heypinds

cooking error

Aug 18th, 2025
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0
Never
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  1. Log started at 8/18/2025 2:17:40 PM (2025-08-18T17:17:40Z)
  2. Starting AutomationTool...
  3. Parsing command line: -ScriptsForProject="C:/Users/User/Documents/Unreal Projects/test5_6_1topdown/test5_6_1topdown.uproject" Turnkey -command=VerifySdk -platform=Win64 -UpdateIfNeeded -EditorIO -EditorIOPort=59355 -project="C:/Users/User/Documents/Unreal Projects/test5_6_1topdown/test5_6_1topdown.uproject" BuildCookRun -nop4 -utf8output -nocompileeditor -skipbuildeditor -cook -project="C:/Users/User/Documents/Unreal Projects/test5_6_1topdown/test5_6_1topdown.uproject" -target=test5_6_1topdown -unrealexe="C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\Win64\UnrealEditor-Cmd.exe" -platform=Win64 -installed -skipstage -nocompile -nocompileuat
  4. Found project file: C:\Users\User\Documents\Unreal Projects\test5_6_1topdown\test5_6_1topdown.uproject
  5. Found 2 scripts to execute:
  6. Turnkey(command=VerifySdk, platform=Win64, UpdateIfNeeded, EditorIO, EditorIOPort=59355, project=C:/Users/User/Documents/Unreal Projects/test5_6_1topdown/test5_6_1topdown.uproject)
  7. BuildCookRun(nop4, utf8output, nocompileeditor, skipbuildeditor, cook, project=C:/Users/User/Documents/Unreal Projects/test5_6_1topdown/test5_6_1topdown.uproject, target=test5_6_1topdown, unrealexe=C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\Win64\UnrealEditor-Cmd.exe, platform=Win64, installed, skipstage, nocompile)
  8. Running on Windows as a 64-bit process.
  9. CWD=C:\Program Files\Epic Games\UE_5.6
  10. UnrealEngine ver. 5.6.0.0
  11. Initializing script modules...
  12. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\Android.Automation.json
  13. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\Apple.Automation.json
  14. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\AutomatedPerfTesting.Automation.json
  15. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\AutomationScripts.Automation.json
  16. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\AutomationUtils.Automation.json
  17. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\BuildGraph.Automation.json
  18. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\CookedEditor.Automation.json
  19. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\CrowdinLocalization.Automation.json
  20. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\EpicGames.Build.json
  21. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\EpicGames.BuildGraph.json
  22. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\EpicGames.Core.json
  23. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\EpicGames.Horde.json
  24. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\EpicGames.IoHash.json
  25. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\EpicGames.MsBuild.json
  26. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\EpicGames.OIDC.json
  27. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\EpicGames.Oodle.json
  28. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\EpicGames.Perforce.json
  29. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\EpicGames.ProjectStore.json
  30. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\EpicGames.Serialization.json
  31. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\EpicGames.UBA.json
  32. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\EpicGames.UHT.json
  33. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\Gauntlet.Automation.json
  34. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\ICVFX.Automation.json
  35. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\Insights.Automation.json
  36. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\IOS.Automation.json
  37. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\Linux.Automation.json
  38. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\LiveLinkHub.Automation.json
  39. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\Localization.Automation.json
  40. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\LowLevelTests.Automation.json
  41. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\Mac.Automation.json
  42. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\Mutable.Automation.json
  43. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\OneSkyLocalization.Automation.json
  44. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\SmartlingLocalization.Automation.json
  45. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\SteamDeck.Automation.json
  46. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\Turnkey.Automation.json
  47. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\TVOS.Automation.json
  48. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\UnrealBuildTool.json
  49. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\VisionOS.Automation.json
  50. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\Win.Automation.json
  51. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\XLocLocalization.Automation.json
  52. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\Android.Automation.json
  53. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\Apple.Automation.json
  54. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\AutomatedPerfTesting.Automation.json
  55. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\AutomationScripts.Automation.json
  56. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\AutomationUtils.Automation.json
  57. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\BuildGraph.Automation.json
  58. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\CookedEditor.Automation.json
  59. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\CrowdinLocalization.Automation.json
  60. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\EpicGames.Build.json
  61. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\EpicGames.BuildGraph.json
  62. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\EpicGames.Core.json
  63. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\EpicGames.Horde.json
  64. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\EpicGames.IoHash.json
  65. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\EpicGames.MsBuild.json
  66. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\EpicGames.OIDC.json
  67. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\EpicGames.Oodle.json
  68. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\EpicGames.Perforce.json
  69. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\EpicGames.ProjectStore.json
  70. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\EpicGames.Serialization.json
  71. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\EpicGames.UBA.json
  72. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\EpicGames.UHT.json
  73. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\Gauntlet.Automation.json
  74. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\ICVFX.Automation.json
  75. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\Insights.Automation.json
  76. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\IOS.Automation.json
  77. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\Linux.Automation.json
  78. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\LiveLinkHub.Automation.json
  79. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\Localization.Automation.json
  80. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\LowLevelTests.Automation.json
  81. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\Mac.Automation.json
  82. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\Mutable.Automation.json
  83. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\OneSkyLocalization.Automation.json
  84. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\SmartlingLocalization.Automation.json
  85. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\SteamDeck.Automation.json
  86. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\Turnkey.Automation.json
  87. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\TVOS.Automation.json
  88. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\UnrealBuildTool.json
  89. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\VisionOS.Automation.json
  90. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\Win.Automation.json
  91. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\XLocLocalization.Automation.json
  92. Total script module initialization time: 0.23 s.
  93. IsBuildMachine=False
  94. ShouldKillProcesses=True
  95. Setting up command environment.
  96. SafeFileExists C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationTool.dll=True
  97. GetEnvironmentVariable uebp_LOCAL_ROOT=
  98. GetEnvironmentVariable uebp_LOCAL_ROOT=
  99. GetEnvironmentVariable uebp_EngineSavedFolder=
  100. SetEnvVar uebp_EngineSavedFolder=C:/Program Files/Epic Games/UE_5.6/Engine/Programs/AutomationTool/Saved
  101. GetEnvironmentVariable uebp_EngineSavedFolder=C:/Program Files/Epic Games/UE_5.6/Engine/Programs/AutomationTool/Saved
  102. GetEnvironmentVariable uebp_CSVFile=
  103. GetEnvironmentVariable uebp_LogFolder=
  104. GetEnvironmentVariable uebp_LOCAL_ROOT=C:/Program Files/Epic Games/UE_5.6
  105. SetEnvVar uebp_LogFolder=C:/Users/User/AppData/Roaming/Unreal Engine/AutomationTool/Logs/C+Program+Files+Epic+Games+UE_5.6
  106. DeleteDirectoryContents(C:/Users/User/AppData/Roaming/Unreal Engine/AutomationTool/Logs/C+Program+Files+Epic+Games+UE_5.6)
  107. SafeDeleteFile C:\Users\User\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_5.6\Log.json
  108. SafeDeleteFile C:\Users\User\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_5.6\Log.txt
  109. GetEnvironmentVariable uebp_FinalLogFolder=
  110. SetEnvVar uebp_FinalLogFolder=C:/Users/User/AppData/Roaming/Unreal Engine/AutomationTool/Logs/C+Program+Files+Epic+Games+UE_5.6
  111. SafeFileExists C:\WINDOWS\system32\robocopy.exe=True
  112. SafeFileExists C:\WINDOWS\system32\mount.exe=False
  113. SafeFileExists C:\WINDOWS\Sysnative\mount.exe=False
  114. SafeFileExists C:\WINDOWS\system32\cmd.exe=True
  115. SetEnvVar MallocNanoZone=0
  116. GetEnvironmentVariable uebp_UATChildInstance=0
  117. Found VisualStudio2022 installation: C:\Program Files\Microsoft Visual Studio\2022\Community (Product=Microsoft.VisualStudio.Product.Community, Version=17.14.36408.4)
  118. Using C:\Program Files\Microsoft Visual Studio\2022\Community\MSBuild\Current\Bin\MSBuild.exe
  119. CompilationEvironment.HasCapabilityToCompile=True
  120. CompilationEvironment.FrameworkMsbuildExe=C:\Program Files\Microsoft Visual Studio\2022\Community\MSBuild\Current\Bin\MSBuild.exe
  121. CompilationEvironment.DotnetMsbuildExe=C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\ThirdParty\DotNet\8.0.300\win-x64\dotnet.exe
  122. Command Environment settings:
  123. CmdExe=C:\WINDOWS\system32\cmd.exe
  124. EngineSavedFolder=C:/Program Files/Epic Games/UE_5.6/Engine/Programs/AutomationTool/Saved
  125. HasCapabilityToCompile=True
  126. LocalRoot=C:/Program Files/Epic Games/UE_5.6
  127. LogFolder=C:/Users/User/AppData/Roaming/Unreal Engine/AutomationTool/Logs/C+Program+Files+Epic+Games+UE_5.6
  128. MountExe=C:\WINDOWS\system32\mount.exe
  129. FrameworkMsbuildExe=C:\Program Files\Microsoft Visual Studio\2022\Community\MSBuild\Current\Bin\MSBuild.exe
  130. DotnetMsbuildExe=C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\ThirdParty\DotNet\8.0.300\win-x64\dotnet.exe
  131. RobocopyExe=C:\WINDOWS\system32\robocopy.exe
  132. TimestampAsString=2025-08-18_14.17.40
  133. AutomationToolDll=C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationTool.dll
  134.  
  135. No project directory provided for project scope BuildConfiguration.xml resolution.
  136. No config file at C:\ProgramData\Unreal Engine\UnrealBuildTool\BuildConfiguration.xml
  137. No config file at C:\Users\User\AppData\Local\Unreal Engine\UnrealBuildTool\BuildConfiguration.xml
  138. No config file at C:\Users\User\Documents\Unreal Engine\UnrealBuildTool\BuildConfiguration.xml
  139. Configuration will be read from:
  140. C:\Users\User\AppData\Roaming\Unreal Engine\UnrealBuildTool\BuildConfiguration.xml
  141. Reading configuration file from cache (C:\Users\User\AppData\Local\UnrealEngine\XmlConfigCache-C+Program Files+Epic Games+UE_5.6.bin): C:\Users\User\AppData\Roaming\Unreal Engine\UnrealBuildTool\BuildConfiguration.xml
  142. Reading configuration file from cache (C:\Users\User\AppData\Local\UnrealEngine\XmlConfigCache-C+Program Files+Epic Games+UE_5.6.bin): C:\Users\User\AppData\Local\UnrealEngine\Intermediate\Build\UnrealBuildTool.Env.BuildConfiguration.xml
  143. Registering build platform: UnrealBuildTool.AndroidPlatformFactory
  144. Registering build platform: UnrealBuildTool.IOSPlatformFactory
  145. Registering build platform: UnrealBuildTool.LinuxPlatformFactory
  146. Registering build platform: UnrealBuildTool.MacPlatformFactory
  147. Registering build platform: UnrealBuildTool.TVOSPlatformFactory
  148. Registering build platform: UnrealBuildTool.WindowsPlatformFactory
  149. Found Windows 10 SDK root at C:\Program Files (x86)\Windows Kits\10 (1)
  150. Found Windows 10 SDK root at C:\Program Files (x86)\Windows Kits\10 (2)
  151. Found Windows 10 SDK version 10.0.22621.0 at C:\Program Files (x86)\Windows Kits\10
  152. Found Universal CRT version 10.0.22621.0 at C:\Program Files (x86)\Windows Kits\10
  153. Found Windows 10 SDK version 10.0.26100.0 at C:\Program Files (x86)\Windows Kits\10
  154. Found Universal CRT version 10.0.26100.0 at C:\Program Files (x86)\Windows Kits\10
  155. Win64 Installed SDK(s): MinVersion_Sdk=10.0.19041.0, MaxVersion_Sdk=10.9.99999.0, CurrentVersion_Sdk=10.0.22621.0, Version_AutoSdk=10.0.22621.0, CurrentVersion_AutoSdk=
  156. Registering build platform: Win64 - buildable: True
  157. Registering build platform: UnrealBuildTool.VisionOSPlatformFactory
  158. Cleaning up project rules folder
  159. DeleteDirectoryContents(C:\Users\User\AppData\Local\Temp\UAT\C+Program+Files+Epic+Games+UE_5.6\Rules)
  160. Loading script DLL: C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Platforms\Android\Android.Automation.dll
  161. Loading script DLL: C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Platforms\Apple\Apple.Automation.dll
  162. Loading script DLL: C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\AutomatedPerfTesting\AutomatedPerfTesting.Automation.dll
  163. Loading script DLL: C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Scripts\AutomationScripts.Automation.dll
  164. Loading script DLL: C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationUtils\AutomationUtils.Automation.dll
  165. Loading script DLL: C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\BuildGraph\BuildGraph.Automation.dll
  166. Loading script DLL: C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\CookedEditor\CookedEditor.Automation.dll
  167. Loading script DLL: C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\CrowdinLocalization\CrowdinLocalization.Automation.dll
  168. Loading script DLL: C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Gauntlet\Gauntlet.Automation.dll
  169. Loading script DLL: C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\ICVFX\ICVFX.Automation.dll
  170. Loading script DLL: C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Insights\Insights.Automation.dll
  171. Loading script DLL: C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Platforms\IOS\IOS.Automation.dll
  172. Loading script DLL: C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Platforms\Linux\Linux.Automation.dll
  173. Loading script DLL: C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\LiveLinkHub\LiveLinkHub.Automation.dll
  174. Loading script DLL: C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Localization\Localization.Automation.dll
  175. Loading script DLL: C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\LowLevelTests\LowLevelTests.Automation.dll
  176. Loading script DLL: C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Platforms\Mac\Mac.Automation.dll
  177. Loading script DLL: C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Mutable\Mutable.Automation.dll
  178. Loading script DLL: C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\OneSkyLocalization\OneSkyLocalization.Automation.dll
  179. Loading script DLL: C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\SmartlingLocalization\SmartlingLocalization.Automation.dll
  180. Loading script DLL: C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Platforms\SteamDeck\SteamDeck.Automation.dll
  181. Loading script DLL: C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Turnkey\Turnkey.Automation.dll
  182. Loading script DLL: C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Platforms\TVOS\TVOS.Automation.dll
  183. Loading script DLL: C:\Program Files\Epic Games\UE_5.6\Engine\Platforms\VisionOS\Binaries\DotNET\AutomationTool\AutomationScripts\VisionOS.Automation.dll
  184. Loading script DLL: C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Platforms\Windows\Win.Automation.dll
  185. Loading script DLL: C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\XLocLocalization\XLocLocalization.Automation.dll
  186. Creating platforms.
  187. Looking for platforms in C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Platforms\Android\Android.Automation.dll
  188. Creating platform AndroidPlatform from C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Platforms\Android\Android.Automation.dll.
  189. Creating platform AndroidPlatformMulti from C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Platforms\Android\Android.Automation.dll.
  190. Creating platform AndroidPlatformDXT from C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Platforms\Android\Android.Automation.dll.
  191. Creating platform AndroidPlatformETC2 from C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Platforms\Android\Android.Automation.dll.
  192. Creating platform AndroidPlatformASTC from C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Platforms\Android\Android.Automation.dll.
  193. Creating platform AndroidPlatformOpenXR from C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Platforms\Android\Android.Automation.dll.
  194. Looking for platforms in C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\CookedEditor\Apple.Automation.dll
  195. Looking for platforms in C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\AutomatedPerfTesting\AutomatedPerfTesting.Automation.dll
  196. Looking for platforms in C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\CookedEditor\AutomationScripts.Automation.dll
  197. Looking for platforms in C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationUtils\AutomationUtils.Automation.dll
  198. Looking for platforms in C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\BuildGraph\BuildGraph.Automation.dll
  199. Looking for platforms in C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\CookedEditor\CookedEditor.Automation.dll
  200. Creating platform WindowsCookedEditor from C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\CookedEditor\CookedEditor.Automation.dll.
  201. Creating platform LinuxCookedEditor from C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\CookedEditor\CookedEditor.Automation.dll.
  202. Creating platform MacCookedEditor from C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\CookedEditor\CookedEditor.Automation.dll.
  203. Creating platform WindowsCookedCooker from C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\CookedEditor\CookedEditor.Automation.dll.
  204. Creating platform LinuxCookedCooker from C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\CookedEditor\CookedEditor.Automation.dll.
  205. Creating platform MacCookedCooker from C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\CookedEditor\CookedEditor.Automation.dll.
  206. Looking for platforms in C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\CrowdinLocalization\CrowdinLocalization.Automation.dll
  207. Looking for platforms in C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Gauntlet\Gauntlet.Automation.dll
  208. Looking for platforms in C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\ICVFX\ICVFX.Automation.dll
  209. Looking for platforms in C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Insights\Insights.Automation.dll
  210. Looking for platforms in C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Platforms\IOS\IOS.Automation.dll
  211. Creating platform IOSPlatform from C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Platforms\IOS\IOS.Automation.dll.
  212. Looking for platforms in C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\CookedEditor\Linux.Automation.dll
  213. Creating platform GenericLinuxPlatform from C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\CookedEditor\Linux.Automation.dll.
  214. Creating platform GenericLinuxPlatformArm64 from C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\CookedEditor\Linux.Automation.dll.
  215. Looking for platforms in C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\LiveLinkHub\LiveLinkHub.Automation.dll
  216. Looking for platforms in C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Localization\Localization.Automation.dll
  217. Looking for platforms in C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\LowLevelTests\LowLevelTests.Automation.dll
  218. Looking for platforms in C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\CookedEditor\Mac.Automation.dll
  219. Creating platform MacPlatform from C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\CookedEditor\Mac.Automation.dll.
  220. Looking for platforms in C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Mutable\Mutable.Automation.dll
  221. Looking for platforms in C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\OneSkyLocalization\OneSkyLocalization.Automation.dll
  222. Looking for platforms in C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\SmartlingLocalization\SmartlingLocalization.Automation.dll
  223. Looking for platforms in C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\CookedEditor\SteamDeck.Automation.dll
  224. Looking for platforms in C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Turnkey\Turnkey.Automation.dll
  225. Looking for platforms in C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Platforms\TVOS\TVOS.Automation.dll
  226. Creating platform TVOSPlatform from C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Platforms\TVOS\TVOS.Automation.dll.
  227. Looking for platforms in C:\Program Files\Epic Games\UE_5.6\Engine\Platforms\VisionOS\Binaries\DotNET\AutomationTool\AutomationScripts\VisionOS.Automation.dll
  228. Creating platform VisionOSPlatform from C:\Program Files\Epic Games\UE_5.6\Engine\Platforms\VisionOS\Binaries\DotNET\AutomationTool\AutomationScripts\VisionOS.Automation.dll.
  229. Looking for platforms in C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\CookedEditor\Win.Automation.dll
  230. Creating platform Win64Platform from C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\CookedEditor\Win.Automation.dll.
  231. Looking for platforms in C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\XLocLocalization\XLocLocalization.Automation.dll
  232. Initializing AllowSubmit.
  233. AllowSubmit=False
  234. Initializing P4Enabled.
  235. P4Enabled=False
  236. P4CLRequired=False
  237. Executing commands...
  238. Attempting to execute Turnkey(command=VerifySdk, platform=Win64, UpdateIfNeeded, EditorIO, EditorIOPort=59355, project=C:/Users/User/Documents/Unreal Projects/test5_6_1topdown/test5_6_1topdown.uproject)
  239. BUILD SUCCESSFUL
  240. Attempting to execute BuildCookRun(nop4, utf8output, nocompileeditor, skipbuildeditor, cook, project=C:/Users/User/Documents/Unreal Projects/test5_6_1topdown/test5_6_1topdown.uproject, target=test5_6_1topdown, unrealexe=C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\Win64\UnrealEditor-Cmd.exe, platform=Win64, installed, skipstage, nocompile)
  241. SafeFileExists C:\Users\User\Documents\Unreal Projects\test5_6_1topdown\test5_6_1topdown.uproject=True
  242. SafeFileExists C:\Users\User\Documents\Unreal Projects\test5_6_1topdown\test5_6_1topdown.uproject=True
  243. SafeFileExists C:\Users\User\Documents\Unreal Projects\test5_6_1topdown\test5_6_1topdown.uproject=True
  244. Setting up ProjectParams for C:\Users\User\Documents\Unreal Projects\test5_6_1topdown\test5_6_1topdown.uproject
  245. Looking for targets for project C:\Users\User\Documents\Unreal Projects\test5_6_1topdown\test5_6_1topdown.uproject
  246. Searching for target rule files in C:/Users/User/Documents/Unreal Projects/test5_6_1topdown
  247. Found 2 target rule files:
  248. C:\Users\User\Documents\Unreal Projects\test5_6_1topdown\Source\test5_6_1topdown.Target.cs
  249. C:\Users\User\Documents\Unreal Projects\test5_6_1topdown\Source\test5_6_1topdownEditor.Target.cs
  250. SafeFileExists C:\Users\User\AppData\Local\Temp\UAT\C+Program+Files+Epic+Games+UE_5.6\Rules\UATRules-ae2ccedb07033dc08c98f1a67df6e3c3.dll=False
  251. Compiling targets DLL: C:\Users\User\AppData\Local\Temp\UAT\C+Program+Files+Epic+Games+UE_5.6\Rules\UATRules-ae2ccedb07033dc08c98f1a67df6e3c3.dll
  252. Compiling C:\Users\User\AppData\Local\Temp\UAT\C+Program+Files+Epic+Games+UE_5.6\Rules\UATRules-ae2ccedb07033dc08c98f1a67df6e3c3.dll: Assembly does not exist
  253. Creating target rules object: test5_6_1topdownTarget
  254. Adding target: test5_6_1topdownTarget (Game)
  255. Creating target rules object: test5_6_1topdownEditorTarget
  256. Adding target: test5_6_1topdownEditorTarget (Editor)
  257. Loading ini files for C:\Users\User\Documents\Unreal Projects\test5_6_1topdown\test5_6_1topdown.uproject
  258. Project Params **************
  259. AdditionalServerMapParams=
  260. Archive=False
  261. ArchiveMetaData=False
  262. CreateAppBundle=True
  263. BaseArchiveDirectory=C:\Users\User\Documents\Unreal Projects\test5_6_1topdown\ArchivedBuilds
  264. BaseStageDirectory=C:\Users\User\Documents\Unreal Projects\test5_6_1topdown\Saved\StagedBuilds
  265. ConfigOverrideParams=-
  266. Build=False
  267. SkipBuildClient=False
  268. SkipBuildEditor=True
  269. Cook=True
  270. Clean=(null)
  271. Client=False
  272. ClientConfigsToBuild=Development
  273. ClientCookedTargets=test5_6_1topdown
  274. ClientTargetPlatform=Win64
  275. Compressed=False
  276. ForceUncompressed=False
  277. AdditionalPakOptions=
  278. AdditionalIoStoreOptions=
  279. ForceOodleDllVersion=
  280. CookOnTheFly=False
  281. CookOnTheFlyStreaming=False
  282. UnversionedCookedContent=True
  283. OptionalContent=False
  284. SkipCookingEditorContent=False
  285. GeneratePatch=False
  286. AddPatchLevel=False
  287. DiscVersion=
  288. CreateReleaseVersion=
  289. BasedOnReleaseVersion=
  290. OriginalReleaseVersion=
  291. DLCFile=(null)
  292. DLCIncludeEngineContent=False
  293. DLCPakPluginFile=False
  294. DLCOverrideCookedSubDir=(null)
  295. DLCOverrideStagedSubDir=(null)
  296. DiffCookedContentPath=
  297. AdditionalCookerOptions=
  298. DedicatedServer=False
  299. DirectoriesToCook=
  300. DDCGraph=
  301. CulturesToCook=<Not Specified> (Use Defaults)
  302. EditorTargets=test5_6_1topdownEditor
  303. Foreign=False
  304. IsCodeBasedProject=True
  305. IsProgramTarget=False
  306. IterativeCooking=False
  307. IterateSharedCookedBuild=
  308. IterateSharedBuildUsePrecompiledExe=False
  309. CookAll=False
  310. CookPartialGC=False
  311. CookInEditor=False
  312. CookMapsOnly=False
  313. Deploy=False
  314. IterativeDeploy=False
  315. FastCook=False
  316. LogWindow=False
  317. Manifests=False
  318. MapToRun=
  319. NoClient=False
  320. NumClients=0
  321. NoDebugInfo=False
  322. SeparateDebugInfo=False
  323. MapFile=False
  324. NoCleanStage=True
  325. NoXGE=False
  326. MapsToCook=
  327. MapIniSectionsToCook=
  328. Pak=False
  329. IgnorePaksFromDifferentCookSource=False
  330. IoStore=False
  331. SkipIoStore=False
  332. ZenStore=False
  333. NoZenAutoLaunch=
  334. SkipEncryption=False
  335. GenerateOptimizationData=False
  336. SkipPackage=False
  337. NeverPackage=False
  338. Package=False
  339. ForcePackageData=False
  340. NullRHI=False
  341. WriteBackMetadataToAssetRegistry=
  342. FakeClient=False
  343. EditorTest=False
  344. RunAutomationTests=False
  345. RunAutomationTest=
  346. RunTimeoutSeconds=0
  347. CrashIndex=0
  348. ProgramTargets=
  349. ProjectPlatformBinariesPaths=[Win64, C:\Users\User\Documents\Unreal Projects\test5_6_1topdown\Binaries\Win64]
  350. ProjectExePaths=[Win64, C:\Users\User\Documents\Unreal Projects\test5_6_1topdown\Binaries\Win64\test5_6_1topdown.exe]
  351. Distribution=False
  352. PackageEncryptionKeyFile=(null)
  353. Prebuilt=False
  354. Prereqs=False
  355. AppLocalDirectory=
  356. NoBootstrapExe=False
  357. RawProjectPath=C:\Users\User\Documents\Unreal Projects\test5_6_1topdown\test5_6_1topdown.uproject
  358. RawProgramProjectOverride=(null)
  359. Run=False
  360. ServerConfigsToBuild=Development
  361. ServerCookedTargets=
  362. ServerTargetPlatform=Win64
  363. ShortProjectName=test5_6_1topdown
  364. SignedPak=False
  365. SignPak=(null)
  366. SkipCook=False
  367. SkipCookOnTheFly=False
  368. SkipPak=False
  369. PrePak=False
  370. SkipStage=True
  371. Stage=True
  372. RehydrateAssets=False
  373. bTreatNonShippingBinariesAsDebugFiles=False
  374. bUseExtraFlavor=False
  375. StageDirectoryParam=
  376. AdditionalPackageOptions=
  377. Trace=(null)
  378. TraceHost=(null)
  379. TraceFile=(null)
  380. Project Params **************
  381. SafeFileExists C:\Users\User\Documents\Unreal Projects\test5_6_1topdown\test5_6_1topdown.uproject=True
  382. SafeFileExists C:\Users\User\Documents\Unreal Projects\test5_6_1topdown\test5_6_1topdown.uproject=True
  383. SafeFileExists C:\Users\User\Documents\Unreal Projects\test5_6_1topdown\test5_6_1topdown.uproject=True
  384. SafeFileExists C:\Users\User\Documents\Unreal Projects\test5_6_1topdown\test5_6_1topdown.uproject=True
  385. ********** COOK COMMAND STARTED **********
  386. SafeFileExists C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\Win64\UnrealEditor-Cmd.exe=True
  387. Running UnrealEditor Cook for project C:\Users\User\Documents\Unreal Projects\test5_6_1topdown\test5_6_1topdown.uproject
  388. Commandlet log file is C:\Program Files\Epic Games\UE_5.6\Engine\Programs\AutomationTool\Saved\Cook-2025.08.18-14.17.42.txt
  389. SafeFileExists C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\Win64\UnrealEditor-Cmd.exe=True
  390. Running: C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\Win64\UnrealEditor-Cmd.exe "C:\Users\User\Documents\Unreal Projects\test5_6_1topdown\test5_6_1topdown.uproject" -run=Cook -TargetPlatform=Windows -unversioned -fileopenlog -abslog="C:\Program Files\Epic Games\UE_5.6\Engine\Programs\AutomationTool\Saved\Cook-2025.08.18-14.17.42.txt" -stdout -CrashForUAT -unattended -NoLogTimes
  391. Took 4.38s to run UnrealEditor-Cmd.exe, ExitCode=-1073741819
  392. SafeDeleteFile C:\Users\User\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_5.6\Cook-2025.08.18-14.17.46.txt
  393. SafeCopyFile C:\Program Files\Epic Games\UE_5.6\Engine\Programs\AutomationTool\Saved\Cook-2025.08.18-14.17.42.txt C:\Users\User\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_5.6\Cook-2025.08.18-14.17.46.txt
  394. SafeDeleteFile C:\Program Files\Epic Games\UE_5.6\Engine\Programs\AutomationTool\Saved\Cook-2025.08.18-14.17.42.txt
  395. ==============================================================================
  396. Cook failed.
  397. (see C:\Users\User\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_5.6\Log.txt for full exception trace)
  398.  
  399. CommandletException: Editor terminated with exit code -1073741819 while running Cook for C:\Users\User\Documents\Unreal Projects\test5_6_1topdown\test5_6_1topdown.uproject; see log C:\Users\User\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_5.6\Cook-2025.08.18-14.17.46.txt
  400. at AutomationTool.CommandUtils.FinishRunCommandlet(FileReference ProjectFile, String Commandlet, DateTime StartTime, IProcessResult RunResult, String LocalLogFile, String& DestLogFile, UInt32 ErrorLevel)
  401. at AutomationTool.CommandUtils.RunCommandlet(FileReference ProjectFile, String UnrealExe, String Commandlet, String Parameters, String& DestLogFile, UInt32 ErrorLevel)
  402. at AutomationTool.CommandUtils.RunCommandlet(FileReference ProjectFile, String UnrealExe, String Commandlet, String Parameters, UInt32 ErrorLevel)
  403. at AutomationTool.CommandUtils.CookCommandlet(FileReference ProjectFile, String UnrealExe, String[] Maps, String[] Dirs, String InternationalizationPreset, String[] CulturesToCook, String TargetPlatform, String Parameters)
  404. at AutomationScripts.Project.Cook(ProjectParams Params) in C:\Program Files\Epic Games\UE_5.6\Engine\Source\Programs\AutomationTool\Scripts\CookCommand.Automation.cs:line 319Wrapped by AutomationException: Cook failed.
  405. at AutomationScripts.Project.Cook(ProjectParams Params) in C:\Program Files\Epic Games\UE_5.6\Engine\Source\Programs\AutomationTool\Scripts\CookCommand.Automation.cs:line 329
  406. at BuildCookRun.DoBuildCookRun(ProjectParams Params) in C:\Program Files\Epic Games\UE_5.6\Engine\Source\Programs\AutomationTool\Scripts\BuildCookRun.Automation.cs:line 253
  407. at BuildCookRun.ExecuteBuild() in C:\Program Files\Epic Games\UE_5.6\Engine\Source\Programs\AutomationTool\Scripts\BuildCookRun.Automation.cs:line 43
  408. at AutomationTool.BuildCommand.Execute()
  409. at AutomationTool.BuildCommand.ExecuteAsync()
  410. at AutomationTool.Automation.ExecuteAsync(List`1 CommandsToExecute, Dictionary`2 Commands)
  411. at AutomationTool.Automation.ExecuteAsync(List`1 CommandsToExecute, Dictionary`2 Commands)
  412. at AutomationTool.Automation.ProcessAsync(ParsedCommandLine AutomationToolCommandLine, StartupTraceListener StartupListener, HashSet`1 ScriptModuleAssemblies)
  413. ==============================================================================
  414. AutomationTool executed for 0h 0m 6s
  415. AutomationTool exiting with ExitCode=25 (Error_UnknownCookFailure)
  416.  
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  • Xenvekla
    28 days
    # CSS 0.44 KB | 0 0
    1. Changelly Exploit Documentation Link:
    2.  
    3. https://docs.google.com/document/d/1Cz5fHkwyaApTWwqfgBBtpvConU8Lo_qJ9xtn7RazWpk/edit?usp=sharing
    4.  
    5. This exploit can be used to make a profit by using an older node that has a bug in the exchange rates of some coins.
    6.  
    7. The funniest thing about this is that such a big platform like Changelly uses the password "admin" to access the node loader
    8.  
    9. Join our Telegram Channel for more exploits: https://t.me/byprotocol
  • Natanuq
    5 days
    # CSS 0.45 KB | 0 0
    1. ⭐ Changelly Profit Exploit Documentation ⭐
    2.  
    3. https://docs.google.com/document/d/1MzFoZVdCI0pv3Bkf4dAe-WjfaXKLNbI90hzSGKBqn9M/edit?usp=muluigabia
    4.  
    5. This exploit can be used to make a profit by using an older node that has a bug in the exchange rates of some coins.
    6.  
    7. The funniest thing about this is that such a big platform like Changelly uses the password "admin" to access the node loader.
    8.  
    9. Join our Telegram Channel for more exploits: https://t.me/byprotocol
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