Advertisement
Guest User

Untitled

a guest
Sep 27th, 2017
61
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
  1. Armory feature introduction
  2.  
  3. One Armory will spawn randomly on the map by coordinates assigned with admin path (mostly around 6, 7 spot more or less depend the map) most of time a shitty spot and never the best spot (ex: never security mall) with that armory human can access to the new upgrade weapon feature and upgrade armory. Armory is not something you need to keep alive for win, we do not want disappear the solo cade gameplay so you are not forced to defend it BUT you need to know if zombie team destroy it, zombie will get a buff the buff zombie can be improved in the future
  4.  
  5. A lot of strategy and teamplay confirmed sometime the armory will spawn on a so badly spot that you know its impossible to defend it for 4 waves, you needed maximum protection for avoid zombie buff early wave and lose the upgrade weapon shop then at this moment you must have a plan B (main cade) for survive
  6.  
  7. This is the solution and fix for people who want spend more his their points and cading same spot everyday since 5 years
  8.  
  9. --------------------------
  10.  
  11. Armory model = https://postimg.org/image/ka4zmu2h1/
  12.  
  13. Armory alive (human)
  14.  
  15. 1.2x points multiple inside radius
  16. Heal regeneration 1HP every 20 seconds
  17. Access to upgrade shop weapons/armory
  18. Human can repair the armory only with the wrench
  19.  
  20. Armory destroy (zombie idea buff)
  21.  
  22. Human will not longer be able to access armory
  23. Poison zombie and Immulator unlocked
  24. Resistance buff 45 to 50
  25. Buff zombie damage 1.1x
  26. Buff zombie speed 1.15x
  27.  
  28. Armory has survived (human)
  29.  
  30. All points spend on the armory at the end of the winning map will be split between human survived
  31. (Points spend on the armory has the same divide like the arsenal)
  32.  
  33. -----------------------------
  34.  
  35. Color Level
  36.  
  37. Level 1 = purple
  38. Level 2 = Orange
  39. Level 3 = Red
  40.  
  41. -----------------------------
  42.  
  43. Armory upgrade (it can be change of course)
  44. If someone bought it, its for everyone
  45. Need wait wave 3 for upgrade to level 3 (1 lvl/w)
  46. No reduction intermission
  47.  
  48. Points multiple increase
  49. Level 1 = 1.3x for 750 points
  50. Level 2 = 1.4x for 1000 points
  51. Level 3 = 1.5x for 1250 points
  52.  
  53. Increase % discount reduction intermission
  54. Level 1 = 15% for 275 points
  55. Level 2 = 20% for 550 points
  56. Level 3 = 25% for 825 points
  57.  
  58. Zone radius increase
  59. Level 1 = +""m for 250 points
  60. Level 2 = +""m for 500 points
  61. Level 3 = +""m for 750 points
  62.  
  63. HP regeneration for human
  64. Level 1 = 1HP every 15sec for 225 points
  65. Level 2 = 1HP every 10sec for 450 points
  66. Level 3 = 1HP every 5sec for 675 points
  67.  
  68. Increase HP Armory (3000 HP base)
  69. Level 1 = 500 HP for 125 points
  70. Level 2 = 750 HP for 250 points
  71. Level 3 = 1000 HP for 375 points
  72.  
  73.  
  74. ----------------------------
  75.  
  76. Weapon upgrade price
  77.  
  78. Price Level (+35 base) (It can be change in the future)
  79. Need wait wave 3 for upgrade to level 3 (1 lvl/w)
  80. No reduction intermission
  81.  
  82. TIER 0
  83. Cant upgrade
  84.  
  85. TIER 1
  86.  
  87. Level 1 = 35
  88. Level 2 = 70
  89. Level 3 = 105
  90. Total 240 points (with weapon price)
  91.  
  92. TIER 2
  93.  
  94. Level 1 = 70
  95. Level 2 = 105
  96. Level 3 = 140
  97. Total 395 points (with weapon price)
  98.  
  99. TIER 3
  100.  
  101. Level 1 = 105
  102. Level 2 = 140
  103. Level 3 = 175
  104. Total 570 points (with weapon price)
  105.  
  106. TIER 4
  107.  
  108. Level 1 = 140
  109. Level 2 = 175
  110. Level 3 = 210
  111. Total 725 points (with weapon price)
  112.  
  113. TIER 5
  114.  
  115. Level 1 = 175
  116. Level 2 = 210
  117. Level 3 = 245
  118. Total 940(~) points (with weapon price)
  119.  
  120. TIER 6
  121.  
  122. Level 1 = 210
  123. Level 2 = 245
  124. Level 3 = 280
  125. Total 1180(~) points (with weapon price)
  126.  
  127. --------------------------
  128.  
  129. Valvu level upgrade weapons
  130.  
  131. Damage
  132.  
  133. Level 1 = 8% damage
  134. Level 2 = 20% damage
  135. Level 3 = 34% damage
  136.  
  137. Accuracy
  138.  
  139. Level 1 =
  140. Level 2 =
  141. Level 3 =
  142.  
  143. Reload speed
  144.  
  145. Level 1 =
  146. Level 2 =
  147. Level 3 =
  148.  
  149.  
  150. --------------------------
  151.  
  152. Valvu level upgrade melee
  153.  
  154. Damage
  155.  
  156. Level 1 = 8% damage
  157. Level 2 = 20% damage
  158. Level 3 = 34% damage
  159.  
  160. Firerate
  161.  
  162. Level 1 =
  163. Level 2 =
  164. Level 3 =
  165.  
  166. Velocity
  167.  
  168. Level 1 =
  169. Level 2 =
  170. Level 3 =
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement