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- Version 1.1.12: 2019-02-05
- Bug fixes
- Fixed language mod upload
- Updated some texts translations
- ********************************************************************
- Version 1.1.11: 2019-01-23
- Balancing
- Death Orb now inflicts more DPS and can deal more damage before exploding.
- Death Orb now briefly stuns its victims on first hit.
- Level design
- Fixed LD issues (homonculus labyrinth, secrets, rooms in Sewers and Promenade of the Condemned,...)
- Graphics & UI
- Deprecated items no longer appear in Collector UI.
- Music & Sfx
- Added sfx on Spikes
- Bug fixes
- Fixed timed door achievement
- Fixed ingame achievements not shown properly
- Fixed Gastronomy mutation effect (now properly increases food effect by 100%, ie. x2).
- Removed deprecated Sadism perk drop from Spikers
- The Master of Arms mutation no longer works even if the mutation isn't equipped.
- Necromancy mutation value is now properly capped.
- What doesn't kill me mutation value is now properly capped.
- Rampart shield no longer has diminishing return limits (which created strange issues).
- Fixed BearTrap preventing some weapon affixes to work (like poisoning).
- Fixed issues with the King's hand being stuck if he changes phase when standing in spikes.
- Fixed death cells bag.
- Fixed Curse Label doesn't show up after changing level.
- Fixed toxic cloud timer
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