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- local aaa = game.Workspace:FindFirstChild("vanThegreengamer")
- local EEE = game.Workspace:FindFirstChild("Crab_Kake")
- --Converted with ttyyuu12345's model to script plugin v4
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- Part0 = Instance.new("Part")
- SpecialMesh1 = Instance.new("SpecialMesh")
- Part2 = Instance.new("Part")
- SpecialMesh3 = Instance.new("SpecialMesh")
- Part4 = Instance.new("Part")
- SpecialMesh5 = Instance.new("SpecialMesh")
- Part6 = Instance.new("Part")
- SpecialMesh7 = Instance.new("SpecialMesh")
- Part8 = Instance.new("Part")
- SpecialMesh9 = Instance.new("SpecialMesh")
- Part10 = Instance.new("Part")
- SpecialMesh11 = Instance.new("SpecialMesh")
- Part12 = Instance.new("Part")
- SurfaceGui13 = Instance.new("SurfaceGui")
- TextLabel14 = Instance.new("TextLabel")
- Part15 = Instance.new("Part")
- SpecialMesh16 = Instance.new("SpecialMesh")
- Part17 = Instance.new("Part")
- SpecialMesh18 = Instance.new("SpecialMesh")
- Part19 = Instance.new("Part")
- SpecialMesh20 = Instance.new("SpecialMesh")
- Part21 = Instance.new("Part")
- SpecialMesh22 = Instance.new("SpecialMesh")
- Part23 = Instance.new("Part")
- SpecialMesh24 = Instance.new("SpecialMesh")
- Part25 = Instance.new("Part")
- SpecialMesh26 = Instance.new("SpecialMesh")
- Part27 = Instance.new("Part")
- SpecialMesh28 = Instance.new("SpecialMesh")
- Part29 = Instance.new("Part")
- SpecialMesh30 = Instance.new("SpecialMesh")
- Part31 = Instance.new("Part")
- SpecialMesh32 = Instance.new("SpecialMesh")
- Part33 = Instance.new("Part")
- SpecialMesh34 = Instance.new("SpecialMesh")
- Part35 = Instance.new("Part")
- Part36 = Instance.new("Part")
- Part37 = Instance.new("Part")
- SpecialMesh38 = Instance.new("SpecialMesh")
- Part39 = Instance.new("Part")
- SpecialMesh40 = Instance.new("SpecialMesh")
- Part41 = Instance.new("Part")
- SpecialMesh42 = Instance.new("SpecialMesh")
- Part43 = Instance.new("Part")
- Part44 = Instance.new("Part")
- Part45 = Instance.new("Part")
- SpecialMesh46 = Instance.new("SpecialMesh")
- Part47 = Instance.new("Part")
- SpecialMesh48 = Instance.new("SpecialMesh")
- Part49 = Instance.new("Part")
- Part50 = Instance.new("Part")
- SpecialMesh51 = Instance.new("SpecialMesh")
- Part52 = Instance.new("Part")
- Part53 = Instance.new("Part")
- Part54 = Instance.new("Part")
- Part55 = Instance.new("Part")
- SpecialMesh56 = Instance.new("SpecialMesh")
- Part57 = Instance.new("Part")
- SpecialMesh58 = Instance.new("SpecialMesh")
- Part59 = Instance.new("Part")
- Part0.Parent = mas
- Part0.Material = Enum.Material.Wood
- Part0.BrickColor = BrickColor.new("CGA brown")
- Part0.Rotation = Vector3.new(-90, 0, -90)
- Part0.Anchored = true
- Part0.Size = Vector3.new(0.0999998897, 0.700000048, 1.20000005)
- Part0.CFrame = CFrame.new(44.3500061, 2.60000038, 56.0499954, 1.31134158e-07, 1, -1.31134158e-07, 0, 1.31134144e-07, 0.99999994, 0.99999994, -1.31134158e-07, 1.71961681e-14)
- Part0.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part0.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part0.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part0.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part0.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part0.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part0.Color = Color3.new(0.666667, 0.333333, 0)
- Part0.Position = Vector3.new(44.3500061, 2.60000038, 56.0499954)
- Part0.Orientation = Vector3.new(-89.9799957, -90, 0)
- Part0.Color = Color3.new(0.666667, 0.333333, 0)
- SpecialMesh1.Parent = Part0
- SpecialMesh1.MeshType = Enum.MeshType.Wedge
- Part2.Parent = mas
- Part2.Material = Enum.Material.Wood
- Part2.BrickColor = BrickColor.new("CGA brown")
- Part2.Rotation = Vector3.new(-90, 0, 90)
- Part2.Anchored = true
- Part2.Size = Vector3.new(0.0999998897, 0.700000048, 1.20000005)
- Part2.CFrame = CFrame.new(46.3500061, 2.60000038, 56.0499954, -2.1855692e-07, -1, 1.31134158e-07, 0, 1.31134144e-07, 0.99999994, -0.99999994, 2.18556934e-07, -2.86602813e-14)
- Part2.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part2.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part2.Color = Color3.new(0.666667, 0.333333, 0)
- Part2.Position = Vector3.new(46.3500061, 2.60000038, 56.0499954)
- Part2.Orientation = Vector3.new(-89.9799957, 90, 0)
- Part2.Color = Color3.new(0.666667, 0.333333, 0)
- SpecialMesh3.Parent = Part2
- SpecialMesh3.MeshType = Enum.MeshType.Wedge
- Part4.Parent = mas
- Part4.Material = Enum.Material.Wood
- Part4.BrickColor = BrickColor.new("CGA brown")
- Part4.Rotation = Vector3.new(-90, 0, 0)
- Part4.Anchored = true
- Part4.Size = Vector3.new(0.0999998897, 0.700000048, 1.20000005)
- Part4.CFrame = CFrame.new(46.9500084, 2.60000038, 58.6499939, 0.99999994, -1.74845553e-07, 2.29282247e-14, 0, 1.31134129e-07, 0.999999881, -1.74845539e-07, -1, 1.31134158e-07)
- Part4.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part4.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part4.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part4.Color = Color3.new(0.666667, 0.333333, 0)
- Part4.Position = Vector3.new(46.9500084, 2.60000038, 58.6499939)
- Part4.Orientation = Vector3.new(-89.9700012, 0, 0)
- Part4.Color = Color3.new(0.666667, 0.333333, 0)
- SpecialMesh5.Parent = Part4
- SpecialMesh5.MeshType = Enum.MeshType.Wedge
- Part6.Parent = mas
- Part6.Material = Enum.Material.Wood
- Part6.BrickColor = BrickColor.new("CGA brown")
- Part6.Rotation = Vector3.new(-90, 0, -180)
- Part6.Anchored = true
- Part6.Size = Vector3.new(0.0999998897, 0.700000048, 1.20000005)
- Part6.CFrame = CFrame.new(46.9500084, 2.60000038, 56.6499939, -0.99999994, 2.62268316e-07, -3.43923363e-14, 0, 1.31134129e-07, 0.999999881, 2.62268316e-07, 1, -1.31134158e-07)
- Part6.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part6.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part6.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part6.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part6.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part6.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part6.Color = Color3.new(0.666667, 0.333333, 0)
- Part6.Position = Vector3.new(46.9500084, 2.60000038, 56.6499939)
- Part6.Orientation = Vector3.new(-89.9700012, -180, 0)
- Part6.Color = Color3.new(0.666667, 0.333333, 0)
- SpecialMesh7.Parent = Part6
- SpecialMesh7.MeshType = Enum.MeshType.Wedge
- Part8.Parent = mas
- Part8.Material = Enum.Material.Wood
- Part8.BrickColor = BrickColor.new("CGA brown")
- Part8.Rotation = Vector3.new(-90, 0, 0)
- Part8.Anchored = true
- Part8.Size = Vector3.new(0.0999998897, 0.700000048, 1.20000005)
- Part8.CFrame = CFrame.new(43.7500076, 2.60000038, 58.6499939, 0.99999994, -1.74845553e-07, 2.29282247e-14, 0, 1.31134129e-07, 0.999999881, -1.74845539e-07, -1, 1.31134158e-07)
- Part8.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part8.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part8.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part8.Color = Color3.new(0.666667, 0.333333, 0)
- Part8.Position = Vector3.new(43.7500076, 2.60000038, 58.6499939)
- Part8.Orientation = Vector3.new(-89.9700012, 0, 0)
- Part8.Color = Color3.new(0.666667, 0.333333, 0)
- SpecialMesh9.Parent = Part8
- SpecialMesh9.MeshType = Enum.MeshType.Wedge
- Part10.Parent = mas
- Part10.Material = Enum.Material.Wood
- Part10.BrickColor = BrickColor.new("CGA brown")
- Part10.Rotation = Vector3.new(-90, 0, -180)
- Part10.Anchored = true
- Part10.Size = Vector3.new(0.0999998897, 0.700000048, 1.20000005)
- Part10.CFrame = CFrame.new(43.7500076, 2.60000038, 56.6499939, -0.99999994, 2.62268316e-07, -3.43923363e-14, 0, 1.31134129e-07, 0.999999881, 2.62268316e-07, 1, -1.31134158e-07)
- Part10.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part10.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part10.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part10.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part10.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part10.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part10.Color = Color3.new(0.666667, 0.333333, 0)
- Part10.Position = Vector3.new(43.7500076, 2.60000038, 56.6499939)
- Part10.Orientation = Vector3.new(-89.9700012, -180, 0)
- Part10.Color = Color3.new(0.666667, 0.333333, 0)
- SpecialMesh11.Parent = Part10
- SpecialMesh11.MeshType = Enum.MeshType.Wedge
- Part12.Name = "Text"
- Part12.Parent = mas
- Part12.Material = Enum.Material.WoodPlanks
- Part12.BrickColor = BrickColor.new("Reddish brown")
- Part12.Transparency = 1
- Part12.Rotation = Vector3.new(0, 90, 0)
- Part12.Anchored = true
- Part12.FormFactor = Enum.FormFactor.Custom
- Part12.Size = Vector3.new(3.97000051, 2.21000004, 0.400000006)
- Part12.CFrame = CFrame.new(48.241127, 6.95499325, 57.5476074, -4.37113883e-08, 0, 1, 0, 0.999994516, 0, -1, 0, -4.37113883e-08)
- Part12.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part12.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part12.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part12.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part12.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part12.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part12.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part12.Position = Vector3.new(48.241127, 6.95499325, 57.5476074)
- Part12.Orientation = Vector3.new(0, 90, 0)
- Part12.Color = Color3.new(0.411765, 0.25098, 0.156863)
- SurfaceGui13.Parent = Part12
- SurfaceGui13.Enabled = false
- SurfaceGui13.CanvasSize = Vector2.new(200, 100)
- TextLabel14.Parent = SurfaceGui13
- TextLabel14.Transparency = 1
- TextLabel14.Size = UDim2.new(1, 0, 1, 0)
- TextLabel14.Text = "ur mom gay lol"
- TextLabel14.Active = true
- TextLabel14.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel14.BackgroundTransparency = 1
- TextLabel14.Font = Enum.Font.ArialBold
- TextLabel14.FontSize = Enum.FontSize.Size12
- TextLabel14.TextColor3 = Color3.new(1, 1, 1)
- TextLabel14.TextScaled = true
- TextLabel14.TextStrokeColor3 = Color3.new(0, 0.0117647, 0)
- TextLabel14.TextStrokeTransparency = 0
- TextLabel14.TextWrapped = true
- Part15.Parent = mas
- Part15.Material = Enum.Material.Wood
- Part15.BrickColor = BrickColor.new("CGA brown")
- Part15.Rotation = Vector3.new(-90, 0, -90)
- Part15.Anchored = true
- Part15.Size = Vector3.new(0.0999998897, 0.700000048, 1.20000005)
- Part15.CFrame = CFrame.new(44.3500061, 2.60000038, 59.2499962, 1.31134158e-07, 1, -1.31134158e-07, 0, 1.31134144e-07, 0.99999994, 0.99999994, -1.31134158e-07, 1.71961681e-14)
- Part15.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part15.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part15.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part15.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part15.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part15.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part15.Color = Color3.new(0.666667, 0.333333, 0)
- Part15.Position = Vector3.new(44.3500061, 2.60000038, 59.2499962)
- Part15.Orientation = Vector3.new(-89.9799957, -90, 0)
- Part15.Color = Color3.new(0.666667, 0.333333, 0)
- SpecialMesh16.Parent = Part15
- SpecialMesh16.MeshType = Enum.MeshType.Wedge
- Part17.Parent = mas
- Part17.Material = Enum.Material.Wood
- Part17.BrickColor = BrickColor.new("CGA brown")
- Part17.Rotation = Vector3.new(-90, 0, 90)
- Part17.Anchored = true
- Part17.Size = Vector3.new(0.0999998897, 0.700000048, 1.20000005)
- Part17.CFrame = CFrame.new(46.3500061, 2.60000038, 59.2499962, -2.1855692e-07, -1, 1.31134158e-07, 0, 1.31134144e-07, 0.99999994, -0.99999994, 2.18556934e-07, -2.86602813e-14)
- Part17.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part17.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part17.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part17.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part17.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part17.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part17.Color = Color3.new(0.666667, 0.333333, 0)
- Part17.Position = Vector3.new(46.3500061, 2.60000038, 59.2499962)
- Part17.Orientation = Vector3.new(-89.9799957, 90, 0)
- Part17.Color = Color3.new(0.666667, 0.333333, 0)
- SpecialMesh18.Parent = Part17
- SpecialMesh18.MeshType = Enum.MeshType.Wedge
- Part19.Parent = mas
- Part19.Material = Enum.Material.Wood
- Part19.BrickColor = BrickColor.new("CGA brown")
- Part19.Rotation = Vector3.new(-90, 0, -180)
- Part19.Anchored = true
- Part19.Size = Vector3.new(0.0999998897, 0.700000048, 1.30000007)
- Part19.CFrame = CFrame.new(46.9500084, 1.8500005, 56.6499939, -0.99999994, 2.62268316e-07, -3.43923363e-14, 0, 1.31134129e-07, 0.999999881, 2.62268316e-07, 1, -1.31134158e-07)
- Part19.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part19.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part19.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part19.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part19.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part19.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part19.Color = Color3.new(0.666667, 0.333333, 0)
- Part19.Position = Vector3.new(46.9500084, 1.8500005, 56.6499939)
- Part19.Orientation = Vector3.new(-89.9700012, -180, 0)
- Part19.Color = Color3.new(0.666667, 0.333333, 0)
- SpecialMesh20.Parent = Part19
- SpecialMesh20.MeshType = Enum.MeshType.Wedge
- Part21.Parent = mas
- Part21.Material = Enum.Material.Wood
- Part21.BrickColor = BrickColor.new("CGA brown")
- Part21.Rotation = Vector3.new(-90, 0, -90)
- Part21.Anchored = true
- Part21.Size = Vector3.new(0.0999998897, 0.700000048, 1.30000007)
- Part21.CFrame = CFrame.new(44.3500061, 1.8500005, 59.2499962, 1.31134158e-07, 1, -1.31134158e-07, 0, 1.31134144e-07, 0.99999994, 0.99999994, -1.31134158e-07, 1.71961681e-14)
- Part21.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part21.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part21.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part21.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part21.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part21.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part21.Color = Color3.new(0.666667, 0.333333, 0)
- Part21.Position = Vector3.new(44.3500061, 1.8500005, 59.2499962)
- Part21.Orientation = Vector3.new(-89.9799957, -90, 0)
- Part21.Color = Color3.new(0.666667, 0.333333, 0)
- SpecialMesh22.Parent = Part21
- SpecialMesh22.MeshType = Enum.MeshType.Wedge
- Part23.Parent = mas
- Part23.Material = Enum.Material.Wood
- Part23.BrickColor = BrickColor.new("CGA brown")
- Part23.Rotation = Vector3.new(-90, 0, 0)
- Part23.Anchored = true
- Part23.Size = Vector3.new(0.0999998897, 0.700000048, 1.30000007)
- Part23.CFrame = CFrame.new(43.7500076, 1.8500005, 58.6499939, 0.99999994, -1.74845553e-07, 2.29282247e-14, 0, 1.31134129e-07, 0.999999881, -1.74845539e-07, -1, 1.31134158e-07)
- Part23.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part23.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part23.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part23.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part23.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part23.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part23.Color = Color3.new(0.666667, 0.333333, 0)
- Part23.Position = Vector3.new(43.7500076, 1.8500005, 58.6499939)
- Part23.Orientation = Vector3.new(-89.9700012, 0, 0)
- Part23.Color = Color3.new(0.666667, 0.333333, 0)
- SpecialMesh24.Parent = Part23
- SpecialMesh24.MeshType = Enum.MeshType.Wedge
- Part25.Parent = mas
- Part25.Material = Enum.Material.Wood
- Part25.BrickColor = BrickColor.new("CGA brown")
- Part25.Rotation = Vector3.new(-90, 0, 0)
- Part25.Anchored = true
- Part25.Size = Vector3.new(0.0999998897, 0.700000048, 1.30000007)
- Part25.CFrame = CFrame.new(46.9500084, 1.8500005, 58.6499939, 0.99999994, -1.74845553e-07, 2.29282247e-14, 0, 1.31134129e-07, 0.999999881, -1.74845539e-07, -1, 1.31134158e-07)
- Part25.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part25.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part25.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part25.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part25.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part25.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part25.Color = Color3.new(0.666667, 0.333333, 0)
- Part25.Position = Vector3.new(46.9500084, 1.8500005, 58.6499939)
- Part25.Orientation = Vector3.new(-89.9700012, 0, 0)
- Part25.Color = Color3.new(0.666667, 0.333333, 0)
- SpecialMesh26.Parent = Part25
- SpecialMesh26.MeshType = Enum.MeshType.Wedge
- Part27.Parent = mas
- Part27.Material = Enum.Material.Wood
- Part27.BrickColor = BrickColor.new("CGA brown")
- Part27.Rotation = Vector3.new(-90, 0, 90)
- Part27.Anchored = true
- Part27.Size = Vector3.new(0.0999998897, 0.700000048, 1.30000007)
- Part27.CFrame = CFrame.new(46.3500061, 1.8500005, 59.2499962, -2.1855692e-07, -1, 1.31134158e-07, 0, 1.31134144e-07, 0.99999994, -0.99999994, 2.18556934e-07, -2.86602813e-14)
- Part27.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part27.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part27.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part27.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part27.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part27.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part27.Color = Color3.new(0.666667, 0.333333, 0)
- Part27.Position = Vector3.new(46.3500061, 1.8500005, 59.2499962)
- Part27.Orientation = Vector3.new(-89.9799957, 90, 0)
- Part27.Color = Color3.new(0.666667, 0.333333, 0)
- SpecialMesh28.Parent = Part27
- SpecialMesh28.MeshType = Enum.MeshType.Wedge
- Part29.Parent = mas
- Part29.Material = Enum.Material.Wood
- Part29.BrickColor = BrickColor.new("CGA brown")
- Part29.Rotation = Vector3.new(-90, 0, -90)
- Part29.Anchored = true
- Part29.Size = Vector3.new(0.0999998897, 0.700000048, 1.30000007)
- Part29.CFrame = CFrame.new(44.3500061, 1.8500005, 56.0499954, 1.31134158e-07, 1, -1.31134158e-07, 0, 1.31134144e-07, 0.99999994, 0.99999994, -1.31134158e-07, 1.71961681e-14)
- Part29.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part29.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part29.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part29.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part29.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part29.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part29.Color = Color3.new(0.666667, 0.333333, 0)
- Part29.Position = Vector3.new(44.3500061, 1.8500005, 56.0499954)
- Part29.Orientation = Vector3.new(-89.9799957, -90, 0)
- Part29.Color = Color3.new(0.666667, 0.333333, 0)
- SpecialMesh30.Parent = Part29
- SpecialMesh30.MeshType = Enum.MeshType.Wedge
- Part31.Parent = mas
- Part31.Material = Enum.Material.Wood
- Part31.BrickColor = BrickColor.new("CGA brown")
- Part31.Rotation = Vector3.new(-90, 0, -180)
- Part31.Anchored = true
- Part31.Size = Vector3.new(0.0999998897, 0.700000048, 1.30000007)
- Part31.CFrame = CFrame.new(43.7500076, 1.8500005, 56.6499939, -0.99999994, 2.62268316e-07, -3.43923363e-14, 0, 1.31134129e-07, 0.999999881, 2.62268316e-07, 1, -1.31134158e-07)
- Part31.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part31.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part31.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part31.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part31.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part31.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part31.Color = Color3.new(0.666667, 0.333333, 0)
- Part31.Position = Vector3.new(43.7500076, 1.8500005, 56.6499939)
- Part31.Orientation = Vector3.new(-89.9700012, -180, 0)
- Part31.Color = Color3.new(0.666667, 0.333333, 0)
- SpecialMesh32.Parent = Part31
- SpecialMesh32.MeshType = Enum.MeshType.Wedge
- Part33.Parent = mas
- Part33.Material = Enum.Material.Wood
- Part33.BrickColor = BrickColor.new("CGA brown")
- Part33.Rotation = Vector3.new(-90, 0, 90)
- Part33.Anchored = true
- Part33.Size = Vector3.new(0.0999998897, 0.700000048, 1.30000007)
- Part33.CFrame = CFrame.new(46.3500061, 1.8500005, 56.0499954, -2.1855692e-07, -1, 1.31134158e-07, 0, 1.31134144e-07, 0.99999994, -0.99999994, 2.18556934e-07, -2.86602813e-14)
- Part33.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part33.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part33.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part33.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part33.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part33.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part33.Color = Color3.new(0.666667, 0.333333, 0)
- Part33.Position = Vector3.new(46.3500061, 1.8500005, 56.0499954)
- Part33.Orientation = Vector3.new(-89.9799957, 90, 0)
- Part33.Color = Color3.new(0.666667, 0.333333, 0)
- SpecialMesh34.Parent = Part33
- SpecialMesh34.MeshType = Enum.MeshType.Wedge
- Part35.Parent = mas
- Part35.Material = Enum.Material.Wood
- Part35.BrickColor = BrickColor.new("CGA brown")
- Part35.Rotation = Vector3.new(-180, 0, 0)
- Part35.Anchored = true
- Part35.Size = Vector3.new(0.299999893, 3.20000005, 0.100000024)
- Part35.CFrame = CFrame.new(43.8500023, 1.60000002, 59.2499962, 1, 0, 0, 0, -1, 8.74227766e-08, 0, -8.74227766e-08, -1)
- Part35.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part35.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part35.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part35.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part35.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part35.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part35.Color = Color3.new(0.666667, 0.333333, 0)
- Part35.Position = Vector3.new(43.8500023, 1.60000002, 59.2499962)
- Part35.Orientation = Vector3.new(0, 180, 180)
- Part35.Color = Color3.new(0.666667, 0.333333, 0)
- Part36.Parent = mas
- Part36.Material = Enum.Material.Wood
- Part36.BrickColor = BrickColor.new("CGA brown")
- Part36.Rotation = Vector3.new(-180, 0, 0)
- Part36.Anchored = true
- Part36.Size = Vector3.new(0.0999998897, 3.20000005, 0.300000012)
- Part36.CFrame = CFrame.new(43.7500038, 1.60000002, 59.1499977, 1, 0, 0, 0, -1, 8.74227766e-08, 0, -8.74227766e-08, -1)
- Part36.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part36.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part36.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part36.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part36.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part36.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part36.Color = Color3.new(0.666667, 0.333333, 0)
- Part36.Position = Vector3.new(43.7500038, 1.60000002, 59.1499977)
- Part36.Orientation = Vector3.new(0, 180, 180)
- Part36.Color = Color3.new(0.666667, 0.333333, 0)
- Part37.Parent = mas
- Part37.Material = Enum.Material.Wood
- Part37.BrickColor = BrickColor.new("CGA brown")
- Part37.Rotation = Vector3.new(-90, 0, -180)
- Part37.Anchored = true
- Part37.Size = Vector3.new(0.0999998897, 2.70000005, 0.300000012)
- Part37.CFrame = CFrame.new(43.7500038, 3.05000043, 57.6499939, -0.99999994, 8.74227766e-08, -1.14641124e-14, 0, 1.31134158e-07, 1, 8.74227695e-08, 1, -1.31134158e-07)
- Part37.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part37.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part37.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part37.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part37.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part37.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part37.Color = Color3.new(0.666667, 0.333333, 0)
- Part37.Position = Vector3.new(43.7500038, 3.05000043, 57.6499939)
- Part37.Orientation = Vector3.new(-90, -180, 0)
- Part37.Color = Color3.new(0.666667, 0.333333, 0)
- SpecialMesh38.Parent = Part37
- SpecialMesh38.MeshType = Enum.MeshType.Wedge
- Part39.Parent = mas
- Part39.Material = Enum.Material.Wood
- Part39.BrickColor = BrickColor.new("CGA brown")
- Part39.Rotation = Vector3.new(-90, 0, 0)
- Part39.Anchored = true
- Part39.Size = Vector3.new(0.0999998897, 2.70000005, 0.300000012)
- Part39.CFrame = CFrame.new(46.9500046, 3.05000043, 57.6499939, 0.99999994, -1.74845553e-07, 2.29282247e-14, 0, 1.31134158e-07, 1, -1.74845539e-07, -1, 1.31134158e-07)
- Part39.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part39.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part39.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part39.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part39.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part39.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part39.Color = Color3.new(0.666667, 0.333333, 0)
- Part39.Position = Vector3.new(46.9500046, 3.05000043, 57.6499939)
- Part39.Orientation = Vector3.new(-90, 0, 0)
- Part39.Color = Color3.new(0.666667, 0.333333, 0)
- SpecialMesh40.Parent = Part39
- SpecialMesh40.MeshType = Enum.MeshType.Wedge
- Part41.Parent = mas
- Part41.Material = Enum.Material.Wood
- Part41.BrickColor = BrickColor.new("CGA brown")
- Part41.Rotation = Vector3.new(-90, 0, -180)
- Part41.Anchored = true
- Part41.Size = Vector3.new(0.0999998897, 2.70000005, 0.300000012)
- Part41.CFrame = CFrame.new(46.9500046, 3.05000043, 57.6499939, -0.99999994, 8.74227766e-08, -1.14641124e-14, 0, 1.31134158e-07, 1, 8.74227695e-08, 1, -1.31134158e-07)
- Part41.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part41.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part41.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part41.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part41.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part41.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part41.Color = Color3.new(0.666667, 0.333333, 0)
- Part41.Position = Vector3.new(46.9500046, 3.05000043, 57.6499939)
- Part41.Orientation = Vector3.new(-90, -180, 0)
- Part41.Color = Color3.new(0.666667, 0.333333, 0)
- SpecialMesh42.Parent = Part41
- SpecialMesh42.MeshType = Enum.MeshType.Wedge
- Part43.Parent = mas
- Part43.Material = Enum.Material.Wood
- Part43.BrickColor = BrickColor.new("CGA brown")
- Part43.Anchored = true
- Part43.Size = Vector3.new(0.299999893, 3.20000005, 0.100000024)
- Part43.CFrame = CFrame.new(43.8500023, 1.60000002, 56.0499992, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part43.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part43.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part43.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part43.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part43.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part43.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part43.Color = Color3.new(0.666667, 0.333333, 0)
- Part43.Position = Vector3.new(43.8500023, 1.60000002, 56.0499992)
- Part43.Color = Color3.new(0.666667, 0.333333, 0)
- Part44.Parent = mas
- Part44.Material = Enum.Material.Wood
- Part44.BrickColor = BrickColor.new("CGA brown")
- Part44.Anchored = true
- Part44.Size = Vector3.new(0.0999998897, 3.20000005, 0.300000012)
- Part44.CFrame = CFrame.new(43.7500038, 1.60000002, 56.1499977, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part44.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part44.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part44.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part44.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part44.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part44.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part44.Color = Color3.new(0.666667, 0.333333, 0)
- Part44.Position = Vector3.new(43.7500038, 1.60000002, 56.1499977)
- Part44.Color = Color3.new(0.666667, 0.333333, 0)
- Part45.Parent = mas
- Part45.Material = Enum.Material.Wood
- Part45.BrickColor = BrickColor.new("CGA brown")
- Part45.Rotation = Vector3.new(-90, 0, 90)
- Part45.Anchored = true
- Part45.Size = Vector3.new(0.0999998897, 2.70000005, 0.300000012)
- Part45.CFrame = CFrame.new(45.3500061, 3.05000043, 59.2499962, -4.37113847e-08, -1, 1.31134158e-07, 0, 1.31134144e-07, 0.99999994, -0.99999994, 4.37113883e-08, -5.73205618e-15)
- Part45.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part45.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part45.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part45.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part45.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part45.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part45.Color = Color3.new(0.666667, 0.333333, 0)
- Part45.Position = Vector3.new(45.3500061, 3.05000043, 59.2499962)
- Part45.Orientation = Vector3.new(-89.9799957, 90, 0)
- Part45.Color = Color3.new(0.666667, 0.333333, 0)
- SpecialMesh46.Parent = Part45
- SpecialMesh46.MeshType = Enum.MeshType.Wedge
- Part47.Parent = mas
- Part47.Material = Enum.Material.Wood
- Part47.BrickColor = BrickColor.new("CGA brown")
- Part47.Rotation = Vector3.new(-90, 0, -90)
- Part47.Anchored = true
- Part47.Size = Vector3.new(0.0999998897, 2.70000005, 0.300000012)
- Part47.CFrame = CFrame.new(45.3500061, 3.05000043, 56.0499954, 1.31134158e-07, 1, -1.31134158e-07, 0, 1.31134144e-07, 0.99999994, 0.99999994, -1.31134158e-07, 1.71961681e-14)
- Part47.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part47.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part47.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part47.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part47.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part47.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part47.Color = Color3.new(0.666667, 0.333333, 0)
- Part47.Position = Vector3.new(45.3500061, 3.05000043, 56.0499954)
- Part47.Orientation = Vector3.new(-89.9799957, -90, 0)
- Part47.Color = Color3.new(0.666667, 0.333333, 0)
- SpecialMesh48.Parent = Part47
- SpecialMesh48.MeshType = Enum.MeshType.Wedge
- Part49.Parent = mas
- Part49.Material = Enum.Material.Wood
- Part49.BrickColor = BrickColor.new("CGA brown")
- Part49.Rotation = Vector3.new(-180, 0, -180)
- Part49.Anchored = true
- Part49.Size = Vector3.new(0.299999893, 3.20000005, 0.100000024)
- Part49.CFrame = CFrame.new(46.8500023, 1.60000002, 59.2499962, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
- Part49.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part49.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part49.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part49.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part49.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part49.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part49.Color = Color3.new(0.666667, 0.333333, 0)
- Part49.Position = Vector3.new(46.8500023, 1.60000002, 59.2499962)
- Part49.Orientation = Vector3.new(0, -180, 0)
- Part49.Color = Color3.new(0.666667, 0.333333, 0)
- Part50.Parent = mas
- Part50.Material = Enum.Material.Wood
- Part50.BrickColor = BrickColor.new("CGA brown")
- Part50.Rotation = Vector3.new(-90, 0, 90)
- Part50.Anchored = true
- Part50.Size = Vector3.new(0.0999998897, 2.70000005, 0.300000012)
- Part50.CFrame = CFrame.new(45.3500061, 3.05000043, 56.0499954, -2.1855692e-07, -1, 1.31134158e-07, 0, 1.31134144e-07, 0.99999994, -0.99999994, 2.18556949e-07, -2.86602813e-14)
- Part50.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part50.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part50.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part50.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part50.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part50.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part50.Color = Color3.new(0.666667, 0.333333, 0)
- Part50.Position = Vector3.new(45.3500061, 3.05000043, 56.0499954)
- Part50.Orientation = Vector3.new(-89.9799957, 90, 0)
- Part50.Color = Color3.new(0.666667, 0.333333, 0)
- SpecialMesh51.Parent = Part50
- SpecialMesh51.MeshType = Enum.MeshType.Wedge
- Part52.Parent = mas
- Part52.Material = Enum.Material.Wood
- Part52.BrickColor = BrickColor.new("CGA brown")
- Part52.Rotation = Vector3.new(0, 0, -180)
- Part52.Anchored = true
- Part52.Size = Vector3.new(0.299999893, 3.20000005, 0.100000024)
- Part52.CFrame = CFrame.new(46.8500023, 1.60000002, 56.0499992, -1, 7.64274186e-15, 8.74227766e-08, 0, -1, 8.74227766e-08, 8.74227766e-08, 8.74227766e-08, 1)
- Part52.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part52.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part52.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part52.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part52.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part52.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part52.Color = Color3.new(0.666667, 0.333333, 0)
- Part52.Position = Vector3.new(46.8500023, 1.60000002, 56.0499992)
- Part52.Orientation = Vector3.new(0, 0, 180)
- Part52.Color = Color3.new(0.666667, 0.333333, 0)
- Part53.Parent = mas
- Part53.Material = Enum.Material.Wood
- Part53.BrickColor = BrickColor.new("CGA brown")
- Part53.Rotation = Vector3.new(-180, 0, -180)
- Part53.Anchored = true
- Part53.Size = Vector3.new(0.0999998897, 3.20000005, 0.300000012)
- Part53.CFrame = CFrame.new(46.9500008, 1.60000002, 59.1499977, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
- Part53.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part53.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part53.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part53.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part53.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part53.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part53.Color = Color3.new(0.666667, 0.333333, 0)
- Part53.Position = Vector3.new(46.9500008, 1.60000002, 59.1499977)
- Part53.Orientation = Vector3.new(0, -180, 0)
- Part53.Color = Color3.new(0.666667, 0.333333, 0)
- Part54.Parent = mas
- Part54.Material = Enum.Material.Wood
- Part54.BrickColor = BrickColor.new("CGA brown")
- Part54.Rotation = Vector3.new(0, 0, -180)
- Part54.Anchored = true
- Part54.Size = Vector3.new(0.0999998897, 3.20000005, 0.300000012)
- Part54.CFrame = CFrame.new(46.9500008, 1.60000002, 56.1499977, -1, 7.64274186e-15, 8.74227766e-08, 0, -1, 8.74227766e-08, 8.74227766e-08, 8.74227766e-08, 1)
- Part54.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part54.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part54.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part54.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part54.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part54.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part54.Color = Color3.new(0.666667, 0.333333, 0)
- Part54.Position = Vector3.new(46.9500008, 1.60000002, 56.1499977)
- Part54.Orientation = Vector3.new(0, 0, 180)
- Part54.Color = Color3.new(0.666667, 0.333333, 0)
- Part55.Parent = mas
- Part55.Material = Enum.Material.Wood
- Part55.BrickColor = BrickColor.new("CGA brown")
- Part55.Rotation = Vector3.new(-90, 0, -90)
- Part55.Anchored = true
- Part55.Size = Vector3.new(0.0999998897, 2.70000005, 0.300000012)
- Part55.CFrame = CFrame.new(45.3500061, 3.05000043, 59.2499962, 1.31134158e-07, 1, -1.31134158e-07, 0, 1.31134144e-07, 0.99999994, 0.99999994, -1.31134158e-07, 1.71961681e-14)
- Part55.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part55.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part55.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part55.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part55.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part55.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part55.Color = Color3.new(0.666667, 0.333333, 0)
- Part55.Position = Vector3.new(45.3500061, 3.05000043, 59.2499962)
- Part55.Orientation = Vector3.new(-89.9799957, -90, 0)
- Part55.Color = Color3.new(0.666667, 0.333333, 0)
- SpecialMesh56.Parent = Part55
- SpecialMesh56.MeshType = Enum.MeshType.Wedge
- Part57.Parent = mas
- Part57.Material = Enum.Material.Wood
- Part57.BrickColor = BrickColor.new("CGA brown")
- Part57.Rotation = Vector3.new(-90, 0, 0)
- Part57.Anchored = true
- Part57.Size = Vector3.new(0.0999998897, 2.70000005, 0.300000012)
- Part57.CFrame = CFrame.new(43.7500038, 3.05000043, 57.6499939, 0.99999994, 0, 0, 0, 1.31134158e-07, 1, 0, -1, 1.31134158e-07)
- Part57.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part57.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part57.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part57.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part57.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part57.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part57.Color = Color3.new(0.666667, 0.333333, 0)
- Part57.Position = Vector3.new(43.7500038, 3.05000043, 57.6499939)
- Part57.Orientation = Vector3.new(-90, 0, 0)
- Part57.Color = Color3.new(0.666667, 0.333333, 0)
- SpecialMesh58.Parent = Part57
- SpecialMesh58.MeshType = Enum.MeshType.Wedge
- Part59.Parent = mas
- Part59.Material = Enum.Material.Wood
- Part59.BrickColor = BrickColor.new("CGA brown")
- Part59.Anchored = true
- Part59.Size = Vector3.new(3.0999999, 0.100000024, 3.0999999)
- Part59.CFrame = CFrame.new(45.3500023, 3.15000033, 57.6499901, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part59.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part59.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part59.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part59.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part59.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part59.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part59.Color = Color3.new(0.666667, 0.333333, 0)
- Part59.Position = Vector3.new(45.3500023, 3.15000033, 57.6499901)
- Part59.Color = Color3.new(0.666667, 0.333333, 0)
- game.Workspace:FindFirstChild(aaa).HumanoidRootPart.CFrame = CFrame.new(48.425, 3, 57.765)
- game.Workspace:FindFirstChild(EEE).HumanoidRootPart.CFrame = CFrame.new(42.425, 3, 57.816)
- game.Workspace:FindFirstChild(aaa).Torso.Anchored = true
- wait(3)
- SurfaceGui13.Enabled = true
- wait(3)
- local boom = Instance.new("Explosion")
- boom.Parent = aaa
- boom.Position = aaa.Head.Position
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = game:GetService("Players").LocalPlayer.Character
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
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