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  1. bind "\" "toggle r_drawviewmodel 0 1"
  2. bind "rshift" "toggle net_graph 0 1"
  3. bind "n" "+quickswitch"
  4. bind "F1" "record demo; stop"
  5. bind "r" "+reload"
  6. bind "p" "prec_mark"
  7. bind "MWHEELUP" "+jump"
  8. bind "MWHEELDOWN" "+duck"
  9. bind "" "toggle mat_filtertextures 0 1;toggle mat_filterlightmaps 0 1"
  10. bind "[" "add"
  11. bind "]" "remove"
  12. bind "~" "toggleconsole"
  13. bind "RCTRL" "toggle tf_enable_glows_after_respawn 0 1"
  14. bind "F3" "explode"
  15. bind "F5" "load_itempreset 0"
  16. bind "F6" "load_itempreset 1"
  17. bind "F7" "load_itempreset 2"
  18. bind "F8" "load_itempreset 3"
  19. bind "F11" "say Thaigrr_: out gayed"
  20. alias "thai" "say Thaigrr_: suck my fuck"
  21. bind "DEL" "say [9:18 PM] Lucian: the independancy of not needing to rely on male gamers in order to be relevant in the ONLINE community"
  22. alias "everx" "say *DEAD* ever_x : ur actually the sweatiest virgins ever and thats coming from me"
  23. alias "everx2" "say ever_x : narkkari has the big gay narkkari has the big gay narkkari has the big gay narkkari has the big gay narkkari has the big gay narkkari has the big gay narkkari has the big gay narkkari has the big gay narkkari has the big gay narkkari has the big gay narkkari has the big gay narkkari has the big gay "
  24. alias "everx3" "say ever_x : increase virginity please"
  25. alias "sil" "say *DEAD* silentes : gorrilla warfare"
  26. alias "god" "say god : watch out ever x is typing"
  27. alias "eskimo" "say *DEAD* eskimo : nonce sense"
  28.  
  29. BIND "KP_END" "join_class scout"
  30. BIND "KP_DOWNARROW" "join_class soldier"
  31. BIND "KP_PGDN" "join_class pyro"
  32. BIND "KP_LEFTARROW" "join_class demoman"
  33. BIND "KP_5" "join_class heavyweapons"
  34. BIND "KP_RIGHTARROW" "join_class engineer"
  35. BIND "KP_HOME" "join_class medic"
  36. BIND "KP_UPARROW" "join_class sniper"
  37. BIND "KP_PGUP" "join_class spy"
  38.  
  39. // Null-cancelling movement script
  40. // (prevents you from pressing two opposing directions, which causes you to stop moving)
  41.  
  42. bind w +mfwd
  43. bind s +mback
  44. bind a +mleft
  45. bind d +mright
  46.  
  47. alias +mfwd "-back;+forward;alias checkfwd +forward"
  48. alias +mback "-forward;+back;alias checkback +back"
  49. alias +mleft "-moveright;+moveleft;alias checkleft +moveleft"
  50. alias +mright "-moveleft;+moveright;alias checkright +moveright"
  51. alias -mfwd "-forward;checkback;alias checkfwd none"
  52. alias -mback "-back;checkfwd;alias checkback none"
  53. alias -mleft "-moveleft;checkright;alias checkleft none"
  54. alias -mright "-moveright;checkleft;alias checkright none"
  55. alias checkfwd none
  56. alias checkback none
  57. alias checkleft none
  58. alias checkright none
  59. alias none ""
  60.  
  61. viewmodel_fov 90
  62. fov_desired 90
  63. hud_fastswitch 1
  64. hud_classautokill 0
  65. cl_autorezoom 0
  66. hud_classautokill 0
  67. con_enable 1
  68. tf_medigun_autoheal 1
  69.  
  70. hud_fastswitch 1
  71. hud_combattext 1
  72. hud_combattext_batching 1
  73. hud_combattext_batching_window 2
  74. hud_combattext_red 255
  75. hud_combattext_green 255
  76. hud_combattext_blue 255
  77. cl_hud_playerclass_use_playermodel 0
  78. cl_downloadfilter "nosounds"
  79. tf_use_min_viewmodels 1
  80. tf_enable_glows_after_respawn 0
  81. tf_hud_target_id_alpha 100.000000
  82. tf_scoreboard_ping_as_text 1
  83. tf_scoreboard_alt_class_icons 1
  84. tf_contract_progress_show 0
  85. tf_remember_activeweapon 0
  86. tf_remember_lastswitched 0
  87. hud_medicautocallers 1
  88. hud_medicautocallersthreshold 75.000000
  89. hud_medichealtargetmarker 1
  90. hud_saytext_time 2
  91.  
  92. m_mousespeed 0
  93. m_rawinput 1
  94. sensitivity 1.25
  95. zoom_sensitivity_ratio 0.83
  96.  
  97. tf_dingalingaling 1
  98. tf_dingaling_pitchmaxdmg 80
  99. tf_dingaling_pitchmindmg 140
  100. tf_dingaling_volume 1
  101. tf_dingalingaling_effect 6
  102.  
  103. dsp_enhance_stereo 1
  104. dsp_slow_cpu 0
  105. snd_async_fullyasync 1
  106. snd_mixahead 0.08
  107. snd_mix_async 1
  108. volume 0.03
  109. voice_avggain 2
  110. voice_maxgain 2
  111.  
  112. r_drawflecks 0
  113. r_WaterDrawRefraction 0
  114. r_drawtracers_firstperson 0
  115. cl_jiggle_bone_framerate_cutoff 0
  116. tf_particles_disable_weather 1
  117. fps_max 0
  118. mp_usehwmmodels 0
  119. mp_usehwmvcds 0
  120. r_rootlod 0
  121. r_lod -1
  122. lod_TransitionDist -5001
  123. r_staticprop_lod 7
  124. cl_phys_props_enable 0
  125. cl_phys_props_max 0
  126. props_break_max_pieces 0
  127. r_propsmaxdist 0
  128. violence_agibs 0
  129. violence_hgibs 0
  130. cl_burninggibs 0
  131. prop_active_gib_limit 0
  132. props_break_max_pieces_perframe 0
  133. mat_compressedtextures 1
  134. r_3dsky 0
  135. r_pixelfog 1
  136. r_decals 0
  137. mp_decals 0
  138. r_drawmodeldecals 0
  139. r_maxmodeldecal 0
  140. r_worldlistcache 1
  141. r_renderoverlayfragment 0
  142.  
  143. mat_aaquality 0
  144. mat_software_aa_blur_one_pixel_lines 1
  145. mat_software_aa_edge_threshold 9
  146. mat_software_aa_quality 0
  147. mat_software_aa_strength 0
  148. mat_software_aa_strength_vgui 0
  149. mat_software_aa_tap_offset 0
  150. mat_software_aa_quality 0
  151.  
  152. mat_trilinear 1
  153. mat_alphacoverage 0
  154. mat_bumpmap 0
  155. mat_specular 0
  156. mat_phong 0
  157. mat_disable_bloom 1
  158. mat_disable_lightwarp 1
  159. mat_disable_fancy_blending 1
  160. mat_picmip 2
  161. mat_managedtextures 0
  162. mat_hdr_level 0
  163. mat_reducefillrate 1
  164. mat_reduceparticles 1
  165. mat_compressedtextures 1
  166. mat_queue_mode 2
  167.  
  168. r_dynamic 0
  169. r_maxdlights 0
  170. tracer_extra 0
  171.  
  172. cl_ragdoll_collide 0
  173. cl_ragdoll_fade_time 0
  174. cl_ragdoll_physics_enable 0
  175. cl_ragdoll_forcefade 1
  176. g_ragdoll_fadespeed 0
  177. g_ragdoll_lvfadespeed 0
  178. ragdoll_sleepovertime 0
  179. violence_agibs 0
  180. violence_hgibs 0
  181. violence_hblood 0
  182. violence_ablood 0
  183.  
  184. r_eyes 0
  185. r_eyemove 0
  186. r_flex 0
  187. flex_rules 0
  188. flex_smooth 0
  189. cl_muzzleflash_dlight_1st 0
  190. r_lightaverage 0
  191. r_worldlights 0
  192. r_worldlightmin 10
  193. r_teeth 0
  194. r_threaded_particles 1
  195. r_threaded_renderables 1
  196. r_queued_ropes 1
  197. r_threaded_client_shadow_manager 1
  198. r_shadows 0
  199. r_shadowrendertotexture 0
  200. cl_blobbyshadows 1
  201. rope_rendersolid 0
  202. rope_averagelight 0
  203. rope_collide 0
  204. rope_smooth_enlarge 0
  205. rope_smooth 0
  206. rope_subdiv 0
  207. rope_wind_dist 0
  208.  
  209. rate 512000
  210. cl_cmdrate 67
  211. cl_interp 0.01492537313
  212. cl_lagcompensation 1
  213. cl_updaterate 67
  214. cl_smooth 0
  215. cl_smoothtime 0.01
  216. cl_pred_optimize 2
  217. cl_interp_ratio 1
  218.  
  219. cl_cloud_settings 0
  220.  
  221. cl_ask_blacklist_opt_out "1"
  222. cl_ask_favorite_opt_out "1"
  223. sb_dontshow_maxplayer_warning "1"
  224. tf_explanations_backpackpanel "1"
  225. tf_explanations_charinfo_armory_panel "1"
  226. tf_explanations_charinfopanel "1"
  227. tf_explanations_craftingpanel "1"
  228. tf_explanations_discardpanel "1"
  229. tf_explanations_store "1"
  230. tf_training_has_prompted_for_forums "1"
  231. tf_training_has_prompted_for_loadout "1"
  232. tf_training_has_prompted_for_offline_practice "1"
  233. tf_training_has_prompted_for_options "1"
  234. tf_training_has_prompted_for_training "1"
  235.  
  236. //addons
  237.  
  238. mod_load_anims_async 1 // Enable async animation loading
  239. mod_load_mesh_async 1 // Enable async mesh loading
  240. mod_load_vcollide_async 0 // Enable async vcollide loading
  241. mod_lock_mdls_on_load 0 // Do not lock models due to some issues with them being locked
  242. mod_forcetouchdata 1 // Put all model data into cache on load
  243. mod_touchalldata 1 // Load submodels
  244. mod_forcedata 1 // Cache submodel data
  245.  
  246. filesystem_buffer_size 8192 // Use a 8KB buffer for the filesystem
  247. filesystem_max_stdio_read 64 // Use a higher max read cap (64MB)
  248.  
  249. r_particle_sim_spike_threshold_ms 0 // Early finish to unused particle performance stats
  250.  
  251. r_dopixelvisibility 1 // Enable visibility testing for glows, halos and pretty lights
  252. r_pixelvisibility_partial 0
  253. r_norefresh 1 // Do not store a useless and unused frame time variable
  254.  
  255. clear
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