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  1.  
  2. GameSparks Login Success!
  3.  
  4. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  5.  
  6. I have roles: beta_backer|alpha_backer
  7.  
  8. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  9.  
  10. Failed to create agent because it is not close enough to the NavMesh
  11.  
  12. (Filename: Line: 648)
  13.  
  14. loaded quest 'A Long Detour' at step 'A Long Detour Step 3'
  15.  
  16. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  17.  
  18. loading scene: Between
  19.  
  20. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  21.  
  22. Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
  23.  
  24. Unloading 37 unused Assets to reduce memory usage. Loaded Objects now: 252294.
  25. Total: 541.582300 ms (FindLiveObjects: 20.839400 ms CreateObjectMapping: 17.435700 ms MarkObjects: 502.852500 ms DeleteObjects: 0.454400 ms)
  26.  
  27. Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
  28. UnloadTime: 11.620100 ms
  29. loading scene: Default
  30.  
  31. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  32.  
  33.  
  34. Unloading 1036 unused Assets to reduce memory usage. Loaded Objects now: 238166.
  35. Total: 550.408200 ms (FindLiveObjects: 23.243200 ms CreateObjectMapping: 20.095700 ms MarkObjects: 499.087000 ms DeleteObjects: 7.982000 ms)
  36.  
  37. Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
  38.  
  39. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 238166.
  40. Total: 547.934100 ms (FindLiveObjects: 32.418400 ms CreateObjectMapping: 22.547600 ms MarkObjects: 491.997500 ms DeleteObjects: 0.970200 ms)
  41.  
  42. NullReferenceException
  43. at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component)
  44. at ChatManager.SendChatMessage (System.String messageText, System.Byte type) [0x00060] in <67fba773d1ab4cd99fb4bddd415c771c>:0
  45. at LastEpochChatServer.PacketHandler.HandleWelcomeMessage (System.Byte[] data) [0x00021] in <67fba773d1ab4cd99fb4bddd415c771c>:0
  46. at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <67fba773d1ab4cd99fb4bddd415c771c>:0
  47. at DataHandler.HandleData (System.Byte[] data) [0x00092] in <67fba773d1ab4cd99fb4bddd415c771c>:0
  48. at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.<ReceiveCallback>b__0 () [0x00000] in <67fba773d1ab4cd99fb4bddd415c771c>:0
  49. at UnityThread.FixedUpdate () [0x00063] in <67fba773d1ab4cd99fb4bddd415c771c>:0
  50.  
  51. (Filename: <67fba773d1ab4cd99fb4bddd415c771c> Line: 0)
  52.  
  53. Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
  54. UnloadTime: 2.797600 ms
  55. loading scene: Between
  56.  
  57. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  58.  
  59.  
  60. Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 238157.
  61. Total: 527.995400 ms (FindLiveObjects: 23.716500 ms CreateObjectMapping: 17.376300 ms MarkObjects: 486.450100 ms DeleteObjects: 0.452300 ms)
  62.  
  63. Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
  64.  
  65. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 238157.
  66. Total: 531.819900 ms (FindLiveObjects: 23.696600 ms CreateObjectMapping: 18.339500 ms MarkObjects: 489.420400 ms DeleteObjects: 0.363000 ms)
  67.  
  68. Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
  69. UnloadTime: 2.988200 ms
  70. loading scene: Z20
  71.  
  72. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  73.  
  74.  
  75. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 238157.
  76. Total: 530.922400 ms (FindLiveObjects: 22.716100 ms CreateObjectMapping: 17.908000 ms MarkObjects: 489.868700 ms DeleteObjects: 0.429300 ms)
  77.  
  78. Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
  79.  
  80. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 238157.
  81. Total: 522.743600 ms (FindLiveObjects: 20.421400 ms CreateObjectMapping: 17.024900 ms MarkObjects: 484.927200 ms DeleteObjects: 0.369700 ms)
  82.  
  83. Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
  84.  
  85. (Filename: Line: 388)
  86.  
  87. To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
  88.  
  89. (Filename: Line: 390)
  90.  
  91. Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
  92.  
  93. (Filename: Line: 388)
  94.  
  95. To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
  96.  
  97. (Filename: Line: 390)
  98.  
  99. The referenced script on this Behaviour (Game Object 'PostCamModifier') is missing!
  100.  
  101. (Filename: Line: 294)
  102.  
  103. Unloading 22 Unused Serialized files (Serialized files now loaded: 0)
  104. UnloadTime: 2.786800 ms
  105. Failed to create agent because it is not close enough to the NavMesh
  106.  
  107. (Filename: Line: 648)
  108.  
  109.  
  110. Unloading 79 unused Assets to reduce memory usage. Loaded Objects now: 251181.
  111. Total: 557.033100 ms (FindLiveObjects: 25.082100 ms CreateObjectMapping: 21.483600 ms MarkObjects: 509.364300 ms DeleteObjects: 1.102800 ms)
  112.  
  113. Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
  114.  
  115. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  116.  
  117. Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
  118.  
  119. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  120.  
  121. Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
  122.  
  123. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  124.  
  125. Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
  126.  
  127. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  128.  
  129. Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
  130.  
  131. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  132.  
  133. Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
  134.  
  135. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  136.  
  137. Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
  138.  
  139. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  140.  
  141. Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
  142.  
  143. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  144.  
  145. Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
  146.  
  147. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  148.  
  149. Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
  150.  
  151. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  152.  
  153. Connected to chat server
  154.  
  155. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  156.  
  157. Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
  158.  
  159. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  160.  
  161. Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
  162.  
  163. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  164.  
  165. Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
  166.  
  167. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  168.  
  169. Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
  170.  
  171. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  172.  
  173. Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
  174.  
  175. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  176.  
  177. Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
  178.  
  179. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  180.  
  181. Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
  182.  
  183. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  184.  
  185. Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
  186.  
  187. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  188.  
  189. Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
  190.  
  191. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  192.  
  193. Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
  194.  
  195. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  196.  
  197. Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
  198.  
  199. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  200.  
  201. Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
  202.  
  203. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  204.  
  205. Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
  206.  
  207. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  208.  
  209. Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
  210.  
  211. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  212.  
  213. Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
  214.  
  215. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  216.  
  217. Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
  218.  
  219. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  220.  
  221. Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
  222.  
  223. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  224.  
  225. Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
  226.  
  227. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  228.  
  229. Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
  230.  
  231. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  232.  
  233. Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
  234.  
  235. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  236.  
  237. Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
  238.  
  239. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  240.  
  241. Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
  242.  
  243. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  244.  
  245. Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
  246.  
  247. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  248.  
  249. Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
  250.  
  251. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  252.  
  253. Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
  254.  
  255. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  256.  
  257. Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
  258.  
  259. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  260.  
  261. Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
  262.  
  263. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  264.  
  265. Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
  266.  
  267. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  268.  
  269. Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
  270.  
  271. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  272.  
  273. Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
  274.  
  275. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  276.  
  277. Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
  278.  
  279. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  280.  
  281. Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
  282.  
  283. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  284.  
  285. Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
  286.  
  287. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  288.  
  289. Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
  290.  
  291. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  292.  
  293. Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
  294.  
  295. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  296.  
  297. Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
  298.  
  299. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  300.  
  301. Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
  302.  
  303. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  304.  
  305. Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
  306.  
  307. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  308.  
  309. Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
  310.  
  311. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  312.  
  313. Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
  314.  
  315. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  316.  
  317. Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
  318.  
  319. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  320.  
  321. Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
  322.  
  323. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  324.  
  325. Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
  326.  
  327. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  328.  
  329. loading scene: Between
  330.  
  331. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  332.  
  333. Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
  334.  
  335. Unloading 37 unused Assets to reduce memory usage. Loaded Objects now: 253565.
  336. Total: 554.912800 ms (FindLiveObjects: 22.386900 ms CreateObjectMapping: 18.856300 ms MarkObjects: 513.243100 ms DeleteObjects: 0.426200 ms)
  337.  
  338. Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
  339. UnloadTime: 29.127200 ms
  340. loading scene: Z30
  341.  
  342. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  343.  
  344.  
  345. Unloading 842 unused Assets to reduce memory usage. Loaded Objects now: 238797.
  346. Total: 567.182000 ms (FindLiveObjects: 32.175300 ms CreateObjectMapping: 22.106300 ms MarkObjects: 501.020100 ms DeleteObjects: 11.880000 ms)
  347.  
  348. Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
  349.  
  350. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 238797.
  351. Total: 627.131100 ms (FindLiveObjects: 41.121700 ms CreateObjectMapping: 24.500600 ms MarkObjects: 534.385900 ms DeleteObjects: 27.122300 ms)
  352.  
  353. Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
  354.  
  355. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 238797.
  356. Total: 549.212500 ms (FindLiveObjects: 21.607200 ms CreateObjectMapping: 17.361700 ms MarkObjects: 509.306100 ms DeleteObjects: 0.936800 ms)
  357.  
  358. Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
  359.  
  360. (Filename: Line: 388)
  361.  
  362. To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
  363.  
  364. (Filename: Line: 390)
  365.  
  366. The referenced script on this Behaviour (Game Object 'PostCamModifier') is missing!
  367.  
  368. (Filename: Line: 294)
  369.  
  370. Unloading 24 Unused Serialized files (Serialized files now loaded: 0)
  371. UnloadTime: 4.467300 ms
  372. NullReferenceException: Object reference not set to an instance of an object
  373. at ActivateOnAwake.Awake () [0x00000] in <67fba773d1ab4cd99fb4bddd415c771c>:0
  374.  
  375. (Filename: <67fba773d1ab4cd99fb4bddd415c771c> Line: 0)
  376.  
  377.  
  378. Unloading 100 unused Assets to reduce memory usage. Loaded Objects now: 298963.
  379. Total: 601.738200 ms (FindLiveObjects: 32.886300 ms CreateObjectMapping: 36.058900 ms MarkObjects: 531.424300 ms DeleteObjects: 1.368400 ms)
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