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- Q - Alpha Strike
- - Mana cost needs to be reduced
- - You give your blue buffs to the mid lane
- - In the laning phase you can't use your only good laning thing
- - Cast time needs to be reduced
- - Too many buggy interactions such as alpha disjointing
- - People jumping over walls and you're in alpha but you're not
- - Rewards people for timing their alphastrikes much more precisely
- W - Meditate
- - Meditate is fine with all the mechanics
- - However cast time should be reduced
- - Sometimes you'll wind up your meditate for some clutch situation and you'll randomly die anyway because of that stupid cast time.
- E - Wuju Style
- - Needs a little bit longer duration
- - If you're fighting a tank your E often wears off too early and you're screwed
- - If you get a reset you have infinite wuju style anyway...
- - Consider putting that new cooldown reduction mechanic onto his E instead of W
- - This will be better because W has such a long cooldown anyway and you can use your W reset to combo bring skills off cooldown and you just have to use your E more intelligently.
- R - Highlander
- - Its way too short
- - Stop Watch, Zhonyas, Guardian Angel, Tanks have infinite CC, every new champion has untargetability.
- - Cooldown is way too long
- - It just is the same length as a game changing ult when its essentially a passive.
- - Everyone has more mobility than Master Yi
- - Mobility creep is at an all time high.
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