Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- @name Control Stand Poser Checker
- @inputs Throttle Reverser Transition LocoBrake TrainBrake
- @outputs
- @persist
- @trigger
- #@model models/jessev92/trains/emd/bl2/controlstand.mdl
- if( first( ) | duped( ) ){
- Chip = entity( )
- HoloID = 0
- holoCreate( HoloID )
- holoPos( HoloID , Chip:toWorld( vec( 0 , 0 , 0 ) ) ) # Offset
- holoAng( HoloID , Chip:toWorld( ang( 0 , 0 , 0 ) ) ) # Angle
- holoModel( HoloID , "models/jessev92/trains/emd/bl2/controlstand.mdl" ) # Model
- holoParent( HoloID , Chip ) # Parent
- }
- holoSetPose( 0 , "throttle" , Throttle )
- holoSetPose( 0 , "reverser" , Reverser )
- holoSetPose( 0 , "transition" , Transition )
- holoSetPose( 0 , "locobrake" , LocoBrake )
- holoSetPose( 0 , "trainbrake" , TrainBrake )
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement