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- Initialize engine version: 2018.2.14f1 (3262fb3b0716)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: Intel(R) HD Graphics 5500 (ID=0x1616)
- Vendor:
- VRAM: 1128 MB
- Driver: 20.19.15.4549
- Begin MonoManager ReloadAssembly
- - Completed reload, in 5.145 seconds
- OnLevelWasLoaded was found on LeanTween
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 343)
- <RI> Initializing input.
- <RI> Input initialized.
- <RI> Initialized touch support.
- Serialization depth limit 7 exceeded at 'Goal.gc'. There may be an object composition cycle in one or more of your serialized classes.
- Serialization hierarchy:
- 8: Goal.gc
- 7: Goal.SubGoals
- 6: Goal.SubGoals
- 5: Goal.SubGoals
- 4: Goal.SubGoals
- 3: Goal.SubGoals
- 2: Goal.SubGoals
- 1: Goal.SubGoals
- 0: Brain.Goals
- (Filename: Line: 76)
- The referenced script on this Behaviour (Game Object 'Wall') is missing!
- (Filename: Line: 1775)
- The referenced script on this Behaviour (Game Object 'Floor3') is missing!
- (Filename: Line: 1775)
- The referenced script on this Behaviour (Game Object 'Object') is missing!
- (Filename: Line: 1775)
- The referenced script on this Behaviour (Game Object 'LevelEditorTile') is missing!
- (Filename: Line: 1775)
- The referenced script on this Behaviour (Game Object 'LevelEditorTileAgentObject') is missing!
- (Filename: Line: 1775)
- The referenced script on this Behaviour (Game Object 'LevelEditorTileFloorBottom') is missing!
- (Filename: Line: 1775)
- The referenced script on this Behaviour (Game Object 'Floor2') is missing!
- (Filename: Line: 1775)
- The referenced script on this Behaviour (Game Object 'Agent') is missing!
- (Filename: Line: 1775)
- The referenced script on this Behaviour (Game Object 'Floor') is missing!
- (Filename: Line: 1775)
- The referenced script on this Behaviour (Game Object 'PatrolPoint') is missing!
- (Filename: Line: 1775)
- The referenced script on this Behaviour (Game Object 'Light') is missing!
- (Filename: Line: 1775)
- UnloadTime: 13.695933 ms
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Streets of Rogue/StreetsOfRogue_Data/Mono/data-000002359C830350.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Streets of Rogue/StreetsOfRogue_Data/Mono/data-000002359C8407A0.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Streets of Rogue/StreetsOfRogue_Data/Mono/data-000002359C88E010.dll
- Searching for compatible XInput library...
- Found Xinput1_4.dll.
- ------- LOADED SCENE -------
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- v85b
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Instantiate GameResources
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Instantiate ChunkLoadBasic
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Instantiate ChunkLoad
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Instantiate AudioHandler
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Using Steam
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Initializing GalaxyPeer instance...
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- ListenersInit
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Signing user in...
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Steam Galaxy Sign In
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Instantiate NetworkManager (GameController)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Streets of Rogue/StreetsOfRogue_Data/Mono/libc
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Streets of Rogue/StreetsOfRogue_Data/Mono/.\libc
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Streets of Rogue/StreetsOfRogue_Data/Mono/libc
- Steam Initialized
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- NetworkManager: Awake (First)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- NetworkManagerExtra Awake (Second)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- GC Network Manager Setup
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- NetworkManager: StartNewLevel
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Coroutines Running: 0 - 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- WaitForRealStart
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Window Gain Focus
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Streets of Rogue/StreetsOfRogue_Data/Mono/LightFX.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Streets of Rogue/StreetsOfRogue_Data/Mono/.\LightFX.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Streets of Rogue/StreetsOfRogue_Data/Mono/LightFX.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Streets of Rogue/StreetsOfRogue_Data/Mono/LightFX
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Streets of Rogue/StreetsOfRogue_Data/Mono/.\LightFX
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Streets of Rogue/StreetsOfRogue_Data/Mono/LightFX
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Streets of Rogue/StreetsOfRogue_Data/Mono/libLightFX.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Streets of Rogue/StreetsOfRogue_Data/Mono/.\libLightFX.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Streets of Rogue/StreetsOfRogue_Data/Mono/libLightFX.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Streets of Rogue/StreetsOfRogue_Data/Mono/LightFX.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Streets of Rogue/StreetsOfRogue_Data/Mono/.\LightFX.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Streets of Rogue/StreetsOfRogue_Data/Mono/LightFX.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Streets of Rogue/StreetsOfRogue_Data/Mono/LightFX
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Streets of Rogue/StreetsOfRogue_Data/Mono/.\LightFX
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Streets of Rogue/StreetsOfRogue_Data/Mono/LightFX
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Streets of Rogue/StreetsOfRogue_Data/Mono/libLightFX.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Streets of Rogue/StreetsOfRogue_Data/Mono/.\libLightFX.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Streets of Rogue/StreetsOfRogue_Data/Mono/libLightFX.dll
- OnEncryptedAppTicketResponse: False - - k_EResultOK - 154
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Initializing Galaxy SDK...
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- [WARNING] The Action "ChatJ" does not exist. You can create Actions in the editor.
- WaitForRealStart 2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- WaitForRealStart 3
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- NATHelper: Connected to Facilitator: 585468634418690882
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Facilitator connected
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Successfully signed in
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Signed In: 7
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- OnEncryptedAppTicketResponse 2: True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- QuitToMainMenu
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- CURLEVEL_12: 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- CLEAR DATA
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Destroy NetworkManager (LoadLevel)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DestroyNetworkManager
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- LeaveLobby Error: 0 - Galaxy.Api.GalaxyInstance+InvalidArgumentError: Converted input ID is invalid
- at Galaxy.Api.IMatchmaking.LeaveLobby (Galaxy.Api.GalaxyID lobbyID) [0x00000] in <filename unknown>:0
- at SteamGog.LeaveLobby (UInt64 id) [0x00000] in <filename unknown>:0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 305.767762 ms
- In Between
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 1041 unused Assets to reduce memory usage. Loaded Objects now: 151206.
- Total: 282.454771 ms (FindLiveObjects: 12.841249 ms CreateObjectMapping: 23.082525 ms MarkObjects: 243.195304 ms DeleteObjects: 3.334292 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 151206.
- Total: 242.982566 ms (FindLiveObjects: 18.596835 ms CreateObjectMapping: 22.331877 ms MarkObjects: 201.750142 ms DeleteObjects: 0.302778 ms)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 3.761168 ms
- Searching for compatible XInput library...
- Found Xinput1_4.dll.
- ------- LOADED SCENE -------
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- v85b
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Using Steam
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- GC Network Manager Setup
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- WaitForRealStart
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Only one active instance of 'PunctuationManager' allowed in all scenes!
- This object will now be destroyed.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Only one active instance of 'CapitalizationManager' allowed in all scenes!
- This object will now be destroyed.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Only one active instance of 'DomainManager' allowed in all scenes!
- This object will now be destroyed.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Only one active instance of 'BadWordManager' allowed in all scenes!
- This object will now be destroyed.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 118 unused Assets to reduce memory usage. Loaded Objects now: 189360.
- Total: 402.530834 ms (FindLiveObjects: 13.009666 ms CreateObjectMapping: 28.280606 ms MarkObjects: 360.687255 ms DeleteObjects: 0.552838 ms)
- Tilemap LevelEditorBackgroundTiles is still in edit mode. Please fix.Building overhead will be significant.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Tilemap LevelEditorFloorTiles is still in edit mode. Please fix.Building overhead will be significant.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Tilemap LevelEditorFloor3Tiles is still in edit mode. Please fix.Building overhead will be significant.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Tilemap LevelEditorPatrolPointTiles is still in edit mode. Please fix.Building overhead will be significant.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Tilemap LevelEditorObjectTiles is still in edit mode. Please fix.Building overhead will be significant.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Tilemap LevelEditorAgentTiles is still in edit mode. Please fix.Building overhead will be significant.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Tilemap LevelEditorLightTiles is still in edit mode. Please fix.Building overhead will be significant.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Tilemap LevelEditorSelectionBoxTiles is still in edit mode. Please fix.Building overhead will be significant.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- WaitForRealStart 2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- WaitForRealStart 3
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- CreateMultPlayerAgent Agent(Clone) (UnityEngine.GameObject) - 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 37%
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- GC RealAwake
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- AwakenObjects
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- WorldSpaceGUI Awake: Playerr (Agent) -
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- HideInventory Sound Debug: False - False - False - False - False - False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- LoadStuff2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Letter Seed: cezupwvu
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Num Seed: -507614301
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM SEED: cezupwvu - -507614301
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- LEVEL NUM: 0 - 0 (Endless)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER: 563 - False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Set Level Theme: 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Set Level Theme: 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 1.4: 563
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 1.5: 266
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Spawners Length: 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 1.6: 868
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 2: 563
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 2.5: 563 - 0 - 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 3.5: 563
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 4: 563
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 4.5: 563
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 5: 266
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 6: 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Player Info: Playerr (Agent) - Playerr - 0 - True - - 1009
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 7: 878
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 50% - RANDOM NUMBER 8: 407
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Hang Test 1 - True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 62% - SETUPMORE2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 75% - SETUPMORE3
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 1 False - True - False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE3 2 False - True - False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 87% - SETUPMORE3_2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Loading Object Agents
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Loading Recycled Agents: 10
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 100% - SETUPMORE4
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_1 True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_1.5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Couldn't set up all quests
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_3
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_4
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_6
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_7
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_8
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_9
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_10
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_10.5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_11
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 264986.
- Total: 726.564661 ms (FindLiveObjects: 33.279013 ms CreateObjectMapping: 38.092674 ms MarkObjects: 654.356484 ms DeleteObjects: 0.836022 ms)
- SETUPMORE4_13 False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SetBigQuestStatus Playerr (Agent) - True - - 0 - 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- [WARNING] The Action "ChatAK" does not exist. You can create Actions in the editor.
- FADE2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE6
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE9
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE10
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE11
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- CURLEVEL_11: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- CLEAR DATA
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FadedOut
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SetProTipLevelEnd
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 42 unused Assets to reduce memory usage. Loaded Objects now: 317322.
- Total: 913.803375 ms (FindLiveObjects: 66.666262 ms CreateObjectMapping: 49.434028 ms MarkObjects: 793.075569 ms DeleteObjects: 4.627048 ms)
- ChangeLevel
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Extra AgentHealthBars: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Removing Extra AgentHealthBar: DummyAgent (Agent)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- ------- LEVEL TRANSITION -------
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- WaitForRealStart
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 317330.
- Total: 823.952417 ms (FindLiveObjects: 51.693901 ms CreateObjectMapping: 46.668902 ms MarkObjects: 724.488134 ms DeleteObjects: 1.101011 ms)
- WaitForRealStart 2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- WaitForRealStart 3
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- CreateMultPlayerAgent Agent(Clone) (UnityEngine.GameObject) - 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 37%
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- GC RealAwake
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- AwakenObjects
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- LoadStuff2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Letter Seed: nqoqswoz
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Num Seed: -1069953100
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM SEED: nqoqswoz - -1069953100
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- LEVEL NUM: 1 - 1 (Endless)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER: 773 - False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Set Level Theme: 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Set Level Theme: 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 1.4: 773
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 1.5: 66
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Spawners Length: 24
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 1.6: 516
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 2: 773
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 2.5: 773 - 11 - 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 3.5: 773
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 4: 773
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 4.5: 773
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Player Info: Playerr (Agent) - Playerr - 0 - True - - 1117
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 5: 565
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 6: 106
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 7: 468
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 50% - RANDOM NUMBER 8: 378
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Hang Test 1 - True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 62% - SETUPMORE2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Set BigQuest: Hobo
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Player Info: Playerr (Agent) - Hobo - 0 - True - - 1117
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 75% - SETUPMORE3
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 1 False - True - False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE3 2 False - True - False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 87% - SETUPMORE3_2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Loading Recycled Agents: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 100% - SETUPMORE4
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_1 True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_1.5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Couldn't set up all quests
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_3
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_4
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_6
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_7
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Error finding weapon for agent: BaconCheeseburger (1091) (Agent) - BaconCheeseburger
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_8
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_9
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_10
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_10.5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_11
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 358935.
- Total: 531.386999 ms (FindLiveObjects: 34.816697 ms CreateObjectMapping: 43.069620 ms MarkObjects: 452.812548 ms DeleteObjects: 0.687199 ms)
- SETUPMORE4_13 False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SetBigQuestStatus Playerr (Agent) - True - - 1 - 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Set RecentlyFadedOut False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE6
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE7
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE9
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE10
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE11
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- NullReferenceException: Object reference not set to an instance of an object
- at Agent.SayDialogue (Boolean playerSayToAll, System.String type, Boolean importantText, NetworkInstanceId myNetID) [0x00000] in <filename unknown>:0
- at Agent.SayDialogue (System.String type) [0x00000] in <filename unknown>:0
- at AgentInteractions.DetermineButtons (.Agent agent, .Agent interactingAgent, System.Collections.Generic.List`1 buttons1, System.Collections.Generic.List`1 buttonsExtra1, System.Collections.Generic.List`1 buttonPrices1) [0x00000] in <filename unknown>:0
- at Agent.DetermineButtons () [0x00000] in <filename unknown>:0
- at PlayfieldObject.Interact (.Agent agent) [0x00000] in <filename unknown>:0
- at Agent.Interact (.Agent otherAgent) [0x00000] in <filename unknown>:0
- at InteractionHelper.UpdateInteractionHelper () [0x00000] in <filename unknown>:0
- at Updater.UpdateInterface () [0x00000] in <filename unknown>:0
- at Updater.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Agent.SayDialogue (Boolean playerSayToAll, System.String type, Boolean importantText, NetworkInstanceId myNetID) [0x00000] in <filename unknown>:0
- at Agent.SayDialogue (System.String type) [0x00000] in <filename unknown>:0
- at AgentInteractions.DetermineButtons (.Agent agent, .Agent interactingAgent, System.Collections.Generic.List`1 buttons1, System.Collections.Generic.List`1 buttonsExtra1, System.Collections.Generic.List`1 buttonPrices1) [0x00000] in <filename unknown>:0
- at Agent.DetermineButtons () [0x00000] in <filename unknown>:0
- at PlayfieldObject.Interact (.Agent agent) [0x00000] in <filename unknown>:0
- at Agent.Interact (.Agent otherAgent) [0x00000] in <filename unknown>:0
- at InteractionHelper.UpdateInteractionHelper () [0x00000] in <filename unknown>:0
- at Updater.UpdateInterface () [0x00000] in <filename unknown>:0
- at Updater.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Agent.SayDialogue (Boolean playerSayToAll, System.String type, Boolean importantText, NetworkInstanceId myNetID) [0x00000] in <filename unknown>:0
- at Agent.SayDialogue (System.String type) [0x00000] in <filename unknown>:0
- at AgentInteractions.DetermineButtons (.Agent agent, .Agent interactingAgent, System.Collections.Generic.List`1 buttons1, System.Collections.Generic.List`1 buttonsExtra1, System.Collections.Generic.List`1 buttonPrices1) [0x00000] in <filename unknown>:0
- at Agent.DetermineButtons () [0x00000] in <filename unknown>:0
- at PlayfieldObject.Interact (.Agent agent) [0x00000] in <filename unknown>:0
- at Agent.Interact (.Agent otherAgent) [0x00000] in <filename unknown>:0
- at InteractionHelper.UpdateInteractionHelper () [0x00000] in <filename unknown>:0
- at Updater.UpdateInterface () [0x00000] in <filename unknown>:0
- at Updater.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Agent.SayDialogue (Boolean playerSayToAll, System.String type, Boolean importantText, NetworkInstanceId myNetID) [0x00000] in <filename unknown>:0
- at Agent.SayDialogue (System.String type) [0x00000] in <filename unknown>:0
- at AgentInteractions.DetermineButtons (.Agent agent, .Agent interactingAgent, System.Collections.Generic.List`1 buttons1, System.Collections.Generic.List`1 buttonsExtra1, System.Collections.Generic.List`1 buttonPrices1) [0x00000] in <filename unknown>:0
- at Agent.DetermineButtons () [0x00000] in <filename unknown>:0
- at PlayfieldObject.Interact (.Agent agent) [0x00000] in <filename unknown>:0
- at Agent.Interact (.Agent otherAgent) [0x00000] in <filename unknown>:0
- at InteractionHelper.UpdateInteractionHelper () [0x00000] in <filename unknown>:0
- at Updater.UpdateInterface () [0x00000] in <filename unknown>:0
- at Updater.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- ADDRELHATE: BaconCheeseburger (1091) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- CURLEVEL_11: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- CLEAR DATA
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FadedOut
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SetProTipLevelEnd
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 11 unused Assets to reduce memory usage. Loaded Objects now: 358944.
- Total: 500.649177 ms (FindLiveObjects: 66.931251 ms CreateObjectMapping: 34.875014 ms MarkObjects: 398.241553 ms DeleteObjects: 0.601357 ms)
- ChangeLevel
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- ------- LEVEL TRANSITION -------
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- WaitForRealStart
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 151 unused Assets to reduce memory usage. Loaded Objects now: 352285.
- Total: 465.206861 ms (FindLiveObjects: 38.543342 ms CreateObjectMapping: 30.824597 ms MarkObjects: 395.023893 ms DeleteObjects: 0.814562 ms)
- WaitForRealStart 2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- WaitForRealStart 3
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- CreateMultPlayerAgent Agent(Clone) (UnityEngine.GameObject) - 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 37%
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- GC RealAwake
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- AwakenObjects
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- LoadStuff2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Letter Seed: shjirsry
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Num Seed: -494002020
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM SEED: shjirsry - -494002020
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- LEVEL NUM: 1 - 1 (Endless)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER: 433 - False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Set Level Theme: 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Set Level Theme: 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 1.4: 433
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 1.5: 360
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Spawners Length: 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 1.6: 88
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 2: 433
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 2.5: 433 - 0 - 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 3.5: 433
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 4: 433
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 4.5: 433
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 5: 360
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 6: 697
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 7: 631
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 50% - RANDOM NUMBER 8: 15
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Hang Test 1 - True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Player Info: Playerr (Agent) - Playerr - 0 - True - - 1134
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 62% - SETUPMORE2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Set BigQuest: Hobo
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Player Info: Playerr (Agent) - Hobo - 0 - True - - 1134
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 75% - SETUPMORE3
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 1 False - True - False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE3 2 False - True - False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 87% - SETUPMORE3_2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 100% - SETUPMORE4
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_1 True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_1.5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Couldn't set up all quests
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_3
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_4
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_6
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_7
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_8
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_9
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_10
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_10.5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_11
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 352955.
- Total: 543.665613 ms (FindLiveObjects: 41.535202 ms CreateObjectMapping: 35.491767 ms MarkObjects: 464.828505 ms DeleteObjects: 1.809671 ms)
- SETUPMORE4_13 False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SetBigQuestStatus Playerr (Agent) - True - - 1 - 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE6
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE9
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE10
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE11
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Set RecentlyFadedOut False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Window Lose Focus
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Window Gain Focus
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- CURLEVEL_11: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- CLEAR DATA
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FadedOut
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SetProTipLevelEnd
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 353013.
- Total: 546.161551 ms (FindLiveObjects: 83.298071 ms CreateObjectMapping: 41.450293 ms MarkObjects: 420.664871 ms DeleteObjects: 0.737584 ms)
- ChangeLevel
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- ------- LEVEL TRANSITION -------
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- WaitForRealStart
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 352340.
- Total: 471.920234 ms (FindLiveObjects: 41.489482 ms CreateObjectMapping: 33.062077 ms MarkObjects: 396.705735 ms DeleteObjects: 0.662006 ms)
- WaitForRealStart 2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- WaitForRealStart 3
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- CreateMultPlayerAgent Agent(Clone) (UnityEngine.GameObject) - 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 37%
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- GC RealAwake
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- AwakenObjects
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- LoadStuff2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Letter Seed: jaikltiw
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Num Seed: -943944497
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM SEED: jaikltiw - -943944497
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- LEVEL NUM: 1 - 1 (Endless)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER: 285 - False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Set Level Theme: 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Set Level Theme: 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 1.4: 285
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 1.5: 182
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Spawners Length: 24
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 1.6: 256
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 2: 285
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 2.5: 285 - 11 - 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 3.5: 285
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 4: 285
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 4.5: 285
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Scenario Difficulty: 3
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 5: 107
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 6: 179
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Player Info: Playerr (Agent) - Playerr - 0 - True - - 1136
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 7: 458
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 50% - RANDOM NUMBER 8: 217
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Hang Test 1 - True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 62% - SETUPMORE2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Set BigQuest: Hobo
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Player Info: Playerr (Agent) - Hobo - 0 - True - - 1136
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 75% - SETUPMORE3
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 1 False - True - False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE3 2 False - True - False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 87% - SETUPMORE3_2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Loading Recycled Agents: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 100% - SETUPMORE4
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_1 True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_1.5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Couldn't set up all quests
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_3
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_4
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_6
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_7
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Error finding weapon for agent: Banana (1091) (Agent) - Banana
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_8
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_9
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_10
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_10.5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_11
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 358941.
- Total: 480.198816 ms (FindLiveObjects: 37.658801 ms CreateObjectMapping: 31.038268 ms MarkObjects: 410.778158 ms DeleteObjects: 0.723122 ms)
- SETUPMORE4_13 False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SetBigQuestStatus Playerr (Agent) - True - - 1 - 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE6
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE7
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE9
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE10
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE11
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Set RecentlyFadedOut False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Window Lose Focus
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Window Gain Focus
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- CURLEVEL_11: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- CLEAR DATA
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FadedOut
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SetProTipLevelEnd
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 358953.
- Total: 711.830697 ms (FindLiveObjects: 94.445815 ms CreateObjectMapping: 48.195856 ms MarkObjects: 568.314747 ms DeleteObjects: 0.873344 ms)
- ChangeLevel
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- ------- LEVEL TRANSITION -------
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- WaitForRealStart
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 151 unused Assets to reduce memory usage. Loaded Objects now: 352367.
- Total: 524.898494 ms (FindLiveObjects: 37.539835 ms CreateObjectMapping: 30.708431 ms MarkObjects: 455.355139 ms DeleteObjects: 1.295088 ms)
- WaitForRealStart 2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- WaitForRealStart 3
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- CreateMultPlayerAgent Agent(Clone) (UnityEngine.GameObject) - 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 37%
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- GC RealAwake
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- AwakenObjects
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- LoadStuff2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Letter Seed: grrttnwe
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Num Seed: 591459509
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM SEED: grrttnwe - 591459509
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- LEVEL NUM: 1 - 1 (Endless)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER: 548 - False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Set Level Theme: 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Set Level Theme: 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 1.4: 548
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 1.5: 371
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Spawners Length: 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 1.6: 656
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 2: 548
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 2.5: 548 - 0 - 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 3.5: 548
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 4: 548
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 4.5: 548
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 5: 371
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 6: 582
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Player Info: Playerr (Agent) - Playerr - 0 - True - - 1138
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 7: 95
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 50% - RANDOM NUMBER 8: 656
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Hang Test 1 - True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 62% - SETUPMORE2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Set BigQuest: Hobo
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Player Info: Playerr (Agent) - Hobo - 0 - True - - 1138
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 75% - SETUPMORE3
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 1 False - True - False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE3 2 False - True - False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 87% - SETUPMORE3_2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 100% - SETUPMORE4
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_1 True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_1.5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Couldn't set up all quests
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_3
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_4
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_6
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_7
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_8
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_9
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_10
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_10.5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_11
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 353037.
- Total: 541.647402 ms (FindLiveObjects: 62.736676 ms CreateObjectMapping: 38.622652 ms MarkObjects: 439.614869 ms DeleteObjects: 0.662473 ms)
- SETUPMORE4_13 False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SetBigQuestStatus Playerr (Agent) - True - - 1 - 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE6
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE9
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE10
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE11
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Set RecentlyFadedOut False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- CURLEVEL_11: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- CLEAR DATA
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FadedOut
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SetProTipLevelEnd
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 353024.
- Total: 621.632641 ms (FindLiveObjects: 69.520028 ms CreateObjectMapping: 38.564803 ms MarkObjects: 512.568095 ms DeleteObjects: 0.978314 ms)
- ChangeLevel
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- ------- LEVEL TRANSITION -------
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- WaitForRealStart
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Window Lose Focus
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 352351.
- Total: 507.060237 ms (FindLiveObjects: 35.848196 ms CreateObjectMapping: 32.410800 ms MarkObjects: 438.083250 ms DeleteObjects: 0.716124 ms)
- WaitForRealStart 2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- WaitForRealStart 3
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- CreateMultPlayerAgent Agent(Clone) (UnityEngine.GameObject) - 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 37%
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- GC RealAwake
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- AwakenObjects
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- LoadStuff2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Letter Seed: glokrhpv
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Num Seed: -532859971
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM SEED: glokrhpv - -532859971
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- LEVEL NUM: 1 - 1 (Endless)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER: 507 - False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Set Level Theme: 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Set Level Theme: 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 1.4: 507
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 1.5: 703
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Spawners Length: 23
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 1.6: 656
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 2: 507
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 2.5: 507 - 10 - 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 3.5: 507
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 4: 507
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 4.5: 507
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Scenario Difficulty: 3
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 5: 138
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 6: 474
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Player Info: Playerr (Agent) - Playerr - 0 - True - - 1140
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 7: 119
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 50% - RANDOM NUMBER 8: 721
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Hang Test 1 - True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 62% - SETUPMORE2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Set BigQuest: Hobo
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Player Info: Playerr (Agent) - Hobo - 0 - True - - 1140
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 75% - SETUPMORE3
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 1 False - True - False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE3 2 False - True - False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 87% - SETUPMORE3_2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Loading Recycled Agents: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 100% - SETUPMORE4
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_1 True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_1.5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Couldn't set up all quests
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_3
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_4
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_6
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_7
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Error finding weapon for agent: Empty (1091) (Agent) - Empty
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_8
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_9
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_10
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_10.5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_11
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 358915.
- Total: 1612.233453 ms (FindLiveObjects: 138.932289 ms CreateObjectMapping: 103.411130 ms MarkObjects: 1368.841740 ms DeleteObjects: 1.047827 ms)
- SETUPMORE4_13 False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SetBigQuestStatus Playerr (Agent) - True - - 1 - 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Window Gain Focus
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE6
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE7
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE9
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE10
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE11
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Set RecentlyFadedOut False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Window Lose Focus
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Window Gain Focus
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- CURLEVEL_11: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- CLEAR DATA
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FadedOut
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SetProTipLevelEnd
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 358922.
- Total: 544.502102 ms (FindLiveObjects: 57.596911 ms CreateObjectMapping: 46.902634 ms MarkObjects: 439.114282 ms DeleteObjects: 0.887340 ms)
- ChangeLevel
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- ------- LEVEL TRANSITION -------
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- WaitForRealStart
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 149 unused Assets to reduce memory usage. Loaded Objects now: 352362.
- Total: 632.973996 ms (FindLiveObjects: 93.892976 ms CreateObjectMapping: 50.355426 ms MarkObjects: 484.242235 ms DeleteObjects: 4.482890 ms)
- WaitForRealStart 2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- WaitForRealStart 3
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- CreateMultPlayerAgent Agent(Clone) (UnityEngine.GameObject) - 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 37%
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- GC RealAwake
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- AwakenObjects
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- LoadStuff2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Letter Seed: sxwryspt
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Num Seed: 1201854110
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM SEED: sxwryspt - 1201854110
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- LEVEL NUM: 1 - 1 (Endless)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER: 901 - False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Set Level Theme: 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Set Level Theme: 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 1.4: 901
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 1.5: 952
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Spawners Length: 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 1.6: 606
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 2: 901
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 2.5: 901 - 0 - 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 3.5: 901
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 4: 901
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 4.5: 901
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 5: 952
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 6: 289
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 7: 895
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 50% - RANDOM NUMBER 8: 705
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Hang Test 1 - True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Player Info: Playerr (Agent) - Playerr - 0 - True - - 1142
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Window Lose Focus
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 62% - SETUPMORE2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Set BigQuest: Hobo
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Player Info: Playerr (Agent) - Hobo - 0 - True - - 1142
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 75% - SETUPMORE3
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 1 False - True - False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE3 2 False - True - False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 87% - SETUPMORE3_2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 100% - SETUPMORE4
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_1 True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_1.5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Couldn't set up all quests
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_3
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_4
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_6
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_7
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_8
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_9
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_10
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_10.5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_11
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 353032.
- Total: 808.602167 ms (FindLiveObjects: 37.314501 ms CreateObjectMapping: 30.846990 ms MarkObjects: 738.604411 ms DeleteObjects: 1.835330 ms)
- SETUPMORE4_13 False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SetBigQuestStatus Playerr (Agent) - True - - 1 - 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE6
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE9
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE10
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE11
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Set RecentlyFadedOut False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Window Gain Focus
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- CURLEVEL_11: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- CLEAR DATA
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FadedOut
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SetProTipLevelEnd
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 353045.
- Total: 521.029557 ms (FindLiveObjects: 65.685615 ms CreateObjectMapping: 37.235658 ms MarkObjects: 417.296988 ms DeleteObjects: 0.809896 ms)
- ChangeLevel
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- ------- LEVEL TRANSITION -------
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- WaitForRealStart
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 352372.
- Total: 466.661037 ms (FindLiveObjects: 33.326133 ms CreateObjectMapping: 31.609767 ms MarkObjects: 400.905442 ms DeleteObjects: 0.819227 ms)
- WaitForRealStart 2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- WaitForRealStart 3
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- CreateMultPlayerAgent Agent(Clone) (UnityEngine.GameObject) - 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 37%
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- GC RealAwake
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- AwakenObjects
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- LoadStuff2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Letter Seed: nqqhfxfs
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Num Seed: -1021393095
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM SEED: nqqhfxfs - -1021393095
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- LEVEL NUM: 1 - 1 (Endless)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER: 461 - False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Set Level Theme: 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Set Level Theme: 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 1.4: 461
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 1.5: 500
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Spawners Length: 23
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 1.6: 752
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 2: 461
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 2.5: 461 - 10 - 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 3.5: 461
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 4: 461
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 4.5: 461
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 5: 617
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 6: 11
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Player Info: Playerr (Agent) - Playerr - 0 - True - - 1144
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 7: 182
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 50% - RANDOM NUMBER 8: 5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Hang Test 1 - True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 62% - SETUPMORE2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Set BigQuest: Hobo
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Player Info: Playerr (Agent) - Hobo - 0 - True - - 1144
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 75% - SETUPMORE3
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 1 False - True - False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE3 2 False - True - False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 87% - SETUPMORE3_2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Loading Recycled Agents: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 100% - SETUPMORE4
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_1 True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_1.5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Couldn't set up all quests
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_3
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_4
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_6
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_7
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Error finding weapon for agent: Fud (1091) (Agent) - Fud
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_8
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_9
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_10
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_10.5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_11
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 358941.
- Total: 482.649967 ms (FindLiveObjects: 36.236349 ms CreateObjectMapping: 30.999079 ms MarkObjects: 414.634032 ms DeleteObjects: 0.780505 ms)
- SETUPMORE4_13 False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SetBigQuestStatus Playerr (Agent) - True - - 1 - 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE6
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE7
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE9
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE10
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE11
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Set RecentlyFadedOut False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- NullReferenceException: Object reference not set to an instance of an object
- at Agent.SayDialogue (Boolean playerSayToAll, System.String type, Boolean importantText, NetworkInstanceId myNetID) [0x00000] in <filename unknown>:0
- at Agent.SayDialogue (System.String type) [0x00000] in <filename unknown>:0
- at AgentInteractions.DetermineButtons (.Agent agent, .Agent interactingAgent, System.Collections.Generic.List`1 buttons1, System.Collections.Generic.List`1 buttonsExtra1, System.Collections.Generic.List`1 buttonPrices1) [0x00000] in <filename unknown>:0
- at Agent.DetermineButtons () [0x00000] in <filename unknown>:0
- at PlayfieldObject.Interact (.Agent agent) [0x00000] in <filename unknown>:0
- at Agent.Interact (.Agent otherAgent) [0x00000] in <filename unknown>:0
- at InteractionHelper.UpdateInteractionHelper () [0x00000] in <filename unknown>:0
- at Updater.UpdateInterface () [0x00000] in <filename unknown>:0
- at Updater.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- ADDRELHATE: Fud (1091) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Show Scrolling Menu FreeItems
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- HideInventory Sound Debug: True - False - False - False - False - False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SpawnExplosion -1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SpawnExplosion -1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- HideInventory Sound Debug: True - False - False - False - False - False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Show Scrolling Menu FreeItems
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- HideInventory Sound Debug: True - False - False - False - False - False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Show Scrolling Menu FreeItems
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Show Scrolling Menu FreeItems
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Fell In Hole: Playerr (Agent)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FellInHole: Playerr (Agent) - True - True - 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- AgentFell: Playerr (Agent) - 100
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- AgentFell2: Playerr (Agent) - 100
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Fell In Hole: Playerr (Agent)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FellInHole: Playerr (Agent) - True - True - 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- AgentFell: Playerr (Agent) - 70
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- AgentFell2: Playerr (Agent) - 70
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Fell In Hole: Playerr (Agent)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FellInHole: Playerr (Agent) - True - True - 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- AgentFell: Playerr (Agent) - 40
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- AgentFell2: Playerr (Agent) - 40
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Fell In Hole: Playerr (Agent)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FellInHole: Playerr (Agent) - True - True - 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- AgentFell: Playerr (Agent) - 10
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- AgentFell2: Playerr (Agent) - 10
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SetupDeath: Playerr (Agent) - - False - False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Resurrect Playerr (Agent) - False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Fell In Hole: Playerr (Agent)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FellInHole: Playerr (Agent) - True - True - 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- AgentFell: Playerr (Agent) - 33
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- AgentFell2: Playerr (Agent) - 33
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Fell In Hole: Playerr (Agent)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FellInHole: Playerr (Agent) - True - True - 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- AgentFell: Playerr (Agent) - 3
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- AgentFell2: Playerr (Agent) - 3
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SetupDeath: Playerr (Agent) - - False - False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DEAD
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SAVE UNLOCK DATA
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- ------- LEVEL TRANSITION -------
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- 87% - SETUPMORE3_2
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- 100% - SETUPMORE4
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- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 353215.
- Total: 528.981102 ms (FindLiveObjects: 69.506499 ms CreateObjectMapping: 40.025509 ms MarkObjects: 418.812278 ms DeleteObjects: 0.636814 ms)
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- ------- LEVEL TRANSITION -------
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- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 352542.
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- 37%
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- Hang Test 1 - True
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- 100% - SETUPMORE4
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- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 359111.
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- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
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- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- ------- LEVEL TRANSITION -------
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- WaitForRealStart
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- Unloading 150 unused Assets to reduce memory usage. Loaded Objects now: 352558.
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- 37%
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- 50% - RANDOM NUMBER 8: 147
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- Hang Test 1 - True
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- 62% - SETUPMORE2
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- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 87% - SETUPMORE3_2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 100% - SETUPMORE4
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_1 True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_1.5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Couldn't set up all quests
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_3
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_4
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_6
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_7
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_8
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_9
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_10
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_10.5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_11
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 353228.
- Total: 484.969090 ms (FindLiveObjects: 37.354156 ms CreateObjectMapping: 33.404976 ms MarkObjects: 413.419653 ms DeleteObjects: 0.789835 ms)
- SETUPMORE4_13 False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SetBigQuestStatus Playerr (Agent) - True - - 1 - 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE6
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE9
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE10
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE11
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Set RecentlyFadedOut False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- CURLEVEL_11: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- CLEAR DATA
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FadedOut
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SetProTipLevelEnd
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 353215.
- Total: 528.649865 ms (FindLiveObjects: 70.812318 ms CreateObjectMapping: 40.742100 ms MarkObjects: 416.192244 ms DeleteObjects: 0.901803 ms)
- ChangeLevel
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- ------- LEVEL TRANSITION -------
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- WaitForRealStart
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 352542.
- Total: 479.847519 ms (FindLiveObjects: 35.124607 ms CreateObjectMapping: 30.651047 ms MarkObjects: 413.406124 ms DeleteObjects: 0.665272 ms)
- WaitForRealStart 2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- WaitForRealStart 3
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- CreateMultPlayerAgent Agent(Clone) (UnityEngine.GameObject) - 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 37%
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- GC RealAwake
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- AwakenObjects
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- LoadStuff2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Letter Seed: yjvngryx
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Num Seed: -799195565
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM SEED: yjvngryx - -799195565
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- LEVEL NUM: 1 - 1 (Endless)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER: 380 - False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Set Level Theme: 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Set Level Theme: 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 1.4: 380
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 1.5: 864
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Spawners Length: 23
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 1.6: 211
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 2: 380
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 2.5: 380 - 10 - 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 3.5: 380
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 4: 380
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 4.5: 380
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Scenario Difficulty: 3
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 5: 119
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 6: 401
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Player Info: Playerr (Agent) - Playerr - 0 - True - - 1154
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 7: 275
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 50% - RANDOM NUMBER 8: 684
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Hang Test 1 - True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 62% - SETUPMORE2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Set BigQuest: Hobo
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Player Info: Playerr (Agent) - Hobo - 0 - True - - 1154
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 75% - SETUPMORE3
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 1 False - True - False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE3 2 False - True - False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 87% - SETUPMORE3_2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 100% - SETUPMORE4
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_1 True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_1.5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Couldn't set up all quests
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_3
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_4
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_6
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_7
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_8
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_9
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_10
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_10.5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_11
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 359106.
- Total: 495.762737 ms (FindLiveObjects: 50.825222 ms CreateObjectMapping: 31.069059 ms MarkObjects: 413.122474 ms DeleteObjects: 0.745515 ms)
- SETUPMORE4_13 False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SetBigQuestStatus Playerr (Agent) - True - - 1 - 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE6
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE7
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE9
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE10
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE11
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Set RecentlyFadedOut False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- CURLEVEL_11: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- CLEAR DATA
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FadedOut
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SetProTipLevelEnd
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 359118.
- Total: 689.844985 ms (FindLiveObjects: 49.863236 ms CreateObjectMapping: 45.359818 ms MarkObjects: 593.544245 ms DeleteObjects: 1.077218 ms)
- ChangeLevel
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- ------- LEVEL TRANSITION -------
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- WaitForRealStart
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Window Lose Focus
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 149 unused Assets to reduce memory usage. Loaded Objects now: 352558.
- Total: 514.246672 ms (FindLiveObjects: 31.404027 ms CreateObjectMapping: 34.698199 ms MarkObjects: 444.824148 ms DeleteObjects: 3.319830 ms)
- WaitForRealStart 2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- WaitForRealStart 3
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- CreateMultPlayerAgent Agent(Clone) (UnityEngine.GameObject) - 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 37%
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- GC RealAwake
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- AwakenObjects
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- LoadStuff2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Letter Seed: csnupnjh
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Num Seed: -1311023501
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM SEED: csnupnjh - -1311023501
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- LEVEL NUM: 1 - 1 (Endless)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER: 96 - False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Set Level Theme: 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Set Level Theme: 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 1.4: 96
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 1.5: 37
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Spawners Length: 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 1.6: 444
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 2: 96
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 2.5: 96 - 0 - 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 3.5: 96
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 4: 96
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 4.5: 96
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 5: 37
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 6: 958
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 7: 248
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 50% - RANDOM NUMBER 8: 770
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Hang Test 1 - True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Player Info: Playerr (Agent) - Playerr - 0 - True - - 1156
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 62% - SETUPMORE2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Set BigQuest: Hobo
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Player Info: Playerr (Agent) - Hobo - 0 - True - - 1156
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 75% - SETUPMORE3
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 1 False - True - False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE3 2 False - True - False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 87% - SETUPMORE3_2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 100% - SETUPMORE4
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_1 True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_1.5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Couldn't set up all quests
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_3
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_4
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_6
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_7
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_8
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_9
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_10
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_10.5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_11
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 353228.
- Total: 487.258354 ms (FindLiveObjects: 43.314082 ms CreateObjectMapping: 34.356232 ms MarkObjects: 408.661510 ms DeleteObjects: 0.926529 ms)
- SETUPMORE4_13 False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SetBigQuestStatus Playerr (Agent) - True - - 1 - 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE6
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE9
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE10
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE11
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Set RecentlyFadedOut False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Window Gain Focus
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- CURLEVEL_11: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- CLEAR DATA
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FadedOut
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SetProTipLevelEnd
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 353215.
- Total: 540.178765 ms (FindLiveObjects: 79.068973 ms CreateObjectMapping: 38.359063 ms MarkObjects: 422.114381 ms DeleteObjects: 0.636347 ms)
- ChangeLevel
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- ------- LEVEL TRANSITION -------
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- WaitForRealStart
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 352542.
- Total: 471.057619 ms (FindLiveObjects: 34.851687 ms CreateObjectMapping: 31.405427 ms MarkObjects: 404.172088 ms DeleteObjects: 0.628416 ms)
- WaitForRealStart 2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- WaitForRealStart 3
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- CreateMultPlayerAgent Agent(Clone) (UnityEngine.GameObject) - 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 37%
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- GC RealAwake
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- AwakenObjects
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- LoadStuff2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Letter Seed: mdiejtdw
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Num Seed: -1648537904
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM SEED: mdiejtdw - -1648537904
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- LEVEL NUM: 1 - 1 (Endless)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER: 481 - False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Set Level Theme: 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Set Level Theme: 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 1.4: 481
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 1.5: 335
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Spawners Length: 23
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 1.6: 579
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 2: 481
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 2.5: 481 - 10 - 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 3.5: 481
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 4: 481
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 4.5: 481
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 5: 395
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 6: 799
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Player Info: Playerr (Agent) - Playerr - 0 - True - - 1158
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 7: 960
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- 50% - RANDOM NUMBER 8: 628
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Hang Test 1 - True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 62% - SETUPMORE2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Set BigQuest: Hobo
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Player Info: Playerr (Agent) - Hobo - 0 - True - - 1158
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 75% - SETUPMORE3
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 1 False - True - False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE3 2 False - True - False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 87% - SETUPMORE3_2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Loading Recycled Agents: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 100% - SETUPMORE4
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_1 True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_1.5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Couldn't set up all quests
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_2
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- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_4
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_6
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_7
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Error finding weapon for agent: Empty (1091) (Agent) - Empty
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_8
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_9
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_10
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_10.5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_11
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 359111.
- Total: 470.065776 ms (FindLiveObjects: 35.026636 ms CreateObjectMapping: 30.779343 ms MarkObjects: 403.476491 ms DeleteObjects: 0.782838 ms)
- SETUPMORE4_13 False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SetBigQuestStatus Playerr (Agent) - True - - 1 - 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
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- FADE5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
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- FADE7
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE9
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE10
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE11
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Set RecentlyFadedOut False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- CURLEVEL_11: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- CLEAR DATA
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FadedOut
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SetProTipLevelEnd
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 359133.
- Total: 713.238686 ms (FindLiveObjects: 69.942238 ms CreateObjectMapping: 49.113055 ms MarkObjects: 591.891794 ms DeleteObjects: 2.291597 ms)
- ChangeLevel
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- ------- LEVEL TRANSITION -------
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- WaitForRealStart
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Window Lose Focus
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 157 unused Assets to reduce memory usage. Loaded Objects now: 352561.
- Total: 508.424372 ms (FindLiveObjects: 43.162926 ms CreateObjectMapping: 33.070941 ms MarkObjects: 431.110486 ms DeleteObjects: 1.079084 ms)
- WaitForRealStart 2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- WaitForRealStart 3
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- CreateMultPlayerAgent Agent(Clone) (UnityEngine.GameObject) - 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 37%
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- GC RealAwake
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- AwakenObjects
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- LoadStuff2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Letter Seed: pcuthezx
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Num Seed: -1245248563
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM SEED: pcuthezx - -1245248563
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- LEVEL NUM: 1 - 1 (Endless)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER: 483 - False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Set Level Theme: 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Set Level Theme: 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 1.4: 483
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 1.5: 562
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Spawners Length: 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 1.6: 921
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 2: 483
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 2.5: 483 - 0 - 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 3.5: 483
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 4: 483
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 4.5: 483
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 5: 562
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 6: 157
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 7: 761
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 50% - RANDOM NUMBER 8: 794
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Hang Test 1 - True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Player Info: Playerr (Agent) - Playerr - 0 - True - - 1160
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 62% - SETUPMORE2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Set BigQuest: Hobo
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Player Info: Playerr (Agent) - Hobo - 0 - True - - 1160
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 75% - SETUPMORE3
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 1 False - True - False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE3 2 False - True - False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 87% - SETUPMORE3_2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 100% - SETUPMORE4
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_1 True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_1.5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Couldn't set up all quests
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_3
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_4
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_6
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_7
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_8
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_9
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_10
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_10.5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_11
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 353231.
- Total: 725.283568 ms (FindLiveObjects: 42.795767 ms CreateObjectMapping: 69.713638 ms MarkObjects: 611.999721 ms DeleteObjects: 0.773973 ms)
- SETUPMORE4_13 False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SetBigQuestStatus Playerr (Agent) - True - - 1 - 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE6
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE9
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE10
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE11
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Set RecentlyFadedOut False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Window Gain Focus
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- Window Lose Focus
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Window Gain Focus
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- CURLEVEL_11: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- CLEAR DATA
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FadedOut
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SetProTipLevelEnd
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 353218.
- Total: 531.198521 ms (FindLiveObjects: 65.641295 ms CreateObjectMapping: 37.943851 ms MarkObjects: 426.985425 ms DeleteObjects: 0.627483 ms)
- ChangeLevel
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- ------- LEVEL TRANSITION -------
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- WaitForRealStart
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 352545.
- Total: 464.312523 ms (FindLiveObjects: 34.049255 ms CreateObjectMapping: 31.034069 ms MarkObjects: 398.549930 ms DeleteObjects: 0.678335 ms)
- WaitForRealStart 2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- WaitForRealStart 3
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- CreateMultPlayerAgent Agent(Clone) (UnityEngine.GameObject) - 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 37%
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- GC RealAwake
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- AwakenObjects
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- LoadStuff2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Letter Seed: dkztwcfr
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Num Seed: -2030451175
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM SEED: dkztwcfr - -2030451175
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- LEVEL NUM: 1 - 1 (Endless)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER: 202 - False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Set Level Theme: 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Set Level Theme: 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 1.4: 202
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 1.5: 533
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Spawners Length: 23
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 1.6: 56
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 2: 202
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 2.5: 202 - 10 - 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 3.5: 202
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 4: 202
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 4.5: 202
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 5: 704
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 6: 469
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Player Info: Playerr (Agent) - Playerr - 0 - True - - 1162
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 7: 282
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 50% - RANDOM NUMBER 8: 427
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Hang Test 1 - True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 62% - SETUPMORE2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Set BigQuest: Hobo
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Player Info: Playerr (Agent) - Hobo - 0 - True - - 1162
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 75% - SETUPMORE3
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 1 False - True - False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE3 2 False - True - False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 87% - SETUPMORE3_2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Loading Recycled Agents: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 100% - SETUPMORE4
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_1 True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_1.5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Couldn't set up all quests
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_3
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_4
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_6
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_7
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Error finding weapon for agent: Empty (1091) (Agent) - Empty
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_8
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_9
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_10
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_10.5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_11
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 17 unused Assets to reduce memory usage. Loaded Objects now: 359106.
- Total: 489.961431 ms (FindLiveObjects: 34.747184 ms CreateObjectMapping: 30.544212 ms MarkObjects: 423.958575 ms DeleteObjects: 0.710059 ms)
- SETUPMORE4_13 False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
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- FADE
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SetBigQuestStatus Playerr (Agent) - True - - 1 - 0
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- FADE5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE6
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- FADE10
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- FADE11
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
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- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Window Lose Focus
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- Window Gain Focus
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- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FadedOut
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- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 359128.
- Total: 572.061453 ms (FindLiveObjects: 68.511856 ms CreateObjectMapping: 51.876315 ms MarkObjects: 450.965088 ms DeleteObjects: 0.707726 ms)
- ChangeLevel
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- ------- LEVEL TRANSITION -------
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- WaitForRealStart
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 156 unused Assets to reduce memory usage. Loaded Objects now: 352561.
- Total: 476.811805 ms (FindLiveObjects: 38.830725 ms CreateObjectMapping: 30.433644 ms MarkObjects: 406.525734 ms DeleteObjects: 1.020768 ms)
- WaitForRealStart 2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- WaitForRealStart 3
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- CreateMultPlayerAgent Agent(Clone) (UnityEngine.GameObject) - 1
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- 37%
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- GC RealAwake
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- AwakenObjects
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- LoadStuff2
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- Letter Seed: pqldtqoi
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- Num Seed: -1977168944
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- RANDOM SEED: pqldtqoi - -1977168944
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- LEVEL NUM: 1 - 1 (Endless)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER: 168 - False
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- RANDOM NUMBER 1.6: 683
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- RANDOM NUMBER 2.5: 168 - 0 - 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 3.5: 168
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- RANDOM NUMBER 4: 168
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 4.5: 168
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- RANDOM NUMBER 5: 412
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 6: 995
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 7: 913
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 50% - RANDOM NUMBER 8: 367
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Hang Test 1 - True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Player Info: Playerr (Agent) - Playerr - 0 - True - - 1164
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 62% - SETUPMORE2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Set BigQuest: Hobo
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- Player Info: Playerr (Agent) - Hobo - 0 - True - - 1164
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 75% - SETUPMORE3
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 1 False - True - False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE3 2 False - True - False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 87% - SETUPMORE3_2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 100% - SETUPMORE4
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_1 True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_1.5
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- Couldn't set up all quests
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_2
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- SETUPMORE4_5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_6
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_7
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_8
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_9
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_10
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_10.5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_11
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 353231.
- Total: 472.633092 ms (FindLiveObjects: 36.425761 ms CreateObjectMapping: 30.566139 ms MarkObjects: 404.970788 ms DeleteObjects: 0.669937 ms)
- SETUPMORE4_13 False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
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- FADE5
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- FADE6
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE9
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- FADE10
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- FADE11
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Set RecentlyFadedOut False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- CURLEVEL_11: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- CLEAR DATA
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FadedOut
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SetProTipLevelEnd
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- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 353235.
- Total: 548.380369 ms (FindLiveObjects: 76.030460 ms CreateObjectMapping: 42.711791 ms MarkObjects: 428.967246 ms DeleteObjects: 0.670870 ms)
- ChangeLevel
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- ------- LEVEL TRANSITION -------
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- WaitForRealStart
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 352562.
- Total: 474.422703 ms (FindLiveObjects: 31.854229 ms CreateObjectMapping: 30.827396 ms MarkObjects: 411.034283 ms DeleteObjects: 0.705860 ms)
- WaitForRealStart 2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- WaitForRealStart 3
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- CreateMultPlayerAgent Agent(Clone) (UnityEngine.GameObject) - 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 37%
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- GC RealAwake
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- AwakenObjects
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- Letter Seed: kybmsedr
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- Num Seed: 425754649
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- RANDOM SEED: kybmsedr - 425754649
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- LEVEL NUM: 1 - 1 (Endless)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER: 608 - False
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- Set Level Theme: 0
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- RANDOM NUMBER 1.4: 608
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- RANDOM NUMBER 4.5: 608
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- Player Info: Playerr (Agent) - Playerr - 0 - True - - 1166
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- RANDOM NUMBER 7: 281
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 50% - RANDOM NUMBER 8: 53
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Hang Test 1 - True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 62% - SETUPMORE2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Set BigQuest: Hobo
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Player Info: Playerr (Agent) - Hobo - 0 - True - - 1166
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 75% - SETUPMORE3
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 1 False - True - False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE3 2 False - True - False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 87% - SETUPMORE3_2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Loading Recycled Agents: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 100% - SETUPMORE4
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_1 True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_1.5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Couldn't set up all quests
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_2
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- SETUPMORE4_4
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
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- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_7
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Error finding weapon for agent: BaconCheeseburger (1091) (Agent) - BaconCheeseburger
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_8
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_9
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_10
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_10.5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_11
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 17 unused Assets to reduce memory usage. Loaded Objects now: 359133.
- Total: 479.694030 ms (FindLiveObjects: 35.830934 ms CreateObjectMapping: 30.992081 ms MarkObjects: 412.162354 ms DeleteObjects: 0.708659 ms)
- SETUPMORE4_13 False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE
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- SetBigQuestStatus Playerr (Agent) - True - - 1 - 0
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- FADE2
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- FADE5
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- FADE6
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE7
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE9
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE10
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE11
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Set RecentlyFadedOut False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- CURLEVEL_11: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- CLEAR DATA
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- FadedOut
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- SetProTipLevelEnd
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 359155.
- Total: 542.851984 ms (FindLiveObjects: 51.824530 ms CreateObjectMapping: 49.309931 ms MarkObjects: 440.839512 ms DeleteObjects: 0.877543 ms)
- ChangeLevel
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- ------- LEVEL TRANSITION -------
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- WaitForRealStart
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Window Lose Focus
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 156 unused Assets to reduce memory usage. Loaded Objects now: 352578.
- Total: 488.211942 ms (FindLiveObjects: 29.820623 ms CreateObjectMapping: 35.418988 ms MarkObjects: 421.920304 ms DeleteObjects: 1.052026 ms)
- WaitForRealStart 2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- WaitForRealStart 3
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- CreateMultPlayerAgent Agent(Clone) (UnityEngine.GameObject) - 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 37%
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- GC RealAwake
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- AwakenObjects
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- LoadStuff2
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- Letter Seed: qbchjmsr
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- RANDOM SEED: qbchjmsr - -916281832
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- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 7: 675
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 50% - RANDOM NUMBER 8: 177
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Hang Test 1 - True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Player Info: Playerr (Agent) - Playerr - 0 - True - - 1170
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 62% - SETUPMORE2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Set BigQuest: Hobo
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Player Info: Playerr (Agent) - Hobo - 0 - True - - 1170
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- 75% - SETUPMORE3
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 1 False - True - False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE3 2 False - True - False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 87% - SETUPMORE3_2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 100% - SETUPMORE4
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_1 True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_1.5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Couldn't set up all quests
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
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- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
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- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
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- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_6
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_7
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_8
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_9
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_10
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- SETUPMORE4_10.5
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- SETUPMORE4_11
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- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 353248.
- Total: 489.601270 ms (FindLiveObjects: 38.405249 ms CreateObjectMapping: 31.567780 ms MarkObjects: 418.931244 ms DeleteObjects: 0.696529 ms)
- SETUPMORE4_13 False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE5
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- SetBigQuestStatus Playerr (Agent) - True - - 1 - 0
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- FADE9
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE10
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- FADE11
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- Window Gain Focus
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- CURLEVEL_11: 1
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- CLEAR DATA
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FadedOut
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SetProTipLevelEnd
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- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 353264.
- Total: 537.675362 ms (FindLiveObjects: 82.892656 ms CreateObjectMapping: 37.048579 ms MarkObjects: 417.097313 ms DeleteObjects: 0.635880 ms)
- ChangeLevel
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- ------- LEVEL TRANSITION -------
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- WaitForRealStart
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 352591.
- Total: 482.078934 ms (FindLiveObjects: 37.194136 ms CreateObjectMapping: 30.724293 ms MarkObjects: 413.472838 ms DeleteObjects: 0.687199 ms)
- WaitForRealStart 2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- WaitForRealStart 3
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- CreateMultPlayerAgent Agent(Clone) (UnityEngine.GameObject) - 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 37%
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- GC RealAwake
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- AwakenObjects
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- LoadStuff2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Letter Seed: lymeivit
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- Num Seed: -1819151235
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- RANDOM SEED: lymeivit - -1819151235
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- LEVEL NUM: 1 - 1 (Endless)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER: 255 - False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Set Level Theme: 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Set Level Theme: 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
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- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 2.5: 255 - 10 - 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 3.5: 255
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 4: 255
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 4.5: 255
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- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 6: 736
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Player Info: Playerr (Agent) - Playerr - 0 - True - - 1172
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- RANDOM NUMBER 7: 461
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 50% - RANDOM NUMBER 8: 216
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Hang Test 1 - True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 62% - SETUPMORE2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Set BigQuest: Hobo
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Player Info: Playerr (Agent) - Hobo - 0 - True - - 1172
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 75% - SETUPMORE3
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 1 False - True - False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE3 2 False - True - False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 87% - SETUPMORE3_2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Loading Recycled Agents: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 100% - SETUPMORE4
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_1 True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_1.5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Couldn't set up all quests
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_3
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_4
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_6
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_7
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Error finding weapon for agent: Empty (1091) (Agent) - Empty
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_8
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_9
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_10
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_10.5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_11
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 17 unused Assets to reduce memory usage. Loaded Objects now: 359157.
- Total: 479.539609 ms (FindLiveObjects: 35.782882 ms CreateObjectMapping: 31.042933 ms MarkObjects: 411.932821 ms DeleteObjects: 0.780038 ms)
- SETUPMORE4_13 False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SetBigQuestStatus Playerr (Agent) - True - - 1 - 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE6
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE7
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE9
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE10
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE11
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Set RecentlyFadedOut False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- CURLEVEL_11: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- CLEAR DATA
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FadedOut
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SetProTipLevelEnd
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 359174.
- Total: 650.698419 ms (FindLiveObjects: 59.930496 ms CreateObjectMapping: 54.403510 ms MarkObjects: 535.559181 ms DeleteObjects: 0.804764 ms)
- ChangeLevel
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- ------- LEVEL TRANSITION -------
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- WaitForRealStart
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Window Lose Focus
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 157 unused Assets to reduce memory usage. Loaded Objects now: 352602.
- Total: 505.786143 ms (FindLiveObjects: 31.654088 ms CreateObjectMapping: 32.891326 ms MarkObjects: 440.156511 ms DeleteObjects: 1.083283 ms)
- WaitForRealStart 2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- WaitForRealStart 3
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- CreateMultPlayerAgent Agent(Clone) (UnityEngine.GameObject) - 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 37%
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- GC RealAwake
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- AwakenObjects
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- LoadStuff2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Letter Seed: aczjqxfx
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Num Seed: -1483403509
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM SEED: aczjqxfx - -1483403509
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- LEVEL NUM: 1 - 1 (Endless)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER: 336 - False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Set Level Theme: 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Set Level Theme: 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 1.4: 336
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 1.5: 796
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Spawners Length: 0
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- RANDOM NUMBER 1.6: 862
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 2: 336
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 2.5: 336 - 0 - 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 3.5: 336
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 4: 336
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 4.5: 336
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 5: 796
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 6: 343
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 7: 304
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 50% - RANDOM NUMBER 8: 623
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Hang Test 1 - True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Player Info: Playerr (Agent) - Playerr - 0 - True - - 1174
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 62% - SETUPMORE2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Set BigQuest: Hobo
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Player Info: Playerr (Agent) - Hobo - 0 - True - - 1174
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 75% - SETUPMORE3
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 1 False - True - False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE3 2 False - True - False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 87% - SETUPMORE3_2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 100% - SETUPMORE4
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_1 True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_1.5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Couldn't set up all quests
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_3
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_4
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_6
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_7
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_8
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_9
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_10
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_10.5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_11
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 353272.
- Total: 570.491111 ms (FindLiveObjects: 64.314949 ms CreateObjectMapping: 57.422895 ms MarkObjects: 448.085662 ms DeleteObjects: 0.667138 ms)
- SETUPMORE4_13 False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SetBigQuestStatus Playerr (Agent) - True - - 1 - 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE6
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE9
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE10
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE11
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Window Gain Focus
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Set RecentlyFadedOut False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- CURLEVEL_11: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- CLEAR DATA
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FadedOut
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SetProTipLevelEnd
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 353264.
- Total: 597.557340 ms (FindLiveObjects: 90.517629 ms CreateObjectMapping: 49.025347 ms MarkObjects: 455.963494 ms DeleteObjects: 2.050401 ms)
- ChangeLevel
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- ------- LEVEL TRANSITION -------
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- WaitForRealStart
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 352591.
- Total: 491.069441 ms (FindLiveObjects: 40.563419 ms CreateObjectMapping: 32.722909 ms MarkObjects: 417.092181 ms DeleteObjects: 0.680667 ms)
- WaitForRealStart 2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- WaitForRealStart 3
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- CreateMultPlayerAgent Agent(Clone) (UnityEngine.GameObject) - 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 37%
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- GC RealAwake
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- AwakenObjects
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- LoadStuff2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Letter Seed: uemtfmpj
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Num Seed: 424790456
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM SEED: uemtfmpj - 424790456
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- LEVEL NUM: 1 - 1 (Endless)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER: 612 - False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Set Level Theme: 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Set Level Theme: 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 1.4: 612
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 1.5: 739
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Spawners Length: 26
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 1.6: 945
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 2: 612
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 2.5: 612 - 10 - 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 3.5: 612
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 4: 612
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 4.5: 612
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 5: 987
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 6: 666
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Player Info: Playerr (Agent) - Playerr - 0 - True - - 1176
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 7: 852
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 50% - RANDOM NUMBER 8: 98
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Hang Test 1 - True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 62% - SETUPMORE2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Set BigQuest: Hobo
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Player Info: Playerr (Agent) - Hobo - 0 - True - - 1176
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 75% - SETUPMORE3
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 1 False - True - False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE3 2 False - True - False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 87% - SETUPMORE3_2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Loading Recycled Agents: 4
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 100% - SETUPMORE4
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_1 True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_1.5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Couldn't set up all quests
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_3
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_4
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_6
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_7
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Error finding weapon for agent: Empty (1093) (Agent) - Empty
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Error finding weapon for agent: ShapeShifter (1095) (Agent) - ShapeShifter
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_8
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_9
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_10
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_10.5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_11
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 17 unused Assets to reduce memory usage. Loaded Objects now: 359152.
- Total: 482.241753 ms (FindLiveObjects: 36.160771 ms CreateObjectMapping: 30.721027 ms MarkObjects: 414.668555 ms DeleteObjects: 0.690931 ms)
- SETUPMORE4_13 False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SetBigQuestStatus Playerr (Agent) - True - - 1 - 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE6
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE7
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE9
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE10
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE11
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Set RecentlyFadedOut False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- NullReferenceException: Object reference not set to an instance of an object
- at Agent.SayDialogue (Boolean playerSayToAll, System.String type, Boolean importantText, NetworkInstanceId myNetID) [0x00000] in <filename unknown>:0
- at Agent.SayDialogue (System.String type) [0x00000] in <filename unknown>:0
- at AgentInteractions.DetermineButtons (.Agent agent, .Agent interactingAgent, System.Collections.Generic.List`1 buttons1, System.Collections.Generic.List`1 buttonsExtra1, System.Collections.Generic.List`1 buttonPrices1) [0x00000] in <filename unknown>:0
- at Agent.DetermineButtons () [0x00000] in <filename unknown>:0
- at PlayfieldObject.Interact (.Agent agent) [0x00000] in <filename unknown>:0
- at Agent.Interact (.Agent otherAgent) [0x00000] in <filename unknown>:0
- at InteractionHelper.UpdateInteractionHelper () [0x00000] in <filename unknown>:0
- at Updater.UpdateInterface () [0x00000] in <filename unknown>:0
- at Updater.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- CURLEVEL_11: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- CLEAR DATA
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FadedOut
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SetProTipLevelEnd
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 359164.
- Total: 744.622187 ms (FindLiveObjects: 53.305297 ms CreateObjectMapping: 46.049350 ms MarkObjects: 644.060624 ms DeleteObjects: 1.205514 ms)
- ChangeLevel
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- ------- LEVEL TRANSITION -------
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- WaitForRealStart
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Window Lose Focus
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 149 unused Assets to reduce memory usage. Loaded Objects now: 352604.
- Total: 562.613745 ms (FindLiveObjects: 45.399007 ms CreateObjectMapping: 36.712677 ms MarkObjects: 479.056283 ms DeleteObjects: 1.444844 ms)
- WaitForRealStart 2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- WaitForRealStart 3
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- CreateMultPlayerAgent Agent(Clone) (UnityEngine.GameObject) - 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 37%
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- GC RealAwake
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- AwakenObjects
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- LoadStuff2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Letter Seed: ilaujben
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Num Seed: -1734023944
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM SEED: ilaujben - -1734023944
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- LEVEL NUM: 1 - 1 (Endless)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER: 886 - False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Set Level Theme: 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Set Level Theme: 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 1.4: 886
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 1.5: 728
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Spawners Length: 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 1.6: 953
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 2: 886
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 2.5: 886 - 0 - 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 3.5: 886
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 4: 886
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 4.5: 886
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 5: 728
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 6: 498
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 7: 196
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 50% - RANDOM NUMBER 8: 513
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Hang Test 1 - True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Player Info: Playerr (Agent) - Playerr - 0 - True - - 1178
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 62% - SETUPMORE2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Set BigQuest: Hobo
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Player Info: Playerr (Agent) - Hobo - 0 - True - - 1178
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 75% - SETUPMORE3
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 1 False - True - False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE3 2 False - True - False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 87% - SETUPMORE3_2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 100% - SETUPMORE4
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_1 True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_1.5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Couldn't set up all quests
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_3
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_4
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_6
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_7
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_8
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_9
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_10
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_10.5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_11
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 353274.
- Total: 737.408694 ms (FindLiveObjects: 74.896791 ms CreateObjectMapping: 47.774113 ms MarkObjects: 613.917628 ms DeleteObjects: 0.819693 ms)
- Set RecentlyFadedOut False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Window Gain Focus
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_13 False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SetBigQuestStatus Playerr (Agent) - True - - 1 - 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE6
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE9
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE10
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE11
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- CURLEVEL_11: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- CLEAR DATA
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FadedOut
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SetProTipLevelEnd
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 353261.
- Total: 581.566077 ms (FindLiveObjects: 78.822645 ms CreateObjectMapping: 39.735327 ms MarkObjects: 462.269586 ms DeleteObjects: 0.738051 ms)
- ChangeLevel
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- ------- LEVEL TRANSITION -------
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- WaitForRealStart
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 352588.
- Total: 540.273004 ms (FindLiveObjects: 51.256762 ms CreateObjectMapping: 33.833251 ms MarkObjects: 454.555039 ms DeleteObjects: 0.627016 ms)
- WaitForRealStart 2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- WaitForRealStart 3
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- CreateMultPlayerAgent Agent(Clone) (UnityEngine.GameObject) - 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 37%
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- GC RealAwake
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- AwakenObjects
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- LoadStuff2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Letter Seed: eepnucvt
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Num Seed: -1609587350
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM SEED: eepnucvt - -1609587350
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- LEVEL NUM: 1 - 1 (Endless)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER: 782 - False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Set Level Theme: 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Set Level Theme: 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 1.4: 782
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 1.5: 982
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Spawners Length: 31
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 1.6: 346
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 2: 782
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 2.5: 782 - 10 - 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 3.5: 782
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 4: 782
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 4.5: 782
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 5: 690
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 6: 887
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Player Info: Playerr (Agent) - Playerr - 0 - True - - 1180
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 7: 946
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 50% - RANDOM NUMBER 8: 33
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Hang Test 1 - True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 62% - SETUPMORE2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Set BigQuest: Hobo
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Player Info: Playerr (Agent) - Hobo - 0 - True - - 1180
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 75% - SETUPMORE3
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 1 False - True - False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE3 2 False - True - False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 87% - SETUPMORE3_2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Loading Recycled Agents: 9
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 100% - SETUPMORE4
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_1 True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_1.5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Couldn't set up all quests
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_3
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_4
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_6
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_7
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Error finding weapon for agent: ShapeShifter (1091) (Agent) - ShapeShifter
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Error finding weapon for agent: Banana (1107) (Agent) - Banana
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_8
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_9
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_10
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_10.5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_11
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 364650.
- Total: 601.928730 ms (FindLiveObjects: 85.374598 ms CreateObjectMapping: 40.696380 ms MarkObjects: 475.193411 ms DeleteObjects: 0.663872 ms)
- SETUPMORE4_13 False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SetBigQuestStatus Playerr (Agent) - True - - 1 - 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE6
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE7
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE9
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE10
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE11
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Set RecentlyFadedOut False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- ADDRELHATE: Alien (1109) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Show Scrolling Menu FreeItems
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- CURLEVEL_11: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- CLEAR DATA
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FadedOut
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SetProTipLevelEnd
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 364662.
- Total: 550.120528 ms (FindLiveObjects: 64.729694 ms CreateObjectMapping: 52.117511 ms MarkObjects: 432.573992 ms DeleteObjects: 0.698862 ms)
- ChangeLevel
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- ------- LEVEL TRANSITION -------
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- WaitForRealStart
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 149 unused Assets to reduce memory usage. Loaded Objects now: 358048.
- Total: 662.229184 ms (FindLiveObjects: 38.104804 ms CreateObjectMapping: 32.682787 ms MarkObjects: 589.195249 ms DeleteObjects: 2.244944 ms)
- WaitForRealStart 2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- WaitForRealStart 3
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- CreateMultPlayerAgent Agent(Clone) (UnityEngine.GameObject) - 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 37%
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- GC RealAwake
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- AwakenObjects
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- LoadStuff2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Letter Seed: wlvbuctj
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Num Seed: 1774478661
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM SEED: wlvbuctj - 1774478661
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- LEVEL NUM: 1 - 1 (Endless)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER: 758 - False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Set Level Theme: 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Set Level Theme: 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 1.4: 758
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 1.5: 623
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Spawners Length: 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 1.6: 182
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 2: 758
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 2.5: 758 - 0 - 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 3.5: 758
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 4: 758
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 4.5: 758
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 5: 623
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 6: 34
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 7: 185
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 50% - RANDOM NUMBER 8: 857
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Hang Test 1 - True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Player Info: Playerr (Agent) - Playerr - 0 - True - - 1198
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Window Lose Focus
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 62% - SETUPMORE2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Set BigQuest: Hobo
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Player Info: Playerr (Agent) - Hobo - 0 - True - - 1198
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 75% - SETUPMORE3
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 1 False - True - False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE3 2 False - True - False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 87% - SETUPMORE3_2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 100% - SETUPMORE4
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_1 True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_1.5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Couldn't set up all quests
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_3
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_4
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_6
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_7
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_8
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_9
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_10
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_10.5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_11
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 358717.
- Total: 523.699044 ms (FindLiveObjects: 37.900930 ms CreateObjectMapping: 35.337345 ms MarkObjects: 449.733447 ms DeleteObjects: 0.726854 ms)
- SETUPMORE4_13 False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SetBigQuestStatus Playerr (Agent) - True - - 1 - 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE6
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE9
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE10
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE11
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Set RecentlyFadedOut False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Window Gain Focus
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- CURLEVEL_11: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- CLEAR DATA
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FadedOut
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SetProTipLevelEnd
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 358704.
- Total: 855.613037 ms (FindLiveObjects: 108.302235 ms CreateObjectMapping: 53.479313 ms MarkObjects: 691.361676 ms DeleteObjects: 2.467945 ms)
- ChangeLevel
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- ------- LEVEL TRANSITION -------
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- WaitForRealStart
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 358031.
- Total: 721.968403 ms (FindLiveObjects: 96.076805 ms CreateObjectMapping: 60.566377 ms MarkObjects: 564.717331 ms DeleteObjects: 0.606489 ms)
- WaitForRealStart 2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- WaitForRealStart 3
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- CreateMultPlayerAgent Agent(Clone) (UnityEngine.GameObject) - 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 37%
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- GC RealAwake
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- AwakenObjects
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- LoadStuff2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Letter Seed: gbyucxmz
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Num Seed: -522867047
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM SEED: gbyucxmz - -522867047
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- LEVEL NUM: 1 - 1 (Endless)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER: 782 - False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Set Level Theme: 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Set Level Theme: 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 1.4: 782
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 1.5: 891
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Spawners Length: 23
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 1.6: 496
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 2: 782
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 2.5: 782 - 10 - 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 3.5: 782
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 4: 782
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 4.5: 782
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 5: 624
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 6: 892
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Player Info: Playerr (Agent) - Playerr - 0 - True - - 1200
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 7: 643
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 50% - RANDOM NUMBER 8: 109
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Hang Test 1 - True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 62% - SETUPMORE2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Set BigQuest: Hobo
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Player Info: Playerr (Agent) - Hobo - 0 - True - - 1200
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 75% - SETUPMORE3
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 1 False - True - False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE3 2 False - True - False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 87% - SETUPMORE3_2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 100% - SETUPMORE4
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_1 True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_1.5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Couldn't set up all quests
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_3
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_4
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_6
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_7
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_8
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_9
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_10
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_10.5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_11
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 364595.
- Total: 608.924820 ms (FindLiveObjects: 65.561518 ms CreateObjectMapping: 43.508159 ms MarkObjects: 498.665956 ms DeleteObjects: 1.187786 ms)
- SETUPMORE4_13 False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SetBigQuestStatus Playerr (Agent) - True - - 1 - 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE6
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE7
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE9
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE10
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE11
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Set RecentlyFadedOut False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- CURLEVEL_11: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- CLEAR DATA
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FadedOut
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SetProTipLevelEnd
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 364612.
- Total: 773.513482 ms (FindLiveObjects: 122.948957 ms CreateObjectMapping: 49.539464 ms MarkObjects: 599.980499 ms DeleteObjects: 1.043161 ms)
- ChangeLevel
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- ------- LEVEL TRANSITION -------
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- WaitForRealStart
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Window Lose Focus
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 149 unused Assets to reduce memory usage. Loaded Objects now: 358042.
- Total: 1046.479025 ms (FindLiveObjects: 51.299217 ms CreateObjectMapping: 44.025541 ms MarkObjects: 949.287211 ms DeleteObjects: 1.866121 ms)
- WaitForRealStart 2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- WaitForRealStart 3
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- CreateMultPlayerAgent Agent(Clone) (UnityEngine.GameObject) - 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 37%
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- GC RealAwake
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- AwakenObjects
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- LoadStuff2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Letter Seed: kbczscot
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Num Seed: 1528639811
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM SEED: kbczscot - 1528639811
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- LEVEL NUM: 1 - 1 (Endless)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER: 124 - False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Set Level Theme: 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Set Level Theme: 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 1.4: 124
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 1.5: 786
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Spawners Length: 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 1.6: 238
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 2: 124
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 2.5: 124 - 0 - 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 3.5: 124
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 4: 124
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 4.5: 124
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 5: 786
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 6: 171
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Player Info: Playerr (Agent) - Playerr - 0 - True - - 1202
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 7: 999
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 50% - RANDOM NUMBER 8: 378
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Hang Test 1 - True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 62% - SETUPMORE2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Window Gain Focus
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- Set BigQuest: Hobo
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- Player Info: Playerr (Agent) - Hobo - 0 - True - - 1202
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 75% - SETUPMORE3
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 1 False - True - False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE3 2 False - True - False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 87% - SETUPMORE3_2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 100% - SETUPMORE4
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_1 True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_1.5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Couldn't set up all quests
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_3
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_4
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_6
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_7
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_8
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_9
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_10
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_10.5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_11
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 358712.
- Total: 665.412321 ms (FindLiveObjects: 70.217491 ms CreateObjectMapping: 40.792952 ms MarkObjects: 552.751293 ms DeleteObjects: 1.650118 ms)
- SETUPMORE4_13 False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
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- FADE5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE6
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- FADE9
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE10
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE11
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- CURLEVEL_11: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
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- FadedOut
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- SetProTipLevelEnd
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 358699.
- Total: 581.998550 ms (FindLiveObjects: 98.426252 ms CreateObjectMapping: 41.068205 ms MarkObjects: 441.896670 ms DeleteObjects: 0.606956 ms)
- ChangeLevel
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- ------- LEVEL TRANSITION -------
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- WaitForRealStart
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 358026.
- Total: 472.190822 ms (FindLiveObjects: 35.864058 ms CreateObjectMapping: 31.308389 ms MarkObjects: 404.421215 ms DeleteObjects: 0.595759 ms)
- WaitForRealStart 2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- WaitForRealStart 3
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- CreateMultPlayerAgent Agent(Clone) (UnityEngine.GameObject) - 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 37%
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- GC RealAwake
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- AwakenObjects
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- LoadStuff2
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- Letter Seed: gqgozgkn
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- Num Seed: -615410782
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- RANDOM SEED: gqgozgkn - -615410782
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- LEVEL NUM: 1 - 1 (Endless)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER: 141 - False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
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- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Set Level Theme: 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 1.4: 141
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 1.5: 16
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Spawners Length: 23
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 1.6: 494
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 2: 141
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 2.5: 141 - 10 - 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 3.5: 141
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 4: 141
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 4.5: 141
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 5: 549
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 6: 322
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Player Info: Playerr (Agent) - Playerr - 0 - True - - 1204
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 7: 78
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 50% - RANDOM NUMBER 8: 363
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Hang Test 1 - True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 62% - SETUPMORE2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Set BigQuest: Hobo
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Player Info: Playerr (Agent) - Hobo - 0 - True - - 1204
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 75% - SETUPMORE3
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 1 False - True - False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE3 2 False - True - False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 87% - SETUPMORE3_2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 100% - SETUPMORE4
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_1 True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_1.5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Couldn't set up all quests
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_3
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_4
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_6
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_7
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_8
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_9
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_10
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_10.5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_11
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 364595.
- Total: 477.101054 ms (FindLiveObjects: 36.043206 ms CreateObjectMapping: 31.135306 ms MarkObjects: 409.204085 ms DeleteObjects: 0.717990 ms)
- SETUPMORE4_13 False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SetBigQuestStatus Playerr (Agent) - True - - 1 - 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE6
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE7
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE9
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE10
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE11
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Set RecentlyFadedOut False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- ADDRELHATE: Assassin (1091) (Agent) - Playerr (Agent)
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- SetupDeath: Playerr (Agent) - Melee (Melee) - False - False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DEAD
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- SAVE UNLOCK DATA
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- Player 1 - deathMethod: Sword - deathKiller: Assassin
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- Sent Analytics!
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- CURLEVEL_11: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- CLEAR DATA
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FadedOut
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SetProTipLevelEnd
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 364617.
- Total: 700.196829 ms (FindLiveObjects: 106.564875 ms CreateObjectMapping: 53.594080 ms MarkObjects: 539.330146 ms DeleteObjects: 0.707260 ms)
- ChangeLevel
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- ------- LEVEL TRANSITION -------
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- WaitForRealStart
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Window Lose Focus
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 150 unused Assets to reduce memory usage. Loaded Objects now: 358022.
- Total: 488.254863 ms (FindLiveObjects: 46.326469 ms CreateObjectMapping: 30.547478 ms MarkObjects: 410.340553 ms DeleteObjects: 1.039896 ms)
- WaitForRealStart 2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- WaitForRealStart 3
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- CreateMultPlayerAgent Agent(Clone) (UnityEngine.GameObject) - 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 37%
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- GC RealAwake
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- AwakenObjects
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- LoadStuff2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Letter Seed: cvajqsin
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Num Seed: 969184419
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM SEED: cvajqsin - 969184419
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- LEVEL NUM: 1 - 1 (Endless)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER: 945 - False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Set Level Theme: 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Set Level Theme: 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 1.4: 945
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
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- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 1.6: 775
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 2: 945
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 2.5: 945 - 0 - 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 3.5: 945
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 4: 945
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 4.5: 945
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- RANDOM NUMBER 5: 1
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- RANDOM NUMBER 6: 389
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 7: 6
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 50% - RANDOM NUMBER 8: 351
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Hang Test 1 - True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Player Info: Playerr (Agent) - Playerr - 0 - True - - 1206
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 62% - SETUPMORE2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Set BigQuest: Hobo
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- Player Info: Playerr (Agent) - Hobo - 0 - True - - 1206
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 75% - SETUPMORE3
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 1 False - True - False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE3 2 False - True - False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 87% - SETUPMORE3_2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 100% - SETUPMORE4
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_1 True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_1.5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Couldn't set up all quests
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_3
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_4
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_6
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_7
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_8
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_9
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_10
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- SETUPMORE4_10.5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_11
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- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 358692.
- Total: 516.826118 ms (FindLiveObjects: 42.876010 ms CreateObjectMapping: 42.209338 ms MarkObjects: 431.011582 ms DeleteObjects: 0.728720 ms)
- SETUPMORE4_13 False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
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- FADE5
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- FADE6
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
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- FADE11
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
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- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FadedOut
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- SetProTipLevelEnd
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- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 358679.
- Total: 525.881007 ms (FindLiveObjects: 70.154976 ms CreateObjectMapping: 36.810648 ms MarkObjects: 418.263639 ms DeleteObjects: 0.651742 ms)
- ChangeLevel
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- ------- LEVEL TRANSITION -------
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
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- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 358006.
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- WaitForRealStart 2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- WaitForRealStart 3
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- CreateMultPlayerAgent Agent(Clone) (UnityEngine.GameObject) - 1
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- 37%
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- GC RealAwake
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- AwakenObjects
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- LoadStuff2
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- Letter Seed: rndarsqa
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- Num Seed: -1385920694
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- RANDOM SEED: rndarsqa - -1385920694
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- LEVEL NUM: 1 - 1 (Endless)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER: 165 - False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
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- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 1.5: 543
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- RANDOM NUMBER 1.6: 316
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- RANDOM NUMBER 2.5: 165 - 10 - 0
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- RANDOM NUMBER 3.5: 165
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- RANDOM NUMBER 4.5: 165
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- RANDOM NUMBER 5: 209
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
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- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Player Info: Playerr (Agent) - Playerr - 0 - True - - 1208
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- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 50% - RANDOM NUMBER 8: 236
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Hang Test 1 - True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 62% - SETUPMORE2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Set BigQuest: Hobo
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- Player Info: Playerr (Agent) - Hobo - 0 - True - - 1208
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 75% - SETUPMORE3
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 1 False - True - False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE3 2 False - True - False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 87% - SETUPMORE3_2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 100% - SETUPMORE4
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_1 True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_1.5
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- Couldn't set up all quests
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- SETUPMORE4_2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
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- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
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- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_6
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_7
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_8
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_9
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_10
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_10.5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_11
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 364570.
- Total: 493.912477 ms (FindLiveObjects: 36.794320 ms CreateObjectMapping: 31.369504 ms MarkObjects: 424.975612 ms DeleteObjects: 0.772574 ms)
- SETUPMORE4_13 False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SetBigQuestStatus Playerr (Agent) - True - - 1 - 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE2
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- FADE5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE6
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE7
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE9
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE10
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE11
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Set RecentlyFadedOut False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DropItem: Whiskey
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
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- HurtFriendCheck2: CopBot (1091) (Agent) - Cop (1109) (Agent) - Playerr (Agent)
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- SETRELHATE: Cop (1109) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Show Scrolling Menu FreeItems
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- CURLEVEL_11: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- CLEAR DATA
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FadedOut
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SetProTipLevelEnd
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 364587.
- Total: 528.689987 ms (FindLiveObjects: 61.879660 ms CreateObjectMapping: 46.677766 ms MarkObjects: 419.343657 ms DeleteObjects: 0.788902 ms)
- ChangeLevel
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- ------- LEVEL TRANSITION -------
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- WaitForRealStart
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 149 unused Assets to reduce memory usage. Loaded Objects now: 357973.
- Total: 553.336322 ms (FindLiveObjects: 38.475695 ms CreateObjectMapping: 30.975753 ms MarkObjects: 482.392442 ms DeleteObjects: 1.492430 ms)
- WaitForRealStart 2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- WaitForRealStart 3
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- CreateMultPlayerAgent Agent(Clone) (UnityEngine.GameObject) - 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 37%
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- GC RealAwake
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- AwakenObjects
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- LoadStuff2
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- Letter Seed: yahxlwpj
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- Num Seed: -588213539
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- RANDOM SEED: yahxlwpj - -588213539
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- LEVEL NUM: 1 - 1 (Endless)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER: 397 - False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Set Level Theme: 0
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- Set Level Theme: 0
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- RANDOM NUMBER 1.4: 397
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 1.5: 788
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- RANDOM NUMBER 1.6: 70
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 2: 397
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 2.5: 397 - 0 - 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 3.5: 397
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 4: 397
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 4.5: 397
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- RANDOM NUMBER 5: 788
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- RANDOM NUMBER 6: 224
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 7: 575
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 50% - RANDOM NUMBER 8: 625
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Hang Test 1 - True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Player Info: Playerr (Agent) - Playerr - 0 - True - - 1210
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Window Lose Focus
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- 62% - SETUPMORE2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Set BigQuest: Hobo
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- Player Info: Playerr (Agent) - Hobo - 0 - True - - 1210
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 75% - SETUPMORE3
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 1 False - True - False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE3 2 False - True - False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 87% - SETUPMORE3_2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 100% - SETUPMORE4
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_1 True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_1.5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Couldn't set up all quests
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
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- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
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- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_6
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_7
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_8
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_9
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_10
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_10.5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_11
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 358643.
- Total: 642.916225 ms (FindLiveObjects: 89.499660 ms CreateObjectMapping: 42.339034 ms MarkObjects: 510.367472 ms DeleteObjects: 0.709592 ms)
- SETUPMORE4_13 False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SetBigQuestStatus Playerr (Agent) - True - - 1 - 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
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- FADE5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE6
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- FADE9
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE10
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- Window Gain Focus
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Set RecentlyFadedOut False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- CURLEVEL_11: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- CLEAR DATA
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- FadedOut
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- SetProTipLevelEnd
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 358630.
- Total: 524.004622 ms (FindLiveObjects: 66.806221 ms CreateObjectMapping: 39.321515 ms MarkObjects: 417.125304 ms DeleteObjects: 0.750647 ms)
- ChangeLevel
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- ------- LEVEL TRANSITION -------
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- WaitForRealStart
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 357957.
- Total: 485.012943 ms (FindLiveObjects: 40.156138 ms CreateObjectMapping: 34.046922 ms MarkObjects: 410.048038 ms DeleteObjects: 0.761377 ms)
- WaitForRealStart 2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- WaitForRealStart 3
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- CreateMultPlayerAgent Agent(Clone) (UnityEngine.GameObject) - 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 37%
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- GC RealAwake
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- AwakenObjects
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- LoadStuff2
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- Letter Seed: hocqhxbj
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- Num Seed: -760797555
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- RANDOM SEED: hocqhxbj - -760797555
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- LEVEL NUM: 1 - 1 (Endless)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER: 978 - False
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- 50% - RANDOM NUMBER 8: 343
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- Hang Test 1 - True
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- 62% - SETUPMORE2
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- Player Info: Playerr (Agent) - Hobo - 0 - True - - 1212
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- 75% - SETUPMORE3
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 1 False - True - False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
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- 87% - SETUPMORE3_2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 100% - SETUPMORE4
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
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- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 364571.
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- SETUPMORE4_13 False
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- FADE11
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- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 364593.
- Total: 520.010655 ms (FindLiveObjects: 49.487213 ms CreateObjectMapping: 50.702991 ms MarkObjects: 419.082866 ms DeleteObjects: 0.737584 ms)
- ChangeLevel
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- ------- LEVEL TRANSITION -------
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- WaitForRealStart
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 156 unused Assets to reduce memory usage. Loaded Objects now: 357980.
- Total: 480.596767 ms (FindLiveObjects: 37.401276 ms CreateObjectMapping: 31.846298 ms MarkObjects: 410.306963 ms DeleteObjects: 1.041295 ms)
- WaitForRealStart 2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
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- 37%
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- GC RealAwake
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- LEVEL NUM: 1 - 1 (Endless)
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- 50% - RANDOM NUMBER 8: 341
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- Hang Test 1 - True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
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- 62% - SETUPMORE2
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- Player Info: Playerr (Agent) - Hobo - 0 - True - - 1214
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- 75% - SETUPMORE3
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 1 False - True - False
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- 87% - SETUPMORE3_2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 100% - SETUPMORE4
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
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- SETUPMORE4_9
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- SETUPMORE4_10.5
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- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 358649.
- Total: 500.204107 ms (FindLiveObjects: 39.351373 ms CreateObjectMapping: 47.844559 ms MarkObjects: 412.199676 ms DeleteObjects: 0.808030 ms)
- SETUPMORE4_13 False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE5
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- FADE11
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Set RecentlyFadedOut False
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- FadedOut
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- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 358636.
- Total: 532.520668 ms (FindLiveObjects: 57.684618 ms CreateObjectMapping: 43.275360 ms MarkObjects: 430.803043 ms DeleteObjects: 0.757178 ms)
- ChangeLevel
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- ------- LEVEL TRANSITION -------
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- WaitForRealStart
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 357963.
- Total: 470.751575 ms (FindLiveObjects: 35.057427 ms CreateObjectMapping: 30.783075 ms MarkObjects: 404.240201 ms DeleteObjects: 0.670404 ms)
- WaitForRealStart 2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
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- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 37%
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- GC RealAwake
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- AwakenObjects
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- Letter Seed: mmvjogki
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- 50% - RANDOM NUMBER 8: 157
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- Hang Test 1 - True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 62% - SETUPMORE2
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- 75% - SETUPMORE3
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 1 False - True - False
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- 87% - SETUPMORE3_2
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- 100% - SETUPMORE4
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
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- SETUPMORE4_1.5
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- Couldn't set up all quests
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- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
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- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
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- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
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- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_10
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_10.5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_11
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- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 17 unused Assets to reduce memory usage. Loaded Objects now: 364529.
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- SETUPMORE4_13 False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
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- FADE5
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- FADE7
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- FADE10
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE11
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
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- Window Lose Focus
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- CURLEVEL_11: 1
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- FadedOut
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SetProTipLevelEnd
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- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 364551.
- Total: 667.886332 ms (FindLiveObjects: 98.423453 ms CreateObjectMapping: 51.318811 ms MarkObjects: 517.459200 ms DeleteObjects: 0.684866 ms)
- ChangeLevel
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- ------- LEVEL TRANSITION -------
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- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 157 unused Assets to reduce memory usage. Loaded Objects now: 357979.
- Total: 614.158358 ms (FindLiveObjects: 48.364274 ms CreateObjectMapping: 34.373493 ms MarkObjects: 529.969680 ms DeleteObjects: 1.450443 ms)
- WaitForRealStart 2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
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- CreateMultPlayerAgent Agent(Clone) (UnityEngine.GameObject) - 1
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- 37%
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- GC RealAwake
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- AwakenObjects
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- Letter Seed: tatjyyin
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- RANDOM SEED: tatjyyin - -381321112
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- LEVEL NUM: 1 - 1 (Endless)
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- RANDOM NUMBER 1.4: 856
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- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
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- RANDOM NUMBER 4: 856
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- RANDOM NUMBER 4.5: 856
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- 50% - RANDOM NUMBER 8: 812
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- Hang Test 1 - True
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- 62% - SETUPMORE2
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- Player Info: Playerr (Agent) - Hobo - 0 - True - - 1218
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- 75% - SETUPMORE3
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 1 False - True - False
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- 87% - SETUPMORE3_2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 100% - SETUPMORE4
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
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- Couldn't set up all quests
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- SETUPMORE4_10.5
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- SETUPMORE4_11
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- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 358649.
- Total: 515.440057 ms (FindLiveObjects: 40.412263 ms CreateObjectMapping: 33.040616 ms MarkObjects: 441.305109 ms DeleteObjects: 0.681600 ms)
- SETUPMORE4_13 False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE5
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- FADE5
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- FADE6
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE9
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- FadedOut
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- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 358636.
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- ChangeLevel
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- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- ------- LEVEL TRANSITION -------
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- WaitForRealStart
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- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 357963.
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- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
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- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- CreateMultPlayerAgent Agent(Clone) (UnityEngine.GameObject) - 1
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- 37%
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- GC RealAwake
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- AwakenObjects
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- Letter Seed: arvedosm
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- LEVEL NUM: 1 - 1 (Endless)
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- RANDOM NUMBER: 932 - False
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- RANDOM NUMBER 3.5: 932
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- 50% - RANDOM NUMBER 8: 123
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- Hang Test 1 - True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 62% - SETUPMORE2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Set BigQuest: Hobo
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- 75% - SETUPMORE3
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 1 False - True - False
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- 87% - SETUPMORE3_2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 100% - SETUPMORE4
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
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- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_1.5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Couldn't set up all quests
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- SETUPMORE4_2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
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- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
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- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_7
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_8
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_9
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_10
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_10.5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_11
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 17 unused Assets to reduce memory usage. Loaded Objects now: 364529.
- Total: 529.644975 ms (FindLiveObjects: 63.894138 ms CreateObjectMapping: 39.607032 ms MarkObjects: 425.373562 ms DeleteObjects: 0.769775 ms)
- SETUPMORE4_13 False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SetBigQuestStatus Playerr (Agent) - True - - 1 - 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE2
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- FADE5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE6
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE7
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE9
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE10
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE11
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- CURLEVEL_11: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- CLEAR DATA
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FadedOut
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Window Lose Focus
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Window Gain Focus
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Window Lose Focus
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Window Gain Focus
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Window Lose Focus
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Window Gain Focus
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Window Lose Focus
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Window Gain Focus
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Window Lose Focus
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
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