isak_orri042

iron cross 1nd class made by Isak Orri

May 7th, 2019
612
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 6.75 KB | None | 0 0
  1. [1] = {
  2. ["children"] = {
  3. [1] = {
  4. ["children"] = {
  5. [1] = {
  6. ["children"] = {
  7. },
  8. ["self"] = {
  9. ["Jiggle"] = false,
  10. ["DrawOrder"] = 0,
  11. ["AlternativeBones"] = false,
  12. ["FollowPartName"] = "",
  13. ["OwnerName"] = "self",
  14. ["AimPartName"] = "",
  15. ["FollowPartUID"] = "",
  16. ["Bone"] = "neck",
  17. ["Angles"] = Angle(0, 0, 0),
  18. ["ScaleChildren"] = false,
  19. ["FollowAnglesOnly"] = false,
  20. ["InvertHideMesh"] = false,
  21. ["Position"] = Vector(0, 0, 0),
  22. ["AimPartUID"] = "",
  23. ["UniqueID"] = "1756355511",
  24. ["Hide"] = false,
  25. ["Name"] = "",
  26. ["Scale"] = Vector(1, 1, 1),
  27. ["MoveChildrenToOrigin"] = false,
  28. ["EditorExpand"] = false,
  29. ["Size"] = 1,
  30. ["PositionOffset"] = Vector(0, 0, 0),
  31. ["ClassName"] = "bone",
  32. ["AngleOffset"] = Angle(0, 0, 0),
  33. ["EyeAngles"] = false,
  34. ["HideMesh"] = true,
  35. },
  36. },
  37. [2] = {
  38. ["children"] = {
  39. },
  40. ["self"] = {
  41. ["Jiggle"] = false,
  42. ["DrawOrder"] = 0,
  43. ["AlternativeBones"] = false,
  44. ["FollowPartName"] = "",
  45. ["OwnerName"] = "self",
  46. ["AimPartName"] = "",
  47. ["FollowPartUID"] = "",
  48. ["Bone"] = "left clavicle",
  49. ["Angles"] = Angle(0, 0, 0),
  50. ["ScaleChildren"] = false,
  51. ["FollowAnglesOnly"] = false,
  52. ["InvertHideMesh"] = false,
  53. ["Position"] = Vector(0, 0, 0),
  54. ["AimPartUID"] = "",
  55. ["UniqueID"] = "64312979",
  56. ["Hide"] = false,
  57. ["Name"] = "",
  58. ["Scale"] = Vector(1, 1, 1),
  59. ["MoveChildrenToOrigin"] = false,
  60. ["EditorExpand"] = false,
  61. ["Size"] = 1,
  62. ["PositionOffset"] = Vector(0, 0, 0),
  63. ["ClassName"] = "bone",
  64. ["AngleOffset"] = Angle(0, 0, 0),
  65. ["EyeAngles"] = false,
  66. ["HideMesh"] = true,
  67. },
  68. },
  69. [3] = {
  70. ["children"] = {
  71. },
  72. ["self"] = {
  73. ["Jiggle"] = false,
  74. ["DrawOrder"] = 0,
  75. ["AlternativeBones"] = false,
  76. ["FollowPartName"] = "",
  77. ["OwnerName"] = "self",
  78. ["AimPartName"] = "",
  79. ["FollowPartUID"] = "",
  80. ["Bone"] = "head",
  81. ["Angles"] = Angle(0, 0, 0),
  82. ["ScaleChildren"] = false,
  83. ["FollowAnglesOnly"] = false,
  84. ["InvertHideMesh"] = false,
  85. ["Position"] = Vector(0, 0, 0),
  86. ["AimPartUID"] = "",
  87. ["UniqueID"] = "225983581",
  88. ["Hide"] = false,
  89. ["Name"] = "",
  90. ["Scale"] = Vector(1, 1, 1),
  91. ["MoveChildrenToOrigin"] = false,
  92. ["EditorExpand"] = false,
  93. ["Size"] = 1,
  94. ["PositionOffset"] = Vector(0, 0, 0),
  95. ["ClassName"] = "bone",
  96. ["AngleOffset"] = Angle(0, 0, 0),
  97. ["EyeAngles"] = false,
  98. ["HideMesh"] = true,
  99. },
  100. },
  101. [4] = {
  102. ["children"] = {
  103. },
  104. ["self"] = {
  105. ["ModelIndex"] = 1,
  106. ["UniqueID"] = "3146727128",
  107. ["AimPartUID"] = "",
  108. ["Hide"] = false,
  109. ["Name"] = "",
  110. ["ClassName"] = "bodygroup",
  111. ["OwnerName"] = "self",
  112. ["EditorExpand"] = false,
  113. ["BodyGroupName"] = "IronCross",
  114. },
  115. },
  116. [5] = {
  117. ["children"] = {
  118. },
  119. ["self"] = {
  120. ["Jiggle"] = false,
  121. ["DrawOrder"] = 0,
  122. ["AlternativeBones"] = false,
  123. ["FollowPartName"] = "",
  124. ["OwnerName"] = "self",
  125. ["AimPartName"] = "",
  126. ["FollowPartUID"] = "",
  127. ["Bone"] = "right clavicle",
  128. ["Angles"] = Angle(0, 0, 0),
  129. ["ScaleChildren"] = false,
  130. ["FollowAnglesOnly"] = false,
  131. ["InvertHideMesh"] = false,
  132. ["Position"] = Vector(0, 0, 0),
  133. ["AimPartUID"] = "",
  134. ["UniqueID"] = "970585624",
  135. ["Hide"] = false,
  136. ["Name"] = "",
  137. ["Scale"] = Vector(1, 1, 1),
  138. ["MoveChildrenToOrigin"] = false,
  139. ["EditorExpand"] = false,
  140. ["Size"] = 1,
  141. ["PositionOffset"] = Vector(0, 0, 0),
  142. ["ClassName"] = "bone",
  143. ["AngleOffset"] = Angle(0, 0, 0),
  144. ["EyeAngles"] = false,
  145. ["HideMesh"] = true,
  146. },
  147. },
  148. [6] = {
  149. ["children"] = {
  150. },
  151. ["self"] = {
  152. ["UniqueID"] = "4216003886",
  153. ["AimPartUID"] = "",
  154. ["SubMaterialId"] = 1,
  155. ["Name"] = "",
  156. ["EditorExpand"] = false,
  157. ["OwnerName"] = "self",
  158. ["Hide"] = false,
  159. ["Material"] = "trails/tube",
  160. ["RootOwner"] = false,
  161. ["ClassName"] = "submaterial",
  162. },
  163. },
  164. [7] = {
  165. ["children"] = {
  166. },
  167. ["self"] = {
  168. ["AngleOffset"] = Angle(0, 0, 0),
  169. ["DrawOrder"] = 0,
  170. ["Position"] = Vector(6.44873046875, 0.50146484375, 0.166015625),
  171. ["AimPartUID"] = "",
  172. ["EyeAngles"] = false,
  173. ["Hide"] = false,
  174. ["Name"] = "",
  175. ["PositionOffset"] = Vector(0, 0, 0),
  176. ["Angles"] = Angle(-4.7191006160574e-06, 3.0213119983673, 1.0298645065632e-05),
  177. ["ClassName"] = "clip",
  178. ["OwnerName"] = "self",
  179. ["AimPartName"] = "",
  180. ["EditorExpand"] = false,
  181. ["Bone"] = "spine",
  182. ["Translucent"] = false,
  183. ["UniqueID"] = "429794921",
  184. },
  185. },
  186. },
  187. ["self"] = {
  188. ["Skin"] = 0,
  189. ["Invert"] = false,
  190. ["LightBlend"] = 1,
  191. ["CellShade"] = 0,
  192. ["OwnerName"] = "self",
  193. ["AimPartName"] = "",
  194. ["IgnoreZ"] = false,
  195. ["AimPartUID"] = "",
  196. ["Passes"] = 1,
  197. ["Name"] = "iron cross 1nd class",
  198. ["NoTextureFiltering"] = false,
  199. ["DoubleFace"] = false,
  200. ["PositionOffset"] = Vector(0, 0, 0),
  201. ["Color"] = Vector(255, 255, 255),
  202. ["Fullbright"] = false,
  203. ["EyeAngles"] = false,
  204. ["DrawOrder"] = 0,
  205. ["TintColor"] = Vector(0, 0, 0),
  206. ["UniqueID"] = "699882702",
  207. ["BlendMode"] = "",
  208. ["BlurSpacing"] = 0,
  209. ["Alpha"] = 1,
  210. ["Material"] = "",
  211. ["UseWeaponColor"] = false,
  212. ["LodOverride"] = -1,
  213. ["UsePlayerColor"] = false,
  214. ["Bone"] = "spine 2",
  215. ["UseLegacyScale"] = false,
  216. ["Brightness"] = 1,
  217. ["BoneMerge"] = false,
  218. ["ClassName"] = "model",
  219. ["Position"] = Vector(-51.80419921875, -14.3359375, -5.796875),
  220. ["BlurLength"] = 0,
  221. ["AlternativeScaling"] = false,
  222. ["Hide"] = false,
  223. ["OwnerEntity"] = false,
  224. ["Scale"] = Vector(1, 1, 1),
  225. ["AngleOffset"] = Angle(0, 0, 0),
  226. ["EditorExpand"] = false,
  227. ["Size"] = 1,
  228. ["ModelFallback"] = "",
  229. ["Angles"] = Angle(-29.574562072754, 114.0972366333, 78.405792236328),
  230. ["TextureFilter"] = 3,
  231. ["Model"] = "models/kriegsyntax/germans/heer/cos/npc.mdl",
  232. ["Translucent"] = true,
  233. },
  234. },
  235. },
  236. ["self"] = {
  237. ["DrawOrder"] = 0,
  238. ["UniqueID"] = "2792130566",
  239. ["AimPartUID"] = "",
  240. ["Hide"] = false,
  241. ["Name"] = "iron cross 1nd class",
  242. ["ClassName"] = "group",
  243. ["OwnerName"] = "self",
  244. ["EditorExpand"] = false,
  245. ["Duplicate"] = false,
  246. },
  247. },
Advertisement
Add Comment
Please, Sign In to add comment