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- local propane = Instance.new("Part",workspace)
- local player = game.Players.LocalPlayer
- propane.Position = player.Character.Torso.Position + Vector3.new(0,90,0)
- local yolo = 1
- local MASH = Instance.new("SpecialMesh",propane)
- propane.Size = Vector3.new(5,13,5)
- MASH.Scale = Vector3.new(5,5,5)
- MASH.MeshId = "rbxassetid://484357212"
- MASH.TextureId = "rbxassetid://484357215"
- yolo = 1
- wait(0.53)
- if yolo == 1 then
- local lol = Instance.new("Sound",propane)
- lol.SoundId = "rbxassetid://933780081"
- lol.Volume = 70
- lol:Play()
- wait(2)
- local l = Instance.new("Smoke",propane)
- l.Size = 0.3
- l.RiseVelocity = 5
- local ahahaha = Instance.new("Sound",propane)
- ahahaha.SoundId = "rbxassetid://1072005356"
- ahahaha.Volume = 40
- ahahaha:Play()
- ahahaha.Looped = true
- wait(5)
- local BOOOM = Instance.new("Explosion",workspace)
- BOOOM.Position = propane.Position
- BOOOM.BlastRadius = 70
- BOOOM.BlastPressure = 900000
- local wt = Instance.new("Sound",workspace)
- wt.SoundId = "rbxassetid://180120107"
- wt.Volume = 30
- wt:Play()
- propane:Destroy()
- end
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