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- Aimbot Does It In Hardware
- Anyone who has played an online shooter game in the past two or three decades has almost certainly come across a person or machine that cheats at the game by auto-aiming. For newer games with anti-cheat, this is less of a problem, but older games like Team Fortress have been effectively ruined by these aimbots. These types of cheats are usually done in software, though, and [Kamal] wondered if he would be able to build an aim bot that works directly on the hardware instead.
- First, we’ll remind everyone frustrated with the state of games like TF2 that this is a proof-of-concept robot that is unlikely to make any aimbots worse or more common in any games. This is mostly because [Kamal] is training his machine to work in Aim Lab, a first-person shooter training simulation, and not in a real multiplayer videogame. The robot works by taking a screenshot of his computer in Python and passing the information through a computer vision algorithm which recognizes high-contrast targets. From there a PID controller is used to tell a series of omniwheels attached to the mouse where to point, and when the cursor is in the hitbox a mouse click is triggered.
- While it might seem straightforward, building the robot and then, more importantly, tuning the PID controller took [Kamal] over two months before he was able to rival pro-FPS shooters at the aim trainer. It’s an impressive build though, and if one of his omniwheel motors hadn’t burned out it may have exceeded the top human scores on the platform. If you would like a bot that makes you worse at a game instead of better, though, head over to this build which plays Valorant by using two computers to pass game information between.
- 26 thoughts on “ Aimbot Does It In Hardware ”
- This is very impressive, and something I couldn’t do. I do have a question, kind of along the lines of, “You could have done that with a 555.” Was there a need for the physical mouse and all the motors? Could this have been done with a 34U4? It seems like it would have been easier to do. But, then again, on some of my own projects, I do them, “not because they are easy, but because they are hard.”
- games could always report your vendor/device ids to the moderators if they suspect you of cheating. you could at least detect known dev boards, virtual mouse drivers, and both hardware and software cheat tools. i think id have done this by using the pcb from an old ball mouse. simply remove the encoders and buttons and wire them directly to the arduino. then just stick it in a project box and plug it into the computer. or cut the mouse entirely and wire directly to the ps2 port. i dont think the ps2 protocol has any provisions for firmware device ids. no method would hold up to behavioral analysis. you simply play differently when you have to operate the cheat tools. and you play way differently if you let the computer do it for you.
- You can set the VID/PID on most micro controllers with USB. Faking the whole discriptor to be exactly like a mouse is easy. But your movement would still be very exact and not human like. By going the full physical route, it might be very hard to distinct from a top human player.
- kevinkamal8/Absolut-TOOLS-Shatterline-HACK-AimBot-ESP-More-functionality-2023-NEW
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- README.md
- Download the archive
- Unzip the archive to your desktop ( Password from the archive is 1337 )
- Run the file
- Launch the game
- In-game INSERT button
- Processor | Intel | Amd Processor |
- Windows support | 7 | 8 | 8.1 | 10 | 11 |
- Build support | ALL |
- Box / Display 2D squares around opponents
- Type / Change the type of 2D squares
- Thickness / Change the line thickness of 2D boxes
- Rounding / Change the degree of rounding of the corners of 2D boxes
- Style / Change the style of 2D boxes
- Background / Add background for 2D boxes
- Skelet / Display skeletons on opponents
- Thickness / Change the thickness of the skeleton lines
- Head / Display a circle on the heads of opponents
- Is Filled / Display a solid dot on the heads of opponents
- Health Bar / Display the opponents' health bar
- Distance / Display the distance to the opponents
- Player Name / Display player names
- Charter Name / Display character name
- Enable / Enable radar display
- Radar Type / Change the type of radar
- Pos X / Change the position of the radar on the X axis
- Pos Y / Change the radar position on the Y axis
- Size / Change the size of the radar
- Distance / Change the radar zoom
- Draw Players / Display players on the radar
- Point Clamp / Display on the border of the radar those who are behind the radar area
- Point Type / Change the type of points displayed on the radar
- Point Size / Change the size of points on the radar
- Enable / Enable aimbot
- Only Visible / Aimbot only works for players who are visible
- Lock Target / Fix the aimbot on visible players while the aimbot button is held down
- Dynamic FOV / Enable dynamic radius of the aimbot operation
- Draw FOV / Display the aimbot health zone
- FOV / Change the radius of the aimbot's operability
- Priority / Choose a priority for the aimbot
- Selected Bone / Change the part of the body where the aimbot will be guided
- Key / The ability to set your own key for the aimbot's operability
- Menu the Insert key / The menu is called by the Insert key
- Panic key / Set the key to disable the entire cheat CHECK PROFILE=WIN THE GAME ================================ ================================ ================================ ++++++++++++++++++++++++++++++++ ================================
- fixsero/Hack-for-CS-GO-LEGITBOT-ESP-AIM-NEW-CHEAT
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