sobinist

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Mar 7th, 2023
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  1. h 005CF968
  2. Filename 005CFA24
  3. CodePage 005CFB74
  4. TimeZoneInformation 005CFC08
  5. CriticalSection 005D220C
  6. hThread 005D2224
  7. hEvent 005D2228
  8. g_NbFont 005D266C
  9. g_ucNbFontBitmap 005D266D
  10. hHandle 005D2674
  11. g_hLoadedSuperObjectRoot 005D2688
  12. g_bBeginMapSoundEventFlag 005D268C
  13. g_bFrozenWhenStart 005D268D
  14. bChangedGamedataDirectory 005D269C
  15. VolumeNameBuffer 005D27B0
  16. g_always 005D29F8
  17. g_bLoadNewLevel 005D2B45
  18. g_hBGMaterialForMenu2D 005E6958
  19. g_hFixMaterialForMenu2D 005E695C
  20. g_hFixMaterialForSelectedFilms 005E6964
  21. g_hFixMaterialForArcadeAndFilms 005E6968
  22. PerformanceCount 005E6C3C
  23. brightness 005F5E20
  24. g_AlphabetCharacterPointer 005F5E60
  25. GLI_g_pArrayOfGeometric 005F5E74
  26. GLI_g_ulNumberOfGeometric 005F5E78
  27. GLI_g_pArrayOfGeometricRLI 005F5E7C
  28. numVisualMaterials 005F5E80
  29. GLI_g_aArrayOfTransitionFlags 005F5E8C
  30. GLI_cGlobalFogIsOn 005F5E9C
  31. g_NbPersoWithSettingsInFix 0063BECC
  32. g_iNbPersoOfFixInDynamicHierarchy 0063BED0
  33. g_bInGameMenu 00754DE0
  34. gcSimulateNotU64 00754EA0 P
  35. IPO_g_ucNumberOfRLITables 00754F54
  36. lpfn 00755E04
  37. hObject 0077D0BC
  38. WindowName 0077D1C0
  39. String 0077D2C0
  40. hInstance 0077D4C0
  41. hWnd 0077D4C4
  42. chText 0077D5E0
  43. Addend 0077D708
  44. Locale 0077D924
  45. lpMem 0077D93C
  46. hHeap 0077D944
  47. uNumber 0077DA60
  48. COL_g_d_lTaggedFacesTable 00781638
  49. COL_g_lMaxNumberOfTaggedFaces 00781640
  50. gameDataPath 00781660
  51. Buffer 00782088
  52. KeyState 00782880
  53. dwhkl 00782980
  54. pwszKLID 00782990
  55. MAT_g_hTransformationIdentity 0078F694
  56. SAI_g_stInternalStructure 00794D00
  57. g_TabBitmapFont 00794F80
  58. VID_g_stGeneralVideos 007A2C40
  59. gs_hFirstSubMapPosition 007A837C
  60. g_hCharacterLauchingSoundEvents 007A8490
  61. localizationStruct 007A84E0
  62. g_aBinDataForMenu 007A8520
  63. DirectoryName 007A9C20
  64. aMenu2DPages 007A9D60
  65. anim_framesKF 007CFAE0
  66. anim_framesNumOfNTTO 007CFC80
  67. anim_channels 007CFE20
  68. g_ax_pA3dGENERAL 007D07E0
  69. anim_stacks 007D0980
  70. ThreadId 007D7A98
  71. g_stNewCineManager 007D7AA8
  72. g_pstMainCharacterList 007D7AB0
  73. g_pstBinaryViewport 007D7ABC
  74. g_hCollisionGeoObj 007D7D80
  75. gp_stNewActualWorld 007D7D88
  76. g_cIsLevelOk 007D7D8C
  77. gp_stLight 007D7D90
  78. g_a_hSOCurrentMainSector 007D7DA0
  79. g_stEngineStructure 007D7DC0
  80. hSemaphore 007D83A8
  81. families 007D83AC
  82. dest 007D848F
  83. SECT_hFatherSector 007D9920
  84. gp_stInactiveDynamicWorld 007D9924
  85. g_cChooseLevel 007D9928
  86. SECT_hNewFatherSector 007D992C
  87. gp_stNewDynamicWorld 007D9930
  88. gp_stDynamicWorld 007D9934
  89. gp_stNewInactiveDynamicWorld 007D9A48
  90. gp_stActualWorld 007D9A4C
  91. g_stBeginMapSoundEvent 007D9A50
  92. objectTypes 007D9A60
  93. g_hStaticCollisionGeoObj 007D9A84
  94. ReturnedString 007D9AA0
  95. SystemTime 007D9E40
  96. RootPathName 007D9E70
  97. a_bArrayOfTransitionFlags 007DB020
  98. a_stArrayOfRLI 007DB820
  99. a_stArrayOfGeometrics 007DC020
  100. g_stFixInfo 007DC820
  101. gs_aDEFTableOfTextureMemoryChannels 007E3AA0
  102. gs_aDEFTableOfTextureAlreadyRead 007E4AA0
  103. GLI_g_bSaveFog 007E74E4
  104. g_p_stLMTexture 007EBA20
  105. GLI_BIG_GLOBALS 007EBA24
  106. g_p_stCurrentMatrix 007EDB14
  107. GLI_g_aOldArrayOfTransitionFlags 007EEEE0
  108. g_a_LinksOfSuperObjectInFix 007EEEE4
  109. g_pcFixTimeStamp 007EEEE8
  110. GLI_g_ulOldNumberOfGeometric 007EEEEC
  111. gp_stPersoInDynamicHierarchy 007EFB40
  112. GLI_g_pOldArrayOfGeometric 007EFBBC
  113. g_pcLvlTimeStamp 007EFBC4
  114. g_ulFixChecksum 007EFBC8
  115. levelReferenceTable 0083C320
  116. levelEndTable 0083CF00
  117. inputStructure 0083F7E0
  118. info0_ 00841670
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