring") {}
- (%1 = "crippled_body") {}
- (%1 = "crippled") {}
- (%1 = "slickness") {}
- (%1 = "heartflutter") {}
- (%1 = "earthrot") {}
- (%1 = "plodding") {}
- (%1 = "idiocy") {}
- (%1 = "aeon") {}
- (%1 = "hellsight") {}
- (%1 = "deadening") {}
- (%1 = "disfigurement") {}
- (%1 = "voyria") {}
- (%1 = "anorexia") {}
- (%1 = "gorge") {}
- (%1 = "blood_effusion") {}
- (%1 = "phlegm_effusion") {}
- (%1 = "yellow_bile_effusion") {}
- (%1 = "black_bile_effusion") {}
- (%1 = "indifference") {}
- (%1 = "stuttering") {}
- (%1 = "blurry_vision") {}
- (%1 = "heavy_bruising") {}
- (%1 = "broken_limbs") {}
- (%1 = "crushed_elbow") {}
- (%1 = "crushed_knee") {}
- (%1 = "bruising") {}
- (%1 = "selarnia") {}
- (%1 = "burning") {}
- (%1 = "throatslash") {}
- (%1 = "frozen") {}
- (%1 = "shivering") {}
- (%1 = "crushed_chest") {}
- (%1 = "mangled_limbs") {}
- (%1 = "smashed_throat") {}
- (%1 = "spinal_rip") {}
- }
- #if (%ismember(%1, @dlist)=0) {
- #switch (@class = "syssin") {
- #switch (%1 = "shadowsight") {shadowsight}
- (%1 = "warding") {warding}
- (%1 = "ghost") {}
- }
- (@class = "cabalist") {
- #switch (%1 = "spheres") {}
- (%1 = "link") {}
- (%1 = "shroud")
- }
- (@class = "monk") {
- #switch (%1 = "link") {}
- }}
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