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- ProtEGGct v1.0 Update
- Changelog List:
- [BALANCE]
- - The game pace should be a Little bit more faster
- - Enemies health has been reduced significantly
- - All enemies have now a spawn rate (So no more Tank spamming)
- - Required kills now increase a little bit more smoothly per round
- - Player initial money reduced to 1000
- - Weapon prices adjusted
- - The shop intermission is now available every 5 waves instead of 10
- [VISUALS]
- - Revamped the UI and pause menu
- - Little adjustment to accomplish with International Committee of the Red Cross and Geneva Conventions
- - Revamped various menus
- - Revamped the Results Screen
- - Camera now follows where you aim
- [SOUND]
- - Added variety to the in-game music and a few extra songs
- - Adjusted volumes to various SFX
- [MISC]
- - Reworked saving system
- - Updated Credits
- - Added an intro cutscene
- - Added skins for the player (Available the second time you play or quitting to the menu after the intro finishes and re-entering)
- - API Reworked, now you're automatically logged in when playing in the NG Web Version
- - Fixed various bugs and CRITICAL bugs.
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