ZedpwN

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Aug 15th, 2020
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  1. //Player TextDraws:
  2.  
  3.  
  4. new PlayerText:TDEditor_PTD[MAX_PLAYERS][88];
  5.  
  6. TDEditor_PTD[playerid][0] = CreatePlayerTextDraw(playerid, -1.588321, -4.249973, "ld_shtr:bstars");
  7. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][0], 681.000000, 454.000000);
  8. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][0], 1);
  9. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][0], -8377089);
  10. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][0], 0);
  11. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][0], 255);
  12. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][0], 4);
  13. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][0], 0);
  14. PlayerTextDrawSetSelectable(playerid, TDEditor_PTD[playerid][0], true);
  15.  
  16. TDEditor_PTD[playerid][1] = CreatePlayerTextDraw(playerid, 56.676467, 211.000030, "V");
  17. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][1], 1.839295, 7.719161);
  18. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][1], 1);
  19. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][1], -176);
  20. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][1], 0);
  21. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][1], 255);
  22. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][1], 1);
  23. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][1], 1);
  24.  
  25. TDEditor_PTD[playerid][2] = CreatePlayerTextDraw(playerid, 254.692489, 135.749954, "ld_pool:ball");
  26. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][2], 114.000000, 124.000000);
  27. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][2], 1);
  28. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][2], -8377089);
  29. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][2], 0);
  30. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][2], 255);
  31. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][2], 4);
  32. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][2], 0);
  33.  
  34. TDEditor_PTD[playerid][3] = CreatePlayerTextDraw(playerid, 261.720336, 142.749954, "ld_pool:ball");
  35. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][3], 100.000000, 109.000000);
  36. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][3], 1);
  37. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][3], 255);
  38. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][3], 0);
  39. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][3], 255);
  40. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][3], 4);
  41. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][3], 0);
  42.  
  43. TDEditor_PTD[playerid][4] = CreatePlayerTextDraw(playerid, 308.103973, 161.416748, "");
  44. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][4], 60.000000, 35.000000);
  45. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][4], 1);
  46. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][4], -8377089);
  47. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][4], 0);
  48. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][4], 1090519040);
  49. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][4], 5);
  50. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][4], 0);
  51. PlayerTextDrawSetPreviewModel(playerid, TDEditor_PTD[playerid][4], 3505);
  52. PlayerTextDrawSetPreviewRot(playerid, TDEditor_PTD[playerid][4], 0.000000, 0.000000, 0.000000, 1.000000);
  53.  
  54. TDEditor_PTD[playerid][5] = CreatePlayerTextDraw(playerid, 252.349945, 159.083358, "");
  55. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][5], 60.000000, 35.000000);
  56. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][5], 1);
  57. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][5], -8377089);
  58. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][5], 0);
  59. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][5], 1090519040);
  60. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][5], 5);
  61. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][5], 0);
  62. PlayerTextDrawSetPreviewModel(playerid, TDEditor_PTD[playerid][5], 3505);
  63. PlayerTextDrawSetPreviewRot(playerid, TDEditor_PTD[playerid][5], 0.000000, 0.000000, 0.000000, 1.000000);
  64.  
  65. TDEditor_PTD[playerid][6] = CreatePlayerTextDraw(playerid, 244.853515, 194.666641, "LD_SPAC:white");
  66. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][6], 133.000000, 24.000000);
  67. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][6], 1);
  68. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][6], -8377089);
  69. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][6], 0);
  70. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][6], 255);
  71. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][6], 4);
  72. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][6], 0);
  73.  
  74. TDEditor_PTD[playerid][7] = CreatePlayerTextDraw(playerid, 245.490417, 190.583343, "EXPLORER");
  75. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][7], 0.842751, 3.239166);
  76. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][7], 1);
  77. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][7], -1);
  78. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][7], 0);
  79. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][7], 255);
  80. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][7], 1);
  81. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][7], 1);
  82.  
  83. TDEditor_PTD[playerid][8] = CreatePlayerTextDraw(playerid, 100.248931, 222.083343, "I");
  84. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][8], 1.839295, 7.719161);
  85. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][8], 1);
  86. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][8], -176);
  87. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][8], 0);
  88. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][8], 255);
  89. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][8], 1);
  90. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][8], 1);
  91.  
  92. TDEditor_PTD[playerid][9] = CreatePlayerTextDraw(playerid, 127.891677, 236.666656, "N");
  93. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][9], 1.686089, 6.972497);
  94. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][9], 1);
  95. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][9], -176);
  96. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][9], 0);
  97. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][9], 255);
  98. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][9], 1);
  99. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][9], 1);
  100.  
  101. TDEditor_PTD[playerid][10] = CreatePlayerTextDraw(playerid, 171.932662, 248.333312, "E");
  102. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][10], 1.839295, 7.719161);
  103. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][10], 1);
  104. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][10], -176);
  105. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][10], 0);
  106. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][10], 255);
  107. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][10], 1);
  108. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][10], 1);
  109.  
  110. TDEditor_PTD[playerid][11] = CreatePlayerTextDraw(playerid, 209.882873, 241.916671, "W");
  111. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][11], 1.839295, 7.719161);
  112. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][11], 1);
  113. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][11], -176);
  114. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][11], 0);
  115. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][11], 255);
  116. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][11], 1);
  117. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][11], 1);
  118.  
  119. TDEditor_PTD[playerid][12] = CreatePlayerTextDraw(playerid, 273.133392, 258.250030, "O");
  120. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][12], 1.839295, 7.719161);
  121. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][12], 1);
  122. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][12], -176);
  123. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][12], 0);
  124. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][12], 255);
  125. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][12], 1);
  126. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][12], 1);
  127.  
  128. TDEditor_PTD[playerid][13] = CreatePlayerTextDraw(playerid, 328.887878, 254.750106, "O");
  129. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][13], 1.839295, 7.719161);
  130. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][13], 1);
  131. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][13], -176);
  132. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][13], 0);
  133. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][13], 255);
  134. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][13], 1);
  135. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][13], 1);
  136.  
  137. TDEditor_PTD[playerid][14] = CreatePlayerTextDraw(playerid, 379.019958, 279.833374, "D");
  138. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][14], 1.839295, 7.719161);
  139. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][14], 1);
  140. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][14], -176);
  141. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][14], 0);
  142. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][14], 255);
  143. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][14], 1);
  144. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][14], 1);
  145.  
  146. TDEditor_PTD[playerid][15] = CreatePlayerTextDraw(playerid, 262.657409, 179.500015, "LD_SPAC:white");
  147. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][15], 4.000000, 16.000000);
  148. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][15], 1);
  149. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][15], -8377089);
  150. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][15], 0);
  151. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][15], 255);
  152. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][15], 4);
  153. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][15], 0);
  154.  
  155. TDEditor_PTD[playerid][16] = CreatePlayerTextDraw(playerid, 265.000091, 181.833343, "LD_SPAC:white");
  156. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][16], 3.000000, 15.000000);
  157. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][16], 1);
  158. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][16], -8377089);
  159. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][16], 0);
  160. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][16], 255);
  161. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][16], 4);
  162. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][16], 0);
  163.  
  164. TDEditor_PTD[playerid][17] = CreatePlayerTextDraw(playerid, 267.342773, 188.250000, "LD_SPAC:white");
  165. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][17], 2.000000, 7.000000);
  166. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][17], 1);
  167. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][17], -8377089);
  168. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][17], 0);
  169. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][17], 255);
  170. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][17], 4);
  171. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][17], 0);
  172.  
  173. TDEditor_PTD[playerid][18] = CreatePlayerTextDraw(playerid, 269.216918, 187.083343, "LD_SPAC:white");
  174. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][18], 2.000000, 8.000000);
  175. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][18], 1);
  176. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][18], -8377089);
  177. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][18], 0);
  178. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][18], 255);
  179. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][18], 4);
  180. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][18], 0);
  181.  
  182. TDEditor_PTD[playerid][19] = CreatePlayerTextDraw(playerid, 270.622528, 189.416656, "LD_SPAC:white");
  183. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][19], 2.000000, 6.000000);
  184. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][19], 1);
  185. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][19], -8377089);
  186. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][19], 0);
  187. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][19], 255);
  188. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][19], 4);
  189. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][19], 0);
  190.  
  191. TDEditor_PTD[playerid][20] = CreatePlayerTextDraw(playerid, 272.496643, 182.416717, "LD_SPAC:white");
  192. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][20], 2.000000, 12.000000);
  193. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][20], 1);
  194. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][20], -8377089);
  195. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][20], 0);
  196. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][20], 255);
  197. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][20], 4);
  198. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][20], 0);
  199.  
  200. TDEditor_PTD[playerid][21] = CreatePlayerTextDraw(playerid, 273.902221, 181.833389, "LD_SPAC:white");
  201. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][21], 4.000000, 13.000000);
  202. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][21], 1);
  203. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][21], -8377089);
  204. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][21], 0);
  205. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][21], 255);
  206. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][21], 4);
  207. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][21], 0);
  208.  
  209. TDEditor_PTD[playerid][22] = CreatePlayerTextDraw(playerid, 274.839294, 179.500045, "LD_SPAC:white");
  210. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][22], 2.000000, 5.000000);
  211. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][22], 1);
  212. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][22], -8377089);
  213. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][22], 0);
  214. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][22], 255);
  215. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][22], 4);
  216. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][22], 0);
  217.  
  218. TDEditor_PTD[playerid][23] = CreatePlayerTextDraw(playerid, 277.650482, 190.000061, "LD_SPAC:white");
  219. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][23], 2.000000, 5.000000);
  220. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][23], 1);
  221. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][23], -8377089);
  222. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][23], 0);
  223. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][23], 255);
  224. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][23], 4);
  225. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][23], 0);
  226.  
  227. TDEditor_PTD[playerid][24] = CreatePlayerTextDraw(playerid, 279.524475, 188.833358, "LD_SPAC:white");
  228. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][24], 1.000000, 7.000000);
  229. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][24], 1);
  230. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][24], -8377089);
  231. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][24], 0);
  232. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][24], 255);
  233. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][24], 4);
  234. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][24], 0);
  235.  
  236. TDEditor_PTD[playerid][25] = CreatePlayerTextDraw(playerid, 280.461547, 190.583328, "LD_SPAC:white");
  237. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][25], 1.000000, 5.000000);
  238. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][25], 1);
  239. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][25], -8377089);
  240. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][25], 0);
  241. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][25], 255);
  242. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][25], 4);
  243. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][25], 0);
  244.  
  245. TDEditor_PTD[playerid][26] = CreatePlayerTextDraw(playerid, 281.398651, 188.833358, "LD_SPAC:white");
  246. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][26], 2.000000, 6.000000);
  247. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][26], 1);
  248. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][26], -8377089);
  249. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][26], 0);
  250. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][26], 255);
  251. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][26], 4);
  252. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][26], 0);
  253.  
  254. TDEditor_PTD[playerid][27] = CreatePlayerTextDraw(playerid, 282.335723, 185.916702, "LD_SPAC:white");
  255. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][27], 1.000000, 6.000000);
  256. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][27], 1);
  257. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][27], -8377089);
  258. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][27], 0);
  259. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][27], 255);
  260. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][27], 4);
  261. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][27], 0);
  262.  
  263. TDEditor_PTD[playerid][28] = CreatePlayerTextDraw(playerid, 283.272827, 187.083358, "LD_SPAC:white");
  264. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][28], 1.000000, 9.000000);
  265. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][28], 1);
  266. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][28], -8377089);
  267. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][28], 0);
  268. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][28], 255);
  269. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][28], 4);
  270. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][28], 0);
  271.  
  272. TDEditor_PTD[playerid][29] = CreatePlayerTextDraw(playerid, 284.209899, 189.416687, "LD_SPAC:white");
  273. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][29], 1.000000, 7.000000);
  274. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][29], 1);
  275. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][29], -8377089);
  276. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][29], 0);
  277. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][29], 255);
  278. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][29], 4);
  279. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][29], 0);
  280.  
  281. TDEditor_PTD[playerid][30] = CreatePlayerTextDraw(playerid, 285.146972, 185.916717, "LD_SPAC:white");
  282. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][30], 3.000000, 9.000000);
  283. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][30], 1);
  284. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][30], -8377089);
  285. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][30], 0);
  286. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][30], 255);
  287. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][30], 4);
  288. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][30], 0);
  289.  
  290. TDEditor_PTD[playerid][31] = CreatePlayerTextDraw(playerid, 285.615509, 182.416702, "LD_SPAC:white");
  291. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][31], 1.000000, 4.000000);
  292. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][31], 1);
  293. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][31], -8377089);
  294. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][31], 0);
  295. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][31], 255);
  296. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][31], 4);
  297. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][31], 0);
  298.  
  299. TDEditor_PTD[playerid][32] = CreatePlayerTextDraw(playerid, 286.552581, 184.166702, "LD_SPAC:white");
  300. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][32], 1.000000, 4.000000);
  301. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][32], 1);
  302. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][32], -8377089);
  303. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][32], 0);
  304. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][32], 255);
  305. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][32], 4);
  306. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][32], 0);
  307.  
  308. TDEditor_PTD[playerid][33] = CreatePlayerTextDraw(playerid, 287.958160, 188.833358, "LD_SPAC:white");
  309. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][33], 3.000000, 7.000000);
  310. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][33], 1);
  311. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][33], -8377089);
  312. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][33], 0);
  313. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][33], 255);
  314. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][33], 4);
  315. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][33], 0);
  316.  
  317. TDEditor_PTD[playerid][34] = CreatePlayerTextDraw(playerid, 289.832305, 185.916687, "LD_SPAC:white");
  318. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][34], 1.000000, 4.000000);
  319. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][34], 1);
  320. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][34], -8377089);
  321. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][34], 0);
  322. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][34], 255);
  323. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][34], 4);
  324. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][34], 0);
  325.  
  326. TDEditor_PTD[playerid][35] = CreatePlayerTextDraw(playerid, 291.237884, 185.916687, "LD_SPAC:white");
  327. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][35], 4.000000, 9.000000);
  328. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][35], 1);
  329. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][35], -8377089);
  330. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][35], 0);
  331. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][35], 255);
  332. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][35], 4);
  333. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][35], 0);
  334.  
  335. TDEditor_PTD[playerid][36] = CreatePlayerTextDraw(playerid, 296.391540, 188.249984, "LD_SPAC:white");
  336. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][36], 2.000000, 8.000000);
  337. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][36], 1);
  338. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][36], -8377089);
  339. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][36], 0);
  340. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][36], 255);
  341. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][36], 4);
  342. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][36], 0);
  343.  
  344. TDEditor_PTD[playerid][37] = CreatePlayerTextDraw(playerid, 298.734222, 187.083328, "LD_SPAC:white");
  345. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][37], 3.000000, 9.000000);
  346. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][37], 1);
  347. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][37], -8377089);
  348. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][37], 0);
  349. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][37], 255);
  350. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][37], 4);
  351. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][37], 0);
  352.  
  353. TDEditor_PTD[playerid][38] = CreatePlayerTextDraw(playerid, 302.013977, 188.833343, "LD_SPAC:white");
  354. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][38], 3.000000, 9.000000);
  355. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][38], 1);
  356. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][38], -8377089);
  357. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][38], 0);
  358. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][38], 255);
  359. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][38], 4);
  360. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][38], 0);
  361.  
  362. TDEditor_PTD[playerid][39] = CreatePlayerTextDraw(playerid, 306.699249, 190.000000, "LD_SPAC:white");
  363. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][39], 1.000000, 10.000000);
  364. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][39], 1);
  365. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][39], -8377089);
  366. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][39], 0);
  367. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][39], 255);
  368. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][39], 4);
  369. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][39], 0);
  370.  
  371. TDEditor_PTD[playerid][40] = CreatePlayerTextDraw(playerid, 308.104858, 189.416671, "LD_SPAC:white");
  372. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][40], 2.000000, 9.000000);
  373. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][40], 1);
  374. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][40], -8377089);
  375. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][40], 0);
  376. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][40], 255);
  377. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][40], 4);
  378. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][40], 0);
  379.  
  380. TDEditor_PTD[playerid][41] = CreatePlayerTextDraw(playerid, 309.978942, 191.166656, "LD_SPAC:white");
  381. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][41], 2.000000, 9.000000);
  382. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][41], 1);
  383. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][41], -8377089);
  384. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][41], 0);
  385. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][41], 255);
  386. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][41], 4);
  387. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][41], 0);
  388.  
  389. TDEditor_PTD[playerid][42] = CreatePlayerTextDraw(playerid, 311.853057, 192.916656, "LD_SPAC:white");
  390. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][42], 2.000000, 6.000000);
  391. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][42], 1);
  392. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][42], -8377089);
  393. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][42], 0);
  394. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][42], 255);
  395. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][42], 4);
  396. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][42], 0);
  397.  
  398. TDEditor_PTD[playerid][43] = CreatePlayerTextDraw(playerid, 315.132781, 192.333328, "LD_SPAC:white");
  399. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][43], 1.000000, 2.000000);
  400. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][43], 1);
  401. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][43], -8377089);
  402. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][43], 0);
  403. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][43], 255);
  404. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][43], 4);
  405. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][43], 0);
  406.  
  407. TDEditor_PTD[playerid][44] = CreatePlayerTextDraw(playerid, 316.538330, 191.166671, "LD_SPAC:white");
  408. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][44], 2.000000, 5.000000);
  409. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][44], 1);
  410. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][44], -8377089);
  411. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][44], 0);
  412. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][44], 255);
  413. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][44], 4);
  414. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][44], 0);
  415.  
  416. TDEditor_PTD[playerid][45] = CreatePlayerTextDraw(playerid, 317.943939, 186.500000, "LD_SPAC:white");
  417. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][45], 5.000000, 10.000000);
  418. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][45], 1);
  419. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][45], -8377089);
  420. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][45], 0);
  421. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][45], 255);
  422. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][45], 4);
  423. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][45], 0);
  424.  
  425. TDEditor_PTD[playerid][46] = CreatePlayerTextDraw(playerid, 320.755065, 182.416656, "LD_SPAC:white");
  426. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][46], 2.000000, 6.000000);
  427. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][46], 1);
  428. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][46], -8377089);
  429. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][46], 0);
  430. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][46], 255);
  431. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][46], 4);
  432. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][46], 0);
  433.  
  434. TDEditor_PTD[playerid][47] = CreatePlayerTextDraw(playerid, 321.692138, 185.333297, "LD_SPAC:white");
  435. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][47], 2.000000, 12.000000);
  436. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][47], 1);
  437. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][47], -8377089);
  438. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][47], 0);
  439. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][47], 255);
  440. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][47], 4);
  441. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][47], 0);
  442.  
  443. TDEditor_PTD[playerid][48] = CreatePlayerTextDraw(playerid, 324.034790, 188.249984, "LD_SPAC:white");
  444. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][48], 2.000000, 9.000000);
  445. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][48], 1);
  446. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][48], -8377089);
  447. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][48], 0);
  448. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][48], 255);
  449. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][48], 4);
  450. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][48], 0);
  451.  
  452. TDEditor_PTD[playerid][49] = CreatePlayerTextDraw(playerid, 325.440368, 189.999984, "LD_SPAC:white");
  453. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][49], 2.000000, 6.000000);
  454. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][49], 1);
  455. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][49], -8377089);
  456. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][49], 0);
  457. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][49], 255);
  458. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][49], 4);
  459. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][49], 0);
  460.  
  461. TDEditor_PTD[playerid][50] = CreatePlayerTextDraw(playerid, 328.251525, 192.916641, "LD_SPAC:white");
  462. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][50], 2.000000, 6.000000);
  463. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][50], 1);
  464. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][50], -8377089);
  465. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][50], 0);
  466. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][50], 255);
  467. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][50], 4);
  468. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][50], 0);
  469.  
  470. TDEditor_PTD[playerid][51] = CreatePlayerTextDraw(playerid, 331.062622, 190.583312, "LD_SPAC:white");
  471. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][51], 2.000000, 4.000000);
  472. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][51], 1);
  473. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][51], -8377089);
  474. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][51], 0);
  475. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][51], 255);
  476. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][51], 4);
  477. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][51], 0);
  478.  
  479. TDEditor_PTD[playerid][52] = CreatePlayerTextDraw(playerid, 336.216369, 192.916641, "LD_SPAC:white");
  480. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][52], 2.000000, 4.000000);
  481. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][52], 1);
  482. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][52], -8377089);
  483. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][52], 0);
  484. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][52], 255);
  485. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][52], 4);
  486. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][52], 0);
  487.  
  488. TDEditor_PTD[playerid][53] = CreatePlayerTextDraw(playerid, 337.621887, 191.749938, "LD_SPAC:white");
  489. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][53], 2.000000, 4.000000);
  490. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][53], 1);
  491. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][53], -8377089);
  492. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][53], 0);
  493. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][53], 255);
  494. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][53], 4);
  495. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][53], 0);
  496.  
  497. TDEditor_PTD[playerid][54] = CreatePlayerTextDraw(playerid, 338.090423, 192.333267, "LD_SPAC:white");
  498. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][54], 2.000000, 4.000000);
  499. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][54], 1);
  500. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][54], -8377089);
  501. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][54], 0);
  502. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][54], 255);
  503. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][54], 4);
  504. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][54], 0);
  505.  
  506. TDEditor_PTD[playerid][55] = CreatePlayerTextDraw(playerid, 339.964538, 191.166610, "LD_SPAC:white");
  507. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][55], 2.000000, 4.000000);
  508. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][55], 1);
  509. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][55], -8377089);
  510. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][55], 0);
  511. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][55], 255);
  512. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][55], 4);
  513. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][55], 0);
  514.  
  515. TDEditor_PTD[playerid][56] = CreatePlayerTextDraw(playerid, 341.370056, 192.916595, "LD_SPAC:white");
  516. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][56], 2.000000, 4.000000);
  517. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][56], 1);
  518. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][56], -8377089);
  519. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][56], 0);
  520. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][56], 255);
  521. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][56], 4);
  522. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][56], 0);
  523.  
  524. TDEditor_PTD[playerid][57] = CreatePlayerTextDraw(playerid, 343.244140, 188.249908, "LD_SPAC:white");
  525. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][57], 2.000000, 7.000000);
  526. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][57], 1);
  527. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][57], -8377089);
  528. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][57], 0);
  529. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][57], 255);
  530. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][57], 4);
  531. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][57], 0);
  532.  
  533. TDEditor_PTD[playerid][58] = CreatePlayerTextDraw(playerid, 345.118255, 186.499893, "LD_SPAC:white");
  534. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][58], 4.000000, 9.000000);
  535. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][58], 1);
  536. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][58], -8377089);
  537. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][58], 0);
  538. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][58], 255);
  539. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][58], 4);
  540. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][58], 0);
  541.  
  542. TDEditor_PTD[playerid][59] = CreatePlayerTextDraw(playerid, 346.992401, 185.333190, "LD_SPAC:white");
  543. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][59], 2.000000, 4.000000);
  544. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][59], 1);
  545. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][59], -8377089);
  546. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][59], 0);
  547. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][59], 255);
  548. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][59], 4);
  549. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][59], 0);
  550.  
  551. TDEditor_PTD[playerid][60] = CreatePlayerTextDraw(playerid, 348.398010, 189.416534, "LD_SPAC:white");
  552. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][60], 2.000000, 6.000000);
  553. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][60], 1);
  554. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][60], -8377089);
  555. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][60], 0);
  556. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][60], 255);
  557. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][60], 4);
  558. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][60], 0);
  559.  
  560. TDEditor_PTD[playerid][61] = CreatePlayerTextDraw(playerid, 351.209228, 189.999862, "LD_SPAC:white");
  561. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][61], 1.000000, 6.000000);
  562. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][61], 1);
  563. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][61], -8377089);
  564. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][61], 0);
  565. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][61], 255);
  566. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][61], 4);
  567. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][61], 0);
  568.  
  569. TDEditor_PTD[playerid][62] = CreatePlayerTextDraw(playerid, 351.677764, 191.166519, "LD_SPAC:white");
  570. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][62], 1.000000, 6.000000);
  571. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][62], 1);
  572. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][62], -8377089);
  573. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][62], 0);
  574. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][62], 255);
  575. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][62], 4);
  576. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][62], 0);
  577.  
  578. TDEditor_PTD[playerid][63] = CreatePlayerTextDraw(playerid, 357.768585, 181.833190, "LD_SPAC:white");
  579. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][63], 4.000000, 15.000000);
  580. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][63], 1);
  581. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][63], -8377089);
  582. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][63], 0);
  583. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][63], 255);
  584. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][63], 4);
  585. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][63], 0);
  586.  
  587. TDEditor_PTD[playerid][64] = CreatePlayerTextDraw(playerid, 356.831542, 185.916534, "LD_SPAC:white");
  588. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][64], 2.000000, 9.000000);
  589. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][64], 1);
  590. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][64], -8377089);
  591. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][64], 0);
  592. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][64], 255);
  593. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][64], 4);
  594. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][64], 0);
  595.  
  596. TDEditor_PTD[playerid][65] = CreatePlayerTextDraw(playerid, 354.488922, 189.416503, "LD_SPAC:white");
  597. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][65], 1.000000, 6.000000);
  598. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][65], 1);
  599. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][65], -8377089);
  600. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][65], 0);
  601. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][65], 255);
  602. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][65], 4);
  603. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][65], 0);
  604.  
  605. TDEditor_PTD[playerid][66] = CreatePlayerTextDraw(playerid, 354.020416, 192.333145, "LD_SPAC:white");
  606. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][66], 1.000000, 2.000000);
  607. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][66], 1);
  608. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][66], -8377089);
  609. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][66], 0);
  610. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][66], 255);
  611. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][66], 4);
  612. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][66], 0);
  613.  
  614. TDEditor_PTD[playerid][67] = CreatePlayerTextDraw(playerid, 352.614746, 194.083129, "LD_SPAC:white");
  615. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][67], 1.000000, 2.000000);
  616. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][67], 1);
  617. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][67], -8377089);
  618. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][67], 0);
  619. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][67], 255);
  620. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][67], 4);
  621. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][67], 0);
  622.  
  623. TDEditor_PTD[playerid][68] = CreatePlayerTextDraw(playerid, 282.971923, 224.416610, "[]");
  624. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][68], 0.297861, 1.209166);
  625. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][68], 1);
  626. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][68], -8377089);
  627. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][68], 0);
  628. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][68], 255);
  629. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][68], 2);
  630. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][68], 1);
  631.  
  632. TDEditor_PTD[playerid][69] = CreatePlayerTextDraw(playerid, 298.433288, 233.749969, "[]");
  633. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][69], 0.297861, 1.209166);
  634. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][69], 1);
  635. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][69], -1);
  636. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][69], 0);
  637. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][69], 255);
  638. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][69], 2);
  639. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][69], 1);
  640.  
  641. TDEditor_PTD[playerid][70] = CreatePlayerTextDraw(playerid, 313.426208, 225.000000, "[]");
  642. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][70], 0.297861, 1.209166);
  643. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][70], 1);
  644. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][70], -8377089);
  645. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][70], 0);
  646. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][70], 255);
  647. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][70], 2);
  648. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][70], 1);
  649.  
  650. TDEditor_PTD[playerid][71] = CreatePlayerTextDraw(playerid, 104.297218, 149.166656, "LD_SPAC:white");
  651. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][71], 124.000000, 15.000000);
  652. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][71], 1);
  653. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][71], -8377089);
  654. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][71], 0);
  655. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][71], 255);
  656. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][71], 4);
  657. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][71], 0);
  658.  
  659. TDEditor_PTD[playerid][72] = CreatePlayerTextDraw(playerid, 103.828697, 190.583404, "LD_SPAC:white");
  660. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][72], 124.000000, 15.000000);
  661. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][72], 1);
  662. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][72], -8377089);
  663. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][72], 0);
  664. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][72], 255);
  665. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][72], 4);
  666. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][72], 0);
  667.  
  668. TDEditor_PTD[playerid][73] = CreatePlayerTextDraw(playerid, 103.360176, 230.833328, "LD_SPAC:white");
  669. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][73], 124.000000, 15.000000);
  670. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][73], 1);
  671. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][73], -8377089);
  672. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][73], 0);
  673. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][73], 255);
  674. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][73], 4);
  675. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][73], 0);
  676.  
  677. TDEditor_PTD[playerid][74] = CreatePlayerTextDraw(playerid, 395.249267, 230.250045, "LD_SPAC:white");
  678. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][74], 124.000000, 15.000000);
  679. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][74], 1);
  680. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][74], -8377089);
  681. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][74], 0);
  682. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][74], 255);
  683. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][74], 4);
  684. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][74], 0);
  685.  
  686. TDEditor_PTD[playerid][75] = CreatePlayerTextDraw(playerid, 140.541748, 148.583389, "Lozinka");
  687. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][75], 0.400000, 1.600000);
  688. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][75], 1);
  689. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][75], -1);
  690. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][75], 0);
  691. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][75], 255);
  692. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][75], 1);
  693. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][75], 1);
  694. PlayerTextDrawSetSelectable(playerid, TDEditor_PTD[playerid][75], true);
  695.  
  696. TDEditor_PTD[playerid][76] = CreatePlayerTextDraw(playerid, 394.780456, 190.583358, "LD_SPAC:white");
  697. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][76], 124.000000, 15.000000);
  698. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][76], 1);
  699. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][76], -8377089);
  700. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][76], 0);
  701. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][76], 255);
  702. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][76], 4);
  703. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][76], 0);
  704.  
  705. TDEditor_PTD[playerid][77] = CreatePlayerTextDraw(playerid, 394.311828, 150.916717, "LD_SPAC:white");
  706. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][77], 124.000000, 15.000000);
  707. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][77], 1);
  708. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][77], -8377089);
  709. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][77], 0);
  710. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][77], 255);
  711. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][77], 4);
  712. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][77], 0);
  713.  
  714. TDEditor_PTD[playerid][78] = CreatePlayerTextDraw(playerid, 141.478790, 190.000015, "Godine");
  715. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][78], 0.400000, 1.600000);
  716. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][78], 1);
  717. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][78], -1);
  718. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][78], 0);
  719. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][78], 255);
  720. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][78], 1);
  721. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][78], 1);
  722. PlayerTextDrawSetSelectable(playerid, TDEditor_PTD[playerid][78], true);
  723.  
  724. TDEditor_PTD[playerid][79] = CreatePlayerTextDraw(playerid, 139.604705, 229.666702, "Drzava");
  725. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][79], 0.400000, 1.600000);
  726. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][79], 1);
  727. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][79], -1);
  728. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][79], 0);
  729. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][79], 255);
  730. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][79], 1);
  731. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][79], 1);
  732. PlayerTextDrawSetSelectable(playerid, TDEditor_PTD[playerid][79], true);
  733.  
  734. TDEditor_PTD[playerid][80] = CreatePlayerTextDraw(playerid, 437.584320, 150.333343, "E-mail");
  735. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][80], 0.400000, 1.600000);
  736. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][80], 1);
  737. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][80], -1);
  738. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][80], 0);
  739. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][80], 255);
  740. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][80], 1);
  741. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][80], 1);
  742. PlayerTextDrawSetSelectable(playerid, TDEditor_PTD[playerid][80], true);
  743.  
  744. TDEditor_PTD[playerid][81] = CreatePlayerTextDraw(playerid, 447.891815, 189.416687, "Pol");
  745. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][81], 0.400000, 1.600000);
  746. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][81], 1);
  747. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][81], -1);
  748. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][81], 0);
  749. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][81], 255);
  750. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][81], 1);
  751. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][81], 1);
  752.  
  753. TDEditor_PTD[playerid][82] = CreatePlayerTextDraw(playerid, 509.736816, 227.916732, "> Registracija <");
  754. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][82], 0.400000, 1.600000);
  755. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][82], 3);
  756. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][82], -1);
  757. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][82], 0);
  758. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][82], 255);
  759. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][82], 1);
  760. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][82], 1);
  761. PlayerTextDrawSetSelectable(playerid, TDEditor_PTD[playerid][82], true);
  762.  
  763. TDEditor_PTD[playerid][83] = CreatePlayerTextDraw(playerid, 2.327727, 436.166534, "Marko_Petrovic");
  764. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][83], 0.231332, 0.795000);
  765. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][83], -5.000000, 0.000000);
  766. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][83], 1);
  767. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][83], -1);
  768. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][83], 0);
  769. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][83], 255);
  770. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][83], 2);
  771. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][83], 1);
  772.  
  773. TDEditor_PTD[playerid][84] = CreatePlayerTextDraw(playerid, 396.354095, 438.500366, "All Rights Reserved 2020 Balkan Explorer");
  774. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][84], 0.202749, 0.818333);
  775. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][84], 3);
  776. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][84], -1);
  777. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][84], 0);
  778. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][84], 255);
  779. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][84], 2);
  780. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][84], 1);
  781.  
  782. TDEditor_PTD[playerid][85] = CreatePlayerTextDraw(playerid, 472.254943, 247.166625, "> Exit <");
  783. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][85], 0.215871, 0.777499);
  784. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][85], 3);
  785. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][85], -1);
  786. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][85], 0);
  787. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][85], 255);
  788. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][85], 1);
  789. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][85], 1);
  790. PlayerTextDrawSetSelectable(playerid, TDEditor_PTD[playerid][85], true);
  791.  
  792. TDEditor_PTD[playerid][86] = CreatePlayerTextDraw(playerid, 514.253479, 149.750106, "");
  793. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][86], 90.000000, 90.000000);
  794. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][86], 1);
  795. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][86], -1);
  796. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][86], 0);
  797. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][86], 1090519040);
  798. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][86], 5);
  799. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][86], 0);
  800. PlayerTextDrawSetSelectable(playerid, TDEditor_PTD[playerid][86], true);
  801. PlayerTextDrawSetPreviewModel(playerid, TDEditor_PTD[playerid][86], 26);
  802. PlayerTextDrawSetPreviewRot(playerid, TDEditor_PTD[playerid][86], 0.000000, 0.000000, 0.000000, 1.000000);
  803.  
  804. TDEditor_PTD[playerid][87] = CreatePlayerTextDraw(playerid, 563.916809, 150.916793, "");
  805. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][87], 91.000000, 91.000000);
  806. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][87], 1);
  807. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][87], -1);
  808. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][87], 0);
  809. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][87], 1090519040);
  810. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][87], 5);
  811. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][87], 0);
  812. PlayerTextDrawSetSelectable(playerid, TDEditor_PTD[playerid][87], true);
  813. PlayerTextDrawSetPreviewModel(playerid, TDEditor_PTD[playerid][87], 91);
  814. PlayerTextDrawSetPreviewRot(playerid, TDEditor_PTD[playerid][87], 0.000000, 0.000000, 0.000000, 1.000000);
  815.  
  816.  
  817.  
  818.  
  819. //Total textdraws exported: 88 (0 global textdraws / 88 player textdraws) ~ 15/8/2020 ~ 20:6:20
  820. TDEditor V1.18 BY ADRI1
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