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  1. com.test.game E/godot: **ERROR**: Condition ' err != OK ' is true. returned: Ref<ResourceInteractiveLoader>()
  2. com.test.game E/godot:    At: scene/resources/resource_format_text.cpp:1226:load_interactive() - Condition ' err != OK ' is true. returned: Ref<ResourceInteractiveLoader>()
  3. com.test.game E/godot: **ERROR**: Failed loading resource: res://coin.tscn
  4. com.test.game E/godot:    At: core/io/resource_loader.cpp:285:_load() - Method/Function Failed, returning: RES()
  5. com.test.game E/godot: **SCRIPT ERROR**: Parse Error: Can't preload resource at path: res://coin.tscn
  6. com.test.game E/godot:    At: res://World.gdc:3:GDScript::load_byte_code() - Parse Error: Can't preload resource at path: res://coin.tscn
  7. com.test.game E/godot: **ERROR**: Method/Function Failed, returning: ERR_PARSE_ERROR
  8. com.test.game E/godot:    At: modules/gdscript/gdscript.cpp:785:load_byte_code() - Method/Function Failed, returning: ERR_PARSE_ERROR
  9. com.test.game E/godot: **ERROR**: Condition ' err != OK ' is true. returned: RES()
  10. com.test.game E/godot:    At: modules/gdscript/gdscript.cpp:2168:load() - Condition ' err != OK ' is true. returned: RES()
  11. com.test.game E/godot: **ERROR**: Failed loading resource: res://World.gdc
  12. com.test.game E/godot:    At: core/io/resource_loader.cpp:285:_load() - Method/Function Failed, returning: RES()
  13. com.test.game E/godot: **ERROR**: res://World.tscn:3 - Parse Error: [ext_resource] referenced nonexistent resource at: res://World.gd
  14. com.test.game E/godot:    At: scene/resources/resource_format_text.cpp:440:poll() - res://World.tscn:3 - Parse Error: [ext_resource] referenced nonexistent resource at: res://World.gd
  15. com.test.game E/godot: **ERROR**: Condition ' err != OK ' is true. returned: RES()
  16. com.test.game E/godot:    At: core/io/resource_loader.cpp:208:load() - Condition ' err != OK ' is true. returned: RES()
  17. com.test.game E/godot: **ERROR**: Failed loading resource: res://World.tscn
  18. com.test.game E/godot:    At: core/io/resource_loader.cpp:285:_load() - Method/Function Failed, returning: RES()
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