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- Euro Demo 58
- --
- Medievil 2
- * the RELOCS folder has 3 level files (flag/language select, Museum, and Museum boss). Need to test if replacing files with those from the full game will load
- PROJFILE.MWD
- * There's lots of cutscene dialogue in this file. Any unused?
- 00000000:
- DAWM.....Creation Date: Monday, 7th February 2000.Creation Time: 14:20:28
- Build date
- 00007B80:
- START MENU - Level names....;ENGLISH..Parliament
- The cut level of MediEvil 2.
- more info: http://gallowmere.wikia.com/wiki/Parliament
- 00007F00:
- START MENU - Level names....;ENGLISH..Collision Test
- A test level. Can it be played?
- Also mentioned are Network Test, Art Slot 0, Art Slot 1, Art Slot 2, Art Slot 3, Art Slot 4, Art Slot 5.
- probably can't be played actually.
- source: http://sirdanielfortesque.proboards.com/thread/542/medievil-2-beta-51-differences?page=5
- 000083E0:
- SELECT MENU - Empty string for items we don't have
- You never see this text displayed ingame.
- --
- Urban Crisis
- In the URBAN folder there are two folders; LEVEL00 and LEVEL35.
- By transferring the files you can play these levels in the full retail version of the game.
- source: http://zenade.angelfire.com/urban/UC.html
- * ENGLISH.TXT has text from the PC version of the game
- * URBAND.PST has a listing of playble levels, including the demo's exclusive level, FreeCD1.nad
- --
- Euro 2000
- OVERLAY.BIN
- 0000AA70:
- Debug Menu..Choose Result (debug option)
- Debug Menu! Looks like the only thing you can do is choose the result. Anything more? Can you access this menu?
- --
- [TO BE CONTINUED]
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